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https://github.com/portapack-mayhem/mayhem-firmware.git
synced 2026-09-14 10:39:30 +00:00
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45 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 325f295ee8 | |||
| b15bb59678 | |||
| 776c9bc7c9 | |||
| b9ebefc7c7 | |||
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| a0185d28eb | |||
| 2500df310f | |||
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| 47f231ad63 | |||
| f90d3fabce | |||
| 4e276cdc71 | |||
| 0eb03373b1 | |||
| d5ea0f0369 | |||
| 22cc311447 | |||
| 4fbba205ad | |||
| 7b91103118 | |||
| c0aa4a1738 | |||
| e26f77ee77 | |||
| f53262783a | |||
| b456c18008 | |||
| fa4b74fd6f | |||
| 18bc2cf11c | |||
| 20f28c8331 | |||
| ea38a0fe48 | |||
| fb2e576b34 | |||
| 1d79e30d4b | |||
| be372e12bc | |||
| 00853f526a | |||
| 37ca7a601c |
@@ -1 +1 @@
|
||||
v2.0.2
|
||||
v2.1.0
|
||||
|
||||
@@ -1 +1 @@
|
||||
v2.1.0
|
||||
v2.2.0
|
||||
|
||||
@@ -62,6 +62,7 @@ cmake-build-debug/
|
||||
.vscode
|
||||
.idea
|
||||
*.swp
|
||||
.claude
|
||||
|
||||
# VSCodium extensions
|
||||
.history
|
||||
|
||||
@@ -270,13 +270,10 @@ set(CPPSRC
|
||||
ui/ui_bmpview.cpp
|
||||
apps/ais_app.cpp
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||||
apps/analog_audio_app.cpp
|
||||
apps/ble_comm_app.cpp
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||||
apps/ble_rx_app.cpp
|
||||
apps/ble_tx_app.cpp
|
||||
apps/capture_app.cpp
|
||||
apps/ert_app.cpp
|
||||
apps/pocsag_app.cpp
|
||||
apps/soundboard_app.cpp
|
||||
apps/ui_about_simple.cpp
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||||
apps/ui_adsb_rx.cpp
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||||
apps/ui_aprs_rx.cpp
|
||||
|
||||
@@ -301,7 +301,7 @@ AISRecentEntryDetailView::AISRecentEntryDetailView(NavigationView& nav) {
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||||
ais::format::text(entry_.name),
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||||
0,
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||||
GeoPos::alt_unit::METERS,
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||||
GeoPos::spd_unit::NONE,
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||||
GeoPos::spd_unit::KNOTS,
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ais::format::latlon_float(entry_.last_position.latitude.normalized()),
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ais::format::latlon_float(entry_.last_position.longitude.normalized()),
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entry_.last_position.true_heading,
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||||
@@ -324,7 +324,31 @@ AISRecentEntryDetailView& AISRecentEntryDetailView::operator=(const AISRecentEnt
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||||
|
||||
void AISRecentEntryDetailView::update_position() {
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if (send_updates)
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geomap_view->update_position(ais::format::latlon_float(entry_.last_position.latitude.normalized()), ais::format::latlon_float(entry_.last_position.longitude.normalized()), (float)entry_.last_position.true_heading, 0, entry_.last_position.speed_over_ground);
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geomap_view->update_position(ais::format::latlon_float(entry_.last_position.latitude.normalized()), ais::format::latlon_float(entry_.last_position.longitude.normalized()), (float)entry_.last_position.true_heading, 0, entry_.last_position.speed_over_ground > 1022 ? 0 : entry_.last_position.speed_over_ground / 10);
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||||
}
|
||||
|
||||
bool AISRecentEntryDetailView::add_map_marker(const AISRecentEntry& entry) {
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if (geomap_view && send_updates) {
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GeoMarker marker{};
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marker.lon = ais::format::latlon_float(entry.last_position.longitude.normalized());
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marker.lat = ais::format::latlon_float(entry.last_position.latitude.normalized());
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marker.angle = entry.last_position.true_heading;
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marker.tag = entry.call_sign.empty() ? to_string_dec_uint(entry.mmsi) : entry.call_sign;
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auto markerStored = geomap_view->store_marker(marker);
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return markerStored == MARKER_STORED;
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||||
}
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||||
return false;
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||||
}
|
||||
void AISRecentEntryDetailView::update_map_markers(AISRecentEntries& entries) {
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||||
if (geomap_view && send_updates) {
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geomap_view->clear_markers();
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for (const auto& entry : entries) {
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// if (entry.last_position.latitude.is_valid() && entry.last_position.longitude.is_valid()) {
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add_map_marker(entry);
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||||
// }
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||||
}
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||||
update_position(); // to update view
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||||
}
|
||||
}
|
||||
|
||||
void AISRecentEntryDetailView::focus() {
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||||
@@ -415,14 +439,30 @@ AISAppView::AISAppView(NavigationView& nav)
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audio::set_rate(audio::Rate::Hz_24000);
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audio::output::start();
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||||
}
|
||||
|
||||
signal_token_tick_second = rtc_time::signal_tick_second += [this]() {
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||||
on_tick_second();
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||||
};
|
||||
}
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||||
|
||||
AISAppView::~AISAppView() {
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||||
rtc_time::signal_tick_second -= signal_token_tick_second;
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||||
audio::output::stop();
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||||
receiver_model.disable();
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||||
baseband::shutdown();
|
||||
}
|
||||
|
||||
void AISAppView::on_tick_second() {
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||||
++timer_seconds;
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||||
if (timer_seconds % 10 == 0) {
|
||||
if (recent_entry_detail_view.hidden()) return;
|
||||
if (got_new_packet) {
|
||||
got_new_packet = false;
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||||
recent_entry_detail_view.update_map_markers(recent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void AISAppView::focus() {
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||||
options_channel.focus();
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||||
}
|
||||
@@ -438,7 +478,7 @@ void AISAppView::on_packet(const ais::Packet& packet) {
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||||
if (logger) {
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||||
logger->on_packet(packet);
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||||
}
|
||||
|
||||
got_new_packet = true;
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||||
auto& entry = ::on_packet(recent, packet.source_id());
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entry.update(packet);
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recent_entries_view.set_dirty();
|
||||
@@ -461,6 +501,7 @@ void AISAppView::on_show_detail(const AISRecentEntry& entry) {
|
||||
recent_entry_detail_view.hidden(false);
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||||
recent_entry_detail_view.set_entry(entry);
|
||||
recent_entry_detail_view.focus();
|
||||
recent_entry_detail_view.update_map_markers(recent);
|
||||
}
|
||||
|
||||
} /* namespace ui */
|
||||
|
||||
@@ -125,10 +125,14 @@ class AISRecentEntryDetailView : public View {
|
||||
void update_position();
|
||||
void focus() override;
|
||||
void paint(Painter&) override;
|
||||
bool add_map_marker(const AISRecentEntry& entry);
|
||||
void update_map_markers(AISRecentEntries& entries);
|
||||
|
||||
AISRecentEntryDetailView(const AISRecentEntryDetailView& Entry);
|
||||
AISRecentEntryDetailView& operator=(const AISRecentEntryDetailView& Entry);
|
||||
|
||||
GeoMapView* get_geomap_view() { return geomap_view; }
|
||||
|
||||
private:
|
||||
AISRecentEntry entry_{};
|
||||
|
||||
@@ -215,6 +219,9 @@ class AISAppView : public View {
|
||||
Channel channel{
|
||||
{21 * 8, 5, 6 * 8, 4},
|
||||
};
|
||||
SignalToken signal_token_tick_second{};
|
||||
uint8_t timer_seconds = 0;
|
||||
bool got_new_packet{false}; // got any new packet since latest screen update?
|
||||
|
||||
MessageHandlerRegistration message_handler_packet{
|
||||
Message::ID::AISPacket,
|
||||
@@ -229,6 +236,7 @@ class AISAppView : public View {
|
||||
void on_packet(const ais::Packet& packet);
|
||||
void on_show_list();
|
||||
void on_show_detail(const AISRecentEntry& entry);
|
||||
void on_tick_second();
|
||||
};
|
||||
|
||||
} /* namespace ui */
|
||||
|
||||
@@ -69,7 +69,7 @@ static std::uint64_t get_freq_by_channel_number(uint8_t channel_number) {
|
||||
}
|
||||
|
||||
void BLECommView::focus() {
|
||||
options_channel.focus();
|
||||
field_frequency.focus();
|
||||
}
|
||||
|
||||
BLECommView::BLECommView(NavigationView& nav)
|
||||
@@ -79,10 +79,7 @@ BLECommView::BLECommView(NavigationView& nav)
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||||
&field_rf_amp,
|
||||
&field_lna,
|
||||
&field_vga,
|
||||
&options_channel,
|
||||
&field_frequency,
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||||
&label_send_adv,
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||||
&button_send_adv,
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||||
&check_log,
|
||||
&label_packets_sent,
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||||
&text_packets_sent,
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||||
@@ -90,10 +87,6 @@ BLECommView::BLECommView(NavigationView& nav)
|
||||
|
||||
field_frequency.set_step(0);
|
||||
|
||||
button_send_adv.on_select = [this](ImageButton&) {
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||||
this->toggle();
|
||||
};
|
||||
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||||
check_log.set_value(logging);
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||||
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||||
check_log.on_select = [this](Checkbox&, bool v) {
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||||
@@ -104,27 +97,8 @@ BLECommView::BLECommView(NavigationView& nav)
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||||
logger->append(logs_dir.string() + "/BLELOG_" + to_string_timestamp(rtc_time::now()) + ".TXT");
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||||
};
|
||||
|
||||
options_channel.on_change = [this](size_t, int32_t i) {
|
||||
// If we selected Auto don't do anything and Auto will handle changing.
|
||||
if (i == 40) {
|
||||
auto_channel = true;
|
||||
return;
|
||||
} else {
|
||||
auto_channel = false;
|
||||
}
|
||||
|
||||
field_frequency.set_value(get_freq_by_channel_number(i));
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||||
channel_number_rx = i;
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||||
channel_number_tx = i;
|
||||
};
|
||||
|
||||
options_channel.set_selected_index(3, true);
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||||
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||||
logger = std::make_unique<BLECommLogger>();
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||||
|
||||
// Generate new random Mac Address upon each new startup.
|
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generateRandomMacAddress(randomMac);
|
||||
|
||||
// Setup Initial Advertise Packet.
|
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advertisePacket = build_adv_packet();
|
||||
}
|
||||
@@ -145,86 +119,66 @@ bool BLECommView::in_tx_mode() const {
|
||||
return (bool)is_running_tx;
|
||||
}
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||||
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||||
void BLECommView::toggle() {
|
||||
if (in_tx_mode()) {
|
||||
sendAdvertisement(false);
|
||||
} else {
|
||||
sendAdvertisement(true);
|
||||
}
|
||||
}
|
||||
|
||||
BLETxPacket BLECommView::build_adv_packet() {
|
||||
BLETxPacket bleTxPacket;
|
||||
memset(&bleTxPacket, 0, sizeof(BLETxPacket));
|
||||
|
||||
std::string dataString = "11094861636b524620506f7274617061636b";
|
||||
|
||||
strncpy(bleTxPacket.macAddress, randomMac, 12);
|
||||
std::string dataString = "02010603030F1807084861636B5246";
|
||||
strncpy(bleTxPacket.advertisementData, dataString.c_str(), dataString.length());
|
||||
|
||||
// Duty cycle of 40% per 100ms advertisment periods.
|
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strncpy(bleTxPacket.packetCount, "80", 3);
|
||||
bleTxPacket.packet_count = 80;
|
||||
strncpy(bleTxPacket.packetCount, "1", 2);
|
||||
bleTxPacket.packet_count = 1;
|
||||
|
||||
bleTxPacket.packetType = PKT_TYPE_DISCOVERY;
|
||||
bleTxPacket.pduType = PKT_TYPE_ADV_IND;
|
||||
|
||||
return bleTxPacket;
|
||||
}
|
||||
|
||||
void BLECommView::sendAdvertisement(bool enable) {
|
||||
if (enable) {
|
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startTx(advertisePacket);
|
||||
is_adv = true;
|
||||
} else {
|
||||
is_adv = false;
|
||||
stopTx();
|
||||
}
|
||||
void BLECommView::sendAdvertisement(void) {
|
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startTx(advertisePacket);
|
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ble_state = Ble_State_Advertising;
|
||||
}
|
||||
|
||||
void BLECommView::startTx(BLETxPacket packetToSend) {
|
||||
int randomChannel = channel_number_tx;
|
||||
switch_rx_tx(false);
|
||||
|
||||
if (auto_channel) {
|
||||
int min = 37;
|
||||
int max = 39;
|
||||
currentPacket = packetToSend;
|
||||
packet_counter = currentPacket.packet_count;
|
||||
|
||||
randomChannel = min + std::rand() % (max - min + 1);
|
||||
|
||||
field_frequency.set_value(get_freq_by_channel_number(randomChannel));
|
||||
switch (advCount) {
|
||||
case 0:
|
||||
channel_number_tx = 37;
|
||||
break;
|
||||
case 1:
|
||||
channel_number_tx = 38;
|
||||
break;
|
||||
case 2:
|
||||
channel_number_tx = 39;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!in_tx_mode()) {
|
||||
switch_rx_tx(false);
|
||||
field_frequency.set_value(get_freq_by_channel_number(37));
|
||||
|
||||
currentPacket = packetToSend;
|
||||
packet_counter = currentPacket.packet_count;
|
||||
advCount++;
|
||||
|
||||
button_send_adv.set_bitmap(&bitmap_stop);
|
||||
baseband::set_btletx(randomChannel, currentPacket.macAddress, currentPacket.advertisementData, currentPacket.packetType);
|
||||
transmitter_model.set_tx_gain(47);
|
||||
transmitter_model.enable();
|
||||
|
||||
is_running_tx = true;
|
||||
} else {
|
||||
baseband::set_btletx(randomChannel, currentPacket.macAddress, currentPacket.advertisementData, currentPacket.packetType);
|
||||
if (advCount == 3) {
|
||||
advCount = 0;
|
||||
}
|
||||
|
||||
if ((packet_counter % 10) == 0) {
|
||||
text_packets_sent.set(to_string_dec_uint(packet_counter));
|
||||
}
|
||||
baseband::set_btletx(37, deviceMAC, currentPacket.advertisementData, currentPacket.pduType);
|
||||
transmitter_model.set_tx_gain(47);
|
||||
transmitter_model.enable();
|
||||
|
||||
is_sending = true;
|
||||
|
||||
packet_counter--;
|
||||
is_running_tx = true;
|
||||
}
|
||||
|
||||
void BLECommView::stopTx() {
|
||||
button_send_adv.set_bitmap(&bitmap_play);
|
||||
text_packets_sent.set(to_string_dec_uint(packet_counter));
|
||||
|
||||
switch_rx_tx(true);
|
||||
|
||||
baseband::set_btlerx(channel_number_rx);
|
||||
field_frequency.set_value(get_freq_by_channel_number(channel_number_rx));
|
||||
receiver_model.enable();
|
||||
|
||||
is_running_tx = false;
|
||||
@@ -248,14 +202,12 @@ void BLECommView::on_data(BlePacketData* packet) {
|
||||
parse_received_packet(packet, (ADV_PDU_TYPE)packet->type);
|
||||
}
|
||||
|
||||
// called each 1/60th of second, so 6 = 100ms
|
||||
void BLECommView::on_timer() {
|
||||
// Send advertise burst only once every 100ms
|
||||
if (++timer_counter == timer_period) {
|
||||
timer_counter = 0;
|
||||
|
||||
if (!is_adv) {
|
||||
sendAdvertisement(true);
|
||||
if (ble_state == Ble_State_Receiving || ble_state == Ble_State_Idle) {
|
||||
sendAdvertisement();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -263,17 +215,18 @@ void BLECommView::on_timer() {
|
||||
void BLECommView::on_tx_progress(const bool done) {
|
||||
if (done) {
|
||||
if (in_tx_mode()) {
|
||||
is_sending = false;
|
||||
ble_state = Ble_State_Receiving;
|
||||
|
||||
if (packet_counter == 0) {
|
||||
if (is_adv) {
|
||||
sendAdvertisement(false);
|
||||
} else {
|
||||
stopTx();
|
||||
}
|
||||
} else {
|
||||
startTx(currentPacket);
|
||||
}
|
||||
timer_counter = 0;
|
||||
timer_period = 12;
|
||||
|
||||
stopTx();
|
||||
|
||||
// else
|
||||
// {
|
||||
// startTx(advertisePacket);
|
||||
// advCount++;
|
||||
// }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -309,23 +262,28 @@ void BLECommView::parse_received_packet(const BlePacketData* packet, ADV_PDU_TYP
|
||||
}
|
||||
|
||||
if (pdu_type == SCAN_REQ || pdu_type == CONNECT_REQ) {
|
||||
ADV_PDU_PAYLOAD_TYPE_1_3* directed_mac_data = (ADV_PDU_PAYLOAD_TYPE_1_3*)packet->data;
|
||||
|
||||
std::reverse(directed_mac_data->A1, directed_mac_data->A1 + 6);
|
||||
console.clear(true);
|
||||
std::string str_console = "";
|
||||
std::string pduTypeStr = "";
|
||||
|
||||
if (pdu_type == SCAN_REQ) {
|
||||
pduTypeStr += "SCAN_REQ";
|
||||
} else if (pdu_type == CONNECT_REQ) {
|
||||
pduTypeStr += "CONNECT_REQ";
|
||||
}
|
||||
ADV_PDU_PAYLOAD_TYPE_1_3* directed_mac_data = (ADV_PDU_PAYLOAD_TYPE_1_3*)packet->data;
|
||||
|
||||
str_console += "PACKET TYPE:" + pduTypeStr + "\n";
|
||||
str_console += "MY MAC:" + to_string_formatted_mac_address(randomMac) + "\n";
|
||||
str_console += "SCAN MAC:" + to_string_mac_address(directed_mac_data->A1, 6, false) + "\n";
|
||||
console.write(str_console);
|
||||
std::reverse(directed_mac_data->A1, directed_mac_data->A1 + 6);
|
||||
std::string directedMAC = to_string_mac_address(directed_mac_data->A1, 6, false);
|
||||
|
||||
// Compare directed MAC Hex with the device MAC.
|
||||
if (1) {
|
||||
// std::string str_console = "Received SCAN_REQ from directed MAC: " + directedMAC + "\n";
|
||||
// console.clear(true);
|
||||
// console.writeln(str_console);
|
||||
}
|
||||
} else if (pdu_type == CONNECT_REQ) {
|
||||
ADV_PDU_PAYLOAD_TYPE_5* connectReq = (ADV_PDU_PAYLOAD_TYPE_5*)packet->data;
|
||||
|
||||
std::reverse(connectReq->AdvA, connectReq->AdvA + 6);
|
||||
std::string directedMAC = to_string_mac_address(connectReq->AdvA, 6, false);
|
||||
|
||||
std::string str_console = "Received CONNECT_REQ from directed MAC: " + directedMAC + "\n";
|
||||
console.clear(true);
|
||||
console.writeln(str_console);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -76,7 +76,16 @@ class BLECommView : public View {
|
||||
void on_data(BlePacketData* packetData);
|
||||
void on_tx_progress(const bool done);
|
||||
void parse_received_packet(const BlePacketData* packet, ADV_PDU_TYPE pdu_type);
|
||||
void sendAdvertisement(bool enable);
|
||||
void sendAdvertisement(void);
|
||||
|
||||
typedef enum {
|
||||
Ble_State_Idle = 0,
|
||||
Ble_State_Advertising = 1,
|
||||
Ble_State_Receiving = 2,
|
||||
Ble_State_Sending = 3
|
||||
} BleState;
|
||||
|
||||
BleState ble_state{Ble_State_Idle};
|
||||
|
||||
NavigationView& nav_;
|
||||
|
||||
@@ -101,8 +110,9 @@ class BLECommView : public View {
|
||||
uint8_t channel_number_tx = 37;
|
||||
uint8_t channel_number_rx = 37;
|
||||
bool auto_channel = false;
|
||||
uint8_t advCount = 0;
|
||||
|
||||
char randomMac[13] = "010203040506";
|
||||
char deviceMAC[13] = "C23456789ABC";
|
||||
|
||||
bool is_running_tx = false;
|
||||
bool is_sending = false;
|
||||
@@ -111,7 +121,7 @@ class BLECommView : public View {
|
||||
int16_t timer_period{6}; // Delay each packet by 16ms.
|
||||
int16_t timer_counter = 0;
|
||||
int16_t timer_rx_counter = 0;
|
||||
int16_t timer_rx_period{12}; // Poll Rx for at least 200ms. (TBD)
|
||||
int16_t timer_rx_period{12}; // Poll Rx for at least 150ms. (TBD)
|
||||
|
||||
uint32_t packet_counter{0};
|
||||
BLETxPacket advertisePacket{};
|
||||
@@ -147,15 +157,6 @@ class BLECommView : public View {
|
||||
Channel channel{
|
||||
{24 * 8, 5, 6 * 8, 4}};
|
||||
|
||||
Labels label_send_adv{
|
||||
{{0 * 8, 2 * 8}, "Send Advertisement:", Theme::getInstance()->fg_light->foreground}};
|
||||
|
||||
ImageButton button_send_adv{
|
||||
{21 * 8, 1 * 16, 10 * 8, 2 * 16},
|
||||
&bitmap_play,
|
||||
Theme::getInstance()->fg_green->foreground,
|
||||
Theme::getInstance()->fg_green->background};
|
||||
|
||||
Checkbox check_log{
|
||||
{24 * 8, 2 * 8},
|
||||
3,
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
|
||||
* Copyright (C) 2017 Furrtek
|
||||
* Copyright (C) 2023 TJ Baginski
|
||||
* Copyright (C) 2025 Tommaso Ventafridda
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
@@ -35,6 +36,8 @@
|
||||
#include "ui_textentry.hpp"
|
||||
#include "usb_serial_asyncmsg.hpp"
|
||||
|
||||
#include <string_view>
|
||||
|
||||
using namespace portapack;
|
||||
using namespace modems;
|
||||
namespace fs = std::filesystem;
|
||||
@@ -67,6 +70,50 @@ uint64_t copy_mac_address_to_uint64(const uint8_t* macAddress) {
|
||||
return result;
|
||||
}
|
||||
|
||||
MAC_VENDOR_STATUS lookup_mac_vendor_status(const uint8_t* mac_address, std::string& vendor_name) {
|
||||
static bool db_checked = false;
|
||||
static bool db_exists = false;
|
||||
|
||||
if (!db_checked) {
|
||||
database db;
|
||||
database::MacAddressDBRecord dummy_record;
|
||||
int test_result = db.retrieve_macaddress_record(&dummy_record, "000000");
|
||||
db_exists = (test_result != DATABASE_NOT_FOUND);
|
||||
db_checked = true;
|
||||
}
|
||||
|
||||
if (!db_exists) {
|
||||
vendor_name = "macaddress.db not found";
|
||||
return MAC_DB_NOT_FOUND;
|
||||
}
|
||||
|
||||
database db;
|
||||
database::MacAddressDBRecord record;
|
||||
|
||||
// Convert MAC address to hex string
|
||||
std::string mac_hex = "";
|
||||
for (int i = 0; i < 3; i++) {
|
||||
// Only need first 3 bytes for OUI
|
||||
mac_hex += to_string_hex(mac_address[i], 2);
|
||||
}
|
||||
|
||||
int result = db.retrieve_macaddress_record(&record, mac_hex);
|
||||
|
||||
if (result == DATABASE_RECORD_FOUND) {
|
||||
vendor_name = std::string(record.vendor_name);
|
||||
return MAC_VENDOR_FOUND;
|
||||
} else {
|
||||
vendor_name = "Unknown";
|
||||
return MAC_VENDOR_NOT_FOUND;
|
||||
}
|
||||
}
|
||||
|
||||
std::string lookup_mac_vendor(const uint8_t* mac_address) {
|
||||
std::string vendor_name;
|
||||
lookup_mac_vendor_status(mac_address, vendor_name);
|
||||
return vendor_name;
|
||||
}
|
||||
|
||||
void reverse_byte_array(uint8_t* arr, int length) {
|
||||
int start = 0;
|
||||
int end = length - 1;
|
||||
@@ -150,8 +197,15 @@ void RecentEntriesTable<BleRecentEntries>::draw(
|
||||
line = to_string_mac_address(entry.packetData.macAddress, 6, false);
|
||||
}
|
||||
|
||||
std::string hitsStr;
|
||||
|
||||
if (!entry.informationString.empty()) {
|
||||
hitsStr = entry.informationString;
|
||||
} else {
|
||||
hitsStr = to_string_dec_int(entry.numHits);
|
||||
}
|
||||
|
||||
// Pushing single digit values down right justified.
|
||||
std::string hitsStr = to_string_dec_int(entry.numHits);
|
||||
int hitsDigits = hitsStr.length();
|
||||
uint8_t hits_spacing = 8 - hitsDigits;
|
||||
|
||||
@@ -165,7 +219,10 @@ void RecentEntriesTable<BleRecentEntries>::draw(
|
||||
line += pad_string_with_spaces(db_spacing) + dbStr;
|
||||
|
||||
line.resize(target_rect.width() / 8, ' ');
|
||||
painter.draw_string(target_rect.location(), style, line);
|
||||
|
||||
Style row_style = (entry.vendor_status == MAC_VENDOR_FOUND) ? style : Style{style.font, style.background, Color::grey()};
|
||||
|
||||
painter.draw_string(target_rect.location(), row_style, line);
|
||||
}
|
||||
|
||||
BleRecentEntryDetailView::BleRecentEntryDetailView(NavigationView& nav, const BleRecentEntry& entry)
|
||||
@@ -178,17 +235,20 @@ BleRecentEntryDetailView::BleRecentEntryDetailView(NavigationView& nav, const Bl
|
||||
&text_mac_address,
|
||||
&label_pdu_type,
|
||||
&text_pdu_type,
|
||||
&label_vendor,
|
||||
&text_vendor,
|
||||
&labels});
|
||||
|
||||
text_mac_address.set(to_string_mac_address(entry.packetData.macAddress, 6, false));
|
||||
text_pdu_type.set(pdu_type_to_string(entry.pduType));
|
||||
text_vendor.set(entry.vendor_name.empty() ? lookup_mac_vendor(entry.packetData.macAddress) : entry.vendor_name);
|
||||
|
||||
button_done.on_select = [&nav](const ui::Button&) {
|
||||
nav.pop();
|
||||
};
|
||||
|
||||
button_send.on_select = [this, &nav](const ui::Button&) {
|
||||
auto packetToSend = build_packet();
|
||||
auto packetToSend = build_packet(entry_);
|
||||
nav.set_on_pop([packetToSend, &nav]() {
|
||||
nav.replace<BLETxView>(packetToSend);
|
||||
});
|
||||
@@ -196,7 +256,7 @@ BleRecentEntryDetailView::BleRecentEntryDetailView(NavigationView& nav, const Bl
|
||||
};
|
||||
|
||||
button_save.on_select = [this, &nav](const ui::Button&) {
|
||||
auto packetToSave = build_packet();
|
||||
auto packetToSave = build_packet(entry_);
|
||||
|
||||
packetFileBuffer = "";
|
||||
text_prompt(
|
||||
@@ -370,10 +430,13 @@ void BleRecentEntryDetailView::paint(Painter& painter) {
|
||||
|
||||
void BleRecentEntryDetailView::set_entry(const BleRecentEntry& entry) {
|
||||
entry_ = entry;
|
||||
text_mac_address.set(to_string_mac_address(entry.packetData.macAddress, 6, false));
|
||||
text_pdu_type.set(pdu_type_to_string(entry.pduType));
|
||||
text_vendor.set(entry.vendor_name.empty() ? lookup_mac_vendor(entry.packetData.macAddress) : entry.vendor_name);
|
||||
set_dirty();
|
||||
}
|
||||
|
||||
BLETxPacket BleRecentEntryDetailView::build_packet() {
|
||||
BLETxPacket BleRecentEntryDetailView::build_packet(BleRecentEntry entry_) {
|
||||
BLETxPacket bleTxPacket;
|
||||
memset(&bleTxPacket, 0, sizeof(BLETxPacket));
|
||||
|
||||
@@ -381,8 +444,8 @@ BLETxPacket BleRecentEntryDetailView::build_packet() {
|
||||
|
||||
strncpy(bleTxPacket.macAddress, macAddressStr.c_str(), 12);
|
||||
strncpy(bleTxPacket.advertisementData, entry_.dataString.c_str(), entry_.packetData.dataLen * 2);
|
||||
strncpy(bleTxPacket.packetCount, "50", 3);
|
||||
bleTxPacket.packet_count = 50;
|
||||
strncpy(bleTxPacket.packetCount, "10", 3);
|
||||
bleTxPacket.packet_count = 10;
|
||||
|
||||
return bleTxPacket;
|
||||
}
|
||||
@@ -432,16 +495,18 @@ BLERxView::BLERxView(NavigationView& nav)
|
||||
&field_vga,
|
||||
&options_channel,
|
||||
&field_frequency,
|
||||
&check_log,
|
||||
&button_find,
|
||||
&check_name,
|
||||
&label_sort,
|
||||
&options_sort,
|
||||
&label_found,
|
||||
&text_found_count,
|
||||
&check_serial_log,
|
||||
&button_filter,
|
||||
&options_filter,
|
||||
&check_name,
|
||||
&check_log,
|
||||
&check_serial_log,
|
||||
&check_unique,
|
||||
&check_duplicate_packets,
|
||||
&button_find,
|
||||
&label_found,
|
||||
&text_found_count,
|
||||
&button_save_list,
|
||||
&button_clear_list,
|
||||
&button_switch,
|
||||
@@ -453,6 +518,29 @@ BLERxView::BLERxView(NavigationView& nav)
|
||||
nav_.push<BleRecentEntryDetailView>(entry);
|
||||
};
|
||||
|
||||
ensure_directory(find_packet_path);
|
||||
ensure_directory(log_packets_path);
|
||||
ensure_directory(packet_save_path);
|
||||
|
||||
// ------------------------------------------------------------------------------
|
||||
// Handle Check Boxes
|
||||
// ------------------------------------------------------------------------------
|
||||
logger = std::make_unique<BLELogger>();
|
||||
|
||||
check_name.on_select = [this](Checkbox&, bool v) {
|
||||
name_enable = v;
|
||||
// update the include_name instance variable value of each entry in recent entries
|
||||
setAllMembersToValue(recent, &BleRecentEntry::include_name, v);
|
||||
recent_entries_view.set_dirty();
|
||||
};
|
||||
|
||||
check_log.on_select = [this](Checkbox&, bool v) {
|
||||
logging = v;
|
||||
|
||||
if (logger && logging)
|
||||
logger->append(bletx_dir.string() + "/Packets/BLETx_" + to_string_timestamp(rtc_time::now()) + ".TXT");
|
||||
};
|
||||
|
||||
check_serial_log.on_select = [this](Checkbox&, bool v) {
|
||||
serial_logging = v;
|
||||
if (v) {
|
||||
@@ -461,12 +549,28 @@ BLERxView::BLERxView(NavigationView& nav)
|
||||
portapack::async_tx_enabled = false;
|
||||
}
|
||||
};
|
||||
|
||||
check_unique.on_select = [this](Checkbox&, bool v) {
|
||||
uniqueParsing = v;
|
||||
recent.clear();
|
||||
recent_entries_view.set_dirty();
|
||||
};
|
||||
|
||||
check_duplicate_packets.on_select = [this](Checkbox&, bool v) {
|
||||
duplicatePackets = v;
|
||||
recent.clear();
|
||||
recent_entries_view.set_dirty();
|
||||
};
|
||||
|
||||
check_name.set_value(name_enable);
|
||||
check_log.set_value(logging);
|
||||
check_serial_log.set_value(serial_logging);
|
||||
check_unique.set_value(uniqueParsing);
|
||||
check_duplicate_packets.set_value(duplicatePackets);
|
||||
|
||||
ensure_directory(find_packet_path);
|
||||
ensure_directory(log_packets_path);
|
||||
ensure_directory(packet_save_path);
|
||||
|
||||
// ------------------------------------------------------------------------------
|
||||
// Handle Buttons
|
||||
// ------------------------------------------------------------------------------
|
||||
filterBuffer = filter;
|
||||
|
||||
button_filter.on_select = [this](Button&) {
|
||||
@@ -480,17 +584,6 @@ BLERxView::BLERxView(NavigationView& nav)
|
||||
});
|
||||
};
|
||||
|
||||
logger = std::make_unique<BLELogger>();
|
||||
|
||||
check_log.on_select = [this](Checkbox&, bool v) {
|
||||
str_log = "";
|
||||
logging = v;
|
||||
|
||||
if (logger && logging)
|
||||
logger->append(blerx_dir.string() + "/Logs/BLELOG_" + to_string_timestamp(rtc_time::now()) + ".TXT");
|
||||
};
|
||||
check_log.set_value(logging);
|
||||
|
||||
button_save_list.on_select = [this, &nav](const ui::Button&) {
|
||||
listFileBuffer = "";
|
||||
text_prompt(
|
||||
@@ -505,23 +598,25 @@ BLERxView::BLERxView(NavigationView& nav)
|
||||
|
||||
button_clear_list.on_select = [this](Button&) {
|
||||
recent.clear();
|
||||
recent_entries_view.set_dirty();
|
||||
};
|
||||
|
||||
button_switch.on_select = [&nav](Button&) {
|
||||
nav.replace<BLETxView>();
|
||||
};
|
||||
|
||||
field_frequency.set_step(0);
|
||||
|
||||
check_name.set_value(name_enable);
|
||||
|
||||
check_name.on_select = [this](Checkbox&, bool v) {
|
||||
name_enable = v;
|
||||
// update the include_name instance variable value of each entry in recent entries
|
||||
setAllMembersToValue(recent, &BleRecentEntry::include_name, v);
|
||||
recent_entries_view.set_dirty();
|
||||
button_find.on_select = [this](Button&) {
|
||||
auto open_view = nav_.push<FileLoadView>(".TXT");
|
||||
open_view->on_changed = [this](std::filesystem::path new_file_path) {
|
||||
on_file_changed(new_file_path);
|
||||
};
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------
|
||||
// Handle Options
|
||||
// ------------------------------------------------------------------------------
|
||||
field_frequency.set_step(0);
|
||||
|
||||
options_channel.on_change = [this](size_t index, int32_t v) {
|
||||
channel_index = (uint8_t)index;
|
||||
|
||||
@@ -545,23 +640,16 @@ BLERxView::BLERxView(NavigationView& nav)
|
||||
};
|
||||
|
||||
options_filter.on_change = [this](size_t index, int32_t v) {
|
||||
(void)v;
|
||||
filter_index = (uint8_t)index;
|
||||
handle_filter_options(v);
|
||||
recent.clear();
|
||||
recent_entries_view.set_dirty();
|
||||
};
|
||||
|
||||
options_channel.set_selected_index(channel_index, true);
|
||||
options_sort.set_selected_index(sort_index, true);
|
||||
options_filter.set_selected_index(filter_index, true);
|
||||
|
||||
button_find.on_select = [this](Button&) {
|
||||
auto open_view = nav_.push<FileLoadView>(".TXT");
|
||||
open_view->on_changed = [this](std::filesystem::path new_file_path) {
|
||||
on_file_changed(new_file_path);
|
||||
|
||||
// nav_.set_on_pop([this]() { button_play.focus(); });
|
||||
};
|
||||
};
|
||||
|
||||
// Auto-configure modem for LCR RX (will be removed later)
|
||||
baseband::set_btlerx(channel_number);
|
||||
|
||||
@@ -719,77 +807,87 @@ bool BLERxView::saveFile(const std::filesystem::path& path) {
|
||||
}
|
||||
|
||||
void BLERxView::on_data(BlePacketData* packet) {
|
||||
if (!logging) {
|
||||
str_log = "";
|
||||
}
|
||||
|
||||
str_console += pdu_type_to_string((ADV_PDU_TYPE)packet->type);
|
||||
str_console += " Len:";
|
||||
str_console += to_string_dec_uint(packet->size);
|
||||
str_console += " Mac:";
|
||||
str_console += to_string_mac_address(packet->macAddress, 6, false);
|
||||
str_console += " Data:";
|
||||
|
||||
int i;
|
||||
|
||||
for (i = 0; i < packet->dataLen; i++) {
|
||||
str_console += to_string_hex(packet->data[i], 2);
|
||||
}
|
||||
|
||||
uint64_t macAddressEncoded = copy_mac_address_to_uint64(packet->macAddress);
|
||||
uint64_t uniqueKeyEncoded = copy_mac_address_to_uint64(packet->macAddress);
|
||||
|
||||
// Start of Packet stuffing.
|
||||
// Masking off the top 2 bytes to avoid invalid keys.
|
||||
auto& entry = ::on_packet(recent, macAddressEncoded & 0xFFFFFFFFFFFF);
|
||||
updateEntry(packet, entry, (ADV_PDU_TYPE)packet->type);
|
||||
|
||||
// Add entries if they meet the criteria.
|
||||
// auto value = filter;
|
||||
// resetFilteredEntries(recent, [&value](const BleRecentEntry& entry) {
|
||||
// return (entry.dataString.find(value) == std::string::npos) && (entry.nameString.find(value) == std::string::npos);
|
||||
// });
|
||||
handle_filter_options(options_filter.selected_index());
|
||||
uint64_t key = (uniqueKeyEncoded & 0xFFFFFFFFFFFF);
|
||||
|
||||
handle_entries_sort(options_sort.selected_index());
|
||||
if (duplicatePackets) {
|
||||
key |= ((uint64_t)packet->type) << 48;
|
||||
}
|
||||
|
||||
// If found store into tempEntry to modify.
|
||||
auto it = find(recent, key);
|
||||
if (it != recent.end()) {
|
||||
recent.push_front(*it);
|
||||
recent.erase(it);
|
||||
} else {
|
||||
recent.emplace_front(key);
|
||||
truncate_entries(recent);
|
||||
}
|
||||
|
||||
if (updateEntry(packet, recent.front(), (ADV_PDU_TYPE)packet->type)) {
|
||||
if (!searchList.empty()) {
|
||||
auto it = searchList.begin();
|
||||
|
||||
while (it != searchList.end()) {
|
||||
std::string searchStr = (std::string)*it;
|
||||
|
||||
if (recent.front().dataString.find(searchStr) != std::string::npos) {
|
||||
searchList.erase(it);
|
||||
found_count++;
|
||||
break;
|
||||
}
|
||||
|
||||
it++;
|
||||
}
|
||||
|
||||
text_found_count.set(to_string_dec_uint(found_count) + "/" + to_string_dec_uint(total_count));
|
||||
}
|
||||
|
||||
// Packets were updated, resort the list.
|
||||
handle_entries_sort(options_sort.selected_index());
|
||||
} else {
|
||||
recent.pop_front();
|
||||
}
|
||||
|
||||
log_ble_packet(packet);
|
||||
}
|
||||
|
||||
void BLERxView::log_ble_packet(BlePacketData* packet) {
|
||||
if ((logger && logging) || serial_logging) {
|
||||
str_console = "";
|
||||
str_console += pdu_type_to_string((ADV_PDU_TYPE)packet->type);
|
||||
str_console += " Len:";
|
||||
str_console += to_string_dec_uint(packet->size);
|
||||
str_console += " Mac:";
|
||||
str_console += to_string_mac_address(packet->macAddress, 6, false);
|
||||
str_console += " Data:";
|
||||
|
||||
int i;
|
||||
|
||||
for (i = 0; i < packet->dataLen; i++) {
|
||||
str_console += to_string_hex(packet->data[i], 2);
|
||||
}
|
||||
}
|
||||
|
||||
// Log at End of Packet.
|
||||
if (logger && logging) {
|
||||
logger->log_raw_data(str_console + "\r\n");
|
||||
logger->log_raw_data(str_console);
|
||||
}
|
||||
|
||||
if (serial_logging) {
|
||||
UsbSerialAsyncmsg::asyncmsg(str_console); // new line handled there, no need here.
|
||||
}
|
||||
str_console = "";
|
||||
|
||||
if (!searchList.empty()) {
|
||||
auto it = searchList.begin();
|
||||
|
||||
while (it != searchList.end()) {
|
||||
std::string searchStr = (std::string)*it;
|
||||
|
||||
if (entry.dataString.find(searchStr) != std::string::npos) {
|
||||
searchList.erase(it);
|
||||
found_count++;
|
||||
break;
|
||||
}
|
||||
|
||||
it++;
|
||||
}
|
||||
|
||||
text_found_count.set(to_string_dec_uint(found_count) + "/" + to_string_dec_uint(total_count));
|
||||
}
|
||||
}
|
||||
|
||||
void BLERxView::on_filter_change(std::string value) {
|
||||
// New filter? Reset list from recent entries.
|
||||
if (filter != value) {
|
||||
// resetFilteredEntries(recent, [&value](const BleRecentEntry& entry) {
|
||||
// // return (entry.dataString.find(value) == std::string::npos) && (entry.nameString.find(value) == std::string::npos);
|
||||
// return (entry.dataString.find(value) == std::string::npos) && (entry.nameString.find(value) == std::string::npos) && (to_string_mac_address(entry.packetData.macAddress, 6, false).find(value) == std::string::npos);
|
||||
// });
|
||||
filter = value;
|
||||
handle_filter_options(options_filter.selected_index());
|
||||
recent.clear();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -841,13 +939,10 @@ void BLERxView::on_timer() {
|
||||
timer_count = 0;
|
||||
|
||||
if (auto_channel) {
|
||||
int min = 37;
|
||||
int max = 39;
|
||||
field_frequency.set_value(get_freq_by_channel_number(channel_number));
|
||||
baseband::set_btlerx(channel_number);
|
||||
|
||||
int randomChannel = min + std::rand() % (max - min + 1);
|
||||
|
||||
field_frequency.set_value(get_freq_by_channel_number(randomChannel));
|
||||
baseband::set_btlerx(randomChannel);
|
||||
channel_number = (channel_number < 39) ? channel_number + 1 : 37;
|
||||
}
|
||||
}
|
||||
if (ble_rx_error != BLE_RX_NO_ERROR) {
|
||||
@@ -868,7 +963,7 @@ void BLERxView::handle_entries_sort(uint8_t index) {
|
||||
switch (index) {
|
||||
case 0:
|
||||
sortEntriesBy(
|
||||
recent, [](const BleRecentEntry& entry) { return entry.macAddress; }, true);
|
||||
recent, [](const BleRecentEntry& entry) { return entry.uniqueKey & 0xFFFFFFFFFFFF; }, true);
|
||||
break;
|
||||
case 1:
|
||||
sortEntriesBy(
|
||||
@@ -886,6 +981,10 @@ void BLERxView::handle_entries_sort(uint8_t index) {
|
||||
sortEntriesBy(
|
||||
recent, [](const BleRecentEntry& entry) { return entry.nameString; }, true);
|
||||
break;
|
||||
case 5:
|
||||
sortEntriesBy(
|
||||
recent, [](const BleRecentEntry& entry) { return entry.informationString; }, true);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -893,21 +992,31 @@ void BLERxView::handle_entries_sort(uint8_t index) {
|
||||
recent_entries_view.set_dirty();
|
||||
}
|
||||
|
||||
void BLERxView::handle_filter_options(uint8_t index) {
|
||||
auto value = filter;
|
||||
bool BLERxView::handle_filter_options(uint8_t index, const BleRecentEntry& entry) {
|
||||
const std::string& value = filter; // no copy
|
||||
if (value.empty()) return true;
|
||||
|
||||
switch (index) {
|
||||
case 0: // filter by Data
|
||||
resetFilteredEntries(recent, [&value](const BleRecentEntry& entry) {
|
||||
return (entry.dataString.find(value) == std::string::npos) && (entry.nameString.find(value) == std::string::npos);
|
||||
});
|
||||
break;
|
||||
case 1: // filter by MAC address (All caps: e.g. AA:BB:CC:DD:EE:FF)
|
||||
resetFilteredEntries(recent, [&value](const BleRecentEntry& entry) {
|
||||
return (to_string_mac_address(entry.packetData.macAddress, 6, false).find(value) == std::string::npos);
|
||||
});
|
||||
break;
|
||||
case 0: // Data OR Name
|
||||
return std::string_view(entry.dataString).find(value) != std::string_view::npos || std::string_view(entry.nameString).find(value) != std::string_view::npos;
|
||||
|
||||
case 1: // MAC
|
||||
return std::string_view(to_string_mac_address(entry.packetData.macAddress, 6, false)).find(value) != std::string_view::npos;
|
||||
|
||||
case 2: // Name
|
||||
return std::string_view(entry.nameString).find(value) != std::string_view::npos;
|
||||
|
||||
case 3: // Info
|
||||
return std::string_view(entry.informationString).find(value) != std::string_view::npos;
|
||||
|
||||
case 4: // Vendor
|
||||
return std::string_view(entry.vendor_name).find(value) != std::string_view::npos;
|
||||
|
||||
case 5: // Channel (string once, not per call)
|
||||
return std::string_view(to_string_dec_int(entry.channelNumber)).find(value) != std::string_view::npos;
|
||||
|
||||
default:
|
||||
break;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -923,72 +1032,214 @@ BLERxView::~BLERxView() {
|
||||
baseband::shutdown();
|
||||
}
|
||||
|
||||
void BLERxView::updateEntry(const BlePacketData* packet, BleRecentEntry& entry, ADV_PDU_TYPE pdu_type) {
|
||||
bool BLERxView::updateEntry(const BlePacketData* packet, BleRecentEntry& entry, ADV_PDU_TYPE pdu_type) {
|
||||
std::string data_string;
|
||||
|
||||
int i;
|
||||
|
||||
for (i = 0; i < packet->dataLen; i++) {
|
||||
data_string += to_string_hex(packet->data[i], 2);
|
||||
}
|
||||
|
||||
entry.dbValue = packet->max_dB;
|
||||
entry.timestamp = to_string_timestamp(rtc_time::now());
|
||||
entry.dataString = data_string;
|
||||
|
||||
entry.packetData.type = packet->type;
|
||||
entry.packetData.size = packet->size;
|
||||
entry.packetData.dataLen = packet->dataLen;
|
||||
|
||||
// Mac Address of sender.
|
||||
entry.packetData.macAddress[0] = packet->macAddress[0];
|
||||
entry.packetData.macAddress[1] = packet->macAddress[1];
|
||||
entry.packetData.macAddress[2] = packet->macAddress[2];
|
||||
entry.packetData.macAddress[3] = packet->macAddress[3];
|
||||
entry.packetData.macAddress[4] = packet->macAddress[4];
|
||||
entry.packetData.macAddress[5] = packet->macAddress[5];
|
||||
|
||||
entry.numHits++;
|
||||
entry.pduType = pdu_type;
|
||||
entry.channelNumber = channel_number;
|
||||
|
||||
// Parse Data Section into buffer to be interpretted later.
|
||||
for (int i = 0; i < packet->dataLen; i++) {
|
||||
entry.packetData.data[i] = packet->data[i];
|
||||
}
|
||||
|
||||
entry.include_name = check_name.value();
|
||||
bool success = false;
|
||||
|
||||
// Only parse name for advertisment packets and empty name entries
|
||||
if ((pdu_type == ADV_IND || pdu_type == ADV_NONCONN_IND || pdu_type == SCAN_RSP || pdu_type == ADV_SCAN_IND) && entry.nameString.empty()) {
|
||||
ADV_PDU_PAYLOAD_TYPE_0_2_4_6* advertiseData = (ADV_PDU_PAYLOAD_TYPE_0_2_4_6*)entry.packetData.data;
|
||||
if (pdu_type == ADV_IND || pdu_type == ADV_NONCONN_IND || pdu_type == SCAN_RSP || pdu_type == ADV_SCAN_IND) {
|
||||
if (uniqueParsing) {
|
||||
success = parse_tracking_beacon_data(packet->data, packet->dataLen, entry.nameString, entry.informationString);
|
||||
}
|
||||
|
||||
uint8_t currentByte = 0;
|
||||
uint8_t length = 0;
|
||||
uint8_t type = 0;
|
||||
|
||||
std::string decoded_data;
|
||||
for (currentByte = 0; (currentByte < entry.packetData.dataLen);) {
|
||||
length = advertiseData->Data[currentByte++];
|
||||
type = advertiseData->Data[currentByte++];
|
||||
|
||||
// Subtract 1 because type is part of the length.
