Ayke van Laethem d606315515 builder: try to determine stack size information at compile time
For now, this is just an extra flag that can be used to print stack
frame information, but this is intended to provide a way to determine
stack sizes for goroutines at compile time in many cases.

Stack sizes are often somewhere around 350 bytes so are in fact not all
that big usually. Once this can be determined at compile time in many
cases, it is possible to use this information when available and as a
result increase the fallback stack size if the size cannot be determined
at compile time. This should reduce stack overflows while at the same
time reducing RAM consumption in many cases.

Interesting output for testdata/channel.go:

    function                                 stack usage (in bytes)
    Reset_Handler                            332
    .Lcommand-line-arguments.fastreceiver    220
    .Lcommand-line-arguments.fastsender      192
    .Lcommand-line-arguments.iterator        192
    .Lcommand-line-arguments.main$1          184
    .Lcommand-line-arguments.main$2          200
    .Lcommand-line-arguments.main$3          200
    .Lcommand-line-arguments.main$4          328
    .Lcommand-line-arguments.receive         176
    .Lcommand-line-arguments.selectDeadlock  72
    .Lcommand-line-arguments.selectNoOp      72
    .Lcommand-line-arguments.send            184
    .Lcommand-line-arguments.sendComplex     192
    .Lcommand-line-arguments.sender          192
    .Lruntime.run$1                          548

This shows that the stack size (if these numbers are correct) can in
fact be determined automatically in many cases, especially for small
goroutines. One of the great things about Go is lightweight goroutines,
and reducing stack sizes is very important to make goroutines
lightweight on microcontrollers.
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TinyGo - Go compiler for small places

CircleCI Build Status

TinyGo is a Go compiler intended for use in small places such as microcontrollers, WebAssembly (Wasm), and command-line tools.

It reuses libraries used by the Go language tools alongside LLVM to provide an alternative way to compile programs written in the Go programming language.

Here is an example program that blinks the built-in LED when run directly on any supported board with onboard LED:

package main

import (
    "machine"
    "time"
)

func main() {
    led := machine.LED
    led.Configure(machine.PinConfig{Mode: machine.PinOutput})
    for {
        led.Low()
        time.Sleep(time.Millisecond * 1000)

        led.High()
        time.Sleep(time.Millisecond * 1000)
    }
}

The above program can be compiled and run without modification on an Arduino Uno, an Adafruit ItsyBitsy M0, or any of the supported boards that have a built-in LED, just by setting the correct TinyGo compiler target. For example, this compiles and flashes an Arduino Uno:

tinygo flash -target arduino examples/blinky1

Installation

See the getting started instructions for information on how to install TinyGo, as well as how to run the TinyGo compiler using our Docker container.

Supported boards/targets

You can compile TinyGo programs for microcontrollers, WebAssembly and Linux.

The following 37 microcontroller boards are currently supported:

For more information, see this list of boards. Pull requests for additional support are welcome!

Currently supported features:

For a description of currently supported Go language features, please see https://tinygo.org/lang-support/.

Documentation

Documentation is located on our web site at https://tinygo.org/.

You can find the web site code at https://github.com/tinygo-org/tinygo-site.

Getting help

If you're looking for a more interactive way to discuss TinyGo usage or development, we have a #TinyGo channel on the Gophers Slack.

If you need an invitation for the Gophers Slack, you can generate one here which should arrive fairly quickly (under 1 min): https://invite.slack.golangbridge.org

Contributing

Your contributions are welcome!

Please take a look at our CONTRIBUTING.md document for details.

Project Scope

Goals:

  • Have very small binary sizes. Don't pay for what you don't use.
  • Support for most common microcontroller boards.
  • Be usable on the web using WebAssembly.
  • Good CGo support, with no more overhead than a regular function call.
  • Support most standard library packages and compile most Go code without modification.

Non-goals:

  • Using more than one core.
  • Be efficient while using zillions of goroutines. However, good goroutine support is certainly a goal.
  • Be as fast as gc. However, LLVM will probably be better at optimizing certain things so TinyGo might actually turn out to be faster for number crunching.
  • Be able to compile every Go program out there.

Why this project exists

We never expected Go to be an embedded language and so its got serious problems...

-- Rob Pike, GopherCon 2014 Opening Keynote

TinyGo is a project to bring Go to microcontrollers and small systems with a single processor core. It is similar to emgo but a major difference is that we want to keep the Go memory model (which implies garbage collection of some sort). Another difference is that TinyGo uses LLVM internally instead of emitting C, which hopefully leads to smaller and more efficient code and certainly leads to more flexibility.

The original reasoning was: if Python can run on microcontrollers, then certainly Go should be able to run on even lower level micros.

License

This project is licensed under the BSD 3-clause license, just like the Go project itself.

Some code has been copied from the LLVM project and is therefore licensed under a variant of the Apache 2.0 license. This has been clearly indicated in the header of these files.

Some code has been copied and/or ported from Paul Stoffregen's Teensy libraries and is therefore licensed under PJRC's license. This has been clearly indicated in the header of these files.

S
Description
Go compiler for small places. Microcontrollers, WebAssembly (WASM/WASI), and command-line tools. Based on LLVM.
Readme BSD-3-Clause 36 MiB
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