mirror of
https://github.com/tinygo-org/tinygo.git
synced 2026-07-26 06:38:42 +00:00
runtime: implement SetFinalizer to fix syscall/js finalizeRef leak
This commit is contained in:
@@ -31,6 +31,7 @@ package runtime
|
||||
// Moss.
|
||||
|
||||
import (
|
||||
"internal/reflectlite"
|
||||
"internal/task"
|
||||
"runtime/interrupt"
|
||||
"unsafe"
|
||||
@@ -484,6 +485,12 @@ func alloc(size uintptr, layout unsafe.Pointer) unsafe.Pointer {
|
||||
// We've claimed this allocation, now we can unlock the heap.
|
||||
gcLock.Unlock()
|
||||
|
||||
// If the GC above queued any finalizers, run them now that gcLock is free.
|
||||
if finalizersQueued {
|
||||
finalizersQueued = false
|
||||
wakeFinalizer()
|
||||
}
|
||||
|
||||
// Clear the allocation body.
|
||||
memzero(pointer, size)
|
||||
|
||||
@@ -534,6 +541,12 @@ func GC() {
|
||||
gcLock.Lock()
|
||||
runGC()
|
||||
gcLock.Unlock()
|
||||
|
||||
// If the GC queued any finalizers, run them now that gcLock is free.
|
||||
if finalizersQueued {
|
||||
finalizersQueued = false
|
||||
wakeFinalizer()
|
||||
}
|
||||
}
|
||||
|
||||
// runGC performs a garbage collection cycle. It is the internal implementation
|
||||
@@ -579,6 +592,11 @@ func runGC() (freeBytes uintptr) {
|
||||
finishMark()
|
||||
}
|
||||
|
||||
// Detect finalizable objects that became unreachable and queue their
|
||||
// finalizers. This runs while the world is still stopped, after marking is
|
||||
// complete and before sweep frees anything.
|
||||
scanFinalizers()
|
||||
|
||||
// If we're using threads, resume all other threads before starting the
|
||||
// sweep.
|
||||
gcResumeWorld()
|
||||
@@ -857,5 +875,23 @@ var count4LUT = [16]uint8{
|
||||
}
|
||||
|
||||
func SetFinalizer(obj interface{}, finalizer interface{}) {
|
||||
// Unimplemented.
|
||||
// Validate the arguments up front, like the standard library does, so misuse
|
||||
// fails fast at registration instead of corrupting state when the finalizer
|
||||
// is later invoked. reflectlite cannot inspect a func's signature, so the
|
||||
// exact func(*T) match is not checked; the closure ABI is uniform for any
|
||||
// single pointer argument, which is why callFinalizer can reinterpret it.
|
||||
if reflectlite.ValueOf(obj).Kind() != reflectlite.Pointer {
|
||||
runtimePanic("runtime.SetFinalizer: first argument is not a pointer")
|
||||
}
|
||||
if finalizer != nil && reflectlite.ValueOf(finalizer).Kind() != reflectlite.Func {
|
||||
runtimePanic("runtime.SetFinalizer: second argument is not a function")
|
||||
}
|
||||
|
||||
// For an interface holding a pointer, the value word is the pointer itself.
|
||||
objPtr := (*_interface)(unsafe.Pointer(&obj)).value
|
||||
if objPtr == nil {
|
||||
// A nil pointer has nothing to finalize.
|
||||
return
|
||||
}
|
||||
registerFinalizer(uintptr(objPtr), finalizer)
|
||||
}
|
||||
|
||||
@@ -0,0 +1,258 @@
|
||||
//go:build gc.conservative || gc.precise
|
||||
|
||||
package runtime
|
||||
|
||||
// This file implements a minimal runtime.SetFinalizer for the block-based
|
||||
// garbage collector. It supports the common, contract-correct case only:
|
||||
//
|
||||
// - SetFinalizer(ptr, func(ptrType)) registers a finalizer that runs once,
|
||||
// after the object becomes unreachable.
|
||||
// - SetFinalizer(ptr, nil) clears any finalizer for the object.
|
||||
//
|
||||
// It intentionally does not implement full Go finalizer semantics (ordering
|
||||
// guarantees, cycles, AddCleanup, ...). The whole feature is zero-cost when no
|
||||
// finalizer is ever registered: the table stays empty, scanFinalizers returns
|
||||
// immediately, and no background goroutine is spawned.
