* compiler, runtime, reflect: generate type-specific hash/equal for composite map keys
For map keys that are not trivially binary-comparable, the compiler now
generates type-specific hash and equal functions as LLVM IR instead of
going through the interface+reflection path. This covers comparable
types: strings, floats, complex numbers, interfaces, channels, and
composites containing any mix of these.
Previously, maps with composite keys containing strings or floats
converted the key to interface{}, hashed via reflection, and compared
through interface equality. Now the compiler walks struct fields and
array elements directly, dispatching to the right runtime helper for
each field type and storing keys at their actual type.
Struct keys are always handled field-by-field so padding bytes do not
affect equality or hashing. Blank fields are ignored, matching Go
equality. Generated hash/equal function names use canonical underlying
type structure so structurally identical key types can share generated
functions. Padding zeroing before map operations is no longer needed
because structs no longer use the binary key path.
Also fix reflect map iteration for interface-keyed maps: MapIter.Key
returns an interface Value for map[interface{}] keys instead of
unpacking to the concrete key kind.
* compiler: generate loops for array map key hash/equal
Previously, array key hash and equal functions were unrolled at compile
time, generating one block of IR per element. For large arrays like
[1000]int inside a struct with non-binary fields, this caused code
explosion.
Now, binary-element arrays dispatch directly to hash32/memequal for the
whole array. Non-binary-element arrays generate an LLVM IR loop. The
equal loop short-circuits on the first mismatch.
Small arrays are still unrolled instead of looping, keeping the simple
cases compact.
* reflect: fix at-runtime map issues from review, and more found locally
Maps created through reflect.MakeMap need hash/equal behavior that
matches compiler-created maps. Add hashmapMakeReflect for composite key
types, using runtime closures that reconstruct interface{} values from
raw key bytes and delegate to the interface hash and equality paths.
Interface-keyed maps are already stored as interface values, so use the
existing interface hash/equal helpers directly for those. This keeps
reflect insert, lookup, delete, and compiled lookup paths consistent.
Also fix addressable small values used as interface map keys or
interface map values. loadSmallValue puts small indirect values back in
the pointer-sized interface data field the same way valueInterfaceUnsafe
does.
* compiler, interp, reflect: fix pointer map literals; remove interface fallback
Package-level map literals with pointer keys (both *T and
unsafe.Pointer) crash the compiler: the interp pass panics when trying
to hash pointer data as raw bytes, because pointer values in the interp
memory model are symbolic identities that do not fit in a byte.
Fix this by setting a recoverable error flag instead of panicking. The
interp detects the error after each instruction and defers the map
insert to runtime init code, where real addresses are available for
hashing. This matches how the interp already handles other operations
it cannot evaluate at compile time.
With this fix, unsafe.Pointer can also be classified as a binary map
key, which was the last type requiring the interface-based fallback.
Since all comparable types now use either the binary or the
compiler-generated hash/equal path, remove the interface fallback from
the compiler and reflect packages.
* compiler, transform: always pass hash/equal function pointers to hashmapMakeGeneric
The compiler now always resolves the hash and equal functions at compile
time and passes them directly to hashmapMakeGeneric, instead of passing
an algorithm enum to hashmapMake and resolving at runtime. For string
keys, the runtime hashmapStringPtrHash/hashmapStringEqual functions are
referenced directly. For binary keys, hash32/memequal are referenced.
The old hashmapMake with alg enum is retained for reflect, which still
needs runtime resolution when creating maps dynamically.
The OptimizeMaps transform pass is updated to handle both hashmapMake
and hashmapMakeGeneric, and to recognize hashmapGenericSet in addition
to hashmapBinarySet and hashmapStringSet. The now-unused
hashmapCanGenerateHashEqual helper is removed.
* runtime: store large map keys and values indirectly
When a map key or value exceeds 128 bytes, the bucket now stores a
pointer to separately allocated memory instead of the data inline. This
matches Go's MapMaxKeyBytes/MapMaxElemBytes threshold and prevents
bucket sizes from exploding for large key/value types.
For example, map[[256]byte]int previously used 2128 bytes per bucket
(16 header + 256*8 keys + 8*8 values); now it uses 144 bytes per bucket
(16 header + 8*8 pointers + 8*8 values).
