* upgrade net
* add some missing crypto and os API (#5488)
* add missing crypto API
* gofmt crypto/tls/common.go
* pull new net with unixsock formatted
* update net to latest main
* runtime: fix ticker not stopping when Stop races with its callback
On the threads and cores schedulers, timer callbacks run concurrently
with user goroutines.
If Stop (or Reset) was called in the window after the node was popped
but before its callback re-added it, removeTimer would not find the
timer in the queue, so it would be re-added to timer anyway.
Track timers whose callback is currently running in a firing list, and
have removeTimer mark a firing timer as stopped so its callback does not
re-add it.
Also make the timers test drain robust: allow a possible in-flight tick
delivered concurrently with Stop to settle before draining the channel.
Signed-off-by: deadprogram <ron@hybridgroup.com>
* runtime: fix Stop/Reset semantics when racing a firing timer callback
Address review feedback on the ticker Stop-race fix. On the threads and
cores schedulers a timer callback runs concurrently with user goroutines,
which left several problems:
- removeTimer reported a firing timer as successfully removed, so
Stop/Reset could return true even though the callback had already
started (wrong semantics, notably for AfterFunc). firingTimerStop now
returns a bool and removeTimer no longer hands the still-firing node
back to resetTimer.
- The periodic advance (when += period) ran in timerCallback outside the
scheduler timer lock. Move it into each scheduler's reAddTimer, under
the lock and after the stopped check, so a concurrent Reset can't have
its freshly-queued deadline corrupted.
- resetTimer now sets when/period after removeTimer for the same reason.
Add testdata/timer_stop_reset_race.go and TestTimerStopResetRace, which
reproduce the stop-while-firing and reset-while-firing races via the
runtime timer linkname hooks.
Signed-off-by: deadprogram <ron@hybridgroup.com>
* runtime: fix timer Stop/Reset race with firing periodic timers
Signed-off-by: deadprogram <ron@hybridgroup.com>
---------
Signed-off-by: deadprogram <ron@hybridgroup.com>
* all: clean up code with Go 1.24+ in mind
* all: more old go cleanup
* all: even remove rand_fastrand64
* runtime: revert rand changes
* runtime: re-drop rand_fastrand64
Instead of referring to an unused global, use a constant value. This is
safe even when using `-gc=none` (since no actual memory gets allocated)
which wasn't the case before. It should also reduce binary size by a few
bytes for most programs.
This adds a minimal esp32c6 implementation, currently only
supporting the examples/serial and examples/blinky1 programs.
It does correctly output the expected "Hello, World" via the
serial port, as well as blink the onboard LED.
In addition, it adds support for the PLIC based IRQ handling
as used on the ESP32C6 processor.
Some parts of this code are loosely based on PR #5252 and #5248
Signed-off-by: deadprogram <ron@hybridgroup.com>
This moves the objHeader from before an object body to after it.
On 32-bit systems with 16-byte alignment requirements (x86, ARM, RISC-V), we previously padded the header to a whole block.
This wastes up to 12 bytes, as on -gc=conservative the header is a single pointer.
With this change, no padding is required (beyond that from rounding the size up).
The "head" block in the metadata was moved to the end of the range to match the header location.
This changed the block loop directions throughout the GC logic.
The bit hacks used by sweep no longer work because there is no equivalent of addition that carries downwards.
However it is now possible to merge the sweep and free range list rebuild passes because their loop directions match.
There are two other places where we rebuilt the free ranges list: when initializing or growing the heap.
The former can be easily replaced with a single hardcoded range containing the entire heap.
In the latter case, I opted to only add the new space to the existing list.
These replacements allowed me to fully remove the buildFreeRanges function.
* gba: add bios interrupt flags
Adds a new GBA register for interrupt flags, the register is equivalent
to the IF register, but is intended for BIOS functions.
Acknowledging the interrupts with this register allows us to use BIOS
halt functions such as VBlankIntrWait and IntrWait, which we can use to
get rid of busy loops in the GBA code.
