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machine/esp32s3: use edge-triggered CPU interrupt for GPIO pin interrupts
When SPI is configured via the GPIO Matrix, SPI signal transitions set GPIO.STATUS bits on the routed pins. With a level-triggered CPU interrupt (line 8), the ISR re-enters continuously as long as any STATUS bit is asserted — causing user GPIO callbacks to fire spuriously. Switch cpuInterruptFromPin to CPU interrupt 10, which is edge-triggered (level 1) on the Xtensa LX7. This ensures the ISR fires once per GPIO event rather than looping while SPI is active. Also move STATUS_W1TC clears to before callback dispatch so that new GPIO events arriving during handler execution generate a fresh edge, and add writeINTCLEAR(active) in handleInterrupt to properly acknowledge edge-triggered CPU interrupt pending bits via the INTCLEAR register. Fixes GPIO interrupts firing constantly when SPI and pin interrupts are used together. Signed-off-by: deadprogram <ron@hybridgroup.com>
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@@ -6,6 +6,6 @@ import "machine"
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const (
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button = machine.D1
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buttonMode = machine.PinInput
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buttonMode = machine.PinInputPullup
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buttonPinChange = machine.PinFalling
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)
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@@ -306,7 +306,12 @@ func (p Pin) pinReg() *volatile.Register32 {
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}
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const maxPin = 49
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const cpuInterruptFromPin = 8
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// cpuInterruptFromPin selects an edge-triggered CPU interrupt line for GPIO.
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// CPU interrupt 10 is edge-triggered level-1 on the Xtensa LX7, which prevents
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// the ISR from re-entering continuously when other peripherals (e.g. SPI via
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// the GPIO Matrix) keep GPIO.STATUS bits asserted.
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const cpuInterruptFromPin = 10
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type PinChange uint8
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@@ -370,23 +375,28 @@ var (
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func setupPinInterrupt() error {
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esp.INTERRUPT_CORE0.SetGPIO_INTERRUPT_PRO_MAP(cpuInterruptFromPin)
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return interrupt.New(cpuInterruptFromPin, func(interrupt.Interrupt) {
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// Check status for GPIO0-31
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// Read and immediately clear interrupt status bits.
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// Clearing before processing is critical for edge-triggered CPU
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// interrupts: any new GPIO events that arrive during callback
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// execution will set fresh STATUS bits, generating a new edge
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// on the CPU interrupt line so they are not lost.
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status := esp.GPIO.STATUS.Get()
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status1 := esp.GPIO.STATUS1.Get()
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esp.GPIO.STATUS_W1TC.Set(status)
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esp.GPIO.STATUS1_W1TC.Set(status1)
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// Check status for GPIO0-31
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for i, mask := 0, uint32(1); i < 32; i, mask = i+1, mask<<1 {
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if (status&mask) != 0 && pinCallbacks[i] != nil {
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pinCallbacks[i](Pin(i))
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}
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}
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// Check status for GPIO32-48
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status1 := esp.GPIO.STATUS1.Get()
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for i, mask := 32, uint32(1); i < maxPin; i, mask = i+1, mask<<1 {
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if (status1&mask) != 0 && pinCallbacks[i] != nil {
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pinCallbacks[i](Pin(i))
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}
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}
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// Clear interrupt bits
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esp.GPIO.STATUS_W1TC.SetBits(status)
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esp.GPIO.STATUS1_W1TC.SetBits(status1)
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}).Enable()
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}
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@@ -107,6 +107,12 @@ func handleInterrupt() {
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enabled := readINTENABLE()
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active := pending & enabled
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// Clear edge-triggered pending bits before dispatching handlers so that
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// new edges arriving during handler execution are not lost. Writing to
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// INTCLEAR is a no-op for level-triggered lines, so this is safe for all
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// interrupt types.
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writeINTCLEAR(active)
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for i := firstCPUInt; i <= lastCPUInt; i++ {
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if active&(1<<uint(i)) != 0 {
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// callHandlers requires a compile-time constant, so we
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@@ -212,6 +218,16 @@ func readINTERRUPT() uint32 {
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return uint32(device.AsmFull("rsr {}, INTERRUPT", nil))
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}
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// writeINTCLEAR writes the INTCLEAR special register (SR 227).
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// Setting bit N clears CPU interrupt N if it is edge-triggered or
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// software-triggered. Bits corresponding to level-triggered interrupts
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// are ignored by hardware.
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func writeINTCLEAR(val uint32) {
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device.AsmFull("wsr {val}, INTCLEAR", map[string]interface{}{
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"val": val,
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})
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}
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// -- Interrupt matrix helpers -----------------------------------------------
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// The ESP32-S3 interrupt matrix has one mapping register per peripheral
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// source. These are memory-mapped in the INTERRUPT_CORE0 peripheral.
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