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| 4ecc9d04fe |
@@ -8,6 +8,12 @@ body:
|
||||
value: |
|
||||
Thank you for taking the time to fill out an issue, this template is meant for any issues related to the Mayhem firmware.
|
||||
Please try the latest nightly release before submitting this. You can find the latest nightly version here: https://github.com/portapack-mayhem/mayhem-firmware/releases
|
||||
> [!NOTE]
|
||||
For hardware related issue, please open as a hardware issue instead.
|
||||
For feature requests, please open as a feature request instead.
|
||||
If you have questions, please join our Discord server to ask.
|
||||
For your information, they are options you can choose when you open an issue.
|
||||
Unrelated issues will be closed without notice.
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
name: Hardware / QC / QA / selling
|
||||
description: Issues that related with hardware, quality control, quality assurance, selling, etc.
|
||||
labels:
|
||||
- question
|
||||
- hardware problem
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thank you for taking the time to fill out an issue.
|
||||
|
||||
We would like to inform you that we can't provide much help regarding hardware/QC/QA/selling issues because we are not controlling various vendors/manufacturers, and also we are not profiting from you buying your device.
|
||||
|
||||
You are still welcome to ask, but please be aware that for this kind of issue, ask the seller would be the best option.
|
||||
- type: textarea
|
||||
id: description
|
||||
attributes:
|
||||
label: Describe the problem
|
||||
description: "A clear and concise description of what the problem is."
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: hardware-info
|
||||
attributes:
|
||||
label: Hardware information
|
||||
description: "Please provide the hardware information here."
|
||||
placeholder: |
|
||||
1. HackrfRF revision
|
||||
2. Portapack revision
|
||||
3. (if it's audio/mic/display/touchscreen/buttons related) audio chip/ CPLD/ screen info...
|
||||
4. (if hardware is visually damaged) please provide a photo
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: anything-else
|
||||
attributes:
|
||||
label: Anything else?
|
||||
description: Let us know if you have anything else to share.
|
||||
@@ -0,0 +1,20 @@
|
||||
name: Hardware Issue Warning
|
||||
|
||||
on:
|
||||
issues:
|
||||
types: [labeled]
|
||||
|
||||
jobs:
|
||||
add-comment:
|
||||
if: github.event.label.name == 'hardware problem'
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
issues: write
|
||||
steps:
|
||||
- name: Add warning comment
|
||||
uses: peter-evans/create-or-update-comment@v3
|
||||
with:
|
||||
issue-number: ${{ github.event.issue.number }}
|
||||
body: |
|
||||
> [!IMPORTANT]
|
||||
If you are a seller/vendor and your customer has directed you to this page as a reference/evidence of a "broken device" or similar issue, please be aware that we are not providing any "official guarantee of a faulty device." We are only offering suggestions based on what the submitter has stated. We do not guarantee that the device is broken or anything else.
|
||||
@@ -0,0 +1,128 @@
|
||||
# Contributor Covenant Code of Conduct
|
||||
|
||||
## Our Pledge
|
||||
|
||||
We as members, contributors, and leaders pledge to make participation in our
|
||||
community a harassment-free experience for everyone, regardless of age, body
|
||||
size, visible or invisible disability, ethnicity, sex characteristics, gender
|
||||
identity and expression, level of experience, education, socio-economic status,
|
||||
nationality, personal appearance, race, religion, or sexual identity
|
||||
and orientation.
|
||||
|
||||
We pledge to act and interact in ways that contribute to an open, welcoming,
|
||||
diverse, inclusive, and healthy community.