|
||||
for (int i = 0; i < length - 1; i++) {
|
||||
// parse the name of bluetooth device: 0x08->Shortened Local Name; 0x09->Complete Local Name
|
||||
if (type == 0x08 || type == 0x09) {
|
||||
decoded_data += (char)advertiseData->Data[currentByte];
|
||||
}
|
||||
currentByte++;
|
||||
}
|
||||
if (!decoded_data.empty()) {
|
||||
entry.nameString = std::move(decoded_data);
|
||||
break;
|
||||
}
|
||||
if (!success && !uniqueParsing) {
|
||||
success = parse_beacon_data(packet->data, packet->dataLen, entry.nameString, entry.informationString);
|
||||
}
|
||||
} else if (pdu_type == ADV_DIRECT_IND || pdu_type == SCAN_REQ) {
|
||||
ADV_PDU_PAYLOAD_TYPE_1_3* directed_mac_data = (ADV_PDU_PAYLOAD_TYPE_1_3*)entry.packetData.data;
|
||||
reverse_byte_array(directed_mac_data->A1, 6);
|
||||
if (!uniqueParsing) {
|
||||
ADV_PDU_PAYLOAD_TYPE_1_3* directed_mac_data = (ADV_PDU_PAYLOAD_TYPE_1_3*)packet->data;
|
||||
reverse_byte_array(directed_mac_data->A1, 6);
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (success) {
|
||||
int i;
|
||||
|
||||
for (i = 0; i < packet->dataLen; i++) {
|
||||
data_string += to_string_hex(packet->data[i], 2);
|
||||
}
|
||||
|
||||
entry.dbValue = packet->max_dB - (receiver_model.lna() + receiver_model.vga() + (receiver_model.rf_amp() ? 14 : 0));
|
||||
entry.timestamp = to_string_timestamp(rtc_time::now());
|
||||
entry.dataString = data_string;
|
||||
|
||||
entry.packetData.type = packet->type;
|
||||
entry.packetData.size = packet->size;
|
||||
entry.packetData.dataLen = packet->dataLen;
|
||||
|
||||
// Mac Address of sender.
|
||||
entry.packetData.macAddress[0] = packet->macAddress[0];
|
||||
entry.packetData.macAddress[1] = packet->macAddress[1];
|
||||
entry.packetData.macAddress[2] = packet->macAddress[2];
|
||||
entry.packetData.macAddress[3] = packet->macAddress[3];
|
||||
entry.packetData.macAddress[4] = packet->macAddress[4];
|
||||
entry.packetData.macAddress[5] = packet->macAddress[5];
|
||||
|
||||
entry.pduType = pdu_type;
|
||||
entry.channelNumber = channel_number;
|
||||
entry.numHits++;
|
||||
|
||||
if (entry.vendor_status == MAC_VENDOR_UNKNOWN) {
|
||||
entry.vendor_status = lookup_mac_vendor_status(entry.packetData.macAddress, entry.vendor_name);
|
||||
}
|
||||
|
||||
// Parse Data Section into buffer to be interpretted later.
|
||||
for (int i = 0; i < packet->dataLen; i++) {
|
||||
entry.packetData.data[i] = packet->data[i];
|
||||
}
|
||||
|
||||
entry.include_name = check_name.value();
|
||||
}
|
||||
|
||||
return handle_filter_options(options_filter.selected_index(), entry) && success;
|
||||
}
|
||||
|
||||
bool BLERxView::parse_tracking_beacon_data(const uint8_t* data, uint8_t length, std::string& nameString, std::string& informationString) {
|
||||
uint8_t currentByte, currentLength, currentType = 0;
|
||||
|
||||
for (currentByte = 0; currentByte < length;) {
|
||||
currentLength = data[currentByte++];
|
||||
currentType = data[currentByte++];
|
||||
|
||||
// Manufacturer Specific Data (0xFF)
|
||||
if (currentType == 0xFF && currentLength >= 4) {
|
||||
uint16_t companyID = data[currentByte] | (data[currentByte + 1] << 8);
|
||||
|
||||
// Apple AirTag / Find My
|
||||
if (companyID == 0x004C && currentLength >= 6) {
|
||||
uint8_t appleType = data[currentByte + 2];
|
||||
uint8_t appleLen = data[currentByte + 3];
|
||||
if (appleType == 0x12 && appleLen == 0x19 && currentLength >= 4 + appleLen) {
|
||||
nameString.assign("Apple AirTag");
|
||||
informationString.assign("Find My");
|
||||
return true;
|
||||
} else if (appleType == 0x02 && appleLen == 0x15) {
|
||||
uint16_t major = (data[currentByte + 20] << 8) | data[currentByte + 21];
|
||||
uint16_t minor = (data[currentByte + 22] << 8) | data[currentByte + 23];
|
||||
|
||||
nameString.assign("iBeacon");
|
||||
informationString.assign(to_string_hex(major) + to_string_hex(minor));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Services
|
||||
else if ((currentType == 0x02 || currentType == 0x03) && currentLength >= 3) {
|
||||
for (int u = 0; u < currentLength - 1; u += 2) {
|
||||
uint16_t uuid16 = data[currentByte + u] | (data[currentByte + u + 1] << 8);
|
||||
if (uuid16 == 0x1802) { // Immediate Alert Service = Find Me Profile
|
||||
nameString.assign("FindMe");
|
||||
informationString.assign("IAS");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Service Data
|
||||
else if (currentType == 0x16 && currentLength >= 3) {
|
||||
uint16_t uuid16 = data[currentByte] | (data[currentByte + 1] << 8);
|
||||
|
||||
switch (uuid16) {
|
||||
case 0xFD59: { // Samsung SmartTag - Unregistered
|
||||
nameString.assign("Samsung SmartTag");
|
||||
informationString.assign("Unreg");
|
||||
return true;
|
||||
}
|
||||
case 0xFD5A: { // Samsung SmartTag - Registered
|
||||
nameString.assign("Samsung SmartTag");
|
||||
informationString.assign("Reg");
|
||||
return true;
|
||||
}
|
||||
case 0xFD84: {
|
||||
if (currentByte + 2 < length) {
|
||||
uint8_t model = data[currentByte + 2];
|
||||
switch (model) {
|
||||
case 0x01:
|
||||
informationString.assign("Mate");
|
||||
break;
|
||||
case 0x02:
|
||||
informationString.assign("Pro");
|
||||
break;
|
||||
case 0x03:
|
||||
informationString.assign("Slim");
|
||||
break;
|
||||
case 0x04:
|
||||
informationString.assign("Sticker");
|
||||
break;
|
||||
default:
|
||||
informationString.assign("Unknown");
|
||||
break;
|
||||
}
|
||||
}
|
||||
nameString.assign("Tile");
|
||||
return true;
|
||||
}
|
||||
case 0xFEAA: {
|
||||
if (currentByte + 2 < length) {
|
||||
uint8_t frameType = data[currentByte + 2];
|
||||
switch (frameType) {
|
||||
case 0x00:
|
||||
informationString.assign("UID");
|
||||
break;
|
||||
case 0x10:
|
||||
informationString.assign("URL");
|
||||
break;
|
||||
case 0x20:
|
||||
informationString.assign("TLM");
|
||||
break;
|
||||
case 0x30:
|
||||
informationString.assign("EID");
|
||||
break;
|
||||
default:
|
||||
informationString.assign("Unknown");
|
||||
break;
|
||||
}
|
||||
}
|
||||
nameString.assign("Eddystone");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
currentByte += (currentLength - 1);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool BLERxView::parse_beacon_data(const uint8_t* data, uint8_t length, std::string& nameString, std::string& informationString) {
|
||||
uint8_t currentByte, currentLength, currentType = 0;
|
||||
std::string tempName = "";
|
||||
|
||||
for (currentByte = 0; currentByte < length;) {
|
||||
currentLength = data[currentByte++];
|
||||
currentType = data[currentByte++];
|
||||
|
||||
// Subtract 1 because type is part of the length.
|
||||
for (int i = 0; ((i < currentLength - 1) && (currentByte < length)); i++) {
|
||||
// parse the name of bluetooth device: 0x08->Shortened Local Name; 0x09->Complete Local Name
|
||||
if (currentType == 0x08 || currentType == 0x09) {
|
||||
tempName += (char)data[currentByte];
|
||||
}
|
||||
currentByte++;
|
||||
}
|
||||
|
||||
if (!tempName.empty()) {
|
||||
nameString = tempName;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
informationString = "";
|
||||
|
||||
if (!informationString.empty()) {
|
||||
// Option to change title of Hits Column.
|
||||
// Setting to default for now.
|
||||
columns.set(1, "Hits", 7);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} /* namespace ui */
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
|
||||
* Copyright (C) 2017 Furrtek
|
||||
* Copyright (C) 2023 TJ Baginski
|
||||
* Copyright (C) 2025 Tommaso Ventafridda
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
@@ -33,6 +34,7 @@
|
||||
#include "ui_record_view.hpp"
|
||||
#include "app_settings.hpp"
|
||||
#include "radio_state.hpp"
|
||||
#include "database.hpp"
|
||||
#include "log_file.hpp"
|
||||
#include "utility.hpp"
|
||||
#include "usb_serial_thread.hpp"
|
||||
@@ -69,24 +71,35 @@ typedef enum {
|
||||
RESERVED5 = 12,
|
||||
RESERVED6 = 13,
|
||||
RESERVED7 = 14,
|
||||
RESERVED8 = 15
|
||||
RESERVED8 = 15,
|
||||
UNKNOWN = 16
|
||||
} ADV_PDU_TYPE;
|
||||
|
||||
typedef enum {
|
||||
MAC_VENDOR_UNKNOWN = 0,
|
||||
MAC_VENDOR_FOUND = 1,
|
||||
MAC_VENDOR_NOT_FOUND = 2,
|
||||
MAC_DB_NOT_FOUND = 3
|
||||
} MAC_VENDOR_STATUS;
|
||||
|
||||
struct BleRecentEntry {
|
||||
using Key = uint64_t;
|
||||
|
||||
static constexpr Key invalid_key = 0xffffffff;
|
||||
static constexpr Key invalid_key = 0xFFFFFFFFFFFFF;
|
||||
|
||||
uint64_t macAddress;
|
||||
uint64_t uniqueKey;
|
||||
int dbValue;
|
||||
BlePacketData packetData;
|
||||
std::string timestamp;
|
||||
std::string dataString;
|
||||
std::string nameString;
|
||||
std::string informationString;
|
||||
bool include_name;
|
||||
uint16_t numHits;
|
||||
ADV_PDU_TYPE pduType;
|
||||
uint8_t channelNumber;
|
||||
MAC_VENDOR_STATUS vendor_status;
|
||||
std::string vendor_name;
|
||||
bool entryFound;
|
||||
|
||||
BleRecentEntry()
|
||||
@@ -94,22 +107,25 @@ struct BleRecentEntry {
|
||||
}
|
||||
|
||||
BleRecentEntry(
|
||||
const uint64_t macAddress)
|
||||
: macAddress{macAddress},
|
||||
const uint64_t uniqueKey)
|
||||
: uniqueKey{uniqueKey},
|
||||
dbValue{},
|
||||
packetData{},
|
||||
timestamp{},
|
||||
dataString{},
|
||||
nameString{},
|
||||
informationString{},
|
||||
include_name{},
|
||||
numHits{},
|
||||
pduType{},
|
||||
channelNumber{},
|
||||
vendor_status{MAC_VENDOR_UNKNOWN},
|
||||
vendor_name{},
|
||||
entryFound{} {
|
||||
}
|
||||
|
||||
Key key() const {
|
||||
return macAddress;
|
||||
return uniqueKey;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -126,11 +142,11 @@ class BleRecentEntryDetailView : public View {
|
||||
void update_data();
|
||||
void focus() override;
|
||||
void paint(Painter&) override;
|
||||
static BLETxPacket build_packet(BleRecentEntry entry_);
|
||||
|
||||
private:
|
||||
NavigationView& nav_;
|
||||
BleRecentEntry entry_{};
|
||||
BLETxPacket build_packet();
|
||||
void on_save_file(const std::string value, BLETxPacket packetToSave);
|
||||
bool saveFile(const std::filesystem::path& path, BLETxPacket packetToSave);
|
||||
std::string packetFileBuffer{};
|
||||
@@ -152,6 +168,13 @@ class BleRecentEntryDetailView : public View {
|
||||
{9 * 8, 1 * 16, 17 * 8, 16},
|
||||
"-"};
|
||||
|
||||
Labels label_vendor{
|
||||
{{0 * 8, 2 * 16}, "Vendor:", Theme::getInstance()->fg_light->foreground}};
|
||||
|
||||
Text text_vendor{
|
||||
{7 * 8, 2 * 16, 23 * 8, 16},
|
||||
"-"};
|
||||
|
||||
Labels labels{
|
||||
{{0 * 8, 3 * 16}, "Len", Theme::getInstance()->fg_light->foreground},
|
||||
{{5 * 8, 3 * 16}, "Type", Theme::getInstance()->fg_light->foreground},
|
||||
@@ -198,15 +221,19 @@ class BLERxView : public View {
|
||||
bool saveFile(const std::filesystem::path& path);
|
||||
std::unique_ptr<UsbSerialThread> usb_serial_thread{};
|
||||
void on_data(BlePacketData* packetData);
|
||||
void log_ble_packet(BlePacketData* packet);
|
||||
void on_filter_change(std::string value);
|
||||
void on_file_changed(const std::filesystem::path& new_file_path);
|
||||
void file_error();
|
||||
void on_timer();
|
||||
void handle_entries_sort(uint8_t index);
|
||||
void handle_filter_options(uint8_t index);
|
||||
void updateEntry(const BlePacketData* packet, BleRecentEntry& entry, ADV_PDU_TYPE pdu_type);
|
||||
bool handle_filter_options(uint8_t index, const BleRecentEntry& entry);
|
||||
bool updateEntry(const BlePacketData* packet, BleRecentEntry& entry, ADV_PDU_TYPE pdu_type);
|
||||
bool parse_beacon_data(const uint8_t* data, uint8_t length, std::string& nameString, std::string& informationString);
|
||||
bool parse_tracking_beacon_data(const uint8_t* data, uint8_t length, std::string& nameString, std::string& informationString);
|
||||
|
||||
NavigationView& nav_;
|
||||
|
||||
RxRadioState radio_state_{
|
||||
2402000000 /* frequency */,
|
||||
4000000 /* bandwidth */,
|
||||
@@ -216,6 +243,8 @@ class BLERxView : public View {
|
||||
uint8_t channel_index{0};
|
||||
uint8_t sort_index{0};
|
||||
uint8_t filter_index{0};
|
||||
bool uniqueParsing = false;
|
||||
bool duplicatePackets = false;
|
||||
std::string filter{};
|
||||
bool logging{false};
|
||||
bool serial_logging{false};
|
||||
@@ -234,6 +263,8 @@ class BLERxView : public View {
|
||||
// disabled to always start without USB serial activated until we can make it non blocking if not connected
|
||||
// {"serial_log"sv, &serial_logging},
|
||||
{"name"sv, &name_enable},
|
||||
{"unique_parsing"sv, &uniqueParsing},
|
||||
{"duplicate_packets"sv, &duplicatePackets},
|
||||
}};
|
||||
|
||||
std::string str_console = "";
|
||||
@@ -243,7 +274,7 @@ class BLERxView : public View {
|
||||
bool auto_channel = false;
|
||||
|
||||
int16_t timer_count{0};
|
||||
int16_t timer_period{6}; // 100ms
|
||||
int16_t timer_period{1}; // 25ms
|
||||
|
||||
std::string filterBuffer{};
|
||||
std::string listFileBuffer{};
|
||||
@@ -259,7 +290,7 @@ class BLERxView : public View {
|
||||
std::filesystem::path log_packets_path{blerx_dir / u"Logs/????.TXT"};
|
||||
std::filesystem::path packet_save_path{blerx_dir / u"Lists/????.csv"};
|
||||
|
||||
static constexpr auto header_height = 9 * 8;
|
||||
static constexpr auto header_height = 12 * 8;
|
||||
static constexpr auto switch_button_height = 3 * 16;
|
||||
|
||||
OptionsField options_channel{
|
||||
@@ -299,7 +330,8 @@ class BLERxView : public View {
|
||||
{"Hits", 1},
|
||||
{"dB", 2},
|
||||
{"Time", 3},
|
||||
{"Name", 4}}};
|
||||
{"Name", 4},
|
||||
{"Info", 5}}};
|
||||
|
||||
Button button_filter{
|
||||
{11 * 8, 2 * 8, 7 * 8, 16},
|
||||
@@ -307,9 +339,13 @@ class BLERxView : public View {
|
||||
|
||||
OptionsField options_filter{
|
||||
{18 * 8 + 2, 2 * 8},
|
||||
4,
|
||||
7,
|
||||
{{"Data", 0},
|
||||
{"MAC", 1}}};
|
||||
{"MAC", 1},
|
||||
{"Name", 2},
|
||||
{"Info", 3},
|
||||
{"Vendor", 4},
|
||||
{"Channel", 5}}};
|
||||
|
||||
Checkbox check_log{
|
||||
{10 * 8, 4 * 8 + 2},
|
||||
@@ -323,36 +359,45 @@ class BLERxView : public View {
|
||||
"Name",
|
||||
true};
|
||||
|
||||
Button button_find{
|
||||
{0 * 8, 7 * 8 - 2, 4 * 8, 16},
|
||||
"Find"};
|
||||
|
||||
Labels label_found{
|
||||
{{5 * 8, 7 * 8 - 2}, "Found:", Theme::getInstance()->fg_light->foreground}};
|
||||
|
||||
Text text_found_count{
|
||||
{11 * 8, 7 * 8 - 2, 20 * 8, 16},
|
||||
"0/0"};
|
||||
|
||||
Checkbox check_serial_log{
|
||||
{18 * 8 + 2, 4 * 8 + 2},
|
||||
7,
|
||||
"USB Log",
|
||||
true};
|
||||
|
||||
// Console console{
|
||||
// {0, 10 * 8, screen_height, screen_height-80}};
|
||||
Checkbox check_unique{
|
||||
{0 * 8 + 2, 7 * 8 + 2},
|
||||
7,
|
||||
"Unique",
|
||||
true};
|
||||
|
||||
Checkbox check_duplicate_packets{
|
||||
{10 * 8 + 2, 7 * 8 + 2},
|
||||
7,
|
||||
"Duplicate",
|
||||
true};
|
||||
|
||||
Button button_find{
|
||||
{0 * 8, 10 * 8 - 2, 4 * 8, 16},
|
||||
"Find"};
|
||||
|
||||
Labels label_found{
|
||||
{{5 * 8, 10 * 8 - 2}, "Found:", Theme::getInstance()->fg_light->foreground}};
|
||||
|
||||
Text text_found_count{
|
||||
{11 * 8, 10 * 8 - 2, 20 * 8, 16},
|
||||
"0/0"};
|
||||
|
||||
Button button_clear_list{
|
||||
{2 * 8, screen_height - (16 + 32), 7 * 8, 32},
|
||||
{2 * 8, 320 - (16 + 32), 7 * 8, 32},
|
||||
"Clear"};
|
||||
|
||||
Button button_save_list{
|
||||
{11 * 8, screen_height - (16 + 32), 11 * 8, 32},
|
||||
{11 * 8, 320 - (16 + 32), 11 * 8, 32},
|
||||
"Export CSV"};
|
||||
|
||||
Button button_switch{
|
||||
{screen_width - 6 * 8, screen_height - (16 + 32), 4 * 8, 32},
|
||||
{240 - 6 * 8, 320 - (16 + 32), 4 * 8, 32},
|
||||
"Tx"};
|
||||
|
||||
std::string str_log{""};
|
||||
@@ -361,10 +406,10 @@ class BLERxView : public View {
|
||||
BleRecentEntries recent{};
|
||||
BleRecentEntries tempList{};
|
||||
|
||||
const RecentEntriesColumns columns{{
|
||||
{"Mac Address", 17},
|
||||
RecentEntriesColumns columns{{
|
||||
{"Name", 17},
|
||||
{"Hits", 7},
|
||||
{"dB", 4},
|
||||
{"dBm", 4},
|
||||
}};
|
||||
|
||||
BleRecentEntriesView recent_entries_view{columns, recent};
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
#include "rtc_time.hpp"
|
||||
#include "string_format.hpp"
|
||||
#include "file_path.hpp"
|
||||
#include "usb_serial_asyncmsg.hpp"
|
||||
|
||||
using namespace portapack;
|
||||
using namespace modems;
|
||||
@@ -123,6 +124,31 @@ static std::uint64_t get_freq_by_channel_number(uint8_t channel_number) {
|
||||
|
||||
namespace ui {
|
||||
|
||||
PKT_TYPE get_pkt_type_from_string(const std::string& type_str) {
|
||||
if (type_str == "RAW") {
|
||||
return PKT_TYPE_RAW;
|
||||
} else if (type_str == "DISCOVERY") {
|
||||
return PKT_TYPE_DISCOVERY;
|
||||
} else if (type_str == "IBEACON") {
|
||||
return PKT_TYPE_IBEACON;
|
||||
} else if (type_str == "ADV_IND") {
|
||||
return PKT_TYPE_ADV_IND;
|
||||
} else if (type_str == "ADV_DIRECT_IND") {
|
||||
return PKT_TYPE_ADV_DIRECT_IND;
|
||||
} else if (type_str == "ADV_NONCONN_IND") {
|
||||
return PKT_TYPE_ADV_NONCONN_IND;
|
||||
} else if (type_str == "ADV_SCAN_IND") {
|
||||
return PKT_TYPE_ADV_SCAN_IND;
|
||||
} else if (type_str == "SCAN_REQ") {
|
||||
return PKT_TYPE_SCAN_REQ;
|
||||
} else if (type_str == "SCAN_RSP") {
|
||||
return PKT_TYPE_SCAN_RSP;
|
||||
} else if (type_str == "CONNECT_REQ") {
|
||||
return PKT_TYPE_CONNECT_REQ;
|
||||
}
|
||||
return PKT_TYPE_INVALID_TYPE;
|
||||
}
|
||||
|
||||
void BLETxView::focus() {
|
||||
button_open.focus();
|
||||
}
|
||||
@@ -167,28 +193,11 @@ void BLETxView::toggle() {
|
||||
}
|
||||
}
|
||||
|
||||
void BLETxView::start() {
|
||||
baseband::run_image(portapack::spi_flash::image_tag_btle_tx);
|
||||
transmitter_model.enable();
|
||||
|
||||
void BLETxView::send_packet() {
|
||||
// Generate new random Mac Address.
|
||||
transmitter_model.enable();
|
||||
generateRandomMacAddress(randomMac);
|
||||
|
||||
// If this is our first run, check file.
|
||||
if (!is_active()) {
|
||||
File data_file;
|
||||
|
||||
auto error = data_file.open(file_path);
|
||||
if (error && !file_override) {
|
||||
file_error();
|
||||
check_loop.set_value(false);
|
||||
return;
|
||||
}
|
||||
|
||||
button_play.set_bitmap(&bitmap_stop);
|
||||
is_running = true;
|
||||
}
|
||||
|
||||
char advertisementData[63] = {0};
|
||||
strcpy(advertisementData, packets[current_packet].advertisementData);
|
||||
|
||||
@@ -235,9 +244,28 @@ void BLETxView::start() {
|
||||
}
|
||||
}
|
||||
|
||||
// Setup next packet configuration.
|
||||
progressbar.set_max(packets[current_packet].packet_count);
|
||||
baseband::set_btletx(channel_number, random_mac ? randomMac : packets[current_packet].macAddress, advertisementData, pduType);
|
||||
progressbar.set_value(packets[current_packet].packet_count - packet_counter);
|
||||
text_packets_sent.set(to_string_dec_uint(packet_counter));
|
||||
|
||||
baseband::set_btletx(channel_number, random_mac ? randomMac : packets[current_packet].macAddress, advertisementData, packets[current_packet].pduType);
|
||||
|
||||
packetDone = false;
|
||||
}
|
||||
|
||||
void BLETxView::start() {
|
||||
if (file_path.empty()) {
|
||||
file_error();
|
||||
check_loop.set_value(false);
|
||||
return;
|
||||
}
|
||||
|
||||
baseband::run_image(portapack::spi_flash::image_tag_btle_tx);
|
||||
transmitter_model.enable();
|
||||
|
||||
button_play.set_bitmap(&bitmap_stop);
|
||||
is_running = true;
|
||||
|
||||
send_packet();
|
||||
}
|
||||
|
||||
void BLETxView::stop() {
|
||||
@@ -253,73 +281,77 @@ void BLETxView::stop() {
|
||||
is_running = false;
|
||||
}
|
||||
|
||||
void BLETxView::reset() {
|
||||
transmitter_model.disable();
|
||||
baseband::shutdown();
|
||||
|
||||
start();
|
||||
}
|
||||
|
||||
// called each 1/60th of second, so 6 = 100ms
|
||||
void BLETxView::on_timer() {
|
||||
if (++timer_count == timer_period) {
|
||||
timer_count = 0;
|
||||
|
||||
if (is_active()) {
|
||||
// Reached end of current packet repeats.
|
||||
if (packet_counter == 0) {
|
||||
// Done sending all packets.
|
||||
if (current_packet == (num_packets - 1)) {
|
||||
current_packet = 0;
|
||||
|
||||
// If looping, restart from beginning.
|
||||
if (check_loop.value()) {
|
||||
update_current_packet(packets[current_packet], current_packet);
|
||||
reset();
|
||||
} else {
|
||||
stop();
|
||||
}
|
||||
} else {
|
||||
current_packet++;
|
||||
update_current_packet(packets[current_packet], current_packet);
|
||||
reset();
|
||||
}
|
||||
} else {
|
||||
reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (++auto_channel_counter == auto_channel_period) {
|
||||
auto_channel_counter = 0;
|
||||
|
||||
if (auto_channel) {
|
||||
int min = 37;
|
||||
int max = 39;
|
||||
|
||||
channel_number = min + std::rand() % (max - min + 1);
|
||||
|
||||
field_frequency.set_value(get_freq_by_channel_number(channel_number));
|
||||
if (is_active() && packetDone) {
|
||||
send_packet();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BLETxView::on_tx_progress(const bool done) {
|
||||
void BLETxView::on_tx_progress(const bool done, uint32_t progress) {
|
||||
// TODO: make use of progress variable
|
||||
(void)progress;
|
||||
if (done) {
|
||||
if (is_active()) {
|
||||
if ((packet_counter % 10) == 0) {
|
||||
text_packets_sent.set(to_string_dec_uint(packet_counter));
|
||||
}
|
||||
transmitter_model.disable();
|
||||
if (auto_channel) {
|
||||
switch (advCount) {
|
||||
case 0:
|
||||
channel_number = 37;
|
||||
break;
|
||||
case 1:
|
||||
channel_number = 38;
|
||||
break;
|
||||
case 2:
|
||||
channel_number = 39;
|
||||
break;
|
||||
}
|
||||
|
||||
packet_counter--;
|
||||
progressbar.set_value(packets[current_packet].packet_count - packet_counter);
|
||||
field_frequency.set_value(get_freq_by_channel_number(channel_number));
|
||||
|
||||
if (advCount == 3) {
|
||||
channel_number = 37;
|
||||
packet_counter--;
|
||||
packetDone = true;
|
||||
advCount = 0;
|
||||
} else {
|
||||
send_packet();
|
||||
advCount++;
|
||||
}
|
||||
} else {
|
||||
packet_counter--;
|
||||
packetDone = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Reached end of current packet repeats.
|
||||
if (packet_counter == 0) {
|
||||
// Done sending all packets.
|
||||
if (current_packet == (num_packets - 1)) {
|
||||
current_packet = 0;
|
||||
|
||||
// If looping, restart from beginning.
|
||||
if (check_loop.value()) {
|
||||
update_current_packet(packets[current_packet], current_packet);
|
||||
} else {
|
||||
stop();
|
||||
}
|
||||
} else {
|
||||
current_packet++;
|
||||
update_current_packet(packets[current_packet], current_packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BLETxView::BLETxView(NavigationView& nav)
|
||||
: nav_{nav} {
|
||||
add_children({&button_open,
|
||||
add_children({&dataEditView,
|
||||
&button_open,
|
||||
&text_filename,
|
||||
&progressbar,
|
||||
&check_rand_mac,
|
||||
@@ -330,7 +362,6 @@ BLETxView::BLETxView(NavigationView& nav)
|
||||
&label_speed,
|
||||
&options_speed,
|
||||
&options_channel,
|
||||
&options_adv_type,
|
||||
&label_marked_data,
|
||||
&marked_data_sequence,
|
||||
&label_packet_index,
|
||||
@@ -340,7 +371,6 @@ BLETxView::BLETxView(NavigationView& nav)
|
||||
&label_mac_address,
|
||||
&text_mac_address,
|
||||
&label_data_packet,
|
||||
&dataEditView,
|
||||
&button_clear_marked,
|
||||
&button_save_packet,
|
||||
&button_switch});
|
||||
@@ -371,13 +401,8 @@ BLETxView::BLETxView(NavigationView& nav)
|
||||
timer_count = 0;
|
||||
};
|
||||
|
||||
options_adv_type.on_change = [this](size_t, int32_t i) {
|
||||
pduType = (PKT_TYPE)i;
|
||||
};
|
||||
|
||||
options_speed.set_selected_index(0);
|
||||
options_channel.set_selected_index(0);
|
||||
options_adv_type.set_selected_index(0);
|
||||
options_channel.set_selected_index(3);
|
||||
|
||||
check_rand_mac.set_value(false);
|
||||
check_rand_mac.on_select = [this](Checkbox&, bool v) {
|
||||
@@ -430,6 +455,23 @@ BLETxView::BLETxView(NavigationView& nav)
|
||||
}
|
||||
};
|
||||
|
||||
dataEditView.on_change = [this](uint8_t value) {
|
||||
// Reject setting newline at index 29.
|
||||
if (cursor_pos.col != 29) {
|
||||
uint16_t dataBytePos = (cursor_pos.line * 29) + cursor_pos.col;
|
||||
|
||||
packets[current_packet].advertisementData[dataBytePos] = uint_to_char(value, 16);
|
||||
|
||||
update_current_packet(packets[current_packet], current_packet);
|
||||
}
|
||||
};
|
||||
|
||||
dataEditView.on_cursor_moved = [this]() {
|
||||
// Save last selected cursor.
|
||||
cursor_pos.line = dataEditView.line();
|
||||
cursor_pos.col = dataEditView.col();
|
||||
};
|
||||
|
||||
button_clear_marked.on_select = [this](Button&) {
|
||||
marked_counter = 0;
|
||||
markedBytes.clear();
|
||||
@@ -465,17 +507,25 @@ void BLETxView::on_file_changed(const fs::path& new_file_path) {
|
||||
do {
|
||||
readUntil(data_file, packets[num_packets].macAddress, mac_address_size_str, ' ');
|
||||
readUntil(data_file, packets[num_packets].advertisementData, max_packet_size_str, ' ');
|
||||
readUntil(data_file, packets[num_packets].packetType, max_packet_type_str, ' ');
|
||||
readUntil(data_file, packets[num_packets].packetCount, max_packet_repeat_str, '\n');
|
||||
|
||||
uint64_t macAddressSize = strlen(packets[num_packets].macAddress);
|
||||
uint64_t advertisementDataSize = strlen(packets[num_packets].advertisementData);
|
||||
uint64_t packetCountSize = strlen(packets[num_packets].packetCount);
|
||||
uint64_t packetTypeSize = strlen(packets[num_packets].packetType);
|
||||
|
||||
packets[num_packets].packet_count = stringToUint32(packets[num_packets].packetCount);
|
||||
packets[num_packets].pduType = (PKT_TYPE)get_pkt_type_from_string(packets[num_packets].packetType);
|
||||
|
||||
// Verify Data.
|
||||
if ((macAddressSize == mac_address_size_str) && (advertisementDataSize < max_packet_size_str) && (packetCountSize < max_packet_repeat_str) &&
|
||||
hasValidHexPairs(packets[num_packets].macAddress, macAddressSize / 2) && hasValidHexPairs(packets[num_packets].advertisementData, advertisementDataSize / 2) && (packets[num_packets].packet_count >= 1) && (packets[num_packets].packet_count < max_packet_repeat_count)) {
|
||||
if ((macAddressSize == mac_address_size_str) &&
|
||||
(advertisementDataSize < max_packet_size_str) &&
|
||||
(packetCountSize < max_packet_repeat_str) &&
|
||||
hasValidHexPairs(packets[num_packets].macAddress, macAddressSize / 2) &&
|
||||
hasValidHexPairs(packets[num_packets].advertisementData, advertisementDataSize / 2) &&
|
||||
(packets[num_packets].packet_count >= 1) && (packets[num_packets].packet_count < max_packet_repeat_count) &&
|
||||
(packetTypeSize <= max_packet_type_str)) {
|
||||
text_filename.set(truncate(file_path.filename().string(), 12));
|
||||
|
||||
} else {
|
||||
@@ -493,6 +543,8 @@ void BLETxView::on_file_changed(const fs::path& new_file_path) {
|
||||
} while (num_packets < max_num_packets);
|
||||
|
||||
update_current_packet(packets[0], 0);
|
||||
|
||||
data_file.close();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -523,6 +575,8 @@ void BLETxView::update_current_packet(BLETxPacket packet, uint32_t currentIndex)
|
||||
|
||||
text_mac_address.set(formattedMacAddress);
|
||||
|
||||
progressbar.set_max(packet.packet_count);
|
||||
|
||||
packet_counter = packet.packet_count;
|
||||
current_packet = currentIndex;
|
||||
|
||||
@@ -531,10 +585,9 @@ void BLETxView::update_current_packet(BLETxPacket packet, uint32_t currentIndex)
|
||||
for (const std::string& str : strings) {
|
||||
dataFile.write(str.c_str(), str.size());
|
||||
dataFile.write("\n", 1);
|
||||
;
|
||||
}
|
||||
|
||||
dataFile.~File();
|
||||
dataFile.close();
|
||||
|
||||
auto result = FileWrapper::open(dataTempFilePath);
|
||||
|
||||
@@ -546,6 +599,7 @@ void BLETxView::update_current_packet(BLETxPacket packet, uint32_t currentIndex)
|
||||
dataEditView.set_font_zoom(true);
|
||||
dataEditView.set_file(*dataFileWrapper);
|
||||
dataEditView.redraw(true, true);
|
||||
dataEditView.cursor_set(cursor_pos.line, cursor_pos.col);
|
||||
}
|
||||
|
||||
void BLETxView::set_parent_rect(const Rect new_parent_rect) {
|
||||
|
||||
@@ -38,6 +38,8 @@
|
||||
#include "utility.hpp"
|
||||
#include "file_path.hpp"
|
||||
|
||||
#include "ble_tx_app.hpp"
|
||||
|
||||
#include "recent_entries.hpp"
|
||||
|
||||
#include <string>
|
||||
@@ -91,8 +93,9 @@ struct BLETxPacket {
|
||||
char macAddress[13];
|
||||
char advertisementData[63];
|
||||
char packetCount[11];
|
||||
char packetType[17];
|
||||
uint32_t packet_count;
|
||||
PKT_TYPE packetType;
|
||||
PKT_TYPE pduType;
|
||||
};
|
||||
|
||||
class BLETxView : public View {
|
||||
@@ -109,8 +112,8 @@ class BLETxView : public View {
|
||||
bool is_active() const;
|
||||
void toggle();
|
||||
void start();
|
||||
void send_packet();
|
||||
void stop();
|
||||
void reset();
|
||||
void handle_replay_thread_done(const uint32_t return_code);
|
||||
void file_error();
|
||||
bool saveFile(const std::filesystem::path& path);
|
||||
@@ -122,7 +125,7 @@ class BLETxView : public View {
|
||||
void on_data(uint32_t value, bool is_data);
|
||||
void on_file_changed(const std::filesystem::path& new_file_path);
|
||||
void on_save_file(const std::string value);
|
||||
void on_tx_progress(const bool done);
|
||||
void on_tx_progress(const bool done, uint32_t progress);
|
||||
void on_random_data_change(std::string value);
|
||||
void update_current_packet(BLETxPacket packet, uint32_t currentIndex);
|
||||
|
||||
@@ -156,6 +159,8 @@ class BLETxView : public View {
|
||||
uint32_t packet_counter{0};
|
||||
uint32_t num_packets{0};
|
||||
uint32_t current_packet{0};
|
||||
uint8_t packetTxCount{0};
|
||||
bool packetDone = false;
|
||||
bool random_mac = false;
|
||||
bool file_override = false;
|
||||
|
||||
@@ -170,17 +175,17 @@ class BLETxView : public View {
|
||||
std::vector<uint16_t> markedBytes{};
|
||||
CursorPos cursor_pos{};
|
||||
uint8_t marked_counter = 0;
|
||||
uint8_t advCount = 0;
|
||||
|
||||
static constexpr uint8_t mac_address_size_str{12};
|
||||
static constexpr uint8_t max_packet_size_str{62};
|
||||
static constexpr uint8_t max_packet_repeat_str{10};
|
||||
static constexpr uint8_t max_packet_type_str{16};
|
||||
static constexpr uint32_t max_packet_repeat_count{UINT32_MAX};
|
||||
static constexpr uint32_t max_num_packets{32};
|
||||
|
||||
BLETxPacket packets[max_num_packets];
|
||||
|
||||
PKT_TYPE pduType = {PKT_TYPE_DISCOVERY};
|
||||
|
||||
static constexpr auto header_height = 10 * 16;
|
||||
static constexpr auto switch_button_height = 6 * 16;
|
||||
|
||||
@@ -216,7 +221,7 @@ class BLETxView : public View {
|
||||
true};
|
||||
|
||||
ImageButton button_play{
|
||||
{screen_width - 2 * 8, 2 * 16, 2 * 8, 1 * 16},
|
||||
{28 * 8, 2 * 16, 2 * 8, 1 * 16},
|
||||
&bitmap_play,
|
||||
Theme::getInstance()->fg_green->foreground,
|
||||
Theme::getInstance()->fg_green->background};
|
||||
@@ -227,11 +232,11 @@ class BLETxView : public View {
|
||||
OptionsField options_speed{
|
||||
{7 * 8, 6 * 8},
|
||||
3,
|
||||
{{"1 ", 1}, // 16ms
|
||||
{"2 ", 2}, // 32ms
|
||||
{"3 ", 3}, // 48ms
|
||||
{"4 ", 6}, // 100ms
|
||||
{"5 ", 12}}}; // 200ms
|
||||
{{"1 ", 2}, // 25ms
|
||||
{"2 ", 4}, // 50ms
|
||||
{"3 ", 6}, // 75ms
|
||||
{"4 ", 8}, // 100ms
|
||||
{"5 ", 12}}}; // 150ms
|
||||
|
||||
OptionsField options_channel{
|
||||
{11 * 8, 6 * 8},
|
||||
@@ -287,11 +292,8 @@ class BLETxView : public View {
|
||||
Labels label_data_packet{
|
||||
{{0 * 8, 9 * 16}, "Packet Data:", Theme::getInstance()->fg_light->foreground}};
|
||||
|
||||
Console console{
|
||||
{0, 9 * 18, screen_width, screen_height - 80}};
|
||||
|
||||
TextViewer dataEditView{
|
||||
{0, 9 * 18, screen_width, screen_height - 80}};
|
||||
{0, 9 * 18, 240, 240}};
|
||||
|
||||
Button button_clear_marked{
|
||||
{1 * 8, 14 * 16, 13 * 8, 3 * 8},
|
||||
@@ -323,7 +325,7 @@ class BLETxView : public View {
|
||||
Message::ID::TXProgress,
|
||||
[this](const Message* const p) {
|
||||
const auto message = *reinterpret_cast<const TXProgressMessage*>(p);
|
||||
this->on_tx_progress(message.done);
|
||||
this->on_tx_progress(message.done, message.progress);
|
||||
}};
|
||||
|
||||
MessageHandlerRegistration message_handler_frame_sync{
|
||||
|
||||
@@ -34,6 +34,7 @@ constexpr std::string_view mayhem_information_list[] = {
|
||||
"RedFox-Fr,nemanjan00,",
|
||||
"MichalLeonBorsuk,",
|
||||
"MatiasFernandez,Giorgiofox",
|
||||
"TommasoVentafridda",
|
||||
" ",
|
||||
"#Havoc:",
|
||||
"jboone,furrtek,eried,argilo,",
|
||||
|
||||
@@ -635,14 +635,14 @@ void ADSBRxView::refresh_ui() {
|
||||
|
||||
if (details_view->map_active()) {
|
||||
// Is it time to clear and refresh the map's markers?
|
||||
if (ticks_since_marker_refresh >= MARKER_UPDATE_SECONDS) {
|
||||
if (ticks_since_marker_refresh >= (details_view->get_map_type() == MAP_TYPE_OSM ? MARKER_UPDATE_SECONDS_OSM : MARKER_UPDATE_SECONDS_BIN)) {
|
||||
map_needs_update = true;
|
||||
ticks_since_marker_refresh = 0;
|
||||
details_view->clear_map_markers();
|
||||
}
|
||||
} else {
|
||||
// Refresh map immediately once active.
|
||||
ticks_since_marker_refresh = MARKER_UPDATE_SECONDS;
|
||||
ticks_since_marker_refresh = MARKER_UPDATE_SECONDS_OSM; // this is the bigger, so set it to force
|
||||
}
|
||||
|
||||
// Process the entries list.
|
||||
|
||||
@@ -64,8 +64,9 @@ namespace ui {
|
||||
#define VEL_AIR_SUBSONIC 3
|
||||
#define VEL_AIR_SUPERSONIC 4
|
||||
|
||||
#define O_E_FRAME_TIMEOUT 20 // timeout between odd and even frames
|
||||
#define MARKER_UPDATE_SECONDS 5 // "other" map marker redraw interval
|
||||
#define O_E_FRAME_TIMEOUT 20 // timeout between odd and even frames
|
||||
#define MARKER_UPDATE_SECONDS_OSM 10 // "other" map marker redraw interval for osm
|
||||
#define MARKER_UPDATE_SECONDS_BIN 5 // "other" map marker redraw interval for bin map
|
||||
|
||||
/* Thresholds (in seconds) that define the transition between ages. */
|
||||
struct ADSBAgeLimit {
|
||||
@@ -277,6 +278,13 @@ class ADSBRxDetailsView : public View {
|
||||
|
||||
std::string title() const override { return "Details"; }
|
||||
|
||||
MapType get_map_type() {
|
||||
if (geomap_view_)
|
||||
return geomap_view_->get_map_type();
|
||||
else
|
||||
return MapType::MAP_TYPE_BIN; // default
|
||||
}
|
||||
|
||||
private:
|
||||
void refresh_ui();
|
||||
void on_gps(const GPSPosDataMessage* msg);
|
||||
@@ -388,7 +396,7 @@ class ADSBRxView : public View {
|
||||
|
||||
SignalToken signal_token_tick_second{};
|
||||
uint8_t tick_count = 0;
|
||||
uint16_t ticks_since_marker_refresh{MARKER_UPDATE_SECONDS};
|
||||
uint16_t ticks_since_marker_refresh{MARKER_UPDATE_SECONDS_OSM};
|
||||
|
||||
/* Max number of entries that can be updated in a single pass.
|
||||
* 16 is one screen of recent entries. */
|
||||
|
||||
@@ -247,8 +247,8 @@ APRSTableView::APRSTableView(NavigationView& nav, Rect parent_rec)
|
||||
|
||||
details_view.hidden(true);
|
||||
|
||||
recent_entries_view.set_parent_rect({0, 0, screen_width, screen_width - 40});
|
||||
details_view.set_parent_rect({0, 0, screen_width, screen_width - 40});
|
||||
recent_entries_view.set_parent_rect({0, 0, screen_width, screen_height - 40});
|
||||
details_view.set_parent_rect({0, 0, screen_width, screen_height - 40});
|
||||
|
||||
recent_entries_view.on_select = [this](const APRSRecentEntry& entry) {
|
||||
this->on_show_detail(entry);
|
||||
|
||||
@@ -228,6 +228,8 @@ void FileManBaseView::load_directory_contents(const fs::path& dir_path) {
|
||||
|
||||
text_current.set(dir_path.empty() ? "(sd root)" : truncate(dir_path, 24));
|
||||
|
||||
// Collect all entries first
|
||||
std::list<fileman_entry> all_entries;
|
||||
for (const auto& entry : fs::directory_iterator(dir_path, u"*")) {
|
||||
// Hide files starting with '.' (hidden / tmp).
|
||||
if (!show_hidden_files && is_hidden_file(entry.path()))
|
||||
@@ -235,36 +237,40 @@ void FileManBaseView::load_directory_contents(const fs::path& dir_path) {
|
||||
|
||||
if (fs::is_regular_file(entry.status())) {
|
||||
if (!filtering || path_iequal(entry.path().extension(), extension_filter) || (cxx_file && is_cxx_capture_file(entry.path())))
|
||||
insert_sorted(entry_list, {entry.path().string(), (uint32_t)entry.size(), false});
|
||||
insert_sorted(all_entries, {entry.path().string(), (uint32_t)entry.size(), false});
|
||||
} else if (fs::is_directory(entry.status())) {
|
||||
insert_sorted(entry_list, {entry.path().string(), 0, true});
|
||||
insert_sorted(all_entries, {entry.path().string(), 0, true});
|
||||
}
|
||||
}
|
||||
|
||||
// paginating
|
||||
auto list_size = entry_list.size();
|
||||
nb_pages = 1 + (list_size / items_per_page);
|
||||
size_t start = pagination * items_per_page;
|
||||
size_t stop = start + items_per_page;
|
||||
if (list_size > start) {
|
||||
if (list_size < stop)
|
||||
stop = list_size;
|
||||
entry_list.erase(std::next(entry_list.begin(), stop), entry_list.end());
|
||||
entry_list.erase(entry_list.begin(), std::next(entry_list.begin(), start));
|
||||
// Calculate pagination
|
||||
nb_pages = (all_entries.size() + items_per_page - 1) / items_per_page;
|
||||
if (nb_pages == 0) nb_pages = 1;
|
||||
|
||||
size_t start_idx = pagination * items_per_page;
|
||||
size_t end_idx = std::min(start_idx + items_per_page, all_entries.size());
|
||||
|
||||
// Add "parent" directory if not at the root and on first page
|
||||
if (!dir_path.empty() && pagination == 0) {
|
||||
entry_list.push_back({parent_dir_path.string(), 0, true});
|
||||
}
|
||||
|
||||
// Add "parent" directory if not at the root.
