These methods were added in Go 1.20 but were missing from TinyGo's
sync.Map implementation, causing compilation failures for code that
uses them.
The implementation follows the same lock-based approach as the rest
of TinyGo's sync.Map.
Accessing the same variable from multiple goroutines is unsafe, and will
fail with parallelism. A lightweight way to avoid issues is by using
atomic variables.
Somewhat surprisingly, this results in smaller code than the old code
with the cooperative (tasks) scheduler. Probably because the new RWMutex
is also simpler.
The mutex implementation needs a different implementation once support
for threading lands. This implementation just moves code to the
internal/task package to centralize these algorithms.
This actually simplifies the code and avoids a heap allocation in the
call to Wait. Instead, it uses the Data field of the task to store
information on whether a task was signalled early.
This moves all scheduler code into a separate file that is only compiled
when there's a scheduler in use (the tasks or asyncify scheduler, which
are both cooperative). The main goal of this change is to make it easier
to add a new "scheduler" based on OS threads.
It also fixes a few subtle issues with `-gc=none`:
- Gosched() panicked. This is now fixed to just return immediately
(the only logical thing to do when there's only one goroutine).
- Timers aren't supported without a scheduler, but the relevant code
was still present and would happily add a timer to the queue. It
just never ran. So now it exits with a runtime error, similar to any
blocking operation.
Volatile loads/stors are only useful for communication with interrupts
or for memory-mapped I/O. They do not provide any sort of safety for
sync.Mutex, while making it *appear* as if it is more safe.
* `sync.Mutex` cannot be used safely inside interrupts, because any
blocking calls (including `Lock`) will cause a runtime panic.
* For multithreading, `volatile` is also the wrong choice. Atomic
operations should be used instead, and the current code would not
work for multithreaded programs anyway.
TODO: Remove the go.mod/go.sum in internal/tools once doing so doesn't break CI (e.g. once we drop support for go 1.19)
* builder/cc1as.h: fix typo found by 'make spell'
* GNUmakefile: remove exception for inbetween, fix instance now found by 'make spell'
* GNUmakefile: remove exception for programmmer, fix instance now found by 'make spell'
* go.mod: use updated misspell. GNUmakefile: add spellfix target, use it.
* ignore directories properly when invoking spellchecker.
* make spell: give internal/tools its own go.mod, as misspell requires newer go
* make lint: depend on tools and run the installed revive
(which was perhaps implied by the change that added revive to internal/tools,
but not required in GNUmakefile until we gave internal/tools its own temporary go.mod)
* .github: now that 'make spell' works well, run it from CI
* GNUmakefile: make spell now aborts if it finds misspelt words, so what it finds doesn't get lost in CI logs
* GNUmakefile: tools: avoid -C option on go generate to make test-llvm15-go119 circleci job happy, see
https://cs.opensource.google/go/go/+/2af48cbb7d85e5fdc635e75b99f949010c607786
* internal/tools/go.mod: fix format of go version to leave out patchlevel, else go complains.
This bug can be triggered by the following series of events:
A acquires a write lock
B starts waiting for a read lock
C starts waiting for a read lock
A releases the write lock
After this, both B and C are supposed to be resumed as a read-lock is available.
However, with the previous implementation, only C would be resumed immediately.
Other goroutines could immediately acquire the read lock, but B would not be resumed until C released the read lock.