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wasm: remove i64 workaround, use BigInt instead
Browsers previously didn't support the WebAssembly i64 type, so we had to work around that limitation by converting the LLVM i64 type to something else. Some people used a pair of i32 values, but we used a pointer to a stack allocated i64. Now however, all major browsers and Node.js do support WebAssembly BigInt integration so that i64 values can be passed back and forth between WebAssembly and JavaScript easily. Therefore, I think the time has come to drop support for this workaround. For more information: https://v8.dev/features/wasm-bigint (note that TinyGo has used a slightly different way of passing i64 values between JS and Wasm). For information on browser support: https://webassembly.org/roadmap/
This commit is contained in:
committed by
Ron Evans
parent
6d5f4c4be2
commit
4d2a6d2bbe
@@ -492,11 +492,6 @@ func (c *Config) RelocationModel() string {
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return "static"
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}
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// WasmAbi returns the WASM ABI which is specified in the target JSON file.
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func (c *Config) WasmAbi() string {
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return c.Target.WasmAbi
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}
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// EmulatorName is a shorthand to get the command for this emulator, something
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// like qemu-system-arm or simavr.
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func (c *Config) EmulatorName() string {
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@@ -62,7 +62,6 @@ type TargetSpec struct {
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JLinkDevice string `json:"jlink-device"`
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CodeModel string `json:"code-model"`
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RelocationModel string `json:"relocation-model"`
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WasmAbi string `json:"wasm-abi"`
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}
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// overrideProperties overrides all properties that are set in child into itself using reflection.
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