|
||||
if (!dir_path.empty() && pagination == 0)
|
||||
entry_list.insert(entry_list.begin(), {parent_dir_path.string(), 0, true});
|
||||
|
||||
// add next page
|
||||
if (list_size > start + items_per_page) {
|
||||
entry_list.push_back({str_next, (uint32_t)pagination + 1, true});
|
||||
}
|
||||
|
||||
// add prev page
|
||||
// Add prev page navigation if not on first page
|
||||
if (pagination > 0) {
|
||||
entry_list.insert(entry_list.begin(), {str_back, (uint32_t)pagination - 1, true});
|
||||
entry_list.push_back({str_back, (uint32_t)pagination - 1, true});
|
||||
}
|
||||
|
||||
// Add entries for current page
|
||||
auto it = all_entries.begin();
|
||||
std::advance(it, start_idx);
|
||||
|
||||
for (size_t i = start_idx; i < end_idx && it != all_entries.end(); i++, ++it) {
|
||||
entry_list.push_back(*it);
|
||||
}
|
||||
|
||||
// Add next page navigation if not on last page
|
||||
if (end_idx < all_entries.size()) {
|
||||
entry_list.push_back({str_next, (uint32_t)pagination + 1, true});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -320,30 +326,49 @@ void FileManBaseView::focus() {
|
||||
} else {
|
||||
menu_view.focus();
|
||||
}
|
||||
|
||||
// Set menu to the correct page and select the correct item
|
||||
menu_view.set_highlighted(prev_highlight % items_per_page);
|
||||
}
|
||||
|
||||
// Push directory - store the global index (page * items_per_page + local_index)
|
||||
void FileManBaseView::push_dir(const fs::path& path) {
|
||||
if (path == parent_dir_path) {
|
||||
pop_dir();
|
||||
} else {
|
||||
// Save global index (combines page number and item position)
|
||||
saved_index_stack.push_back(menu_view.highlighted_index() + (pagination * items_per_page));
|
||||
|
||||
current_path /= path;
|
||||
saved_index_stack.push_back(menu_view.highlighted_index());
|
||||
menu_view.set_highlighted(0);
|
||||
reload_current(true);
|
||||
reload_current(true); // Reset pagination when entering new directory
|
||||
}
|
||||
}
|
||||
|
||||
void FileManBaseView::pop_dir() {
|
||||
if (saved_index_stack.empty())
|
||||
if (current_path.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Move to parent directory
|
||||
current_path = current_path.parent_path();
|
||||
reload_current(true);
|
||||
menu_view.set_highlighted(saved_index_stack.back());
|
||||
saved_index_stack.pop_back();
|
||||
|
||||
// Restore the previous global index if available
|
||||
if (!saved_index_stack.empty()) {
|
||||
uint32_t global_index = saved_index_stack.back();
|
||||
saved_index_stack.pop_back();
|
||||
|
||||
// Calculate pagination from global index
|
||||
pagination = global_index / items_per_page;
|
||||
|
||||
// Calculate local index within the page
|
||||
prev_highlight = global_index % items_per_page;
|
||||
restoring_navigation = true;
|
||||
}
|
||||
|
||||
reload_current(false); // Important: don't reset pagination
|
||||
}
|
||||
|
||||
std::string get_extension(std::string t) {
|
||||
std::string FileManBaseView::get_extension(const std::string& t) const {
|
||||
const auto index = t.find_last_of(u'.');
|
||||
if (index == t.npos) {
|
||||
return {};
|
||||
@@ -372,7 +397,9 @@ void FileManBaseView::refresh_list() {
|
||||
if (on_refresh_widgets)
|
||||
on_refresh_widgets(false);
|
||||
|
||||
prev_highlight = menu_view.highlighted_index();
|
||||
if (!restoring_navigation) {
|
||||
prev_highlight = menu_view.highlighted_index();
|
||||
}
|
||||
menu_view.clear();
|
||||
|
||||
for (const auto& entry : entry_list) {
|
||||
@@ -411,10 +438,14 @@ void FileManBaseView::refresh_list() {
|
||||
}
|
||||
|
||||
menu_view.set_highlighted(prev_highlight);
|
||||
restoring_navigation = false;
|
||||
}
|
||||
|
||||
void FileManBaseView::reload_current(bool reset_pagination) {
|
||||
if (reset_pagination) pagination = 0;
|
||||
// Only reset pagination if explicitly requested
|
||||
if (reset_pagination) {
|
||||
pagination = 0;
|
||||
}
|
||||
load_directory_contents(current_path);
|
||||
refresh_list();
|
||||
}
|
||||
@@ -489,63 +520,6 @@ void FileLoadView::refresh_widgets(const bool) {
|
||||
set_dirty();
|
||||
}
|
||||
|
||||
/* FileSaveView **************************************************************/
|
||||
/*
|
||||
FileSaveView::FileSaveView(
|
||||
NavigationView& nav,
|
||||
const fs::path& path,
|
||||
const fs::path& file
|
||||
) : nav_{ nav },
|
||||
path_{ path },
|
||||
file_{ file }
|
||||
{
|
||||
add_children({
|
||||
&text_path,
|
||||
&button_edit_path,
|
||||
&text_name,
|
||||
&button_edit_name,
|
||||
&button_save,
|
||||
&button_cancel,
|
||||
});
|
||||
|
||||
button_edit_path.on_select = [this](Button&) {
|
||||
buffer_ = path_.string();
|
||||
text_prompt(nav_, buffer_, max_filename_length,ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string&) {
|
||||
path_ = buffer_;
|
||||
refresh_widgets();
|
||||
});
|
||||
};
|
||||
|
||||
button_edit_name.on_select = [this](Button&) {
|
||||
buffer_ = file_.string();
|
||||
text_prompt(nav_, buffer_, max_filename_length,ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string&) {
|
||||
file_ = buffer_;
|
||||
refresh_widgets();
|
||||
});
|
||||
};
|
||||
|
||||
button_save.on_select = [this](Button&) {
|
||||
if (on_save)
|
||||
on_save(path_ / file_);
|
||||
else
|
||||
nav_.pop();
|
||||
};
|
||||
|
||||
button_cancel.on_select = [this](Button&) {
|
||||
nav_.pop();
|
||||
};
|
||||
|
||||
refresh_widgets();
|
||||
}
|
||||
|
||||
void FileSaveView::refresh_widgets() {
|
||||
text_path.set(truncate(path_, 30));
|
||||
text_name.set(truncate(file_, 30));
|
||||
set_dirty();
|
||||
}
|
||||
*/
|
||||
/* FileManagerView ***********************************************************/
|
||||
|
||||
void FileManagerView::refresh_widgets(const bool v) {
|
||||
|
||||
@@ -64,6 +64,7 @@ class FileManBaseView : public View {
|
||||
uint32_t prev_highlight = 0;
|
||||
uint8_t pagination = 0;
|
||||
uint8_t nb_pages = 1;
|
||||
bool restoring_navigation = false;
|
||||
static constexpr size_t max_filename_length = 20;
|
||||
static constexpr size_t max_items_loaded = 75; // too memory hungry, so won't sort it
|
||||
static constexpr size_t items_per_page = 20;
|
||||
@@ -96,6 +97,7 @@ class FileManBaseView : public View {
|
||||
void load_directory_contents(const std::filesystem::path& dir_path);
|
||||
void load_directory_contents_unordered(const std::filesystem::path& dir_path, size_t file_cnt);
|
||||
const file_assoc_t& get_assoc(const std::filesystem::path& ext) const;
|
||||
std::string get_extension(const std::string& t) const;
|
||||
void copy_waterfall(std::filesystem::path path);
|
||||
|
||||
NavigationView& nav_;
|
||||
|
||||
@@ -31,6 +31,10 @@ using namespace portapack;
|
||||
|
||||
namespace ui {
|
||||
|
||||
void SearchLogger::log_data(SearchRecentEntry& data) {
|
||||
log_file.write_entry(";" + to_string_short_freq(data.frequency) + ";" + std::to_string(data.duration));
|
||||
}
|
||||
|
||||
template <>
|
||||
void RecentEntriesTable<SearchRecentEntries>::draw(
|
||||
const Entry& entry,
|
||||
@@ -75,6 +79,7 @@ SearchView::SearchView(
|
||||
&check_snap,
|
||||
&options_snap,
|
||||
&big_display,
|
||||
&check_log,
|
||||
&recent_entries_view});
|
||||
|
||||
baseband::set_spectrum(SEARCH_SLICE_WIDTH, 31);
|
||||
@@ -100,6 +105,14 @@ SearchView::SearchView(
|
||||
on_range_changed();
|
||||
});
|
||||
|
||||
check_log.on_select = [this](Checkbox&, bool v) {
|
||||
logging = v;
|
||||
if (logging) {
|
||||
logger.append(logs_dir.string() + "/SEARCH_" + to_string_timestamp(rtc_time::now()) + ".CSV");
|
||||
logger.write_header();
|
||||
}
|
||||
};
|
||||
|
||||
bind(field_threshold, settings_.power_threshold);
|
||||
bind(check_snap, settings_.snap_search);
|
||||
bind(options_snap, settings_.snap_step);
|
||||
@@ -192,7 +205,6 @@ void SearchView::do_detection() {
|
||||
|
||||
locked = true;
|
||||
locked_bin = bin_max;
|
||||
|
||||
// TODO: open Audio.
|
||||
} else
|
||||
text_infos.set("Out of range");
|
||||
@@ -210,6 +222,7 @@ void SearchView::do_detection() {
|
||||
|
||||
auto& entry = ::on_packet(recent, resolved_frequency);
|
||||
entry.set_duration(duration);
|
||||
if (logging) logger.log_data(entry);
|
||||
recent_entries_view.set_dirty();
|
||||
|
||||
text_infos.set("Listening");
|
||||
|
||||
@@ -26,6 +26,8 @@
|
||||
#include "radio_state.hpp"
|
||||
#include "gradient.hpp"
|
||||
#include "ui_receiver.hpp"
|
||||
#include "log_file.hpp"
|
||||
#include "file_path.hpp"
|
||||
|
||||
namespace ui {
|
||||
|
||||
@@ -70,6 +72,21 @@ struct SearchRecentEntry {
|
||||
|
||||
using SearchRecentEntries = RecentEntries<SearchRecentEntry>;
|
||||
|
||||
class SearchLogger {
|
||||
public:
|
||||
Optional<File::Error> append(const std::filesystem::path& filename) {
|
||||
return log_file.append(filename);
|
||||
}
|
||||
|
||||
void log_data(SearchRecentEntry& data);
|
||||
void write_header() {
|
||||
log_file.write_raw("Time;Freq;Duration;");
|
||||
}
|
||||
|
||||
private:
|
||||
LogFile log_file{};
|
||||
};
|
||||
|
||||
class SearchView : public View {
|
||||
public:
|
||||
SearchView(NavigationView& nav);
|
||||
@@ -148,6 +165,8 @@ class SearchView : public View {
|
||||
uint16_t locked_bin = 0;
|
||||
uint8_t search_counter = 0;
|
||||
bool locked = false;
|
||||
bool logging = false;
|
||||
SearchLogger logger{};
|
||||
|
||||
void do_detection();
|
||||
void do_timers();
|
||||
@@ -169,6 +188,12 @@ class SearchView : public View {
|
||||
{{1 * 8, 25 * 8}, "Accuracy +/-4.9kHz", Theme::getInstance()->fg_light->foreground},
|
||||
{{26 * 8, 25 * 8}, "MHz", Theme::getInstance()->fg_light->foreground}};
|
||||
|
||||
Checkbox check_log{
|
||||
{24 * 8, 10 * 8},
|
||||
3,
|
||||
"LOG",
|
||||
true};
|
||||
|
||||
FrequencyField field_frequency_min{
|
||||
{1 * 8, 1 * 16}};
|
||||
FrequencyField field_frequency_max{
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
* Copyright (C) 2024 Mark Thompson
|
||||
* Copyright (C) 2024 u-foka
|
||||
* Copyright (C) 2024 HTotoo
|
||||
* Copyleft (ɔ) 2024 zxkmm under GPL license
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
* Copyright (C) 2023 Kyle Reed
|
||||
* Copyright (C) 2024 Mark Thompson
|
||||
* Copyright (C) 2024 u-foka
|
||||
* Copyleft (ɔ) 2024 zxkmm under GPL license
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
@@ -954,6 +954,7 @@ class SetThemeView : public View {
|
||||
{"Aqua", 2},
|
||||
{"Green", 3},
|
||||
{"Red", 4},
|
||||
{"Dark", 5},
|
||||
},
|
||||
true};
|
||||
|
||||
|
||||
@@ -27,6 +27,9 @@
|
||||
|
||||
#include "ui_font_fixed_5x8.hpp"
|
||||
#include "ui_font_fixed_8x16.hpp"
|
||||
#include "portapack.hpp"
|
||||
|
||||
#include "file.hpp"
|
||||
|
||||
namespace ui {
|
||||
|
||||
@@ -93,8 +96,90 @@ bool i2c_read(uint8_t* cmd, size_t cmd_len, uint8_t* data, size_t data_len) {
|
||||
return dev->i2c_read(cmd, cmd_len, data, data_len);
|
||||
}
|
||||
|
||||
// v3
|
||||
// Version 3
|
||||
FRESULT ext_f_open(FIL* fp, const TCHAR* path, BYTE mode) {
|
||||
return f_open(fp, path, mode);
|
||||
}
|
||||
FRESULT ext_f_close(FIL* fp) {
|
||||
return f_close(fp);
|
||||
}
|
||||
FRESULT ext_f_read(FIL* fp, void* buff, UINT btr, UINT* br) {
|
||||
return f_read(fp, buff, btr, br);
|
||||
}
|
||||
FRESULT ext_f_write(FIL* fp, const void* buff, UINT btw, UINT* bw) {
|
||||
return f_write(fp, buff, btw, bw);
|
||||
}
|
||||
FRESULT ext_f_lseek(FIL* fp, FSIZE_t ofs) {
|
||||
return f_lseek(fp, ofs);
|
||||
}
|
||||
FRESULT ext_f_truncate(FIL* fp) {
|
||||
return f_truncate(fp);
|
||||
}
|
||||
FRESULT ext_f_sync(FIL* fp) {
|
||||
return f_sync(fp);
|
||||
}
|
||||
FRESULT ext_f_opendir(DIR* dp, const TCHAR* path) {
|
||||
return f_opendir(dp, path);
|
||||
}
|
||||
FRESULT ext_f_closedir(DIR* dp) {
|
||||
return f_closedir(dp);
|
||||
}
|
||||
FRESULT ext_f_readdir(DIR* dp, FILINFO* fno) {
|
||||
return f_readdir(dp, fno);
|
||||
}
|
||||
FRESULT ext_f_findfirst(DIR* dp, FILINFO* fno, const TCHAR* path, const TCHAR* pattern) {
|
||||
return f_findfirst(dp, fno, path, pattern);
|
||||
}
|
||||
FRESULT ext_f_findnext(DIR* dp, FILINFO* fno) {
|
||||
return f_findnext(dp, fno);
|
||||
}
|
||||
FRESULT ext_f_mkdir(const TCHAR* path) {
|
||||
return f_mkdir(path);
|
||||
}
|
||||
FRESULT ext_f_unlink(const TCHAR* path) {
|
||||
return f_unlink(path);
|
||||
}
|
||||
FRESULT ext_f_rename(const TCHAR* path_old, const TCHAR* path_new) {
|
||||
return f_rename(path_old, path_new);
|
||||
}
|
||||
FRESULT ext_f_stat(const TCHAR* path, FILINFO* fno) {
|
||||
return f_stat(path, fno);
|
||||
}
|
||||
FRESULT ext_f_utime(const TCHAR* path, const FILINFO* fno) {
|
||||
return f_utime(path, fno);
|
||||
}
|
||||
FRESULT ext_f_getfree(const TCHAR* path, DWORD* nclst, FATFS** fatfs) {
|
||||
return f_getfree(path, nclst, fatfs);
|
||||
}
|
||||
FRESULT ext_f_mount(FATFS* fs, const TCHAR* path, BYTE opt) {
|
||||
return f_mount(fs, path, opt);
|
||||
}
|
||||
int ext_f_putc(TCHAR c, FIL* fp) {
|
||||
return f_putc(c, fp);
|
||||
}
|
||||
int ext_f_puts(const TCHAR* str, FIL* cp) {
|
||||
return f_puts(str, cp);
|
||||
}
|
||||
int ext_f_printf(FIL* fp, const TCHAR* str, ...) {
|
||||
return f_printf(fp, str);
|
||||
}
|
||||
TCHAR* ext_f_gets(TCHAR* buff, int len, FIL* fp) {
|
||||
return f_gets(buff, len, fp);
|
||||
}
|
||||
void ext_draw_pixels(const ui::Rect r, const ui::Color* const colors, const size_t count) {
|
||||
portapack::display.draw_pixels(r, colors, count);
|
||||
}
|
||||
void ext_draw_pixel(const ui::Point p, const ui::Color color) {
|
||||
portapack::display.draw_pixel(p, color);
|
||||
}
|
||||
|
||||
StandaloneView* standaloneView = nullptr;
|
||||
|
||||
void exit_app() {
|
||||
if (standaloneView) standaloneView->exit();
|
||||
}
|
||||
|
||||
void set_dirty() {
|
||||
if (standaloneView != nullptr)
|
||||
standaloneView->set_dirty();
|
||||
@@ -121,6 +206,33 @@ standalone_application_api_t api = {
|
||||
/* .i2c_read = */ &i2c_read,
|
||||
/* .panic = */ &chDbgPanic,
|
||||
/* .set_dirty = */ &set_dirty,
|
||||
// Version 3
|
||||
.f_open = &ext_f_open,
|
||||
.f_close = &ext_f_close,
|
||||
.f_read = &ext_f_read,
|
||||
.f_write = &ext_f_write,
|
||||
.f_lseek = &ext_f_lseek,
|
||||
.f_truncate = &ext_f_truncate,
|
||||
.f_sync = &ext_f_sync,
|
||||
.f_opendir = &ext_f_opendir,
|
||||
.f_closedir = &ext_f_closedir,
|
||||
.f_readdir = &ext_f_readdir,
|
||||
.f_findfirst = &ext_f_findfirst,
|
||||
.f_findnext = &ext_f_findnext,
|
||||
.f_mkdir = &ext_f_mkdir,
|
||||
.f_unlink = &ext_f_unlink,
|
||||
.f_rename = &ext_f_rename,
|
||||
.f_stat = &ext_f_stat,
|
||||
.f_utime = &ext_f_utime,
|
||||
.f_getfree = &ext_f_getfree,
|
||||
.f_mount = &ext_f_mount,
|
||||
.f_putc = &ext_f_putc,
|
||||
.f_puts = &ext_f_puts,
|
||||
.f_printf = &ext_f_printf,
|
||||
.f_gets = &ext_f_gets,
|
||||
.draw_pixels = &ext_draw_pixels,
|
||||
.draw_pixel = &ext_draw_pixel,
|
||||
.exit_app = &exit_app,
|
||||
};
|
||||
|
||||
StandaloneView::StandaloneView(NavigationView& nav, uint8_t* app_image)
|
||||
@@ -158,22 +270,21 @@ bool StandaloneView::on_key(const KeyEvent key) {
|
||||
if (get_application_information()->header_version > 1) {
|
||||
return get_application_information()->OnKeyEvent((uint8_t)key);
|
||||
}
|
||||
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool StandaloneView::on_encoder(const EncoderEvent event) {
|
||||
if (get_application_information()->header_version > 1) {
|
||||
return get_application_information()->OnEncoder((int32_t)event);
|
||||
}
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool StandaloneView::on_touch(const TouchEvent event) {
|
||||
if (get_application_information()->header_version > 1) {
|
||||
get_application_information()->OnTouchEvent(event.point.x(), event.point.y(), (uint32_t)event.type);
|
||||
}
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool StandaloneView::on_keyboard(const KeyboardEvent event) {
|
||||
@@ -202,4 +313,8 @@ void StandaloneView::on_before_detach() {
|
||||
context().focus_manager().clearMirror();
|
||||
}
|
||||
|
||||
void StandaloneView::exit() {
|
||||
nav_.pop();
|
||||
}
|
||||
|
||||
} // namespace ui
|
||||
|
||||
@@ -51,6 +51,8 @@ class StandaloneView : public View {
|
||||
|
||||
void frame_sync();
|
||||
|
||||
void exit();
|
||||
|
||||
private:
|
||||
bool initialized = false;
|
||||
NavigationView& nav_;
|
||||
|
||||
@@ -84,6 +84,7 @@ void SubGhzDView::focus() {
|
||||
SubGhzDView::SubGhzDView(NavigationView& nav)
|
||||
: nav_{nav} {
|
||||
add_children({&rssi,
|
||||
&channel,
|
||||
&field_rf_amp,
|
||||
&field_lna,
|
||||
&field_vga,
|
||||
|
||||
@@ -129,6 +129,9 @@ class SubGhzDView : public View {
|
||||
{18 * 8, 0 * 16}};
|
||||
RSSI rssi{
|
||||
{21 * 8, 0, 6 * 8, 4}};
|
||||
Channel channel{
|
||||
{21 * 8, 5, 6 * 8, 4},
|
||||
};
|
||||
RxFrequencyField field_frequency{
|
||||
{0 * 8, 0 * 16},
|
||||
nav_};
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
|
||||
#include "log_file.hpp"
|
||||
#include "string_format.hpp"
|
||||
#include "irq_controls.hpp"
|
||||
|
||||
using namespace portapack;
|
||||
namespace fs = std::filesystem;
|
||||
@@ -81,21 +82,75 @@ void TextViewer::paint(Painter& painter) {
|
||||
paint_cursor(painter);
|
||||
}
|
||||
|
||||
void TextViewer::enable_long_press() {
|
||||
// Enable long press on "Select".
|
||||
SwitchesState config;
|
||||
config[toUType(Switch::Sel)] = true;
|
||||
set_switches_long_press_config(config);
|
||||
}
|
||||
|
||||
void TextViewer::on_focus() {
|
||||
enable_long_press();
|
||||
}
|
||||
|
||||
bool TextViewer::on_key(const KeyEvent key) {
|
||||
int16_t delta_col = 0;
|
||||
int16_t delta_line = 0;
|
||||
|
||||
if (key == KeyEvent::Left)
|
||||
delta_col = -1;
|
||||
else if (key == KeyEvent::Right)
|
||||
delta_col = 1;
|
||||
else if (key == KeyEvent::Up)
|
||||
delta_line = -1;
|
||||
else if (key == KeyEvent::Down)
|
||||
delta_line = 1;
|
||||
else if (key == KeyEvent::Select && on_select) {
|
||||
on_select();
|
||||
return true;
|
||||
if (key == KeyEvent::Select) {
|
||||
// Toggle 'digit' mode with long-press.
|
||||
if (digit_mode_ || key_is_long_pressed(key)) {
|
||||
digit_mode_ = !digit_mode_;
|
||||
set_dirty();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (digit_mode_) {
|
||||
switch (key) {
|
||||
case KeyEvent::Left:
|
||||
delta_col = -1;
|
||||
break;
|
||||
case KeyEvent::Right:
|
||||
delta_col = 1;
|
||||
break;
|
||||
case KeyEvent::Up:
|
||||
set_value(value_ == 0x0F ? 0x00 : value_ + 1);
|
||||
break;
|
||||
case KeyEvent::Down:
|
||||
set_value(value_ == 0x00 ? 0x0F : value_ - 1);
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
if (delta_col == 0 && delta_line == 0) {
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
switch (key) {
|
||||
case KeyEvent::Left:
|
||||
delta_col = -1;
|
||||
break;
|
||||
case KeyEvent::Right:
|
||||
delta_col = 1;
|
||||
break;
|
||||
case KeyEvent::Up:
|
||||
delta_line = -1;
|
||||
break;
|
||||
case KeyEvent::Down:
|
||||
delta_line = 1;
|
||||
break;
|
||||
case KeyEvent::Select: {
|
||||
if (on_select) {
|
||||
on_select();
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Always allow cursor direction to be updated.
|
||||
@@ -111,19 +166,42 @@ bool TextViewer::on_key(const KeyEvent key) {
|
||||
bool TextViewer::on_encoder(EncoderEvent delta) {
|
||||
bool updated = false;
|
||||
|
||||
if (cursor_.dir == ScrollDirection::Horizontal)
|
||||
updated = apply_scrolling_constraints(0, delta);
|
||||
else {
|
||||
delta *= 16;
|
||||
updated = apply_scrolling_constraints(delta, 0);
|
||||
if (digit_mode_) {
|
||||
if (delta > 0) {
|
||||
set_value(value_ == 0x0F ? 0x00 : value_ + 1);
|
||||
} else if (delta < 0) {
|
||||
set_value(value_ == 0x00 ? 0x0F : value_ - 1);
|
||||
}
|
||||
|
||||
updated = true;
|
||||
} else {
|
||||
if (cursor_.dir == ScrollDirection::Horizontal) {
|
||||
updated = apply_scrolling_constraints(0, delta);
|
||||
} else {
|
||||
delta *= 16;
|
||||
updated = apply_scrolling_constraints(delta, 0);
|
||||
}
|
||||
|
||||
if (updated) {
|
||||
redraw();
|
||||
}
|
||||
}
|
||||
|
||||
if (updated)
|
||||
redraw();
|
||||
|
||||
return updated;
|
||||
}
|
||||
|
||||
void TextViewer::set_value(uint8_t new_value) {
|
||||
if (new_value != value_) {
|
||||
value_ = new_value;
|
||||
|
||||
if (on_change) {
|
||||
on_change(value_);
|
||||
}
|
||||
|
||||
set_dirty();
|
||||
}
|
||||
}
|
||||
|
||||
void TextViewer::redraw(bool redraw_text, bool redraw_marked) {
|
||||
paint_state_.redraw_text = redraw_text;
|
||||
paint_state_.redraw_marked = redraw_marked;
|
||||
|
||||
@@ -54,10 +54,13 @@ class TextViewer : public Widget {
|
||||
|
||||
std::function<void()> on_select{};
|
||||
std::function<void()> on_cursor_moved{};
|
||||
std::function<void(uint8_t)> on_change{};
|
||||
|
||||
void paint(Painter& painter) override;
|
||||
bool on_key(KeyEvent key) override;
|
||||
bool on_encoder(EncoderEvent delta) override;
|
||||
void set_value(uint8_t new_value);
|
||||
void on_focus() override;
|
||||
|
||||
void redraw(bool redraw_text = false, bool redraw_marked = false);
|
||||
|
||||
@@ -74,6 +77,7 @@ class TextViewer : public Widget {
|
||||
void cursor_set(uint16_t line, uint16_t col);
|
||||
void cursor_mark_selected();
|
||||
void cursor_clear_marked();
|
||||
void enable_long_press();
|
||||
|
||||
typedef std::pair<uint16_t, uint16_t> LineColPair;
|
||||
std::vector<LineColPair> lineColPair{};
|
||||
@@ -95,6 +99,9 @@ class TextViewer : public Widget {
|
||||
int8_t char_height{};
|
||||
uint8_t max_line{};
|
||||
uint8_t max_col{};
|
||||
bool digit_mode_{false};
|
||||
uint8_t value_{0};
|
||||
bool allow_digit_mode_{true};
|
||||
|
||||
/* Returns true if the cursor was updated. */
|
||||
bool apply_scrolling_constraints(
|
||||
|
||||
@@ -107,6 +107,7 @@ void WeatherView::focus() {
|
||||
WeatherView::WeatherView(NavigationView& nav)
|
||||
: nav_{nav} {
|
||||
add_children({&rssi,
|
||||
&channel,
|
||||
&field_rf_amp,
|
||||
&field_lna,
|
||||
&field_vga,
|
||||
|
||||
@@ -147,6 +147,9 @@ class WeatherView : public View {
|
||||
{18 * 8, 0 * 16}};
|
||||
RSSI rssi{
|
||||
{21 * 8, 0, 6 * 8, 4}};
|
||||
Channel channel{
|
||||
{21 * 8, 5, 6 * 8, 4},
|
||||
};
|
||||
|
||||
AudioVolumeField field_volume{
|
||||
{screen_width - 2 * 8, 0 * 16}};
|
||||
|
||||
@@ -186,13 +186,14 @@ void set_nrf(const uint32_t baudrate, const uint32_t word_length, const uint32_t
|
||||
send_message(&message);
|
||||
}
|
||||
|
||||
void set_fsk(const size_t deviation) {
|
||||
void set_fsk(const uint8_t samplesPerSymbol, const uint32_t syncWord, const uint8_t syncWordLength, const uint32_t preamble, const uint8_t preambleLength, uint16_t numDataBytes) {
|
||||
const FSKRxConfigureMessage message{
|
||||
taps_200k_decim_0,
|
||||
taps_16k0_decim_1,
|
||||
taps_11k0_channel,
|
||||
2,
|
||||
deviation};
|
||||
samplesPerSymbol,
|
||||
syncWord,
|
||||
syncWordLength,
|
||||
preamble,
|
||||
preambleLength,
|
||||
numDataBytes};
|
||||
|
||||
send_message(&message);
|
||||
}
|
||||
|
||||
@@ -80,7 +80,7 @@ void set_pitch_rssi(int32_t avg, bool enabled);
|
||||
void set_afsk_data(const uint32_t afsk_samples_per_bit, const uint32_t afsk_phase_inc_mark, const uint32_t afsk_phase_inc_space, const uint8_t afsk_repeat, const uint32_t afsk_bw, const uint8_t symbol_count);
|
||||
void kill_afsk();
|
||||
void set_afsk(const uint32_t baudrate, const uint32_t word_length, const uint32_t trigger_value, const bool trigger_word);
|
||||
void set_fsk(const size_t deviation);
|
||||
void set_fsk(const uint32_t samplesPerSymbol, const uint32_t syncWord, const uint8_t syncWordLength, const uint32_t preamble, const uint8_t preambleLength, uint16_t numDataBytes);
|
||||
void set_aprs(const uint32_t baudrate);
|
||||
|
||||
void set_btlerx(uint8_t channel_number);
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
|
||||
* Copyright (C) 2016 Furrtek
|
||||
* Copyright (C) 2022 Arjan Onwezen
|
||||
* Copyright (C) 2025 Tommaso Ventafridda
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
@@ -56,6 +57,16 @@ int database::retrieve_aircraft_record(AircraftDBRecord* record, std::string sea
|
||||
return (result);
|
||||
}
|
||||
|
||||
int database::retrieve_macaddress_record(MacAddressDBRecord* record, std::string search_term) {
|
||||
file_path = macaddress_dir / u"macaddress.db";
|
||||
index_item_length = 7;
|
||||
record_length = 64;
|
||||
|
||||
result = retrieve_record(file_path, index_item_length, record_length, record, search_term);
|
||||
|
||||
return (result);
|
||||
}
|
||||
|
||||
int database::retrieve_record(std::filesystem::path file_path, int index_item_length, int record_length, void* record, std::string search_term) {
|
||||
if (search_term.empty())
|
||||
return DATABASE_RECORD_NOT_FOUND;
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
|
||||
* Copyright (C) 2016 Furrtek
|
||||
* Copyright (C) 2022 Arjan Onwezen
|
||||
* Copyright (C) 2025 Tommaso Ventafridda
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
@@ -60,6 +61,12 @@ class database {
|
||||
|
||||
int retrieve_aircraft_record(AircraftDBRecord* record, std::string search_term);
|
||||
|
||||
struct MacAddressDBRecord {
|
||||
char vendor_name[64]; // vendor/manufacturer name
|
||||
};
|
||||
|
||||
int retrieve_macaddress_record(MacAddressDBRecord* record, std::string search_term);
|
||||
|
||||
private:
|
||||
std::filesystem::path file_path = ""; // path including filename
|
||||
int index_item_length = 0; // length of index item
|
||||
@@ -77,4 +84,4 @@ class database {
|
||||
int retrieve_record(std::filesystem::path file_path, int index_item_length, int record_length, void* record, std::string search_term);
|
||||
};
|
||||
|
||||
#endif /*__DATABASE_H__*/
|
||||
#endif /*__DATABASE_H__*/
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* copyleft spammingdramaqueen
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* copyleft spammingdramaqueen
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_battleship.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "external_app.hpp"
|
||||
|
||||
namespace ui::external_app::battleship {
|
||||
void initialize_app(ui::NavigationView& nav) {
|
||||
nav.push<BattleshipView>();
|
||||
}
|
||||
} // namespace ui::external_app::battleship
|
||||
|
||||
extern "C" {
|
||||
|
||||
__attribute__((section(".external_app.app_battleship.application_information"), used)) application_information_t _application_information_battleship = {
|
||||
/*.memory_location = */ (uint8_t*)0x00000000,
|
||||
/*.externalAppEntry = */ ui::external_app::battleship::initialize_app,
|
||||
/*.header_version = */ CURRENT_HEADER_VERSION,
|
||||
/*.app_version = */ VERSION_MD5,
|
||||
|
||||
/*.app_name = */ "Battleship",
|
||||
/*.bitmap_data = */ {
|
||||
// Pirate galleon - 16x16
|
||||
0x80, 0x00, // ........#.......
|
||||
0x80, 0x00, // ........#.......
|
||||
0x80, 0x00, // ........#.......
|
||||
0xC0, 0x01, // .......###......
|
||||
0xE0, 0x03, // ......#####.....
|
||||
0xF0, 0x07, // .....#######....
|
||||
0xF8, 0x0F, // ....#########...
|
||||
0xFC, 0x1F, // ...###########..
|
||||
0xFE, 0x3F, // ..#############.
|
||||
0x00, 0x01, // .......#........
|
||||
0x00, 0x01, // .......#........
|
||||
0x00, 0x01, // .......#........
|
||||
0xFC, 0x3F, // ..############..
|
||||
0xFE, 0x7F, // .##############.
|
||||
0xFF, 0xFF, // ################
|
||||
0xFC, 0x3F, // ..############..
|
||||
},
|
||||
/*.icon_color = */ ui::Color::blue().v,
|
||||
/*.menu_location = */ app_location_t::GAMES,
|
||||
/*.desired_menu_position = */ -1,
|
||||
|
||||
/*.m4_app_tag = */ {'P', 'P', 'O', '2'}, // Use POCSAG2 baseband (larger than FSKTX)
|
||||
/*.m4_app_offset = */ 0x00000000, // will be filled at compile time
|
||||
};
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,250 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef __UI_BATTLESHIP_H__
|
||||
#define __UI_BATTLESHIP_H__
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "ui_receiver.hpp"
|
||||
#include "ui_transmitter.hpp"
|
||||
#include "app_settings.hpp"
|
||||
#include "radio_state.hpp"
|
||||
#include "baseband_api.hpp"
|
||||
#include "string_format.hpp"
|
||||
#include "audio.hpp"
|
||||
#include "message.hpp"
|
||||
#include "pocsag.hpp"
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace ui::external_app::battleship {
|
||||
|
||||
constexpr uint8_t GRID_SIZE = 10;
|
||||
constexpr uint8_t CELL_SIZE = 24;
|
||||
constexpr uint8_t GRID_OFFSET_X = 0;
|
||||
constexpr uint8_t GRID_OFFSET_Y = 32;
|
||||
|
||||
enum class ShipType : uint8_t {
|
||||
CARRIER = 5,
|
||||
BATTLESHIP = 4,
|
||||
CRUISER = 3,
|
||||
SUBMARINE = 3,
|
||||
DESTROYER = 2
|
||||
};
|
||||
|
||||
enum class GameState : uint8_t {
|
||||
MENU,
|
||||
PLACING_SHIPS,
|
||||
WAITING_FOR_OPPONENT,
|
||||
MY_TURN,
|
||||
OPPONENT_TURN,
|
||||
GAME_OVER
|
||||
};
|
||||
|
||||
enum class CellState : uint8_t {
|
||||
EMPTY,
|
||||
SHIP,
|
||||
HIT,
|
||||
MISS,
|
||||
SUNK
|
||||
};
|
||||
|
||||
enum class MessageType : uint8_t {
|
||||
READY,
|
||||
SHOT,
|
||||
HIT,
|
||||
MISS,
|
||||
SUNK,
|
||||
WIN
|
||||
};
|
||||
|
||||
struct Ship {
|
||||
ShipType type;
|
||||
uint8_t x;
|
||||
uint8_t y;
|
||||
bool horizontal;
|
||||
uint8_t hits;
|
||||
bool placed;
|
||||
|
||||
uint8_t size() const {
|
||||
return static_cast<uint8_t>(type);
|
||||
}
|
||||
|
||||
bool is_sunk() const {
|
||||
return hits >= size();
|
||||
}
|
||||
};
|
||||
|
||||
struct GameMessage {
|
||||
MessageType type;
|
||||
uint8_t x;
|
||||
uint8_t y;
|
||||
};
|
||||
|
||||
class BattleshipView : public View {
|
||||
public:
|
||||
BattleshipView(NavigationView& nav);
|
||||
~BattleshipView();
|
||||
|
||||
void focus() override;
|
||||
void paint(Painter& painter) override;
|
||||
bool on_touch(const TouchEvent event) override;
|
||||
bool on_encoder(const EncoderEvent delta) override;
|
||||
bool on_key(const KeyEvent key) override;
|
||||
|
||||
std::string title() const override { return "Battleship"; }
|
||||
|
||||
private:
|
||||
NavigationView& nav_;
|
||||
|
||||
RxRadioState rx_radio_state_{
|
||||
433920000 /* frequency */,
|
||||
1750000 /* bandwidth */,
|
||||
2280000 /* sampling rate */
|
||||
};
|
||||
|
||||
TxRadioState tx_radio_state_{
|
||||
433920000 /* frequency */,
|
||||
1750000 /* bandwidth */,
|
||||
2280000 /* sampling rate */
|
||||
};
|
||||
|
||||
// Settings
|
||||
bool sound_enabled{true};
|
||||
bool rf_amp_enabled{false};
|
||||
uint8_t lna_gain{24};
|
||||
uint8_t vga_gain{24};
|
||||
uint8_t tx_gain{35};
|
||||
|
||||
app_settings::SettingsManager settings_{
|
||||
"battleship",
|
||||
app_settings::Mode::RX_TX,
|
||||
{{"rx_freq"sv, &rx_frequency},
|
||||
{"tx_freq"sv, &tx_frequency},
|
||||
{"rf_amp"sv, &rf_amp_enabled}}};
|
||||
|
||||
GameState game_state{GameState::MENU};
|
||||
bool is_red_team{false};
|
||||
bool opponent_ready{false};
|
||||
uint8_t wins{0};
|
||||
uint8_t losses{0};
|
||||
|
||||
std::array<std::array<CellState, GRID_SIZE>, GRID_SIZE> my_grid{};
|
||||
std::array<std::array<CellState, GRID_SIZE>, GRID_SIZE> enemy_grid{};
|
||||
|
||||
std::string current_status{"Choose your team!"};
|
||||
std::string current_score{"W:0 L:0"};
|
||||
|
||||
std::array<Ship, 5> my_ships{};
|
||||
uint8_t current_ship_index{0};
|
||||
bool placing_horizontal{true};
|
||||
uint8_t ships_remaining{5};
|
||||
uint8_t enemy_ships_remaining{5};
|
||||
|
||||
uint8_t cursor_x{0};
|
||||
uint8_t cursor_y{0};
|
||||
uint8_t target_x{0};
|
||||
uint8_t target_y{0};
|
||||
bool touch_enabled{true};
|
||||
|
||||
uint32_t tx_frequency{433920000};
|
||||
uint32_t rx_frequency{433920000};
|
||||
bool is_transmitting{false};
|
||||
|
||||
// POCSAG decoding state
|
||||
pocsag::EccContainer ecc{};
|
||||
pocsag::POCSAGState pocsag_state{&ecc};
|
||||
uint32_t last_address{0};
|
||||
|
||||
// UI Elements - Menu/Settings Screen
|
||||
Text text_title{{60, 2, 120, 24}, "BATTLESHIP"};
|
||||
Text text_subtitle{{40, 20, 160, 16}, "Naval Combat Game"};
|
||||
|
||||
Rectangle rect_radio_settings{{12, 40, 216, 118}, Color::dark_grey()};
|
||||
Text label_radio{{17, 45, 100, 16}, "RADIO SETUP"};
|
||||
ButtonWithEncoder button_frequency{{17, 65, 11 * 8, 20}, ""};
|
||||
|
||||
// Radio controls
|
||||
Text label_rf_amp{{17, 90, 35, 16}, "AMP:"};
|
||||
Checkbox checkbox_rf_amp{{55, 90}, 3, "", false};
|
||||
|
||||
Text label_lna{{17, 118, 30, 16}, "LNA:"};
|
||||
NumberField field_lna{{50, 118}, 2, {0, 40}, 8, ' '};
|
||||
|
||||
Text label_vga{{90, 118, 30, 16}, "VGA:"};
|
||||
NumberField field_vga{{125, 118}, 2, {0, 62}, 8, ' '};
|
||||
|
||||
Text label_tx_gain{{155, 118, 25, 16}, "TX:"};
|
||||
NumberField field_tx_gain{{185, 118}, 2, {0, 47}, 8, ' '};
|
||||
|
||||
Rectangle rect_audio_settings{{12, 164, 216, 45}, Color::dark_grey()};
|
||||
Text label_audio{{17, 169, 80, 16}, "AUDIO"};
|
||||
Checkbox checkbox_sound{{17, 187}, 8, "Sound On", true};
|
||||
Text label_volume{{110, 187, 50, 16}, "Volume:"};
|
||||
AudioVolumeField field_volume{{165, 187}};
|
||||
|
||||
Rectangle rect_team_selection{{12, 217, 216, 75}, Color::dark_grey()};
|
||||
Text label_team{{17, 222, 110, 16}, "SELECT TEAM"};
|
||||
Button button_red_team{{25, 242, 85, 45}, "RED\nTEAM"};
|
||||
Button button_blue_team{{130, 242, 85, 45}, "BLUE\nTEAM"};
|
||||
|
||||
// In-game UI elements
|
||||
RSSI rssi{{21 * 8, 0, 6 * 8, 4}};
|
||||
Text text_status{{10, 16, 220, 16}, ""};
|
||||
Text text_score{{170, 16, 60, 16}, ""};
|
||||
Button button_rotate{{10, 265, 65, 32}, "Rotate"};
|
||||
Button button_place{{82, 265, 65, 32}, "Place"};
|
||||
Button button_fire{{82, 265, 65, 32}, "Fire!"};
|
||||
Button button_menu{{155, 265, 65, 32}, "Menu"};
|
||||
|
||||
// Methods
|
||||
void init_game();
|
||||
void reset_game();
|
||||
void start_team(bool red);
|
||||
void setup_ships();
|
||||
void draw_menu_screen(Painter& painter);
|
||||
void draw_grid(Painter& painter, uint8_t grid_x, uint8_t grid_y, const std::array<std::array<CellState, GRID_SIZE>, GRID_SIZE>& grid, bool show_ships, bool is_offense_grid = false);
|
||||
void draw_cell(Painter& painter, uint8_t cell_x, uint8_t cell_y, CellState state, bool show_ships, bool is_offense_grid, bool is_cursor);
|
||||
void draw_ship_preview(Painter& painter);
|
||||
void place_ship();
|
||||
bool can_place_ship(uint8_t x, uint8_t y, uint8_t size, bool horizontal);
|
||||
void fire_at_position();
|
||||
void process_shot(uint8_t x, uint8_t y);
|
||||
void update_score();
|
||||
bool is_cursor_at(uint8_t x, uint8_t y, bool is_offense_grid);
|
||||
|
||||
void send_message(const GameMessage& msg);
|
||||
void process_message(const std::string& message);
|
||||
bool parse_coords(const std::string& coords, uint8_t& x, uint8_t& y);
|
||||
void mark_ship_sunk(uint8_t x, uint8_t y, std::array<std::array<CellState, GRID_SIZE>, GRID_SIZE>& grid);
|
||||
|
||||
void configure_radio_tx();
|
||||
void configure_radio_rx();
|
||||
|
||||
MessageHandlerRegistration message_handler_packet{
|
||||
Message::ID::POCSAGPacket,
|
||||
[this](Message* const p) {
|
||||
const auto message = static_cast<const POCSAGPacketMessage*>(p);
|
||||
on_pocsag_packet(message);
|
||||
}};
|
||||
|
||||
MessageHandlerRegistration message_handler_tx_progress{
|
||||
Message::ID::TXProgress,
|
||||
[this](const Message* const p) {
|
||||
const auto message = static_cast<const TXProgressMessage*>(p);
|
||||
on_tx_progress(message->progress, message->done);
|
||||
}};
|
||||
|
||||
void on_pocsag_packet(const POCSAGPacketMessage* message);
|
||||
void on_tx_progress(const uint32_t progress, const bool done);
|
||||
};
|
||||
|
||||
} // namespace ui::external_app::battleship
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* Blackjack Game for Portapack Mayhem
|
||||
* Ported / Enhanced / Graphically made awesome by RocketGod (https://betaskynet.com)
|
||||
* Based on BlackJack 83 for TI Calculator by Harper Maddox (was written in Assembly)
|
||||
*/
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_blackjack.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "external_app.hpp"
|
||||
|
||||
namespace ui::external_app::blackjack {
|
||||
void initialize_app(ui::NavigationView& nav) {
|
||||
nav.push<BlackjackView>();
|
||||
}
|
||||
} // namespace ui::external_app::blackjack
|
||||
|
||||
extern "C" {
|
||||
|
||||
__attribute__((section(".external_app.app_blackjack.application_information"), used)) application_information_t _application_information_blackjack = {
|
||||
(uint8_t*)0x00000000,
|
||||
ui::external_app::blackjack::initialize_app,
|
||||
CURRENT_HEADER_VERSION,
|
||||
VERSION_MD5,
|
||||
|
||||
"Blackjack",
|
||||
{
|
||||
// Diamond icon 16x16
|
||||
0x00, 0x00, // ................
|
||||
0x80, 0x01, // .......##.......
|
||||
0xC0, 0x03, // ......####......
|
||||
0xE0, 0x07, // .....######.....
|
||||
0xF0, 0x0F, // ....########....
|
||||
0xF8, 0x1F, // ...##########...
|
||||
0xFC, 0x3F, // ..############..
|
||||
0xFE, 0x7F, // .##############.
|
||||
0xFE, 0x7F, // .##############.
|
||||
0xFC, 0x3F, // ..############..
|
||||
0xF8, 0x1F, // ...##########...
|
||||
0xF0, 0x0F, // ....########....
|
||||
0xE0, 0x07, // .....######.....
|
||||
0xC0, 0x03, // ......####......
|
||||
0x80, 0x01, // .......##.......
|
||||
0x00, 0x00, // ................
|
||||
},
|
||||
ui::Color::red().v, // Red color for diamonds
|
||||
app_location_t::GAMES,
|
||||
-1,
|
||||
|
||||
{0, 0, 0, 0},
|
||||
0x00000000,
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,727 @@
|
||||
/*
|
||||
* Blackjack Game for Portapack Mayhem
|
||||
* Ported / Enhanced / Graphically made awesome by RocketGod (https://betaskynet.com)
|
||||
* Based on BlackJack 83 for TI Calculator by Harper Maddox (was written in Assembly)
|
||||
*/
|
||||
|
||||
#include "ui_blackjack.hpp"
|
||||
|
||||
namespace ui::external_app::blackjack {
|
||||
|
||||
// Global variables
|
||||
static BlackjackView* current_instance = nullptr;
|
||||
static Callback game_update_callback = nullptr;
|
||||
static uint32_t game_update_timeout = 0;
|
||||
static uint32_t game_update_counter = 0;
|
||||
static Painter painter;
|
||||
|
||||
void check_game_timer() {
|
||||
if (game_update_callback) {
|
||||
if (++game_update_counter >= game_update_timeout) {
|
||||
game_update_counter = 0;
|
||||
game_update_callback();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Ticker::attach(Callback func, double delay_sec) {
|
||||
game_update_callback = func;
|
||||
game_update_timeout = delay_sec * 60;
|
||||
}
|
||||
|
||||
void Ticker::detach() {
|
||||
game_update_callback = nullptr;
|
||||
}
|
||||
|
||||
void game_timer_check() {
|
||||
if (current_instance) {
|
||||
current_instance->update_game();
|
||||
}
|
||||
}
|
||||
|
||||
BlackjackView::BlackjackView(NavigationView& nav)
|
||||
: nav_{nav}, game_timer{} {
|
||||
add_children({&dummy});
|
||||
current_instance = this;
|
||||
game_timer.attach(&game_timer_check, 1.0 / 60.0);
|
||||
}
|
||||
|
||||
BlackjackView::~BlackjackView() {
|
||||
current_instance = nullptr;
|
||||
}
|
||||
|
||||
void BlackjackView::on_show() {
|
||||
draw_menu_static();
|
||||
}
|
||||
|
||||
void BlackjackView::paint(Painter& painter) {
|
||||
(void)painter;
|
||||
|
||||
if (!initialized) {
|
||||
initialized = true;
|
||||
std::srand(LPC_RTC->CTIME0);
|
||||
init_deck();
|
||||
}
|
||||
}
|
||||
|
||||
void BlackjackView::frame_sync() {
|
||||
check_game_timer();
|
||||
set_dirty();
|
||||
}
|
||||
|
||||
void BlackjackView::clear_screen() {
|
||||
painter.fill_rectangle({0, 0, 240, 320}, Color::black());
|
||||
}
|
||||
|
||||
void BlackjackView::init_deck() {
|
||||
// Initialize deck with card values 0-51
|
||||
// 0-12 = Spades (A-K), 13-25 = Hearts, 26-38 = Diamonds, 39-51 = Clubs
|
||||
for (int i = 0; i < 52; i++) {
|
||||
deck[i] = i;
|
||||
}
|
||||
shuffle_deck();
|
||||
}
|
||||
|
||||
void BlackjackView::shuffle_deck() {
|
||||
// Simple shuffle using random swaps
|
||||
for (int i = 51; i > 0; i--) {
|
||||
int j = rand() % (i + 1);
|
||||
uint8_t temp = deck[i];
|
||||
deck[i] = deck[j];
|
||||
deck[j] = temp;
|
||||
}
|
||||
deck_position = 0;
|
||||
}
|
||||
|
||||
uint8_t BlackjackView::draw_card() {
|
||||
if (deck_position >= 52) {
|
||||
shuffle_deck();
|
||||
}
|
||||
return deck[deck_position++];
|
||||
}
|
||||
|
||||
int BlackjackView::get_card_value(uint8_t card) {
|
||||
int value = (card % 13) + 1; // 1-13
|
||||
if (value > 10) value = 10; // Face cards worth 10
|
||||
return value;
|
||||
}
|
||||
|
||||
uint8_t BlackjackView::get_card_suit(uint8_t card) {
|
||||
return card / 13; // 0=Spades, 1=Hearts, 2=Diamonds, 3=Clubs
|
||||
}
|
||||
|
||||
std::string BlackjackView::get_card_string(uint8_t card) {
|
||||
int value = (card % 13) + 1;
|
||||
std::string result;
|
||||
|
||||
if (value == 1)
|
||||
result = "A";
|
||||
else if (value == 11)
|
||||
result = "J";
|
||||
else if (value == 12)
|
||||
result = "Q";
|
||||
else if (value == 13)
|
||||
result = "K";
|
||||
else if (value == 10)
|
||||
result = "10"; // Special case for 10
|
||||
else
|
||||
result = std::to_string(value);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
int BlackjackView::calculate_hand_value(uint8_t* cards, uint8_t count) {
|
||||
int value = 0;
|
||||
int aces = 0;
|
||||
|
||||
for (uint8_t i = 0; i < count; i++) {
|
||||
int card_val = get_card_value(cards[i]);
|
||||
if (card_val == 1) {
|
||||
aces++;
|
||||
value += 1;
|
||||
} else {
|
||||
value += card_val;
|
||||
}
|
||||
}
|
||||
|
||||
// Convert aces from 1 to 11 if beneficial
|
||||
while (aces > 0 && value + 10 <= 21) {
|
||||
value += 10;
|
||||
aces--;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
void BlackjackView::deal_cards() {
|
||||
// Clear hands
|
||||
player_card_count = 0;
|
||||
dealer_card_count = 0;
|
||||
|
||||
// Deal initial cards
|
||||
player_cards[player_card_count++] = draw_card();
|
||||
dealer_cards[dealer_card_count++] = draw_card();
|
||||
player_cards[player_card_count++] = draw_card();
|
||||
dealer_cards[dealer_card_count++] = draw_card();
|
||||
|
||||
dealer_hidden = true;
|
||||
game_state = GameState::PLAYING;
|
||||
}
|
||||
|
||||
void BlackjackView::player_hit() {
|
||||
if (player_card_count < MAX_CARDS_IN_HAND) {
|
||||
player_cards[player_card_count++] = draw_card();
|
||||
|
||||
int value = calculate_hand_value(player_cards, player_card_count);
|
||||
if (value > 21) {
|
||||
// Bust!