|
||||
|
||||
import (
|
||||
"internal/task"
|
||||
"unsafe"
|
||||
)
|
||||
|
||||
// finalizerEntry is one registered finalizer. The same node type is reused for
|
||||
// the pending queue: when an object dies, its entry is spliced out of the
|
||||
// registered list and into the pending list with pure pointer operations, so no
|
||||
// allocation happens during a GC cycle.
|
||||
type finalizerEntry struct {
|
||||
next *finalizerEntry
|
||||
// obj is the object address stored bitwise-NOT (see encodeFinalizerPtr).
|
||||
obj uintptr
|
||||
// fn is the finalizer func value. It is kept alive because the registered
|
||||
// list (a package global) is a GC root, so the boxed closure and any
|
||||
// captured state survive until the finalizer runs.
|
||||
fn interface{}
|
||||
}
|
||||
|
||||
var (
|
||||
finalizers *finalizerEntry // registered finalizers; a GC root that keeps fn values alive
|
||||
finalizerPending *finalizerEntry // finalizers whose object died, waiting to run
|
||||
numFinalizers uintptr // number of registered finalizers; fast-path gate for scanFinalizers
|
||||
finalizersQueued bool // set when scanFinalizers queued at least one finalizer to run
|
||||
finalizerFutex task.Futex // wakes the finalizerRunner goroutine after a GC queues work
|
||||
finalizerDraining bool // guards against re-entrant inline draining (scheduler.none)
|
||||
|
||||
// finalizerRunnerStarted records whether the background finalizerRunner
|
||||
// goroutine has been spawned yet. The runner is spawned lazily, on the first
|
||||
// SetFinalizer, so builds that never register a finalizer let the linker DCE
|
||||
// the runner and drain machinery. Read/written only under gcLock, so no
|
||||
// atomics are needed. Unused under scheduler.none (spawnFinalizerRunner is a
|
||||
// no-op there, and the linker drops the flag).
|
||||
finalizerRunnerStarted bool
|
||||
)
|
||||
|
||||
// The object address is stored bitwise-NOT so it never looks like a live heap
|
||||
// pointer to the conservative scanner. Otherwise the entry would pin every
|
||||
// finalizable object forever and the object could never be detected as dead.
|
||||
// Under the precise GC a plain uintptr field is not scanned anyway, so the
|
||||
// encoding is harmless there and required for the conservative build.
|
||||
func encodeFinalizerPtr(addr uintptr) uintptr { return ^addr }
|
||||
func decodeFinalizerPtr(enc uintptr) uintptr { return ^enc }
|
||||
|
||||
// registerFinalizer records fn as the finalizer for the object at addr. A nil fn
|
||||
// removes any registration for the object. Growing the table (allocating a node)
|
||||
// is the only allocation and it happens here, on the caller, never during GC.
|
||||
// gcLock also serializes table access against scanFinalizers, which runs under
|
||||
// gcLock during a GC on another core/thread.
|
||||
func registerFinalizer(addr uintptr, fn interface{}) {
|
||||
enc := encodeFinalizerPtr(addr)
|
||||
|
||||
if fn == nil {
|
||||
// Clear: remove every registration for this object.
|
||||
gcLock.Lock()
|
||||
prev := &finalizers
|
||||
for n := *prev; n != nil; n = *prev {
|
||||
if n.obj == enc {
|
||||
*prev = n.next
|
||||
numFinalizers--
|
||||
} else {
|
||||
prev = &n.next
|
||||
}
|
||||
}
|
||||
gcLock.Unlock()
|
||||
return
|
||||
}
|
||||
|
||||
// Register or replace. The allocation happens before gcLock is taken,
|
||||
// because alloc acquires gcLock itself.
|
||||
entry := &finalizerEntry{obj: enc, fn: fn}
|
||||
gcLock.Lock()
|
||||
for n := finalizers; n != nil; n = n.next {
|
||||
if n.obj == enc {
|
||||
// Replace the finalizer for an already-registered object, so it
|
||||
// still runs only once (Go SetFinalizer replace semantics).
|
||||
n.fn = fn
|
||||
// A finalizer is registered, so make sure the runner exists. The
|
||||
// flag is serialized by gcLock; the spawn itself allocates, so it
|
||||
// must run after the lock is released.
