* refactor: split event data and state data
* refactor: calculate the start time insted of until
* cleanup
* send next flag expected start from server
* refactor: render
* fix test
* use same icon
* refactor: group duration
* Optimize (#1711)
* refactor: consolidate block, flag and end loading and expected times
* work on test
* cal end value
* lint
* fix test
* remove todo
* adding block now/next data
* add to ui
* add blockNext
* indicate in UI
* fix test
* restore block start at value
* one loop
* stricter null comparison
* test fails
* dev throw if id cant be found
* fix spelling
* revert client stuff
* rename
* add comment
* change load to use metadata
* update roll to use metadata
* remove filterTimedEvents
* add comment
* atempth to refactor rollUtils
* refactor util functions
* creat failing test
* find and pass index of eventNow in case it moved
* fix cache invalidate edits should also recalculate timer
* use coluor as test indicator
* fixed empty cue guard
Co-authored-by: Carlos Valente <34649812+cpvalente@users.noreply.github.com>
---------
Co-authored-by: Carlos Valente <34649812+cpvalente@users.noreply.github.com>
* inti relative mode
* send imediat update on mode change
* add relative to test
* don't persist offset mode
* add test relative and update calc function
* pass data from ssocket
* add dev guard
* spelling and comments
* show relative in offset overview
* remove comments
* refactor: move totalDelay to _rundown
* update clear naming and comments
* remove old testing values
* create report service
* write report from runtimeState
* use in UI
* clear report
* update types
* clear all from settings menu
* rearence rightclik menu
* refactor styling
* also report roll events
* ontime/under time is same colour
* refactor reporter
* add target to ontime-refetch
* remove menu
* fectch only on message from server
* memo useGetEventReport
* refactor
* use staleTime
* dont add to menu yet
* implement review
* clear all from menu
* fix merge
* start end show
* combine test for the go button text and action
* add report to menu
* extract csv utility
* report management
* unneeded async
* small refacort of triggerReportEntry
---------
Co-authored-by: Carlos Valente <carlosvalente@pm.me>
* pass full rundown to loadNow
* remove prevBlock from state
* refactor: simplify load logic (#1174)
* send clock to client on block start to avoid it showing -1 in the client
---------
Co-authored-by: Carlos Valente <34649812+cpvalente@users.noreply.github.com>
* chore: escalate stack trace to console
* refactor: event finding in roll
* docs: initial roll specification
* refactor: call to roll
* refactor: normalise index
* refactor: roll into next event
* refactor: hot reload on waiting to roll
* refactor: wait to roll next