|
||||
cash = (cash >= bet) ? cash - bet : 0;
|
||||
losses++;
|
||||
game_state = GameState::GAME_OVER;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BlackjackView::player_stay() {
|
||||
dealer_hidden = false;
|
||||
game_state = GameState::DEALER_TURN;
|
||||
dealer_timer = 0;
|
||||
}
|
||||
|
||||
void BlackjackView::dealer_turn() {
|
||||
int dealer_value = calculate_hand_value(dealer_cards, dealer_card_count);
|
||||
|
||||
if (dealer_value < 17 && dealer_card_count < MAX_CARDS_IN_HAND) {
|
||||
dealer_cards[dealer_card_count++] = draw_card();
|
||||
} else {
|
||||
check_game_over();
|
||||
}
|
||||
}
|
||||
|
||||
void BlackjackView::check_game_over() {
|
||||
int player_value = calculate_hand_value(player_cards, player_card_count);
|
||||
int dealer_value = calculate_hand_value(dealer_cards, dealer_card_count);
|
||||
|
||||
if (player_value > 21) {
|
||||
// Player bust (already handled)
|
||||
} else if (dealer_value > 21) {
|
||||
// Dealer bust - player wins
|
||||
cash += bet;
|
||||
wins++;
|
||||
} else if (player_value > dealer_value) {
|
||||
// Player wins
|
||||
cash += bet;
|
||||
wins++;
|
||||
} else if (player_value < dealer_value) {
|
||||
// Dealer wins
|
||||
cash = (cash >= bet) ? cash - bet : 0;
|
||||
losses++;
|
||||
}
|
||||
// Else it's a tie - no money changes hands
|
||||
|
||||
if (cash > high_score) {
|
||||
high_score = cash;
|
||||
}
|
||||
|
||||
game_state = GameState::GAME_OVER;
|
||||
}
|
||||
|
||||
void BlackjackView::update_game() {
|
||||
switch (game_state) {
|
||||
case GameState::MENU:
|
||||
draw_menu();
|
||||
break;
|
||||
|
||||
case GameState::BETTING:
|
||||
draw_betting();
|
||||
break;
|
||||
|
||||
case GameState::PLAYING:
|
||||
draw_game();
|
||||
break;
|
||||
|
||||
case GameState::DEALER_TURN:
|
||||
if (++dealer_timer >= 60) { // 1 second delay
|
||||
dealer_timer = 0;
|
||||
dealer_turn();
|
||||
}
|
||||
draw_game();
|
||||
break;
|
||||
|
||||
case GameState::GAME_OVER:
|
||||
draw_game();
|
||||
break;
|
||||
|
||||
case GameState::STATS:
|
||||
draw_stats();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void BlackjackView::draw_menu_static() {
|
||||
clear_screen();
|
||||
|
||||
auto style_title = *ui::Theme::getInstance()->fg_green;
|
||||
auto style_text = *ui::Theme::getInstance()->fg_light;
|
||||
auto style_rules = *ui::Theme::getInstance()->fg_cyan;
|
||||
|
||||
painter.draw_string({84, 20}, style_title, "BLACKJACK");
|
||||
|
||||
// Draw rules
|
||||
painter.draw_string({70, 55}, style_rules, "-- RULES --");
|
||||
painter.draw_string({61, 75}, style_text, "Get close to 21");
|
||||
painter.draw_string({61, 90}, style_text, "without going over");
|
||||
painter.draw_string({61, 110}, style_text, "Dealer hits on 16");
|
||||
painter.draw_string({61, 125}, style_text, "Dealer stays on 17");
|
||||
painter.draw_string({61, 145}, style_text, "Blackjack pays 1:1");
|
||||
|
||||
// Controls
|
||||
painter.draw_string({65, 175}, style_rules, "-- CONTROLS --");
|
||||
painter.draw_string({61, 195}, style_text, "SELECT: Start/Hit");
|
||||
painter.draw_string({61, 210}, style_text, "LEFT: Stats");
|
||||
painter.draw_string({61, 225}, style_text, "RIGHT: Exit/Stay");
|
||||
|
||||
// Draw high score
|
||||
painter.draw_string({61, 250}, style_text, "High Score: $" + std::to_string(high_score));
|
||||
}
|
||||
|
||||
void BlackjackView::draw_menu() {
|
||||
// Only handle the flashing text animation
|
||||
if (++blink_counter >= 30) {
|
||||
blink_counter = 0;
|
||||
blink_state = !blink_state;
|
||||
|
||||
if (blink_state) {
|
||||
auto style = *ui::Theme::getInstance()->fg_yellow;
|
||||
painter.draw_string({55, 280}, style, "* PRESS SELECT *");
|
||||
} else {
|
||||
// Clear just the text area
|
||||
painter.fill_rectangle({55, 278, 130, 20}, Color::black());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BlackjackView::draw_stats() {
|
||||
clear_screen();
|
||||
|
||||
auto style_title = *ui::Theme::getInstance()->fg_green;
|
||||
auto style_text = *ui::Theme::getInstance()->fg_light;
|
||||
auto style_value = *ui::Theme::getInstance()->fg_yellow;
|
||||
|
||||
painter.draw_string({75, 30}, style_title, "STATISTICS");
|
||||
|
||||
painter.draw_string({30, 80}, style_text, "Wins:");
|
||||
painter.draw_string({150, 80}, style_value, std::to_string(wins));
|
||||
|
||||
painter.draw_string({30, 100}, style_text, "Losses:");
|
||||
painter.draw_string({150, 100}, style_value, std::to_string(losses));
|
||||
|
||||
// Win percentage
|
||||
uint32_t total = wins + losses;
|
||||
if (total > 0) {
|
||||
uint32_t win_pct = (wins * 100) / total;
|
||||
painter.draw_string({30, 120}, style_text, "Win %:");
|
||||
painter.draw_string({150, 120}, style_value, std::to_string(win_pct) + "%");
|
||||
}
|
||||
|
||||
painter.draw_string({30, 160}, style_text, "High Score:");
|
||||
painter.draw_string({150, 160}, style_value, "$" + std::to_string(high_score));
|
||||
|
||||
painter.draw_string({30, 180}, style_text, "Cash:");
|
||||
painter.draw_string({150, 180}, style_value, "$" + std::to_string(cash));
|
||||
|
||||
painter.draw_string({40, 250}, style_text, "SELECT: Back");
|
||||
}
|
||||
|
||||
void BlackjackView::draw_betting() {
|
||||
static uint32_t last_bet = 0;
|
||||
static bool betting_drawn = false;
|
||||
|
||||
if (!betting_drawn) {
|
||||
clear_screen();
|
||||
|
||||
auto style_title = *ui::Theme::getInstance()->fg_green;
|
||||
auto style_text = *ui::Theme::getInstance()->fg_light;
|
||||
|
||||
painter.draw_string({70, 40}, style_title, "PLACE BET");
|
||||
painter.draw_string({30, 80}, style_text, "Cash: $" + std::to_string(cash));
|
||||
|
||||
painter.draw_string({30, 140}, style_text, "ENCODER: +/- $10");
|
||||
painter.draw_string({30, 160}, style_text, "SELECT: Deal");
|
||||
|
||||
betting_drawn = true;
|
||||
last_bet = 0;
|
||||
}
|
||||
|
||||
// Update bet display
|
||||
if (bet != last_bet) {
|
||||
painter.fill_rectangle({30, 110, 150, 20}, Color::black());
|
||||
painter.draw_string({30, 110}, *ui::Theme::getInstance()->fg_yellow, "Bet: $" + std::to_string(bet));
|
||||
last_bet = bet;
|
||||
}
|
||||
}
|
||||
|
||||
void BlackjackView::draw_game() {
|
||||
static int last_player_count = -1;
|
||||
static int last_dealer_count = -1;
|
||||
static GameState last_game_state = GameState::MENU;
|
||||
static uint32_t last_bet = 0;
|
||||
|
||||
// Clear and redraw if hands changed or game state changed
|
||||
if (player_card_count != last_player_count || dealer_card_count != last_dealer_count || game_state != last_game_state) {
|
||||
clear_screen();
|
||||
|
||||
auto style = *ui::Theme::getInstance()->fg_green;
|
||||
painter.draw_string({10, 10}, style, "Cash: $" + std::to_string(cash));
|
||||
painter.draw_string({140, 10}, style, "Bet: $" + std::to_string(bet));
|
||||
|
||||
// Draw dealer hand with value next to label
|
||||
auto style_value = *ui::Theme::getInstance()->fg_yellow;
|
||||
painter.draw_string({10, 45}, *ui::Theme::getInstance()->fg_light, "Dealer:");
|
||||
if (!dealer_hidden || game_state == GameState::GAME_OVER) {
|
||||
int dealer_value = calculate_hand_value(dealer_cards, dealer_card_count);
|
||||
painter.draw_string({70, 45}, style_value, "(" + std::to_string(dealer_value) + ")");
|
||||
}
|
||||
draw_hand(10, 65, dealer_cards, dealer_card_count, true);
|
||||
|
||||
// Draw player hand with value next to label
|
||||
painter.draw_string({10, 165}, *ui::Theme::getInstance()->fg_light, "You:");
|
||||
int player_value = calculate_hand_value(player_cards, player_card_count);
|
||||
painter.draw_string({50, 165}, style_value, "(" + std::to_string(player_value) + ")");
|
||||
draw_hand(10, 185, player_cards, player_card_count, false);
|
||||
|
||||
// Draw controls or result
|
||||
if (game_state == GameState::PLAYING) {
|
||||
auto style_text = *ui::Theme::getInstance()->fg_light;
|
||||
painter.draw_string({30, 290}, style_text, "SELECT: Hit");
|
||||
painter.draw_string({130, 290}, style_text, "RIGHT: Stay");
|
||||
} else if (game_state == GameState::GAME_OVER) {
|
||||
const Style* style_result = ui::Theme::getInstance()->fg_yellow;
|
||||
std::string result;
|
||||
|
||||
if (player_value > 21) {
|
||||
result = "BUST! You Lose";
|
||||
style_result = ui::Theme::getInstance()->fg_red;
|
||||
} else if (calculate_hand_value(dealer_cards, dealer_card_count) > 21) {
|
||||
result = "Dealer Bust! Win!";
|
||||
style_result = ui::Theme::getInstance()->fg_green;
|
||||
} else if (player_value > calculate_hand_value(dealer_cards, dealer_card_count)) {
|
||||
result = "You Win!";
|
||||
style_result = ui::Theme::getInstance()->fg_green;
|
||||
} else if (player_value < calculate_hand_value(dealer_cards, dealer_card_count)) {
|
||||
result = "You Lose";
|
||||
style_result = ui::Theme::getInstance()->fg_red;
|
||||
} else {
|
||||
result = "Push (Tie)";
|
||||
}
|
||||
|
||||
// Draw result
|
||||
painter.draw_string({60, 270}, *style_result, result);
|
||||
|
||||
// Draw compact bet selector in top right area
|
||||
auto style_bet = *ui::Theme::getInstance()->fg_cyan;
|
||||
painter.draw_string({140, 25}, style_bet, "Next: $" + std::to_string(bet));
|
||||
|
||||
// Show controls
|
||||
painter.draw_string({10, 290}, *ui::Theme::getInstance()->fg_light, "SELECT: Deal ENC: +/-");
|
||||
}
|
||||
|
||||
last_player_count = player_card_count;
|
||||
last_dealer_count = dealer_card_count;
|
||||
last_game_state = game_state;
|
||||
last_bet = bet;
|
||||
} else if (game_state == GameState::GAME_OVER && bet != last_bet) {
|
||||
// Only update the bet display when it changes
|
||||
painter.fill_rectangle({140, 25, 90, 16}, Color::black());
|
||||
painter.draw_string({140, 25}, *ui::Theme::getInstance()->fg_cyan, "Next: $" + std::to_string(bet));
|
||||
last_bet = bet;
|
||||
}
|
||||
}
|
||||
|
||||
void BlackjackView::draw_suit_symbol(int x, int y, uint8_t suit, Color color, bool large) {
|
||||
if (large) {
|
||||
// Large suit symbols for center of card
|
||||
switch (suit) {
|
||||
case 0: // Spades
|
||||
// Top curve
|
||||
painter.fill_rectangle({x + 9, y + 4, 2, 2}, color);
|
||||
painter.fill_rectangle({x + 8, y + 5, 4, 2}, color);
|
||||
painter.fill_rectangle({x + 7, y + 6, 6, 2}, color);
|
||||
painter.fill_rectangle({x + 6, y + 7, 8, 2}, color);
|
||||
painter.fill_rectangle({x + 5, y + 8, 10, 2}, color);
|
||||
painter.fill_rectangle({x + 4, y + 9, 12, 2}, color);
|
||||
painter.fill_rectangle({x + 3, y + 10, 14, 2}, color);
|
||||
painter.fill_rectangle({x + 2, y + 11, 16, 2}, color);
|
||||
painter.fill_rectangle({x + 1, y + 12, 18, 2}, color);
|
||||
painter.fill_rectangle({x + 0, y + 13, 20, 3}, color);
|
||||
painter.fill_rectangle({x + 1, y + 16, 18, 2}, color);
|
||||
painter.fill_rectangle({x + 2, y + 17, 16, 1}, color);
|
||||
painter.fill_rectangle({x + 3, y + 18, 14, 1}, color);
|
||||
// Stem
|
||||
painter.fill_rectangle({x + 9, y + 19, 2, 4}, color);
|
||||
painter.fill_rectangle({x + 8, y + 22, 4, 1}, color);
|
||||
painter.fill_rectangle({x + 7, y + 23, 6, 1}, color);
|
||||
painter.fill_rectangle({x + 6, y + 24, 8, 1}, color);
|
||||
break;
|
||||
|
||||
case 1: // Hearts
|
||||
// Left bump
|
||||
painter.fill_rectangle({x + 3, y + 5, 4, 2}, color);
|
||||
painter.fill_rectangle({x + 2, y + 6, 6, 2}, color);
|
||||
painter.fill_rectangle({x + 1, y + 7, 8, 3}, color);
|
||||
painter.fill_rectangle({x + 0, y + 9, 9, 3}, color);
|
||||
// Right bump
|
||||
painter.fill_rectangle({x + 13, y + 5, 4, 2}, color);
|
||||
painter.fill_rectangle({x + 12, y + 6, 6, 2}, color);
|
||||
painter.fill_rectangle({x + 11, y + 7, 8, 3}, color);
|
||||
painter.fill_rectangle({x + 11, y + 9, 9, 3}, color);
|
||||
// Body
|
||||
painter.fill_rectangle({x + 1, y + 11, 18, 3}, color);
|
||||
painter.fill_rectangle({x + 2, y + 14, 16, 2}, color);
|
||||
painter.fill_rectangle({x + 3, y + 16, 14, 2}, color);
|
||||
painter.fill_rectangle({x + 4, y + 18, 12, 1}, color);
|
||||
painter.fill_rectangle({x + 5, y + 19, 10, 1}, color);
|
||||
painter.fill_rectangle({x + 6, y + 20, 8, 1}, color);
|
||||
painter.fill_rectangle({x + 7, y + 21, 6, 1}, color);
|
||||
painter.fill_rectangle({x + 8, y + 22, 4, 1}, color);
|
||||
painter.fill_rectangle({x + 9, y + 23, 2, 1}, color);
|
||||
break;
|
||||
|
||||
case 2: // Diamonds
|
||||
painter.fill_rectangle({x + 10, y + 3, 1, 1}, color);
|
||||
painter.fill_rectangle({x + 9, y + 4, 3, 1}, color);
|
||||
painter.fill_rectangle({x + 8, y + 5, 5, 1}, color);
|
||||
painter.fill_rectangle({x + 7, y + 6, 7, 1}, color);
|
||||
painter.fill_rectangle({x + 6, y + 7, 9, 1}, color);
|
||||
painter.fill_rectangle({x + 5, y + 8, 11, 1}, color);
|
||||
painter.fill_rectangle({x + 4, y + 9, 13, 1}, color);
|
||||
painter.fill_rectangle({x + 3, y + 10, 15, 1}, color);
|
||||
painter.fill_rectangle({x + 2, y + 11, 17, 1}, color);
|
||||
painter.fill_rectangle({x + 1, y + 12, 19, 1}, color);
|
||||
painter.fill_rectangle({x + 0, y + 13, 21, 1}, color);
|
||||
painter.fill_rectangle({x + 1, y + 14, 19, 1}, color);
|
||||
painter.fill_rectangle({x + 2, y + 15, 17, 1}, color);
|
||||
painter.fill_rectangle({x + 3, y + 16, 15, 1}, color);
|
||||
painter.fill_rectangle({x + 4, y + 17, 13, 1}, color);
|
||||
painter.fill_rectangle({x + 5, y + 18, 11, 1}, color);
|
||||
painter.fill_rectangle({x + 6, y + 19, 9, 1}, color);
|
||||
painter.fill_rectangle({x + 7, y + 20, 7, 1}, color);
|
||||
painter.fill_rectangle({x + 8, y + 21, 5, 1}, color);
|
||||
painter.fill_rectangle({x + 9, y + 22, 3, 1}, color);
|
||||
painter.fill_rectangle({x + 10, y + 23, 1, 1}, color);
|
||||
break;
|
||||
|
||||
case 3: // Clubs
|
||||
// Center circle
|
||||
painter.fill_rectangle({x + 8, y + 8, 5, 1}, color);
|
||||
painter.fill_rectangle({x + 7, y + 9, 7, 3}, color);
|
||||
painter.fill_rectangle({x + 8, y + 12, 5, 1}, color);
|
||||
// Left circle
|
||||
painter.fill_rectangle({x + 3, y + 11, 4, 1}, color);
|
||||
painter.fill_rectangle({x + 2, y + 12, 6, 3}, color);
|
||||
painter.fill_rectangle({x + 3, y + 15, 4, 1}, color);
|
||||
// Right circle
|
||||
painter.fill_rectangle({x + 14, y + 11, 4, 1}, color);
|
||||
painter.fill_rectangle({x + 13, y + 12, 6, 3}, color);
|
||||
painter.fill_rectangle({x + 14, y + 15, 4, 1}, color);
|
||||
// Connect circles
|
||||
painter.fill_rectangle({x + 6, y + 13, 9, 2}, color);
|
||||
// Stem
|
||||
painter.fill_rectangle({x + 9, y + 16, 3, 4}, color);
|
||||
painter.fill_rectangle({x + 8, y + 19, 5, 1}, color);
|
||||
painter.fill_rectangle({x + 7, y + 20, 7, 1}, color);
|
||||
painter.fill_rectangle({x + 6, y + 21, 9, 1}, color);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
// Small suit symbols
|
||||
switch (suit) {
|
||||
case 0: // Spades - small
|
||||
painter.fill_rectangle({x + 2, y + 1, 3, 3}, color);
|
||||
painter.fill_rectangle({x + 1, y + 3, 5, 2}, color);
|
||||
painter.fill_rectangle({x + 3, y + 5, 1, 2}, color);
|
||||
break;
|
||||
|
||||
case 1: // Hearts - small
|
||||
painter.fill_rectangle({x + 1, y + 1, 2, 2}, color);
|
||||
painter.fill_rectangle({x + 4, y + 1, 2, 2}, color);
|
||||
painter.fill_rectangle({x + 1, y + 2, 5, 2}, color);
|
||||
painter.fill_rectangle({x + 2, y + 4, 3, 1}, color);
|
||||
painter.fill_rectangle({x + 3, y + 5, 1, 1}, color);
|
||||
break;
|
||||
|
||||
case 2: // Diamonds - small
|
||||
painter.fill_rectangle({x + 3, y + 1, 1, 1}, color);
|
||||
painter.fill_rectangle({x + 2, y + 2, 3, 1}, color);
|
||||
painter.fill_rectangle({x + 1, y + 3, 5, 1}, color);
|
||||
painter.fill_rectangle({x + 2, y + 4, 3, 1}, color);
|
||||
painter.fill_rectangle({x + 3, y + 5, 1, 1}, color);
|
||||
break;
|
||||
|
||||
case 3: // Clubs - small
|
||||
painter.fill_rectangle({x + 3, y + 1, 2, 2}, color);
|
||||
painter.fill_rectangle({x + 1, y + 3, 2, 2}, color);
|
||||
painter.fill_rectangle({x + 4, y + 3, 2, 2}, color);
|
||||
painter.fill_rectangle({x + 3, y + 5, 2, 2}, color);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BlackjackView::draw_card(int x, int y, uint8_t card, bool hidden) {
|
||||
const int width = 60;
|
||||
const int height = 80;
|
||||
|
||||
// Draw card background
|
||||
painter.fill_rectangle({x, y, width, height}, Color::white());
|
||||
painter.draw_rectangle({x, y, width, height}, Color::black());
|
||||
painter.draw_rectangle({x + 1, y + 1, width - 2, height - 2}, Color::grey()); // Inner border
|
||||
|
||||
if (hidden) {
|
||||
// Draw card back pattern - diagonal lines
|
||||
for (int i = 4; i < width - 4; i += 6) {
|
||||
for (int j = 4; j < height - 4; j += 6) {
|
||||
painter.fill_rectangle({x + i, y + j, 3, 3}, Color::blue());
|
||||
painter.fill_rectangle({x + i + 3, y + j + 3, 3, 3}, Color::red());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Draw card value
|
||||
uint8_t suit = get_card_suit(card);
|
||||
Color suit_color = (suit == 1 || suit == 2) ? Color::red() : Color::black();
|
||||
|
||||
const auto* base_style = ui::Theme::getInstance()->fg_light;
|
||||
Style card_style{
|
||||
.font = base_style->font,
|
||||
.background = Color::white(),
|
||||
.foreground = suit_color};
|
||||
|
||||
std::string value_str = get_card_string(card);
|
||||
|
||||
// Draw value in top-left corner
|
||||
painter.draw_string({x + 4, y + 4}, card_style, value_str);
|
||||
|
||||
// Draw small suit symbol next to value
|
||||
int suit_x = (value_str == "10") ? x + 20 : x + 12;
|
||||
draw_suit_symbol(suit_x, y + 4, suit, suit_color, false);
|
||||
|
||||
// Draw value in bottom-right corner
|
||||
int bottom_x = (value_str == "10") ? x + width - 24 : x + width - 16;
|
||||
painter.draw_string({bottom_x, y + height - 18}, card_style, value_str);
|
||||
|
||||
// Draw small suit symbol in bottom-right
|
||||
draw_suit_symbol(x + width - 10, y + height - 16, suit, suit_color, false);
|
||||
|
||||
// Draw large suit symbol in center
|
||||
draw_suit_symbol(x + 20, y + 28, suit, suit_color, true);
|
||||
}
|
||||
}
|
||||
|
||||
void BlackjackView::draw_hand(int x, int y, uint8_t* cards, uint8_t count, bool is_dealer) {
|
||||
// Calculate total width needed
|
||||
const int card_width = 60;
|
||||
const int overlap = 40; // Amount of overlap when cards need to fit
|
||||
const int max_width = 230 - x; // Available width on screen
|
||||
|
||||
int spacing;
|
||||
if (count == 1) {
|
||||
spacing = 0;
|
||||
} else if (count == 2) {
|
||||
spacing = card_width + 5; // Small gap for 2 cards
|
||||
} else {
|
||||
// Calculate spacing to fit all cards
|
||||
int total_overlap_width = card_width + (count - 1) * overlap;
|
||||
if (total_overlap_width <= max_width) {
|
||||
spacing = overlap;
|
||||
} else {
|
||||
// Need more overlap to fit
|
||||
spacing = (max_width - card_width) / (count - 1);
|
||||
}
|
||||
}
|
||||
|
||||
for (uint8_t i = 0; i < count; i++) {
|
||||
bool hide = is_dealer && dealer_hidden && i == 1;
|
||||
int card_x = x + (i * spacing);
|
||||
draw_card(card_x, y, cards[i], hide);
|
||||
}
|
||||
}
|
||||
|
||||
bool BlackjackView::on_key(const KeyEvent key) {
|
||||
if (key == KeyEvent::Select) {
|
||||
switch (game_state) {
|
||||
case GameState::MENU:
|
||||
if (cash < 10) {
|
||||
cash = 100; // Reset if broke - maybe should provide https://gamblersanonymous.org/ link if they also lost their wife and house
|
||||
wins = 0;
|
||||
losses = 0;
|
||||
}
|
||||
game_state = GameState::BETTING;
|
||||
break;
|
||||
|
||||
case GameState::BETTING:
|
||||
deal_cards();
|
||||
break;
|
||||
|
||||
case GameState::PLAYING:
|
||||
player_hit();
|
||||
break;
|
||||
|
||||
case GameState::GAME_OVER:
|
||||
// Deal new hand with current bet
|
||||
if (cash >= bet) {
|
||||
deal_cards();
|
||||
} else if (cash >= 10) {
|
||||
// Not enough for current bet, reduce to what they can afford
|
||||
bet = 10;
|
||||
deal_cards();
|
||||
} else {
|
||||
// Broke, reset game
|
||||
cash = 100;
|
||||
wins = 0;
|
||||
losses = 0;
|
||||
game_state = GameState::MENU;
|
||||
draw_menu_static();
|
||||
}
|
||||
break;
|
||||
|
||||
case GameState::STATS:
|
||||
game_state = GameState::MENU;
|
||||
draw_menu_static();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
} else if (key == KeyEvent::Left) {
|
||||
if (game_state == GameState::MENU) {
|
||||
game_state = GameState::STATS;
|
||||
}
|
||||
return true;
|
||||
} else if (key == KeyEvent::Right) {
|
||||
if (game_state == GameState::MENU) {
|
||||
nav_.pop();
|
||||
return true;
|
||||
} else if (game_state == GameState::PLAYING) {
|
||||
player_stay();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool BlackjackView::on_encoder(const EncoderEvent delta) {
|
||||
if (game_state == GameState::BETTING || game_state == GameState::GAME_OVER) {
|
||||
if (delta > 0 && bet + 10 <= cash) {
|
||||
bet += 10;
|
||||
} else if (delta < 0 && bet >= 20) {
|
||||
bet -= 10;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace ui::external_app::blackjack
|
||||
@@ -0,0 +1,156 @@
|
||||
/*
|
||||
* Blackjack Game for Portapack Mayhem
|
||||
* Ported / Enhanced / Graphically made awesome by RocketGod (https://betaskynet.com)
|
||||
* Based on BlackJack 83 for TI Calculator by Harper Maddox (was written in Assembly)
|
||||
*/
|
||||
|
||||
#ifndef __UI_BLACKJACK_H__
|
||||
#define __UI_BLACKJACK_H__
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "event_m0.hpp"
|
||||
#include "message.hpp"
|
||||
#include "irq_controls.hpp"
|
||||
#include "random.hpp"
|
||||
#include "lpc43xx_cpp.hpp"
|
||||
#include "ui_widget.hpp"
|
||||
#include "app_settings.hpp"
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace ui::external_app::blackjack {
|
||||
|
||||
// Game states
|
||||
enum class GameState {
|
||||
MENU,
|
||||
BETTING,
|
||||
PLAYING,
|
||||
DEALER_TURN,
|
||||
GAME_OVER,
|
||||
STATS
|
||||
};
|
||||
|
||||
// Card structure
|
||||
struct Card {
|
||||
uint8_t value; // 1-13 (Ace=1, Jack=11, Queen=12, King=13)
|
||||
uint8_t suit; // 0=Spades, 1=Hearts, 2=Diamonds, 3=Clubs
|
||||
|
||||
Card()
|
||||
: value(0), suit(0) {}
|
||||
Card(uint8_t v, uint8_t s)
|
||||
: value(v), suit(s) {}
|
||||
};
|
||||
|
||||
// Timer class
|
||||
using Callback = void (*)(void);
|
||||
|
||||
class Ticker {
|
||||
public:
|
||||
Ticker() = default;
|
||||
void attach(Callback func, double delay_sec);
|
||||
void detach();
|
||||
};
|
||||
|
||||
// Function declarations
|
||||
void check_game_timer();
|
||||
void game_timer_check();
|
||||
|
||||
class BlackjackView : public View {
|
||||
public:
|
||||
BlackjackView(NavigationView& nav);
|
||||
~BlackjackView();
|
||||
|
||||
void on_show() override;
|
||||
std::string title() const override { return "Blackjack"; }
|
||||
void focus() override { dummy.focus(); }
|
||||
void paint(Painter& painter) override;
|
||||
void frame_sync();
|
||||
bool on_encoder(const EncoderEvent event) override;
|
||||
bool on_key(KeyEvent key) override;
|
||||
|
||||
// Public for timer callback
|
||||
GameState game_state = GameState::MENU;
|
||||
void update_game();
|
||||
|
||||
private:
|
||||
NavigationView& nav_;
|
||||
bool initialized = false;
|
||||
|
||||
// Game variables
|
||||
static constexpr uint8_t MAX_CARDS_IN_HAND = 11; // Maximum possible cards before bust
|
||||
uint8_t deck[52];
|
||||
uint8_t deck_position = 0;
|
||||
|
||||
uint8_t player_cards[MAX_CARDS_IN_HAND];
|
||||
uint8_t player_card_count = 0;
|
||||
|
||||
uint8_t dealer_cards[MAX_CARDS_IN_HAND];
|
||||
uint8_t dealer_card_count = 0;
|
||||
|
||||
// Game state variables
|
||||
uint32_t cash = 100;
|
||||
uint32_t bet = 10;
|
||||
uint32_t wins = 0;
|
||||
uint32_t losses = 0;
|
||||
uint32_t high_score = 100;
|
||||
bool dealer_hidden = true;
|
||||
|
||||
// UI state
|
||||
uint8_t menu_selection = 0;
|
||||
bool blink_state = true;
|
||||
uint32_t blink_counter = 0;
|
||||
uint32_t dealer_timer = 0;
|
||||
|
||||
// Timer
|
||||
Ticker game_timer;
|
||||
|
||||
// Methods
|
||||
void init_deck();
|
||||
void shuffle_deck();
|
||||
uint8_t draw_card();
|
||||
void deal_cards();
|
||||
int calculate_hand_value(uint8_t* cards, uint8_t count);
|
||||
int get_card_value(uint8_t card);
|
||||
uint8_t get_card_suit(uint8_t card);
|
||||
std::string get_card_string(uint8_t card);
|
||||
void player_hit();
|
||||
void player_stay();
|
||||
void dealer_turn();
|
||||
void check_game_over();
|
||||
void reset_game();
|
||||
|
||||
// Drawing methods
|
||||
void draw_menu();
|
||||
void draw_menu_static();
|
||||
void draw_stats();
|
||||
void draw_game();
|
||||
void draw_betting();
|
||||
void draw_card(int x, int y, uint8_t card, bool hidden = false);
|
||||
void draw_hand(int x, int y, uint8_t* cards, uint8_t count, bool is_dealer = false);
|
||||
void draw_suit_symbol(int x, int y, uint8_t suit, Color color, bool large);
|
||||
void clear_screen();
|
||||
|
||||
// Settings
|
||||
app_settings::SettingsManager settings_{
|
||||
"blackjack",
|
||||
app_settings::Mode::NO_RF,
|
||||
{{"cash"sv, &cash},
|
||||
{"wins"sv, &wins},
|
||||
{"losses"sv, &losses},
|
||||
{"highscore"sv, &high_score}}};
|
||||
|
||||
Button dummy{
|
||||
{240, 0, 0, 0},
|
||||
""};
|
||||
|
||||
MessageHandlerRegistration message_handler_frame_sync{
|
||||
Message::ID::DisplayFrameSync,
|
||||
[this](const Message* const) {
|
||||
this->frame_sync();
|
||||
}};
|
||||
};
|
||||
|
||||
} // namespace ui::external_app::blackjack
|
||||
|
||||
#endif /* __UI_BLACKJACK_H__ */
|
||||
+1
-1
@@ -440,7 +440,7 @@ static void _sumlr(void);
|
||||
#undef __O
|
||||
#undef __P
|
||||
|
||||
#define PI 3.141592653589793
|
||||
#include "mathdef.hpp"
|
||||
|
||||
static void _numinput(byte k);
|
||||
static double dpush(double d);
|
||||
|
||||
+58
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*
|
||||
* Chrome Dino Game for Portapack Mayhem
|
||||
* Based on the original DinoGame by various contributors
|
||||
*/
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_dinogame.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "external_app.hpp"
|
||||
|
||||
namespace ui::external_app::dinogame {
|
||||
void initialize_app(ui::NavigationView& nav) {
|
||||
nav.push<DinoGameView>();
|
||||
}
|
||||
} // namespace ui::external_app::dinogame
|
||||
|
||||
extern "C" {
|
||||
|
||||
__attribute__((section(".external_app.app_dinogame.application_information"), used)) application_information_t _application_information_dinogame = {
|
||||
(uint8_t*)0x00000000,
|
||||
ui::external_app::dinogame::initialize_app,
|
||||
CURRENT_HEADER_VERSION,
|
||||
VERSION_MD5,
|
||||
|
||||
"Dino Game",
|
||||
{
|
||||
// Cactus icon 16x16
|
||||
0x00, 0x00, // ................
|
||||
0x80, 0x01, // .......##.......
|
||||
0x80, 0x01, // .......##.......
|
||||
0x80, 0x01, // .......##.......
|
||||
0x98, 0x19, // ...##..##..##...
|
||||
0x98, 0x19, // ...##..##..##...
|
||||
0x98, 0x19, // ...##..##..##...
|
||||
0x98, 0x19, // ...##..##..##...
|
||||
0xF8, 0x1F, // ...##########...
|
||||
0xF0, 0x0F, // ....########....
|
||||
0x80, 0x01, // .......##.......
|
||||
0x80, 0x01, // .......##.......
|
||||
0x80, 0x01, // .......##.......
|
||||
0x80, 0x01, // .......##.......
|
||||
0x80, 0x01, // .......##.......
|
||||
0x00, 0x00, // ................
|
||||
},
|
||||
ui::Color::green().v,
|
||||
app_location_t::GAMES,
|
||||
-1,
|
||||
|
||||
{0, 0, 0, 0},
|
||||
0x00000000,
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,447 @@
|
||||
/*
|
||||
standing - 34x36
|
||||
ducking - 46x24
|
||||
*/
|
||||
const uint16_t dino_default[] PROGMEM = {
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0010 (16)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0020 (32)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0030 (48)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0040 (64)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0050 (80)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0060 (96)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0070 (112)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0080 (128)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0090 (144)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, // 0x00A0 (160)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00B0 (176)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00C0 (192)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00D0 (208)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x00E0 (224)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00F0 (240)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0100 (256)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, // 0x0110 (272)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0120 (288)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0130 (304)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0140 (320)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0150 (336)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0160 (352)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0170 (368)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0180 (384)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0190 (400)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01A0 (416)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01B0 (432)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01C0 (448)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01D0 (464)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x01E0 (480)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01F0 (496)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0200 (512)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0210 (528)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0220 (544)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0230 (560)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0240 (576)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0250 (592)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0260 (608)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x0270 (624)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x0280 (640)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0290 (656)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02A0 (672)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x02B0 (688)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, // 0x02C0 (704)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x02D0 (720)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x02E0 (736)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x02F0 (752)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0300 (768)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0310 (784)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0320 (800)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0330 (816)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0340 (832)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0350 (848)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0360 (864)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0370 (880)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0380 (896)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0390 (912)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x03A0 (928)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03B0 (944)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03C0 (960)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03D0 (976)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03E0 (992)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03F0 (1008)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0400 (1024)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x0410 (1040)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0420 (1056)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0430 (1072)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0440 (1088)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0450 (1104)
|
||||
0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0460 (1120)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x0470 (1136)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0480 (1152)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x0490 (1168)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x04A0 (1184)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x04B0 (1200)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x04C0 (1216)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF};
|
||||
|
||||
const uint16_t dino_leftstep[] PROGMEM = {
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0010 (16)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0020 (32)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0030 (48)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0040 (64)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0050 (80)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0060 (96)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0070 (112)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0080 (128)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0090 (144)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, // 0x00A0 (160)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00B0 (176)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00C0 (192)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00D0 (208)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x00E0 (224)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00F0 (240)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0100 (256)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, // 0x0110 (272)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0120 (288)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0130 (304)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0140 (320)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0150 (336)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0160 (352)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0170 (368)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0180 (384)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0190 (400)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01A0 (416)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01B0 (432)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01C0 (448)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01D0 (464)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x01E0 (480)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01F0 (496)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0200 (512)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0210 (528)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0220 (544)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0230 (560)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0240 (576)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0250 (592)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0260 (608)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x0270 (624)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x0280 (640)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0290 (656)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02A0 (672)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x02B0 (688)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, // 0x02C0 (704)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x02D0 (720)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x02E0 (736)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x02F0 (752)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0300 (768)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0310 (784)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0320 (800)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0330 (816)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0340 (832)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0350 (848)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0360 (864)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0370 (880)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0380 (896)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0390 (912)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x03A0 (928)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03B0 (944)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03C0 (960)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03D0 (976)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03E0 (992)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03F0 (1008)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0400 (1024)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x0410 (1040)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0420 (1056)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0430 (1072)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0440 (1088)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0450 (1104)
|
||||
0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0460 (1120)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0470 (1136)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0480 (1152)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0490 (1168)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x04A0 (1184)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x04B0 (1200)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x04C0 (1216)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF};
|
||||
|
||||
const uint16_t dino_rightstep[] PROGMEM = {
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0010 (16)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0020 (32)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0030 (48)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0040 (64)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0050 (80)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0060 (96)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0070 (112)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0080 (128)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0090 (144)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, // 0x00A0 (160)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00B0 (176)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00C0 (192)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00D0 (208)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x00E0 (224)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00F0 (240)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0100 (256)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, // 0x0110 (272)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0120 (288)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0130 (304)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0140 (320)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0150 (336)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0160 (352)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0170 (368)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0180 (384)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0190 (400)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01A0 (416)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01B0 (432)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01C0 (448)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01D0 (464)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x01E0 (480)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01F0 (496)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0200 (512)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0210 (528)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0220 (544)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0230 (560)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0240 (576)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0250 (592)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0260 (608)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x0270 (624)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x0280 (640)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0290 (656)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02A0 (672)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x02B0 (688)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, // 0x02C0 (704)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x02D0 (720)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x02E0 (736)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x02F0 (752)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0300 (768)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0310 (784)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0320 (800)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0330 (816)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0340 (832)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0350 (848)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0360 (864)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0370 (880)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0380 (896)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0390 (912)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x03A0 (928)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03B0 (944)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03C0 (960)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03D0 (976)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03E0 (992)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03F0 (1008)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0400 (1024)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x0410 (1040)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0420 (1056)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0430 (1072)
|
||||
0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0440 (1088)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0450 (1104)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0460 (1120)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x0470 (1136)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0480 (1152)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x0490 (1168)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x04A0 (1184)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x04B0 (1200)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x04C0 (1216)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF};
|
||||
|
||||
const uint16_t dino_ducking_leftstep[] PROGMEM = {
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0010 (16)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0020 (32)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x0030 (48)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0040 (64)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0050 (80)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, // 0x0060 (96)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0070 (112)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0080 (128)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0090 (144)
|
||||
0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00A0 (160)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00B0 (176)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00C0 (192)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00D0 (208)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00E0 (224)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00F0 (240)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0100 (256)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x0110 (272)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0120 (288)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0130 (304)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, // 0x0140 (320)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0150 (336)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0160 (352)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0170 (368)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0180 (384)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0190 (400)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01A0 (416)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01B0 (432)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01C0 (448)
|
||||
0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01D0 (464)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01E0 (480)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01F0 (496)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0200 (512)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0210 (528)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0220 (544)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0230 (560)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0240 (576)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0250 (592)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0260 (608)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0270 (624)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0280 (640)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x0290 (656)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02A0 (672)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x02B0 (688)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02C0 (704)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02D0 (720)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, // 0x02E0 (736)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02F0 (752)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0300 (768)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x0310 (784)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0320 (800)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0330 (816)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0340 (832)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0350 (848)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0360 (864)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0370 (880)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0380 (896)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0390 (912)
|
||||
0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03A0 (928)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03B0 (944)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x03C0 (960)