The indirection is fully encapsulated in the runtime via helper
functions. Store the computed key and value slot sizes on the hashmap so
all runtime and reflect paths use the same bucket layout, including
non-indirect keys and values.
Add big-key golden coverage and benchmarks. Make the benchmark vary
enough key bytes to exercise hashing.
These methods were added in Go 1.20 but were missing from TinyGo's
sync.Map implementation, causing compilation failures for code that
uses them.
The implementation follows the same lock-based approach as the rest
of TinyGo's sync.Map.
Several places used the (*[1 << N]T)(ptr)[:len:len] pattern to convert
C pointers to Go slices. This has a hardcoded size limit that can panic
if exceeded; RunTool hit this with >1024 linker arguments when many
files are embedded.
Replace all instances with unsafe.Slice, which handles any size.
Rename the "arduino" target to "arduino-uno" to better reflect the
board it represents. The "arduino" name is kept as an alias that
inherits from "arduino-uno" for backward compatibility.
- Rename targets/arduino.json to targets/arduino-uno.json
- Create targets/arduino.json as alias inheriting from arduino-uno
- Rename board_arduino.go to board_arduino_uno.go
- Update build tag from "arduino" to "arduino_uno"
- Rename corresponding example files
Signed-off-by: deadprogram <ron@hybridgroup.com>
Move STATUS_W1TC clear to before the callback loop so that new GPIO
events arriving during handler execution generate a fresh edge on the
CPU interrupt line and are not lost. Matches the same fix applied to
ESP32-S3.
Signed-off-by: deadprogram <ron@hybridgroup.com>
When SPI is configured via the GPIO Matrix, SPI signal transitions set
GPIO.STATUS bits on the routed pins. With a level-triggered CPU interrupt
(line 8), the ISR re-enters continuously as long as any STATUS bit is
asserted — causing user GPIO callbacks to fire spuriously.
Switch cpuInterruptFromPin to CPU interrupt 10, which is edge-triggered
(level 1) on the Xtensa LX7. This ensures the ISR fires once per GPIO
event rather than looping while SPI is active.
Also move STATUS_W1TC clears to before callback dispatch so that new
GPIO events arriving during handler execution generate a fresh edge, and
add writeINTCLEAR(active) in handleInterrupt to properly acknowledge
edge-triggered CPU interrupt pending bits via the INTCLEAR register.
Fixes GPIO interrupts firing constantly when SPI and pin interrupts are
used together.
Signed-off-by: deadprogram <ron@hybridgroup.com>
SPIConfig.CS has a zero value of Pin(0) (GPIO0), but NoPin is Pin(0xff).
When the user does not set CS, the SPI driver sees Pin(0) != NoPin and
configures GPIO0 as the chip select output, hijacking whatever function
that pin was serving such as a button interrupt.
Default config.CS to NoPin when it is the zero value, so an omitted CS
field correctly means "no hardware CS pin". Applied to both ESP32-S3 and
ESP32-C3 SPI drivers.
Signed-off-by: deadprogram <ron@hybridgroup.com>
* reflect: implement method-set based AssignableTo and Implements
Based on the design from #4376 by aykevl.
Fixes#4277, fixes#3580.
Co-authored-by: Ayke van Laethem <aykevanlaethem@gmail.com>
* builder: update expected binary sizes for reflect changes
* Make interface checks similar to invoke, allowing typeImplementsMethodSet and method info to be dropped when reflect is not present
* Add more tests that BigGo reflect tests
* Even more pruning
* Add go/token and net/url to passing tests
* Prune even further, I am less happy with this, though
* Update size test now that we are smaller
* Skip some tests
* elide method lists
* format, oops
* fix tests
* Add a panic, pull out constant to keep in sync
* Add debug info
* Remove code that was leftover from a previous refactor
---------
Co-authored-by: Ayke van Laethem <aykevanlaethem@gmail.com>
Add support for rising, falling, and toggle edge interrupts on all
ESP32-S3 GPIO pins (0-48). The GPIO peripheral interrupt is routed
to CPU interrupt 8 via the interrupt matrix. The ISR reads both
STATUS and STATUS1 registers to cover the full 49-pin range.
Signed-off-by: deadprogram <ron@hybridgroup.com>
The UART handleInterrupt handler unconditionally read RDR on every
interrupt without checking which flag triggered it. On newer STM32
USART peripherals (U5, L4, L5, L0, G0, F7, WL), RXNEIE enables
interrupts for both RXFNE (data ready) and ORE (overrun error).
