Files
tinygo/src/internal/task/task_asyncify.go
T
Ayke van Laethem d1fe02df23 runtime: move scheduler code around
This moves all scheduler code into a separate file that is only compiled
when there's a scheduler in use (the tasks or asyncify scheduler, which
are both cooperative). The main goal of this change is to make it easier
to add a new "scheduler" based on OS threads.

It also fixes a few subtle issues with `-gc=none`:

  - Gosched() panicked. This is now fixed to just return immediately
    (the only logical thing to do when there's only one goroutine).
  - Timers aren't supported without a scheduler, but the relevant code
    was still present and would happily add a timer to the queue. It
    just never ran. So now it exits with a runtime error, similar to any
    blocking operation.
2024-11-20 12:45:09 +01:00

134 lines
4.0 KiB
Go

//go:build scheduler.asyncify
package task
import (
"unsafe"
)
// Stack canary, to detect a stack overflow. The number is a random number
// generated by random.org. The bit fiddling dance is necessary because
// otherwise Go wouldn't allow the cast to a smaller integer size.
const stackCanary = uintptr(uint64(0x670c1333b83bf575) & uint64(^uintptr(0)))
//go:linkname runtimePanic runtime.runtimePanic
func runtimePanic(str string)
// state is a structure which holds a reference to the state of the task.
// When the task is suspended, the stack pointers are saved here.
type state struct {
// entry is the entry function of the task.
// This is needed every time the function is invoked so that asyncify knows what to rewind.
entry uintptr
// args are a pointer to a struct holding the arguments of the function.
args unsafe.Pointer
// stackState is the state of the stack while unwound.
stackState
launched bool
}
// stackState is the saved state of a stack while unwound.
// The stack is arranged with asyncify at the bottom, C stack at the top, and a gap of available stack space between the two.
type stackState struct {
// asyncify is the stack pointer of the asyncify stack.
// This starts from the bottom and grows upwards.
asyncifysp unsafe.Pointer
// asyncify is stack pointer of the C stack.
// This starts from the top and grows downwards.
csp unsafe.Pointer
// Pointer to the first (lowest address) of the stack. It must never be
// overwritten. It can be checked from time to time to see whether a stack
// overflow happened in the past.
canaryPtr *uintptr
}
// start creates and starts a new goroutine with the given function and arguments.
// The new goroutine is immediately started.
func start(fn uintptr, args unsafe.Pointer, stackSize uintptr) {
t := &Task{}
t.state.initialize(fn, args, stackSize)
scheduleTask(t)
}
//export tinygo_launch
func (*state) launch()
//go:linkname align runtime.align
func align(p uintptr) uintptr
// initialize the state and prepare to call the specified function with the specified argument bundle.
func (s *state) initialize(fn uintptr, args unsafe.Pointer, stackSize uintptr) {
// Save the entry call.
s.entry = fn
s.args = args
// Create a stack.
stack := runtime_alloc(stackSize, nil)
// Set up the stack canary, a random number that should be checked when
// switching from the task back to the scheduler. The stack canary pointer
// points to the first word of the stack. If it has changed between now and
// the next stack switch, there was a stack overflow.
s.canaryPtr = (*uintptr)(stack)
*s.canaryPtr = stackCanary
// Calculate stack base addresses.
s.asyncifysp = unsafe.Add(stack, unsafe.Sizeof(uintptr(0)))
s.csp = unsafe.Add(stack, stackSize)
}
// currentTask is the current running task, or nil if currently in the scheduler.
var currentTask *Task
// Current returns the current active task.
func Current() *Task {
return currentTask
}
// Pause suspends the current task and returns to the scheduler.
// This function may only be called when running on a goroutine stack, not when running on the system stack.
func Pause() {
if *currentTask.state.canaryPtr != stackCanary {
runtimePanic("stack overflow")
}
currentTask.state.unwind()
}
//export tinygo_unwind
func (*stackState) unwind()
// Resume the task until it pauses or completes.
// This may only be called from the scheduler.
func (t *Task) Resume() {
// The current task must be saved and restored because this can nest on WASM with JS.
prevTask := currentTask
t.gcData.swap()
currentTask = t
if !t.state.launched {
t.state.launch()
t.state.launched = true
} else {
t.state.rewind()
}
currentTask = prevTask
t.gcData.swap()
if uintptr(t.state.asyncifysp) > uintptr(t.state.csp) {
runtimePanic("stack overflow")
}
}
//export tinygo_rewind
func (*state) rewind()
// OnSystemStack returns whether the caller is running on the system stack.
func OnSystemStack() bool {
// If there is not an active goroutine, then this must be running on the system stack.
return Current() == nil
}