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esp32s3: fix register-window corruption under interrupt load
Remove the C3 bluetooth hook addresses from esp32s3.ld (on the S3 they point into the ROM md5/crc thunk table, and being bare assignments they also shadowed the blob's own definitions), keep the interrupt frame clear of the 16-byte windowed-ABI save area below SP, and make tinygo_swapTask hold INTLEVEL across the stack switch while keeping the running frame's WINDOWSTART bit set. Signed-off-by: deadprogram <ron@hybridgroup.com>
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@@ -68,14 +68,20 @@ tinygo_swapTask:
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// After the recursive spill returns, the physical register file still
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// has WindowStart bits set for the spill helper frames.
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// We will clear WindowStart completely (to 0) right before the retw.n
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// below, after the stack switch is done. This prevents stale overflow
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// when the new goroutine's calls rotate back into these panes.
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// We will drop every WindowStart bit except this window's own
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// (WINDOWSTART = 1 << WINDOWBASE) right before the retw.n below, after the
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// stack switch is done. This prevents stale overflow when the new
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// goroutine's calls rotate back into these panes.
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// Restore interrupts.
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// Reload the saved PS, but do NOT restore it yet: everything from the stack
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// switch below until WindowStart is made consistent with the new stack must
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// stay masked. Once sp points at the new task's stack, the memory below sp
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// is that task's save area -- the a0-a3 the retw.n is about to reload
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// through a window underflow. An interrupt landing in that gap builds its
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// frame there and overwrites them, and a garbage a0 makes the next retw an
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// Illegal Instruction. The PS restore below is therefore deferred to just
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// before the retw.n, once the window state matches the new stack.
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l32i a4, sp, 4 // reload saved PS
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wsr.ps a4
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rsync
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// At this point, the following is true:
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// WindowStart == 1 << WindowBase
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@@ -97,16 +103,24 @@ tinygo_swapTask:
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// register also stores the parent register window.
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l32i.n a0, sp, 0
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// Clear ALL WindowStart bits. With all windows spilled to the stack,
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// we must ensure no stale WS bits remain: the retw.n below will trigger
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// underflow4 to load the new goroutine's registers from the new stack
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// (which sets the appropriate WS bit via rfwu). Any stale WS bits
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// (from spill helpers or the old goroutine) would cause spurious
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// overflows of garbage register values into memory.
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movi a5, 0
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// Drop every WindowStart bit except this window's. Stale bits (from the
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// spill helpers or the old goroutine) would overflow garbage registers into
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// memory. This window's own bit has to stay set: zeroing WindowStart marks
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// the running frame dead, so an interrupt arriving here returns through a
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// retw that underflows into a save area nothing ever wrote. Keeping it
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// costs nothing -- WindowStart[WindowBase - n] is still clear, so the
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// retw.n below underflows as intended.
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rsr a6, WINDOWBASE
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movi a5, 1
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ssl a6
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sll a5, a5 // a5 = 1 << WindowBase
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wsr a5, WINDOWSTART
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rsync
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// Now that the new task's window state is consistent, take interrupts back.
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wsr.ps a4
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rsync
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// Return into the new stack. This instruction will trigger a window
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// underflow, reloading the saved registers from the stack.
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retw.n
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@@ -299,13 +299,37 @@ _handle_kernel_exc:
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.global _handle_level1
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_handle_level1:
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// --- allocate 96-byte exception frame on the interrupted stack ---
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// --- EXCCAUSE 5 (alloca / MOVSP) is not a fault, it is a request ---
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//
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// MOVSP raises this whenever it moves the stack pointer while the caller's
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// register window is still live in the register file: the hardware is
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// asking us to spill that window, not reporting an error. LLVM emits MOVSP
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// for any call that needs a 7th argument on the stack (the windowed ABI
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// passes six in registers), so it shows up in ordinary C and Go code alike.
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//
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// Without this, such a call takes a fatal user exception. The check goes
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// first, before any state is touched, so a0 is still in EXCSAVE1 where
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// _xt_alloca_exc wants it and every other cause falls through to the
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// handler below completely unchanged.