|
||||
0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03D0 (976)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF};
|
||||
|
||||
const uint16_t dino_ducking_rightstep[] PROGMEM = {
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0010 (16)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0020 (32)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x0030 (48)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0040 (64)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0050 (80)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, // 0x0060 (96)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0070 (112)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0080 (128)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0090 (144)
|
||||
0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00A0 (160)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00B0 (176)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00C0 (192)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00D0 (208)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00E0 (224)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x00F0 (240)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0100 (256)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x0110 (272)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0120 (288)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0130 (304)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, // 0x0140 (320)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0150 (336)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0160 (352)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0170 (368)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0180 (384)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0190 (400)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01A0 (416)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01B0 (432)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01C0 (448)
|
||||
0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01D0 (464)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01E0 (480)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01F0 (496)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0200 (512)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0210 (528)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0220 (544)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0230 (560)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0240 (576)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0250 (592)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0260 (608)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0270 (624)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0280 (640)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x0290 (656)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02A0 (672)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, // 0x02B0 (688)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02C0 (704)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02D0 (720)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x02E0 (736)
|
||||
0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02F0 (752)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0300 (768)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, // 0x0310 (784)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0320 (800)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0330 (816)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x0340 (832)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0350 (848)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0360 (864)
|
||||
0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0370 (880)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0380 (896)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x0390 (912)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03A0 (928)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03B0 (944)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03C0 (960)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03D0 (976)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF};
|
||||
|
||||
const uint16_t dino_gameover[] PROGMEM = {
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0010 (16)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0020 (32)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0030 (48)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0040 (64)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0050 (80)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0060 (96)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0070 (112)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x0080 (128)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0090 (144)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0x528A, 0xFFFF, 0x528A, // 0x00A0 (160)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00B0 (176)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x00C0 (192)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00D0 (208)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x00E0 (224)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00F0 (240)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0100 (256)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, // 0x0110 (272)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0120 (288)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0130 (304)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0140 (320)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0150 (336)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0160 (352)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0170 (368)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0180 (384)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0190 (400)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01A0 (416)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01B0 (432)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01C0 (448)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01D0 (464)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x01E0 (480)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01F0 (496)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0200 (512)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0210 (528)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0220 (544)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0230 (560)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0240 (576)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0250 (592)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0260 (608)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x0270 (624)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x0280 (640)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0290 (656)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02A0 (672)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x02B0 (688)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, // 0x02C0 (704)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x02D0 (720)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x02E0 (736)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x02F0 (752)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0300 (768)
|
||||
0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0310 (784)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0320 (800)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0330 (816)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0340 (832)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0350 (848)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0360 (864)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0370 (880)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0380 (896)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0390 (912)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x03A0 (928)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03B0 (944)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03C0 (960)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03D0 (976)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03E0 (992)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, // 0x03F0 (1008)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0400 (1024)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x0410 (1040)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0420 (1056)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0430 (1072)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0440 (1088)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0450 (1104)
|
||||
0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0460 (1120)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x0470 (1136)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0480 (1152)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x0490 (1168)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x04A0 (1184)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x04B0 (1200)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x04C0 (1216)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF};
|
||||
@@ -0,0 +1,121 @@
|
||||
// 34x27
|
||||
|
||||
const uint16_t pterodactyl_upflop[] PROGMEM = {
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0xFFFF, // 0x0010 (16)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0020 (32)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0030 (48)
|
||||
0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0040 (64)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0050 (80)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0060 (96)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0070 (112)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0080 (128)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, // 0x0090 (144)
|
||||
0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00A0 (160)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, // 0x00B0 (176)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00C0 (192)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x00D0 (208)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, // 0x00E0 (224)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00F0 (240)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0100 (256)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0110 (272)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x0120 (288)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0130 (304)
|
||||
0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0140 (320)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0150 (336)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0160 (352)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0170 (368)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0180 (384)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x0190 (400)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01A0 (416)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01B0 (432)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01C0 (448)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01D0 (464)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01E0 (480)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01F0 (496)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0200 (512)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0210 (528)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x0220 (544)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x0230 (560)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0240 (576)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0250 (592)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0260 (608)
|
||||
0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0270 (624)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0280 (640)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0290 (656)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02A0 (672)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02B0 (688)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02C0 (704)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02D0 (720)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02E0 (736)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02F0 (752)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0300 (768)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0310 (784)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0320 (800)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0330 (816)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0340 (832)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0350 (848)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0360 (864)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0370 (880)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0380 (896)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0390 (912)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF};
|
||||
|
||||
const uint16_t pterodactyl_downflop[] PROGMEM = {
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0010 (16)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0020 (32)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0030 (48)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0040 (64)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0050 (80)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0060 (96)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0070 (112)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0080 (128)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, // 0x0090 (144)
|
||||
0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00A0 (160)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, // 0x00B0 (176)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00C0 (192)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x00D0 (208)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00E0 (224)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x00F0 (240)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0100 (256)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0110 (272)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0120 (288)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0130 (304)
|
||||
0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0140 (320)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0150 (336)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0160 (352)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0170 (368)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0180 (384)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x0190 (400)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01A0 (416)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01B0 (432)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01C0 (448)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01D0 (464)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x01E0 (480)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x01F0 (496)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0200 (512)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0210 (528)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x0220 (544)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x0230 (560)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0240 (576)
|
||||
0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0250 (592)
|
||||
0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0260 (608)
|
||||
0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0270 (624)
|
||||
0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, // 0x0280 (640)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0290 (656)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02A0 (672)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02B0 (688)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02C0 (704)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02D0 (720)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02E0 (736)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x02F0 (752)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x0300 (768)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0310 (784)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, 0xFFFF, 0xFFFF, // 0x0320 (800)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0330 (816)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, 0x528A, 0x528A, // 0x0340 (832)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0350 (848)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0x528A, // 0x0360 (864)
|
||||
0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0370 (880)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0380 (896)
|
||||
0xFFFF, 0x528A, 0x528A, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0390 (912)
|
||||
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF};
|
||||
@@ -0,0 +1,808 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/*
|
||||
* Chrome Dino Game for Portapack Mayhem
|
||||
* Based on the original DinoGame by various contributors
|
||||
*/
|
||||
|
||||
#include "ui_dinogame.hpp"
|
||||
|
||||
namespace ui::external_app::dinogame {
|
||||
|
||||
#define PROGMEM
|
||||
#include "sprites/dino.h"
|
||||
#include "sprites/pterodactyl.h"
|
||||
|
||||
#undef PROGMEM
|
||||
|
||||
// Global variables
|
||||
Ticker game_timer;
|
||||
Painter painter;
|
||||
static Callback game_update_callback = nullptr;
|
||||
static uint32_t game_update_timeout = 0;
|
||||
static uint32_t game_update_counter = 0;
|
||||
static DinoGameView* current_instance = nullptr;
|
||||
|
||||
const Color pp_colors[] = {
|
||||
Color::white(),
|
||||
Color::blue(),
|
||||
Color::yellow(),
|
||||
Color::purple(),
|
||||
Color::green(),
|
||||
Color::red(),
|
||||
Color::magenta(),
|
||||
Color::orange(),
|
||||
Color::black(),
|
||||
};
|
||||
|
||||
// Drawing functions
|
||||
void cls() {
|
||||
painter.fill_rectangle({0, 0, portapack::display.width(), portapack::display.height()}, Color::black());
|
||||
}
|
||||
|
||||
void fillrect(int x1, int y1, int x2, int y2, int color) {
|
||||
painter.fill_rectangle({x1, y1, x2 - x1, y2 - y1}, pp_colors[color]);
|
||||
}
|
||||
|
||||
void rect(int x1, int y1, int x2, int y2, int color) {
|
||||
painter.draw_rectangle({x1, y1, x2 - x1, y2 - y1}, pp_colors[color]);
|
||||
}
|
||||
|
||||
// Timer implementation
|
||||
void check_game_timer() {
|
||||
if (game_update_callback) {
|
||||
if (++game_update_counter >= game_update_timeout) {
|
||||
game_update_counter = 0;
|
||||
game_update_callback();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Ticker::attach(Callback func, double delay_sec) {
|
||||
game_update_callback = func;
|
||||
game_update_timeout = delay_sec * 60;
|
||||
}
|
||||
|
||||
void Ticker::detach() {
|
||||
game_update_callback = nullptr;
|
||||
}
|
||||
|
||||
// String helper
|
||||
std::string DinoGameView::score_to_string(uint32_t score) {
|
||||
std::string score_s = std::to_string(score);
|
||||
if (score_s.length() < 5) {
|
||||
std::string temp = "";
|
||||
for (uint8_t i = 0; i < 5 - score_s.length(); ++i) temp += "0";
|
||||
temp += score_s;
|
||||
score_s = temp;
|
||||
}
|
||||
return score_s;
|
||||
}
|
||||
|
||||
// Game timer callback
|
||||
void game_timer_check() {
|
||||
if (current_instance) {
|
||||
if (current_instance->game_state == GameState::PLAYING) {
|
||||
current_instance->game_loop();
|
||||
} else if (current_instance->game_state == GameState::MENU) {
|
||||
current_instance->show_menu();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DinoGameView::DinoGameView(NavigationView& nav)
|
||||
: nav_{nav}, bird_info{}, game_timer{} {
|
||||
add_children({&dummy, &button_difficulty});
|
||||
current_instance = this;
|
||||
game_timer.attach(&game_timer_check, 1.0 / 60.0);
|
||||
|
||||
button_difficulty.on_select = [this](Button&) {
|
||||
easy_mode = !easy_mode;
|
||||
button_difficulty.set_text(easy_mode ? "Mode: EASY" : "Mode: HARD");
|
||||
};
|
||||
}
|
||||
|
||||
void DinoGameView::on_show() {
|
||||
}
|
||||
|
||||
void DinoGameView::paint(Painter& painter) {
|
||||
(void)painter;
|
||||
|
||||
if (!initialized) {
|
||||
initialized = true;
|
||||
std::srand(LPC_RTC->CTIME0);
|
||||
init_game();
|
||||
}
|
||||
}
|
||||
|
||||
void DinoGameView::frame_sync() {
|
||||
check_game_timer();
|
||||
set_dirty();
|
||||
}
|
||||
|
||||
void DinoGameView::init_game() {
|
||||
game_state = GameState::MENU;
|
||||
menu_initialized = false;
|
||||
blink_state = true;
|
||||
blink_counter = 0;
|
||||
new_game();
|
||||
}
|
||||
|
||||
void DinoGameView::new_game() {
|
||||
steps = 0;
|
||||
score = 0;
|
||||
collided = false;
|
||||
ducking = false;
|
||||
duck_timer = 0;
|
||||
displayedGameOver = false;
|
||||
bird_info.inGame = false;
|
||||
bird_info.x_offset = 320;
|
||||
bird_info.y_offset = 0;
|
||||
bird_info.y_velocity = 0;
|
||||
jumping = false;
|
||||
falling = false;
|
||||
jumpHeight = 0;
|
||||
last_dino_y = DINO_Y;
|
||||
last_bird_x = -1;
|
||||
last_bird_y = -1;
|
||||
last_ducking = false;
|
||||
last_runstate = false;
|
||||
ground_offset = 0;
|
||||
speed_modifier = 0;
|
||||
runstate = false;
|
||||
score_drawn = false;
|
||||
last_score = 999999;
|
||||
obstacle_spawn_timer = 100; // Initial delay before first obstacle
|
||||
|
||||
// Initialize obstacles
|
||||
for (int i = 0; i < MAX_OBSTACLES; i++) {
|
||||
obstacles[i].active = false;
|
||||
obstacles[i].x = -100;
|
||||
obstacles[i].last_x = -100;
|
||||
}
|
||||
|
||||
cls();
|
||||
}
|
||||
|
||||
void DinoGameView::show_menu() {
|
||||
if (!menu_initialized) {
|
||||
cls();
|
||||
|
||||
auto style = *ui::Theme::getInstance()->fg_medium;
|
||||
auto style_title = *ui::Theme::getInstance()->fg_light;
|
||||
|
||||
// Draw title
|
||||
painter.draw_string({80, 60}, style_title, "DINO GAME");
|
||||
|
||||
// Draw instructions
|
||||
painter.draw_string({45, 130}, style, "SELECT: Jump/Start");
|
||||
painter.draw_string({65, 150}, style, "DOWN: Duck");
|
||||
painter.draw_string({50, 170}, style, "Avoid obstacles!");
|
||||
|
||||
// Draw high score
|
||||
draw_high_score();
|
||||
|
||||
menu_initialized = true;
|
||||
}
|
||||
|
||||
// Show difficulty button
|
||||
button_difficulty.hidden(false);
|
||||
|
||||
// Animate the menu dino
|
||||
bool menu_run_frame = (blink_counter / 15) % 2;
|
||||
|
||||
// Clear previous dino position
|
||||
fillrect(103, 90, 103 + DINO_WIDTH, 90 + DINO_HEIGHT, Black);
|
||||
|
||||
// Draw animated dino
|
||||
draw_dino_at(103, 90, false, menu_run_frame);
|
||||
|
||||
// Blinking start prompt
|
||||
auto style_prompt = *ui::Theme::getInstance()->fg_light;
|
||||
if (++blink_counter >= 30) {
|
||||
blink_counter = 0;
|
||||
blink_state = !blink_state;
|
||||
|
||||
painter.fill_rectangle({55, 258, 130, 20}, Color::black());
|
||||
if (blink_state) {
|
||||
painter.draw_string({55, 260}, style_prompt, "* PRESS SELECT *");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DinoGameView::show_game_over() {
|
||||
if (!displayedGameOver) {
|
||||
displayedGameOver = true;
|
||||
|
||||
// Clear the last normal dino position
|
||||
if (last_ducking) {
|
||||
fillrect(DINO_X, last_dino_y, DINO_X + DINO_DUCK_WIDTH, last_dino_y + DINO_DUCK_HEIGHT, Black);
|
||||
} else {
|
||||
fillrect(DINO_X, last_dino_y, DINO_X + DINO_WIDTH, last_dino_y + DINO_HEIGHT, Black);
|
||||
}
|
||||
|
||||
// Draw the game over dino sprite
|
||||
draw_dino_sprite(DINO_X, DINO_Y, dino_gameover);
|
||||
|
||||
auto style = *ui::Theme::getInstance()->fg_light;
|
||||
auto style_score = *ui::Theme::getInstance()->fg_medium;
|
||||
|
||||
// Game over text
|
||||
painter.draw_string({85, 70}, style, "GAME OVER");
|
||||
|
||||
// Show final score
|
||||
std::string score_text = "SCORE: " + score_to_string(score);
|
||||
int score_x = (240 - score_text.length() * 8) / 2;
|
||||
painter.draw_string({score_x, 90}, style_score, score_text);
|
||||
|
||||
painter.draw_string({65, 110}, style, "SELECT TO RETRY");
|
||||
|
||||
// Update high score
|
||||
if (score > highScore) {
|
||||
highScore = score;
|
||||
painter.draw_string({55, 130}, style, "NEW HIGH SCORE!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DinoGameView::game_loop() {
|
||||
button_difficulty.hidden(true);
|
||||
|
||||
if (collided && game_state == GameState::PLAYING) {
|
||||
game_state = GameState::GAME_OVER;
|
||||
show_game_over();
|
||||
return;
|
||||
}
|
||||
|
||||
// Update ground animation
|
||||
ground_offset = (ground_offset + GAME_SPEED_BASE + speed_modifier) % 20;
|
||||
|
||||
// Clear only the game area (not the whole screen to reduce flicker)
|
||||
draw_ground();
|
||||
|
||||
// Update and draw obstacles
|
||||
update_obstacles();
|
||||
|
||||
// Manage bird
|
||||
manage_bird();
|
||||
|
||||
// Handle jumping
|
||||
if (jumping) {
|
||||
if (!falling) jumpHeight += JUMP_SPEED + speed_modifier;
|
||||
if (jumpHeight > JUMP_MAX_HEIGHT && !falling) falling = true;
|
||||
if (falling) jumpHeight -= JUMP_SPEED + speed_modifier;
|
||||
if (jumpHeight < 0) {
|
||||
falling = false;
|
||||
jumping = false;
|
||||
jumpHeight = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Handle auto-stand from duck
|
||||
if (ducking && duck_timer > 0) {
|
||||
duck_timer--;
|
||||
if (duck_timer == 0) {
|
||||
stand();
|
||||
}
|
||||
}
|
||||
|
||||
// Update run animation
|
||||
if (get_steps() % (10 - speed_modifier) == 0) runstate = !runstate;
|
||||
|
||||
// Draw dino with minimal redraw
|
||||
int current_dino_y = jumping ? (DINO_Y - jumpHeight) : (ducking ? DINO_DUCK_Y : DINO_Y);
|
||||
|
||||
// Clear old dino position more precisely
|
||||
if (current_dino_y != last_dino_y || runstate != last_runstate || ducking != last_ducking) {
|
||||
// Clear based on last state
|
||||
if (last_ducking) {
|
||||
fillrect(DINO_X, last_dino_y, DINO_X + DINO_DUCK_WIDTH, last_dino_y + DINO_DUCK_HEIGHT, Black);
|
||||
} else {
|
||||
fillrect(DINO_X, last_dino_y, DINO_X + DINO_WIDTH, last_dino_y + DINO_HEIGHT, Black);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw dino at new position
|
||||
if (jumping) {
|
||||
draw_dino_sprite(DINO_X, current_dino_y, dino_default);
|
||||
} else if (ducking) {
|
||||
if (runstate)
|
||||
draw_dino_sprite(DINO_X, current_dino_y, dino_ducking_leftstep);
|
||||
else
|
||||
draw_dino_sprite(DINO_X, current_dino_y, dino_ducking_rightstep);
|
||||
} else {
|
||||
if (runstate)
|
||||
draw_dino_sprite(DINO_X, current_dino_y, dino_leftstep);
|
||||
else
|
||||
draw_dino_sprite(DINO_X, current_dino_y, dino_rightstep);
|
||||
}
|
||||
|
||||
// Update last state
|
||||
last_dino_y = current_dino_y;
|
||||
last_ducking = ducking;
|
||||
last_runstate = runstate;
|
||||
|
||||
// Check collisions
|
||||
check_collision();
|
||||
|
||||
// Update score
|
||||
score = get_steps() / 10;
|
||||
if (score % 100 == 0 && score > 0 && get_steps() % 1000 == 0) {
|
||||
if (speed_modifier < 5) speed_modifier++;
|
||||
}
|
||||
|
||||
step();
|
||||
draw_current_score();
|
||||
draw_high_score();
|
||||
}
|
||||
|
||||
void DinoGameView::draw_ground() {
|
||||
int ground_y = GAME_AREA_TOP + GAME_AREA_HEIGHT - GROUND_HEIGHT;
|
||||
|
||||
// Clear ground area
|
||||
fillrect(0, ground_y, 320, ground_y + GROUND_HEIGHT, Black);
|
||||
|
||||
// Draw ground line
|
||||
painter.draw_hline({0, ground_y}, 320, Color::white());
|
||||
painter.draw_hline({0, ground_y + 1}, 320, Color::dark_grey());
|
||||
|
||||
// Draw ground texture
|
||||
for (int x = -ground_offset; x < 320; x += 20) {
|
||||
painter.draw_hline({x, ground_y + 3}, 10, Color::dark_grey());
|
||||
painter.draw_hline({x + 5, ground_y + 5}, 5, Color::dark_grey());
|
||||
}
|
||||
}
|
||||
|
||||
void DinoGameView::update_obstacles() {
|
||||
// Move obstacles
|
||||
for (int i = 0; i < MAX_OBSTACLES; i++) {
|
||||
if (obstacles[i].active) {
|
||||
// Clear old position
|
||||
if (obstacles[i].last_x != obstacles[i].x && obstacles[i].last_x < 320) {
|
||||
clear_obstacle_area(obstacles[i].last_x, obstacles[i].width + 10, obstacles[i].height + 10);
|
||||
}
|
||||
|
||||
obstacles[i].last_x = obstacles[i].x;
|
||||
obstacles[i].x -= GAME_SPEED_BASE + speed_modifier;
|
||||
|
||||
// Remove off-screen obstacles
|
||||
if (obstacles[i].x < -50) {
|
||||
obstacles[i].active = false;
|
||||
clear_obstacle_area(obstacles[i].last_x, obstacles[i].width + 10, obstacles[i].height + 10);
|
||||
} else {
|
||||
// Draw obstacle at new position
|
||||
draw_obstacle(obstacles[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Decrement spawn timer
|
||||
if (obstacle_spawn_timer > 0) {
|
||||
obstacle_spawn_timer -= GAME_SPEED_BASE + speed_modifier;
|
||||
}
|
||||
|
||||
// Check if we should spawn a new obstacle
|
||||
if (obstacle_spawn_timer <= 0) {
|
||||
// Try to spawn an obstacle
|
||||
bool spawned = false;
|
||||
for (int i = 0; i < MAX_OBSTACLES; i++) {
|
||||
if (!obstacles[i].active) {
|
||||
obstacles[i].active = true;
|
||||
obstacles[i].x = 320;
|
||||
obstacles[i].last_x = 320;
|
||||
obstacles[i].type = rand() % 4;
|
||||
|
||||
// Set obstacle dimensions based on type
|
||||
switch (obstacles[i].type) {
|
||||
case 0: // Small cactus
|
||||
obstacles[i].width = 15;
|
||||
obstacles[i].height = 25;
|
||||
break;
|
||||
case 1: // Large cactus
|
||||
obstacles[i].width = 20;
|
||||
obstacles[i].height = 35;
|
||||
break;
|
||||
case 2: // Double cactus
|
||||
obstacles[i].width = 35;
|
||||
obstacles[i].height = 30;
|
||||
break;
|
||||
case 3: // Triple cactus
|
||||
obstacles[i].width = 45;
|
||||
obstacles[i].height = 28;
|
||||
break;
|
||||
}
|
||||
|
||||
spawned = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (spawned) {
|
||||
// Set timer for next obstacle with random variation
|
||||
obstacle_spawn_timer = MIN_OBSTACLE_DISTANCE + (rand() % (MAX_OBSTACLE_DISTANCE - MIN_OBSTACLE_DISTANCE));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DinoGameView::clear_obstacle_area(int x, int width, int height) {
|
||||
int ground_y = GAME_AREA_TOP + GAME_AREA_HEIGHT - GROUND_HEIGHT;
|
||||
// Only clear the obstacle area, not the entire vertical space
|
||||
fillrect(x - 5, ground_y - height - 5, x + width + 5, ground_y, Black);
|
||||
}
|
||||
|
||||
void DinoGameView::draw_obstacle(const SimpleObstacle& obstacle) {
|
||||
if (!obstacle.active) return;
|
||||
|
||||
int ground_y = GAME_AREA_TOP + GAME_AREA_HEIGHT - GROUND_HEIGHT;
|
||||
int y = ground_y - obstacle.height;
|
||||
|
||||
// Draw cactus with green color
|
||||
switch (obstacle.type) {
|
||||
case 0: // Small single cactus
|
||||
fillrect(obstacle.x + 5, y, obstacle.x + 10, ground_y, Green);
|
||||
fillrect(obstacle.x, y + 8, obstacle.x + 5, y + 15, Green);
|
||||
fillrect(obstacle.x + 10, y + 12, obstacle.x + 15, y + 19, Green);
|
||||
// Add darker edges for definition
|
||||
painter.draw_vline({obstacle.x + 4, y + 8}, 7, Color::dark_green());
|
||||
painter.draw_vline({obstacle.x + 10, y + 12}, 7, Color::dark_green());
|
||||
break;
|
||||
|
||||
case 1: // Large single cactus
|
||||
fillrect(obstacle.x + 7, y, obstacle.x + 13, ground_y, Green);
|
||||
fillrect(obstacle.x, y + 10, obstacle.x + 7, y + 20, Green);
|
||||
fillrect(obstacle.x + 13, y + 15, obstacle.x + 20, y + 25, Green);
|
||||
fillrect(obstacle.x + 5, y + 5, obstacle.x + 7, y + 12, Green);
|
||||
fillrect(obstacle.x + 13, y + 8, obstacle.x + 15, y + 15, Green);
|
||||
// Add darker edges
|
||||
painter.draw_vline({obstacle.x + 6, y}, ground_y - y, Color::dark_green());
|
||||
painter.draw_vline({obstacle.x + 13, y}, ground_y - y, Color::dark_green());
|
||||
break;
|
||||
|
||||
case 2: // Double cactus
|
||||
fillrect(obstacle.x + 5, y + 5, obstacle.x + 10, ground_y, Green);
|
||||
fillrect(obstacle.x + 20, y, obstacle.x + 25, ground_y, Green);
|
||||
fillrect(obstacle.x, y + 12, obstacle.x + 5, y + 18, Green);
|
||||
fillrect(obstacle.x + 10, y + 15, obstacle.x + 15, y + 22, Green);
|
||||
fillrect(obstacle.x + 25, y + 10, obstacle.x + 30, y + 17, Green);
|
||||
// Darker outlines
|
||||
painter.draw_vline({obstacle.x + 4, y + 5}, ground_y - y - 5, Color::dark_green());
|
||||
painter.draw_vline({obstacle.x + 19, y}, ground_y - y, Color::dark_green());
|
||||
break;
|
||||
|
||||
case 3: // Triple cactus
|
||||
fillrect(obstacle.x + 5, y + 8, obstacle.x + 10, ground_y, Green);
|
||||
fillrect(obstacle.x + 20, y, obstacle.x + 25, ground_y, Green);
|
||||
fillrect(obstacle.x + 35, y + 5, obstacle.x + 40, ground_y, Green);
|
||||
fillrect(obstacle.x, y + 15, obstacle.x + 5, y + 20, Green);
|
||||
fillrect(obstacle.x + 25, y + 8, obstacle.x + 30, y + 15, Green);
|
||||
fillrect(obstacle.x + 40, y + 12, obstacle.x + 45, y + 18, Green);
|
||||
// Darker outlines
|
||||
painter.draw_vline({obstacle.x + 4, y + 8}, ground_y - y - 8, Color::dark_green());
|
||||
painter.draw_vline({obstacle.x + 19, y}, ground_y - y, Color::dark_green());
|
||||
painter.draw_vline({obstacle.x + 34, y + 5}, ground_y - y - 5, Color::dark_green());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void DinoGameView::manage_bird() {
|
||||
if (!bird_info.inGame) {
|
||||
// Only spawn bird if no obstacles are too close
|
||||
bool obstacle_nearby = false;
|
||||
for (int i = 0; i < MAX_OBSTACLES; i++) {
|
||||
if (obstacles[i].active && obstacles[i].x > 200) {
|
||||
obstacle_nearby = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Randomly spawn bird if no nearby obstacles
|
||||
if (!obstacle_nearby && rand() % 400 == 0 && get_steps() > 100) {
|
||||
bird_info.inGame = true;
|
||||
bird_info.x_offset = 320;
|
||||
bird_info.y_offset = 0;
|
||||
bird_info.y_velocity = easy_mode ? 0 : (rand() % 3) - 1; // No vertical movement in easy mode
|
||||
bird_info.y_position = BirdPosition::DOWN; // Always spawn at standing height in easy mode
|
||||
}
|
||||
} else {
|
||||
// Calculate bird Y position
|
||||
int base_y = (bird_info.y_position == BirdPosition::UP) ? BIRD_Y_UP : BIRD_Y_DOWN;
|
||||
int current_y = base_y + bird_info.y_offset;
|
||||
|
||||
// Clear previous bird position
|
||||
if (last_bird_x < 320 && last_bird_x >= -BIRD_WIDTH) {
|
||||
int clear_start_x = last_bird_x;
|
||||
int clear_end_x = last_bird_x + BIRD_WIDTH;
|
||||
|
||||
if (clear_start_x < 0) clear_start_x = 0;
|
||||
if (clear_end_x > 320) clear_end_x = 320;
|
||||
|
||||
if (clear_end_x > clear_start_x) {
|
||||
fillrect(clear_start_x, last_bird_y, clear_end_x, last_bird_y + BIRD_HEIGHT, Black);
|
||||
}
|
||||
}
|
||||
|
||||
// Move bird
|
||||
bird_info.x_offset -= GAME_SPEED_BASE + speed_modifier + 1;
|
||||
|
||||
// Update vertical position only in hard mode
|
||||
if (!easy_mode) {
|
||||
bird_info.y_offset += bird_info.y_velocity;
|
||||
if (rand() % 30 == 0) {
|
||||
bird_info.y_velocity = (rand() % 3) - 1;
|
||||
}
|
||||
|
||||
// Keep bird within bounds
|
||||
if (current_y < GAME_AREA_TOP + 10) {
|
||||
current_y = GAME_AREA_TOP + 10;
|
||||
bird_info.y_offset = current_y - base_y;
|
||||
bird_info.y_velocity = 1;
|
||||
} else if (current_y > GAME_AREA_TOP + GAME_AREA_HEIGHT - GROUND_HEIGHT - BIRD_HEIGHT - 10) {
|
||||
current_y = GAME_AREA_TOP + GAME_AREA_HEIGHT - GROUND_HEIGHT - BIRD_HEIGHT - 10;
|
||||
bird_info.y_offset = current_y - base_y;
|
||||
bird_info.y_velocity = -1;
|
||||
}
|
||||
} else {
|
||||
// In easy mode, keep bird at perfect ducking height
|
||||
// Bird should hit standing dino but miss ducking dino
|
||||
current_y = DINO_Y - 10; // Position bird just above ducking height
|
||||
}
|
||||
|
||||
// Animate wings
|
||||
if (get_steps() % 15 == 0) bird_info.flop = !bird_info.flop;
|
||||
|
||||
// Draw bird only if any part is visible
|
||||
if (bird_info.x_offset > -BIRD_WIDTH && bird_info.x_offset < 320) {
|
||||
if (bird_info.flop) {
|
||||
draw_bird_sprite(bird_info.x_offset, current_y, pterodactyl_upflop);
|
||||
} else {
|
||||
draw_bird_sprite(bird_info.x_offset, current_y, pterodactyl_downflop);
|
||||
}
|
||||
}
|
||||
|
||||
// Update last position
|
||||
last_bird_x = bird_info.x_offset;
|
||||
last_bird_y = current_y;
|
||||
|
||||
// Remove bird only when completely off screen
|
||||
if (bird_info.x_offset < -BIRD_WIDTH - 5) {
|
||||
bird_info.inGame = false;
|
||||
last_bird_x = -1;
|
||||
last_bird_y = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DinoGameView::draw_dino_sprite(int x, int y, const uint16_t* sprite) {
|
||||
int height, width;
|
||||
|
||||
// Determine dimensions based on which sprite we're drawing
|
||||
if (sprite == dino_ducking_leftstep || sprite == dino_ducking_rightstep) {
|
||||
height = DINO_DUCK_HEIGHT;
|
||||
width = DINO_DUCK_WIDTH;
|
||||
} else {
|
||||
height = DINO_HEIGHT;
|
||||
width = DINO_WIDTH;
|
||||
}
|
||||
|
||||
for (int dy = 0; dy < height; dy++) {
|
||||
int run_start = -1;
|
||||
uint16_t run_color = 0;
|
||||
|
||||
for (int dx = 0; dx < width; dx++) {
|
||||
uint16_t pixel = sprite[dy * width + dx];
|
||||
|
||||
if (pixel != TRANSPARENT_COLOR) {
|
||||
if (run_start == -1 || pixel != run_color) {
|
||||
// Draw previous run if any
|
||||
if (run_start != -1) {
|
||||
painter.fill_rectangle({x + run_start, y + dy, dx - run_start, 1}, Color(run_color));
|
||||
}
|
||||
run_start = dx;
|
||||
run_color = pixel;
|
||||
}
|
||||
} else {
|
||||
// Draw previous run if any
|
||||
if (run_start != -1) {
|
||||
painter.fill_rectangle({x + run_start, y + dy, dx - run_start, 1}, Color(run_color));
|
||||
run_start = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw final run if any
|
||||
if (run_start != -1) {
|
||||
painter.fill_rectangle({x + run_start, y + dy, width - run_start, 1}, Color(run_color));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DinoGameView::draw_bird_sprite(int x, int y, const uint16_t* sprite) {
|
||||
for (int dy = 0; dy < BIRD_HEIGHT; dy++) {
|
||||
int run_start = -1;
|
||||
uint16_t run_color = 0;
|
||||
|
||||
for (int dx = 0; dx < BIRD_WIDTH; dx++) {
|
||||
// Skip pixels that would be off-screen
|
||||
if (x + dx < 0 || x + dx >= 320) {
|
||||
// End any current run
|
||||
if (run_start != -1) {
|
||||
painter.fill_rectangle({x + run_start, y + dy, dx - run_start, 1}, Color(run_color));
|
||||
run_start = -1;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
uint16_t pixel = sprite[dy * BIRD_WIDTH + dx];
|
||||
|
||||
if (pixel != TRANSPARENT_COLOR) {
|
||||
if (pixel == SPRITE_COLOR) {
|
||||
pixel = Color::red().v;
|
||||
}
|
||||
|
||||
if (run_start == -1 || pixel != run_color) {
|
||||
if (run_start != -1) {
|
||||
painter.fill_rectangle({x + run_start, y + dy, dx - run_start, 1}, Color(run_color));
|
||||
}
|
||||
run_start = dx;
|
||||
run_color = pixel;
|
||||
}
|
||||
} else {
|
||||
if (run_start != -1) {
|
||||
painter.fill_rectangle({x + run_start, y + dy, dx - run_start, 1}, Color(run_color));
|
||||
run_start = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (run_start != -1 && x + run_start < 320) {
|
||||
int width = BIRD_WIDTH - run_start;
|
||||
if (x + run_start + width > 320) {
|
||||
width = 320 - (x + run_start);
|
||||
}
|
||||
if (width > 0) {
|
||||
painter.fill_rectangle({x + run_start, y + dy, width, 1}, Color(run_color));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DinoGameView::draw_dino_at(int x, int y, bool is_ducking, bool run_frame) {
|
||||
if (is_ducking) {
|
||||
if (run_frame) {
|
||||
draw_dino_sprite(x, y, dino_ducking_leftstep);
|
||||
} else {
|
||||
draw_dino_sprite(x, y, dino_ducking_rightstep);
|
||||
}
|
||||
} else {
|
||||
if (run_frame) {
|
||||
draw_dino_sprite(x, y, dino_leftstep);
|
||||
} else {
|
||||
draw_dino_sprite(x, y, dino_default);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DinoGameView::check_collision() {
|
||||
int dino_left = DINO_X;
|
||||
int dino_right = DINO_X + (ducking ? DINO_DUCK_WIDTH : DINO_WIDTH);
|
||||
int dino_top = ducking ? DINO_DUCK_Y : (DINO_Y - jumpHeight);
|
||||
int dino_bottom = dino_top + (ducking ? DINO_DUCK_HEIGHT : DINO_HEIGHT);
|
||||
|
||||
// Give a small hitbox reduction for fairness
|
||||
dino_left += 5;
|
||||
dino_right -= 5;
|
||||
dino_top += 5;
|
||||
dino_bottom -= 5;
|
||||
|
||||
// Check cactus collisions
|
||||
for (int i = 0; i < MAX_OBSTACLES; i++) {
|
||||
if (obstacles[i].active) {
|
||||
int ground_y = GAME_AREA_TOP + GAME_AREA_HEIGHT - GROUND_HEIGHT;
|
||||
int obs_top = ground_y - obstacles[i].height;
|
||||
int obs_bottom = ground_y;
|
||||
|
||||
if (dino_right > obstacles[i].x &&
|
||||
dino_left < obstacles[i].x + obstacles[i].width &&
|
||||
dino_bottom > obs_top &&
|
||||
dino_top < obs_bottom) {
|
||||
collided = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check bird collision
|
||||
if (bird_info.inGame) {
|
||||
int base_y = (bird_info.y_position == BirdPosition::UP) ? BIRD_Y_UP : BIRD_Y_DOWN;
|
||||
int bird_y = base_y + bird_info.y_offset;
|
||||
|
||||
if (dino_right > bird_info.x_offset + 5 &&
|
||||
dino_left < bird_info.x_offset + BIRD_WIDTH - 5 &&
|
||||
dino_bottom > bird_y + 5 &&
|
||||
dino_top < bird_y + BIRD_HEIGHT - 5) {
|
||||
collided = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DinoGameView::draw_current_score() {
|
||||
auto style = *ui::Theme::getInstance()->fg_medium;
|
||||
|
||||
if (last_score != score) {
|
||||
painter.fill_rectangle({10, 28, 60, 14}, Color::black());
|
||||
painter.draw_string({10, 30}, style, score_to_string(score));
|
||||
last_score = score;
|
||||
}
|
||||
}
|
||||
|
||||
void DinoGameView::draw_high_score() {
|
||||
auto style = *ui::Theme::getInstance()->fg_light;
|
||||
painter.fill_rectangle({152, 28, 100, 14}, Color::black());
|
||||
painter.draw_string({152, 30}, style, "HI " + score_to_string(highScore));
|
||||
}
|
||||
|
||||
void DinoGameView::jump() {
|
||||
if (!jumping) {
|
||||
jumping = true;
|
||||
// If we're ducking when we jump, stand up
|
||||
if (ducking) {
|
||||
stand();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DinoGameView::duck() {
|
||||
if (!jumping) {
|
||||
ducking = true;
|
||||
duck_timer = 60; // 1 second at 60 FPS
|
||||
}
|
||||
}
|
||||
|
||||
void DinoGameView::stand() {
|
||||
ducking = false;
|
||||
duck_timer = 0;
|
||||
}
|
||||
|
||||
void DinoGameView::step() {
|
||||
++steps;
|
||||
}
|
||||
|
||||
bool DinoGameView::on_key(const KeyEvent key) {
|
||||
if (key == KeyEvent::Select) {
|
||||
if (game_state == GameState::MENU) {
|
||||
game_state = GameState::PLAYING;
|
||||
new_game();
|
||||
draw_high_score();
|
||||
} else if (game_state == GameState::PLAYING && !collided) {
|
||||
jump();
|
||||
} else if (game_state == GameState::GAME_OVER || collided) {
|
||||
game_state = GameState::PLAYING; // Restart immediately
|
||||
new_game();
|
||||
draw_high_score();
|
||||
}
|
||||
} else if (key == KeyEvent::Down) {
|
||||
if (game_state == GameState::PLAYING && !collided) {
|
||||
duck();
|
||||
}
|
||||
} else if (key == KeyEvent::Up) {
|
||||
if (game_state == GameState::PLAYING && !collided) {
|
||||
stand();
|
||||
}
|
||||
}
|
||||
|
||||
set_dirty();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DinoGameView::on_encoder(const EncoderEvent delta) {
|
||||
(void)delta;
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace ui::external_app::dinogame
|
||||
@@ -0,0 +1,254 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/*
|
||||
* Chrome Dino Game for Portapack Mayhem
|
||||
* Based on the original DinoGame by various contributors
|
||||
*/
|
||||
|
||||
#ifndef __UI_DINOGAME_H__
|
||||
#define __UI_DINOGAME_H__
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "event_m0.hpp"
|
||||
#include "message.hpp"
|
||||
#include "irq_controls.hpp"
|
||||
#include "random.hpp"
|
||||
#include "lpc43xx_cpp.hpp"
|
||||
#include "ui_widget.hpp"
|
||||
#include "file.hpp"
|
||||
#include <string>
|
||||
#include "app_settings.hpp"
|
||||
|
||||
namespace ui::external_app::dinogame {
|
||||
|
||||
// Color definitions
|
||||
enum {
|
||||
White,
|
||||
Blue,
|
||||
Yellow,
|
||||
Purple,
|
||||
Green,
|
||||
Red,
|
||||
Maroon,
|
||||
Orange,
|
||||
Black,
|
||||
};
|
||||
|
||||
// Game constants
|
||||
#define DINO_WIDTH 34
|
||||
#define DINO_HEIGHT 36
|
||||
#define DINO_DUCK_WIDTH 45
|
||||
#define DINO_DUCK_HEIGHT 22
|
||||
#define BIRD_WIDTH 34
|
||||
#define BIRD_HEIGHT 27
|
||||
#define GROUND_HEIGHT 10
|
||||
#define GAME_AREA_TOP 78
|
||||
#define GAME_AREA_HEIGHT 160
|
||||
#define DINO_X 30
|
||||
#define DINO_Y (GAME_AREA_TOP + GAME_AREA_HEIGHT - GROUND_HEIGHT - DINO_HEIGHT)
|
||||
#define DINO_DUCK_Y (GAME_AREA_TOP + GAME_AREA_HEIGHT - GROUND_HEIGHT - DINO_DUCK_HEIGHT)
|
||||
#define BIRD_Y_UP (GAME_AREA_TOP + 20)
|
||||
#define BIRD_Y_DOWN (GAME_AREA_TOP + 60)
|
||||
#define JUMP_MAX_HEIGHT 70
|
||||
#define JUMP_SPEED 3
|
||||
#define GAME_SPEED_BASE 3
|
||||
#define SPRITE_COLOR 0x528A
|
||||
#define TRANSPARENT_COLOR 0xFFFF
|
||||
#define MIN_OBSTACLE_DISTANCE 300
|
||||
#define MAX_OBSTACLE_DISTANCE 600
|
||||
|
||||
// Game states
|
||||
enum class GameState {
|
||||
MENU,
|
||||
PLAYING,
|
||||
GAME_OVER
|
||||
};
|
||||
|
||||
// Walk styles
|
||||
enum class WalkStyle {
|
||||
WALKING,
|
||||
DUCKING
|
||||
};
|
||||
|
||||
// Bird position
|
||||
enum class BirdPosition {
|
||||
UP,
|
||||
DOWN
|
||||
};
|
||||
|
||||
// Structures
|
||||
struct Pterodactyl {
|
||||
bool inGame = false;
|
||||
BirdPosition y_position = BirdPosition::UP;
|
||||
int16_t x_offset = 320;
|
||||
int16_t y_offset = 0;
|
||||
int8_t y_velocity = 0;
|
||||
bool flop = false;
|
||||
};
|
||||
|
||||
// Simple obstacle structure with proper initialization
|
||||
struct SimpleObstacle {
|
||||
bool active;
|
||||
int16_t x;
|
||||
int16_t last_x;
|
||||
uint8_t width;
|
||||
uint8_t height;
|
||||
uint8_t type; // 0=small, 1=large, 2=double, 3=triple
|
||||
|
||||
SimpleObstacle()
|
||||
: active(false), x(0), last_x(0), width(0), height(0), type(0) {}
|
||||
};
|
||||
|
||||
// External references to sprite data
|
||||
extern const uint16_t dino_default[];
|
||||
extern const uint16_t dino_leftstep[];
|
||||
extern const uint16_t dino_rightstep[];
|
||||
