mirror of
https://github.com/tinygo-org/drivers.git
synced 2026-07-26 10:38:41 +00:00
1bb1b621c6
Signed-off-by: deadprogram <ron@hybridgroup.com>
568 lines
11 KiB
Go
568 lines
11 KiB
Go
// Package gc9a01 implements a driver for the gc9a01 LCD round display
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//
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// Datasheet: https://www.waveshare.com/w/upload/5/5e/GC9A01A.pdf
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package gc9a01 // import "tinygo.org/x/drivers/gc9a01"
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import (
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"image/color"
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"machine"
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"time"
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"errors"
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"tinygo.org/x/drivers"
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)
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// Rotation controls the rotation used by the display.
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type Orientation uint8
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// FrameRate controls the frame rate used by the display.
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type FrameRate uint8
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// Device wraps an SPI connection.
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type Device struct {
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bus drivers.SPI
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dcPin machine.Pin
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resetPin machine.Pin
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csPin machine.Pin
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blPin machine.Pin
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width int16
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height int16
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columnOffsetCfg int16
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rowOffsetCfg int16
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columnOffset int16
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rowOffset int16
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frameRate FrameRate
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isBGR bool
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vSyncLines int16
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orientation Orientation
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batchLength int16
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batchData []uint8
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}
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// Config is the configuration for the display
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type Config struct {
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Orientation Orientation
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RowOffset int16
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ColumnOffset int16
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FrameRate FrameRate
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VSyncLines int16
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Width int16
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Height int16
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}
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// New creates a new ST7789 connection. The SPI wire must already be configured.
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func New(bus drivers.SPI, resetPin, dcPin, csPin, blPin machine.Pin) Device {
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resetPin.Configure(machine.PinConfig{Mode: machine.PinOutput})
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dcPin.Configure(machine.PinConfig{Mode: machine.PinOutput})
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csPin.Configure(machine.PinConfig{Mode: machine.PinOutput})
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blPin.Configure(machine.PinConfig{Mode: machine.PinOutput})
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return Device{
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bus: bus,
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resetPin: resetPin,
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dcPin: dcPin,
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csPin: csPin,
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blPin: blPin,
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}
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}
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// Reset the Device
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func (d *Device) Reset() {
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d.resetPin.High()
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time.Sleep(100 * time.Millisecond)
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d.resetPin.Low()
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time.Sleep(100 * time.Millisecond)
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d.resetPin.High()
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time.Sleep(100 * time.Millisecond)
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}
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// Sets Device configuration for screen orientation using the initialzation values
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func (d *Device) SetDeviceOrientation() {
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var MemoryAccessReg uint8
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//Get GRAM and LCD width and height
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if d.orientation == HORIZONTAL {
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MemoryAccessReg = 0xc8
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} else {
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MemoryAccessReg = 0x68
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}
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// Set the read / write scan direction of the frame memory
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d.Command(MADCTR)
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//0x08 set RGB
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d.Command(MemoryAccessReg)
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}
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// setWindow prepares the screen to be modified at a given rectangle
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func (d *Device) setWindow(x, y, w, h int16) {
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if d.orientation == HORIZONTAL {
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x += d.columnOffset
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y += d.rowOffset
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} else {
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x += d.rowOffset
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y += d.columnOffset
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}
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d.Tx([]uint8{CASET}, true)
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d.Tx([]uint8{uint8(x >> 8), uint8(x), uint8((x + w - 1) >> 8), uint8(x + w - 1)}, false)
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d.Tx([]uint8{RASET}, true)
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d.Tx([]uint8{uint8(y >> 8), uint8(y), uint8((y + h - 1) >> 8), uint8(y + h - 1)}, false)
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d.Command(RAMWR)
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}
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// FillScreen fills the screen with a given color
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func (d *Device) FillScreen(c color.RGBA) {
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d.FillRectangle(0, 0, d.height, d.width, c)
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}
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// FillRectangle fills a rectangle at a given coordinates with a color
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func (d *Device) FillRectangle(x, y, width, height int16, c color.RGBA) error {
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k, j := d.Size()
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var i int32
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if x < 0 || y < 0 || width <= 0 || height <= 0 ||
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x >= k || (x+width) > k || y >= j || (y+height) > j {
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return errors.New("rectangle coordinates outside display area")
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}
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d.setWindow(x, y, width, height)
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c565 := RGBATo565(c)
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c1 := uint8(c565 >> 8)
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c2 := uint8(c565)
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for i = 0; i < int32(d.batchLength); i++ {
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d.batchData[i*2] = c1
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d.batchData[i*2+1] = c2
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}
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i = int32(width) * int32(height)
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batchLength := int32(d.batchLength)
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for i > 0 {
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if i >= batchLength {
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d.Tx(d.batchData, false)
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} else {
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d.Tx(d.batchData[:i*2], false)
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}
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i -= batchLength
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}
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return nil
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}
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// Display sends the whole buffer to the screen
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func (d *Device) Display() error {
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return nil
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}
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// FillRectangleWithBuffer fills buffer with a rectangle at a given coordinates.
