ws2812: add support for ESP8266

This patch adds support for the ESP8266 chip by adding support for 80MHz
operation. This should also work when the ESP32 is changed to 80MHz, but
I didn't test it (as there is not currently a way to do that).

Verified on a NodeMCU dev board with an ESP8266.
This commit is contained in:
Ayke van Laethem
2020-09-09 18:40:24 +02:00
committed by Ron Evans
parent a689aef543
commit 65f8299153
+117 -1
View File
@@ -16,7 +16,7 @@ func (d Device) WriteByte(c byte) error {
portClear, maskClear := d.Pin.PortMaskClear()
switch machine.CPUFrequency() {
case 160e6:
case 160e6: // 160MHz
// See:
// https://wp.josh.com/2014/05/13/ws2812-neopixels-are-not-so-finicky-once-you-get-to-know-them/
// Because I do not know the exact instruction timings, I'm going to
@@ -224,6 +224,122 @@ func (d Device) WriteByte(c byte) error {
"portClear": uintptr(unsafe.Pointer(portClear)),
})
return nil
case 80e6: // 80MHz
// See docs for 160MHz.
// T0H: 21 cycles or 262.5ns
// T0L: 67 cycles or 837.5ns
// +: 88 cycles or 1100.0ns
// T1H: 47 cycles or 587.5ns
// T1L: 39 cycles or 487.5ns
// +: 86 cycles or 1075.0ns
device.AsmFull(`
1: // send_bit
s32i {maskSet}, {portSet}, 0 // [1] T0H and T1H start here
nop // [18]
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
slli {value}, {value}, 1 // [1] shift {value} to the left by 1
bbsi {value}, 8, 2f // [1] branch to skip_store if bit 8 is set
s32i {maskClear}, {portClear}, 0 // [1] T0H -> T0L transition
2: // skip_store
nop // [27]
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
s32i {maskClear}, {portClear}, 0 // [1] T1H -> T1L transition
nop // [36]
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
addi {i}, {i}, -1 // [1]
bnez {i}, 1b // [1] send_bit, T1H and T1L end here
// Restore original values after modifying them in the inline
// assembly. Not doing that would result in undefined behavior as
// the compiler doesn't know we're modifying these values.
movi.n {i}, 8
slli {value}, {value}, 8
`, map[string]interface{}{
// Note: casting pointers to uintptr here because of what might be
// an Xtensa backend bug with inline assembly.
"value": uint32(c),
"i": 8,
"maskSet": maskSet,
"portSet": uintptr(unsafe.Pointer(portSet)),
"maskClear": maskClear,
"portClear": uintptr(unsafe.Pointer(portClear)),
})
return nil
default:
return errUnknownClockSpeed
}