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https://github.com/tinygo-org/tinygo.git
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runtime/interrupt: add Checkpoint type
This type can be used to jump back to a previous position in a program
from inside an interrupt. This is useful for baremetal systems that
implement wfi but not wfe, and therefore have no easy (race-free) way to
wait until a flag gets changed inside an interrupt. This is an issue on
RISC-V, where this is racy (the interrupt might happen after the check
but before the wfi instruction):
configureInterrupt()
for flag.Load() != 0 {
riscv.Asm("wfi")
}
This commit is contained in:
committed by
Ron Evans
parent
64a30424da
commit
3a2188fc7b
@@ -1895,6 +1895,8 @@ func (b *builder) createFunctionCall(instr *ssa.CallCommon) (llvm.Value, error)
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case name == "runtime.exportedFuncPtr":
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_, ptr := b.getFunction(instr.Args[0].(*ssa.Function))
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return b.CreatePtrToInt(ptr, b.uintptrType, ""), nil
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case name == "(*runtime/interrupt.Checkpoint).Save":
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return b.createInterruptCheckpoint(instr.Args[0]), nil
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case name == "internal/abi.FuncPCABI0":
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retval := b.createDarwinFuncPCABI0Call(instr)
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if !retval.IsNil() {
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+15
-6
@@ -103,10 +103,11 @@ func (b *builder) createLandingPad() {
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b.CreateBr(b.blockEntries[b.fn.Recover])
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}
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// createInvokeCheckpoint saves the function state at the given point, to
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// continue at the landing pad if a panic happened. This is implemented using a
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// setjmp-like construct.
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func (b *builder) createInvokeCheckpoint() {
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// Create a checkpoint (similar to setjmp). This emits inline assembly that
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// stores the current program counter inside the ptr address (actually
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// ptr+sizeof(ptr)) and then returns a boolean indicating whether this is the
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// normal flow (false) or we jumped here from somewhere else (true).
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func (b *builder) createCheckpoint(ptr llvm.Value) llvm.Value {
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// Construct inline assembly equivalents of setjmp.
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// The assembly works as follows:
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// * All registers (both callee-saved and caller saved) are clobbered
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@@ -217,11 +218,19 @@ li a0, 0
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// This case should have been handled by b.supportsRecover().
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b.addError(b.fn.Pos(), "unknown architecture for defer: "+b.archFamily())
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}
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asmType := llvm.FunctionType(resultType, []llvm.Type{b.deferFrame.Type()}, false)
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asmType := llvm.FunctionType(resultType, []llvm.Type{b.dataPtrType}, false)
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asm := llvm.InlineAsm(asmType, asmString, constraints, false, false, 0, false)
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result := b.CreateCall(asmType, asm, []llvm.Value{b.deferFrame}, "setjmp")
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result := b.CreateCall(asmType, asm, []llvm.Value{ptr}, "setjmp")
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result.AddCallSiteAttribute(-1, b.ctx.CreateEnumAttribute(llvm.AttributeKindID("returns_twice"), 0))
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isZero := b.CreateICmp(llvm.IntEQ, result, llvm.ConstInt(resultType, 0, false), "setjmp.result")
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return isZero
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}
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// createInvokeCheckpoint saves the function state at the given point, to
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// continue at the landing pad if a panic happened. This is implemented using a
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// setjmp-like construct.
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func (b *builder) createInvokeCheckpoint() {
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isZero := b.createCheckpoint(b.deferFrame)
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continueBB := b.insertBasicBlock("")
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b.CreateCondBr(isZero, continueBB, b.landingpad)
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b.SetInsertPointAtEnd(continueBB)
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@@ -249,3 +249,15 @@ func (b *builder) emitCSROperation(call *ssa.CallCommon) (llvm.Value, error) {
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return llvm.Value{}, b.makeError(call.Pos(), "unknown CSR operation: "+name)
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}
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}
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// Implement runtime/interrupt.Checkpoint.Save. It needs to be implemented
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// directly at the call site. If it isn't implemented directly at the call site
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// (but instead through a function call), it might result in an overwritten
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// stack in the non-jump return case.
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func (b *builder) createInterruptCheckpoint(ptr ssa.Value) llvm.Value {
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addr := b.getValue(ptr, ptr.Pos())
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b.createNilCheck(ptr, addr, "deref")
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stackPointer := b.readStackPointer()
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b.CreateStore(stackPointer, addr)
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return b.createCheckpoint(addr)
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}
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@@ -50,3 +50,12 @@ tinygo_longjmp:
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lw sp, 0(a0) // jumpSP
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lw a1, REGSIZE(a0) // jumpPC
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jr a1
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.section .text.tinygo_checkpointJump
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.global tinygo_checkpointJump
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tinygo_checkpointJump:
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// Note: the code we jump to assumes a0 is non-zero, which is already the
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// case because that's the stack pointer.
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mv sp, a0 // jumpSP
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csrw mepc, a1 // update MEPC value, so we resume there after the mret
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mret // jump to jumpPC
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@@ -0,0 +1,62 @@
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package interrupt
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// A checkpoint is a setjmp like buffer, that can be used as a flag for
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// interrupts.
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//
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// It can be used as follows:
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//
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// // global var
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// var c Checkpoint
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//
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// // to set up the checkpoint and wait for it
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// if c.Save() {
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// setupInterrupt()
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// for {
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// waitForInterrupt()
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// }
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// }
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//
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// // Inside the interrupt handler:
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// if c.Saved() {
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// c.Jump()
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// }
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type Checkpoint struct {
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jumpSP uintptr
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jumpPC uintptr
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}
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// Save the execution state in the given checkpoint, overwriting a previous
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// saved checkpoint.
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//
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// This function returns twice: once the normal way after saving (returning
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// true) and once after jumping (returning false).
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//
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// This function is a compiler intrinsic, it is not implemented in Go.
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func (c *Checkpoint) Save() bool
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// Returns whether a jump point was saved (and not erased due to a jump).
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func (c *Checkpoint) Saved() bool {
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return c.jumpPC != 0
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}
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// Jump to the point where the execution state was saved, and erase the saved
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// jump point. This must *only* be called from inside an interrupt.
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//
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// This method does not return in the conventional way, it resumes execution at
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// the last point a checkpoint was saved.
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func (c *Checkpoint) Jump() {
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if !c.Saved() {
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panic("runtime/interrupt: no checkpoint was saved")
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}
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jumpPC := c.jumpPC
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jumpSP := c.jumpSP
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c.jumpPC = 0
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c.jumpSP = 0
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if jumpPC == 0 {
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panic("jumping to 0")
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}
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checkpointJump(jumpSP, jumpPC)
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}
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//export tinygo_checkpointJump
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func checkpointJump(jumpSP, jumpPC uintptr)
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