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func (d *Device) FillRectangleWithBuffer(x, y, width, height int16, buffer []color.RGBA) error {
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h, w := d.Size()
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if x < 0 || y < 0 || width <= 0 || height <= 0 ||
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x >= h || (x+width) > h || y >= w || (y+height) > w {
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return errors.New("rectangle coordinates outside display area")
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}
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k := int32(width) * int32(height)
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l := int32(len(buffer))
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if k != l {
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return errors.New("buffer length does not match with rectangle size")
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}
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d.setWindow(x, y, width, height)
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offset := int32(0)
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batchLength := int32(d.batchLength)
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for k > 0 {
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for i := int32(0); i < batchLength; i++ {
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if offset+i < l {
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c565 := RGBATo565(buffer[offset+i])
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c1 := uint8(c565 >> 8)
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c2 := uint8(c565)
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d.batchData[i*2] = c1
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d.batchData[i*2+1] = c2
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}
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}
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if k >= batchLength {
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d.Tx(d.batchData, false)
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} else {
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d.Tx(d.batchData[:k*2], false)
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}
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k -= batchLength
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offset += batchLength
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}
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return nil
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}
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// DrawFastVLine draws a vertical line faster than using SetPixel
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func (d *Device) DrawFastVLine(x, y0, y1 int16, c color.RGBA) {
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if y0 > y1 {
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y0, y1 = y1, y0
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}
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d.FillRectangle(x, y0, 1, y1-y0+1, c)
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}
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// DrawFastHLine draws a horizontal line faster than using SetPixel
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func (d *Device) DrawFastHLine(x0, x1, y int16, c color.RGBA) {
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if x0 > x1 {
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x0, x1 = x1, x0
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}
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d.FillRectangle(x0, y, x1-x0+1, 1, c)
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}
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// SetPixel sets a pixel in the screen
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func (d *Device) SetPixel(x, y int16, c color.RGBA) {
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w, h := d.Size()
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if x < 0 || y < 0 || x >= w || y >= h {
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return
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}
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d.FillRectangle(x, y, 1, 1, c)
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}
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// Command sends a command to the display.
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func (d *Device) Command(command uint8) {
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d.Tx([]byte{command}, true)
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}
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// Data sends data to the display.
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func (d *Device) Data(data uint8) {
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d.Tx([]byte{data}, false)
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}
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// Tx sends data to the display
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func (d *Device) Tx(data []byte, isCommand bool) {
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d.dcPin.Set(!isCommand)
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d.bus.Tx(data, nil)
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}
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// Rx reads data from the display
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func (d *Device) Rx(command uint8, data []byte) {
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d.dcPin.Low()
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d.csPin.Low()
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d.bus.Transfer(command)
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d.dcPin.High()
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for i := range data {
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data[i], _ = d.bus.Transfer(0xFF)
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}
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d.csPin.High()
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}
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// Size returns the current size of the display.
