TODO: Remove the go.mod/go.sum in internal/tools once doing so doesn't break CI (e.g. once we drop support for go 1.19)
* builder/cc1as.h: fix typo found by 'make spell'
* GNUmakefile: remove exception for inbetween, fix instance now found by 'make spell'
* GNUmakefile: remove exception for programmmer, fix instance now found by 'make spell'
* go.mod: use updated misspell. GNUmakefile: add spellfix target, use it.
* ignore directories properly when invoking spellchecker.
* make spell: give internal/tools its own go.mod, as misspell requires newer go
* make lint: depend on tools and run the installed revive
(which was perhaps implied by the change that added revive to internal/tools,
but not required in GNUmakefile until we gave internal/tools its own temporary go.mod)
* .github: now that 'make spell' works well, run it from CI
* GNUmakefile: make spell now aborts if it finds misspelt words, so what it finds doesn't get lost in CI logs
* GNUmakefile: tools: avoid -C option on go generate to make test-llvm15-go119 circleci job happy, see
https://cs.opensource.google/go/go/+/2af48cbb7d85e5fdc635e75b99f949010c607786
* internal/tools/go.mod: fix format of go version to leave out patchlevel, else go complains.
Previously, the compiler would default to hardfloat. This is not
supported by some MIPS CPUs.
This took me much longer than it should have because of a quirk in the
LLVM Mips backend: if the target-features string is not set (like during
LTO), the Mips backend picks the first function in the module and uses
that. Unfortunately, in the case of TinyGo this first function is
`llvm.dbg.value`, which is an LLVM intrinsic and doesn't have the
target-features string. I fixed it by adding a `-mllvm -mattr=` flag to
the linker.
Move triple calculation into defaultTarget. It was separate for historic
reasons that no longer apply. Merging the code makes future changes
easier (in particular, softfloat support).
The new code is actually shorter than the old code even though it has
more comments.
It's possible to detect the architecture from the target triple, but
there are a number of exceptions that make it unpleasant to use for this
purpose. There are just too many weird exceptions (like mips vs mipsel,
and armv6m vs thumv6m vs arm64 vs aarch64) so it's better to centralize
these to canonical architecture names.
I picked the architecture names that happen to match the musl
architecture names, because those seem the most natural to me.
This adds linux/mipsle (little endian Mips) support to TinyGo.
It also adds experimental linux/mips (big-endian) support. It doesn't
quite work yet, some parts of the standard library (like the reflect
package) currently seem to assume a little-endian system.
Appending to a slice can lead to a race condition if the capacity of the
slice is larger than the length (and therefore the returned slice will
overwrite some fields in the underlying array).
This fixes that race condition. I don't know how severe this particular
one is. It shouldn't be that severe, but it is a bug and it makes it
easier to hunt for possibly more serious race conditions.
The openocd-commands option cannot refer to commands defined by the
target configuration. Lift this restriction by moving the commands to
after target loading.
CGo is needed for the rp2040 and for macOS (GOOS=darwin), without it
these targets just won't work. And there really isn't a benefit from
disabling CGo: we don't need any external linkers for example.
This avoids a somewhat common issue of people having CGO_ENABLED=0
somewhere in their environment and not understanding why things don't
work. See for example: https://github.com/tinygo-org/tinygo/issues/3450
This fixes the new loop variable behavior in Go 1.22.
Specifically:
* The compiler (actually, the x/tools/go/ssa package) now correctly
picks up the Go version.
* If a module doesn't specify the Go version, the current Go version
(from the `go` tool and standard library) is used. This fixes
`go run`.
* The tests in testdata/ that use a separate directory are now
actually run in that directory. This makes it possible to use a
go.mod file there.
* There is a test to make sure old Go modules still work with the old
Go behavior, even on a newer Go version.
This adds a flake.nix file that makes it possible to quickly create a
development environment.
You can download Nix here, for use on your Linux or macOS system:
https://nixos.org/download.html
After you have installed Nix, you can enter the development environment
as follows:
nix develop
This drops you into a bash shell, where you can install TinyGo simply
using the following command:
go install
That's all! Assuming you've set up your $PATH correctly, you can now use
the tinygo command as usual:
tinygo version
You can also do many other things from this environment. Building and
flashing should work as you're used to: it's not a VM or container so
there are no access restrictions.
Set -resource-dir in a central place instead of passing the header path
around everywhere and adding it using the `-I` flag. I believe this is
closer to how Clang is intended to be used.
This change was inspired by my attempt to add a Nix flake file to
TinyGo.
The old LLVM pass manager is deprecated and should not be used anymore.
Moreover, the pass manager builder (which we used to set up a pass
pipeline) is actually removed from LLVM entirely in LLVM 17:
https://reviews.llvm.org/D145387https://reviews.llvm.org/D145835
The new pass manager does change the binary size in many cases: both
growing and shrinking it. However, on average the binary size remains
more or less the same.
This is needed as a preparation for LLVM 17.
This commit adds support for LLVM 16 and switches to it by default. That
means three LLVM versions are supported at the same time: LLVM 14, 15,
and 16.
This commit includes work by QuLogic:
* Part of this work was based on a PR by QuLogic:
https://github.com/tinygo-org/tinygo/pull/3649
But I also had parts of this already implemented in an old branch I
already made for LLVM 16.
* QuLogic also provided a CGo fix here, which is also incorporated in
this commit:
https://github.com/tinygo-org/tinygo/pull/3869
The difference with the original PR by QuLogic is that this commit is
more complete:
* It switches to LLVM 16 by default.
* It updates some things to also make it work with a self-built LLVM.
* It fixes the CGo bug in a slightly different way, and also fixes
another one not included in the original PR.