* fix formatting
---------
Co-authored-by: zoey <git@zoey.si>
Implements `putchar` when `mgbadebug` build tag is set which outputs
text through the mGBA debugging output interface.
mGBA allows the games running in the emulator to output debug text the
process to do so is:
1. set 0x4FFF780 to value of 0xC0DE
2. write text in memory 0x4FFF600 to 0x4FFF700
3. set 0x4FFF700 to the desired log level value from 0x100 (fatal) to
0x104 (debug)
Once this is done mGBA will output the text in its logs view as well as
through stdout. (Setting the log level to fatal also produces a dialog
box with the text)
The text output in the CLI is prefixed with `[DEBUG] GBA Debug: ` so I
modified the regex used for address matching in panic messages to be
able to read the address when the output line doesn't start with
`panic`.
Register a vectored exception handler at startup so Windows hardware
exceptions can be translated into Go panics. Access violations become
nil pointer panics, and integer divide-by-zero exceptions become divide
by zero panics, allowing defer/recover to handle them like ordinary
runtime panics.
Modify the Unix signal handler to redirect execution to a Go sigpanic
function instead of printing an error and re-raising the signal.
The C signal handler modifies the ucontext to make the faulting
instruction appear to have called tinygo_sigpanic, which then calls
runtimePanic with the appropriate message.
Supported on all architectures TinyGo targets on Linux and Darwin:
x86_64, i386, aarch64, ARM, and MIPS. Also registers SIGFPE, which
was previously not handled at all.
Emit fault checkpoints around compiler-generated runtime assertions so
runtimePanicAt can unwind through the existing defer/recover machinery
instead of aborting. This lets panics from bounds checks, type checks,
and other compiler-inserted runtime checks be recovered by deferred
functions.
Mark functions that call recover as noinline. Inlining such a function
into a deferred closure can make recover observe the wrong call context
and report success when it should return nil.
Addresses tinygo-org/tinygo issues 2759 and 3510.
- Uses PLL1 to boost the system clock from the 4 MHz MSIS default to 160 MHz.
- Sets VOS to Range 1 (1.2V) and enables the EPOD booster for higher frequency support.
- Configures flash latency (4 wait states) and enables prefetch for 160 MHz operation.
- Updates CPU and APB timer frequencies in the machine package accordingly.
- Fixes LPUART baud rate divisor computation by using 64-bit arithmetic to prevent
overflow with the newly increased 160 MHz clock.
Signed-off-by: deadprogram <ron@hybridgroup.com>
Realized this while looking through the code: there is no way to use
this safely when the scheduler is involved. It can only be used safely
with a `wfe` or similar (part of scheduler code).
* runtime,syscall,internal/poll,os: wasip1 poll_oneoff scheduler integration + net.FileListener
On wasip1 today every syscall.Read/Write blocks the entire wasm module — the
cooperative scheduler invokes poll_oneoff only for sleep/timer wakeups, and
there's no path from the net package to a working TCP server. This change
fixes both: it threads poll_oneoff through the scheduler's idle path so a
goroutine doing FD I/O parks instead of blocking the module, and it provides
enough internal/poll / os / syscall surface that upstream Go's
net.FileListener / net.FileConn works on a host-pre-opened TCP socket.
* runtime: keep scheduler_cooperative idle-wait calls direct
TestBinarySize/hifive1b/examples/echo regressed by 32 bytes after the
previous commit routed the scheduler's idle wait through a
schedulerIdleWait helper. The extra call frame + branch landed on every
non-wasip1 cooperative target, where the original direct sleepTicks /
waitForEvents calls compile to a single inlined call.
* compiler, runtime, reflect: generate type-specific hash/equal for composite map keys
For map keys that are not trivially binary-comparable, the compiler now
generates type-specific hash and equal functions as LLVM IR instead of
going through the interface+reflection path. This covers comparable
types: strings, floats, complex numbers, interfaces, channels, and
composites containing any mix of these.
Previously, maps with composite keys containing strings or floats
converted the key to interface{}, hashed via reflection, and compared
through interface equality. Now the compiler walks struct fields and
array elements directly, dispatching to the right runtime helper for
each field type and storing keys at their actual type.
Struct keys are always handled field-by-field so padding bytes do not
affect equality or hashing. Blank fields are ignored, matching Go
equality. Generated hash/equal function names use canonical underlying
type structure so structurally identical key types can share generated
functions. Padding zeroing before map operations is no longer needed
because structs no longer use the binary key path.
