begin add tcp.Handler tests

This commit is contained in:
soypat
2025-02-15 11:15:19 -03:00
parent 6b91d8e510
commit 2e823c0fd5
5 changed files with 148 additions and 25 deletions
+1 -1
View File
@@ -41,7 +41,7 @@ func main() {
if err != nil {
log.Fatal(err)
}
err = pStack.handler.Open(gen.DstTCP, iss)
err = pStack.handler.OpenListen(gen.DstTCP, iss)
if err != nil {
log.Fatal(err)
}
+4 -3
View File
@@ -47,13 +47,14 @@ type ControlBlock struct {
rcv recvSpace
// When FlagRST is set in pending flags rstPtr will contain the sequence number of the RST segment to make it "believable" (See RFC9293)
rstPtr Value
logger
// pending is the queue of pending flags to be sent in the next 2 segments.
// On a call to Send the queue is advanced and flags set in the segment are unset.
// The second position of the queue is used for FIN segments.
pending [2]Flags
_state State // leading underscore so field not suggested on top of exported State method when developing.
challengeAck bool
logger
}
// State returns the current state of the TCP connection.
@@ -144,7 +145,7 @@ type recvSpace struct {
func (tcb *ControlBlock) Open(iss Value, wnd Size) (err error) {
switch {
case tcb._state != StateClosed && tcb._state != StateListen:
err = errTCBNotClosed
err = errNeedClosedTCBToOpen
case wnd > math.MaxUint16:
err = errWindowTooLarge
}
@@ -189,7 +190,7 @@ func (tcb *ControlBlock) PendingSegment(payloadLen int) (_ Segment, ok bool) {
_ = inFlight
maxPayload := tcb.snd.maxSend()
if payloadLen > int(maxPayload) {
if maxPayload == 0 && !tcb.pending[0].HasAny(FlagFIN|FlagRST|FlagSYN) {
if maxPayload == 0 && !pending.HasAny(FlagFIN|FlagRST|FlagSYN) {
return Segment{}, false
} else if maxPayload > tcb.snd.WND {
panic("seqs: bad calculation")
+2 -1
View File
@@ -16,7 +16,8 @@ var (
errDropSegment = errors.New("drop segment")
errWindowTooLarge = errors.New("invalid window size > 2**16")
errTCBNotClosed = errors.New("TCB not closed")
errBufferTooSmall = errors.New("buffer too small")
errNeedClosedTCBToOpen = errors.New("need closed TCB to call open")
errInvalidState = errors.New("invalid state")
errConnNotexist = errors.New("connection does not exist")
errConnectionClosing = errors.New("connection closing")
+44 -12
View File
@@ -19,20 +19,22 @@ var (
// Does NOT implement IP related logic, so no CRC calculation/validation or pseudo header logic.
// Does NOT implement connection lifetime handling, so NO deadlines, keepalives, backoffs or anything that requires use of time package.
type Handler struct {
scb ControlBlock
bufTx ringTx
bufRx internal.Ring
scb ControlBlock
bufTx ringTx
bufRx internal.Ring
logger
validator lneto2.Validator
localPort uint16
remotePort uint16
// connid is a conenction counter that is incremented each time a new
// connection is established via Open calls. This disambiguate's whether
// Read and Write calls belong to the current connection.
connid uint8
closing bool
validator lneto2.Validator
logger
connid uint8
closing bool
}
func (h *Handler) State() State { return h.scb.State() }
func (h *Handler) SetBuffers(txbuf, rxbuf []byte, packets int) error {
if !h.scb.State().IsClosed() {
return errors.New("tcp.Handler must be closed before setting buffers")
@@ -43,35 +45,61 @@ func (h *Handler) SetBuffers(txbuf, rxbuf []byte, packets int) error {
if len(h.bufRx.Buf) < 1 {
return errors.New("short rx buffer")
}
h.scb.SetRecvWindow(Size(h.bufRx.Size()))
h.bufRx.Reset()
return h.bufTx.ResetOrReuse(txbuf, packets, 0)
}
// LocalPort returns the local port of the connection. Returns 0 if the connection is closed and uninitialized.
func (h *Handler) LocalPort() uint16 {
return h.localPort
}
// Open prepares a passive connection. Set remote port to non-zero to
func (h *Handler) Open(localPort uint16, iss Value) error {
// RemotePort returns the remote port of the connection if it is set.
// If the connection is passive and has not yet been established it will return 0.
func (h *Handler) RemotePort() uint16 {
return h.remotePort
}
func (h *Handler) OpenActive(localPort, remotePort uint16, iss Value) error {
if h.bufRx.Size() < minBufferSize || h.bufTx.Size() < minBufferSize {
return errBufferTooSmall
}
if h.scb.State() != StateClosed {
return errNeedClosedTCBToOpen
}
h.reset(localPort, remotePort, iss)
return nil
}
// OpenListen prepares a passive connection. Set remote port to non-zero to
func (h *Handler) OpenListen(localPort uint16, iss Value) error {
if h.bufRx.Size() < minBufferSize || h.bufTx.Size() < minBufferSize {
return errBufferTooSmall
}
// Open will fail unless SCB in closed state.