|
||||
|
||||
## Our Standards
|
||||
|
||||
Examples of behavior that contributes to a positive environment for our
|
||||
community include:
|
||||
|
||||
* Demonstrating empathy and kindness toward other people
|
||||
* Being respectful of differing opinions, viewpoints, and experiences
|
||||
* Giving and gracefully accepting constructive feedback
|
||||
* Accepting responsibility and apologizing to those affected by our mistakes,
|
||||
and learning from the experience
|
||||
* Focusing on what is best not just for us as individuals, but for the
|
||||
overall community
|
||||
|
||||
Examples of unacceptable behavior include:
|
||||
|
||||
* The use of sexualized language or imagery, and sexual attention or
|
||||
advances of any kind
|
||||
* Trolling, insulting or derogatory comments, and personal or political attacks
|
||||
* Public or private harassment
|
||||
* Publishing others' private information, such as a physical or email
|
||||
address, without their explicit permission
|
||||
* Other conduct which could reasonably be considered inappropriate in a
|
||||
professional setting
|
||||
|
||||
## Enforcement Responsibilities
|
||||
|
||||
Community leaders are responsible for clarifying and enforcing our standards of
|
||||
acceptable behavior and will take appropriate and fair corrective action in
|
||||
response to any behavior that they deem inappropriate, threatening, offensive,
|
||||
or harmful.
|
||||
|
||||
Community leaders have the right and responsibility to remove, edit, or reject
|
||||
comments, commits, code, wiki edits, issues, and other contributions that are
|
||||
not aligned to this Code of Conduct, and will communicate reasons for moderation
|
||||
decisions when appropriate.
|
||||
|
||||
## Scope
|
||||
|
||||
This Code of Conduct applies within all community spaces, and also applies when
|
||||
an individual is officially representing the community in public spaces.
|
||||
Examples of representing our community include using an official e-mail address,
|
||||
posting via an official social media account, or acting as an appointed
|
||||
representative at an online or offline event.
|
||||
|
||||
## Enforcement
|
||||
|
||||
Instances of abusive, harassing, or otherwise unacceptable behavior may be
|
||||
reported to the community leaders responsible for enforcement at
|
||||
https://github.com/portapack-mayhem/mayhem-firmware/issues/new/.
|
||||
All complaints will be reviewed and investigated promptly and fairly.
|
||||
|
||||
All community leaders are obligated to respect the privacy and security of the
|
||||
reporter of any incident.
|
||||
|
||||
## Enforcement Guidelines
|
||||
|
||||
Community leaders will follow these Community Impact Guidelines in determining
|
||||
the consequences for any action they deem in violation of this Code of Conduct:
|
||||
|
||||
### 1. Correction
|
||||
|
||||
**Community Impact**: Use of inappropriate language or other behavior deemed
|
||||
unprofessional or unwelcome in the community.
|
||||
|
||||
**Consequence**: A private, written warning from community leaders, providing
|
||||
clarity around the nature of the violation and an explanation of why the
|
||||
behavior was inappropriate. A public apology may be requested.
|
||||
|
||||
### 2. Warning
|
||||
|
||||
**Community Impact**: A violation through a single incident or series
|
||||
of actions.
|
||||
|
||||
**Consequence**: A warning with consequences for continued behavior. No
|
||||
interaction with the people involved, including unsolicited interaction with
|
||||
those enforcing the Code of Conduct, for a specified period of time. This
|
||||
includes avoiding interactions in community spaces as well as external channels
|
||||
like social media. Violating these terms may lead to a temporary or
|
||||
permanent ban.
|
||||
|
||||
### 3. Temporary Ban
|
||||
|
||||
**Community Impact**: A serious violation of community standards, including
|
||||
sustained inappropriate behavior.
|
||||
|
||||
**Consequence**: A temporary ban from any sort of interaction or public
|
||||
communication with the community for a specified period of time. No public or
|
||||
private interaction with the people involved, including unsolicited interaction
|
||||
with those enforcing the Code of Conduct, is allowed during this period.
|
||||
Violating these terms may lead to a permanent ban.
|
||||
|
||||
### 4. Permanent Ban
|
||||
|
||||
**Community Impact**: Demonstrating a pattern of violation of community
|
||||
standards, including sustained inappropriate behavior, harassment of an
|
||||
individual, or aggression toward or disparagement of classes of individuals.
|
||||
|
||||
**Consequence**: A permanent ban from any sort of public interaction within
|
||||
the community.