* It does not keep compiler tests passing on older LLVM versions. I
have found this to be quite burdensome and therefore don't generally
do this - the smoke tests should hopefully catch most regressions.
This adds true GOOS=wasip1 support in addition to our existing
-target=wasi support. The old support for WASI isn't removed, but should
be treated as deprecated and will likely be removed eventually to reduce
the test burden.
It looks like this on my system, for example:
{
"target": {
"llvm-target": "aarch64-unknown-linux",
"cpu": "generic",
"features": "+neon",
"goos": "linux",
"goarch": "arm64",
"build-tags": [
"linux",
"arm64"
],
"gc": "precise",
"scheduler": "tasks",
"linker": "ld.lld",
"rtlib": "compiler-rt",
"libc": "musl",
"default-stack-size": 65536,
"ldflags": [
"--gc-sections"
],
"extra-files": [
"src/runtime/asm_arm64.S",
"src/internal/task/task_stack_arm64.S"
],
"gdb": [
"gdb"
],
"flash-1200-bps-reset": "false"
},
"goroot": "/home/ayke/.cache/tinygo/goroot-23c311bcaa05f188affa3c42310aba343acc82562d5e5f04dea9d5b79ac35f7e",
"goos": "linux",
"goarch": "arm64",
"goarm": "6",
...
}
This can be very useful while working on the automatically generated
target object for example (in my case, GOOS=wasip1).
Browsers previously didn't support the WebAssembly i64 type, so we had
to work around that limitation by converting the LLVM i64 type to
something else. Some people used a pair of i32 values, but we used a
pointer to a stack allocated i64.
Now however, all major browsers and Node.js do support WebAssembly
BigInt integration so that i64 values can be passed back and forth
between WebAssembly and JavaScript easily. Therefore, I think the time
has come to drop support for this workaround.
For more information: https://v8.dev/features/wasm-bigint (note that
TinyGo has used a slightly different way of passing i64 values between
JS and Wasm).
For information on browser support: https://webassembly.org/roadmap/
This basically reverts https://github.com/tinygo-org/tinygo/pull/3357
and replaces it with a different mechanism to get to the same goal.
I do not think filtering tags like this is a good idea: it's the wrong
part of the compiler to be concerned with such tags (that part sets
tags, but doesn't modify existing tags). Instead, I've written the
//go:build lines in such a way that it has the same effect: WASI
defaults to leveldb, everything else defaults to fnv, and it's possible
to override the default using build tags.
Some vector registers must be preserved across calls, but this wasn't
happening on Linux and MacOS. When I added support for windows/arm64, I
saw that it required these vector registers to be preserved and assumed
this was Windows deviating from the standard calling convention. But
actually, Windows was just implementing the standard calling convention
and the bug was on Linux and MacOS.
This commit fixes the bug on Linux and MacOS and at the same time merges
the Go and assembly files as they no longer need to be separate.
This was actually surprising once I got TinyGo to build on Windows 11
ARM64. All the changes are exactly what you'd expect for a new
architecture, there was no special weirdness just for arm64.
Actually getting TinyGo to build was kind of involved though. The very
short summary is: install arm64 versions of some pieces of software
(like golang, cmake) instead of installing them though choco. In
particular, use the llvm-mingw[1] toolchain instead of using standard
mingw.
[1]: https://github.com/mstorsjo/llvm-mingw/releases
Using ThinLTO manages to optimize binaries quite significantly. The
exact amount varies a lot by program but it's about 10-15% usually.
Don't remove non-ThinLTO support yet. It would not surprise me if this
triggered some unintended side effect. Eventually, non-ThinLTO support
should be removed though.
This allows you to expand {tmpDir} in the json "emulator" field, and
uses it in wasmtime instead of custom TMPDIR mapping logic.
Before, we had custom logic for wasmtime to create a separate tmpDir
when running go tests. This overwrite the TMPDIR variable when running,
after making a mount point. A simpler way to accomplish the end goal of
writing temp files is to use wasmtime's map-dir instead. When code is
compiled to wasm with the wasi target, tempDir is always /tmp, so we
don't need to add variables (since we know what it is). Further, the
test code is the same between normal go and run through wasmtime. So, we
don't need to make a separate temp dir first, and avoiding that reduces
logic, as well makes it easier to swap out the emulator (for wazero
which has no depedencies). To map the correct directory, this introduces
a {tmpDir} token whose value is the host-specific value taken from
`os.TempDir()`.
The motivation I have for this isn't so much to clean up the wasmtime
code, but allow wazero to execute the same tests. After this change, the
only thing needed to pass tests is to change the emulator, due to
differences in how wazero deals with relative lookups (they aren't
restricted by default, so there's not a huge amount of custom logic
needed).
In other words, installing wazero from main, `make tinygo-test-wasi`
works with no other changes except this PR and patching
`targets/wasi.json`.
```json
"emulator": "wazero run -mount=.:/ -mount={tmpDir}:/tmp {}",
```
On that note, if there's a way to override the emulator via arg or env,
this would be even better, but in any case patching json is fine.
Signed-off-by: Adrian Cole <adrian@tetrate.io>
This implements the block-based GC as a partially precise GC. This means
that for most heap allocations it is known which words contain a pointer
and which don't. This should in theory make the GC faster (because it
can skip non-pointer object) and have fewer false positives in a GC
cycle. It does however use a bit more RAM to store the layout of each
object.
Right now this GC seems to be slower than the conservative GC, but
should be less likely to run out of memory as a result of false
positives.
ThinLTO results in a small code size reduction, which is nice
(especially on these very small chips). It also brings us one step
closer to using ThinLTO everywhere.
This reverts commit 0b3a7280fa and updates
the documentation a little bit to explain the purpose of -gc=none. (I'm
thinking about the attiny10 by the way where defaulting to -gc=none
makes sense).