* compiler, runtime, reflect: generate type-specific hash/equal for composite map keys
For map keys that are not trivially binary-comparable, the compiler now
generates type-specific hash and equal functions as LLVM IR instead of
going through the interface+reflection path. This covers comparable
types: strings, floats, complex numbers, interfaces, channels, and
composites containing any mix of these.
Previously, maps with composite keys containing strings or floats
converted the key to interface{}, hashed via reflection, and compared
through interface equality. Now the compiler walks struct fields and
array elements directly, dispatching to the right runtime helper for
each field type and storing keys at their actual type.
Struct keys are always handled field-by-field so padding bytes do not
affect equality or hashing. Blank fields are ignored, matching Go
equality. Generated hash/equal function names use canonical underlying
type structure so structurally identical key types can share generated
functions. Padding zeroing before map operations is no longer needed
because structs no longer use the binary key path.
Also fix reflect map iteration for interface-keyed maps: MapIter.Key
returns an interface Value for map[interface{}] keys instead of
unpacking to the concrete key kind.
* compiler: generate loops for array map key hash/equal
Previously, array key hash and equal functions were unrolled at compile
time, generating one block of IR per element. For large arrays like
[1000]int inside a struct with non-binary fields, this caused code
explosion.
Now, binary-element arrays dispatch directly to hash32/memequal for the
whole array. Non-binary-element arrays generate an LLVM IR loop. The
equal loop short-circuits on the first mismatch.
Small arrays are still unrolled instead of looping, keeping the simple
cases compact.
* reflect: fix at-runtime map issues from review, and more found locally
Maps created through reflect.MakeMap need hash/equal behavior that
matches compiler-created maps. Add hashmapMakeReflect for composite key
types, using runtime closures that reconstruct interface{} values from
raw key bytes and delegate to the interface hash and equality paths.
Interface-keyed maps are already stored as interface values, so use the
existing interface hash/equal helpers directly for those. This keeps
reflect insert, lookup, delete, and compiled lookup paths consistent.
Also fix addressable small values used as interface map keys or
interface map values. loadSmallValue puts small indirect values back in
the pointer-sized interface data field the same way valueInterfaceUnsafe
does.
* compiler, interp, reflect: fix pointer map literals; remove interface fallback
Package-level map literals with pointer keys (both *T and
unsafe.Pointer) crash the compiler: the interp pass panics when trying
to hash pointer data as raw bytes, because pointer values in the interp
memory model are symbolic identities that do not fit in a byte.
Fix this by setting a recoverable error flag instead of panicking. The
interp detects the error after each instruction and defers the map
insert to runtime init code, where real addresses are available for
hashing. This matches how the interp already handles other operations
it cannot evaluate at compile time.
With this fix, unsafe.Pointer can also be classified as a binary map
key, which was the last type requiring the interface-based fallback.
Since all comparable types now use either the binary or the
compiler-generated hash/equal path, remove the interface fallback from
the compiler and reflect packages.
* compiler, transform: always pass hash/equal function pointers to hashmapMakeGeneric
The compiler now always resolves the hash and equal functions at compile
time and passes them directly to hashmapMakeGeneric, instead of passing
an algorithm enum to hashmapMake and resolving at runtime. For string
keys, the runtime hashmapStringPtrHash/hashmapStringEqual functions are
referenced directly. For binary keys, hash32/memequal are referenced.
The old hashmapMake with alg enum is retained for reflect, which still
needs runtime resolution when creating maps dynamically.
The OptimizeMaps transform pass is updated to handle both hashmapMake
and hashmapMakeGeneric, and to recognize hashmapGenericSet in addition
to hashmapBinarySet and hashmapStringSet. The now-unused
hashmapCanGenerateHashEqual helper is removed.
* runtime: store large map keys and values indirectly
When a map key or value exceeds 128 bytes, the bucket now stores a
pointer to separately allocated memory instead of the data inline. This
matches Go's MapMaxKeyBytes/MapMaxElemBytes threshold and prevents
bucket sizes from exploding for large key/value types.
For example, map[[256]byte]int previously used 2128 bytes per bucket
(16 header + 256*8 keys + 8*8 values); now it uses 144 bytes per bucket
(16 header + 8*8 pointers + 8*8 values).
The indirection is fully encapsulated in the runtime via helper
functions. Store the computed key and value slot sizes on the hashmap so
all runtime and reflect paths use the same bucket layout, including
non-indirect keys and values.
Add big-key golden coverage and benchmarks. Make the benchmark vary
enough key bytes to exercise hashing.
* reflect: implement method-set based AssignableTo and Implements
Based on the design from #4376 by aykevl.
Fixes#4277, fixes#3580.
Co-authored-by: Ayke van Laethem <aykevanlaethem@gmail.com>
* builder: update expected binary sizes for reflect changes
* Make interface checks similar to invoke, allowing typeImplementsMethodSet and method info to be dropped when reflect is not present
* Add more tests that BigGo reflect tests
* Even more pruning
* Add go/token and net/url to passing tests
* Prune even further, I am less happy with this, though
* Update size test now that we are smaller
* Skip some tests
* elide method lists
* format, oops
* fix tests
* Add a panic, pull out constant to keep in sync
* Add debug info
* Remove code that was leftover from a previous refactor
---------
Co-authored-by: Ayke van Laethem <aykevanlaethem@gmail.com>
This updates the stack slot pass to include callers of external functions which may access non-argument memory.
Wiithout this change, a use-after-free could occur on WASM when calling a reentrant function or switching to another goroutine.
Writing the pointer of a buffer to memory-mapped I/O will normally cause
it to escape, which forces the compiler to heap-allocate the buffer. But
we do know how long the value stays alive, so we can tell the compiler
to keep it alive exactly until it is not needed anymore - and tell it to
not treat the pointer-to-uintptr cast as escaping.