|
||||
|
||||
## Attribution
|
||||
|
||||
This Code of Conduct is adapted from the [Contributor Covenant][homepage],
|
||||
version 2.0, available at
|
||||
https://www.contributor-covenant.org/version/2/0/code_of_conduct.html.
|
||||
|
||||
Community Impact Guidelines were inspired by [Mozilla's code of conduct
|
||||
enforcement ladder](https://github.com/mozilla/diversity).
|
||||
|
||||
[homepage]: https://www.contributor-covenant.org
|
||||
|
||||
For answers to common questions about this code of conduct, see the FAQ at
|
||||
https://www.contributor-covenant.org/faq. Translations are available at
|
||||
https://www.contributor-covenant.org/translations.
|
||||
@@ -0,0 +1 @@
|
||||
Please see [How-to-collaborate](https://github.com/portapack-mayhem/mayhem-firmware/wiki/How-to-collaborate)
|
||||
@@ -9,7 +9,9 @@
|
||||
|
||||
This is a fork of the [Havoc](https://github.com/furrtek/portapack-havoc/) firmware, which itself was a fork of the [PortaPack](https://github.com/sharebrained/portapack-hackrf) firmware, an add-on for the [HackRF](http://greatscottgadgets.com/hackrf/). A fork is a derivate, in this case one that has extra features and fixes when compared to the older versions.
|
||||
|
||||
[<img src="https://github.com/user-attachments/assets/dea337ab-fb64-4a2a-b419-69afd272e815" height="400">](https://github.com/portapack-mayhem/mayhem-firmware/wiki/PortaPack-Versions#new-h4m-mayhem-edition) [<img src="https://camo.githubusercontent.com/5c1f1da0688240ac7b2ccca0c8dbfd1d73f2540741ad8b1828ba4d5ea68af248/68747470733a2f2f6769746875622d70726f64756374696f6e2d757365722d61737365742d3632313064662e73332e616d617a6f6e6177732e636f6d2f343339333937392f3239353533323731382d38653562363631632d663934362d346365652d386232642d3061363135663737313566342e706e67" height="400">](https://github.com/portapack-mayhem/mayhem-firmware/wiki/PortaPack-Versions#h2m-mayhem-edition)
|
||||
[<img src="https://github.com/user-attachments/assets/dea337ab-fb64-4a2a-b419-69afd272e815" height="310">](https://github.com/portapack-mayhem/mayhem-firmware/wiki/PortaPack-Versions#new-h4m-mayhem-edition)
|
||||
[<img src="https://camo.githubusercontent.com/5c1f1da0688240ac7b2ccca0c8dbfd1d73f2540741ad8b1828ba4d5ea68af248/68747470733a2f2f6769746875622d70726f64756374696f6e2d757365722d61737365742d3632313064662e73332e616d617a6f6e6177732e636f6d2f343339333937392f3239353533323731382d38653562363631632d663934362d346365652d386232642d3061363135663737313566342e706e67" height="310">](https://github.com/portapack-mayhem/mayhem-firmware/wiki/PortaPack-Versions#h2m-mayhem-edition)
|
||||
[<img src="https://camo.githubusercontent.com/c1f7dd1e7672324f60a513f0de23de76da6a669e63896a9de535d8c8093fc3c7/68747470733a2f2f7261772e6769746875622e636f6d2f7368617265627261696e65642f706f7274617061636b2d6861636b72662f6d61737465722f646f632f696d616765732f68617264776172652f706f7274617061636b5f68315f6f7065726174696e672e6a7067" height="310">]([https://github.com/portapack-mayhem/mayhem-firmware/wiki/PortaPack-Versions#h2m-mayhem-edition](https://github.com/portapack-mayhem/mayhem-firmware/wiki/PortaPack-Versions#h1r1r2))
|
||||
|
||||
# What is this?
|
||||
|
||||
@@ -26,7 +28,7 @@ This repository expands upon the previous work by many people and aims to consta
|
||||
## What to buy?
|
||||
|
||||
<!---not direct to h4m but to opensourcesdrlab https://share.hackrf.app/TUOLYI--->
|
||||
:heavy_check_mark:  The fabulous H4M [complete](https://share.hackrf.app/ABDO6H) or [upgrade](https://share.hackrf.app/FPLM1H), featuring numerous improvements and accessories. Sold by our friends at [OpenSourceSDRLab](https://share.hackrf.app/99SAMT). Join their giveaways on discord (check the badge on top). _EU customers_ can purchase via [Lab401](https://share.hackrf.app/0CI2CR).
