microbitmatrix: harmonize v1 and v2 implementation

This commit is contained in:
Lucas Bremgartner
2022-10-10 23:51:31 +02:00
committed by Ron Evans
parent a106fd48ce
commit 8a39bb7aae
3 changed files with 157 additions and 139 deletions
+27 -56
View File
@@ -8,9 +8,12 @@ package microbitmatrix // import "tinygo.org/x/drivers/microbitmatrix"
import (
"machine"
"time"
)
// 4 rotation orientations (0, 90, 180, 270), CW (clock wise)
// 5 rows
// 5 cols
// target coordinates in machine rows (y) and cols (x)
var matrixRotations = [4][5][5][2]uint8{
{ // 0
{{0, 0}, {1, 3}, {0, 1}, {1, 4}, {0, 2}},
@@ -19,7 +22,7 @@ var matrixRotations = [4][5][5][2]uint8{
{{0, 7}, {0, 6}, {0, 5}, {0, 4}, {0, 3}},
{{2, 2}, {1, 6}, {2, 0}, {1, 5}, {2, 1}},
},
{ // 90 CCW
{ // 90 CW
{{0, 2}, {2, 7}, {1, 0}, {0, 3}, {2, 1}},
{{1, 4}, {2, 6}, {2, 8}, {0, 4}, {1, 5}},
{{0, 1}, {2, 5}, {1, 2}, {0, 5}, {2, 0}},
@@ -42,65 +45,33 @@ var matrixRotations = [4][5][5][2]uint8{
},
}
const (
ledRows = 3
ledCols = 9
)
type Device struct {
pin [12]machine.Pin
buffer [3][9]bool
pin [ledCols + ledRows]machine.Pin
buffer [ledRows][ledCols]bool
rotation uint8
}
// Configure sets up the device.
func (d *Device) Configure(cfg Config) {
d.SetRotation(cfg.Rotation)
func (d *Device) assignPins() {
d.pin[0] = machine.LED_COL_1
d.pin[1] = machine.LED_COL_2
d.pin[2] = machine.LED_COL_3
d.pin[3] = machine.LED_COL_4
d.pin[4] = machine.LED_COL_5
d.pin[5] = machine.LED_COL_6
d.pin[6] = machine.LED_COL_7
d.pin[7] = machine.LED_COL_8
d.pin[8] = machine.LED_COL_9
for i := machine.LED_COL_1; i <= machine.LED_ROW_3; i++ {
d.pin[i-machine.LED_COL_1] = i
d.pin[i-machine.LED_COL_1].Configure(machine.PinConfig{Mode: machine.PinOutput})
}
d.ClearDisplay()
d.DisableAll()
}
d.pin[9] = machine.LED_ROW_1
d.pin[10] = machine.LED_ROW_2
d.pin[11] = machine.LED_ROW_3
// Display sends the buffer (if any) to the screen.
func (d *Device) Display() error {
for row := 0; row < 3; row++ {
d.DisableAll()
d.pin[9+row].High()
for col := 0; col < 9; col++ {
if d.buffer[row][col] {
d.pin[col].Low()
}
}
time.Sleep(time.Millisecond * 2)
}
return nil
}
// ClearDisplay erases the internal buffer
func (d *Device) ClearDisplay() {
for row := 0; row < 3; row++ {
for col := 0; col < 9; col++ {
d.buffer[row][col] = false
}
}
}
// DisableAll disables all the LEDs without modifying the buffer
func (d *Device) DisableAll() {
for i := machine.LED_COL_1; i <= machine.LED_COL_9; i++ {
d.pin[i-machine.LED_COL_1].High()
}
for i := machine.LED_ROW_1; i <= machine.LED_ROW_3; i++ {
d.pin[i-machine.LED_COL_1].Low()
}
}
// EnableAll enables all the LEDs without modifying the buffer
func (d *Device) EnableAll() {
for i := machine.LED_COL_1; i <= machine.LED_COL_9; i++ {
d.pin[i-machine.LED_COL_1].Low()
}
for i := machine.LED_ROW_1; i <= machine.LED_ROW_3; i++ {
d.pin[i-machine.LED_COL_1].High()
for i := 0; i < len(d.pin); i++ {
d.pin[i].Configure(machine.PinConfig{Mode: machine.PinOutput})
}
}