Unlike older families (F1, F4), ORE is not cleared by reading the
data register, it must be explicitly cleared via the ICR register.
When an overrun occurred (e.g. serial data arriving while ADC
busy-waits in Get()), ORE would trigger the interrupt, the handler
would fire without clearing it, and the interrupt would re-trigger
immediately, causing an infinite interrupt storm that locks up the
CPU.
Fix by:
- Checking RXFNE/RXNE (bit 5) before reading data from RDR
- Clearing ORE (bit 3) via ICR on newer peripherals when set
- Adding errClearReg field to UART struct, set to &Bus.ICR in
setRegisters() for all ICR-capable families
- Preserving the SR+DR clearing sequence for older F1/F4 families
Signed-off-by: deadprogram <ron@hybridgroup.com>
When no USB host is reading, flushAndWait() spins 50K iterations per
FIFO-full event. With putchar calling WriteByte per byte, the cumulative
delay starves I2C and other peripherals, freezing displays.
Add a txStalled flag: the first FIFO-full triggers one flushAndWait
attempt. If it fails (no host), txStalled is set and all subsequent
writes return immediately with no spin — just a register read and a
bool check. When a host reconnects, SERIAL_IN_EP_DATA_FREE goes back
to 1, bypassing the stall path and clearing the flag automatically.
When no USB host is reading (e.g. board not connected to a serial
monitor), WriteByte and Write would spin for up to 200k iterations
per byte waiting for the FIFO to drain. This stalled the entire
application, freezing unrelated peripherals like I2C displays.
Reduce flushTimeout from 200,000 to 50,000 iterations (~3ms) which
is enough for 2-3 USB frames when a host is connected, but short
enough that serial output won't freeze the application when no host
is reading. Serial output is best-effort; callers like putchar
already ignore write errors.
Applies to both ESP32-S3 and ESP32-C3 which share the same USB
Serial/JTAG controller design.
Go 1.26 replaced the individual Darwin syscall entry points (syscall,
syscallX, syscallPtr, syscall6, syscall6X) with two variadic functions:
syscalln and rawsyscalln. The old wrappers now have Go bodies that call
these, then use errno/errnoX/errnoPtr to interpret the result.
This caused two bugs in our rawsyscalln implementation:
1. Return value truncation: We used call_syscall/call_syscall6 which
return int32, truncating 64-bit results (pointers from fdopendir,
offsets from lseek, addresses from mmap). For example, a DIR* pointer
returned by fdopendir would lose its upper 32 bits on arm64, causing
SIGSEGV when later accessed.
2. Lost 4th argument: The case 4/5/6 fallthrough had 'a3 = args[3]'
instead of 'a4 = args[3]', and a3 was immediately overwritten by
'a1, a2, a3 = args[0], args[1], args[2]'. This lost the 4th syscall
argument entirely, breaking pread (offset=0) and causing wrong data
to be read from files.
Fix by using call_syscallX/call_syscall6X (returning full uintptr),
always reading errno (letting the Go wrappers decide what to do with
it), and correcting the argument assignment.
Go 1.26 added syscall.runtimeClearenv (called by syscall.Clearenv) which
must be provided by the runtime via go:linkname. Without it, the os
package fails to link.
Go 1.26's crypto/internal/sysrand uses internal/syscall/unix.GetRandom
on Linux-like targets (including wasip2 which sets GOOS=linux). The
existing stub panicked with 'todo: unix.GetRandom', causing crypto/ecdsa
tests to fail on wasip2.
Implement GetRandom on WASI targets (wasip1, wasip2) by calling the
arc4random_buf libc function that TinyGo's runtime already provides.
For other TinyGo targets, return ENOSYS so sysrand can fall back to
/dev/urandom.
Go 1.26 added a CPU jitter-based SP 800-90B entropy source for FIPS 140-3
compliance (crypto/internal/entropy/v1.0.0). It declares a 32 MiB global
ScratchBuffer ([1<<25]byte) used for memory access timing noise. On systems
with virtual memory this stays in .noptrbss and is lazily paged, but on
baremetal targets it becomes static RAM, causing fatal overflow (e.g.
pybadge with 192 KB SRAM reports 33 MB overflow).
