runtime: copy stack scan assembly for GBA

The GC stack scanning code was implemented in the Cortex-M assembly, which meant that it was not available on the GBA which is pre-cortex.
This change adds a copy of the relevant code into a new asembly file which is used on the GBA.
This commit is contained in:
Jaden Weiss
2020-04-18 20:48:03 -04:00
committed by Ron Evans
parent 16c2d84c49
commit ceeba528e7
2 changed files with 21 additions and 1 deletions
+19
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@@ -0,0 +1,19 @@
.section .text.tinygo_scanCurrentStack
.global tinygo_scanCurrentStack
.type tinygo_scanCurrentStack, %function
tinygo_scanCurrentStack:
// Save callee-saved registers onto the stack.
mov r0, r8
mov r1, r9
mov r2, r10
mov r3, r11
push {r0-r3, lr}
push {r4-r7}
// Scan the stack.
mov r0, sp
bl tinygo_scanstack
// Restore stack state and return.
add sp, #32
pop {pc}
+2 -1
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@@ -25,7 +25,8 @@
],
"linkerscript": "targets/gameboy-advance.ld",
"extra-files": [
"targets/gameboy-advance.s"
"targets/gameboy-advance.s",
"src/runtime/scheduler_gba.S"
],
"gdb": "gdb-multiarch",
"emulator": ["mgba", "-3"]