|
||||
spawn := !finalizerRunnerStarted
|
||||
finalizerRunnerStarted = true
|
||||
gcLock.Unlock()
|
||||
if spawn {
|
||||
spawnFinalizerRunner()
|
||||
}
|
||||
return
|
||||
}
|
||||
}
|
||||
entry.next = finalizers
|
||||
finalizers = entry
|
||||
numFinalizers++
|
||||
// A finalizer is registered, so make sure the runner exists. The flag is
|
||||
// serialized by gcLock; the spawn itself allocates, so it must run after the
|
||||
// lock is released.
|
||||
spawn := !finalizerRunnerStarted
|
||||
finalizerRunnerStarted = true
|
||||
gcLock.Unlock()
|
||||
if spawn {
|
||||
spawnFinalizerRunner()
|
||||
}
|
||||
}
|
||||
|
||||
// scanFinalizers detects finalizable objects that became unreachable in the
|
||||
// current GC cycle and queues their finalizers. It must be called under gcLock,
|
||||
// after marking is complete and before sweep frees anything.
|
||||
func scanFinalizers() {
|
||||
// Nothing registered and nothing waiting to run: fast path.
|
||||
if numFinalizers == 0 && finalizerPending == nil {
|
||||
return
|
||||
}
|
||||
|
||||
// Detect newly-unreachable objects and move their finalizers to the pending
|
||||
// queue.
|
||||
prev := &finalizers
|
||||
for n := *prev; n != nil; n = *prev {
|
||||
addr := decodeFinalizerPtr(n.obj)
|
||||
if !isOnHeap(addr) {
|
||||
// Not a heap object we can track; keep it registered.
|
||||
prev = &n.next
|
||||
continue
|
||||
}
|
||||
if blockFromAddr(addr).findHead().state() == blockStateMark {
|
||||
// Still reachable; keep the finalizer for a later cycle.
|
||||
prev = &n.next
|
||||
continue
|
||||
}
|
||||
|
||||
// The object is unreachable. Splice its entry out of the registered list
|
||||
// and into the pending queue (alloc-free), so its finalizer runs once.
|
||||
*prev = n.next
|
||||
numFinalizers--
|
||||
n.next = finalizerPending
|
||||
finalizerPending = n
|
||||
finalizersQueued = true
|
||||
}
|
||||
|
||||
// Resurrect every object whose finalizer is still pending: both the deaths
|
||||
// found above and any queued by an earlier cycle that the runner has not
|
||||
// drained yet. Otherwise the next GC would not mark them (their only
|
||||
// reference is the encoded, scanner-invisible pending entry) and sweep would
|
||||
// free them out from under a finalizer that hasn't run — a use-after-free.
|
||||
// Walking the pending list is safe: scanFinalizers and dequeueFinalizer are
|
||||
// both serialized under gcLock.
|
||||
var resurrected bool
|
||||
for n := finalizerPending; n != nil; n = n.next {
|
||||
markRoot(0, decodeFinalizerPtr(n.obj))
|
||||
resurrected = true
|
||||
}
|
||||
if resurrected {
|
||||
// Re-scan so objects reachable only from resurrected objects also
|
||||
// survive this sweep.
|
||||
finishMark()
|
||||
}
|
||||
}
|
||||
|
||||
// callFinalizer invokes a finalizer func value on the given object pointer.
|
||||
func callFinalizer(objPtr unsafe.Pointer, fn interface{}) {
|
||||
// SetFinalizer already validated that fn is a func. A finalizer is
|
||||
// contractually func(ptrType), and func(*T) and func(unsafe.Pointer) are
|
||||
// ABI-identical in TinyGo (one pointer arg + trailing context, no result).
|
||||
// reflect.Value.Call is unimplemented, so reinterpret the boxed closure and
|
||||
// call it via the same closure-ABI indirect call the runtime uses elsewhere.
|
||||
fnBox := (*_interface)(unsafe.Pointer(&fn)).value
|
||||
f := *(*func(unsafe.Pointer))(fnBox)
|
||||
f(objPtr)
|
||||
}
|
||||
|
||||
// drainFinalizers runs every queued finalizer, with gcLock released so the
|
||||
// finalizers may allocate.