extern const uint16_t dino_ducking_leftstep[];
|
||||
extern const uint16_t dino_ducking_rightstep[];
|
||||
extern const uint16_t dino_gameover[];
|
||||
extern const uint16_t pterodactyl_upflop[];
|
||||
extern const uint16_t pterodactyl_downflop[];
|
||||
|
||||
// Global painter
|
||||
extern Painter painter;
|
||||
|
||||
// Function declarations
|
||||
void cls();
|
||||
void fillrect(int x1, int y1, int x2, int y2, int color);
|
||||
void rect(int x1, int y1, int x2, int y2, int color);
|
||||
void check_game_timer();
|
||||
void game_timer_check();
|
||||
|
||||
// Ticker class
|
||||
using Callback = void (*)(void);
|
||||
|
||||
class Ticker {
|
||||
public:
|
||||
Ticker() = default;
|
||||
void attach(Callback func, double delay_sec);
|
||||
void detach();
|
||||
};
|
||||
|
||||
// Main view class
|
||||
class DinoGameView : public View {
|
||||
public:
|
||||
DinoGameView(NavigationView& nav);
|
||||
void on_show() override;
|
||||
|
||||
std::string title() const override { return "Dino Game"; }
|
||||
|
||||
void focus() override { dummy.focus(); }
|
||||
void paint(Painter& painter) override;
|
||||
void frame_sync();
|
||||
bool on_encoder(const EncoderEvent event) override;
|
||||
bool on_key(KeyEvent key) override;
|
||||
|
||||
// Public for timer callback
|
||||
GameState game_state = GameState::MENU;
|
||||
void game_loop();
|
||||
void show_menu();
|
||||
|
||||
private:
|
||||
bool initialized = false;
|
||||
NavigationView& nav_;
|
||||
|
||||
// Game variables
|
||||
static constexpr uint8_t MAX_OBSTACLES = 1;
|
||||
SimpleObstacle obstacles[MAX_OBSTACLES];
|
||||
Pterodactyl bird_info;
|
||||
|
||||
int16_t jumpHeight = 0;
|
||||
uint8_t ground_offset = 0;
|
||||
uint8_t speed_modifier = 0;
|
||||
bool runstate = false;
|
||||
bool jumping = false;
|
||||
bool falling = false;
|
||||
bool collided = false;
|
||||
bool ducking = false;
|
||||
bool displayedGameOver = false;
|
||||
bool last_ducking = false;
|
||||
bool last_runstate = false;
|
||||
|
||||
uint32_t steps = 0;
|
||||
uint32_t score = 0;
|
||||
uint32_t highScore = 0;
|
||||
uint32_t last_score = 999999; // Initialize to impossible value
|
||||
int32_t next_obstacle_distance = 100;
|
||||
int16_t last_obstacle_x = 320; // Track position of last spawned obstacle
|
||||
int32_t obstacle_spawn_timer = 0;
|
||||
|
||||
// Position tracking for minimal redraw
|
||||
int16_t last_dino_y = DINO_Y;
|
||||
int16_t last_bird_x = -1;
|
||||
int16_t last_bird_y = -1;
|
||||
uint8_t duck_timer = 0;
|
||||
|
||||
// Menu animation
|
||||
bool menu_initialized = false;
|
||||
bool blink_state = true;
|
||||
uint32_t blink_counter = 0;
|
||||
|
||||
// Current Score
|
||||
bool score_drawn = false;
|
||||
|
||||
// Game timer
|
||||
Ticker game_timer;
|
||||
|
||||
// Private methods
|
||||
void init_game();
|
||||
void new_game();
|
||||
void update_obstacles();
|
||||
void spawn_obstacle();
|
||||
void draw_screen();
|
||||
void draw_ground();
|
||||
void draw_obstacle(const SimpleObstacle& obstacle);
|
||||
void clear_obstacle_area(int x, int width, int height);
|
||||
void draw_dino_sprite(int x, int y, const uint16_t* sprite);
|
||||
void draw_bird_sprite(int x, int y, const uint16_t* sprite);
|
||||
void draw_dino_at(int x, int y, bool is_ducking, bool run_frame);
|
||||
void manage_bird();
|
||||
void draw_score();
|
||||
void draw_high_score();
|
||||
void draw_current_score();
|
||||
void show_game_over();
|
||||
void jump();
|
||||
void duck();
|
||||
void stand();
|
||||
void check_collision();
|
||||
void step();
|
||||
uint32_t get_steps() { return steps; }
|
||||
std::string score_to_string(uint32_t score);
|
||||
|
||||
bool easy_mode = false;
|
||||
|
||||
Button button_difficulty{
|
||||
{70, 195, 100, 20},
|
||||
"Mode: HARD"};
|
||||
|
||||
app_settings::SettingsManager settings_{
|
||||
"dinogame",
|
||||
app_settings::Mode::NO_RF,
|
||||
{{"highscore"sv, &highScore},
|
||||
{"easy_mode"sv, &easy_mode}}};
|
||||
|
||||
Button dummy{
|
||||
{screen_width, 0, 0, 0},
|
||||
""};
|
||||
|
||||
MessageHandlerRegistration message_handler_frame_sync{
|
||||
Message::ID::DisplayFrameSync,
|
||||
[this](const Message* const) {
|
||||
this->frame_sync();
|
||||
}};
|
||||
};
|
||||
|
||||
} // namespace ui::external_app::dinogame
|
||||
|
||||
#endif /* __UI_DINOGAME_H__ */
|
||||
+1
-1
@@ -31,7 +31,7 @@ int HALF_HEIGHT = 0;
|
||||
#define JOGGING_SPEED 1.2
|
||||
#define MAX_ENTITY_DISTANCE 200
|
||||
#define ITEM_COLLIDER_DIST 6
|
||||
#define PI 3.14159265358979323846
|
||||
#include "mathdef.hpp"
|
||||
#define GUN_WIDTH 30
|
||||
#define GUN_HEIGHT 40
|
||||
#define GUN_TARGET_POS 24
|
||||
|
||||
+83
@@ -0,0 +1,83 @@
|
||||
/*
|
||||
* Copyright (C) 2024 EPIRB Decoder Implementation
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_epirb_rx.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "external_app.hpp"
|
||||
|
||||
namespace ui::external_app::epirb_rx {
|
||||
void initialize_app(ui::NavigationView& nav) {
|
||||
nav.push<EPIRBAppView>();
|
||||
}
|
||||
} // namespace ui::external_app::epirb_rx
|
||||
|
||||
extern "C" {
|
||||
|
||||
__attribute__((section(".external_app.app_epirb_rx.application_information"), used)) application_information_t _application_information_epirb_rx = {
|
||||
/*.memory_location = */ (uint8_t*)0x00000000,
|
||||
/*.externalAppEntry = */ ui::external_app::epirb_rx::initialize_app,
|
||||
/*.header_version = */ CURRENT_HEADER_VERSION,
|
||||
/*.app_version = */ VERSION_MD5,
|
||||
|
||||
/*.app_name = */ "EPIRB RX",
|
||||
/*.bitmap_data = */ {
|
||||
0x00,
|
||||
0x00,
|
||||
0x00,
|
||||
0x00,
|
||||
0x7C,
|
||||
0x3E,
|
||||
0xFE,
|
||||
0x7F,
|
||||
0xFF,
|
||||
0xFF,
|
||||
0xF7,
|
||||
0xEF,
|
||||
0xE3,
|
||||
0xC7,
|
||||
0xE3,
|
||||
0xC7,
|
||||
0xE3,
|
||||
0xC7,
|
||||
0xE3,
|
||||
0xC7,
|
||||
0xF7,
|
||||
0xEF,
|
||||
0xFF,
|
||||
0xFF,
|
||||
0xFE,
|
||||
0x7F,
|
||||
0x7C,
|
||||
0x3E,
|
||||
0x00,
|
||||
0x00,
|
||||
0x00,
|
||||
0x00,
|
||||
},
|
||||
/*.icon_color = */ ui::Color::red().v,
|
||||
/*.menu_location = */ app_location_t::RX,
|
||||
/*.desired_menu_position = */ -1,
|
||||
|
||||
/*.m4_app_tag = portapack::spi_flash::image_tag_epirb_rx */ {'P', 'E', 'P', 'I'},
|
||||
/*.m4_app_offset = */ 0x00000000, // will be filled at compile time
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,707 @@
|
||||
/*
|
||||
* Copyright (C) 2024 EPIRB Decoder Implementation
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "baseband_api.hpp"
|
||||
#include "portapack_persistent_memory.hpp"
|
||||
#include "file_path.hpp"
|
||||
|
||||
#include "ui_epirb_rx.hpp"
|
||||
|
||||
using namespace portapack;
|
||||
|
||||
#include "rtc_time.hpp"
|
||||
#include "string_format.hpp"
|
||||
#include "ui.hpp"
|
||||
|
||||
#include "message.hpp"
|
||||
|
||||
namespace ui::external_app::epirb_rx {
|
||||
|
||||
EPIRBBeacon EPIRBDecoder::decode_packet(const baseband::Packet& packet) {
|
||||
EPIRBBeacon beacon;
|
||||
|
||||
if (packet.size() < 112) {
|
||||
return beacon; // Invalid packet
|
||||
}
|
||||
|
||||
// Convert packet bits to byte array for easier processing
|
||||
std::array<uint8_t, 16> data{};
|
||||
for (size_t i = 0; i < std::min(packet.size() / 8, data.size()); i++) {
|
||||
uint8_t byte_val = 0;
|
||||
for (int bit = 0; bit < 8 && (i * 8 + bit) < packet.size(); bit++) {
|
||||
if (packet[i * 8 + bit]) {
|
||||
byte_val |= (1 << (7 - bit));
|
||||
}
|
||||
}
|
||||
data[i] = byte_val;
|
||||
}
|
||||
|
||||
// Perform BCH error detection and correction
|
||||
uint8_t error_count = 0;
|
||||
beacon.packet_status = perform_bch_check(data, error_count);
|
||||
beacon.error_count = error_count;
|
||||
|
||||
// Extract beacon ID (bits 26-85, 15 hex digits)
|
||||
beacon.beacon_id = 0;
|
||||
for (int i = 3; i < 11; i++) {
|
||||
beacon.beacon_id = (beacon.beacon_id << 8) | data[i];
|
||||
}
|
||||
|
||||
// Extract beacon type (bits 86-88)
|
||||
uint8_t type_bits = (data[10] >> 5) & 0x07;
|
||||
beacon.beacon_type = decode_beacon_type(type_bits);
|
||||
|
||||
// Extract emergency type (bits 91-94 for some beacon types)
|
||||
uint8_t emergency_bits = (data[11] >> 4) & 0x0F;
|
||||
beacon.emergency_type = decode_emergency_type(emergency_bits);
|
||||
|
||||
// Extract location if encoded (depends on beacon type and protocol)
|
||||
beacon.location = decode_location(data);
|
||||
|
||||
// Extract country code (bits 1-10)
|
||||
beacon.country_code = decode_country_code(data);
|
||||
|
||||
// Set timestamp
|
||||
rtc::RTC datetime;
|
||||
rtcGetTime(&RTCD1, &datetime);
|
||||
beacon.timestamp = datetime;
|
||||
|
||||
return beacon;
|
||||
}
|
||||
|
||||
EPIRBLocation EPIRBDecoder::decode_location(const std::array<uint8_t, 16>& data) {
|
||||
// EPIRB location encoding varies by protocol version
|
||||
// This is a simplified decoder for the most common format
|
||||
|
||||
// Check for location data presence (bit patterns vary)
|
||||
if ((data[12] & 0x80) == 0) {
|
||||
return EPIRBLocation(); // No location data
|
||||
}
|
||||
|
||||
// Extract latitude (simplified - actual encoding is more complex)
|
||||
int32_t lat_raw = ((data[12] & 0x7F) << 10) | (data[13] << 2) | ((data[14] >> 6) & 0x03);
|
||||
if (lat_raw & 0x10000) lat_raw |= 0xFFFE0000; // Sign extend
|
||||
float latitude = lat_raw * (180.0f / 131072.0f);
|
||||
|
||||
// Extract longitude (simplified - actual encoding is more complex)
|
||||
int32_t lon_raw = ((data[14] & 0x3F) << 12) | (data[15] << 4) | ((data[0] >> 4) & 0x0F);
|
||||
if (lon_raw & 0x20000) lon_raw |= 0xFFFC0000; // Sign extend
|
||||
float longitude = lon_raw * (360.0f / 262144.0f);
|
||||
|
||||
// Validate coordinates
|
||||
if (latitude < -90.0f || latitude > 90.0f || longitude < -180.0f || longitude > 180.0f) {
|
||||
return EPIRBLocation(); // Invalid coordinates
|
||||
}
|
||||
|
||||
return EPIRBLocation(latitude, longitude);
|
||||
}
|
||||
|
||||
BeaconType EPIRBDecoder::decode_beacon_type(uint8_t type_bits) {
|
||||
switch (type_bits) {
|
||||
case 0:
|
||||
return BeaconType::OrbitingLocationBeacon;
|
||||
case 1:
|
||||
return BeaconType::PersonalLocatorBeacon;
|
||||
case 2:
|
||||
return BeaconType::EmergencyLocatorTransmitter;
|
||||
case 3:
|
||||
return BeaconType::SerialELT;
|
||||
case 4:
|
||||
return BeaconType::NationalELT;
|
||||
default:
|
||||
return BeaconType::Other;
|
||||
}
|
||||
}
|
||||
|
||||
EmergencyType EPIRBDecoder::decode_emergency_type(uint8_t emergency_bits) {
|
||||
switch (emergency_bits) {
|
||||
case 0:
|
||||
return EmergencyType::Fire;
|
||||
case 1:
|
||||
return EmergencyType::Flooding;
|
||||
case 2:
|
||||
return EmergencyType::Collision;
|
||||
case 3:
|
||||
return EmergencyType::Grounding;
|
||||
case 4:
|
||||
return EmergencyType::Sinking;
|
||||
case 5:
|
||||
return EmergencyType::Disabled;
|
||||
case 6:
|
||||
return EmergencyType::Abandoning;
|
||||
case 7:
|
||||
return EmergencyType::Piracy;
|
||||
case 8:
|
||||
return EmergencyType::Man_Overboard;
|
||||
default:
|
||||
return EmergencyType::Other;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t EPIRBDecoder::decode_country_code(const std::array<uint8_t, 16>& data) {
|
||||
// Country code is in bits 1-10 (ITU country code)
|
||||
return ((data[0] & 0x03) << 8) | data[1];
|
||||
}
|
||||
|
||||
std::string EPIRBDecoder::decode_vessel_name(const std::array<uint8_t, 16>& /* data */) {
|
||||
// Vessel name extraction depends on beacon type and protocol
|
||||
// This is a placeholder - actual implementation would be more complex
|
||||
return "";
|
||||
}
|
||||
|
||||
PacketStatus EPIRBDecoder::perform_bch_check(std::array<uint8_t, 16>& data, uint8_t& error_count) {
|
||||
// Make a copy to detect changes
|
||||
std::array<uint8_t, 16> original_data = data;
|
||||
|
||||
// Calculate BCH syndrome
|
||||
uint32_t syndrome = calculate_bch_syndrome(data);
|
||||
|
||||
if (syndrome == 0) {
|
||||
// No errors detected
|
||||
error_count = 0;
|
||||
return PacketStatus::Valid;
|
||||
}
|
||||
|
||||
// Try to correct single-bit error
|
||||
if (correct_single_error(data, syndrome)) {
|
||||
// Successfully corrected
|
||||
error_count = count_bit_errors(original_data, data);
|
||||
return PacketStatus::Corrected;
|
||||
}
|
||||
|
||||
// Multiple errors or uncorrectable
|
||||
error_count = 255; // Indicate unknown error count
|
||||
return PacketStatus::Error;
|
||||
}
|
||||
|
||||
uint32_t EPIRBDecoder::calculate_bch_syndrome(const std::array<uint8_t, 16>& data) {
|
||||
// BCH(127,92,5) polynomial for EPIRB: x^35 + x^2 + x + 1
|
||||
// This is a simplified implementation - actual EPIRB uses BCH(63,21,6)
|
||||
uint32_t syndrome = 0;
|
||||
uint32_t polynomial = 0x80000007; // x^31 + x^2 + x + 1 (simplified)
|
||||
|
||||
// Process each byte of the data
|
||||
for (int i = 0; i < 14; i++) { // Only data bits, not parity
|
||||
uint32_t byte_val = data[i];
|
||||
for (int bit = 7; bit >= 0; bit--) {
|
||||
syndrome <<= 1;
|
||||
if (byte_val & (1 << bit)) {
|
||||
syndrome |= 1;
|
||||
}
|
||||
|
||||
// XOR with polynomial if MSB is set
|
||||
if (syndrome & 0x80000000) {
|
||||
syndrome ^= polynomial;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// XOR with parity bits
|
||||
syndrome ^= (data[14] << 8) | data[15];
|
||||
|
||||
return syndrome & 0xFFFF; // 16-bit syndrome
|
||||
}
|
||||
|
||||
bool EPIRBDecoder::correct_single_error(std::array<uint8_t, 16>& data, uint32_t syndrome) {
|
||||
// Simplified single-error correction
|
||||
// This is a basic implementation - real BCH correction is more complex
|
||||
|
||||
if (syndrome == 0) return true; // No error
|
||||
|
||||
// Look up table for single-bit error patterns (simplified)
|
||||
// In a real implementation, this would be a proper BCH syndrome table
|
||||
for (int byte_idx = 0; byte_idx < 14; byte_idx++) {
|
||||
for (int bit_idx = 0; bit_idx < 8; bit_idx++) {
|
||||
// Create test error pattern
|
||||
std::array<uint8_t, 16> test_data = data;
|
||||
test_data[byte_idx] ^= (1 << bit_idx);
|
||||
|
||||
// Check if this correction produces zero syndrome
|
||||
if (calculate_bch_syndrome(test_data) == 0) {
|
||||
// Found the error location, apply correction
|
||||
data[byte_idx] ^= (1 << bit_idx);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false; // Could not correct
|
||||
}
|
||||
|
||||
uint8_t EPIRBDecoder::count_bit_errors(const std::array<uint8_t, 16>& original, const std::array<uint8_t, 16>& corrected) {
|
||||
uint8_t count = 0;
|
||||
for (size_t i = 0; i < 16; i++) {
|
||||
uint8_t diff = original[i] ^ corrected[i];
|
||||
// Count set bits in diff
|
||||
while (diff) {
|
||||
count += diff & 1;
|
||||
diff >>= 1;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
void EPIRBLogger::on_packet(const EPIRBBeacon& beacon) {
|
||||
std::string entry = "EPIRB," +
|
||||
to_string_dec_uint(beacon.beacon_id, 15, '0') + "," +
|
||||
to_string_dec_uint(static_cast<uint8_t>(beacon.beacon_type)) + "," +
|
||||
to_string_dec_uint(static_cast<uint8_t>(beacon.emergency_type)) + ",";
|
||||
|
||||
if (beacon.location.valid) {
|
||||
entry += to_string_decimal(beacon.location.latitude, 6) + "," +
|
||||
to_string_decimal(beacon.location.longitude, 6);
|
||||
} else {
|
||||
entry += ",";
|
||||
}
|
||||
|
||||
entry += "," + to_string_dec_uint(beacon.country_code) + "," +
|
||||
format_packet_status(beacon.packet_status) + "," +
|
||||
to_string_dec_uint(beacon.error_count) + "\n";
|
||||
|
||||
log_file.write_entry(beacon.timestamp, entry);
|
||||
}
|
||||
|
||||
std::string format_beacon_type(BeaconType type) {
|
||||
switch (type) {
|
||||
case BeaconType::OrbitingLocationBeacon:
|
||||
return "OLB";
|
||||
case BeaconType::PersonalLocatorBeacon:
|
||||
return "PLB";
|
||||
case BeaconType::EmergencyLocatorTransmitter:
|
||||
return "ELT";
|
||||
case BeaconType::SerialELT:
|
||||
return "S-ELT";
|
||||
case BeaconType::NationalELT:
|
||||
return "N-ELT";
|
||||
default:
|
||||
return "Other";
|
||||
}
|
||||
}
|
||||
|
||||
std::string format_emergency_type(EmergencyType type) {
|
||||
switch (type) {
|
||||
case EmergencyType::Fire:
|
||||
return "Fire";
|
||||
case EmergencyType::Flooding:
|
||||
return "Flooding";
|
||||
case EmergencyType::Collision:
|
||||
return "Collision";
|
||||
case EmergencyType::Grounding:
|
||||
return "Grounding";
|
||||
case EmergencyType::Sinking:
|
||||
return "Sinking";
|
||||
case EmergencyType::Disabled:
|
||||
return "Disabled";
|
||||
case EmergencyType::Abandoning:
|
||||
return "Abandoning";
|
||||
case EmergencyType::Piracy:
|
||||
return "Piracy";
|
||||
case EmergencyType::Man_Overboard:
|
||||
return "MOB";
|
||||
default:
|
||||
return "Other";
|
||||
}
|
||||
}
|
||||
|
||||
std::string format_packet_status(PacketStatus status) {
|
||||
switch (status) {
|
||||
case PacketStatus::Valid:
|
||||
return "OK";
|
||||
case PacketStatus::Corrected:
|
||||
return "CORR";
|
||||
case PacketStatus::Error:
|
||||
return "ERR";
|
||||
default:
|
||||
return "UNK";
|
||||
}
|
||||
}
|
||||
|
||||
ui::Color get_packet_status_color(PacketStatus status) {
|
||||
switch (status) {
|
||||
case PacketStatus::Valid:
|
||||
return ui::Color::green();
|
||||
case PacketStatus::Corrected:
|
||||
return ui::Color::yellow();
|
||||
case PacketStatus::Error:
|
||||
return ui::Color::red();
|
||||
default:
|
||||
return ui::Color::white();
|
||||
}
|
||||
}
|
||||
|
||||
EPIRBBeaconDetailView::EPIRBBeaconDetailView(ui::NavigationView& nav) {
|
||||
add_children({&button_done,
|
||||
&button_see_map});
|
||||
|
||||
button_done.on_select = [this](Button&) {
|
||||
if (on_close) on_close();
|
||||
};
|
||||
|
||||
button_see_map.on_select = [this, &nav](Button&) {
|
||||
if (beacon_.location.valid) {
|
||||
nav.push<GeoMapView>(
|
||||
to_string_hex(beacon_.beacon_id, 8), // tag as string
|
||||
0, // altitude
|
||||
GeoPos::alt_unit::METERS,
|
||||
GeoPos::spd_unit::NONE,
|
||||
beacon_.location.latitude,
|
||||
beacon_.location.longitude,
|
||||
0, // angle
|
||||
[this]() {
|
||||
if (on_close) on_close();
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
void EPIRBBeaconDetailView::set_beacon(const EPIRBBeacon& beacon) {
|
||||
beacon_ = beacon;
|
||||
set_dirty();
|
||||
}
|
||||
|
||||
void EPIRBBeaconDetailView::focus() {
|
||||
button_see_map.focus();
|
||||
}
|
||||
|
||||
void EPIRBBeaconDetailView::paint(ui::Painter& painter) {
|
||||
View::paint(painter);
|
||||
|
||||
const auto rect = screen_rect();
|
||||
const auto s = style();
|
||||
|
||||
auto draw_cursor = rect.location();
|
||||
draw_cursor += {8, 8};
|
||||
|
||||
draw_cursor = draw_field(painter, {draw_cursor, {200, 16}}, s,
|
||||
"Beacon ID", to_string_hex(beacon_.beacon_id, 15))
|
||||
.location();
|
||||
|
||||
draw_cursor = draw_field(painter, {draw_cursor, {200, 16}}, s,
|
||||
"Type", format_beacon_type(beacon_.beacon_type))
|
||||
.location();
|
||||
|
||||
draw_cursor = draw_field(painter, {draw_cursor, {200, 16}}, s,
|
||||
"Emergency", format_emergency_type(beacon_.emergency_type))
|
||||
.location();
|
||||
|
||||
if (beacon_.location.valid) {
|
||||
draw_cursor = draw_field(painter, {draw_cursor, {200, 16}}, s,
|
||||
"Latitude", to_string_decimal(beacon_.location.latitude, 6) + "°")
|
||||
.location();
|
||||
|
||||
draw_cursor = draw_field(painter, {draw_cursor, {200, 16}}, s,
|
||||
"Longitude", to_string_decimal(beacon_.location.longitude, 6) + "°")
|
||||
.location();
|
||||
} else {
|
||||
draw_cursor = draw_field(painter, {draw_cursor, {200, 16}}, s,
|
||||
"Location", "Unknown")
|
||||
.location();
|
||||
}
|
||||
|
||||
draw_cursor = draw_field(painter, {draw_cursor, {200, 16}}, s,
|
||||
"Country", to_string_dec_uint(beacon_.country_code))
|
||||
.location();
|
||||
|
||||
draw_cursor = draw_field(painter, {draw_cursor, {200, 16}}, s,
|
||||
"Time", to_string_datetime(beacon_.timestamp, HMS))
|
||||
.location();
|
||||
|
||||
// Show packet status with appropriate color
|
||||
std::string status_text = format_packet_status(beacon_.packet_status);
|
||||
if (beacon_.error_count > 0 && beacon_.packet_status == PacketStatus::Corrected) {
|
||||
status_text += " (" + to_string_dec_uint(beacon_.error_count) + " err)";
|
||||
}
|
||||
draw_cursor = draw_field(painter, {draw_cursor, {200, 16}}, s,
|
||||
"Status", status_text)
|
||||
.location();
|
||||
}
|
||||
|
||||
ui::Rect EPIRBBeaconDetailView::draw_field(
|
||||
ui::Painter& painter,
|
||||
const ui::Rect& draw_rect,
|
||||
const ui::Style& style,
|
||||
const std::string& label,
|
||||
const std::string& value) {
|
||||
const auto label_width = 8 * 8;
|
||||
|
||||
painter.draw_string({draw_rect.location()}, style, label + ":");
|
||||
painter.draw_string({draw_rect.location() + ui::Point{label_width, 0}}, style, value);
|
||||
|
||||
return {draw_rect.location() + ui::Point{0, draw_rect.height()}, draw_rect.size()};
|
||||
}
|
||||
|
||||
EPIRBAppView::EPIRBAppView(ui::NavigationView& nav)
|
||||
: nav_(nav) {
|
||||
baseband::run_prepared_image(portapack::memory::map::m4_code.base());
|
||||
|
||||
add_children({&label_frequency,
|
||||
&options_frequency,
|
||||
&field_rf_amp,
|
||||
&field_lna,
|
||||
&field_vga,
|
||||
&rssi,
|
||||
&field_volume,
|
||||
&channel,
|
||||
&label_status,
|
||||
&label_beacons_count,
|
||||
&label_latest,
|
||||
&text_latest_info,
|
||||
&label_packet_stats,
|
||||
&console,
|
||||
&button_map,
|
||||
&button_clear,
|
||||
&button_log});
|
||||
|
||||
button_map.on_select = [this](Button&) {
|
||||
this->on_show_map();
|
||||
};
|
||||
|
||||
button_clear.on_select = [this](Button&) {
|
||||
this->on_clear_beacons();
|
||||
};
|
||||
|
||||
button_log.on_select = [this](Button&) {
|
||||
this->on_toggle_log();
|
||||
};
|
||||
|
||||
options_frequency.on_change = [this](size_t, ui::OptionsField::value_t v) {
|
||||
receiver_model.set_target_frequency(v);
|
||||
};
|
||||
options_frequency.set_by_value(receiver_model.target_frequency());
|
||||
|
||||
signal_token_tick_second = rtc_time::signal_tick_second += [this]() {
|
||||
this->on_tick_second();
|
||||
};
|
||||
|
||||
// Configure receiver for default EPIRB frequency (406.028 MHz)
|
||||
receiver_model.set_target_frequency(406028000);
|
||||
receiver_model.set_rf_amp(true);
|
||||
receiver_model.set_lna(32);
|
||||
receiver_model.set_vga(32);
|
||||
receiver_model.set_sampling_rate(2457600);
|
||||
receiver_model.enable();
|
||||
|
||||
logger = std::make_unique<EPIRBLogger>();
|
||||
if (logger) {
|
||||
logger->append(logs_dir / "epirb_rx.txt");
|
||||
}
|
||||
}
|
||||
|
||||
EPIRBAppView::~EPIRBAppView() {
|
||||
rtc_time::signal_tick_second -= signal_token_tick_second;
|
||||
|
||||
receiver_model.disable();
|
||||
baseband::shutdown();
|
||||
}
|
||||
|
||||
void EPIRBAppView::set_parent_rect(const ui::Rect new_parent_rect) {
|
||||
View::set_parent_rect(new_parent_rect);
|
||||
|
||||
const auto console_rect = ui::Rect{
|
||||
new_parent_rect.left(),
|
||||
new_parent_rect.top() + header_height,
|
||||
new_parent_rect.width(),
|
||||
new_parent_rect.height() - header_height - 32};
|
||||
console.set_parent_rect(console_rect);
|
||||
}
|
||||
|
||||
void EPIRBAppView::paint(ui::Painter& /* painter */) {
|
||||
// Custom painting if needed
|
||||
}
|
||||
|
||||
void EPIRBAppView::focus() {
|
||||
options_frequency.focus();
|
||||
}
|
||||
|
||||
void EPIRBAppView::on_packet(const baseband::Packet& packet) {
|
||||
// Decode the EPIRB packet
|
||||
auto beacon = EPIRBDecoder::decode_packet(packet);
|
||||
|
||||
if (beacon.beacon_id != 0) { // Valid beacon decoded
|
||||
on_beacon_decoded(beacon);
|
||||
}
|
||||
}
|
||||
|
||||
void EPIRBAppView::on_beacon_decoded(const EPIRBBeacon& beacon) {
|
||||
beacons_received++;
|
||||
|
||||
// Track packet statistics
|
||||
switch (beacon.packet_status) {
|
||||
case PacketStatus::Valid:
|
||||
packets_valid++;
|
||||
break;
|
||||
case PacketStatus::Corrected:
|
||||
packets_corrected++;
|
||||
break;
|
||||
case PacketStatus::Error:
|
||||
packets_error++;
|
||||
break;
|
||||
}
|
||||
|
||||
recent_beacons.push_back(beacon);
|
||||
|
||||
// Keep only last 50 beacons
|
||||
if (recent_beacons.size() > 50) {
|
||||
recent_beacons.erase(recent_beacons.begin());
|
||||
}
|
||||
|
||||
// Update display
|
||||
update_display();
|
||||
|
||||
// Log the beacon
|
||||
if (logger) {
|
||||
logger->on_packet(beacon);
|
||||
}
|
||||
|
||||
// Display in console with full details and colored status
|
||||
std::string beacon_info = format_beacon_summary(beacon);
|
||||
if (beacon.emergency_type != EmergencyType::Other) {
|
||||
beacon_info += " [" + format_emergency_type(beacon.emergency_type) + "]";
|
||||
}
|
||||
|
||||
// Add colored status indicator
|
||||
std::string status_color;
|
||||
switch (beacon.packet_status) {
|
||||
case PacketStatus::Valid:
|
||||
status_color = STR_COLOR_GREEN;
|
||||
break;
|
||||
case PacketStatus::Corrected:
|
||||
status_color = STR_COLOR_YELLOW;
|
||||
break;
|
||||
case PacketStatus::Error:
|
||||
status_color = STR_COLOR_RED;
|
||||
break;
|
||||
default:
|
||||
status_color = STR_COLOR_WHITE;
|
||||
break;
|
||||
}
|
||||
|
||||
beacon_info += " [" + status_color + format_packet_status(beacon.packet_status) + STR_COLOR_WHITE + "]";
|
||||
if (beacon.error_count > 0 && beacon.packet_status == PacketStatus::Corrected) {
|
||||
beacon_info += " (" + to_string_dec_uint(beacon.error_count) + "e)";
|
||||
}
|
||||
|
||||
console.write(beacon_info + "\n");
|
||||
}
|
||||
|
||||
void EPIRBAppView::on_show_map() {
|
||||
if (!recent_beacons.empty()) {
|
||||
// Find latest beacon with valid location
|
||||
for (auto it = recent_beacons.rbegin(); it != recent_beacons.rend(); ++it) {
|
||||
if (it->location.valid) {
|
||||
// Create a GeoMapView with all beacon locations
|
||||
auto map_view = nav_.push<ui::GeoMapView>(
|
||||
"EPIRB", // tag
|
||||
0, // altitude
|
||||
ui::GeoPos::alt_unit::METERS,
|
||||
ui::GeoPos::spd_unit::NONE,
|
||||
it->location.latitude,
|
||||
it->location.longitude,
|
||||
0 // angle
|
||||
);
|
||||
|
||||
// Add all beacons with valid locations as markers
|
||||
for (const auto& beacon : recent_beacons) {
|
||||
if (beacon.location.valid) {
|
||||
ui::GeoMarker marker;
|
||||
marker.lat = beacon.location.latitude;
|
||||
marker.lon = beacon.location.longitude;
|
||||
marker.angle = 0;
|
||||
marker.tag = to_string_hex(beacon.beacon_id, 8) + " " +
|
||||
format_beacon_type(beacon.beacon_type);
|
||||
map_view->store_marker(marker);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// No valid location found
|
||||
nav_.display_modal("No Location", "No beacons with valid\nlocation data found.");
|
||||
}
|
||||
|
||||
void EPIRBAppView::on_clear_beacons() {
|
||||
recent_beacons.clear();
|
||||
beacons_received = 0;
|
||||
packets_valid = 0;
|
||||
packets_corrected = 0;
|
||||
packets_error = 0;
|
||||
console.clear(true);
|
||||
update_display();
|
||||
}
|
||||
|
||||
void EPIRBAppView::on_toggle_log() {
|
||||
// Toggle logging functionality
|
||||
if (logger) {
|
||||
logger.reset();
|
||||
button_log.set_text("Log");
|
||||
} else {
|
||||
logger = std::make_unique<EPIRBLogger>();
|
||||
logger->append("epirb_rx.txt");
|
||||
button_log.set_text("Stop");
|
||||
}
|
||||
}
|
||||
|
||||
void EPIRBAppView::on_tick_second() {
|
||||
// Update status display every second
|
||||
rtc::RTC datetime;
|
||||
rtcGetTime(&RTCD1, &datetime);
|
||||
|
||||
label_status.set("Listening... " + to_string_datetime(datetime, HM));
|
||||
}
|
||||
|
||||
void EPIRBAppView::update_display() {
|
||||
label_beacons_count.set("Beacons: " + to_string_dec_uint(beacons_received));
|
||||
|
||||
// Update packet statistics display
|
||||
std::string stats = std::string("Stats: ") +
|
||||
STR_COLOR_GREEN + to_string_dec_uint(packets_valid) + "OK " +
|
||||
STR_COLOR_YELLOW + to_string_dec_uint(packets_corrected) + "CORR " +
|
||||
STR_COLOR_RED + to_string_dec_uint(packets_error) + "ERR" + STR_COLOR_WHITE;
|
||||
label_packet_stats.set(stats);
|
||||
|
||||
if (!recent_beacons.empty()) {
|
||||
const auto& latest = recent_beacons.back();
|
||||
text_latest_info.set(format_beacon_summary(latest));
|
||||
}
|
||||
}
|
||||
|
||||
std::string EPIRBAppView::format_beacon_summary(const EPIRBBeacon& beacon) {
|
||||
std::string summary = to_string_hex(beacon.beacon_id, 8) + " " +
|
||||
format_beacon_type(beacon.beacon_type);
|
||||
|
||||
if (beacon.location.valid) {
|
||||
summary += " " + format_location(beacon.location);
|
||||
}
|
||||
|
||||
// Add status indicator for summary display
|
||||
summary += " " + format_packet_status(beacon.packet_status);
|
||||
|
||||
return summary;
|
||||
}
|
||||
|
||||
std::string EPIRBAppView::format_location(const EPIRBLocation& location) {
|
||||
return to_string_decimal(location.latitude, 4) + "°," +
|
||||
to_string_decimal(location.longitude, 4) + "°";
|
||||
}
|
||||
|
||||
} // namespace ui::external_app::epirb_rx
|
||||
@@ -0,0 +1,297 @@
|
||||
/*
|
||||
* Copyright (C) 2024 EPIRB Decoder Implementation
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __UI_EPIRB_RX_H__
|
||||
#define __UI_EPIRB_RX_H__
|
||||
|
||||
#include "app_settings.hpp"
|
||||
#include "radio_state.hpp"
|
||||
#include "ui_widget.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "ui_receiver.hpp"
|
||||
#include "ui_geomap.hpp"
|
||||
|
||||
#include "event_m0.hpp"
|
||||
#include "signal.hpp"
|
||||
#include "message.hpp"
|
||||
#include "log_file.hpp"
|
||||
|
||||
#include "baseband_packet.hpp"
|
||||
|
||||
/* #include <cstdint>
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <array> */
|
||||
|
||||
namespace ui::external_app::epirb_rx {
|
||||
|
||||
// EPIRB 406 MHz beacon types
|
||||
enum class BeaconType : uint8_t {
|
||||
OrbitingLocationBeacon = 0,
|
||||
PersonalLocatorBeacon = 1,
|
||||
EmergencyLocatorTransmitter = 2,
|
||||
SerialELT = 3,
|
||||
NationalELT = 4,
|
||||
Other = 15
|
||||
};
|
||||
|
||||
// EPIRB distress and emergency types
|
||||
enum class EmergencyType : uint8_t {
|
||||
Fire = 0,
|
||||
Flooding = 1,
|
||||
Collision = 2,
|
||||
Grounding = 3,
|
||||
Sinking = 4,
|
||||
Disabled = 5,
|
||||
Abandoning = 6,
|
||||
Piracy = 7,
|
||||
Man_Overboard = 8,
|
||||
Other = 15
|
||||
};
|
||||
|
||||
struct EPIRBLocation {
|
||||
float latitude; // degrees, -90 to +90
|
||||
float longitude; // degrees, -180 to +180
|
||||
bool valid;
|
||||
|
||||
EPIRBLocation()
|
||||
: latitude(0.0f), longitude(0.0f), valid(false) {}
|
||||
EPIRBLocation(float lat, float lon)
|
||||
: latitude(lat), longitude(lon), valid(true) {}
|
||||
};
|
||||
|
||||
enum class PacketStatus : uint8_t {
|
||||
Valid = 0,
|
||||
Corrected = 1,
|
||||
Error = 2
|
||||
};
|
||||
|
||||
struct EPIRBBeacon {
|
||||
uint32_t beacon_id;
|
||||
BeaconType beacon_type;
|
||||
EmergencyType emergency_type;
|
||||
EPIRBLocation location;
|
||||
uint32_t country_code;
|
||||
std::string vessel_name;
|
||||
rtc::RTC timestamp;
|
||||
uint32_t sequence_number;
|
||||
PacketStatus packet_status;
|
||||
uint8_t error_count;
|
||||
|
||||
EPIRBBeacon()
|
||||
: beacon_id(0), beacon_type(BeaconType::Other), emergency_type(EmergencyType::Other), location(), country_code(0), vessel_name(), timestamp(), sequence_number(0), packet_status(PacketStatus::Error), error_count(0) {}
|
||||
};
|
||||
|
||||
class EPIRBDecoder {
|
||||
public:
|
||||
static EPIRBBeacon decode_packet(const baseband::Packet& packet);
|
||||
|
||||
private:
|
||||
static EPIRBLocation decode_location(const std::array<uint8_t, 16>& data);
|
||||
static BeaconType decode_beacon_type(uint8_t type_bits);
|
||||
static EmergencyType decode_emergency_type(uint8_t emergency_bits);
|
||||
static uint32_t decode_country_code(const std::array<uint8_t, 16>& data);
|
||||
static std::string decode_vessel_name(const std::array<uint8_t, 16>& data);
|
||||
|
||||
// BCH error correction methods
|
||||
static PacketStatus perform_bch_check(std::array<uint8_t, 16>& data, uint8_t& error_count);
|
||||
static uint32_t calculate_bch_syndrome(const std::array<uint8_t, 16>& data);
|
||||
static bool correct_single_error(std::array<uint8_t, 16>& data, uint32_t syndrome);
|
||||
static uint8_t count_bit_errors(const std::array<uint8_t, 16>& original, const std::array<uint8_t, 16>& corrected);
|
||||
};
|
||||
|
||||
class EPIRBLogger {
|
||||
public:
|
||||
Optional<File::Error> append(const std::filesystem::path& filename) {
|
||||
return log_file.append(filename);
|
||||
}
|
||||
|
||||
void on_packet(const EPIRBBeacon& beacon);
|
||||
|
||||
private:
|
||||
LogFile log_file{};
|
||||
};
|
||||
|
||||
// Forward declarations of formatting functions
|
||||
std::string format_beacon_type(BeaconType type);
|
||||
std::string format_emergency_type(EmergencyType type);
|
||||
std::string format_packet_status(PacketStatus status);
|
||||
ui::Color get_packet_status_color(PacketStatus status);
|
||||
|
||||
class EPIRBBeaconDetailView : public ui::View {
|
||||
public:
|
||||
std::function<void(void)> on_close{};
|
||||
|
||||
EPIRBBeaconDetailView(ui::NavigationView& nav);
|
||||
EPIRBBeaconDetailView(const EPIRBBeaconDetailView&) = delete;
|
||||
EPIRBBeaconDetailView& operator=(const EPIRBBeaconDetailView&) = delete;
|
||||
|
||||
void set_beacon(const EPIRBBeacon& beacon);
|
||||
const EPIRBBeacon& beacon() const { return beacon_; }
|
||||
|
||||
void focus() override;
|
||||
void paint(ui::Painter&) override;
|
||||
|
||||
ui::GeoMapView* get_geomap_view() { return geomap_view; }
|
||||
|
||||
private:
|
||||
EPIRBBeacon beacon_{};
|
||||
|
||||
ui::Button button_done{
|
||||
{125, 224, 96, 24},
|
||||
"Done"};
|
||||
ui::Button button_see_map{
|
||||
{19, 224, 96, 24},
|
||||
"See on map"};
|
||||
|
||||
ui::GeoMapView* geomap_view{nullptr};
|
||||
|
||||
ui::Rect draw_field(
|
||||
ui::Painter& painter,
|
||||
const ui::Rect& draw_rect,
|
||||
const ui::Style& style,
|
||||
const std::string& label,
|
||||
const std::string& value);
|
||||
};
|
||||
|
||||
class EPIRBAppView : public ui::View {
|
||||
public:
|
||||
EPIRBAppView(ui::NavigationView& nav);
|
||||
~EPIRBAppView();
|
||||
|
||||
void set_parent_rect(const ui::Rect new_parent_rect) override;
|
||||
void paint(ui::Painter&) override;
|
||||
void focus() override;
|
||||
|
||||
std::string title() const override { return "EPIRB RX"; }
|
||||
|
||||
private:
|
||||
app_settings::SettingsManager settings_{
|
||||
"rx_epirb", app_settings::Mode::RX};
|
||||
|
||||
ui::NavigationView& nav_;
|
||||
|
||||
std::vector<EPIRBBeacon> recent_beacons{};
|
||||
std::unique_ptr<EPIRBLogger> logger{};
|
||||
|
||||
EPIRBBeaconDetailView beacon_detail_view{nav_};
|
||||
|
||||
static constexpr auto header_height = 4 * 16;
|
||||
|
||||
ui::Text label_frequency{
|
||||
{0 * 8, 0 * 16, 4 * 8, 1 * 16},
|
||||
"Freq"};
|
||||
|
||||
ui::OptionsField options_frequency{
|
||||
{5 * 8, 0 * 16},
|
||||
7,
|
||||
{
|
||||
{"406.028", 406028000},
|
||||
{"406.025", 406025000},
|
||||
{"406.037", 406037000},
|
||||
{"433.025", 433025000},
|
||||
{"144.875", 144875000},
|
||||
}};
|
||||
|
||||
ui::RFAmpField field_rf_amp{
|
||||
{13 * 8, 0 * 16}};
|
||||
|
||||
ui::LNAGainField field_lna{
|
||||
{15 * 8, 0 * 16}};
|
||||
|
||||
ui::VGAGainField field_vga{
|
||||
{18 * 8, 0 * 16}};
|
||||
|
||||
ui::RSSI rssi{
|
||||
{21 * 8, 0, 6 * 8, 4}};
|
||||
|
||||
ui::AudioVolumeField field_volume{
|
||||
{screen_width - 2 * 8, 0 * 16}};
|
||||
|
||||
ui::Channel channel{
|
||||
{21 * 8, 5, 6 * 8, 4}};
|
||||
|
||||
// Status display
|
||||
ui::Text label_status{
|
||||
{0 * 8, 1 * 16, 15 * 8, 1 * 16},
|
||||
"Listening..."};
|
||||
|
||||
ui::Text label_beacons_count{
|
||||
{16 * 8, 1 * 16, 14 * 8, 1 * 16},
|
||||
"Beacons: 0"};
|
||||
|
||||
ui::Text label_packet_stats{
|
||||
{0 * 8, 3 * 16, 29 * 8, 1 * 16},
|
||||
""};
|
||||
|
||||
// Latest beacon info display
|
||||
ui::Text label_latest{
|
||||
{0 * 8, 2 * 16, 8 * 8, 1 * 16},
|
||||
"Latest:"};
|
||||
|
||||
ui::Text text_latest_info{
|
||||
{8 * 8, 2 * 16, 22 * 8, 1 * 16},
|
||||
""};
|
||||
|
||||
// Beacon list
|
||||
ui::Console console{
|
||||
{0, 4 * 16, 240, 152}};
|
||||
|
||||
ui::Button button_map{
|
||||
{0, 224, 60, 24},
|
||||
"Map"};
|
||||
|
||||
ui::Button button_clear{
|
||||
{64, 224, 60, 24},
|
||||
"Clear"};
|
||||
|
||||
ui::Button button_log{
|
||||
{128, 224, 60, 24},
|
||||
"Log"};
|
||||
|
||||
SignalToken signal_token_tick_second{};
|
||||
uint32_t beacons_received = 0;
|
||||
uint32_t packets_valid = 0;
|
||||
uint32_t packets_corrected = 0;
|
||||
uint32_t packets_error = 0;
|
||||
|
||||
MessageHandlerRegistration message_handler_packet{
|
||||
Message::ID::EPIRBPacket,
|
||||
[this](Message* const p) {
|
||||
const auto message = static_cast<const EPIRBPacketMessage*>(p);
|
||||
this->on_packet(message->packet);
|
||||
}};
|
||||
|
||||
void on_packet(const baseband::Packet& packet);
|
||||
void on_beacon_decoded(const EPIRBBeacon& beacon);
|
||||
void on_show_map();
|
||||
void on_clear_beacons();
|
||||
void on_toggle_log();
|
||||
void on_tick_second();
|
||||
|
||||
void update_display();
|
||||
std::string format_beacon_summary(const EPIRBBeacon& beacon);
|
||||
std::string format_location(const EPIRBLocation& location);
|
||||
};
|
||||
|
||||
} // namespace ui::external_app::epirb_rx
|
||||
|
||||
#endif // __UI_EPIRB_RX_H__
|
||||
+19
-17
@@ -96,22 +96,7 @@ void ERTRecentEntry::update(const ert::Packet& packet) {
|
||||
packet_type = packet.type();
|
||||
}
|
||||
|
||||
namespace ui {
|
||||
|
||||
template <>
|
||||
void RecentEntriesTable<ERTRecentEntries>::draw(
|
||||
const Entry& entry,
|
||||
const Rect& target_rect,
|
||||
Painter& painter,
|
||||
const Style& style) {
|
||||
std::string line = ert::format::id(entry.id) + " " + ert::format::commodity_type(entry.commodity_type) + " " + ert::format::consumption(entry.last_consumption) + " ";
|
||||
|
||||
line += (entry.packet_type == ert::Packet::Type::SCM) ? ert::format::tamper_flags_scm(entry.last_tamper_flags) : ert::format::tamper_flags(entry.last_tamper_flags);
|
||||
line += (entry.received_count > 99) ? " ++" : to_string_dec_uint(entry.received_count, 3);
|
||||
|
||||
line.resize(target_rect.width() / 8, ' ');
|
||||
painter.draw_string(target_rect.location(), style, line);
|
||||
}
|
||||
namespace ui::external_app::ert_app {
|
||||
|
||||
ERTAppView::ERTAppView(NavigationView& nav)
|
||||
: nav_{nav} {
|
||||
@@ -182,4 +167,21 @@ void ERTAppView::on_freqchg(int64_t freq) {
|
||||
field_frequency.set_value(freq);
|
||||
}
|
||||
|
||||
} /* namespace ui */
|
||||
} /* namespace ui::external_app::ert_app */
|
||||
|
||||
namespace ui {
|
||||
template <>
|
||||
void RecentEntriesTable<ui::external_app::ert_app::ERTRecentEntries>::draw(
|
||||
const Entry& entry,
|
||||
const Rect& target_rect,
|
||||
Painter& painter,
|
||||
const Style& style) {
|
||||
std::string line = ert::format::id(entry.id) + " " + ert::format::commodity_type(entry.commodity_type) + " " + ert::format::consumption(entry.last_consumption) + " ";
|
||||
|
||||
line += (entry.packet_type == ert::Packet::Type::SCM) ? ert::format::tamper_flags_scm(entry.last_tamper_flags) : ert::format::tamper_flags(entry.last_tamper_flags);
|
||||
line += (entry.received_count > 99) ? " ++" : to_string_dec_uint(entry.received_count, 3);
|
||||
|
||||
line.resize(target_rect.width() / 8, ' ');
|
||||
painter.draw_string(target_rect.location(), style, line);
|
||||
}
|
||||
} // namespace ui
|
||||
+3
-4
@@ -104,10 +104,9 @@ class ERTLogger {
|
||||
LogFile log_file{};
|
||||
};
|
||||
|
||||
namespace ui::external_app::ert_app {
|
||||
|
||||
using ERTRecentEntries = RecentEntries<ERTRecentEntry>;
|
||||
|
||||
namespace ui {
|
||||
|
||||
using ERTRecentEntriesView = RecentEntriesView<ERTRecentEntries>;
|
||||
|
||||
class ERTAppView : public View {
|
||||
@@ -188,6 +187,6 @@ class ERTAppView : public View {
|
||||
void on_show_list();
|
||||
};
|
||||
|
||||
} /* namespace ui */
|
||||
} /* namespace ui::external_app::ert_app */
|
||||
|
||||
#endif /*__ERT_APP_H__*/
|
||||
+83
@@ -0,0 +1,83 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Bernd Herzog
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ert_app.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "external_app.hpp"
|
||||
|
||||
namespace ui::external_app::ert_app {
|
||||
void initialize_app(ui::NavigationView& nav) {
|
||||
nav.push<ERTAppView>();
|
||||
}
|
||||
} // namespace ui::external_app::ert_app
|
||||
|
||||
extern "C" {
|
||||
|
||||
__attribute__((section(".external_app.app_ert.application_information"), used)) application_information_t _application_information_ert = {
|
||||
/*.memory_location = */ (uint8_t*)0x00000000,
|
||||
/*.externalAppEntry = */ ui::external_app::ert_app::initialize_app,
|
||||
/*.header_version = */ CURRENT_HEADER_VERSION,
|
||||
/*.app_version = */ VERSION_MD5,
|
||||
|
||||
/*.app_name = */ "ERT Meter",
|
||||
/*.bitmap_data = */ {
|
||||
0x00,
|
||||
0x00,
|
||||
0x00,
|
||||
0x0F,
|
||||
0x80,
|
||||
0x7F,
|
||||
0xC0,
|
||||
0x0F,
|
||||
0xFC,
|
||||
0x0F,
|
||||
0xC2,
|
||||
0x0F,
|
||||
0x82,
|
||||
0x7F,
|
||||
0x01,
|
||||
0x0F,
|
||||
0x01,
|
||||
0x00,
|
||||
0x21,
|
||||
0x05,
|
||||
0x53,
|
||||
0x09,
|
||||
0x56,
|
||||
0x09,
|
||||
0x50,
|
||||
0x05,
|
||||
0x50,
|
||||
0x05,
|
||||
0x20,
|
||||
0xAD,
|
||||
0x00,
|
||||
0x00,
|
||||
},
|
||||
/*.icon_color = */ ui::Color::green().v,
|
||||
/*.menu_location = */ app_location_t::RX,
|
||||
/*.desired_menu_position = */ -1,
|
||||
|
||||
/*.m4_app_tag = portapack::spi_flash::image_tag_none */ {'P', 'E', 'R', 'T'},
|
||||
/*.m4_app_offset = */ 0x00000000, // will be filled at compile time
|
||||
};
|
||||
}
|
||||
+47
-6
@@ -110,12 +110,13 @@ set(EXTCPPSRC
|
||||
#wefax_rx
|
||||
external/wefax_rx/main.cpp
|
||||
external/wefax_rx/ui_wefax_rx.cpp
|
||||
|
||||
|
||||
|
||||
#noaaapt_rx
|
||||
external/noaaapt_rx/main.cpp
|
||||
external/noaaapt_rx/ui_noaaapt_rx.cpp
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#shoppingcart_lock
|
||||
external/shoppingcart_lock/main.cpp
|
||||
@@ -193,6 +194,10 @@ set(EXTCPPSRC
|
||||
external/breakout/main.cpp
|
||||
external/breakout/ui_breakout.cpp
|
||||
|
||||
#dinogame
|
||||
external/dinogame/main.cpp
|
||||
external/dinogame/ui_dinogame.cpp
|
||||
|
||||
#doom
|
||||
external/doom/main.cpp
|
||||
external/doom/ui_doom.cpp
|
||||
@@ -211,11 +216,39 @@ set(EXTCPPSRC
|
||||
|
||||
#gfxEQ
|
||||
external/gfxeq/main.cpp
|
||||
external/gfxeq/ui_gfxeq.cpp
|
||||
external/gfxeq/ui_gfxeq.cpp
|
||||
|
||||
#detector_rx
|
||||
external/detector_rx/main.cpp
|
||||
external/detector_rx/ui_detector_rx.cpp
|
||||
external/detector_rx/ui_detector_rx.cpp
|
||||
|
||||
#space_invaders
|
||||
external/spaceinv/main.cpp
|
||||
external/spaceinv/ui_spaceinv.cpp
|
||||
|
||||
#blackjack
|
||||
external/blackjack/main.cpp
|
||||
external/blackjack/ui_blackjack.cpp
|
||||
|
||||
#battleship
|
||||
external/battleship/main.cpp
|
||||
external/battleship/ui_battleship.cpp
|
||||
|
||||
#ert
|
||||
external/ert/main.cpp
|
||||
external/ert/ert_app.cpp
|
||||
|
||||
#epirb_rx
|
||||
external/epirb_rx/main.cpp
|
||||
external/epirb_rx/ui_epirb_rx.cpp
|
||||
|
||||
#soundboard
|
||||
external/soundboard/main.cpp
|
||||
external/soundboard/soundboard_app.cpp
|
||||
|
||||
#game2048
|
||||
external/game2048/main.cpp
|
||||
external/game2048/ui_game2048.cpp
|
||||
)
|
||||
|
||||
set(EXTAPPLIST
|
||||
@@ -244,7 +277,7 @@ set(EXTAPPLIST
|
||||
morse_tx
|
||||
sstvtx
|
||||
random_password
|
||||
#acars_rx
|
||||
# acars_rx
|
||||
ookbrute
|
||||
ook_editor
|
||||
wefax_rx
|
||||
@@ -265,10 +298,18 @@ set(EXTAPPLIST
|
||||
snake
|
||||
stopwatch
|
||||
breakout
|
||||
dinogame
|
||||
doom
|
||||
debug_pmem
|
||||
scanner
|
||||
level
|
||||
gfxeq
|
||||
detector_rx
|
||||
spaceinv
|
||||
blackjack
|
||||
battleship
|
||||
ert
|
||||
epirb_rx
|
||||
soundboard
|
||||
game2048
|
||||
)
|
||||
|
||||
+62
-5
@@ -75,6 +75,16 @@ MEMORY
|
||||
ram_external_app_gfxeq (rwx) : org = 0xADE20000, len = 32k
|
||||
ram_external_app_noaaapt_rx (rwx) : org = 0xADE30000, len = 32k
|
||||
ram_external_app_detector_rx (rwx) : org = 0xADE40000, len = 32k
|
||||
ram_external_app_dinogame (rwx) : org = 0xADE50000, len = 32k
|
||||
ram_external_app_spaceinv (rwx) : org = 0xADE60000, len = 32k
|
||||
ram_external_app_blackjack (rwx) : org = 0xADE70000, len = 32k
|
||||
ram_external_app_battleship (rwx) : org = 0xADE80000, len = 32k
|
||||
ram_external_app_ert (rwx) : org = 0xADE90000, len = 32k
|
||||
ram_external_app_epirb_rx (rwx) : org = 0xADEA0000, len = 32k
|
||||
ram_external_app_soundboard (rwx) : org = 0xADEB0000, len = 32k
|
||||
ram_external_app_game2048 (rwx) : org = 0xADEC0000, len = 32k
|
||||
|
||||
|
||||
}
|
||||
|
||||
SECTIONS
|
||||
@@ -336,7 +346,7 @@ SECTIONS
|
||||
KEEP(*(.external_app.app_stopwatch.application_information));
|
||||
*(*ui*external_app*stopwatch*);
|
||||
} > ram_external_app_stopwatch
|
||||
|
||||
|
||||
.external_app_wefax_rx : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_wefax_rx.application_information));
|
||||
@@ -359,19 +369,19 @@ SECTIONS
|
||||
{
|
||||
KEEP(*(.external_app.app_doom.application_information));
|
||||
*(*ui*external_app*doom*);
|
||||
} > ram_external_app_doom
|
||||
|
||||
} > ram_external_app_doom
|
||||
|
||||
.external_app_debug_pmem : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_debug_pmem.application_information));
|
||||
*(*ui*external_app*debug_pmem*);
|
||||
} > ram_external_app_debug_pmem
|
||||
} > ram_external_app_debug_pmem
|
||||
|
||||
.external_app_scanner : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_scanner.application_information));
|
||||
*(*ui*external_app*scanner*);
|
||||
} > ram_external_app_scanner
|
||||
} > ram_external_app_scanner
|
||||
|
||||
.external_app_level : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
@@ -391,6 +401,53 @@ SECTIONS
|
||||
*(*ui*external_app*detector_rx*);
|
||||
} > ram_external_app_detector_rx
|
||||
|
||||
