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compiler: move Optimize() function to a separate file
In the future, there will be more optimizations. Let's keep them in a separate file for separation of concerns.
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@@ -3109,33 +3109,6 @@ func (c *Compiler) NonConstGlobals() {
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}
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}
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func (c *Compiler) Optimize(optLevel, sizeLevel int, inlinerThreshold uint) {
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builder := llvm.NewPassManagerBuilder()
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defer builder.Dispose()
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builder.SetOptLevel(optLevel)
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builder.SetSizeLevel(sizeLevel)
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if inlinerThreshold != 0 {
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builder.UseInlinerWithThreshold(inlinerThreshold)
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}
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builder.AddCoroutinePassesToExtensionPoints()
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// Run function passes for each function.
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funcPasses := llvm.NewFunctionPassManagerForModule(c.mod)
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defer funcPasses.Dispose()
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builder.PopulateFunc(funcPasses)
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funcPasses.InitializeFunc()
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for fn := c.mod.FirstFunction(); !fn.IsNil(); fn = llvm.NextFunction(fn) {
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funcPasses.RunFunc(fn)
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}
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funcPasses.FinalizeFunc()
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// Run module passes.
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modPasses := llvm.NewPassManager()
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defer modPasses.Dispose()
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builder.Populate(modPasses)
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modPasses.Run(c.mod)
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}
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// Emit object file (.o).
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func (c *Compiler) EmitObject(path string) error {
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llvmBuf, err := c.machine.EmitToMemoryBuffer(c.mod, llvm.ObjectFile)
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@@ -0,0 +1,32 @@
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package compiler
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import (
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"github.com/aykevl/go-llvm"
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)
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func (c *Compiler) Optimize(optLevel, sizeLevel int, inlinerThreshold uint) {
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builder := llvm.NewPassManagerBuilder()
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defer builder.Dispose()
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builder.SetOptLevel(optLevel)
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builder.SetSizeLevel(sizeLevel)
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if inlinerThreshold != 0 {
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builder.UseInlinerWithThreshold(inlinerThreshold)
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}
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builder.AddCoroutinePassesToExtensionPoints()
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// Run function passes for each function.
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funcPasses := llvm.NewFunctionPassManagerForModule(c.mod)
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defer funcPasses.Dispose()
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builder.PopulateFunc(funcPasses)
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funcPasses.InitializeFunc()
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for fn := c.mod.FirstFunction(); !fn.IsNil(); fn = llvm.NextFunction(fn) {
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funcPasses.RunFunc(fn)
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}
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funcPasses.FinalizeFunc()
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// Run module passes.
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modPasses := llvm.NewPassManager()
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defer modPasses.Dispose()
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builder.Populate(modPasses)
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modPasses.Run(c.mod)
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}
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