This commit changes signal handling in a few ways:
* It stubs signals for all wasm targets (not just wasi) and baremetal,
since none of those have traditional POSIX signals. And moves the
code for that into a single file, instead of duplicating it.
* It removes the stub for signal_ignored since the value `false` might
be wrong in some cases and it doesn't usually seem to be called (it
is not called in tsgo). Should be trivial to re-add if it is shown
to be needed.
* It adds a stub for `os/signal.signalWaitUntilIdle` which _is_ called
by tsgo.
Without this change, a pending interrupt would spuriously trigger
immediately after enabling. This happens if an interrupt is triggered
during flashing (e.g. by DMA), which survives the subsequent reset.
This behaviour matches e.g. `machine.irqSet` in machine_rp2_rp2350.go.
See 7f970a45, whose symptoms were likely caused by spurious interrupts.
For the threads scheduler, it makes sense to have NumCPU available.
For all other schedulers, the number of available CPUs is practically
limited to one by the scheduler (even though the system might have more
CPUs).
This variable is only necessary on the cooperative and none scheduler.
It is not used on the threads scheduler.
The reason for moving is that the upcoming multicore baremetal scheduler
also needs mainExited but of a different type: an atomic variable
instead of a plain boolean.
This is not a scheduler in the runtime, instead every goroutine is
mapped to a single OS thread - meaning 1:1 scheduling.
While this may not perform well (or at all) for large numbers of
threads, it greatly simplifies many things in the runtime. For example,
blocking syscalls can be called directly instead of having to use epoll
or similar. Also, we don't need to do anything special to call C code -
the default stack is all we need.
Using a global lock may be slow, but it is certainly simple and safe.
If this global lock becomes a bottleneck, we can of course look into
making the GC truly support multithreading.
Instead of just incrementing the timestamp, this causes the system to
actually sleep when calling time.Sleep. The direct effect is that this
works as expected:
$ tinygo run -target=riscv-qemu examples/serial
hello world!
hello world!
hello world!
[..etc]
This commit also adds a bare bones handler for exceptions (such as
invalid memory writes), since we're adding an interrupt handler anyway.
While this patch doesn't add that much functionality, having interrupt
support is going to be needed for multicore support on riscv-qemu. My
plan is to first add this support to riscv-qemu (based on the earlier
work I did for the RP2040 and demoed at FOSDEM 2025) and once the basics
are in place and fully tested we can extend this support to the RP2040.
Writing for QEMU first makes it much easier to debug any issues that
will come up.
This directive caused the code to be put in a non-executable area on
Windows which caused a segmentation fault. This patch fixes the issue by
removing `.section` directives, fixing windows/arm64 support.
I'm surprised this worked as long as it did, since it looks like the
goroutine stack did not get scanned. Or maybe the RCX register contained
the stack pointer by accident. In any case, it now uses the correct
register (RCX instead of RDI on Windows) for passing the stack pointer
as the first parameter.
This adds support for the well-known Boehm GC. It's significantly faster
than our own naive GC and could be used as an alternative on bigger
systems.
In the future, this GC might also be supported on WebAssembly with some
extra work. Right now it's Linux only (though Windows/MacOS shouldn't be
too difficult to add).
For example, with -gc=none and -gc=leaking, no heap needs to be
allocated when initializing the runtime. And some GCs (like -gc=custom)
are responsible for allocating the heap themselves.
older behavior for wasi modules to not return an exit code as if they were reactors.
See #4726 for some details on what this is intended to address.
Signed-off-by: deadprogram <ron@hybridgroup.com>
This ensures:
1. The xorshift state is initialized during interp.
2. The xorshift state gets initialized to a real random number on
hardware that supports it at runtime.
This fixes a big binary size regression from the previous commit. It's
still not perfect: most programs increase binary size by a few bytes.
But it's not nearly as bad as before.