.external_app_dinogame : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_dinogame.application_information));
|
||||
*(*ui*external_app*dinogame*);
|
||||
} > ram_external_app_dinogame
|
||||
|
||||
.external_app_spaceinv : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_spaceinv.application_information));
|
||||
*(*ui*external_app*spaceinv*);
|
||||
} > ram_external_app_spaceinv
|
||||
|
||||
.external_app_blackjack : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_blackjack.application_information));
|
||||
*(*ui*external_app*blackjack*);
|
||||
} > ram_external_app_blackjack
|
||||
|
||||
.external_app_battleship : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_battleship.application_information));
|
||||
*(*ui*external_app*battleship*);
|
||||
} > ram_external_app_battleship
|
||||
|
||||
.external_app_ert : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_ert.application_information));
|
||||
*(*ui*external_app*ert*);
|
||||
} > ram_external_app_ert
|
||||
|
||||
.external_app_epirb_rx : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_epirb_rx.application_information));
|
||||
*(*ui*external_app*epirb_rx*);
|
||||
} > ram_external_app_epirb_rx
|
||||
|
||||
.external_app_soundboard : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_soundboard.application_information));
|
||||
*(*ui*external_app*soundboard*);
|
||||
} > ram_external_app_soundboard
|
||||
|
||||
.external_app_game2048 : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_game2048.application_information));
|
||||
*(*ui*external_app*game2048*);
|
||||
} > ram_external_app_game2048
|
||||
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -38,7 +38,7 @@ __attribute__((section(".external_app.app_fmradio.application_information"), use
|
||||
/*.header_version = */ CURRENT_HEADER_VERSION,
|
||||
/*.app_version = */ VERSION_MD5,
|
||||
|
||||
/*.app_name = */ "FM Radio",
|
||||
/*.app_name = */ "Radio",
|
||||
/*.bitmap_data = */ {
|
||||
0x00,
|
||||
0x00,
|
||||
|
||||
+48
-7
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright (C) 2024 HT Otto
|
||||
* Copyright (C) 2025 RocketGod - Added modes from my Flipper Zero RF Jammer App - https://betaskynet.com
|
||||
* Copyright (C) 2024 HTotoo
|
||||
* Copyright (C) 2025 RocketGod
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
@@ -35,10 +35,34 @@ using namespace ui;
|
||||
|
||||
namespace ui::external_app::fmradio {
|
||||
|
||||
#include "external/ui_grapheq.cpi"
|
||||
|
||||
void FmRadioView::focus() {
|
||||
field_frequency.focus();
|
||||
}
|
||||
|
||||
void FmRadioView::show_hide_gfx(bool show) {
|
||||
gr.hidden(!show);
|
||||
gr.set_paused(!show);
|
||||
waveform.set_paused(show);
|
||||
btn_fav_0.hidden(show);
|
||||
btn_fav_1.hidden(show);
|
||||
btn_fav_2.hidden(show);
|
||||
btn_fav_3.hidden(show);
|
||||
btn_fav_4.hidden(show);
|
||||
btn_fav_5.hidden(show);
|
||||
btn_fav_6.hidden(show);
|
||||
btn_fav_7.hidden(show);
|
||||
btn_fav_8.hidden(show);
|
||||
btn_fav_9.hidden(show);
|
||||
txt_save_help.hidden(show);
|
||||
btn_fav_save.hidden(show);
|
||||
field_bw.hidden(show);
|
||||
field_modulation.hidden(show);
|
||||
text_mode_label.hidden(show);
|
||||
set_dirty();
|
||||
}
|
||||
|
||||
void FmRadioView::change_mode(int32_t mod) {
|
||||
field_bw.on_change = [this](size_t n, OptionsField::value_t) { (void)n; };
|
||||
|
||||
@@ -48,8 +72,8 @@ void FmRadioView::change_mode(int32_t mod) {
|
||||
|
||||
audio_spectrum_update = false; // Reset spectrum update flag
|
||||
std::fill(audio_spectrum, audio_spectrum + 128, 0); // Clear spectrum buffer
|
||||
|
||||
ReceiverModel::Mode receiver_mode = static_cast<ReceiverModel::Mode>(mod);
|
||||
waveform.set_dirty();
|
||||
receiver_mode = static_cast<ReceiverModel::Mode>(mod);
|
||||
bool is_ssb = (mod == static_cast<int32_t>(ReceiverModel::Mode::AMAudio) &&
|
||||
(field_modulation.selected_index() == 3 || field_modulation.selected_index() == 4));
|
||||
|
||||
@@ -70,6 +94,7 @@ void FmRadioView::change_mode(int32_t mod) {
|
||||
radio_bw = index;
|
||||
receiver_model.set_am_configuration(n);
|
||||
};
|
||||
show_hide_gfx(false);
|
||||
break;
|
||||
case static_cast<int32_t>(ReceiverModel::Mode::NarrowbandFMAudio):
|
||||
audio_sampling_rate = audio::Rate::Hz_24000;
|
||||
@@ -82,6 +107,7 @@ void FmRadioView::change_mode(int32_t mod) {
|
||||
radio_bw = index;
|
||||
receiver_model.set_nbfm_configuration(n);
|
||||
};
|
||||
show_hide_gfx(false);
|
||||
break;
|
||||
case static_cast<int32_t>(ReceiverModel::Mode::WidebandFMAudio):
|
||||
audio_sampling_rate = audio::Rate::Hz_48000;
|
||||
@@ -106,7 +132,6 @@ void FmRadioView::change_mode(int32_t mod) {
|
||||
audio::set_rate(audio_sampling_rate);
|
||||
audio::output::start();
|
||||
receiver_model.set_headphone_volume(receiver_model.headphone_volume()); // WM8731 hack
|
||||
|
||||
receiver_model.enable();
|
||||
}
|
||||
|
||||
@@ -136,8 +161,10 @@ FmRadioView::FmRadioView(NavigationView& nav)
|
||||
&btn_fav_9,
|
||||
&audio,
|
||||
&waveform,
|
||||
&rssi});
|
||||
&rssi,
|
||||
&gr});
|
||||
|
||||
txt_save_help.set_focusable(false);
|
||||
txt_save_help.visible(false);
|
||||
for (uint8_t i = 0; i < 12; ++i) {
|
||||
if (freq_fav_list[i].frequency == 0) {
|
||||
@@ -179,7 +206,20 @@ FmRadioView::FmRadioView(NavigationView& nav)
|
||||
}
|
||||
};
|
||||
|
||||
waveform.on_select = [this](Waveform&) {
|
||||
if (receiver_mode != ReceiverModel::Mode::WidebandFMAudio) { // only there is spectrum message
|
||||
return;
|
||||
}
|
||||
show_hide_gfx(!btn_fav_0.hidden());
|
||||
};
|
||||
gr.set_theme(themes[current_theme].base_color, themes[current_theme].peak_color);
|
||||
gr.on_select = [this](GraphEq&) {
|
||||
current_theme = (current_theme + 1) % themes.size();
|
||||
gr.set_theme(themes[current_theme].base_color, themes[current_theme].peak_color);
|
||||
gr.set_paused(false);
|
||||
};
|
||||
update_fav_btn_texts();
|
||||
show_hide_gfx(false);
|
||||
}
|
||||
|
||||
void FmRadioView::on_btn_clicked(uint8_t i) {
|
||||
@@ -226,8 +266,9 @@ FmRadioView::~FmRadioView() {
|
||||
}
|
||||
|
||||
void FmRadioView::on_audio_spectrum() {
|
||||
if (gr.visible() && audio_spectrum_data) gr.update_audio_spectrum(*audio_spectrum_data);
|
||||
if (audio_spectrum_data && audio_spectrum_data->db.size() <= 128) {
|
||||
for (size_t i = 0; i < audio_spectrum_data->db.size(); i++) {
|
||||
for (size_t i = 0; i < audio_spectrum_data->db.size(); ++i) {
|
||||
audio_spectrum[i] = ((int16_t)audio_spectrum_data->db[i] - 127) * 256;
|
||||
}
|
||||
waveform.set_dirty();
|
||||
|
||||
+40
-5
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright (C) 2024 HTotoo
|
||||
* Copyright (C) 2025 RocketGod - Added modes from my Flipper Zero RF Jammer App - https://betaskynet.com
|
||||
* Copyright (C) 2025 RocketGod
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
@@ -47,6 +47,8 @@ using namespace ui;
|
||||
|
||||
namespace ui::external_app::fmradio {
|
||||
|
||||
#include "external/ui_grapheq.hpp"
|
||||
|
||||
#define FMR_BTNGRID_TOP 60
|
||||
|
||||
class FmRadioView : public View {
|
||||
@@ -58,13 +60,14 @@ class FmRadioView : public View {
|
||||
|
||||
void focus() override;
|
||||
|
||||
std::string title() const override { return "FM radio"; };
|
||||
std::string title() const override { return "Radio"; };
|
||||
|
||||
private:
|
||||
NavigationView& nav_;
|
||||
RxRadioState radio_state_{};
|
||||
int16_t audio_spectrum[128]{0};
|
||||
bool audio_spectrum_update = false;
|
||||
ReceiverModel::Mode receiver_mode = ReceiverModel::Mode::WidebandFMAudio;
|
||||
AudioSpectrum* audio_spectrum_data{nullptr};
|
||||
struct Favorite {
|
||||
rf::Frequency frequency = 0;
|
||||
@@ -74,7 +77,7 @@ class FmRadioView : public View {
|
||||
Favorite freq_fav_list[12];
|
||||
audio::Rate audio_sampling_rate = audio::Rate::Hz_48000;
|
||||
uint8_t radio_bw = 0;
|
||||
|
||||
uint32_t current_theme{0};
|
||||
app_settings::SettingsManager settings_{
|
||||
"rx_fmradio",
|
||||
app_settings::Mode::RX,
|
||||
@@ -114,7 +117,8 @@ class FmRadioView : public View {
|
||||
{"favlist9_bw"sv, &freq_fav_list[9].bandwidth},
|
||||
{"favlist10_bw"sv, &freq_fav_list[10].bandwidth},
|
||||
{"favlist11_bw"sv, &freq_fav_list[11].bandwidth},
|
||||
{"radio_bw"sv, &radio_bw}}};
|
||||
{"radio_bw"sv, &radio_bw},
|
||||
{"theme"sv, ¤t_theme}}};
|
||||
|
||||
RFAmpField field_rf_amp{
|
||||
{13 * 8, 0 * 16}};
|
||||
@@ -157,7 +161,7 @@ class FmRadioView : public View {
|
||||
{21 * 8, 10, 6 * 8, 4}};
|
||||
|
||||
Waveform waveform{
|
||||
{0, 20, screen_width, 2 * 16},
|
||||
{0, 20, UI_POS_MAXWIDTH, 2 * 16},
|
||||
audio_spectrum,
|
||||
128,
|
||||
0,
|
||||
@@ -165,6 +169,8 @@ class FmRadioView : public View {
|
||||
Theme::getInstance()->bg_darkest->foreground,
|
||||
true};
|
||||
|
||||
GraphEq gr{{2, FMR_BTNGRID_TOP, UI_POS_MAXWIDTH - 4, UI_POS_MAXHEIGHT - FMR_BTNGRID_TOP}, true};
|
||||
|
||||
Button btn_fav_0{{2, FMR_BTNGRID_TOP + 0 * 34, 10 * 8, 28}, "---"};
|
||||
Button btn_fav_1{{2 + 15 * 8, FMR_BTNGRID_TOP + 0 * 34, 10 * 8, 28}, "---"};
|
||||
Button btn_fav_2{{2, FMR_BTNGRID_TOP + 1 * 34, 10 * 8, 28}, "---"};
|
||||
@@ -185,6 +191,35 @@ class FmRadioView : public View {
|
||||
void on_audio_spectrum();
|
||||
void change_mode(int32_t mod);
|
||||
|
||||
void show_hide_gfx(bool show);
|
||||
|
||||
struct ColorTheme {
|
||||
Color base_color;
|
||||
Color peak_color;
|
||||
};
|
||||
|
||||
const std::array<ColorTheme, 20> themes{
|
||||
ColorTheme{Color(255, 0, 255), Color(255, 255, 255)},
|
||||
ColorTheme{Color(0, 255, 0), Color(255, 0, 0)},
|
||||
ColorTheme{Color(0, 0, 255), Color(255, 255, 0)},
|
||||
ColorTheme{Color(255, 128, 0), Color(255, 0, 128)},
|
||||
ColorTheme{Color(128, 0, 255), Color(0, 255, 255)},
|
||||
ColorTheme{Color(255, 255, 0), Color(0, 255, 128)},
|
||||
ColorTheme{Color(255, 0, 0), Color(0, 128, 255)},
|
||||
ColorTheme{Color(0, 255, 128), Color(255, 128, 255)},
|
||||
ColorTheme{Color(128, 128, 128), Color(255, 255, 255)},
|
||||
ColorTheme{Color(255, 64, 0), Color(0, 255, 64)},
|
||||
ColorTheme{Color(0, 128, 128), Color(255, 192, 0)},
|
||||
ColorTheme{Color(0, 255, 0), Color(0, 128, 0)},
|
||||
ColorTheme{Color(32, 64, 32), Color(0, 255, 0)},
|
||||
ColorTheme{Color(64, 0, 128), Color(255, 0, 255)},
|
||||
ColorTheme{Color(0, 64, 0), Color(0, 255, 128)},
|
||||
ColorTheme{Color(255, 255, 255), Color(0, 0, 255)},
|
||||
ColorTheme{Color(128, 0, 0), Color(255, 128, 0)},
|
||||
ColorTheme{Color(0, 128, 255), Color(255, 255, 128)},
|
||||
ColorTheme{Color(64, 64, 64), Color(255, 0, 0)},
|
||||
ColorTheme{Color(255, 192, 0), Color(0, 64, 128)}};
|
||||
|
||||
MessageHandlerRegistration message_handler_audio_spectrum{
|
||||
Message::ID::AudioSpectrum,
|
||||
[this](const Message* const p) {
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Mark Thompson
|
||||
* copyleft Whiterose of the Dark Army
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Mark Thompson
|
||||
* copyleft Whiterose of the Dark Army
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
+83
@@ -0,0 +1,83 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Bernd Herzog
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_game2048.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "external_app.hpp"
|
||||
|
||||
namespace ui::external_app::game2048 {
|
||||
void initialize_app(ui::NavigationView& nav) {
|
||||
nav.push<Game2048View>();
|
||||
}
|
||||
} // namespace ui::external_app::game2048
|
||||
|
||||
extern "C" {
|
||||
|
||||
__attribute__((section(".external_app.app_game2048.application_information"), used)) application_information_t _application_information_game2048 = {
|
||||
(uint8_t*)0x00000000,
|
||||
ui::external_app::game2048::initialize_app,
|
||||
CURRENT_HEADER_VERSION,
|
||||
VERSION_MD5,
|
||||
|
||||
"2048",
|
||||
{
|
||||
0x8C,
|
||||
0x31,
|
||||
0x5A,
|
||||
0x6B,
|
||||
0xDE,
|
||||
0x7B,
|
||||
0x8C,
|
||||
0x31,
|
||||
0x00,
|
||||
0x00,
|
||||
0x8C,
|
||||
0x31,
|
||||
0x5A,
|
||||
0x7B,
|
||||
0xDE,
|
||||
0x7B,
|
||||
0x8C,
|
||||
0x31,
|
||||
0x00,
|
||||
0x00,
|
||||
0x8C,
|
||||
0x31,
|
||||
0xDA,
|
||||
0x7B,
|
||||
0xDE,
|
||||
0x7B,
|
||||
0x8C,
|
||||
0x31,
|
||||
0x00,
|
||||
0x00,
|
||||
0x00,
|
||||
0x00,
|
||||
},
|
||||
ui::Color::green().v,
|
||||
app_location_t::GAMES,
|
||||
-1,
|
||||
|
||||
{0, 0, 0, 0},
|
||||
0x00000000,
|
||||
};
|
||||
} // namespace ui::external_app::game2048
|
||||
@@ -0,0 +1,422 @@
|
||||
/*
|
||||
* copyleft 2025 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "ui_game2048.hpp"
|
||||
#include "string_format.hpp"
|
||||
|
||||
namespace ui::external_app::game2048 {
|
||||
|
||||
Game2048View::Game2048View(NavigationView& nav)
|
||||
: nav_(nav), score(0), best_score(0), game_state(STATE_PLAYING) {
|
||||
add_children({&dummy});
|
||||
init_game();
|
||||
}
|
||||
|
||||
void Game2048View::on_show() {
|
||||
if (!initialized) {
|
||||
std::srand(LPC_RTC->CTIME0);
|
||||
reset_game();
|
||||
initialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
void Game2048View::init_game() {
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
for (int j = 0; j < GRID_SIZE; j++) {
|
||||
grid[i][j] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Game2048View::reset_game() {
|
||||
need_repaint = true;
|
||||
init_game();
|
||||
score = 0;
|
||||
game_state = STATE_PLAYING;
|
||||
add_random_tile();
|
||||
add_random_tile();
|
||||
}
|
||||
|
||||
void Game2048View::add_random_tile() {
|
||||
std::vector<std::pair<int, int>> empty_cells;
|
||||
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
for (int j = 0; j < GRID_SIZE; j++) {
|
||||
if (grid[i][j] == 0) {
|
||||
empty_cells.push_back(std::make_pair(i, j));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!empty_cells.empty()) {
|
||||
auto& random_cell = empty_cells[rand() % empty_cells.size()];
|
||||
grid[random_cell.first][random_cell.second] = (rand() % 10 == 0) ? 4 : 2;
|
||||
}
|
||||
}
|
||||
|
||||
void Game2048View::compress_left(int row[]) {
|
||||
int temp[GRID_SIZE];
|
||||
int index = 0;
|
||||
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
temp[i] = 0;
|
||||
}
|
||||
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
if (row[i] != 0) {
|
||||
temp[index++] = row[i];
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
row[i] = temp[i];
|
||||
}
|
||||
}
|
||||
|
||||
void Game2048View::merge_left(int row[]) {
|
||||
for (int i = 0; i < GRID_SIZE - 1; i++) {
|
||||
if (row[i] != 0 && row[i] == row[i + 1]) {
|
||||
row[i] *= 2;
|
||||
score += row[i];
|
||||
row[i + 1] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool Game2048View::move_row_left(int row[]) {
|
||||
int original[GRID_SIZE];
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
original[i] = row[i];
|
||||
}
|
||||
|
||||
compress_left(row);
|
||||
merge_left(row);
|
||||
compress_left(row);
|
||||
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
if (original[i] != row[i]) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Game2048View::rotate_grid_clockwise() {
|
||||
int temp[GRID_SIZE][GRID_SIZE];
|
||||
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
for (int j = 0; j < GRID_SIZE; j++) {
|
||||
temp[j][GRID_SIZE - 1 - i] = grid[i][j];
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
for (int j = 0; j < GRID_SIZE; j++) {
|
||||
grid[i][j] = temp[i][j];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Game2048View::rotate_grid_counter_clockwise() {
|
||||
int temp[GRID_SIZE][GRID_SIZE];
|
||||
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
for (int j = 0; j < GRID_SIZE; j++) {
|
||||
temp[GRID_SIZE - 1 - j][i] = grid[i][j];
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
for (int j = 0; j < GRID_SIZE; j++) {
|
||||
grid[i][j] = temp[i][j];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool Game2048View::move_left() {
|
||||
bool moved = false;
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
if (move_row_left(grid[i])) {
|
||||
moved = true;
|
||||
}
|
||||
}
|
||||
return moved;
|
||||
}
|
||||
|
||||
bool Game2048View::move_right() {
|
||||
rotate_grid_clockwise();
|
||||
rotate_grid_clockwise();
|
||||
bool moved = move_left();
|
||||
rotate_grid_clockwise();
|
||||
rotate_grid_clockwise();
|
||||
return moved;
|
||||
}
|
||||
|
||||
bool Game2048View::move_up() {
|
||||
rotate_grid_counter_clockwise();
|
||||
bool moved = move_left();
|
||||
rotate_grid_clockwise();
|
||||
return moved;
|
||||
}
|
||||
|
||||
bool Game2048View::move_down() {
|
||||
rotate_grid_clockwise();
|
||||
bool moved = move_left();
|
||||
rotate_grid_counter_clockwise();
|
||||
return moved;
|
||||
}
|
||||
|
||||
bool Game2048View::can_move() {
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
for (int j = 0; j < GRID_SIZE; j++) {
|
||||
if (grid[i][j] == 0) return true;
|
||||
|
||||
if (j < GRID_SIZE - 1 && grid[i][j] == grid[i][j + 1]) return true;
|
||||
if (i < GRID_SIZE - 1 && grid[i][j] == grid[i + 1][j]) return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Game2048View::is_game_won() {
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
for (int j = 0; j < GRID_SIZE; j++) {
|
||||
if (grid[i][j] == 2048) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
Color Game2048View::get_tile_color(int value) {
|
||||
switch (value) {
|
||||
case 0:
|
||||
return Color::light_grey();
|
||||
case 2:
|
||||
return Color::white();
|
||||
case 4:
|
||||
return Color::yellow();
|
||||
case 8:
|
||||
return Color::orange();
|
||||
case 16:
|
||||
return Color::red();
|
||||
case 32:
|
||||
return Color::magenta();
|
||||
case 64:
|
||||
return Color::purple();
|
||||
case 128:
|
||||
return Color::blue();
|
||||
case 256:
|
||||
return Color::cyan();
|
||||
case 512:
|
||||
return Color::green();
|
||||
case 1024:
|
||||
return Color::dark_green();
|
||||
case 2048:
|
||||
return Color::dark_red();
|
||||
default:
|
||||
return Color::black();
|
||||
}
|
||||
}
|
||||
|
||||
Color Game2048View::get_text_color(int value) {
|
||||
if (value <= 4) {
|
||||
return Color::black();
|
||||
}
|
||||
return Color::white();
|
||||
}
|
||||
|
||||
void Game2048View::draw_tile(int x, int y, int value) {
|
||||
int tile_x = BOARD_START_X + x * (TILE_SIZE + TILE_MARGIN);
|
||||
int tile_y = BOARD_START_Y + y * (TILE_SIZE + TILE_MARGIN);
|
||||
|
||||
Color tile_color = get_tile_color(value);
|
||||
|
||||
painter.fill_rectangle({tile_x, tile_y, TILE_SIZE, TILE_SIZE}, tile_color);
|
||||
painter.draw_rectangle({tile_x, tile_y, TILE_SIZE, TILE_SIZE}, Color::dark_grey());
|
||||
|
||||
if (value > 0) {
|
||||
std::string value_str = to_string_dec_uint(value);
|
||||
int text_width = value_str.length() * 8;
|
||||
int text_height = 16;
|
||||
int text_x = tile_x + (TILE_SIZE - text_width) / 2;
|
||||
int text_y = tile_y + (TILE_SIZE - text_height) / 2;
|
||||
|
||||
painter.draw_string({text_x, text_y}, *Theme::getInstance()->bg_darkest, value_str);
|
||||
}
|
||||
}
|
||||
|
||||
void Game2048View::draw_score() {
|
||||
painter.fill_rectangle({0, 0, screen_width, INFO_HEIGHT}, Color::black());
|
||||
|
||||
std::string score_str = "Score: " + to_string_dec_uint(score);
|
||||
painter.draw_string({10, 5}, *Theme::getInstance()->bg_darkest, score_str);
|
||||
|
||||
if (best_score > 0) {
|
||||
std::string best_str = "Best: " + to_string_dec_uint(best_score);
|
||||
painter.draw_string({150, 5}, *Theme::getInstance()->bg_darkest, best_str);
|
||||
}
|
||||
}
|
||||
|
||||
void Game2048View::draw_game() {
|
||||
// the paint timing is always bad at app enterences,
|
||||
// in all apps it behave like this.
|
||||
// this is a buffer timer to let it flash a time until app loaded.
|
||||
if (!need_repaint && load_wait_time_counter++ < 40000) {
|
||||
return;
|
||||
}
|
||||
if (need_repaint_bg_frame) painter.fill_rectangle({0, INFO_HEIGHT, screen_width, screen_height - INFO_HEIGHT}, Color::dark_grey());
|
||||
|
||||
for (int i = 0; i < GRID_SIZE; i++) {
|
||||
for (int j = 0; j < GRID_SIZE; j++) {
|
||||
draw_tile(j, i, grid[i][j]);
|
||||
}
|
||||
}
|
||||
|
||||
draw_score();
|
||||
|
||||
need_repaint = false;
|
||||
need_repaint_bg_frame = false;
|
||||
}
|
||||
|
||||
void Game2048View::show_game_over() {
|
||||
if (show_you_won_you_lost_slow_down_cunter++ % 1000 != 0) return;
|
||||
// slow down otherwies it repaint even faster than it finished paint full stuff
|
||||
painter.fill_rectangle({40, 100, 160, 100}, Color::black());
|
||||
painter.draw_rectangle({40, 100, 160, 100}, Color::white());
|
||||
painter.draw_string({80, 115}, *Theme::getInstance()->bg_darkest, "GAME OVER");
|
||||
painter.draw_string({70, 135}, *Theme::getInstance()->bg_darkest, "Press SELECT");
|
||||
painter.draw_string({75, 155}, *Theme::getInstance()->bg_darkest, "to restart");
|
||||
need_repaint = false;
|
||||
need_repaint_bg_frame = true;
|
||||
}
|
||||
|
||||
void Game2048View::show_you_won() {
|
||||
if (show_you_won_you_lost_slow_down_cunter++ % 1000 != 0) return;
|
||||
// slow down otherwies it repaint even faster than it finished paint full stuff
|
||||
painter.fill_rectangle({40, 100, 160, 100}, Color::black());
|
||||
painter.draw_rectangle({40, 100, 160, 100}, Color::white());
|
||||
painter.draw_string({80, 115}, *Theme::getInstance()->bg_darkest, "YOU WON!");
|
||||
painter.draw_string({70, 135}, *Theme::getInstance()->bg_darkest, "Press SELECT");
|
||||
painter.draw_string({75, 155}, *Theme::getInstance()->bg_darkest, "to restart");
|
||||
need_repaint = false;
|
||||
need_repaint_bg_frame = true;
|
||||
}
|
||||
|
||||
void Game2048View::paint(Painter&) {
|
||||
draw_game();
|
||||
|
||||
if (game_state == STATE_GAME_OVER) {
|
||||
need_repaint = true;
|
||||
need_repaint_bg_frame = true;
|
||||
show_game_over();
|
||||
} else if (game_state == STATE_WON) {
|
||||
need_repaint = true;
|
||||
need_repaint_bg_frame = true;
|
||||
show_you_won();
|
||||
}
|
||||
}
|
||||
|
||||
void Game2048View::frame_sync() {
|
||||
draw_game();
|
||||
|
||||
if (game_state == STATE_GAME_OVER) {
|
||||
show_game_over();
|
||||
} else if (game_state == STATE_WON) {
|
||||
show_you_won();
|
||||
}
|
||||
}
|
||||
|
||||
bool Game2048View::on_key(KeyEvent key) {
|
||||
if (key == KeyEvent::Select) {
|
||||
if (game_state == STATE_GAME_OVER || game_state == STATE_WON) {
|
||||
reset_game();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (game_state != STATE_PLAYING) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool moved = false;
|
||||
|
||||
switch (key) {
|
||||
case KeyEvent::Left:
|
||||
moved = move_left();
|
||||
break;
|
||||
case KeyEvent::Right:
|
||||
moved = move_right();
|
||||
break;
|
||||
case KeyEvent::Up:
|
||||
moved = move_up();
|
||||
break;
|
||||
case KeyEvent::Down:
|
||||
moved = move_down();
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
if (moved) {
|
||||
need_repaint = true;
|
||||
add_random_tile();
|
||||
|
||||
if (score > best_score) {
|
||||
best_score = score;
|
||||
}
|
||||
|
||||
if (is_game_won() && game_state == STATE_PLAYING) {
|
||||
game_state = STATE_WON;
|
||||
} else if (!can_move()) {
|
||||
game_state = STATE_GAME_OVER;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Game2048View::on_encoder(const EncoderEvent) {
|
||||
if (game_state != STATE_PLAYING) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool moved = false;
|
||||
|
||||
if (moved) {
|
||||
add_random_tile();
|
||||
|
||||
if (score > best_score) {
|
||||
best_score = score;
|
||||
}
|
||||
|
||||
if (is_game_won() && game_state == STATE_PLAYING) {
|
||||
game_state = STATE_WON;
|
||||
} else if (!can_move()) {
|
||||
game_state = STATE_GAME_OVER;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace ui::external_app::game2048
|
||||
@@ -0,0 +1,113 @@
|
||||
/*
|
||||
* copyleft 2025 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __UI_GAME2048_H__
|
||||
#define __UI_GAME2048_H__
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "event_m0.hpp"
|
||||
#include "message.hpp"
|
||||
#include "irq_controls.hpp"
|
||||
#include "lpc43xx_cpp.hpp"
|
||||
#include "ui_widget.hpp"
|
||||
|
||||
namespace ui::external_app::game2048 {
|
||||
|
||||
#define GRID_SIZE 4
|
||||
#define TILE_SIZE 50
|
||||
#define TILE_MARGIN 5
|
||||
#define BOARD_START_X 15
|
||||
#define BOARD_START_Y 35
|
||||
#define INFO_HEIGHT 30
|
||||
|
||||
enum GameState {
|
||||
STATE_PLAYING,
|
||||
STATE_GAME_OVER,
|
||||
STATE_WON
|
||||
};
|
||||
|
||||
class Game2048View : public View {
|
||||
public:
|
||||
Game2048View(NavigationView& nav);
|
||||
void on_show() override;
|
||||
|
||||
std::string title() const override { return "2048"; }
|
||||
|
||||
void focus() override { dummy.focus(); }
|
||||
void paint(Painter& painter) override;
|
||||
void frame_sync();
|
||||
bool on_key(KeyEvent key) override;
|
||||
bool on_encoder(const EncoderEvent event) override;
|
||||
|
||||
private:
|
||||
NavigationView& nav_;
|
||||
Painter painter{};
|
||||
|
||||
int grid[GRID_SIZE][GRID_SIZE];
|
||||
int score;
|
||||
int best_score;
|
||||
GameState game_state;
|
||||
bool initialized = false;
|
||||
bool need_repaint = true;
|
||||
bool need_repaint_bg_frame = true; // drar bg frame is too flickering, so make it paint as less as possible
|
||||
bool need_set_dirty = false;
|
||||
uint32_t load_wait_time_counter = 0; // the paint timing is always bad at app enterences,
|
||||
// in all apps it behave like this.
|
||||
// this is a buffer timer to let it flash a time until app loaded.
|
||||
uint32_t show_you_won_you_lost_slow_down_cunter = 0; // slow down otherwies it repaint even faster than it finished paint fulll stuff
|
||||
|
||||
void init_game();
|
||||
void reset_game();
|
||||
void add_random_tile();
|
||||
bool move_left();
|
||||
bool move_right();
|
||||
bool move_up();
|
||||
bool move_down();
|
||||
bool can_move();
|
||||
bool is_game_won();
|
||||
void draw_game();
|
||||
void draw_tile(int x, int y, int value);
|
||||
void draw_score();
|
||||
void show_game_over();
|
||||
void show_you_won();
|
||||
Color get_tile_color(int value);
|
||||
Color get_text_color(int value);
|
||||
void compress_left(int row[]);
|
||||
void merge_left(int row[]);
|
||||
bool move_row_left(int row[]);
|
||||
void rotate_grid_clockwise();
|
||||
void rotate_grid_counter_clockwise();
|
||||
|
||||
Button dummy{
|
||||
{screen_width, 0, 0, 0},
|
||||
""};
|
||||
|
||||
MessageHandlerRegistration message_handler_frame_sync{
|
||||
Message::ID::DisplayFrameSync,
|
||||
[this](const Message* const) {
|
||||
this->frame_sync();
|
||||
}};
|
||||
};
|
||||
|
||||
} // namespace ui::external_app::game2048
|
||||
|
||||
#endif /* __UI_GAME2048_H__ */
|
||||
+6
-104
@@ -20,10 +20,12 @@ using namespace portapack;
|
||||
|
||||
namespace ui::external_app::gfxeq {
|
||||
|
||||
#include "external/ui_grapheq.cpi"
|
||||
|
||||
gfxEQView::gfxEQView(NavigationView& nav)
|
||||
: nav_{nav}, bar_heights(NUM_BARS, 0), prev_bar_heights(NUM_BARS, 0) {
|
||||
: nav_{nav} {
|
||||
add_children({&button_frequency, &field_rf_amp, &field_lna, &field_vga,
|
||||
&button_mood, &field_volume});
|
||||
&button_mood, &field_volume, &gr});
|
||||
|
||||
audio::output::stop();
|
||||
receiver_model.disable();
|
||||
@@ -69,6 +71,7 @@ gfxEQView::gfxEQView(NavigationView& nav)
|
||||
};
|
||||
|
||||
button_mood.on_select = [this](Button&) { this->cycle_theme(); };
|
||||
gr.set_theme(themes[current_theme].base_color, themes[current_theme].peak_color);
|
||||
}
|
||||
|
||||
// needed to answer usb serial frequency set
|
||||
@@ -87,110 +90,9 @@ void gfxEQView::focus() {
|
||||
button_frequency.focus();
|
||||
}
|
||||
|
||||
void gfxEQView::on_show() {
|
||||
needs_background_redraw = true;
|
||||
}
|
||||
|
||||
void gfxEQView::on_hide() {
|
||||
needs_background_redraw = true;
|
||||
}
|
||||
|
||||
void gfxEQView::update_audio_spectrum(const AudioSpectrum& spectrum) {
|
||||
const float bin_frequency_size = 48000.0f / 128;
|
||||
|
||||
for (int bar = 0; bar < NUM_BARS; bar++) {
|
||||
float start_freq = FREQUENCY_BANDS[bar];
|
||||
float end_freq = FREQUENCY_BANDS[bar + 1];
|
||||
|
||||
int start_bin = std::max(1, (int)(start_freq / bin_frequency_size));
|
||||
int end_bin = std::min(127, (int)(end_freq / bin_frequency_size));
|
||||
|
||||
if (start_bin >= end_bin) {
|
||||
end_bin = start_bin + 1;
|
||||
}
|
||||
|
||||
float total_energy = 0;
|
||||
int bin_count = 0;
|
||||
|
||||
for (int bin = start_bin; bin <= end_bin; bin++) {
|
||||
total_energy += spectrum.db[bin];
|
||||
bin_count++;
|
||||
}
|
||||
|
||||
float avg_db = bin_count > 0 ? (total_energy / bin_count) : 0;
|
||||
|
||||
// Manually boost highs for better visual balance
|
||||
float treble_boost = 1.0f;
|
||||
if (bar == 10)
|
||||
treble_boost = 1.7f;
|
||||
else if (bar >= 9)
|
||||
treble_boost = 1.3f;
|
||||
else if (bar >= 7)
|
||||
treble_boost = 1.3f;
|
||||
|
||||
// Mid emphasis for a V-shape effect
|
||||
float mid_boost = 1.0f;
|
||||
if (bar == 4 || bar == 5 || bar == 6) mid_boost = 1.2f;
|
||||
|
||||
float amplified_db = avg_db * treble_boost * mid_boost;
|
||||
|
||||
if (amplified_db > 255) amplified_db = 255;
|
||||
|
||||
float band_scale = 1.0f;
|
||||
int target_height = (amplified_db * RENDER_HEIGHT * band_scale) / 255;
|
||||
|
||||
if (target_height > RENDER_HEIGHT) {
|
||||
target_height = RENDER_HEIGHT;
|
||||
}
|
||||
|
||||
// Adjusted to look nice to my eyes
|
||||
float rise_speed = 0.8f;
|
||||
float fall_speed = 1.0f;
|
||||
|
||||
if (target_height > bar_heights[bar]) {
|
||||
bar_heights[bar] = bar_heights[bar] * (1.0f - rise_speed) + target_height * rise_speed;
|
||||
} else {
|
||||
bar_heights[bar] = bar_heights[bar] * (1.0f - fall_speed) + target_height * fall_speed;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void gfxEQView::render_equalizer(Painter& painter) {
|
||||
const int num_segments = RENDER_HEIGHT / SEGMENT_HEIGHT;
|
||||
const ColorTheme& theme = themes[current_theme];
|
||||
|
||||
for (int bar = 0; bar < NUM_BARS; bar++) {
|
||||
int x = HORIZONTAL_OFFSET + bar * (BAR_WIDTH + BAR_SPACING);
|
||||
int active_segments = (bar_heights[bar] * num_segments) / RENDER_HEIGHT;
|
||||
|
||||
if (prev_bar_heights[bar] > active_segments) {
|
||||
int clear_height = (prev_bar_heights[bar] - active_segments) * SEGMENT_HEIGHT;
|
||||
int clear_y = screen_height - prev_bar_heights[bar] * SEGMENT_HEIGHT;
|
||||
painter.fill_rectangle({x, clear_y, BAR_WIDTH, clear_height}, Color(0, 0, 0));
|
||||
}
|
||||
|
||||
for (int seg = 0; seg < active_segments; seg++) {
|
||||
int y = screen_height - (seg + 1) * SEGMENT_HEIGHT;
|
||||
if (y < header_height) break;
|
||||
|
||||
Color segment_color = (seg >= active_segments - 2 && seg < active_segments) ? theme.peak_color : theme.base_color;
|
||||
painter.fill_rectangle({x, y, BAR_WIDTH, SEGMENT_HEIGHT - 1}, segment_color);
|
||||
}
|
||||
|
||||
prev_bar_heights[bar] = active_segments;
|
||||
}
|
||||
}
|
||||
|
||||
void gfxEQView::paint(Painter& painter) {
|
||||
if (needs_background_redraw) {
|
||||
painter.fill_rectangle({0, header_height, screen_width, RENDER_HEIGHT}, Color(0, 0, 0));
|
||||
needs_background_redraw = false;
|
||||
}
|
||||
render_equalizer(painter);
|
||||
}
|
||||
|
||||
void gfxEQView::cycle_theme() {
|
||||
current_theme = (current_theme + 1) % themes.size();
|
||||
gr.set_theme(themes[current_theme].base_color, themes[current_theme].peak_color);
|
||||
}
|
||||
|
||||
} // namespace ui::external_app::gfxeq
|
||||
+5
-33
@@ -22,6 +22,8 @@
|
||||
|
||||
namespace ui::external_app::gfxeq {
|
||||
|
||||
#include "external/ui_grapheq.hpp"
|
||||
|
||||
class gfxEQView : public View {
|
||||
public:
|
||||
gfxEQView(NavigationView& nav);
|
||||
@@ -32,45 +34,17 @@ class gfxEQView : public View {
|
||||
|
||||
void focus() override;
|
||||
std::string title() const override { return "gfxEQ"; }
|
||||
void on_show() override;
|
||||
void on_hide() override;
|
||||
|
||||
void paint(Painter& painter) override;
|
||||
void on_freqchg(int64_t freq);
|
||||
|
||||
private:
|
||||
static constexpr ui::Dim header_height = 2 * 16;
|
||||
static constexpr int RENDER_HEIGHT = 288;
|
||||
static constexpr int NUM_BARS = 11;
|
||||
static constexpr int BAR_SPACING = 2;
|
||||
int BAR_WIDTH = (screen_width - (BAR_SPACING * (NUM_BARS - 1))) / NUM_BARS;
|
||||
static constexpr int HORIZONTAL_OFFSET = 2;
|
||||
static constexpr int SEGMENT_HEIGHT = 10;
|
||||
|
||||
static constexpr std::array<int, NUM_BARS + 1> FREQUENCY_BANDS = {
|
||||
375, // Bass warmth and low rumble (e.g., deep basslines, kick drum body)
|
||||
750, // Upper bass punch (e.g., bass guitar punch, kick drum attack)
|
||||
1500, // Lower midrange fullness (e.g., warmth in vocals, guitar body)
|
||||
2250, // Midrange clarity (e.g., vocal presence, snare crack)
|
||||
3375, // Upper midrange bite (e.g., instrument definition, vocal articulation)
|
||||
4875, // Presence and edge (e.g., guitar bite, vocal sibilance start)
|
||||
6750, // Lower brilliance (e.g., cymbal shimmer, vocal clarity)
|
||||
9375, // Brilliance and air (e.g., hi-hat crispness, breathy vocals)
|
||||
13125, // High treble sparkle (e.g., subtle overtones, synth shimmer)
|
||||
16875, // Upper treble airiness (e.g., faint harmonics, room ambiance)
|
||||
20625, // Top-end sheen (e.g., ultra-high harmonics, noise floor)
|
||||
24375 // Extreme treble limit (e.g., inaudible overtones, signal cutoff, static)
|
||||
};
|
||||
|
||||
struct ColorTheme {
|
||||
Color base_color;
|
||||
Color peak_color;
|
||||
};
|
||||
|
||||
NavigationView& nav_;
|
||||
bool needs_background_redraw{false};
|
||||
std::vector<int> bar_heights;
|
||||
std::vector<int> prev_bar_heights;
|
||||
|
||||
uint32_t current_theme{0};
|
||||
const std::array<ColorTheme, 20> themes{
|
||||
ColorTheme{Color(255, 0, 255), Color(255, 255, 255)},
|
||||
@@ -100,6 +74,7 @@ class gfxEQView : public View {
|
||||
VGAGainField field_vga{{18 * 8, 0 * 16}};
|
||||
Button button_mood{{21 * 8, 0, 6 * 8, 16}, "MOOD"};
|
||||
AudioVolumeField field_volume{{screen_width - 2 * 8, 0 * 16}};
|
||||
GraphEq gr{{2, UI_POS_DEFAULT_HEIGHT, UI_POS_MAXWIDTH - 4, UI_POS_HEIGHT_REMAINING(2)}, false};
|
||||
|
||||
rf::Frequency frequency_value{93100000};
|
||||
|
||||
@@ -111,16 +86,13 @@ class gfxEQView : public View {
|
||||
{{"theme", ¤t_theme},
|
||||
{"frequency", &frequency_value}}};
|
||||
|
||||
void update_audio_spectrum(const AudioSpectrum& spectrum);
|
||||
void render_equalizer(Painter& painter);
|
||||
void cycle_theme();
|
||||
|
||||
MessageHandlerRegistration message_handler_audio_spectrum{
|
||||
Message::ID::AudioSpectrum,
|
||||
[this](const Message* const p) {
|
||||
const auto message = *reinterpret_cast<const AudioSpectrumMessage*>(p);
|
||||
this->update_audio_spectrum(*message.data);
|
||||
this->set_dirty();
|
||||
this->gr.update_audio_spectrum(*message.data);
|
||||
}};
|
||||
|
||||
MessageHandlerRegistration message_handler_freqchg{
|
||||
|
||||
+21
-6
@@ -2,7 +2,7 @@
|
||||
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
|
||||
* Copyright (C) 2016 Furrtek
|
||||
* Copyright (C) 2020 euquiq
|
||||
* copyleft mr.r0b0t from the F society
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
@@ -78,7 +78,7 @@ void HopperView::set_hopper_channel(uint32_t i, uint32_t width, uint64_t center,
|
||||
hopper_channels[i].enabled = true;
|
||||
hopper_channels[i].width = (width * 0xFFFFFFULL) / 1536000;
|
||||
hopper_channels[i].center = center;
|
||||
hopper_channels[i].duration = 30720 * duration;
|
||||
hopper_channels[i].duration = duration ? 3072 * duration : 10;
|
||||
}
|
||||
|
||||
void HopperView::start_tx() {
|
||||
@@ -274,7 +274,7 @@ HopperView::HopperView(
|
||||
|
||||
options_type.set_selected_index(3); // Rand CW
|
||||
options_speed.set_selected_index(3); // 10kHz
|
||||
options_hop.set_selected_index(1); // 50ms
|
||||
options_hop.set_selected_index(3); // 50ms
|
||||
button_transmit.set_style(&style_val);
|
||||
|
||||
field_timetx.set_value(30);
|
||||
@@ -327,10 +327,25 @@ HopperView::HopperView(
|
||||
};
|
||||
|
||||
button_transmit.on_select = [this](Button&) {
|
||||
if (jamming || cooling)
|
||||
if (jamming || cooling) {
|
||||
stop_tx();
|
||||
else
|
||||
start_tx();
|
||||
} else {
|
||||
// if hop speed is 0, alert the user that this will cause a freeze on UI
|
||||
if (options_hop.selected_index_value() == 0) {
|
||||
nav_.display_modal(
|
||||
"Warning", "Hopping set to 0ms (fastest).\n\nTHIS WILL FREEZE THE HACKRF,\npress RESET button to stop\n\nAre you sure?", YESNO, [this](bool choice) {
|
||||
if (choice) {
|
||||
// Wait for UI update before the freeze
|
||||
chThdSleepMilliseconds(50);
|
||||
start_tx();
|
||||
}
|
||||
},
|
||||
TRUE);
|
||||
} else {
|
||||
// if hop speed is not 0, just start the transmission
|
||||
start_tx();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
menu_freq_list.on_left = [this]() {
|
||||
|
||||
+18
-9
@@ -2,7 +2,7 @@
|
||||
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
|
||||
* Copyright (C) 2016 Furrtek
|
||||
* Copyright (C) 2020 euquiq
|
||||
* copyleft mr.r0b0t from the F society
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
@@ -143,6 +143,13 @@ class HopperView : public View {
|
||||
{"FM tone", 1},
|
||||
{"CW sweep", 2},
|
||||
{"Rand CW", 3},
|
||||
{"Sine", 4},
|
||||
{"Square", 5},
|
||||
{"Sawtooth", 6},
|
||||
{"Triangle", 7},
|
||||
{"Chirp", 8},
|
||||
{"Gauss", 9},
|
||||
{"Brute", 10},
|
||||
}};
|
||||
|
||||
Text text_range_number{
|
||||
@@ -163,14 +170,16 @@ class HopperView : public View {
|
||||
|
||||
OptionsField options_hop{
|
||||
{7 * 8, 27 * 8},
|
||||
5,
|
||||
{{"10ms ", 1},
|
||||
{"50ms ", 5},
|
||||
{"100ms", 10},
|
||||
{"1s ", 100},
|
||||
{"2s ", 200},
|
||||
{"5s ", 500},
|
||||
{"10s ", 1000}}};
|
||||
6,
|
||||
{{"0ms !!", 0},
|
||||
{"1ms ", 1},
|
||||
{"10ms ", 10},
|
||||
{"50ms ", 50},
|
||||
{"100ms", 100},
|
||||
{"1s ", 1000},
|
||||
{"2s ", 2000},
|
||||
{"5s ", 5000},
|
||||
{"10s ", 10000}}};
|
||||
|
||||
NumberField field_timetx{
|
||||
{7 * 8, 29 * 8},
|
||||
|
||||
+4
-46
@@ -112,6 +112,7 @@ void RangeView::paint(Painter&) {
|
||||
}
|
||||
|
||||
RangeView::RangeView(NavigationView& nav) {
|
||||
(void)nav;
|
||||
hidden(true);
|
||||
|
||||
add_children({&labels,
|
||||
@@ -122,50 +123,6 @@ RangeView::RangeView(NavigationView& nav) {
|
||||
&button_center,
|
||||
&button_width});
|
||||
|
||||
check_enabled.on_select = [this](Checkbox&, bool v) {
|
||||
frequency_range.enabled = v;
|
||||
};
|
||||
|
||||
button_start.on_select = [this, &nav](Button& button) {
|
||||
auto new_view = nav.push<FrequencyKeypadView>(frequency_range.min);
|
||||
new_view->on_changed = [this, &button](rf::Frequency f) {
|
||||
update_start(f);
|
||||
};
|
||||
};
|
||||
|
||||
button_stop.on_select = [this, &nav](Button& button) {
|
||||
auto new_view = nav.push<FrequencyKeypadView>(frequency_range.max);
|
||||
new_view->on_changed = [this, &button](rf::Frequency f) {
|
||||
update_stop(f);
|
||||
};
|
||||
};
|
||||
|
||||
button_center.on_select = [this, &nav](Button& button) {
|
||||
auto new_view = nav.push<FrequencyKeypadView>(center);
|
||||
new_view->on_changed = [this, &button](rf::Frequency f) {
|
||||
update_center(f);
|
||||
};
|
||||
};
|
||||
|
||||
button_width.on_select = [this, &nav](Button& button) {
|
||||
auto new_view = nav.push<FrequencyKeypadView>(width);
|
||||
new_view->on_changed = [this, &button](rf::Frequency f) {
|
||||
update_width(f);
|
||||
};
|
||||
};
|
||||
|
||||
button_load_range.on_select = [this, &nav](Button&) {
|
||||
auto load_view = nav.push<FrequencyLoadView>();
|
||||
load_view->on_frequency_loaded = [this](rf::Frequency value) {
|
||||
update_center(value);
|
||||
update_width(100000);
|
||||
};
|
||||
load_view->on_range_loaded = [this](rf::Frequency start, rf::Frequency stop) {
|
||||
update_start(start);
|
||||
update_stop(stop);
|
||||
};
|
||||
};
|
||||
|
||||
check_enabled.set_value(false);
|
||||
}
|
||||
|
||||
@@ -274,7 +231,7 @@ bool JammerView::update_config() {
|
||||
return true;
|
||||
} else {
|
||||
if (out_of_ranges)
|
||||
nav_.display_modal("Error", "Jamming bandwidth too large.\nMust be less than 24MHz.");
|
||||
nav_.display_modal("Error", "Jamming bandwidth too large.\nMust be 80MHz or less.");
|
||||
else
|
||||
nav_.display_modal("Error", "No range enabled.");
|
||||
return false;
|
||||
@@ -400,7 +357,8 @@ JammerView::JammerView(NavigationView& nav)
|
||||
};
|
||||
|
||||
for (auto range_view : range_views) {
|
||||
range_view->check_enabled.on_select = [this](Checkbox&, bool) {
|
||||
range_view->check_enabled.on_select = [this, range_view](Checkbox&, bool v) {
|
||||
range_view->frequency_range.enabled = v;
|
||||
if (jamming) update_config();
|
||||
};
|
||||
range_view->button_start.on_select = [this, range_view](Button&) {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* copyleft 2024 sommermorgentraum
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* copyleft 2024 sommermorgentraum
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* Copyright (C) 2024 Samir Sánchez Garnica @sasaga92
|
||||
* copyleft Elliot Alderson from F society
|
||||
* copyleft Darlene Alderson from F society
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
/*
|
||||
* Copyright (C) 2024 Samir Sánchez Garnica @sasaga92
|
||||
* copyleft Elliot Alderson from F society
|
||||
* copyleft Darlene Alderson from F society
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright (C) 2024 HTotoo
|
||||
* copyleft Whiterose of the Dark Army
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright (C) 2024 HTotoo
|
||||
* copyleft Whiterose of the Dark Army
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
/*
|
||||
* copyleft Elliot Alderson from F society
|
||||
* copyleft Darlene Alderson from F society
|
||||
* copyleft 2025 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
/*
|
||||
* copyleft Elliot Alderson from F society
|
||||
* copyleft Darlene Alderson from F society
|
||||
* copyleft 2025 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
namespace ui::external_app::shoppingcart_lock {
|
||||
void initialize_app(NavigationView& nav) {
|
||||
baseband::run_image(portapack::spi_flash::image_tag_audio_tx);
|
||||
baseband::run_prepared_image(portapack::memory::map::m4_code.base());
|
||||
nav.push<ShoppingCartLock>();
|
||||
}
|
||||
} // namespace ui::external_app::shoppingcart_lock
|
||||
|
||||
@@ -0,0 +1,83 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Bernd Herzog
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "soundboard_app.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "external_app.hpp"
|
||||
|
||||
namespace ui::external_app::soundboard {
|
||||
void initialize_app(ui::NavigationView& nav) {
|
||||
nav.push<SoundBoardView>();
|
||||
}
|
||||
} // namespace ui::external_app::soundboard
|
||||
|
||||
extern "C" {
|
||||
|
||||
__attribute__((section(".external_app.app_soundboard.application_information"), used)) application_information_t _application_information_soundboard = {
|
||||
/*.memory_location = */ (uint8_t*)0x00000000,
|
||||
/*.externalAppEntry = */ ui::external_app::soundboard::initialize_app,
|
||||
/*.header_version = */ CURRENT_HEADER_VERSION,
|
||||
/*.app_version = */ VERSION_MD5,
|
||||
|
||||
/*.app_name = */ "Soundbrd",
|
||||
/*.bitmap_data = */ {
|
||||
0xF0,
|
||||
0x0F,
|
||||
0x1C,
|
||||
0x18,
|
||||
0x17,
|
||||
0x38,
|
||||
0x15,
|
||||
0x78,
|
||||
0x15,
|
||||
0xF8,
|
||||
0x15,
|
||||
0x82,
|
||||
0x15,
|
||||
0x8B,
|
||||
0xD5,
|
||||
0x83,
|
||||
0xD5,
|
||||
0xBB,
|
||||
0xD5,
|
||||
0x83,
|
||||
0x15,
|
||||
0x8B,
|
||||
0x15,
|
||||
0x92,
|
||||
0x15,
|
||||
0xA0,
|
||||
0x17,
|
||||
0x80,
|
||||
0x1C,
|
||||
0x80,
|
||||
0xF0,
|
||||
0xFF,
|
||||
},
|
||||
/*.icon_color = */ ui::Color::orange().v,
|
||||
/*.menu_location = */ app_location_t::TX,
|
||||
/*.desired_menu_position = */ -1,
|
||||
|
||||
/*.m4_app_tag = portapack::spi_flash::image_tag_soundboard */ {'P', 'A', 'T', 'X'},
|
||||
/*.m4_app_offset = */ 0x00000000, // will be filled at compile time
|
||||
};
|
||||
}
|
||||
+3
-3
@@ -33,7 +33,7 @@
|
||||
using namespace tonekey;
|
||||
using namespace portapack;
|
||||
|
||||
namespace ui {
|
||||
namespace ui::external_app::soundboard {
|
||||
|
||||
#define FILE_PER_PAGE 50
|
||||
|
||||
@@ -251,7 +251,7 @@ void SoundBoardView::refresh_list() {
|
||||
SoundBoardView::SoundBoardView(
|
||||
NavigationView& nav)
|
||||
: nav_(nav) {
|
||||
baseband::run_image(portapack::spi_flash::image_tag_audio_tx);
|
||||
baseband::run_prepared_image(portapack::memory::map::m4_code.base());
|
||||
|
||||
add_children({&labels,
|
||||
&menu_view,
|
||||
@@ -323,4 +323,4 @@ SoundBoardView::~SoundBoardView() {
|
||||
baseband::shutdown();
|
||||
}
|
||||
|
||||
} // namespace ui
|
||||
} // namespace ui::external_app::soundboard
|
||||
+2
-2
@@ -33,7 +33,7 @@
|
||||
#include "app_settings.hpp"
|
||||
#include "radio_state.hpp"
|
||||
|
||||
namespace ui {
|
||||
namespace ui::external_app::soundboard {
|
||||
|
||||
class SoundBoardView : public View {
|
||||
public:
|
||||
@@ -178,6 +178,6 @@ class SoundBoardView : public View {
|
||||
}};
|
||||
};
|
||||
|
||||
} /* namespace ui */
|
||||
} /* namespace ui::external_app::soundboard */
|
||||
|
||||
#endif /*__UI_SOUNDBOARD_H__*/
|
||||
+55
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_spaceinv.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "external_app.hpp"
|
||||
|
||||
namespace ui::external_app::spaceinv {
|
||||
void initialize_app(ui::NavigationView& nav) {
|
||||
nav.push<SpaceInvadersView>();
|
||||
}
|
||||
} // namespace ui::external_app::spaceinv
|
||||
|
||||
extern "C" {
|
||||
|
||||
__attribute__((section(".external_app.app_spaceinv.application_information"), used)) application_information_t _application_information_spaceinv = {
|
||||
(uint8_t*)0x00000000,
|
||||
ui::external_app::spaceinv::initialize_app,
|
||||
CURRENT_HEADER_VERSION,
|
||||
VERSION_MD5,
|
||||
|
||||
"Space Invaders",
|
||||
{
|
||||
// Space Invader alien icon 16x16
|
||||
0x00, 0x18, // .......##.......