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func (d *Device) Size() (w, h int16) {
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return d.height, d.width
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}
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// EnableBacklight enables or disables the backlight
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func (d *Device) EnableBacklight(enable bool) {
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if enable {
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d.blPin.High()
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} else {
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d.blPin.Low()
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}
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}
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// InvertColors inverts the colors of the screen
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func (d *Device) InvertColors(invert bool) {
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if invert {
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d.Command(INVON)
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} else {
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d.Command(INVOFF)
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}
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}
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// IsBGR changes the color mode (RGB/BGR)
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func (d *Device) IsBGR(bgr bool) {
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d.isBGR = bgr
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}
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// SetScrollArea sets an area to scroll with fixed top and bottom parts of the display.
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func (d *Device) SetScrollArea(topFixedArea, bottomFixedArea int16) {
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d.Command(VSCRDEF)
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d.Tx([]uint8{
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uint8(topFixedArea >> 8), uint8(topFixedArea),
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uint8(d.height - topFixedArea - bottomFixedArea>>8), uint8(d.height - topFixedArea - bottomFixedArea),
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uint8(bottomFixedArea >> 8), uint8(bottomFixedArea)},
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false)
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}
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// SetScroll sets the vertical scroll address of the display.
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func (d *Device) SetScroll(line int16) {
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d.Command(VSCRSADD)
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d.Tx([]uint8{uint8(line >> 8), uint8(line)}, false)
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}
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// StopScroll returns the display to its normal state.
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func (d *Device) StopScroll() {
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d.Command(NORON)
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}
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// RGBATo565 converts a color.RGBA to uint16 used in the display
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func RGBATo565(c color.RGBA) uint16 {
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r, g, b, _ := c.RGBA()
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return uint16((r & 0xF800) +
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((g & 0xFC00) >> 5) +
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((b & 0xF800) >> 11))
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}
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// Configure initializes the display with default configuration
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func (d *Device) Configure(cfg Config) {
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if cfg.Width != 0 {
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d.width = cfg.Width
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} else {
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d.width = 240
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}
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if cfg.Height != 0 {
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d.height = cfg.Height
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} else {
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d.height = 240
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}
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d.orientation = cfg.Orientation
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d.rowOffsetCfg = cfg.RowOffset
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d.columnOffsetCfg = cfg.ColumnOffset
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d.batchLength = d.width
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if cfg.VSyncLines >= 2 && cfg.VSyncLines <= 254 {
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d.vSyncLines = cfg.VSyncLines
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} else {
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d.vSyncLines = 16
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}
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d.batchLength += d.batchLength & 1
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d.batchData = make([]uint8, d.batchLength*2)
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// Reset the device
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d.Reset()
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// Set Device Attributes
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d.SetDeviceOrientation()
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// Common initialization
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d.Command(0xEF)
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d.Command(0xEB)
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d.Data(0x14)
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d.Command(INTEN1)
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d.Command(0xEF)
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d.Command(0xEB)
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d.Data(0x14)
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d.Command(0x84)
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d.Data(0x40)
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d.Command(0x85)
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d.Data(0xFF)
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d.Command(0x86)
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d.Data(0xFF)
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d.Command(0x87)
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d.Data(0xFF)
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d.Command(0x88)
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d.Data(0x0A)
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d.Command(0x89)
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d.Data(0x21)
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d.Command(0x8A)
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d.Data(0x00)
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d.Command(0x8B)
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d.Data(0x80)
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d.Command(0x8C)
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d.Data(0x01)
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d.Command(0x8D)
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d.Data(0x01)
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d.Command(0x8E)
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d.Data(0xFF)
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d.Command(0x8F)
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d.Data(0xFF)
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d.Command(DISFNCTL)
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d.Data(0x00)
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d.Data(0x20)
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d.Command(MADCTR)
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d.Data(0x08) //Set as vertical screen
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d.Command(COLMOD)
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d.Data(0x05)
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d.Command(0x90)
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d.Data(0x08)
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d.Data(0x08)
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d.Data(0x08)
