Commit Graph

31 Commits

Author SHA1 Message Date
Moses Narrow 338af91ae6 runtime: implement MemStats.NumGC
Reading runtime.MemStats.NumGC is common enough in dependency code that its
absence is a compile error for programs that never look at the value. Rather
than add the field as a constant zero, track it:

- gc_blocks: count completed cycles in runGC, so collections triggered by an
  allocation are counted as well as explicit runtime.GC() calls. The counter is
  read and written under gcLock, like the other counters beside it.
- gc_boehm: report bdwgc's own gc_no from the prof_stats struct.
- gc_leaking: always 0, since that collector never completes a cycle.
2026-08-18 14:18:29 -07:00
Konstantin Sharlaimov b573ef3813 fix(gc): correct old size calculation in block realloc.
Using blocksPerStateByte instead of bytesPerBlock caused the old size to be underestimated for multi-block allocations, leading to data truncation on growing reallocations.
2026-08-09 12:11:59 -07:00
Jake Bailey 16fc1ea2bb runtime: make fatal failures unrecoverable
Match the Go runtime by terminating for deadlocks, stack overflows,
runtime and GC invariants, invalid lock operations, and platform
initialization failures instead of routing them through panic/recover.

Keep language-level runtime errors and unsupported user operations
recoverable. Add crash coverage that verifies fatal errors bypass deferred
recover calls.
2026-07-25 07:14:00 +02:00
Jake Bailey 9105cce340 runtime: make out-of-memory failures fatal
Match the Go runtime by terminating instead of unwinding when an
allocator exhausts the heap. Recovering an OOM can leave allocator locks
held and cannot safely continue when the panic path itself needs memory.
2026-07-25 07:14:00 +02:00
felipegenef 7994d2e912 runtime: implement SetFinalizer to fix syscall/js finalizeRef leak 2026-07-17 08:12:46 +02:00
Ayke van Laethem 134de98ba5 compiler, runtime: optimize zero-sized allocations
Instead of referring to an unused global, use a constant value. This is
safe even when using `-gc=none` (since no actual memory gets allocated)
which wasn't the case before. It should also reduce binary size by a few
bytes for most programs.
2026-06-25 21:09:43 +02:00
Nia Waldvogel 11c2b76e29 runtime (gc.blocks): move objHeader to the end
This moves the objHeader from before an object body to after it.
On 32-bit systems with 16-byte alignment requirements (x86, ARM, RISC-V), we previously padded the header to a whole block.
This wastes up to 12 bytes, as on -gc=conservative the header is a single pointer.
With this change, no padding is required (beyond that from rounding the size up).

The "head" block in the metadata was moved to the end of the range to match the header location.
This changed the block loop directions throughout the GC logic.
The bit hacks used by sweep no longer work because there is no equivalent of addition that carries downwards.
However it is now possible to merge the sweep and free range list rebuild passes because their loop directions match.

There are two other places where we rebuilt the free ranges list: when initializing or growing the heap.
The former can be easily replaced with a single hardcoded range containing the entire heap.
In the latter case, I opted to only add the new space to the existing list.
These replacements allowed me to fully remove the buildFreeRanges function.
2026-06-16 13:37:35 -04:00
Damian Gryski 9bc5d21185 src/runtime: add MemStats.HeapObjects 2026-01-09 13:46:28 +00:00
Nia Waldvogel d01d0bb358 runtime (gc_blocks.go): make sweep branchless
Instead of looping over each block, we can use bit hacks to operate on an entire state byte.
I deinterleaved the state bits in order to enable these tricks.

Sweep used to count free/freed allocations/blocks.
I managed to move/remove all of these counters:
- The free space is now calculated in buildFreeRanges by adding the range lengths.
- ReadMemStats counts freed objects by subtracting live objects from allocated objects.
- gcFreedBlocks was never necessary because MemStats.HeapAlloc is the same as MemStats.HeapInUse.
2025-12-10 18:39:50 -05:00
Nia Waldvogel 8fcf3658b1 runtime (gc_blocks.go): use best-fit allocation
The allocator originally just looped through the blocks until it found a sufficiently-long range.
This is simple, but it fragments very easily and can degrade to a full heap scan for long requests.

