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runtime: move scheduler code around
This moves all scheduler code into a separate file that is only compiled
when there's a scheduler in use (the tasks or asyncify scheduler, which
are both cooperative). The main goal of this change is to make it easier
to add a new "scheduler" based on OS threads.
It also fixes a few subtle issues with `-gc=none`:
- Gosched() panicked. This is now fixed to just return immediately
(the only logical thing to do when there's only one goroutine).
- Timers aren't supported without a scheduler, but the relevant code
was still present and would happily add a timer to the queue. It
just never ran. So now it exits with a runtime error, similar to any
blocking operation.
This commit is contained in:
committed by
Ron Evans
parent
6593cf22fa
commit
d1fe02df23
@@ -33,3 +33,6 @@ func getGoroutineStackSize(fn uintptr) uintptr
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//go:linkname runtime_alloc runtime.alloc
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func runtime_alloc(size uintptr, layout unsafe.Pointer) unsafe.Pointer
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//go:linkname scheduleTask runtime.scheduleTask
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func scheduleTask(*Task)
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