Show which files cause a binary size increase. This makes it easier to
see where the size is going: for example, this makes it easy to see how
much the GC contributes to code size compared to other runtime parts.
This is not a big change over the existing size report with -size=full,
but it is a bit more readable.
More information will be added in subsequent commits.
* initial implementation for Tillitis TKey device
* add UART implementation for TKey
* add Pin interface implementation for TKey touch sensor
* add RNG interface implementation for TKey
* add helpful machine package functions to return identifiers such as name and version for TKey
* use built-in timer for sleep timing on TKey
* modify UART implementation for TKey to implement Serialer interface
* implement BLAKE2s ROM function call for TKey device
* handle abort by triggering TKey device fault using illegal instruction to halt CPU
* simplify TKey implementation by inheriting from existing riscv32 target
* return error for trying to configure invalid baudrates on UART
* add tkey to builder test
* be very specific for features passed to LLVM for specific config in use for TKey
* handle feedback items from TKey device code review
Signed-off-by: deadprogram <ron@hybridgroup.com>
This actually simplifies the code and avoids a heap allocation in the
call to Wait. Instead, it uses the Data field of the task to store
information on whether a task was signalled early.
See the code comments for details. But in short, this implements a futex
for the cooperative scheduler (that is single threaded and
non-reentrant). Similar implementations can be made for basically every
other operating system, and even WebAssembly with the threading
(actually: atomics) proposal.
Using this basic futex implementation means we can use the same
implementation for synchronisation primitives on cooperative and
multicore systems.
For more information on futex across operating systems:
https://outerproduct.net/futex-dictionary.html
This adds some non-atomic types that have the same interface as the ones
in sync/atomic.
We currently don't need these to be atomic (because the scheduler is
entirely cooperative), but once we add support for a scheduler with
multiple threads and/or preemptive scheduling we can trivially add some
type aliases under a different build tag in the future when real
atomicity is needed for threading.
I don't think this is used anywhere right now, and it would need to be
updated to work with multithreading. So instead of fixing it, I think we
can remove it.
My original intention was to have something like this that could be used
in the machine package, but since this is in the runtime package (and
the runtime package imports the machine package on baremetal) it can't
actually be used that way.
I checked the TinyGo repo and the drivers repo, and `runtime.Cond` isn't
used anywhere except in that one test.
Previously the assembler was reordering this code:
jal tinygo_scanstack
move $a0, $sp
Into this:
jal tinygo_scanstack
nop
move $a0, $sp
So it was "helpfully" inserting a branch delay slot, even though this
was already being taken care of.
Somehow this didn't break, but it does break in the WIP threading branch
(https://github.com/tinygo-org/tinygo/pull/4559) where this bug leads to
a crash.
This ensures that calls to print/println happening in different threads
are not interleaved. It's a task.PMutex, so this should only change
things when threading is used.
This matches the Go compiler, which does the same thing:
https://godbolt.org/z/na5KzE7en
The locks are not recursive, which means that we need to be careful to
not call `print` or `println` inside a runtime.print* implementation,
inside putchar (recursively), and inside signal handlers. Making them
recursive might be useful to do in the future, but it's not really
necessary.
This uses uint32 instead of uint64. The reason for this is that uint64
atomic operations aren't universally available (especially on 32-bit
architectures). We could also use uintptr, but that seems needlessly
complicated: it's unlikely real-world programs will use more than a
billion select states (2^30).
This uses the task.PMutex parallel-only-mutex type to make the leaking
GC parallelism safe. The task.PMutex type is currently a no-op but will
become a real mutex once we add true parallelism.
Use the alignment from the align attribute of the runtime.alloc call.
This is going to be a more accurate alignment, and is typically smaller
than the default.
This requires an API introduced in MacOS 11. I think that's fine, since
the version before that (MacOS 10.15) is EOL since 2022. Though if
needed, we could certainly work around it by using an older and slightly
less nice API.
This really is the only sane way to register a signal. If this flag is
not set, many syscalls will return EINTR (and not complete their
operation) which will be a massive source of hard-to-debug bugs.
This rewrite simplifies the channel implementation considerably, with
34% less LOC. Perhaps the most important change is the removal of the
channel state, which made sense when we had only send and receive
operations but only makes things more compliated when multiple select
operations can be pending on a single channel.
I did this rewrite originally to make it possible to make channels
parallelism-safe. The current implementation is not parallelism-safe,
but it will be easy to make it so (the main additions will be a channel
lock, a global select lock, and an atomic compare-and-swap in
chanQueue.pop).
This only works on declarations, not definitions. This is intentional:
it follows the upstream Go implemetation.
However, we might want to loosen this requirement at some point: TinyGo
sometimes stores pointers in memory mapped I/O knowing they won't
actually escape, but the compiler doesn't know about this.