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targets/gba: make linker script cleaner
Make it clearer where the stack is located. Additionally, get the heap to work (the GC needs to have _stack_top defined to work correctly).
This commit is contained in:
committed by
Ron Evans
parent
a9b2d8c294
commit
f14127be76
@@ -7,10 +7,8 @@ MEMORY {
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rom : ORIGIN = 0x08000000, LENGTH = 32M /* flash ROM */
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}
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__iwram_top = ORIGIN(iwram) + LENGTH(iwram);;
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_stack_size = 3K;
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__sp_irq = _stack_top;
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__sp_usr = _stack_top - 1K;
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__stack_size_irq = 1K;
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__stack_size_usr = 2K;
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SECTIONS
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{
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@@ -35,8 +33,10 @@ SECTIONS
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.stack (NOLOAD) :
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{
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. = ALIGN(4);
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. += _stack_size;
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_stack_top_irq = .;
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. += __stack_size_irq;
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_stack_top = .;
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. += __stack_size_usr;
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} >iwram
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/* Start address (in flash) of .data, used by startup code. */
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@@ -22,10 +22,10 @@ start_vector:
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mov r0, #0x12 // Switch to IRQ Mode
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msr cpsr, r0
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ldr sp, =__sp_irq // Set IRQ stack
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ldr sp, =_stack_top_irq // Set IRQ stack
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mov r0, #0x1f // Switch to System Mode
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msr cpsr, r0
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ldr sp, =__sp_usr // Set user stack
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ldr sp, =_stack_top // Set user stack
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// Jump to user code (switching to Thumb mode)
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ldr r3, =main
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