runtime: move scheduler code around

This moves all scheduler code into a separate file that is only compiled
when there's a scheduler in use (the tasks or asyncify scheduler, which
are both cooperative). The main goal of this change is to make it easier
to add a new "scheduler" based on OS threads.

It also fixes a few subtle issues with `-gc=none`:

  - Gosched() panicked. This is now fixed to just return immediately
    (the only logical thing to do when there's only one goroutine).
  - Timers aren't supported without a scheduler, but the relevant code
    was still present and would happily add a timer to the queue. It
    just never ran. So now it exits with a runtime error, similar to any
    blocking operation.
This commit is contained in:
Ayke van Laethem
2024-10-25 11:14:57 +02:00
committed by Ron Evans
parent 6593cf22fa
commit d1fe02df23
12 changed files with 315 additions and 277 deletions
+3
View File
@@ -33,3 +33,6 @@ func getGoroutineStackSize(fn uintptr) uintptr
//go:linkname runtime_alloc runtime.alloc
func runtime_alloc(size uintptr, layout unsafe.Pointer) unsafe.Pointer
//go:linkname scheduleTask runtime.scheduleTask
func scheduleTask(*Task)