Also fix reflect map iteration for interface-keyed maps: MapIter.Key
returns an interface Value for map[interface{}] keys instead of
unpacking to the concrete key kind.
* compiler: generate loops for array map key hash/equal
Previously, array key hash and equal functions were unrolled at compile
time, generating one block of IR per element. For large arrays like
[1000]int inside a struct with non-binary fields, this caused code
explosion.
Now, binary-element arrays dispatch directly to hash32/memequal for the
whole array. Non-binary-element arrays generate an LLVM IR loop. The
equal loop short-circuits on the first mismatch.
Small arrays are still unrolled instead of looping, keeping the simple
cases compact.
* reflect: fix at-runtime map issues from review, and more found locally
Maps created through reflect.MakeMap need hash/equal behavior that
matches compiler-created maps. Add hashmapMakeReflect for composite key
types, using runtime closures that reconstruct interface{} values from
raw key bytes and delegate to the interface hash and equality paths.
Interface-keyed maps are already stored as interface values, so use the
existing interface hash/equal helpers directly for those. This keeps
reflect insert, lookup, delete, and compiled lookup paths consistent.
Also fix addressable small values used as interface map keys or
interface map values. loadSmallValue puts small indirect values back in
the pointer-sized interface data field the same way valueInterfaceUnsafe
does.
* compiler, interp, reflect: fix pointer map literals; remove interface fallback
Package-level map literals with pointer keys (both *T and
unsafe.Pointer) crash the compiler: the interp pass panics when trying
to hash pointer data as raw bytes, because pointer values in the interp
memory model are symbolic identities that do not fit in a byte.
Fix this by setting a recoverable error flag instead of panicking. The
interp detects the error after each instruction and defers the map
insert to runtime init code, where real addresses are available for
hashing. This matches how the interp already handles other operations
it cannot evaluate at compile time.
With this fix, unsafe.Pointer can also be classified as a binary map
key, which was the last type requiring the interface-based fallback.
Since all comparable types now use either the binary or the
compiler-generated hash/equal path, remove the interface fallback from
the compiler and reflect packages.
* compiler, transform: always pass hash/equal function pointers to hashmapMakeGeneric
The compiler now always resolves the hash and equal functions at compile
time and passes them directly to hashmapMakeGeneric, instead of passing
an algorithm enum to hashmapMake and resolving at runtime. For string
keys, the runtime hashmapStringPtrHash/hashmapStringEqual functions are
referenced directly. For binary keys, hash32/memequal are referenced.
The old hashmapMake with alg enum is retained for reflect, which still
needs runtime resolution when creating maps dynamically.
The OptimizeMaps transform pass is updated to handle both hashmapMake
and hashmapMakeGeneric, and to recognize hashmapGenericSet in addition
to hashmapBinarySet and hashmapStringSet. The now-unused
hashmapCanGenerateHashEqual helper is removed.
* runtime: store large map keys and values indirectly
When a map key or value exceeds 128 bytes, the bucket now stores a
pointer to separately allocated memory instead of the data inline. This
matches Go's MapMaxKeyBytes/MapMaxElemBytes threshold and prevents
bucket sizes from exploding for large key/value types.
For example, map[[256]byte]int previously used 2128 bytes per bucket
(16 header + 256*8 keys + 8*8 values); now it uses 144 bytes per bucket
(16 header + 8*8 pointers + 8*8 values).
The indirection is fully encapsulated in the runtime via helper
functions. Store the computed key and value slot sizes on the hashmap so
all runtime and reflect paths use the same bucket layout, including
non-indirect keys and values.
Add big-key golden coverage and benchmarks. Make the benchmark vary
enough key bytes to exercise hashing.
When SPI is configured via the GPIO Matrix, SPI signal transitions set
GPIO.STATUS bits on the routed pins. With a level-triggered CPU interrupt
(line 8), the ISR re-enters continuously as long as any STATUS bit is
asserted — causing user GPIO callbacks to fire spuriously.
Switch cpuInterruptFromPin to CPU interrupt 10, which is edge-triggered
(level 1) on the Xtensa LX7. This ensures the ISR fires once per GPIO
event rather than looping while SPI is active.