* initial implementation for Tillitis TKey device
* add UART implementation for TKey
* add Pin interface implementation for TKey touch sensor
* add RNG interface implementation for TKey
* add helpful machine package functions to return identifiers such as name and version for TKey
* use built-in timer for sleep timing on TKey
* modify UART implementation for TKey to implement Serialer interface
* implement BLAKE2s ROM function call for TKey device
* handle abort by triggering TKey device fault using illegal instruction to halt CPU
* simplify TKey implementation by inheriting from existing riscv32 target
* return error for trying to configure invalid baudrates on UART
* add tkey to builder test
* be very specific for features passed to LLVM for specific config in use for TKey
* handle feedback items from TKey device code review
Signed-off-by: deadprogram <ron@hybridgroup.com>
I don't think this is used anywhere right now, and it would need to be
updated to work with multithreading. So instead of fixing it, I think we
can remove it.
My original intention was to have something like this that could be used
in the machine package, but since this is in the runtime package (and
the runtime package imports the machine package on baremetal) it can't
actually be used that way.
I checked the TinyGo repo and the drivers repo, and `runtime.Cond` isn't
used anywhere except in that one test.
Previously the assembler was reordering this code:
jal tinygo_scanstack
move $a0, $sp
Into this:
jal tinygo_scanstack
nop
move $a0, $sp
So it was "helpfully" inserting a branch delay slot, even though this
was already being taken care of.
Somehow this didn't break, but it does break in the WIP threading branch
(https://github.com/tinygo-org/tinygo/pull/4559) where this bug leads to
a crash.
This ensures that calls to print/println happening in different threads
are not interleaved. It's a task.PMutex, so this should only change
things when threading is used.
This matches the Go compiler, which does the same thing:
https://godbolt.org/z/na5KzE7en
The locks are not recursive, which means that we need to be careful to
not call `print` or `println` inside a runtime.print* implementation,
inside putchar (recursively), and inside signal handlers. Making them
recursive might be useful to do in the future, but it's not really
necessary.
This uses uint32 instead of uint64. The reason for this is that uint64
atomic operations aren't universally available (especially on 32-bit
architectures). We could also use uintptr, but that seems needlessly
complicated: it's unlikely real-world programs will use more than a
billion select states (2^30).
This uses the task.PMutex parallel-only-mutex type to make the leaking
GC parallelism safe. The task.PMutex type is currently a no-op but will
become a real mutex once we add true parallelism.
This requires an API introduced in MacOS 11. I think that's fine, since
the version before that (MacOS 10.15) is EOL since 2022. Though if
needed, we could certainly work around it by using an older and slightly
less nice API.
This really is the only sane way to register a signal. If this flag is
not set, many syscalls will return EINTR (and not complete their
operation) which will be a massive source of hard-to-debug bugs.
This rewrite simplifies the channel implementation considerably, with
34% less LOC. Perhaps the most important change is the removal of the
channel state, which made sense when we had only send and receive
operations but only makes things more compliated when multiple select
operations can be pending on a single channel.
I did this rewrite originally to make it possible to make channels
parallelism-safe. The current implementation is not parallelism-safe,
but it will be easy to make it so (the main additions will be a channel
lock, a global select lock, and an atomic compare-and-swap in
chanQueue.pop).
This moves all scheduler code into a separate file that is only compiled
when there's a scheduler in use (the tasks or asyncify scheduler, which
are both cooperative). The main goal of this change is to make it easier
to add a new "scheduler" based on OS threads.
It also fixes a few subtle issues with `-gc=none`:
- Gosched() panicked. This is now fixed to just return immediately
(the only logical thing to do when there's only one goroutine).
- Timers aren't supported without a scheduler, but the relevant code
was still present and would happily add a timer to the queue. It
just never ran. So now it exits with a runtime error, similar to any
blocking operation.
Making this work on all targets was interesting but there's now a test
in place to make sure this works on all targets that have the CGo test
enabled (which is almost all targets).
This fixes a bug where output would not actually be written to stdout
before exiting the process, leading to a flaky Windows CI. Exiting using
`exit(0)` appears to fix this.
For some background, see: https://github.com/tinygo-org/tinygo/pull/4589