|
||||
func drainFinalizers() {
|
||||
if finalizerDraining {
|
||||
// Re-entered from a finalizer that triggered a GC (only possible with
|
||||
// scheduler.none, which drains inline). Let the outer loop handle any
|
||||
// newly queued finalizers.
|
||||
return
|
||||
}
|
||||
finalizerDraining = true
|
||||
for {
|
||||
n, objPtr := dequeueFinalizer()
|
||||
if n == nil {
|
||||
break
|
||||
}
|
||||
callFinalizer(objPtr, n.fn)
|
||||
}
|
||||
finalizerDraining = false
|
||||
}
|
||||
|
||||
// dequeueFinalizer pops the next pending finalizer. The pending list is shared
|
||||
// with scanFinalizers (which runs under gcLock), so the pop is guarded by the
|
||||
// same lock; the finalizer itself runs afterwards with the lock released.
|
||||
//
|
||||
// It also decodes the real object pointer while still holding gcLock and returns
|
||||
// it. Once the entry leaves finalizerPending it is no longer in the kept-alive
|
||||
// set, and the only remaining references are the encoded n.obj (invisible to the
|
||||
// conservative scanner) and n.fn (which for a non-capturing finalizer does not
|
||||
// reference the object). Materializing the pointer under the lock puts it on the
|
||||
// caller's stack as a real GC root before any concurrent stop-the-world GC can
|
||||
// run, so the object cannot be swept out from under callFinalizer.
|
||||
func dequeueFinalizer() (*finalizerEntry, unsafe.Pointer) {
|
||||
gcLock.Lock()
|
||||
n := finalizerPending
|
||||
var objPtr unsafe.Pointer
|
||||
if n != nil {
|
||||
finalizerPending = n.next
|
||||
objPtr = unsafe.Pointer(decodeFinalizerPtr(n.obj))
|
||||
}
|
||||
gcLock.Unlock()
|
||||
return n, objPtr
|
||||
}
|
||||
|
||||
// wakeFinalizer is called after a GC (with gcLock already released) that queued
|
||||
// finalizers. On schedulers with goroutines it wakes the finalizerRunner; on
|
||||
// scheduler.none it drains inline.
|
||||
func wakeFinalizer() {
|
||||
if hasScheduler || hasParallelism {
|
||||
// A finalizerRunner exists. Bump the futex before waking so a runner
|
||||
// caught between draining and waiting doesn't miss this wakeup.
|
||||
finalizerFutex.Add(1)
|
||||
finalizerFutex.Wake()
|
||||
} else {
|
||||
// scheduler.none: no goroutines, so drain inline. Finalizers must not
|
||||
// block here; this is safe because gcLock has already been released.
|
||||
drainFinalizers()
|
||||
}
|
||||
}
|
||||
|
||||
// finalizerRunner is the background goroutine that runs finalizers off the
|
||||
// allocating goroutine's stack. It drains all pending finalizers, then blocks on
|
||||
// the futex until the next GC queues more. It is spawned lazily by
|
||||
// spawnFinalizerRunner on the first SetFinalizer, so builds that never register a
|
||||
// finalizer let the linker eliminate it and the drain machinery entirely.
|
||||
func finalizerRunner() {
|
||||
for {
|
||||
// Sample the futex before draining. A wake that lands after we drain but
|
||||
// before Wait then leaves the counter changed, so Wait returns at once
|
||||
// instead of losing the wakeup (at worst one harmless spurious re-drain).
|
||||
val := finalizerFutex.Load()
|
||||
drainFinalizers()
|
||||
finalizerFutex.Wait(val)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
//go:build (gc.conservative || gc.precise) && !scheduler.none
|
||||
|
||||
package runtime
|
||||
|
||||
// The go statement lives in this scheduler-gated file, not inline in
|
||||
// registerFinalizer, so scheduler.none builds never reference internal/task.start
|
||||
// and the runner is DCE'd when SetFinalizer is unused.
|
||||
func spawnFinalizerRunner() { go finalizerRunner() }
|
||||
@@ -0,0 +1,6 @@
|
||||
//go:build (gc.conservative || gc.precise) && scheduler.none
|
||||
|
||||
package runtime
|
||||
|
||||
// scheduler.none has no goroutines; finalizers drain inline in wakeFinalizer.
|
||||
func spawnFinalizerRunner() {}
|
||||
Reference in New Issue
Block a user