|
||||
:heavy_check_mark:  The fabulous H4M [complete](https://share.hackrf.app/9UMBN5) or [upgrade](https://share.hackrf.app/30CQ55), featuring numerous improvements and accessories. Sold by our friends at [OpenSourceSDRLab](https://share.hackrf.app/99SAMT). Join their giveaways on discord (check the badge on top). _EU customers_ can purchase via [Lab401](https://share.hackrf.app/0CI2CR).
|
||||
|
||||
:heavy_check_mark: A recommended one is this [PortaPack H2](https://www.ebay.com/itm/116382397447), that includes everything you need with the plastic case "inspired" on [this](https://github.com/portapack-mayhem/mayhem-firmware/wiki/3d-printed-enclosure).
|
||||
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
Please check [Intended-Use-and-Legality](https://github.com/portapack-mayhem/mayhem-firmware/wiki/)
|
||||
@@ -191,7 +191,7 @@ set(CPPSRC
|
||||
clock_manager.cpp
|
||||
core_control.cpp
|
||||
database.cpp
|
||||
de_bruijn.cpp
|
||||
gradient.cpp
|
||||
rfm69.cpp
|
||||
event_m0.cpp
|
||||
file_reader.cpp
|
||||
@@ -294,7 +294,6 @@ set(CPPSRC
|
||||
apps/ui_flash_utility.cpp
|
||||
apps/ui_freqman.cpp
|
||||
apps/ui_iq_trim.cpp
|
||||
apps/ui_level.cpp
|
||||
apps/ui_looking_glass_app.cpp
|
||||
apps/ui_mictx.cpp
|
||||
apps/ui_modemsetup.cpp
|
||||
@@ -303,7 +302,6 @@ set(CPPSRC
|
||||
apps/ui_rds.cpp
|
||||
apps/ui_recon_settings.cpp
|
||||
apps/ui_recon.cpp
|
||||
apps/ui_scanner.cpp
|
||||
apps/ui_sd_over_usb.cpp
|
||||
apps/ui_search.cpp
|
||||
apps/ui_settings.cpp
|
||||
|
||||
@@ -40,6 +40,7 @@ namespace ui {
|
||||
/* AMOptionsView *********************************************************/
|
||||
|
||||
AMOptionsView::AMOptionsView(
|
||||
AnalogAudioView* view,
|
||||
Rect parent_rect,
|
||||
const Style* style)
|
||||
: View{parent_rect} {
|
||||
@@ -48,12 +49,23 @@ AMOptionsView::AMOptionsView(
|
||||
add_children({
|
||||
&label_config,
|
||||
&options_config,
|
||||
&zoom_config,
|
||||
});
|
||||
|
||||
freqman_set_bandwidth_option(AM_MODULATION, options_config); // adding the common message from freqman.cpp to the options_config
|
||||
options_config.set_by_value(receiver_model.am_configuration());
|
||||
options_config.on_change = [this](size_t, OptionsField::value_t n) {
|
||||
receiver_model.set_am_configuration(n);
|
||||
zoom_config.on_change = [this, view](size_t, OptionsField::value_t n) { // n , has two option values. when GUI =zoom+1 => (0), when GUI=zoom+2 (6)
|
||||
receiver_model.set_am_configuration(view->get_previous_AM_mode_option() + n); // n (0 or 6)
|
||||
view->set_zoom_factor(AM_MODULATION, n);
|
||||
view->set_previous_zoom_option(n);
|
||||
};
|
||||
|
||||
// restore zoom selection
|
||||
zoom_config.set_by_value(view->get_zoom_factor(AM_MODULATION));
|
||||
|
||||
freqman_set_bandwidth_option(AM_MODULATION, options_config); // freqman.cpp to the options_config, only allowing 5 modes freqman_bandwidths[AM] {"DSB 9k", 0}, {"DSB 6k", 1}, {"USB+3k", 2}, {"LSB-3k", 3}, {"CW", 4},
|
||||
options_config.set_by_value(receiver_model.am_configuration() - view->get_previous_zoom_option()); // restore AM GUI option mode , AM FIR index filters (0..11) values , <baseband::AMConfig, 12> am_configs has 12 fir index elements.
