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https://github.com/tinygo-org/tinygo.git
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compiler: get source-level debugging to work on darwin
I found that with `-lto=thin` and by setting the llvm.ident metadata, source level debugging finally works on MacOS! The downside is of course that it requires `-lto=thin`, which is barely supported.
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-1
@@ -169,6 +169,7 @@ func Build(pkgName, outpath, tmpdir string, config *compileopts.Config) (BuildRe
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CodeModel: config.CodeModel(),
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RelocationModel: config.RelocationModel(),
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SizeLevel: sizeLevel,
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TinyGoVersion: goenv.Version,
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Scheduler: config.Scheduler(),
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AutomaticStackSize: config.AutomaticStackSize(),
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@@ -305,7 +306,6 @@ func Build(pkgName, outpath, tmpdir string, config *compileopts.Config) (BuildRe
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actionID := packageAction{
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ImportPath: pkg.ImportPath,
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CompilerBuildID: string(compilerBuildID),
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TinyGoVersion: goenv.Version,
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LLVMVersion: llvm.Version,
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Config: compilerConfig,
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CFlags: pkg.CFlags,
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@@ -47,6 +47,7 @@ type Config struct {
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CodeModel string
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RelocationModel string
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SizeLevel int
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TinyGoVersion string // for llvm.ident
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// Various compiler options that determine how code is generated.
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Scheduler string
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@@ -321,6 +322,14 @@ func CompilePackage(moduleName string, pkg *loader.Package, ssaPkg *ssa.Package,
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llvm.ConstInt(c.ctx.Int32Type(), 4, false).ConstantAsMetadata(),
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}),
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)
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if c.TinyGoVersion != "" {
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// It is necessary to set llvm.ident, otherwise debugging on MacOS
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// won't work.
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c.mod.AddNamedMetadataOperand("llvm.ident",
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c.ctx.MDNode(([]llvm.Metadata{
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c.ctx.MDString("TinyGo version " + c.TinyGoVersion),
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})))
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}
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c.dibuilder.Finalize()
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c.dibuilder.Destroy()
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}
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