Instead, we now maintain a sorted nested list of free ranges by size.
The allocator will select the shortest sufficient-length range, generally reducing fragmentation.
This data structure can find a range in time directly proportional to the requested length.
2025-12-10 06:58:07 +00:00
Nia Waldvogel 26ac03a3f6 runtime (gc_blocks.go): simplify scanning logic
Loop over valid pointer locations in heap objects instead of checking if each location is valid.
The conservative scanning code is now shared between markRoots and the heap scan.

This also removes the ending alignment requirement from markRoots, since the new scan* functions do not require an aligned length.
This requirement was occasionally violated by the linux global marking code.

This saves some code space and has negligible impact on performance.
2025-12-05 10:16:38 +00:00
Nia Waldvogel c9aa88b8ef runtime (gc_blocks.go): use a linked stack to scan marked objects
The blocks GC originally used a fixed-size stack to hold objects to scan.
When this stack overflowed, the GC would fully rescan all marked objects.
This could cause the GC to degrade to O(n^2) when scanning large linked data structures.

Instead of using a fixed-size stack, we now add a pointer field to the start of each object.
This pointer field is used to implement an unbounded linked stack.
This also consolidates the heap object scanning into one place, which simplifies the process.

This comes at the cost of introducing a pointer field to the start of the object, plus the cost of aligning the result.
This translates to:
- 16 bytes of overhead on x86/arm64 with the conservative collector
- 0 bytes of overhead on x86/arm64 with the precise collector (the layout field cost gets aligned up to 16 bytes anyway)
- 8 bytes of overhead on other 64-bit systems
- 4 bytes of overhead on 32-bit systems
- 2 bytes of overhead on AVR
2025-12-05 10:16:38 +00:00
Nia Waldvogel 20e22d4507 runtime (gc_blocks.go): clear full size of allocation
This fixes a bug where runtime.alloc would not clear the padding from rounding the allocation up to a multiple of the block size.
The GC still has to scan this, and this could result in permanent false positives (and therefore memory leaks).

It also handles overflow in the size calculation.
2025-11-30 08:46:20 +00:00
Ayke van Laethem 120d17c124 runtime: map every goroutine to a new OS thread
This is not a scheduler in the runtime, instead every goroutine is
mapped to a single OS thread - meaning 1:1 scheduling.

While this may not perform well (or at all) for large numbers of
threads, it greatly simplifies many things in the runtime. For example,
blocking syscalls can be called directly instead of having to use epoll
or similar. Also, we don't need to do anything special to call C code -
the default stack is all we need.
2025-04-11 15:18:41 +02:00
Ayke van Laethem 870f00222d runtime: make conservative and precise GC MT-safe
Using a global lock may be slow, but it is certainly simple and safe.
If this global lock becomes a bottleneck, we can of course look into
making the GC truly support multithreading.
2025-04-11 15:18:41 +02:00
Ayke van Laethem 3a7c25f987 all: add the Boehm-Demers-Weiser GC on Linux
This adds support for the well-known Boehm GC. It's significantly faster
than our own naive GC and could be used as an alternative on bigger
systems.

In the future, this GC might also be supported on WebAssembly with some
extra work. Right now it's Linux only (though Windows/MacOS shouldn't be
too difficult to add).
2025-03-18 10:31:38 +01:00
Ayke van Laethem a4cbe3326e runtime: only allocate heap memory when needed
For example, with -gc=none and -gc=leaking, no heap needs to be
allocated when initializing the runtime. And some GCs (like -gc=custom)
are responsible for allocating the heap themselves.
2025-03-18 10:31:38 +01:00
Ayke van Laethem d1fe02df23 runtime: move scheduler code around
This moves all scheduler code into a separate file that is only compiled
when there's a scheduler in use (the tasks or asyncify scheduler, which
are both cooperative). The main goal of this change is to make it easier
to add a new "scheduler" based on OS threads.