Also move STATUS_W1TC clears to before callback dispatch so that new
GPIO events arriving during handler execution generate a fresh edge, and
add writeINTCLEAR(active) in handleInterrupt to properly acknowledge
edge-triggered CPU interrupt pending bits via the INTCLEAR register.
Fixes GPIO interrupts firing constantly when SPI and pin interrupts are
used together.
Signed-off-by: deadprogram <ron@hybridgroup.com>
* reflect: implement method-set based AssignableTo and Implements
Based on the design from #4376 by aykevl.
Fixes#4277, fixes#3580.
Co-authored-by: Ayke van Laethem <aykevanlaethem@gmail.com>
* builder: update expected binary sizes for reflect changes
* Make interface checks similar to invoke, allowing typeImplementsMethodSet and method info to be dropped when reflect is not present
* Add more tests that BigGo reflect tests
* Even more pruning
* Add go/token and net/url to passing tests
* Prune even further, I am less happy with this, though
* Update size test now that we are smaller
* Skip some tests
* elide method lists
* format, oops
* fix tests
* Add a panic, pull out constant to keep in sync
* Add debug info
* Remove code that was leftover from a previous refactor
---------
Co-authored-by: Ayke van Laethem <aykevanlaethem@gmail.com>
When no USB host is reading, flushAndWait() spins 50K iterations per
FIFO-full event. With putchar calling WriteByte per byte, the cumulative
delay starves I2C and other peripherals, freezing displays.
Add a txStalled flag: the first FIFO-full triggers one flushAndWait
attempt. If it fails (no host), txStalled is set and all subsequent
writes return immediately with no spin — just a register read and a
bool check. When a host reconnects, SERIAL_IN_EP_DATA_FREE goes back
to 1, bypassing the stall path and clearing the flag automatically.
Go 1.26 replaced the individual Darwin syscall entry points (syscall,
syscallX, syscallPtr, syscall6, syscall6X) with two variadic functions:
syscalln and rawsyscalln. The old wrappers now have Go bodies that call
these, then use errno/errnoX/errnoPtr to interpret the result.
This caused two bugs in our rawsyscalln implementation:
1. Return value truncation: We used call_syscall/call_syscall6 which
return int32, truncating 64-bit results (pointers from fdopendir,
offsets from lseek, addresses from mmap). For example, a DIR* pointer
returned by fdopendir would lose its upper 32 bits on arm64, causing
SIGSEGV when later accessed.
2. Lost 4th argument: The case 4/5/6 fallthrough had 'a3 = args[3]'
instead of 'a4 = args[3]', and a3 was immediately overwritten by
'a1, a2, a3 = args[0], args[1], args[2]'. This lost the 4th syscall
argument entirely, breaking pread (offset=0) and causing wrong data
to be read from files.
Fix by using call_syscallX/call_syscall6X (returning full uintptr),
always reading errno (letting the Go wrappers decide what to do with
it), and correcting the argument assignment.
Go 1.26 added syscall.runtimeClearenv (called by syscall.Clearenv) which
must be provided by the runtime via go:linkname. Without it, the os
package fails to link.
Go 1.26 changed all Windows syscall wrappers in zsyscall_windows.go
to use SyscallN instead of fixed-argument Syscall/Syscall6/etc. The
SyscallN function now has a body that calls an unexported syscalln
function (provided by runtime via //go:linkname).
TinyGo's existing createSyscall compiler builtin used call.Args[2:]
to extract syscall arguments, but for variadic SyscallN the SSA
representation passes args as a slice value (not individual args),
causing call.Args[2:] to be empty -- resulting in zero arguments
being passed to Windows API calls and 0xc0000005 access violations.
Fix this by:
1. Excluding syscall.SyscallN from builtin interception, letting
Go 1.26's function body compile normally (it calls syscalln)
2. Adding a new createSyscalln compiler builtin that intercepts
syscall.syscalln and correctly handles the variadic slice:
- Generates a switch on the arg count n (0-18 cases)
- Each case loads args from the slice via GEP/Load
- Wraps calls with SetLastError(0)/GetLastError() as before
- Handles i386 stdcall conventions
3. Adding runtime stubs for both Go versions:
- go1.26: syscall.syscalln stub (body intercepted by compiler)
- pre-go1.26: syscall.SyscallN stub (linker satisfaction)
Go 1.26 changed syscall.loadlibrary, syscall.loadsystemlibrary, and
syscall.getprocaddress from declarations to definitions in
syscall/dll_windows.go. TinyGo's runtime also defines these via
//go:linkname, causing "symbol multiply defined!" during LLVM module
linking.
