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# Ontime Sync Engine — Backend Plan
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> Status: **draft / requirements**. Scope: backend only. The client/UI integration is
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> deliberately out of scope and will be specified separately.
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## 1. Goal
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Run **two independent Ontime backends** (typically one **local** and one in the **cloud**) and
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keep them in sync:
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- The user, from the client of *one* backend, initiates a sync between the two.
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- After the initial sync, both backends hold the **same project data**.
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- Ongoing **data changes** (rundown edits, custom fields, settings, …) propagate to both.
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- Ongoing **playback actions** (start / stop / pause / roll / load / add-time, messages,
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aux timers) propagate to both, so both report the same runtime state.
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The brief suggests leaning on a CRDT library (Automerge / `automerge-repo`) to do the heavy
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lifting. This document validates that idea against the codebase and proposes a concrete
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architecture.
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## 2. What the code actually looks like (validated)
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There are **three distinct kinds of state** in the server, and they have very different sync
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requirements. This distinction drives the whole design.
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### 2.1 Persistent project data — *the document*
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`DatabaseModel` (`packages/types/src/definitions/DataModel.type.ts`):
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```ts
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type DatabaseModel = {
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rundowns: ProjectRundowns; // Record<RundownId, Rundown>
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project: ProjectData;
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settings: Settings;
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viewSettings: ViewSettings;
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urlPresets: URLPreset[];
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customFields: CustomFields;
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automation: AutomationSettings;
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};
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```
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- Persisted by `DataProvider` (`apps/server/src/classes/data-provider/DataProvider.ts`) via
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**lowdb** to a JSON file, with a **3 s trailing-edge debounced write** (`persist()`).
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- A `Rundown` carries `{ id, title, order, flatOrder, entries, revision }`. `entries` is a
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`Record<EntryId, OntimeEntry>` — i.e. a map keyed by stable id. `order`/`flatOrder` are
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arrays of ids.
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- This is **collaborative-document-shaped data**. It is the natural fit for a CRDT.
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### 2.2 Rundown cache + transaction layer
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`apps/server/src/api-data/rundown/rundown.dao.ts`:
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- The **currently loaded** rundown lives in an in-memory `cachedRundown` plus derived
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`rundownMetadata` (computed schedule: gaps, delays, group times, ordered lists).
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- All edits go through `createTransaction({ rundownId, mutableRundown })` →
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`rundownMutation.*` (add/edit/remove/reorder/applyDelay/swap/clone/group/ungroup/renumber)
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→ `commit()`. `commit()`:
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1. bumps `cachedRundown.revision`,
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2. re-processes derived metadata (`processRundown`),
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3. persists through `DataProvider.setRundown`.
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- **Non-loaded ("background") rundowns** bypass the cache: read from disk, mutate, persist.
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- `rundown.service.ts` wraps every mutation and, in a `setImmediate`, fires **side effects**:
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- `updateRuntimeOnChange()` → pushes derived counts into runtime state,
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- `notifyChanges()` → `runtimeService.notifyOfChangedEvents()` (timer) and
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`sendRefetch(RefetchKey.Rundown, revision, rundownId)` (tells clients to re-pull).
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> Key takeaway: **mutations are funnelled through a single, well-defined chokepoint** with a
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> post-commit side-effect hook. That hook is exactly where remote (synced) changes must also
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> be injected, so that a change arriving from the peer triggers the same cache rebuild +
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> client refetch as a local edit.
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The other persistent slices (`project`, `settings`, `viewSettings`, `urlPresets`,
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`customFields`, `automation`) are written **directly** through `DataProvider` setters and do
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**not** go through the transaction/side-effect layer — they emit their own `Refetch` from
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their routers. Sync must cover these too.
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### 2.3 Runtime / playback state — *not document data*
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`apps/server/src/stores/runtimeState.ts` + `EventTimer` + `runtime.service.ts`:
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- Live timer state is **derived every tick from the local wall clock** (`timeCore.now()` =
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`Date.now()`), recomputed at 30 fps and broadcast to clients at ~1 fps via `eventStore`
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over the websocket (`MessageTag.RuntimeData`).
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- The **entire playback state collapses to a tiny serialisable record** — the existing
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`RestorePoint` (`services/restore-service/restore.type.ts`):
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```ts
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type RestorePoint = {
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playback: Playback;
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selectedEventId: MaybeString;
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startedAt: MaybeNumber; // TimeOfDay (ms since local midnight)
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addedTime: number;
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pausedAt: MaybeNumber; // TimeOfDay
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firstStart: MaybeNumber; // TimeOfDay
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startEpoch: Maybe<Instant>; // absolute epoch ms ← timezone independent
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currentDay: MaybeNumber;
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};
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```
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- `runtimeState.resume(restorePoint, event, rundown, metadata)` already **reconstructs a live
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playing timer from this record** — this is the mechanism a follower backend will reuse to
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adopt remote playback state.
