Files
tinygo/builder/builtins.go
T
Ayke van Laethem aa63f26f36 windows: use MSVCRT.DLL instead of UCRT on i386
This allows the binaries to run on Windows XP, without needing any extra
DLLs. Tested in an x86 Windows XP SP3 virtual machine.
2025-04-22 17:45:29 +02:00

246 lines
5.0 KiB
Go

package builder
import (
"os"
"path/filepath"
"strings"
"github.com/tinygo-org/tinygo/compileopts"
"github.com/tinygo-org/tinygo/goenv"
)
// These are the GENERIC_SOURCES according to CMakeList.txt except for
// divmodsi4.c and udivmodsi4.c.
var genericBuiltins = []string{
"absvdi2.c",
"absvsi2.c",
"absvti2.c",
"adddf3.c",
"addsf3.c",
"addvdi3.c",
"addvsi3.c",
"addvti3.c",
"apple_versioning.c",
"ashldi3.c",
"ashlti3.c",
"ashrdi3.c",
"ashrti3.c",
"bswapdi2.c",
"bswapsi2.c",
"clzdi2.c",
"clzsi2.c",
"clzti2.c",
"cmpdi2.c",
"cmpti2.c",
"comparedf2.c",
"comparesf2.c",
"ctzdi2.c",
"ctzsi2.c",
"ctzti2.c",
"divdc3.c",
"divdf3.c",
"divdi3.c",
"divmoddi4.c",
//"divmodsi4.c",
"divmodti4.c",
"divsc3.c",
"divsf3.c",
"divsi3.c",
"divti3.c",
"extendsfdf2.c",
"extendhfsf2.c",
"ffsdi2.c",
"ffssi2.c",
"ffsti2.c",
"fixdfdi.c",
"fixdfsi.c",
"fixdfti.c",
"fixsfdi.c",
"fixsfsi.c",
"fixsfti.c",
"fixunsdfdi.c",
"fixunsdfsi.c",
"fixunsdfti.c",
"fixunssfdi.c",
"fixunssfsi.c",
"fixunssfti.c",
"floatdidf.c",
"floatdisf.c",
"floatsidf.c",
"floatsisf.c",
"floattidf.c",
"floattisf.c",
"floatundidf.c",
"floatundisf.c",
"floatunsidf.c",
"floatunsisf.c",
"floatuntidf.c",
"floatuntisf.c",
"fp_mode.c",
//"int_util.c",
"lshrdi3.c",
"lshrti3.c",
"moddi3.c",
"modsi3.c",
"modti3.c",
"muldc3.c",
"muldf3.c",
"muldi3.c",
"mulodi4.c",
"mulosi4.c",
"muloti4.c",
"mulsc3.c",
"mulsf3.c",
"multi3.c",
"mulvdi3.c",
"mulvsi3.c",
"mulvti3.c",
"negdf2.c",
"negdi2.c",
"negsf2.c",
"negti2.c",
"negvdi2.c",
"negvsi2.c",
"negvti2.c",
"os_version_check.c",
"paritydi2.c",
"paritysi2.c",
"parityti2.c",
"popcountdi2.c",
"popcountsi2.c",
"popcountti2.c",
"powidf2.c",
"powisf2.c",
"subdf3.c",
"subsf3.c",
"subvdi3.c",
"subvsi3.c",
"subvti3.c",
"trampoline_setup.c",
"truncdfhf2.c",
"truncdfsf2.c",
"truncsfhf2.c",
"ucmpdi2.c",
"ucmpti2.c",
"udivdi3.c",
"udivmoddi4.c",
//"udivmodsi4.c",
"udivmodti4.c",
"udivsi3.c",
"udivti3.c",
"umoddi3.c",
"umodsi3.c",
"umodti3.c",
}
// These are the GENERIC_TF_SOURCES as of LLVM 18.
// They are not needed on all platforms (32-bit platforms usually don't need
// these) but they seem to compile fine so it's easier to include them.
var genericBuiltins128 = []string{
"addtf3.c",
"comparetf2.c",
"divtc3.c",
"divtf3.c",
"extenddftf2.c",
"extendhftf2.c",
"extendsftf2.c",
"fixtfdi.c",
"fixtfsi.c",
"fixtfti.c",
"fixunstfdi.c",
"fixunstfsi.c",
"fixunstfti.c",
"floatditf.c",
"floatsitf.c",
"floattitf.c",
"floatunditf.c",
"floatunsitf.c",
"floatuntitf.c",
"multc3.c",
"multf3.c",
"powitf2.c",
"subtf3.c",
"trunctfdf2.c",
"trunctfhf2.c",
"trunctfsf2.c",
}
var aeabiBuiltins = []string{
"arm/aeabi_cdcmp.S",
"arm/aeabi_cdcmpeq_check_nan.c",
"arm/aeabi_cfcmp.S",
"arm/aeabi_cfcmpeq_check_nan.c",
"arm/aeabi_dcmp.S",
"arm/aeabi_div0.c",
"arm/aeabi_drsub.c",
"arm/aeabi_fcmp.S",
"arm/aeabi_frsub.c",
"arm/aeabi_idivmod.S",
"arm/aeabi_ldivmod.S",
"arm/aeabi_memcmp.S",
"arm/aeabi_memcpy.S",
"arm/aeabi_memmove.S",
"arm/aeabi_memset.S",
"arm/aeabi_uidivmod.S",
"arm/aeabi_uldivmod.S",
// These two are not technically EABI builtins but are used by them and only
// seem to be used on ARM. LLVM seems to use __divsi3 and __modsi3 on most
// other architectures.
// Most importantly, they have a different calling convention on AVR so
// should not be used on AVR.
"divmodsi4.c",
"udivmodsi4.c",
}
var avrBuiltins = []string{
"avr/divmodhi4.S",
"avr/divmodqi4.S",
"avr/mulhi3.S",
"avr/mulqi3.S",
"avr/udivmodhi4.S",
"avr/udivmodqi4.S",
}
// Builtins needed specifically for windows/386.
var windowsI386Builtins = []string{
"i386/chkstk.S", // also _alloca
}
// libCompilerRT is a library with symbols required by programs compiled with
// LLVM. These symbols are for operations that cannot be emitted with a single
// instruction or a short sequence of instructions for that target.
//
// For more information, see: https://compiler-rt.llvm.org/
var libCompilerRT = Library{
name: "compiler-rt",
cflags: func(target, headerPath string) []string {
return []string{"-Werror", "-Wall", "-std=c11", "-nostdlibinc"}
},
sourceDir: func() string {
llvmDir := filepath.Join(goenv.Get("TINYGOROOT"), "llvm-project/compiler-rt/lib/builtins")
if _, err := os.Stat(llvmDir); err == nil {
// Release build.
return llvmDir
}
// Development build.
return filepath.Join(goenv.Get("TINYGOROOT"), "lib/compiler-rt-builtins")
},
librarySources: func(target string) ([]string, error) {
builtins := append([]string{}, genericBuiltins...) // copy genericBuiltins
switch compileopts.CanonicalArchName(target) {
case "arm":
builtins = append(builtins, aeabiBuiltins...)
case "avr":
builtins = append(builtins, avrBuiltins...)
case "x86_64", "aarch64", "riscv64": // any 64-bit arch
builtins = append(builtins, genericBuiltins128...)
case "i386":
if strings.Split(target, "-")[2] == "windows" {
builtins = append(builtins, windowsI386Builtins...)
}
}
return builtins, nil
},
}