compiler: get source-level debugging to work on darwin

I found that with `-lto=thin` and by setting the llvm.ident metadata,
source level debugging finally works on MacOS!
The downside is of course that it requires `-lto=thin`, which is barely
supported.
This commit is contained in:
Ayke van Laethem
2023-02-26 23:37:19 +01:00
parent fa6bc6445c
commit 9b91cbb841
2 changed files with 10 additions and 1 deletions
+1 -1
View File
@@ -169,6 +169,7 @@ func Build(pkgName, outpath, tmpdir string, config *compileopts.Config) (BuildRe
CodeModel: config.CodeModel(),
RelocationModel: config.RelocationModel(),
SizeLevel: sizeLevel,
TinyGoVersion: goenv.Version,
Scheduler: config.Scheduler(),
AutomaticStackSize: config.AutomaticStackSize(),
@@ -305,7 +306,6 @@ func Build(pkgName, outpath, tmpdir string, config *compileopts.Config) (BuildRe
actionID := packageAction{
ImportPath: pkg.ImportPath,
CompilerBuildID: string(compilerBuildID),
TinyGoVersion: goenv.Version,
LLVMVersion: llvm.Version,
Config: compilerConfig,
CFlags: pkg.CFlags,
+9
View File
@@ -47,6 +47,7 @@ type Config struct {
CodeModel string
RelocationModel string
SizeLevel int
TinyGoVersion string // for llvm.ident
// Various compiler options that determine how code is generated.
Scheduler string
@@ -321,6 +322,14 @@ func CompilePackage(moduleName string, pkg *loader.Package, ssaPkg *ssa.Package,
llvm.ConstInt(c.ctx.Int32Type(), 4, false).ConstantAsMetadata(),
}),
)
if c.TinyGoVersion != "" {
// It is necessary to set llvm.ident, otherwise debugging on MacOS
// won't work.
c.mod.AddNamedMetadataOperand("llvm.ident",
c.ctx.MDNode(([]llvm.Metadata{
c.ctx.MDString("TinyGo version " + c.TinyGoVersion),
})))
}
c.dibuilder.Finalize()
c.dibuilder.Destroy()
}