targets/gba: implement interrupt handler

This commit is contained in:
Ayke van Laethem
2020-01-06 11:50:41 +01:00
parent 9d50587d63
commit ebde8b5875
7 changed files with 101 additions and 23 deletions
+1 -1
View File
@@ -1309,7 +1309,7 @@ func (c *Compiler) parseCall(frame *Frame, instr *ssa.CallCommon) (llvm.Value, e
return c.emitVolatileLoad(frame, instr)
case strings.HasPrefix(name, "runtime/volatile.Store"):
return c.emitVolatileStore(frame, instr)
case name == "runtime/interrupt.New":
case name == "runtime/interrupt.New" && len(fn.Blocks) == 0:
return c.emitInterruptGlobal(frame, instr)
}
-16
View File
@@ -12,19 +12,3 @@ type Interrupt struct {
// some encapsulation.
num int
}
// New is a compiler intrinsic that creates a new Interrupt object. You may call
// it only once, and must pass constant parameters to it. That means that the
// interrupt ID must be a Go constant and that the handler must be a simple
// function: closures are not supported.
func New(id int, handler func(Interrupt)) Interrupt
// Register is used to declare an interrupt. You should not normally call this
// function: it is only for telling the compiler about the mapping between an
// interrupt number and the interrupt handler name.
func Register(id int, handlerName string) int
type handle struct {
handler func(Interrupt)
Interrupt
}
@@ -0,0 +1,59 @@
// +build gameboyadvance
package interrupt
import (
"runtime/volatile"
"unsafe"
)
var handlers = [14]func(Interrupt){}
const (
IRQ_VBLANK = 0
IRQ_HBLANK = 1
IRQ_VCOUNT = 2
IRQ_TIMER0 = 3
IRQ_TIMER1 = 4
IRQ_TIMER2 = 5
IRQ_TIMER3 = 6
IRQ_COM = 7
IRQ_DMA0 = 8
IRQ_DMA1 = 9
IRQ_DMA2 = 10
IRQ_DMA3 = 11
IRQ_KEYPAD = 12
IRQ_GAMEPAK = 13
)
var (
regInterruptEnable = (*volatile.Register16)(unsafe.Pointer(uintptr(0x4000200)))
regInterruptRequestFlags = (*volatile.Register16)(unsafe.Pointer(uintptr(0x4000202)))
regInterruptMasterEnable = (*volatile.Register16)(unsafe.Pointer(uintptr(0x4000208)))
)
// New creates a new Interrupt object. Do not call it multiple times. If you do,
// make sure the interrupt is disabled while you do so. The last call will set
// the active interrupt handler.
func New(id int, handler func(Interrupt)) Interrupt {
handlers[id] = handler
return Interrupt{id}
}
// Enable enables this interrupt. Right after calling this function, the
// interrupt may be invoked if it was already pending.
func (irq Interrupt) Enable() {
regInterruptEnable.SetBits(1 << irq.num)
}
//export handleInterrupt
func handleInterrupt() {
flags := regInterruptRequestFlags.Get()
for i := range handlers {
if flags & (1 << i) != 0 {
irq := Interrupt{i}
regInterruptRequestFlags.Set(1 << i) // acknowledge interrupt
handlers[i](irq)
}
}
}
@@ -0,0 +1,19 @@
// +build avr riscv,baremetal cortexm
package interrupt
// New is a compiler intrinsic that creates a new Interrupt object. You may call
// it only once, and must pass constant parameters to it. That means that the
// interrupt ID must be a Go constant and that the handler must be a simple
// function: closures are not supported.
func New(id int, handler func(Interrupt)) Interrupt
// Register is used to declare an interrupt. You should not normally call this
// function: it is only for telling the compiler about the mapping between an
// interrupt number and the interrupt handler name.
func Register(id int, handlerName string) int
type handle struct {
handler func(Interrupt)
Interrupt
}
+1
View File
@@ -4,6 +4,7 @@ package runtime
import (
"unsafe"
_ "runtime/interrupt" // make sure the interrupt handler is defined
)
type timeUnit int64
+6 -3
View File
@@ -1,10 +1,13 @@
OUTPUT_ARCH(arm)
ENTRY(_start)
/* Note: iwram is reduced by 96 bytes because the last part of that RAM
* (starting at 0x03007FA0) is used for interrupt handling.
*/
MEMORY {
ewram : ORIGIN = 0x02000000, LENGTH = 256K /* on-board work RAM (2 wait states) */
iwram : ORIGIN = 0x03000000, LENGTH = 32K /* in-chip work RAM (faster) */
rom : ORIGIN = 0x08000000, LENGTH = 32M /* flash ROM */
ewram : ORIGIN = 0x02000000, LENGTH = 256K /* on-board work RAM (2 wait states) */
iwram : ORIGIN = 0x03000000, LENGTH = 32K-96 /* in-chip work RAM (faster) */
rom : ORIGIN = 0x08000000, LENGTH = 32M /* flash ROM */
}
__stack_size_irq = 1K;
+15 -3
View File
@@ -17,9 +17,7 @@ _start:
.byte 0x00,0x00 // Checksum (80000BEh)
start_vector:
mov r0, #0x4000000 // REG_BASE
str r0, [r0, #0x208]
// Configure stacks
mov r0, #0x12 // Switch to IRQ Mode
msr cpsr, r0
ldr sp, =__sp_irq // Set IRQ stack
@@ -27,7 +25,21 @@ start_vector:
msr cpsr, r0
ldr sp, =__sp_usr // Set user stack
// Configure interrupt handler
mov r0, #0x4000000 // REG_BASE
ldr r1, =handleInterruptARM
str r1, [r0, #-4] // actually storing to 0x03007FFC due to mirroring
// Enable interrupts
mov r1, #1
str r1, [r0, #0x208] // 0x04000208 Interrupt Master Enable
// Jump to user code (switching to Thumb mode)
ldr r3, =main
bx r3
// Small interrupt handler that immediately jumps to a function defined in the
// program (in Thumb) for further processing.
handleInterruptARM:
ldr r0, =handleInterrupt
bx r0