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rsr a0, EXCCAUSE
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bnei a0, 5, 1f
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j _xt_alloca_exc
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1:
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rsr a0, EXCSAVE1 // restore a0 clobbered by the EXCCAUSE read
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// --- allocate the exception frame on the interrupted stack ---
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// Layout (offsets from a1 after adjustment):
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// 0: a0 4: a1(orig) 8: a2 12: a3 16: a4 20: a5
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// 24: a6 28: a7 32: a8 36: a9 40: a10 44: a11
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// 48: a12 52: a13 56: a14 60: a15
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// 64: SAR 68: EPC1 72: PS
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addi a0, a1, -96 // a0 = new frame pointer
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// 64: SAR 68: EPC1 72: PS 76: WINDOWBASE 80: WINDOWSTART
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//
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// 128, not the 84 bytes the layout above needs: the 16 bytes below the
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// interrupted SP are the windowed-ABI caller save area, written by window
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// overflow and read back by underflow. Clobbering them corrupts the
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// interrupted code's a0, which surfaces later as an Illegal Instruction on
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// its retw. ESP-IDF reserves the same gap (the 0x20 in XT_STK_FRMSZ).
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addi a0, a1, -128 // a0 = new frame pointer
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s32i a1, a0, 4 // save original a1 (SP)
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mov a1, a0 // a1 = frame pointer
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@@ -339,6 +363,15 @@ _handle_level1:
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// level-1 interrupts.
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rsr a2, PS
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s32i a2, a1, 72 // save PS (with EXCM=1 set by hardware)
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// Window state as it was at the fault. Reading it from the C handler
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// instead describes the handler: getting there costs a callx4, and the
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// printfs rotate and spill windows of their own.
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rsr a3, WINDOWBASE
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s32i a3, a1, 76
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rsr a3, WINDOWSTART
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s32i a3, a1, 80
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movi a3, ~0x1F // mask: clear INTLEVEL (bits 0-3) + EXCM (bit 4)
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and a2, a2, a3
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movi a3, 1 // INTLEVEL = 1
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@@ -412,6 +445,52 @@ _handle_level1:
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rfe
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// -----------------------------------------------------------------------
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// Alloca (MOVSP) exception handler.
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//
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// Rotates back to the window that executed MOVSP, fixes up PS.OWB to match
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// the new WINDOWBASE, and falls into the window underflow handler that
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// corresponds to the caller's call size. The underflow handler spills the
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// window and returns to the interrupted MOVSP via rfwu, which then completes.
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//
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// All of the interruptee's registers are intact except a0, which is in
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// EXCSAVE1. PS.EXCM is set by the hardware, so this cannot be interrupted.
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// The registers of the base-save area are free scratch here, because taking
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// this exception means they have already been spilled and the underflow
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// handler will restore them.
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// -----------------------------------------------------------------------
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.balign 4
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.global _xt_alloca_exc
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_xt_alloca_exc:
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rsr a0, WINDOWBASE // grab WINDOWBASE before rotw changes it
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rotw -1 // WINDOWBASE goes to a4, new a0-a3 are scratch
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rsr a2, PS
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extui a3, a2, 8, 4 // a3 = PS.OWB (shift 8, 4 bits)
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xor a3, a3, a4 // bits that changed from old to current WB
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rsr a4, EXCSAVE1 // restore the interruptee's a0 (now in a4)
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slli a3, a3, 8
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xor a2, a2, a3 // flip those bits in PS.OWB
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wsr a2, PS // PS.OWB now matches the new WINDOWBASE
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rsync
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// Dispatch on the call size encoded in the interruptee's return address:
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// bits 31:30 of a0 are 00/01 for call4, 10 for call8, 11 for call12.
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//
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// The canonical sequence branches straight to the underflow vectors with
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// _bbci.l, but that has only an 8-bit displacement and this handler lives
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// outside the vector table, well out of reach. Inverting each test and
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// putting the vector target on a full-range `j` is the same dispatch
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// without the range limit.
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_bbsi.l a4, 31, 1f
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j _window_underflow4
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1:
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rotw -1 // interruptee's a0 moves to a8
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_bbsi.l a8, 30, 2f
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j _window_underflow8
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2:
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rotw -1
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j _window_underflow12
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// -----------------------------------------------------------------------
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// Default weak espradio_user_exception: infinite loop halt.
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// Overridden by the strong definition in espradio's isr.c when linked.
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+1017
-2
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