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d.Data(0x08)
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d.Command(0xBD)
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d.Data(0x06)
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d.Command(0xBC)
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d.Data(0x00)
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d.Command(0xFF)
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d.Data(0x60)
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d.Data(0x01)
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d.Data(0x04)
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d.Command(PWCTR3)
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d.Data(0x13)
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d.Command(PWCTR4)
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d.Data(0x13)
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d.Command(0xC9)
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d.Data(0x22)
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d.Command(0xBE)
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d.Data(0x11)
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d.Command(0xE1)
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d.Data(0x10)
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d.Data(0x0E)
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d.Command(0xDF)
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d.Data(0x21)
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d.Data(0x0c)
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d.Data(0x02)
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d.Command(GMSET1)
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d.Data(0x45)
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d.Data(0x09)
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d.Data(0x08)
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d.Data(0x08)
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d.Data(0x26)
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d.Data(0x2A)
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d.Command(GMSET2)
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d.Data(0x43)
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d.Data(0x70)
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d.Data(0x72)
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d.Data(0x36)
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d.Data(0x37)
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d.Data(0x6F)
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d.Command(GMSET3)
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d.Data(0x45)
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d.Data(0x09)
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d.Data(0x08)
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d.Data(0x08)
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d.Data(0x26)
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d.Data(0x2A)
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d.Command(GMSET4)
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d.Data(0x43)
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d.Data(0x70)
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d.Data(0x72)
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d.Data(0x36)
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d.Data(0x37)
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d.Data(0x6F)
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d.Command(0xED)
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d.Data(0x1B)
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d.Data(0x0B)
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d.Command(0xAE)
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d.Data(0x77)
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d.Command(0xCD)
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d.Data(0x63)
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d.Command(0x70)
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d.Data(0x07)
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d.Data(0x07)
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d.Data(0x04)
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d.Data(0x0E)
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d.Data(0x0F)
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d.Data(0x09)
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d.Data(0x07)
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d.Data(0x08)
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d.Data(0x03)
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d.Command(FRMCTL)
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d.Data(0x34)
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d.Command(0x62)
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d.Data(0x18)
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d.Data(0x0D)
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d.Data(0x71)
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d.Data(0xED)
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d.Data(0x70)
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d.Data(0x70)
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d.Data(0x18)
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d.Data(0x0F)
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d.Data(0x71)
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d.Data(0xEF)
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d.Data(0x70)
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d.Data(0x70)
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d.Command(0x63)
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d.Data(0x18)
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d.Data(0x11)
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d.Data(0x71)
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d.Data(0xF1)
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d.Data(0x70)
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d.Data(0x70)
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d.Data(0x18)
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d.Data(0x13)
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d.Data(0x71)
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d.Data(0xF3)
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d.Data(0x70)
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d.Data(0x70)
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d.Command(0x64)
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d.Data(0x28)
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d.Data(0x29)
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d.Data(0xF1)
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d.Data(0x01)
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d.Data(0xF1)
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d.Data(0x00)
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d.Data(0x07)
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d.Command(0x66)
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d.Data(0x3C)
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d.Data(0x00)
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d.Data(0xCD)
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d.Data(0x67)
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d.Data(0x45)
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d.Data(0x45)
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d.Data(0x10)
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d.Data(0x00)
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d.Data(0x00)
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d.Data(0x00)
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d.Command(0x67)
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d.Data(0x00)
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d.Data(0x3C)
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d.Data(0x00)
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d.Data(0x00)
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d.Data(0x00)
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d.Data(0x01)
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d.Data(0x54)
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d.Data(0x10)
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d.Data(0x32)
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d.Data(0x98)
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d.Command(0x74)
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|
d.Data(0x10)
|
|
d.Data(0x85)
|
|
d.Data(0x80)
|
|
d.Data(0x00)
|
|
d.Data(0x00)
|
|
d.Data(0x4E)
|
|
d.Data(0x00)
|
|
|
|
d.Command(0x98)
|
|
d.Data(0x3e)
|
|
d.Data(0x07)
|
|
|
|
d.Command(TEON)
|
|
d.Command(0x21)
|
|
|
|
d.Command(SLPOUT)
|
|
time.Sleep(120 * time.Millisecond)
|
|
d.Command(DISPON)
|
|
time.Sleep(20 * time.Millisecond)
|
|
|
|
d.blPin.High()
|
|
}
|