lis3dh: add Update and Acceleration calls

This adjusts the API to the one proposed in
https://github.com/tinygo-org/drivers/pull/345, which I think is much
better than direct ReadAcceleration etc calls.

I have also updated the code that converts raw acceleration values to
normalized values. The new code should be faster (didn't measure) and
avoids floating point math.
This commit is contained in:
Ayke van Laethem
2025-10-11 10:15:27 +02:00
committed by Ron Evans
parent ec680be784
commit 51b604ce97
+69 -14
View File
@@ -13,6 +13,7 @@ type Device struct {
bus drivers.I2C
address uint16
r Range
accel [6]byte // stored acceleration data (from the Update call)
}
// Driver configuration, used for the Configure call. All fields are optional.
@@ -120,20 +121,9 @@ func (d *Device) ReadRange() (r Range, err error) {
// and the sensor is not moving the returned value will be around 1000000 or
// -1000000.
func (d *Device) ReadAcceleration() (int32, int32, int32, error) {
x, y, z := d.ReadRawAcceleration()
divider := float32(1)
switch d.r {
case RANGE_16_G:
divider = 1365
case RANGE_8_G:
divider = 4096
case RANGE_4_G:
divider = 8190
case RANGE_2_G:
divider = 16380
}
return int32(float32(x) / divider * 1000000), int32(float32(y) / divider * 1000000), int32(float32(z) / divider * 1000000), nil
rawX, rawY, rawZ := d.ReadRawAcceleration()
x, y, z := normalizeRange(rawX, rawY, rawZ, d.r)
return x, y, z, nil
}
// ReadRawAcceleration returns the raw x, y and z axis from the LIS3DH
@@ -149,3 +139,68 @@ func (d *Device) ReadRawAcceleration() (x int16, y int16, z int16) {
return
}
// Update the sensor values of the 'which' parameter. Only acceleration is
// supported at the moment.
func (d *Device) Update(which drivers.Measurement) error {
if which&drivers.Acceleration != 0 {
// Read raw acceleration values and store them in the driver.
err := legacy.WriteRegister(d.bus, uint8(d.address), REG_OUT_X_L|0x80, nil)
if err != nil {
return err
}
err = d.bus.Tx(d.address, nil, d.accel[:])
if err != nil {
return err
}
}
return nil
}
// Acceleration returns the last read acceleration in µg (micro-gravity).
// When one of the axes is pointing straight to Earth and the sensor is not
// moving the returned value will be around 1000000 or -1000000.
func (d *Device) Acceleration() (x, y, z int32) {
// Extract the raw 16-bit values.
rawX := int16((uint16(d.accel[1]) << 8) | uint16(d.accel[0]))
rawY := int16((uint16(d.accel[3]) << 8) | uint16(d.accel[2]))
rawZ := int16((uint16(d.accel[5]) << 8) | uint16(d.accel[4]))
// Normalize these values, to be in µg (micro-gravity).
return normalizeRange(rawX, rawY, rawZ, d.r)
}
// Convert raw 16-bit values to normalized 32-bit values while avoiding floats
// and divisions.
func normalizeRange(rawX, rawY, rawZ int16, r Range) (x, y, z int32) {
// We're going to convert the 16-bit raw values to values in the range
// -1000_000..1000_000. For now we're going to assume a range of 16G, we'll
// adjust that range later.
// The formula is derived as follows, and carefully selected to avoid
// overflow and integer divisions (the division will be optimized to a
// bitshift):
// x = x * 1000_000 / 2048
// x = x * (1000_000/64) / (2048/64)
// x = x * 15625 / 32
x = int32(rawX) * 15625 / 32
y = int32(rawY) * 15625 / 32
z = int32(rawZ) * 15625 / 32
// Now we need to normalize the three values, since we assumed 16G before.
shift := uint32(0)
switch r {
case RANGE_16_G:
shift = 0
case RANGE_8_G:
shift = 1
case RANGE_4_G:
shift = 2
case RANGE_2_G:
shift = 3
}
x >>= shift
y >>= shift
z >>= shift
return
}