err := h.scb.Open(iss, Size(h.bufRx.Size()))
if err != nil {
return err
}
h.reset(localPort, 0, iss)
return nil
}
func (h *Handler) reset(localPort, remotePort uint16, iss Value) {
*h = Handler{
scb: h.scb,
bufTx: h.bufTx,
bufRx: h.bufRx,
connid: h.connid + 1,
localPort: localPort,
remotePort: 0,
remotePort: remotePort,
validator: h.validator,
logger: h.logger,
closing: false,
}
h.bufTx.ResetOrReuse(nil, 0, iss)
h.bufRx.Reset()
return nil
}
func (h *Handler) Recv(b []byte) error {
@@ -132,7 +160,7 @@ func (h *Handler) Recv(b []byte) error {
func (h *Handler) Send(b []byte) (int, error) {
h.trace("tcp.Handler:start", slog.Uint64("port", uint64(h.localPort)))
if h.isClosed() {
if h.isClosed() && !h.AwaitingSynSend() {
return 0, net.ErrClosed
}
tfrm, err := NewFrame(b)
@@ -181,6 +209,10 @@ func (h *Handler) AwaitingSynResponse() bool {
return h.remotePort != 0 && h.scb.State() == StateSynSent
}
func (h *Handler) AwaitingSynAck() bool {
return h.remotePort == 0 && h.scb.State() == StateListen
}
func (h *Handler) AwaitingSynSend() bool {
return h.remotePort != 0 && h.scb.State() == StateClosed
}
+97 -8
View File
@@ -6,15 +6,104 @@ import (
)
func TestHandler(t *testing.T) {
const mtu = 1500
const maxpackets = 3
rng := rand.New(rand.NewSource(0))
client, server := setupClientServer(t, rng, mtu, mtu, maxpackets, mtu, mtu, maxpackets)
var rawbuf [mtu]byte
establish(t, client, server, rawbuf[:])
}
func setupClientServer(rng *rand.Rand) (client, server Handler) {
// err := server.Open(StateListen, uint16(rng.Uint32()), 0, 0)
// if err != nil {
// panic(err)
// }
// err = client.Open(State)
func setupClientServer(t *testing.T, rng *rand.Rand, clientTxSize, clientRxSize, clientPackets, serverTxSize, serverRxSize, serverPackets int) (client, server *Handler) {
client = new(Handler)
server = new(Handler)
err := client.SetBuffers(make([]byte, clientTxSize), make([]byte, clientRxSize), clientPackets)
if err != nil {
t.Fatal(err)
}
err = server.SetBuffers(make([]byte, serverTxSize), make([]byte, serverRxSize), serverPackets)
if err != nil {
t.Fatal(err)
}
err = server.OpenListen(uint16(rng.Uint32()), 0)
if err != nil {
t.Fatal(err)
}
err = client.OpenActive(uint16(rng.Uint32()), server.LocalPort(), 0)
if err != nil {
t.Fatal(err)
}
if !client.AwaitingSynSend() {
t.Fatal("client in wrong state")
}
if !server.AwaitingSynAck() {
t.Fatal("server in wrong state")
}
return client, server
}
func establish(t *testing.T, client, server *Handler, buf []byte) {
if client.State() != StateClosed {
t.Fatal("client in wrong state")
} else if server.State() != StateListen {
t.Fatal("server in wrong state")
}
clear(buf)
// Commence 3-way handshake: client sends SYN, server sends SYN-ACK, client sends ACK.
// Client sends SYN.
n, err := client.Send(buf)
if err != nil {
t.Fatal("client sending:", err)
} else if n < sizeHeaderTCP {
t.Fatal("expected client to send SYN packet")
} else if client.State() != StateSynSent {
t.Fatal("client did not transition to SynSent state:", client.State().String())
}
err = server.Recv(buf[:n]) // Server receives SYN.
if err != nil {
t.Fatal(err)
} else if server.State() != StateSynRcvd {
t.Fatal("server did not transition to SynReceived state:", server.State().String())
}
clear(buf)
// Server sends SYNACK response to client's SYN.
n, err = server.Send(buf)
if err != nil {
t.Fatal("server sending:", err)
} else if n < sizeHeaderTCP {
t.Fatal("expected server to send SYNACK packet")
} else if server.State() != StateSynRcvd {
t.Fatal("server should remain in SynReceived state:", server.State().String())
}
err = client.Recv(buf[:n]) // Client receives SYNACK, is established but must send ACK.
if err != nil {
t.Fatal(err)
} else if client.State() != StateEstablished {
t.Fatal("client did not transition to Established state:", client.State().String())
}
clear(buf)
n, err = client.Send(buf) // Client sends ACK.
if err != nil {
t.Fatal("client sending ACK:", err)
} else if n < sizeHeaderTCP {
t.Fatal("expected client to send ACK packet")
} else if client.State() != StateEstablished {
t.Fatal("client should remain in Established state:", client.State().String())
}
err = server.Recv(buf[:n]) // Server receives ACK.
if err != nil {
t.Fatal(err)
} else if server.State() != StateEstablished {
t.Fatal("server did not transition to Established state on ACK receive:", server.State().String())
}
}
func clear[E any, T []E](s T) {
var zero E
for i := range s {
s[i] = zero
}
}