Since FIPS jitter entropy is never used on TinyGo targets (fips140.Enabled
is always false, so drbg.Read falls through to sysrand.Read), provide a
TinyGo overlay that replaces ScratchBuffer with [0]byte and stubs out all
entropy functions with panics.
Go 1.26 added SWAR optimizations to unicode/utf8 that use:
const ptrSize = 4 << (^uintptr(0) >> 63)
const hiBits = 0x8080808080808080 >> (64 - 8*ptrSize)
This formula only distinguishes 32-bit and 64-bit architectures.
On AVR (16-bit uintptr), ptrSize computes as 4, and hiBits becomes
0x80808080 (2155905152) which overflows the 16-bit uintptr type.
Fix by providing a patched unicode/utf8 overlay for Go 1.26+ that
uses a ptrSize formula handling all three sizes (16/32/64-bit):
const ptrSize = 1 << (^uintptr(0)>>15&1 + ^uintptr(0)>>31&1 + ^uintptr(0)>>63&1)
This evaluates to 2 on AVR, 4 on 32-bit, and 8 on 64-bit. The
word() helper also gains a ptrSize==2 case for 16-bit loads.
Go 1.26 changed all Windows syscall wrappers in zsyscall_windows.go
to use SyscallN instead of fixed-argument Syscall/Syscall6/etc. The
SyscallN function now has a body that calls an unexported syscalln
function (provided by runtime via //go:linkname).
TinyGo's existing createSyscall compiler builtin used call.Args[2:]
to extract syscall arguments, but for variadic SyscallN the SSA
representation passes args as a slice value (not individual args),
causing call.Args[2:] to be empty -- resulting in zero arguments
being passed to Windows API calls and 0xc0000005 access violations.
Fix this by:
1. Excluding syscall.SyscallN from builtin interception, letting
Go 1.26's function body compile normally (it calls syscalln)
2. Adding a new createSyscalln compiler builtin that intercepts
syscall.syscalln and correctly handles the variadic slice:
- Generates a switch on the arg count n (0-18 cases)
- Each case loads args from the slice via GEP/Load
- Wraps calls with SetLastError(0)/GetLastError() as before
- Handles i386 stdcall conventions
3. Adding runtime stubs for both Go versions:
- go1.26: syscall.syscalln stub (body intercepted by compiler)
- pre-go1.26: syscall.SyscallN stub (linker satisfaction)
Go 1.26 changed syscall.loadlibrary, syscall.loadsystemlibrary, and
syscall.getprocaddress from declarations to definitions in
syscall/dll_windows.go. TinyGo's runtime also defines these via
//go:linkname, causing "symbol multiply defined!" during LLVM module
linking.
Resolve this by detecting duplicate function definitions before calling
llvm.LinkModules and turning the incoming duplicate into a declaration,
so the runtime's version wins. TinyGo's implementations must take
precedence because Go 1.26's versions depend on //go:cgo_import_dynamic,
which TinyGo does not support.
Also fix the signature of syscall_loadsystemlibrary to match the
standard library (remove unused absoluteFilepath parameter).
Signed-off-by: deadprogram <ron@hybridgroup.com>
The previous implementation was a bare tail-jump to tinygo_scanstack
without spilling any registers or passing an sp argument. On Xtensa
windowed ABI, heap pointers held in physical registers were invisible
to the conservative GC, causing it to collect live objects and leading
to nil pointer dereferences under allocation pressure.
Flush all register windows to the stack using recursive call4 (15
levels for NAREG=64), then pass the current sp to tinygo_scanstack so
the GC scan from sp to stackTop covers every live value. Interrupts
are briefly masked during the spill to prevent window-overflow
exceptions from interfering.
Fixes crashes on ESP32-S3 observed when serving concurrent HTTP
requests.
Signed-off-by: deadprogram <ron@hybridgroup.com>
Rewrite kernel and double exception handlers to save EXCCAUSE/EPC1 to
RTC STORE registers before triggering a software reset, replacing the
LED-blink diagnostic with post-mortem debug info that survives reset.
Add user exception dispatch in the level-1 handler with a weak
espradio_user_exception symbol so programs without espradio still link.
Implement procPin/procUnpin for Xtensa using RSIL/WSR PS to properly
disable interrupts during atomic operations. Fix abort() to use a
waiti loop instead of bare spin.
