Files
lneto/tcp/handler_test.go
T
2025-02-15 11:15:19 -03:00

110 lines
3.2 KiB
Go

package tcp
import (
"math/rand"
"testing"
)
func TestHandler(t *testing.T) {
const mtu = 1500
const maxpackets = 3
rng := rand.New(rand.NewSource(0))
client, server := setupClientServer(t, rng, mtu, mtu, maxpackets, mtu, mtu, maxpackets)
var rawbuf [mtu]byte
establish(t, client, server, rawbuf[:])
}
func setupClientServer(t *testing.T, rng *rand.Rand, clientTxSize, clientRxSize, clientPackets, serverTxSize, serverRxSize, serverPackets int) (client, server *Handler) {
client = new(Handler)
server = new(Handler)
err := client.SetBuffers(make([]byte, clientTxSize), make([]byte, clientRxSize), clientPackets)
if err != nil {
t.Fatal(err)
}
err = server.SetBuffers(make([]byte, serverTxSize), make([]byte, serverRxSize), serverPackets)
if err != nil {
t.Fatal(err)
}
err = server.OpenListen(uint16(rng.Uint32()), 0)
if err != nil {
t.Fatal(err)
}
err = client.OpenActive(uint16(rng.Uint32()), server.LocalPort(), 0)
if err != nil {
t.Fatal(err)
}
if !client.AwaitingSynSend() {
t.Fatal("client in wrong state")
}
if !server.AwaitingSynAck() {
t.Fatal("server in wrong state")
}
return client, server
}
func establish(t *testing.T, client, server *Handler, buf []byte) {
if client.State() != StateClosed {
t.Fatal("client in wrong state")
} else if server.State() != StateListen {
t.Fatal("server in wrong state")
}
clear(buf)
// Commence 3-way handshake: client sends SYN, server sends SYN-ACK, client sends ACK.
// Client sends SYN.
n, err := client.Send(buf)
if err != nil {
t.Fatal("client sending:", err)
} else if n < sizeHeaderTCP {
t.Fatal("expected client to send SYN packet")
} else if client.State() != StateSynSent {
t.Fatal("client did not transition to SynSent state:", client.State().String())
}
err = server.Recv(buf[:n]) // Server receives SYN.
if err != nil {
t.Fatal(err)
} else if server.State() != StateSynRcvd {
t.Fatal("server did not transition to SynReceived state:", server.State().String())
}
clear(buf)
// Server sends SYNACK response to client's SYN.
n, err = server.Send(buf)
if err != nil {
t.Fatal("server sending:", err)
} else if n < sizeHeaderTCP {
t.Fatal("expected server to send SYNACK packet")
} else if server.State() != StateSynRcvd {
t.Fatal("server should remain in SynReceived state:", server.State().String())
}
err = client.Recv(buf[:n]) // Client receives SYNACK, is established but must send ACK.
if err != nil {
t.Fatal(err)
} else if client.State() != StateEstablished {
t.Fatal("client did not transition to Established state:", client.State().String())
}
clear(buf)
n, err = client.Send(buf) // Client sends ACK.
if err != nil {
t.Fatal("client sending ACK:", err)
} else if n < sizeHeaderTCP {
t.Fatal("expected client to send ACK packet")
} else if client.State() != StateEstablished {
t.Fatal("client should remain in Established state:", client.State().String())
}
err = server.Recv(buf[:n]) // Server receives ACK.
if err != nil {
t.Fatal(err)
} else if server.State() != StateEstablished {
t.Fatal("server did not transition to Established state on ACK receive:", server.State().String())
}
}
func clear[E any, T []E](s T) {
var zero E
for i := range s {
s[i] = zero
}
}