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add Settings to debug.BuildInfo
Signed-off-by: Rajat Jindal <rajatjindal83@gmail.com>
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@@ -33,9 +33,17 @@ func ReadBuildInfo() (info *BuildInfo, ok bool) {
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// BuildInfo represents the build information read from
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// the running binary.
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type BuildInfo struct {
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Path string // The main package path
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Main Module // The module containing the main package
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Deps []*Module // Module dependencies
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Path string // The main package path
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Main Module // The module containing the main package
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Deps []*Module // Module dependencies
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Settings []BuildSetting
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}
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type BuildSetting struct {
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// Key and Value describe the build setting.
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// Key must not contain an equals sign, space, tab, or newline.
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// Value must not contain newlines ('\n').
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Key, Value string
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}
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// Module represents a module.
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