It also fixes a few subtle issues with `-gc=none`:

  - Gosched() panicked. This is now fixed to just return immediately
    (the only logical thing to do when there's only one goroutine).
  - Timers aren't supported without a scheduler, but the relevant code
    was still present and would happily add a timer to the queue. It
    just never ran. So now it exits with a runtime error, similar to any
    blocking operation.
2024-11-20 12:45:09 +01:00
Ayke van Laethem 860697257b runtime: optimize findHead
This is similar to https://github.com/tinygo-org/tinygo/pull/3899, but
smaller and hopefully just as efficient.

Thanks to @HattoriHanzo031 for starting this work, benchmarking, and for
improving the performance of the code even further.
2024-11-14 09:28:25 +01:00
Damian Gryski 9a6397b325 runtime: bump markStackSize
Every time we overflow the stack, we have to do a full rescan of the heap.  Making this larger
means fewer overflows and thus fewer secondary+ heap scans.
2024-10-25 16:24:01 +02:00
Damian Gryski fbb125131d runtime: track Memstats.HeapAlloc for gc_blocks 2024-10-07 19:23:49 -07:00
dkegel-fastly 39029cc376 Run Nick G's spellchecker github.com/client9/misspell, carefuly fix what it found (#4235) 2024-04-19 06:57:01 -07:00
Ayke van Laethem 4643401a1d runtime: refactor markGlobals to findGlobals
Instead of markGlobals calling markRoots unconditionally (which doesn't
make sense for -gc=none and -gc=leaking), provide markRoots as a
callback function.

This is in preparation for -gc=boehm, where the previous design is even
more awkward and a callback makes far more sense.

I've tested the size impact using `make smoketest XTENSA=0`. There is
none, except for two cases:

  * One with `-opt=0` so const-propagation for the callback didn't take
    place.
  * One other on AVR, I don't know why but as it's only 16 bytes in a
    very specific case I'm going to assume it's just a random change in
    compiler output that caused a size difference.
2023-09-05 00:42:01 +02:00
Ayke van Laethem 0b2aec1164 runtime: improve panic message when heap allocating in an interrupt
The old message may have been confusing. With the new message, it should
be more clear that we mean a _heap_ allocation.
2023-04-26 20:04:06 +02:00
Ayke van Laethem 3392827c3e runtime: print the address where a panic happened
This is not very useful in itself, but makes it possible to detect this
address in the output. See the next commit.

This adds around 50 bytes to each binary (except for AVR and wasm). This
is unfortunate, but I think this feature is quite useful still.
A future enhancement might be to create a build tag for extended panic
information that's not set by default.
2023-04-26 18:40:35 +02:00
Ayke van Laethem 4ec1e58aa6 all: use unsafe.Add instead of unsafe.Pointer(uintptr(...) + ...)
We have an optimization for this specific pattern, but it's really just
a hack. With the addition of unsafe.Add in Go 1.17 we can directly
specify the intent instead and eventually remove this special case.

The code is also easier to read.
2023-03-03 16:55:13 +01:00
Ayke van Laethem f41b6a3b96 runtime: check for heap allocations inside interrupts
This is unsafe and should never be done.
2023-02-19 11:33:24 +01:00
Anuraag Agrawal f6df276118 runtime: allow custom-gc SetFinalizer and clarify KeepAlive 2023-02-17 00:51:51 +01:00
Ayke van Laethem 655075e5e0 runtime: implement precise GC
This implements the block-based GC as a partially precise GC. This means
that for most heap allocations it is known which words contain a pointer
and which don't. This should in theory make the GC faster (because it
can skip non-pointer object) and have fewer false positives in a GC
cycle. It does however use a bit more RAM to store the layout of each
object.

Right now this GC seems to be slower than the conservative GC, but
should be less likely to run out of memory as a result of false
positives.
2023-01-17 19:32:18 +01:00
Ayke van Laethem 17176a2cea runtime: zero freed memory
This helps to find bugs in the GC. It does have a performance impact so
it's only enabled when asserts are enabled.
2023-01-17 19:32:18 +01:00
Ayke van Laethem fb73074325 runtime: move GC code around to prepare for precise GC
Most of the code of the conservative GC can be reused for the precise
GC. So before adding precise GC support, this commit just moves code
around to make the next commit cleaner. It is a non-functional change.
2023-01-17 19:32:18 +01:00