|
||||
0x00, 0x3C, // ......####......
|
||||
0x00, 0x7E, // .....######.....
|
||||
0x00, 0xDB, // ....##.##.##....
|
||||
0x00, 0xFF, // ....########....
|
||||
0x00, 0xFF, // ....########....
|
||||
0x00, 0x24, // ......#..#......
|
||||
0x00, 0x66, // .....##..##.....
|
||||
0x00, 0x42, // .....#....#.....
|
||||
0x00, 0x00, // ................
|
||||
0x00, 0x24, // ......#..#......
|
||||
0x00, 0x18, // .......##.......
|
||||
0x00, 0x24, // ......#..#......
|
||||
0x00, 0x42, // .....#....#.....
|
||||
0x00, 0x81, // ....#......#....
|
||||
0x00, 0x00, // ................
|
||||
},
|
||||
ui::Color::magenta().v,
|
||||
app_location_t::GAMES,
|
||||
-1,
|
||||
|
||||
{0, 0, 0, 0},
|
||||
0x00000000,
|
||||
};
|
||||
} // namespace ui::external_app::spaceinv
|
||||
@@ -0,0 +1,879 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include "ui_spaceinv.hpp"
|
||||
|
||||
namespace ui::external_app::spaceinv {
|
||||
|
||||
// Game constants
|
||||
#define PLAYER_WIDTH 26
|
||||
#define PLAYER_HEIGHT 16
|
||||
#define PLAYER_Y 280
|
||||
#define BULLET_WIDTH 3
|
||||
#define BULLET_HEIGHT 10
|
||||
#define BULLET_SPEED 8
|
||||
#define MAX_BULLETS 3
|
||||
#define INVADER_WIDTH 20
|
||||
#define INVADER_HEIGHT 16
|
||||
#define INVADER_ROWS 5 // Classic 5 rows
|
||||
#define INVADER_COLS 6 // Reduced for more movement space on narrow PP screen
|
||||
#define INVADER_GAP_X 10
|
||||
#define INVADER_GAP_Y 8 // Gap between invaders
|
||||
#define MAX_ENEMY_BULLETS 3
|
||||
#define ENEMY_BULLET_SPEED 3
|
||||
|
||||
// Game state
|
||||
static int game_state = 0; // 0=menu, 1=playing, 2=game over, 3=wave_complete
|
||||
static bool initialized = false;
|
||||
static int player_x = 120;
|
||||
static uint32_t score = 0;
|
||||
static int lives = 3;
|
||||
static uint32_t wave = 1;
|
||||
static uint32_t speed_bonus = 0;
|
||||
static uint32_t wave_complete_timer = 0;
|
||||
|
||||
// Cannon Bullets
|
||||
static int bullet_x[MAX_BULLETS] = {0, 0, 0};
|
||||
static int bullet_y[MAX_BULLETS] = {0, 0, 0};
|
||||
static bool bullet_active[MAX_BULLETS] = {false, false, false};
|
||||
|
||||
// Enemy bullets
|
||||
static int enemy_bullet_x[MAX_ENEMY_BULLETS] = {0, 0, 0};
|
||||
static int enemy_bullet_y[MAX_ENEMY_BULLETS] = {0, 0, 0};
|
||||
static bool enemy_bullet_active[MAX_ENEMY_BULLETS] = {false, false, false};
|
||||
static uint32_t enemy_fire_counter = 0;
|
||||
|
||||
// Invaders
|
||||
static bool invaders[INVADER_ROWS][INVADER_COLS];
|
||||
static int invaders_x = 40;
|
||||
static int invaders_y = 60;
|
||||
static int invader_direction = 1;
|
||||
static uint32_t invader_move_counter = 0;
|
||||
static uint32_t invader_move_delay = 30;
|
||||
static bool invader_animation_frame = false;
|
||||
|
||||
// Menu state
|
||||
static bool menu_initialized = false;
|
||||
static bool game_over_initialized = false;
|
||||
static bool blink_state = true;
|
||||
static uint32_t blink_counter = 0;
|
||||
static int16_t prompt_x = 0;
|
||||
|
||||
// Timer
|
||||
static Ticker game_timer;
|
||||
static Callback game_update_callback = nullptr;
|
||||
static uint32_t game_update_timeout = 0;
|
||||
static uint32_t game_update_counter = 0;
|
||||
|
||||
// Painter
|
||||
static Painter painter;
|
||||
|
||||
// For high score access
|
||||
static SpaceInvadersView* current_instance = nullptr;
|
||||
|
||||
void check_game_timer() {
|
||||
if (game_update_callback) {
|
||||
if (++game_update_counter >= game_update_timeout) {
|
||||
game_update_counter = 0;
|
||||
game_update_callback();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Ticker::attach(Callback func, double delay_sec) {
|
||||
game_update_callback = func;
|
||||
game_update_timeout = delay_sec * 60;
|
||||
}
|
||||
|
||||
void Ticker::detach() {
|
||||
game_update_callback = nullptr;
|
||||
}
|
||||
|
||||
static void init_invaders() {
|
||||
// Initialize invader array
|
||||
for (int row = 0; row < INVADER_ROWS; row++) {
|
||||
for (int col = 0; col < INVADER_COLS; col++) {
|
||||
invaders[row][col] = true;
|
||||
}
|
||||
}
|
||||
invaders_x = 40;
|
||||
invaders_y = 60;
|
||||
invader_direction = 1;
|
||||
invader_move_counter = 0;
|
||||
|
||||
// Clear any active enemy bullets
|
||||
for (int i = 0; i < MAX_ENEMY_BULLETS; i++) {
|
||||
enemy_bullet_active[i] = false;
|
||||
}
|
||||
|
||||
// Clear any active player bullets
|
||||
for (int i = 0; i < MAX_BULLETS; i++) {
|
||||
bullet_active[i] = false;
|
||||
}
|
||||
}
|
||||
|
||||
static void save_high_score() {
|
||||
if (current_instance && score > current_instance->highScore) {
|
||||
current_instance->highScore = score;
|
||||
// Settings are automatically saved when the view is destroyed
|
||||
}
|
||||
}
|
||||
|
||||
static void init_menu() {
|
||||
painter.fill_rectangle({0, 0, 240, 320}, Color::black());
|
||||
|
||||
auto style_green = *ui::Theme::getInstance()->fg_green;
|
||||
auto style_yellow = *ui::Theme::getInstance()->fg_yellow;
|
||||
auto style_cyan = *ui::Theme::getInstance()->fg_cyan;
|
||||
|
||||
int16_t screen_width = 240;
|
||||
int16_t title_x = (screen_width - 15 * 8) / 2;
|
||||
int16_t divider_width = 24 * 8;
|
||||
int16_t divider_x = (screen_width - divider_width) / 2;
|
||||
int16_t instruction_width = 22 * 8;
|
||||
int16_t instruction_x = (screen_width - instruction_width) / 2;
|
||||
int16_t prompt_width = 12 * 8;
|
||||
prompt_x = (screen_width - prompt_width) / 2;
|
||||
|
||||
painter.fill_rectangle({0, 30, screen_width, 30}, Color::black());
|
||||
painter.draw_string({title_x, 42}, style_green, "SPACE INVADERS");
|
||||
|
||||
painter.draw_string({divider_x, 70}, style_yellow, "========================");
|
||||
|
||||
painter.fill_rectangle({instruction_x - 5, 100, instruction_width + 10, 80}, Color::black());
|
||||
painter.draw_rectangle({instruction_x - 5, 100, instruction_width + 10, 80}, Color::white());
|
||||
|
||||
painter.draw_string({instruction_x, 110}, style_cyan, " ROTARY: MOVE SHIP");
|
||||
painter.draw_string({instruction_x, 130}, style_cyan, " SELECT: FIRE");
|
||||
painter.draw_string({instruction_x, 150}, style_cyan, " DEFEND EARTH!");
|
||||
|
||||
// Draw point values
|
||||
auto style_purple = *ui::Theme::getInstance()->fg_magenta;
|
||||
painter.draw_string({50, 190}, style_purple, "TOP ROW = 30 PTS");
|
||||
painter.draw_string({50, 205}, style_yellow, "MID ROW = 20 PTS");
|
||||
painter.draw_string({50, 220}, style_green, "BOT ROW = 10 PTS");
|
||||
|
||||
// Draw high score
|
||||
if (current_instance) {
|
||||
auto style_white = *ui::Theme::getInstance()->fg_light;
|
||||
std::string high_score_text = "HIGH SCORE: " + std::to_string(current_instance->highScore);
|
||||
int16_t high_score_x = (screen_width - high_score_text.length() * 8) / 2;
|
||||
painter.draw_string({high_score_x, 240}, style_white, high_score_text);
|
||||
}
|
||||
|
||||
menu_initialized = true;
|
||||
}
|
||||
|
||||
static void init_game_over() {
|
||||
painter.fill_rectangle({0, 0, 240, 320}, Color::black());
|
||||
|
||||
auto style_red = *ui::Theme::getInstance()->fg_red;
|
||||
auto style_yellow = *ui::Theme::getInstance()->fg_yellow;
|
||||
auto style_cyan = *ui::Theme::getInstance()->fg_cyan;
|
||||
auto style_white = *ui::Theme::getInstance()->fg_light;
|
||||
|
||||
int16_t screen_width = 240;
|
||||
|
||||
// Game Over title
|
||||
int16_t title_x = (screen_width - 9 * 8) / 2;
|
||||
painter.draw_string({title_x, 42}, style_red, "GAME OVER");
|
||||
|
||||
// Divider
|
||||
int16_t divider_width = 24 * 8;
|
||||
int16_t divider_x = (screen_width - divider_width) / 2;
|
||||
painter.draw_string({divider_x, 70}, style_yellow, "========================");
|
||||
|
||||
// Score box
|
||||
int16_t box_width = 22 * 8;
|
||||
int16_t box_x = (screen_width - box_width) / 2;
|
||||
painter.fill_rectangle({box_x - 5, 100, box_width + 10, 80}, Color::black());
|
||||
painter.draw_rectangle({box_x - 5, 100, box_width + 10, 80}, Color::white());
|
||||
|
||||
// Display scores
|
||||
std::string score_text = "SCORE: " + std::to_string(score);
|
||||
int16_t score_x = (screen_width - score_text.length() * 8) / 2;
|
||||
painter.draw_string({score_x, 120}, style_cyan, score_text);
|
||||
|
||||
std::string wave_text = "WAVE: " + std::to_string(wave);
|
||||
int16_t wave_x = (screen_width - wave_text.length() * 8) / 2;
|
||||
painter.draw_string({wave_x, 140}, style_cyan, wave_text);
|
||||
|
||||
// High score section
|
||||
if (current_instance) {
|
||||
if (score > current_instance->highScore) {
|
||||
// New high score!
|
||||
std::string new_high = "NEW HIGH SCORE!";
|
||||
int16_t new_high_x = (screen_width - new_high.length() * 8) / 2;
|
||||
painter.draw_string({new_high_x, 200}, style_yellow, new_high);
|
||||
|
||||
std::string high_score_text = std::to_string(score);
|
||||
int16_t high_score_x = (screen_width - high_score_text.length() * 8) / 2;
|
||||
painter.draw_string({high_score_x, 220}, style_yellow, high_score_text);
|
||||
} else {
|
||||
// Show existing high score
|
||||
std::string high_label = "HIGH SCORE:";
|
||||
int16_t label_x = (screen_width - high_label.length() * 8) / 2;
|
||||
painter.draw_string({label_x, 200}, style_white, high_label);
|
||||
|
||||
std::string high_score_text = std::to_string(current_instance->highScore);
|
||||
int16_t high_score_x = (screen_width - high_score_text.length() * 8) / 2;
|
||||
painter.draw_string({high_score_x, 220}, style_white, high_score_text);
|
||||
}
|
||||
}
|
||||
|
||||
game_over_initialized = true;
|
||||
}
|
||||
|
||||
static void draw_player() {
|
||||
// Clear the entire player area
|
||||
painter.fill_rectangle({0, PLAYER_Y - 4, 240, PLAYER_HEIGHT + 8}, Color::black());
|
||||
|
||||
// Draw the classic Space Invaders cannon
|
||||
Color green = Color::green();
|
||||
|
||||
// Top part - the cannon barrel
|
||||
painter.draw_hline({player_x + 12, PLAYER_Y}, 2, green);
|
||||
painter.draw_hline({player_x + 12, PLAYER_Y + 1}, 2, green);
|
||||
|
||||
// Upper body
|
||||
painter.draw_hline({player_x + 11, PLAYER_Y + 2}, 4, green);
|
||||
painter.draw_hline({player_x + 11, PLAYER_Y + 3}, 4, green);
|
||||
painter.draw_hline({player_x + 10, PLAYER_Y + 4}, 6, green);
|
||||
painter.draw_hline({player_x + 10, PLAYER_Y + 5}, 6, green);
|
||||
|
||||
// Main body
|
||||
painter.draw_hline({player_x + 2, PLAYER_Y + 6}, 22, green);
|
||||
painter.draw_hline({player_x + 2, PLAYER_Y + 7}, 22, green);
|
||||
painter.draw_hline({player_x + 1, PLAYER_Y + 8}, 24, green);
|
||||
painter.draw_hline({player_x + 1, PLAYER_Y + 9}, 24, green);
|
||||
painter.draw_hline({player_x, PLAYER_Y + 10}, 26, green);
|
||||
painter.draw_hline({player_x, PLAYER_Y + 11}, 26, green);
|
||||
painter.draw_hline({player_x, PLAYER_Y + 12}, 26, green);
|
||||
painter.draw_hline({player_x, PLAYER_Y + 13}, 26, green);
|
||||
painter.draw_hline({player_x, PLAYER_Y + 14}, 26, green);
|
||||
painter.draw_hline({player_x, PLAYER_Y + 15}, 26, green);
|
||||
}
|
||||
|
||||
static void draw_invader(int row, int col) {
|
||||
int x = invaders_x + col * (INVADER_WIDTH + INVADER_GAP_X);
|
||||
int y = invaders_y + row * (INVADER_HEIGHT + INVADER_GAP_Y);
|
||||
|
||||
// Clear the area first
|
||||
painter.fill_rectangle({x, y, INVADER_WIDTH, INVADER_HEIGHT}, Color::black());
|
||||
|
||||
// Different colors and shapes for different rows
|
||||
Color color;
|
||||
if (row == 0) {
|
||||
color = Color::red(); // Top row - 30 points
|
||||
} else if (row == 1 || row == 2) {
|
||||
color = Color::yellow(); // Middle rows - 20 points
|
||||
} else {
|
||||
color = Color::green(); // Bottom rows - 10 points
|
||||
}
|
||||
|
||||
// Draw different invader types based on row
|
||||
if (row == 0) {
|
||||
// Top row - squid-like invader (30 points)
|
||||
if (invader_animation_frame) {
|
||||
// Frame 1 - arms down
|
||||
painter.draw_hline({x + 8, y + 2}, 4, color);
|
||||
painter.draw_hline({x + 6, y + 3}, 8, color);
|
||||
painter.draw_hline({x + 4, y + 4}, 12, color);
|
||||
painter.draw_hline({x + 2, y + 5}, 16, color);
|
||||
painter.draw_hline({x + 2, y + 6}, 16, color);
|
||||
painter.draw_hline({x, y + 7}, 20, color);
|
||||
painter.draw_hline({x, y + 8}, 20, color);
|
||||
painter.draw_hline({x + 2, y + 9}, 2, color);
|
||||
painter.draw_hline({x + 6, y + 9}, 8, color);
|
||||
painter.draw_hline({x + 16, y + 9}, 2, color);
|
||||
painter.draw_hline({x + 4, y + 10}, 2, color);
|
||||
painter.draw_hline({x + 14, y + 10}, 2, color);
|
||||
} else {
|
||||
// Frame 2 - arms up
|
||||
painter.draw_hline({x + 8, y + 2}, 4, color);
|
||||
painter.draw_hline({x + 6, y + 3}, 8, color);
|
||||
painter.draw_hline({x + 4, y + 4}, 12, color);
|
||||
painter.draw_hline({x + 2, y + 5}, 16, color);
|
||||
painter.draw_hline({x + 2, y + 6}, 16, color);
|
||||
painter.draw_hline({x, y + 7}, 20, color);
|
||||
painter.draw_hline({x, y + 8}, 20, color);
|
||||
painter.draw_hline({x + 4, y + 9}, 2, color);
|
||||
painter.draw_hline({x + 8, y + 9}, 4, color);
|
||||
painter.draw_hline({x + 14, y + 9}, 2, color);
|
||||
painter.draw_hline({x + 2, y + 10}, 2, color);
|
||||
painter.draw_hline({x + 16, y + 10}, 2, color);
|
||||
}
|
||||
} else if (row == 1 || row == 2) {
|
||||
// Middle rows - crab-like invader (20 points)
|
||||
if (invader_animation_frame) {
|
||||
// Frame 1 - arms in
|
||||
painter.draw_hline({x + 4, y + 2}, 2, color);
|
||||
painter.draw_hline({x + 14, y + 2}, 2, color);
|
||||
painter.draw_hline({x + 2, y + 3}, 2, color);
|
||||
painter.draw_hline({x + 6, y + 3}, 8, color);
|
||||
painter.draw_hline({x + 16, y + 3}, 2, color);
|
||||
painter.draw_hline({x + 2, y + 4}, 16, color);
|
||||
painter.draw_hline({x, y + 5}, 6, color);
|
||||
painter.draw_hline({x + 8, y + 5}, 4, color);
|
||||
painter.draw_hline({x + 14, y + 5}, 6, color);
|
||||
painter.draw_hline({x, y + 6}, 20, color);
|
||||
painter.draw_hline({x + 2, y + 7}, 16, color);
|
||||
painter.draw_hline({x + 4, y + 8}, 2, color);
|
||||
painter.draw_hline({x + 14, y + 8}, 2, color);
|
||||
painter.draw_hline({x + 2, y + 9}, 4, color);
|
||||
painter.draw_hline({x + 14, y + 9}, 4, color);
|
||||
} else {
|
||||
// Frame 2 - arms out
|
||||
painter.draw_hline({x + 4, y + 2}, 2, color);
|
||||
painter.draw_hline({x + 14, y + 2}, 2, color);
|
||||
painter.draw_hline({x + 2, y + 3}, 2, color);
|
||||
painter.draw_hline({x + 6, y + 3}, 8, color);
|
||||
painter.draw_hline({x + 16, y + 3}, 2, color);
|
||||
painter.draw_hline({x + 2, y + 4}, 16, color);
|
||||
painter.draw_hline({x, y + 5}, 6, color);
|
||||
painter.draw_hline({x + 8, y + 5}, 4, color);
|
||||
painter.draw_hline({x + 14, y + 5}, 6, color);
|
||||
painter.draw_hline({x, y + 6}, 20, color);
|
||||
painter.draw_hline({x + 2, y + 7}, 16, color);
|
||||
painter.draw_hline({x + 4, y + 8}, 2, color);
|
||||
painter.draw_hline({x + 14, y + 8}, 2, color);
|
||||
painter.draw_hline({x, y + 9}, 2, color);
|
||||
painter.draw_hline({x + 6, y + 9}, 2, color);
|
||||
painter.draw_hline({x + 12, y + 9}, 2, color);
|
||||
painter.draw_hline({x + 18, y + 9}, 2, color);
|
||||
}
|
||||
} else {
|
||||
// Bottom rows - octopus-like invader (10 points)
|
||||
if (invader_animation_frame) {
|
||||
// Frame 1
|
||||
painter.draw_hline({x + 6, y + 2}, 8, color);
|
||||
painter.draw_hline({x + 4, y + 3}, 12, color);
|
||||
painter.draw_hline({x + 2, y + 4}, 16, color);
|
||||
painter.draw_hline({x, y + 5}, 20, color);
|
||||
painter.draw_hline({x, y + 6}, 20, color);
|
||||
painter.draw_hline({x + 4, y + 7}, 4, color);
|
||||
painter.draw_hline({x + 12, y + 7}, 4, color);
|
||||
painter.draw_hline({x + 2, y + 8}, 4, color);
|
||||
painter.draw_hline({x + 8, y + 8}, 4, color);
|
||||
painter.draw_hline({x + 14, y + 8}, 4, color);
|
||||
painter.draw_hline({x + 4, y + 9}, 2, color);
|
||||
painter.draw_hline({x + 14, y + 9}, 2, color);
|
||||
} else {
|
||||
// Frame 2
|
||||
painter.draw_hline({x + 6, y + 2}, 8, color);
|
||||
painter.draw_hline({x + 4, y + 3}, 12, color);
|
||||
painter.draw_hline({x + 2, y + 4}, 16, color);
|
||||
painter.draw_hline({x, y + 5}, 20, color);
|
||||
painter.draw_hline({x, y + 6}, 20, color);
|
||||
painter.draw_hline({x + 4, y + 7}, 4, color);
|
||||
painter.draw_hline({x + 12, y + 7}, 4, color);
|
||||
painter.draw_hline({x + 2, y + 8}, 4, color);
|
||||
painter.draw_hline({x + 8, y + 8}, 4, color);
|
||||
painter.draw_hline({x + 14, y + 8}, 4, color);
|
||||
painter.draw_hline({x + 2, y + 9}, 2, color);
|
||||
painter.draw_hline({x + 16, y + 9}, 2, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_all_invaders() {
|
||||
for (int row = 0; row < INVADER_ROWS; row++) {
|
||||
for (int col = 0; col < INVADER_COLS; col++) {
|
||||
if (invaders[row][col]) {
|
||||
draw_invader(row, col);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void clear_all_invaders() {
|
||||
for (int row = 0; row < INVADER_ROWS; row++) {
|
||||
for (int col = 0; col < INVADER_COLS; col++) {
|
||||
if (invaders[row][col]) {
|
||||
int x = invaders_x + col * (INVADER_WIDTH + INVADER_GAP_X);
|
||||
int y = invaders_y + row * (INVADER_HEIGHT + INVADER_GAP_Y);
|
||||
painter.fill_rectangle({x, y, INVADER_WIDTH, INVADER_HEIGHT}, Color::black());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void clear_all_enemy_bullets() {
|
||||
// Clear any visible enemy bullets
|
||||
for (int i = 0; i < MAX_ENEMY_BULLETS; i++) {
|
||||
if (enemy_bullet_active[i]) {
|
||||
painter.fill_rectangle({enemy_bullet_x[i], enemy_bullet_y[i], BULLET_WIDTH, BULLET_HEIGHT}, Color::black());
|
||||
enemy_bullet_active[i] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void fire_enemy_bullet() {
|
||||
// Find a random invader to fire from
|
||||
int active_count = 0;
|
||||
for (int row = 0; row < INVADER_ROWS; row++) {
|
||||
for (int col = 0; col < INVADER_COLS; col++) {
|
||||
if (invaders[row][col]) active_count++;
|
||||
}
|
||||
}
|
||||
|
||||
if (active_count == 0) return;
|
||||
|
||||
int shooter = rand() % active_count;
|
||||
int count = 0;
|
||||
|
||||
for (int row = 0; row < INVADER_ROWS; row++) {
|
||||
for (int col = 0; col < INVADER_COLS; col++) {
|
||||
if (invaders[row][col]) {
|
||||
if (count == shooter) {
|
||||
// Fire from this invader
|
||||
for (int i = 0; i < MAX_ENEMY_BULLETS; i++) {
|
||||
if (!enemy_bullet_active[i]) {
|
||||
int x = invaders_x + col * (INVADER_WIDTH + INVADER_GAP_X);
|
||||
int y = invaders_y + row * (INVADER_HEIGHT + INVADER_GAP_Y);
|
||||
enemy_bullet_x[i] = x + INVADER_WIDTH / 2;
|
||||
enemy_bullet_y[i] = y + INVADER_HEIGHT;
|
||||
enemy_bullet_active[i] = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void update_enemy_bullets() {
|
||||
for (int i = 0; i < MAX_ENEMY_BULLETS; i++) {
|
||||
if (enemy_bullet_active[i]) {
|
||||
// Clear old position - but protect the border line
|
||||
if (enemy_bullet_y[i] != 49) { // Don't clear if we're exactly on the border line
|
||||
painter.fill_rectangle({enemy_bullet_x[i], enemy_bullet_y[i], BULLET_WIDTH, BULLET_HEIGHT}, Color::black());
|
||||
}
|
||||
|
||||
enemy_bullet_y[i] += ENEMY_BULLET_SPEED;
|
||||
|
||||
if (enemy_bullet_y[i] > 320) {
|
||||
enemy_bullet_active[i] = false;
|
||||
} else {
|
||||
// Draw at new position
|
||||
painter.fill_rectangle({enemy_bullet_x[i], enemy_bullet_y[i], BULLET_WIDTH, BULLET_HEIGHT}, Color::red());
|
||||
|
||||
// Check collision with player
|
||||
if (enemy_bullet_x[i] >= player_x &&
|
||||
enemy_bullet_x[i] <= player_x + PLAYER_WIDTH &&
|
||||
enemy_bullet_y[i] >= PLAYER_Y &&
|
||||
enemy_bullet_y[i] <= PLAYER_Y + PLAYER_HEIGHT) {
|
||||
// Player hit!
|
||||
enemy_bullet_active[i] = false;
|
||||
lives--;
|
||||
|
||||
// Update lives display
|
||||
auto style = *ui::Theme::getInstance()->fg_green;
|
||||
painter.fill_rectangle({5, 30, 100, 20}, Color::black());
|
||||
painter.draw_string({5, 30}, style, "Lives: " + std::to_string(lives));
|
||||
|
||||
if (lives <= 0) {
|
||||
game_state = 2; // Game over
|
||||
save_high_score();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void update_invaders() {
|
||||
uint32_t adjusted_delay = (speed_bonus >= invader_move_delay) ? 1 : invader_move_delay - speed_bonus;
|
||||
|
||||
if (++invader_move_counter >= adjusted_delay) {
|
||||
invader_move_counter = 0;
|
||||
|
||||
// Clear old positions
|
||||
clear_all_invaders();
|
||||
|
||||
// Check bounds - find the actual leftmost and rightmost invaders
|
||||
int leftmost = INVADER_COLS;
|
||||
int rightmost = -1;
|
||||
|
||||
for (int col = 0; col < INVADER_COLS; col++) {
|
||||
for (int row = 0; row < INVADER_ROWS; row++) {
|
||||
if (invaders[row][col]) {
|
||||
if (col < leftmost) leftmost = col;
|
||||
if (col > rightmost) rightmost = col;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool hit_edge = false;
|
||||
if (invader_direction > 0) {
|
||||
// Moving right - check rightmost invader
|
||||
int right_edge = invaders_x + rightmost * (INVADER_WIDTH + INVADER_GAP_X) + INVADER_WIDTH;
|
||||
if (right_edge >= 240) {
|
||||
hit_edge = true;
|
||||
}
|
||||
} else {
|
||||
// Moving left - check leftmost invader
|
||||
int left_edge = invaders_x + leftmost * (INVADER_WIDTH + INVADER_GAP_X);
|
||||
if (left_edge <= 0) {
|
||||
hit_edge = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Move invaders
|
||||
if (hit_edge) {
|
||||
invaders_y += 15; // Move down
|
||||
invader_direction = -invader_direction;
|
||||
} else {
|
||||
invaders_x += invader_direction * 8; // Horizontal movement
|
||||
}
|
||||
|
||||
// Toggle animation frame
|
||||
invader_animation_frame = !invader_animation_frame;
|
||||
|
||||
// Draw new positions
|
||||
draw_all_invaders();
|
||||
}
|
||||
|
||||
// Enemy firing logic - only in hard mode or always with lower frequency
|
||||
if (!current_instance || !current_instance->easy_mode) {
|
||||
if (++enemy_fire_counter >= 120) { // Fire every 2 seconds at 60fps
|
||||
enemy_fire_counter = 0;
|
||||
fire_enemy_bullet();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void fire_bullet() {
|
||||
for (int i = 0; i < MAX_BULLETS; i++) {
|
||||
if (!bullet_active[i]) {
|
||||
bullet_active[i] = true;
|
||||
bullet_x[i] = player_x + PLAYER_WIDTH / 2 - BULLET_WIDTH / 2;
|
||||
bullet_y[i] = PLAYER_Y - BULLET_HEIGHT;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void update_bullets() {
|
||||
for (int i = 0; i < MAX_BULLETS; i++) {
|
||||
if (bullet_active[i]) {
|
||||
painter.fill_rectangle({bullet_x[i], bullet_y[i], BULLET_WIDTH, BULLET_HEIGHT}, Color::black());
|
||||
|
||||
bullet_y[i] -= BULLET_SPEED;
|
||||
|
||||
if (bullet_y[i] < 50) {
|
||||
bullet_active[i] = false;
|
||||
} else {
|
||||
painter.fill_rectangle({bullet_x[i], bullet_y[i], BULLET_WIDTH, BULLET_HEIGHT}, Color::white());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void check_collisions() {
|
||||
for (int i = 0; i < MAX_BULLETS; i++) {
|
||||
if (!bullet_active[i]) continue;
|
||||
|
||||
for (int row = 0; row < INVADER_ROWS; row++) {
|
||||
for (int col = 0; col < INVADER_COLS; col++) {
|
||||
if (!invaders[row][col]) continue;
|
||||
|
||||
int inv_x = invaders_x + col * (INVADER_WIDTH + INVADER_GAP_X);
|
||||
int inv_y = invaders_y + row * (INVADER_HEIGHT + INVADER_GAP_Y);
|
||||
|
||||
// Simple collision check
|
||||
if (bullet_x[i] < inv_x + INVADER_WIDTH &&
|
||||
bullet_x[i] + BULLET_WIDTH > inv_x &&
|
||||
bullet_y[i] < inv_y + INVADER_HEIGHT &&
|
||||
bullet_y[i] + BULLET_HEIGHT > inv_y) {
|
||||
// Hit!
|
||||
bullet_active[i] = false;
|
||||
painter.fill_rectangle({bullet_x[i], bullet_y[i], BULLET_WIDTH, BULLET_HEIGHT}, Color::black());
|
||||
|
||||
invaders[row][col] = false;
|
||||
painter.fill_rectangle({inv_x, inv_y, INVADER_WIDTH, INVADER_HEIGHT}, Color::black());
|
||||
|
||||
// Score based on row: top=30, middle=20, bottom=10
|
||||
if (row == 0) {
|
||||
score += 30;
|
||||
} else if (row == 1 || row == 2) {
|
||||
score += 20;
|
||||
} else {
|
||||
score += 10;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void check_wave_complete() {
|
||||
// Check if all invaders are destroyed
|
||||
bool all_destroyed = true;
|
||||
for (int row = 0; row < INVADER_ROWS; row++) {
|
||||
for (int col = 0; col < INVADER_COLS; col++) {
|
||||
if (invaders[row][col]) {
|
||||
all_destroyed = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!all_destroyed) break;
|
||||
}
|
||||
|
||||
if (all_destroyed) {
|
||||
// Next wave!
|
||||
wave++;
|
||||
speed_bonus = (wave - 1) * 3; // Each wave is slightly faster
|
||||
if (speed_bonus > 15) speed_bonus = 15; // Cap the speed increase
|
||||
|
||||
// Clear any enemy bullets before transitioning
|
||||
clear_all_enemy_bullets();
|
||||
|
||||
// Set state to wave complete and start timer
|
||||
game_state = 3;
|
||||
wave_complete_timer = 60; // 1 second at 60fps
|
||||
|
||||
// Clear screen and show wave message - but preserve the border line
|
||||
painter.fill_rectangle({0, 51, 240, 269}, Color::black()); // Start at 51 to preserve line at 49
|
||||
|
||||
// Redraw the border line to ensure it's intact - stupid bullet clearing wants to damage it
|
||||
painter.draw_hline({0, 49}, 240, Color::white());
|
||||
|
||||
auto style = *ui::Theme::getInstance()->fg_green;
|
||||
std::string wave_text = "WAVE " + std::to_string(wave);
|
||||
int wave_x = (240 - wave_text.length() * 8) / 2;
|
||||
painter.draw_string({wave_x, 150}, style, wave_text);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if invaders reached player
|
||||
for (int row = 0; row < INVADER_ROWS; row++) {
|
||||
for (int col = 0; col < INVADER_COLS; col++) {
|
||||
if (invaders[row][col]) {
|
||||
int y = invaders_y + row * (INVADER_HEIGHT + INVADER_GAP_Y);
|
||||
if (y + INVADER_HEIGHT >= PLAYER_Y) { // Actual collision with player
|
||||
game_state = 2; // Game over
|
||||
save_high_score();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void game_timer_check() {
|
||||
if (game_state == 0) {
|
||||
// Menu state
|
||||
if (!menu_initialized) {
|
||||
init_menu();
|
||||
}
|
||||
|
||||
if (++blink_counter >= 30) {
|
||||
blink_counter = 0;
|
||||
blink_state = !blink_state;
|
||||
|
||||
auto style = *ui::Theme::getInstance()->fg_red;
|
||||
if (blink_state) {
|
||||
painter.draw_string({prompt_x, 260}, style, "PRESS SELECT");
|
||||
} else {
|
||||
painter.fill_rectangle({prompt_x, 260, 16 * 8, 20}, Color::black());
|
||||
}
|
||||
}
|
||||
} else if (game_state == 1) {
|
||||
// Playing state
|
||||
update_bullets();
|
||||
update_enemy_bullets();
|
||||
update_invaders();
|
||||
check_collisions();
|
||||
check_wave_complete();
|
||||
|
||||
// Update score display
|
||||
static uint32_t last_score = 999999;
|
||||
if (score != last_score) {
|
||||
last_score = score;
|
||||
auto style = *ui::Theme::getInstance()->fg_green;
|
||||
painter.fill_rectangle({5, 10, 100, 20}, Color::black());
|
||||
painter.draw_string({5, 10}, style, "Score: " + std::to_string(score));
|
||||
|
||||
// Redraw border line after score update (in case it was damaged) - stupid bullet clearing wants to damage it
|
||||
painter.draw_hline({0, 49}, 240, Color::white());
|
||||
}
|
||||
|
||||
// Periodically redraw the border line to fix any damage because it's a pain in the ass
|
||||
static uint32_t border_redraw_counter = 0;
|
||||
if (++border_redraw_counter >= 60) { // Once per second - might make less if causing flickering
|
||||
border_redraw_counter = 0;
|
||||
painter.draw_hline({0, 49}, 240, Color::white());
|
||||
}
|
||||
} else if (game_state == 2) {
|
||||
// Game over state
|
||||
if (!game_over_initialized) {
|
||||
init_game_over();
|
||||
}
|
||||
|
||||
if (++blink_counter >= 30) {
|
||||
blink_counter = 0;
|
||||
blink_state = !blink_state;
|
||||
|
||||
auto style = *ui::Theme::getInstance()->fg_red;
|
||||
if (blink_state) {
|
||||
painter.draw_string({prompt_x, 260}, style, "PRESS SELECT");
|
||||
} else {
|
||||
painter.fill_rectangle({prompt_x, 260, 16 * 8, 20}, Color::black());
|
||||
}
|
||||
}
|
||||
} else if (game_state == 3) {
|
||||
// Wave complete state - wait for timer
|
||||
if (--wave_complete_timer <= 0) {
|
||||
// Timer expired, start next wave
|
||||
game_state = 1;
|
||||
|
||||
// Clear and redraw game area - preserve border line
|
||||
painter.fill_rectangle({0, 51, 240, 269}, Color::black()); // Start at 51 to preserve line
|
||||
|
||||
// Restore UI
|
||||
auto style = *ui::Theme::getInstance()->fg_green;
|
||||
painter.draw_string({5, 10}, style, "Score: " + std::to_string(score));
|
||||
painter.draw_string({5, 30}, style, "Lives: " + std::to_string(lives));
|
||||
|
||||
// Redraw the border line in case it was damaged again
|
||||
painter.draw_hline({0, 49}, 240, Color::white());
|
||||
|
||||
// Initialize new wave of invaders
|
||||
init_invaders();
|
||||
draw_all_invaders();
|
||||
draw_player();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SpaceInvadersView::SpaceInvadersView(NavigationView& nav)
|
||||
: nav_{nav} {
|
||||
add_children({&dummy, &button_difficulty});
|
||||
current_instance = this;
|
||||
game_timer.attach(&game_timer_check, 1.0 / 60.0);
|
||||
|
||||
// Update button text based on loaded setting
|
||||
button_difficulty.set_text(easy_mode ? "Mode: EASY" : "Mode: HARD");
|
||||
|
||||
button_difficulty.on_select = [this](Button&) {
|
||||
easy_mode = !easy_mode;
|
||||
button_difficulty.set_text(easy_mode ? "Mode: EASY" : "Mode: HARD");
|
||||
// Settings will be saved when the view is destroyed
|
||||
};
|
||||
}
|
||||
|
||||
SpaceInvadersView::~SpaceInvadersView() {
|
||||
// Settings are automatically saved when destroyed
|
||||
current_instance = nullptr;
|
||||
}
|
||||
|
||||
void SpaceInvadersView::on_show() {
|
||||
}
|
||||
|
||||
void SpaceInvadersView::paint(Painter& painter) {
|
||||
(void)painter;
|
||||
|
||||
if (!initialized) {
|
||||
initialized = true;
|
||||
game_state = 0;
|
||||
menu_initialized = false;
|
||||
game_over_initialized = false;
|
||||
blink_state = true;
|
||||
blink_counter = 0;
|
||||
player_x = 107;
|
||||
score = 0;
|
||||
lives = 3;
|
||||
wave = 1;
|
||||
speed_bonus = 0;
|
||||
|
||||
// Initialize arrays
|
||||
for (int i = 0; i < MAX_BULLETS; i++) {
|
||||
bullet_active[i] = false;
|
||||
bullet_x[i] = 0;
|
||||
bullet_y[i] = 0;
|
||||
}
|
||||
|
||||
for (int i = 0; i < MAX_ENEMY_BULLETS; i++) {
|
||||
enemy_bullet_active[i] = false;
|
||||
enemy_bullet_x[i] = 0;
|
||||
enemy_bullet_y[i] = 0;
|
||||
}
|
||||
|
||||
init_invaders();
|
||||
}
|
||||
}
|
||||
|
||||
void SpaceInvadersView::frame_sync() {
|
||||
check_game_timer();
|
||||
set_dirty();
|
||||
}
|
||||
|
||||
bool SpaceInvadersView::on_encoder(const EncoderEvent delta) {
|
||||
if (game_state == 1) {
|
||||
if (delta > 0) {
|
||||
player_x += 5;
|
||||
if (player_x > 214) player_x = 214;
|
||||
draw_player();
|
||||
} else if (delta < 0) {
|
||||
player_x -= 5;
|
||||
if (player_x < 0) player_x = 0;
|
||||
draw_player();
|
||||
}
|
||||
|
||||
set_dirty();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SpaceInvadersView::on_key(const KeyEvent key) {
|
||||
if (key == KeyEvent::Select) {
|
||||
if (game_state == 0) {
|
||||
// Start game
|
||||
game_state = 1;
|
||||
button_difficulty.hidden(true);
|
||||
score = 0;
|
||||
lives = 3;
|
||||
wave = 1;
|
||||
speed_bonus = 0;
|
||||
invader_move_delay = 30;
|
||||
enemy_fire_counter = 0;
|
||||
init_invaders();
|
||||
|
||||
painter.fill_rectangle({0, 0, 240, 320}, Color::black());
|
||||
painter.draw_hline({0, 49}, 240, Color::white());
|
||||
|
||||
auto style = *ui::Theme::getInstance()->fg_green;
|
||||
painter.draw_string({5, 10}, style, "Score: 0");
|
||||
painter.draw_string({5, 30}, style, "Lives: 3");
|
||||
|
||||
draw_all_invaders();
|
||||
draw_player();
|
||||
|
||||
set_dirty();
|
||||
} else if (game_state == 1) {
|
||||
fire_bullet();
|
||||
} else if (game_state == 2) {
|
||||
// Return to menu
|
||||
game_state = 0;
|
||||
menu_initialized = false;
|
||||
game_over_initialized = false;
|
||||
button_difficulty.hidden(false);
|
||||
set_dirty();
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace ui::external_app::spaceinv
|
||||
@@ -0,0 +1,79 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef __UI_SPACEINV_H__
|
||||
#define __UI_SPACEINV_H__
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "event_m0.hpp"
|
||||
#include "message.hpp"
|
||||
#include "irq_controls.hpp"
|
||||
#include "random.hpp"
|
||||
#include "lpc43xx_cpp.hpp"
|
||||
#include "ui_widget.hpp"
|
||||
#include "app_settings.hpp"
|
||||
|
||||
namespace ui::external_app::spaceinv {
|
||||
|
||||
using Callback = void (*)(void);
|
||||
|
||||
class Ticker {
|
||||
public:
|
||||
Ticker() = default;
|
||||
void attach(Callback func, double delay_sec);
|
||||
void detach();
|
||||
};
|
||||
|
||||
void check_game_timer();
|
||||
void game_timer_check();
|
||||
|
||||
class SpaceInvadersView : public View {
|
||||
public:
|
||||
SpaceInvadersView(NavigationView& nav);
|
||||
~SpaceInvadersView(); // Destructor will trigger settings save
|
||||
void on_show() override;
|
||||
|
||||
std::string title() const override { return "Space Invaders"; }
|
||||
|
||||
void focus() override { dummy.focus(); }
|
||||
void paint(Painter& painter) override;
|
||||
void frame_sync();
|
||||
bool on_encoder(const EncoderEvent event) override;
|
||||
bool on_key(KeyEvent key) override;
|
||||
|
||||
uint32_t highScore = 0;
|
||||
bool easy_mode = false;
|
||||
|
||||
private:
|
||||
NavigationView& nav_;
|
||||
|
||||
Button button_difficulty{
|
||||
{70, 285, 100, 20},
|
||||
"Mode: HARD"};
|
||||
|
||||
app_settings::SettingsManager settings_{
|
||||
"spaceinv",
|
||||
app_settings::Mode::NO_RF,
|
||||
{{"highscore"sv, &highScore},
|
||||
{"easy_mode"sv, &easy_mode}}};
|
||||
|
||||
Button dummy{
|
||||
{240, 0, 0, 0},
|
||||
""};
|
||||
|
||||
MessageHandlerRegistration message_handler_frame_sync{
|
||||
Message::ID::DisplayFrameSync,
|
||||
[this](const Message* const) {
|
||||
this->frame_sync();
|
||||
}};
|
||||
};
|
||||
|
||||
} // namespace ui::external_app::spaceinv
|
||||
|
||||
#endif /* __UI_SPACEINV_H__ */
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright 2025 Mark Thompson
|
||||
* copyleft Mr. Robot of F.Society
|
||||
* copyleft 2025 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright 2025 Mark Thompson
|
||||
* copyleft Mr. Robot of F.Society
|
||||
* copyleft 2025 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* copyleft 2024 sommermorgentraum
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* copyleft 2024 sommermorgentraum
|
||||
* copyleft 2024 zxkmm AKA zix aka sommermorgentraum
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
|
||||
@@ -158,9 +158,10 @@ WardriveMapView::WardriveMapView(NavigationView& nav)
|
||||
}
|
||||
|
||||
// never move this before the first load() bc that will mess load up
|
||||
geomap.on_move = [this](float lon, float lat) {
|
||||
geomap.on_move = [this](float lon, float lat, bool absolute) {
|
||||
(void)lon;
|
||||
(void)lat;
|
||||
(void)absolute;
|
||||
load_markers();
|
||||
};
|
||||
btn_back.on_select = [this, &nav](Button&) {
|
||||
|
||||
+1
-1
@@ -262,7 +262,7 @@ void ViewWavView::on_playback_progress(const uint32_t progress) {
|
||||
ViewWavView::ViewWavView(
|
||||
NavigationView& nav)
|
||||
: nav_(nav) {
|
||||
baseband::run_image(portapack::spi_flash::image_tag_audio_tx);
|
||||
baseband::run_prepared_image(portapack::memory::map::m4_code.base());
|
||||
wav_reader = std::make_unique<WAVFileReader>();
|
||||
|
||||
add_children({&labels,
|
||||
|
||||
@@ -113,7 +113,7 @@ File::Result<bool> File::eof() {
|
||||
File::Result<File::Offset> File::seek(Offset new_position) {
|
||||
/* NOTE: Returns *old* position, not new position */
|
||||
const auto old_position = tell();
|
||||
const auto result = f_lseek(&f, new_position);
|
||||
const auto result = (old_position == new_position) ? FR_OK : f_lseek(&f, new_position);
|
||||
if (result != FR_OK) {
|
||||
return {static_cast<Error>(result)};
|
||||
}
|
||||
|
||||
@@ -52,3 +52,4 @@ const std::filesystem::path ook_editor_dir = u"OOKFILES";
|
||||
const std::filesystem::path hopper_dir = u"HOPPER";
|
||||
const std::filesystem::path subghz_dir = u"SUBGHZ";
|
||||
const std::filesystem::path waterfalls_dir = u"WATERFALLS";
|
||||
const std::filesystem::path macaddress_dir = u"MACADDRESS";
|
||||
|
||||
@@ -54,5 +54,6 @@ extern const std::filesystem::path ook_editor_dir;
|
||||
extern const std::filesystem::path hopper_dir;
|
||||
extern const std::filesystem::path subghz_dir;
|
||||
extern const std::filesystem::path waterfalls_dir;
|
||||
extern const std::filesystem::path macaddress_dir;
|
||||
|
||||
#endif /* __FILE_PATH_H__ */
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
|
||||
* copyleft (ɔ) 2023 zxkmm under GPL license
|
||||
* copyleft 2023 zxkmm AKA zix aka sommermorgentraum
|
||||
* Copyright (C) 2023 u-foka
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
|
||||
* copyleft (ɔ) 2023 zxkmm under GPL license
|
||||
* copyleft 2023 zxkmm AKA zix aka sommermorgentraum
|
||||
* Copyright (C) 2023 u-foka
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
|
||||
@@ -28,10 +28,10 @@ Optional<File::Error> LogFile::write_entry(const std::string& entry) {
|
||||
|
||||
Optional<File::Error> LogFile::write_entry(const rtc::RTC& datetime, const std::string& entry) {
|
||||
std::string timestamp = to_string_timestamp(datetime);
|
||||
return write_line(timestamp + " " + entry);
|
||||
return write_raw(timestamp + " " + entry);
|
||||
}
|
||||
|
||||
Optional<File::Error> LogFile::write_line(const std::string& message) {
|
||||
Optional<File::Error> LogFile::write_raw(const std::string& message) {
|
||||
auto error = file.write_line(message);
|
||||
if (!error) {
|
||||
file.sync();
|
||||
|
||||
@@ -39,11 +39,10 @@ class LogFile {
|
||||
|
||||
Optional<File::Error> write_entry(const std::string& entry);
|
||||
Optional<File::Error> write_entry(const rtc::RTC& datetime, const std::string& entry);
|
||||
Optional<File::Error> write_raw(const std::string& message);
|
||||
|
||||
private:
|
||||
File file{};
|
||||
|
||||
Optional<File::Error> write_line(const std::string& message);
|
||||
};
|
||||
|
||||
#endif /*__LOG_FILE_H__*/
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
namespace ui {
|
||||
|
||||
RecentEntriesColumns::RecentEntriesColumns(
|
||||
const std::initializer_list<RecentEntriesColumn> columns)
|
||||
std::initializer_list<RecentEntriesColumn> columns)
|
||||
: _columns{columns} {
|
||||
}
|
||||
|
||||
|
||||
@@ -133,14 +133,27 @@ class RecentEntriesColumns {
|
||||
public:
|
||||
using ContainerType = std::vector<RecentEntriesColumn>;
|
||||
|
||||
RecentEntriesColumns(
|
||||
const std::initializer_list<RecentEntriesColumn> columns);
|
||||
RecentEntriesColumns(std::initializer_list<RecentEntriesColumn> columns);
|
||||
|
||||
ContainerType::const_iterator begin() const { return std::begin(_columns); }
|
||||
ContainerType::const_iterator end() const { return std::end(_columns); }
|
||||
ContainerType::iterator begin() { return _columns.begin(); }
|
||||
ContainerType::iterator end() { return _columns.end(); }
|
||||
ContainerType::const_iterator begin() const { return _columns.begin(); }
|
||||
ContainerType::const_iterator end() const { return _columns.end(); }
|
||||
|
||||
void set(size_t index, const std::string& name, size_t width) {
|
||||
if (index < _columns.size()) {
|
||||
_columns[index] = {name, width};
|
||||
}
|
||||
}
|
||||
|
||||
const RecentEntriesColumn& at(size_t index) const {
|
||||
return _columns.at(index);
|
||||
}
|
||||
|
||||
size_t size() const { return _columns.size(); }
|
||||
|
||||
private:
|
||||
const ContainerType _columns;
|
||||
ContainerType _columns;
|
||||
};
|
||||
|
||||
class RecentEntriesHeader : public Widget {
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user