Resolve this by detecting duplicate function definitions before calling
llvm.LinkModules and turning the incoming duplicate into a declaration,
so the runtime's version wins. TinyGo's implementations must take
precedence because Go 1.26's versions depend on //go:cgo_import_dynamic,
which TinyGo does not support.
Also fix the signature of syscall_loadsystemlibrary to match the
standard library (remove unused absoluteFilepath parameter).
Signed-off-by: deadprogram <ron@hybridgroup.com>
Rewrite kernel and double exception handlers to save EXCCAUSE/EPC1 to
RTC STORE registers before triggering a software reset, replacing the
LED-blink diagnostic with post-mortem debug info that survives reset.
Add user exception dispatch in the level-1 handler with a weak
espradio_user_exception symbol so programs without espradio still link.
Implement procPin/procUnpin for Xtensa using RSIL/WSR PS to properly
disable interrupts during atomic operations. Fix abort() to use a
waiti loop instead of bare spin.
Add --wrap ldflags for malloc/calloc/free/realloc/ppCheckTxConnTrafficIdle
to support espradio WiFi blob integration.
Signed-off-by: deadprogram <ron@hybridgroup.com>
Replace the busy-wait sleepTicks with an interrupt-driven version that
sets a TIMG0 timer alarm and waits for the interrupt to fire. The timer
alarm handler disables INT_ENA at the peripheral level to prevent
level-triggered re-assertion; sleepTicks re-enables it after each wake.
This avoids burning CPU cycles during time.Sleep and similar delays.
Replace the minimal inline ISR (which only disabled INTENABLE) with a
full level-1 interrupt handler that saves/restores the interrupted
context and dispatches to Go's handleInterrupt.
The handler uses callx4 (not callx0) to call into Go code because:
- callx0 does not set PS.CALLINC, so the Go function's entry
instruction uses stale CALLINC from the interrupted code, causing
wrong window rotation and a garbage stack pointer.
- callx4 explicitly sets CALLINC=1, and our frame pointer (a1) is
outside the callee's register window so it is preserved.
Also updates the USB Serial/JTAG ISR to disable INT_ENA (peripheral
level) instead of relying on INTENABLE, and adds signalInterrupt to
the dispatcher so sleepTicks can be woken by any interrupt.
* esp32s3: add interrupt support
This finally adds the long awaited support for interrupts on the
Xtensa arch. Initially just for the ESP32-S3 but then others.
Signed-off-by: deadprogram <ron@hybridgroup.com>
* esp32s3: get interrupts working correctly
There were a number of needed changes in order to get interrupts correctly working
on the esp32s3 processor:
- PS.UM=1 in interruptInit() - routed interrupts to user exception vector (0x340)
instead of kernel (0x300)
- Inline ISR in the vector slot - external handlers via j/call0 crashed (likely
clang Xtensa literal pool issue with large movi constants in separate sections)
- Disable INTENABLE (not just INT_CLR) - the USB RX interrupt is level-triggered;
clearing INT_CLR alone causes infinite re-entry since data is still in the FIFO
- Buffered() re-enables INTENABLE after draining the hardware FIFO
Signed-off-by: deadprogram <ron@hybridgroup.com>
---------
Signed-off-by: deadprogram <ron@hybridgroup.com>
Signed-off-by: deadprogram <ron@hybridgroup.com>
machine/stm32u585: fix PWR peripheral clock was never enabled
On STM32U5, PWR is on AHB3 and requires RCC.AHB3ENR.PWREN -
unlike some other STM32 families where PWR is always clocked.
Without this, all writes to PWR registers (including IO2SV for
VDDIO2) were silently dropped, so GPIOG pins could never drive.
Signed-off-by: deadprogram <ron@hybridgroup.com>
target: correct I2C pin mapping for Arduino UNO Q
Signed-off-by: deadprogram <ron@hybridgroup.com>