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- **Commands** (`start/startById/stop/pause/roll/load*/addTime/setOffsetMode`) all live on the
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`runtimeService` singleton, decorated with `@broadcastResult`. External callers reach them
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through `dispatchFromAdapter()` (`integration.controller.ts`) from WS/OSC/HTTP.
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- **Messages** (`message.service.ts`) and **aux timers** (`AuxTimerService`) are additional
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ephemeral runtime state held in `eventStore`, not in the DB.
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> Critical timing observation: `timeCore.toTimeOfDay()` uses the **machine's local timezone
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> offset** (`getTimezoneOffset`). `startEpoch` is absolute and TZ-independent, but `startedAt`,
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> `pausedAt`, `firstStart`, `clock` are all *TimeOfDay in the originating machine's TZ*. A
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> local box and a cloud box in different timezones will **not** interpret a replicated
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> TimeOfDay the same way. Playback sync must therefore anchor on **absolute epoch + the
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> project's configured timezone**, and the follower must **recompute** TimeOfDay-derived
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> fields locally rather than copying them verbatim.
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## 3. Does a CRDT fit? — Verdict
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**Yes, but only for §2.1 (the project document).** Automerge is a strong fit there:
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- Edits are keyed by stable ids (`entries[id]`, `customFields[key]`, rundowns by id), so
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concurrent edits to *different* entries merge cleanly (Automerge maps merge per-key).
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- It removes the need to hand-roll conflict resolution, op ordering, and incremental
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catch-up after disconnection.
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**No for §2.3 (playback/runtime).** A CRDT is the wrong tool for real-time control:
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- Timer ticks must **not** be streamed over the network — each backend already derives them
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locally from the wall clock. We only need to replicate **intent transitions**.
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- Playback is a control-plane concern with a "last command wins" nature, not a mergeable
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document.
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So the recommendation is a **hybrid**:
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| Domain | Mechanism | Library |
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| --- | --- | --- |
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| Project document (`DatabaseModel`) | CRDT document, incremental sync | `@automerge/automerge-repo` + WS network adapter |
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| Playback / messages / aux timers | Replicated **intent** (LWW register w/ logical clock), recomputed locally | small in-house module over the same socket |
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| Live timer ticks | **Not synced** — derived locally on each node | existing `EventTimer` |
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## 4. Topology & connection model
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- **Initiation is directional, ongoing sync is bidirectional.** "Sync now" from backend A
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must choose a **baseline owner** (whose project seeds the shared document). Merging two
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*unrelated* projects with a CRDT yields a union of both rundowns — almost never what the
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user wants. So:
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1. On "sync", A and B establish a connection.
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2. The chosen baseline (say A) exports its current project as the shared Automerge document;
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B **adopts** it (forks from A's document so they share lineage/history).
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3. From then on, both edit the *same* document and `automerge-repo` reconciles incrementally
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and bidirectionally.
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- **Who dials whom:** the cloud instance (`IS_CLOUD`) has a reachable public endpoint; the
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local instance is usually behind NAT. The **local node dials out to the cloud node**, and
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the cloud node acts as the `automerge-repo` sync server / relay. This is exactly the
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`automerge-repo` WebSocket server/client split.
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- **Sync targets the currently loaded project only** (one Automerge `DocumentId` ↔ one Ontime
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project). Switching projects detaches/attaches the sync session.
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- **Auth:** the sync socket must authenticate. Reuse the existing auth (`makeAuthenticateMiddleware`
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/ login flow + shared token). The "sync" action carries the peer URL + credentials.
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## 5. Integration points (where code hooks in)
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1. **DataProvider becomes CRDT-backed (the document).**
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- The shared Automerge doc holds the persistent `DatabaseModel`.
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- `DataProvider` read paths return the doc's current value; write paths (`setRundown`,
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`setCustomFields`, `setSettings`, …) are re-expressed as Automerge `change()` calls.
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- Granularity: the existing mutations already operate at **per-entry / per-key** level
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(`rundown.entries[id] = …`, `order.splice(...)`, `customFields[key] = …`). Re-expressing
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them as Automerge changes at that same granularity gives good merge behaviour without a
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full rewrite of the mutation algorithms. **Avoid replacing whole `entries`/`order`
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objects wholesale** — that defeats per-key merge. The current `commit()` reassigns
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`cachedRundown.entries = entries`; the CRDT adapter needs to apply the *delta* instead.
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- lowdb persistence stays as a **local durability layer** (or is replaced by Automerge's
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own storage adapter). Either way the 3 s debounce semantics should be preserved.
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2. **Remote-change observer → existing side-effect path.**
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- Subscribe to Automerge doc changes. When a change arrives **from the peer** (not from a
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local mutation), run the same post-commit side effects that a local edit would:
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- rebuild the loaded-rundown cache (`rundownCache.init` / `runtimeState.updateAll`),
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- `runtimeService.notifyOfChangedEvents(metadata)`,
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- `sendRefetch(RefetchKey.Rundown | …, revision, rundownId)` to local clients.