This improves compilation performance by about 5% in my quick test,
while increasing binary size on average by 0.13% when comparing the
smoke tests in the drivers repo (and about two thirds of that 0.13% is
actually caused by a single smoke test).
I think this is a good idea because it aligns the TinyGo optimization
sequence with what ThinLTO expects.
It assumed the maximum alignment was equal to sizeof(void*), which is
definitely not the case. So this only worked more or less by accident
previously.
It now uses the alignment as specified by the frontend, or else
`unsafe.Alignof(complex128)` which is typically the maximum alignment of
a given platform (though this shouldn't really happen in practice: the
optimizer should keep the 'align' attribute in place).
There's no need to keep looping if one of the uses makes it impossible
to convert a call to `runtime.stringToBytes()` with a raw pointer.
Signed-off-by: L. Pereira <l.pereira@fastly.com>
Support for `-panic=trap` was previously a pass in the optimization
pipeline. This change moves it to the compiler and runtime, which in my
opinion is a much better place.
As a side effect, it also fixes
https://github.com/tinygo-org/tinygo/issues/4161 by trapping inside
runtime.runtimePanicAt and not just runtime.runtimePanic.
This change also adds a test for the list of imported functions. This is
a more generic test where it's easy to add more tests for WebAssembly
file properties, such as exported functions.
Set -resource-dir in a central place instead of passing the header path
around everywhere and adding it using the `-I` flag. I believe this is
closer to how Clang is intended to be used.
This change was inspired by my attempt to add a Nix flake file to
TinyGo.
The old LLVM pass manager is deprecated and should not be used anymore.
Moreover, the pass manager builder (which we used to set up a pass
pipeline) is actually removed from LLVM entirely in LLVM 17:
https://reviews.llvm.org/D145387https://reviews.llvm.org/D145835
The new pass manager does change the binary size in many cases: both
growing and shrinking it. However, on average the binary size remains
more or less the same.
This is needed as a preparation for LLVM 17.
This is a big change: apart from removing LLVM 14 it also removes typed
pointer support (which was only fully supported in LLVM up to version
14). This removes about 200 lines of code, but more importantly removes
a ton of special cases for LLVM 14.
Previously, this pass would convert any read-only use of a
runtime.stringToBytes call to use the original string buffer instead.
This is incorrect: if there are any writes to the resulting buffer, none
of the slice buffer pointers can be converted to use the original
read-only string buffer.
This commit fixes that bug and adds a test to prove the new (correct)
behavior.
Browsers previously didn't support the WebAssembly i64 type, so we had
to work around that limitation by converting the LLVM i64 type to
something else. Some people used a pair of i32 values, but we used a
pointer to a stack allocated i64.
Now however, all major browsers and Node.js do support WebAssembly
BigInt integration so that i64 values can be passed back and forth
between WebAssembly and JavaScript easily. Therefore, I think the time
has come to drop support for this workaround.
For more information: https://v8.dev/features/wasm-bigint (note that
TinyGo has used a slightly different way of passing i64 values between
JS and Wasm).
For information on browser support: https://webassembly.org/roadmap/
This gives a small improvement now, and is needed to be able to use the
Heap2Stack transform that's available in the Attributor pass. This
Heap2Stack transform could replace our custom OptimizeAllocs pass.
Most of the changes are just IR that changed, the actual change is
relatively small.
To give an example of why this is useful, here is the code size before
this change:
$ tinygo build -o test -size=short ./testdata/stdlib.go
code data bss | flash ram
95620 1812 968 | 97432 2780
$ tinygo build -o test -size=short ./testdata/stdlib.go
code data bss | flash ram
95380 1812 968 | 97192 2780
That's a 0.25% reduction. Not a whole lot, but nice for such a small
patch.
This has two benefits:
1. It attributes these bytes to the internal/task package (in
-size=full), instead of (unknown).
2. It makes it possible to print the stack sizes variable in GDB.
This is what it might look like in GDB:
(gdb) p 'internal/task.stackSizes'
$13 = {344, 120, 80, 2048, 360, 112, 80, 120, 2048, 2048}
This is a big commit that changes the way runtime type information is stored in
the binary. Instead of compressing it and storing it in a number of sidetables,
it is stored similar to how the Go compiler toolchain stores it (but still more
compactly).
This has a number of advantages:
* It is much easier to add new features to reflect support. They can simply
be added to these structs without requiring massive changes (especially in
the reflect lowering pass).
* It removes the reflect lowering pass, which was a large amount of hard to
understand and debug code.
* The reflect lowering pass also required merging all LLVM IR into one
module, which is terrible for performance especially when compiling large
amounts of code. See issue 2870 for details.
* It is (probably!) easier to reason about for the compiler.
The downside is that it increases code size a bit, especially when reflect is
involved. I hope to fix some of that in later patches.
ThinLTO results in a small code size reduction, which is nice
(especially on these very small chips). It also brings us one step
closer to using ThinLTO everywhere.
This flag controls whether to convert external i64 parameters for use in
a browser-like environment.
This flag was needed in the past because back then we only supported
wasm on browsers but no WASI. Now, I can't think of a reason why anybody
would want to change the default. For `-target=wasm` (used for
browser-like environments), the wasm_exec.js file expects this
i64-via-stack ABI. For WASI, there is no limitation on i64 values and
`-wasm-abi=generic` is the default.
There was a bug in the wasm ABI lowering pass (found using
AddressSanitizer on LLVM 15) that resulted in a rather subtle memory
corruption. This commit fixes this issues.
A number of llvm.Const* functions (in particular extractvalue and
insertvalue) were removed in LLVM 15, so we have to use a builder
instead. This builder will create the same constant values, it simply
uses a different API.