Add --wrap ldflags for malloc/calloc/free/realloc/ppCheckTxConnTrafficIdle
to support espradio WiFi blob integration.
Signed-off-by: deadprogram <ron@hybridgroup.com>
Replace the ROTW-based register flush with a recursive call4 approach
that properly triggers hardware window-overflow exceptions. ROTW only
modifies WindowBase without saving registers, causing corruption when
switching goroutines. The recursive call4 correctly spills all 15 window
panes. Also clear WindowStart after the stack switch to prevent stale
overflow of garbage register values.
Add tinygo_task_current export for C interop.
Signed-off-by: deadprogram <ron@hybridgroup.com>
Extend the linker script with proper IROM/DROM section layout for flash
execute-in-place. Update the boot assembly MMU init to dynamically map
all required flash pages based on _irom_end/_drom_end symbols instead
of hardcoding a single page.
Signed-off-by: deadprogram <ron@hybridgroup.com>
The ESP32-S3 ROM bootloader loads IRAM/DRAM into SRAM but does not
configure the flash cache or MMU. Previously the target incorrectly
reused the ESP32 boot assembly (esp32.S) which lacks flash XIP support.
Add a dedicated esp32s3.S boot assembly that:
- Sets up windowed-ABI registers, stack, and FPU
- Disables all watchdog timers (RTC, TIMG0, TIMG1, Super WDT)
- Configures VECBASE and clears PS.EXCM before any callx4
- Calls ROM functions to configure cache modes:
rom_config_instruction_cache_mode (16KB, 8-way, 32B line)
rom_config_data_cache_mode (32KB, 8-way, 32B line)
- Initializes MMU, maps flash page 0 for IROM and DROM,
clears bus-shut bits, and enables both caches
- Jumps to runtime.main in IROM (flash)
Update the linker script (esp32s3.ld) to place .text and .rodata in
flash-mapped regions (IROM/DROM) with proper alignment for the MMU
page size. Update esp32s3-interrupts.S with proper exception vector
handlers. Point esp32s3.json at the new esp32s3.S instead of esp32.S.
Signed-off-by: deadprogram <ron@hybridgroup.com>
Replace the busy-wait sleepTicks with an interrupt-driven version that
sets a TIMG0 timer alarm and waits for the interrupt to fire. The timer
alarm handler disables INT_ENA at the peripheral level to prevent
level-triggered re-assertion; sleepTicks re-enables it after each wake.
This avoids burning CPU cycles during time.Sleep and similar delays.
Replace the minimal inline ISR (which only disabled INTENABLE) with a
full level-1 interrupt handler that saves/restores the interrupted
context and dispatches to Go's handleInterrupt.
The handler uses callx4 (not callx0) to call into Go code because:
- callx0 does not set PS.CALLINC, so the Go function's entry
instruction uses stale CALLINC from the interrupted code, causing
wrong window rotation and a garbage stack pointer.
- callx4 explicitly sets CALLINC=1, and our frame pointer (a1) is
outside the callee's register window so it is preserved.
Also updates the USB Serial/JTAG ISR to disable INT_ENA (peripheral
level) instead of relying on INTENABLE, and adds signalInterrupt to
the dispatcher so sleepTicks can be woken by any interrupt.
* esp32s3: add interrupt support
This finally adds the long awaited support for interrupts on the
Xtensa arch. Initially just for the ESP32-S3 but then others.
Signed-off-by: deadprogram <ron@hybridgroup.com>
* esp32s3: get interrupts working correctly
There were a number of needed changes in order to get interrupts correctly working
on the esp32s3 processor:
- PS.UM=1 in interruptInit() - routed interrupts to user exception vector (0x340)
instead of kernel (0x300)
- Inline ISR in the vector slot - external handlers via j/call0 crashed (likely
clang Xtensa literal pool issue with large movi constants in separate sections)
- Disable INTENABLE (not just INT_CLR) - the USB RX interrupt is level-triggered;
clearing INT_CLR alone causes infinite re-entry since data is still in the FIFO
- Buffered() re-enables INTENABLE after draining the hardware FIFO
Signed-off-by: deadprogram <ron@hybridgroup.com>
---------
Signed-off-by: deadprogram <ron@hybridgroup.com>