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- This is the single most important hook: it makes remote edits indistinguishable from
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local edits to everything downstream (clients, timer, integrations).
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3. **`revision` semantics.** Today `revision` is a per-rundown monotonic counter used only to
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tell clients "you're stale, refetch". With two writers it can collide. Options: derive the
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client-facing revision from the Automerge document heads/hash, or keep the counter as
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advisory and rely on the refetch always pulling current truth. Recommend deriving a stable
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version token from Automerge heads.
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4. **Playback intent channel.**
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- Define a replicated `PlaybackIntent` ≈ `RestorePoint` + `offsetMode`, plus `messages` and
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`auxTimers[1..3]` intent (`{playback, startedAtEpoch, duration, direction}`).
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- Model as a **LWW register stamped with a logical (Lamport) clock + originating peer id**.
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Every `runtimeService` command updates the local intent and publishes it; the peer
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applies it if its stamp is newer.
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- The follower applies intent via a **resume-style path** (`runtimeState.resume`-like) that
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**recomputes TimeOfDay fields from `startEpoch` + clock offset + project timezone** — it
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does *not* copy `startedAt`/`pausedAt` verbatim (see §2.3 timing note).
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- Live ticks remain local; both nodes converge because they share intent + a common clock.
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5. **Clock synchronisation.**
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- Both nodes must agree on epoch time within tolerance (target sub-100 ms for broadcast use).
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- Recommend an **application-level offset estimate** over the sync socket (periodic
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timestamped ping ⇒ Cristian's algorithm / NTP-lite), applied by the follower when
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interpreting `startEpoch`. Do not assume both machines are NTP-disciplined, but benefit
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from it when they are.
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## 6. Conflict & authority model
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- **Document edits:** resolved by Automerge (per-key map merge, RGA for arrays). Define a
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policy for the rare same-key concurrent edit (Automerge picks a deterministic winner; we
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may surface a "changed remotely" hint to the editor). Concurrent reorders of the same list
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are the main thing to test (array CRDT semantics).
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- **Playback:** a human operator drives it; genuinely simultaneous conflicting commands are
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rare. LWW on the intent register (logical clock + peer id tiebreak) is sufficient for a
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2-node system and far simpler than a leader-election protocol. Revisit if N>2 is ever needed.
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## 7. Phased delivery
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1. **Phase 0 — Spec & spike.** Lock requirements (this doc). Spike `automerge-repo` WS
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client/server between two local server instances; prove a doc round-trips.
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2. **Phase 1 — Document sync (data only).** CRDT-back the `DatabaseModel`; remote-change
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observer wired into the existing refetch/cache side-effect path. Directional initial seed.
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No playback sync yet. Deliverable: edits on either node appear on both.
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3. **Phase 2 — Clock sync + playback intent.** Offset estimation; replicate `PlaybackIntent`;
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follower derives ticks locally. Deliverable: start/stop/pause/roll/load/add-time mirror.
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4. **Phase 3 — Messages & aux timers.** Extend intent channel.
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5. **Phase 4 — Resilience.** Reconnection/catch-up, project-switch handling, auth hardening,
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conflict UX hints, observability (drift metrics, sync status).
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## 8. Open questions / decisions needed
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1. **Library:** confirm `@automerge/automerge-repo` (WASM core) vs alternatives (Yjs). Automerge
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matches the keyed-map data model and brittle-free merges; Yjs is leaner/faster but more
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text-CRDT oriented. *Recommendation: Automerge.*
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2. **Baseline-owner UX:** when the two projects differ at initiation, is it always
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"push mine / overwrite theirs", or do we offer "pull theirs"? (Merging unrelated projects is
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explicitly discouraged.)
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3. **Persistence:** keep lowdb as the local store and treat Automerge as the in-memory
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sync truth, or move durability to an Automerge storage adapter? Affects crash recovery and
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the existing `flushPendingWrites`/restore flow.
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4. **Timezone authority:** anchor playback on the **project's configured timezone** (not each
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machine's local TZ). Confirm where that timezone lives / whether it must be added.
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5. **`report` data** (run history): sync as part of the document, or keep per-instance?
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6. **Scope of N:** is 2 nodes the hard ceiling, or should the intent/authority model leave room
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for more peers?
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7. **Multiple loaded rundowns / background rundowns:** confirm the whole project document syncs
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(all rundowns), while only the *loaded* one drives the runtime on each node.
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## 9. Risks
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- **TimeOfDay vs absolute epoch** across timezones (the single biggest playback-sync trap; §2.3).
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- **Array/order merge** semantics for concurrent reorders — needs explicit test coverage.
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- **`structuredClone`-and-replace** mutation style must be converted to deltas or it will
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clobber concurrent edits and negate the CRDT.
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- **Document growth / compaction** — Automerge history grows; plan periodic compaction/snapshots.
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- **Bandwidth on the local↔cloud link** — fine for doc deltas + intent; would be a problem if
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timer ticks were ever streamed (they must not be).
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```
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