|
||||
options_config.on_change = [this, view](size_t, OptionsField::value_t n) {
|
||||
receiver_model.set_am_configuration(n + view->get_previous_zoom_option()); // we select proper FIR AM filter (0..11), = 0..4 GUI AM modes + offset +6 (if zoom+2)
|
||||
view->set_previous_AM_mode_option(n); // (0..4) allowing 5 AM modes (DSB9K, DSB6K, USB,LSB, CW)
|
||||
};
|
||||
}
|
||||
|
||||
@@ -102,9 +114,9 @@ WFMOptionsView::WFMOptionsView(
|
||||
};
|
||||
}
|
||||
|
||||
/* AMFMAptOptionsView *********************************************************/
|
||||
/* WFMAMAptOptionsView *******************************************************/
|
||||
|
||||
AMFMAptOptionsView::AMFMAptOptionsView(
|
||||
WFMAMAptOptionsView::WFMAMAptOptionsView(
|
||||
Rect parent_rect,
|
||||
const Style* style)
|
||||
: View{parent_rect} {
|
||||
@@ -115,9 +127,39 @@ AMFMAptOptionsView::AMFMAptOptionsView(
|
||||
&options_config,
|
||||
});
|
||||
|
||||
freqman_set_bandwidth_option(WFMAM_MODULATION, options_config); // adding the common message from freqman.cpp to the options_config
|
||||
options_config.set_by_value(receiver_model.wfmam_configuration());
|
||||
options_config.on_change = [this](size_t, OptionsField::value_t n) {
|
||||
receiver_model.set_wfmam_configuration(n);
|
||||
};
|
||||
}
|
||||
|
||||
/* AMFMAptOptionsView *********************************************************/
|
||||
|
||||
AMFMAptOptionsView::AMFMAptOptionsView(
|
||||
AnalogAudioView* view,
|
||||
Rect parent_rect,
|
||||
const Style* style)
|
||||
: View{parent_rect} {
|
||||
set_style(style);
|
||||
|
||||
add_children({
|
||||
&label_config,
|
||||
&options_config,
|
||||
&zoom_config,
|
||||
});
|
||||
|
||||
freqman_set_bandwidth_option(AMFM_MODULATION, options_config); // adding the common message from freqman.cpp to the options_config
|
||||
receiver_model.set_amfm_configuration(5); // Fix index 5 manually, not from freqman: set to RX AM (USB+FM) mode to demod audio tone, and get Wefax_APT signal.
|
||||
options_config.set_by_value(receiver_model.amfm_configuration());
|
||||
|
||||
zoom_config.on_change = [this, view](size_t, OptionsField::value_t n) {
|
||||
receiver_model.set_amfm_configuration(5 + n);
|
||||
view->set_zoom_factor(AMFM_MODULATION, n);
|
||||
};
|
||||
|
||||
// restore zoom selection
|
||||
zoom_config.set_by_value(view->get_zoom_factor(AMFM_MODULATION));
|
||||
}
|
||||
|
||||
/* SPECOptionsView *******************************************************/
|
||||
@@ -245,11 +287,42 @@ void AnalogAudioView::set_spec_bw(size_t index, uint32_t bw) {
|
||||
receiver_model.set_baseband_bandwidth(bw / 2);
|
||||
}
|
||||
|
||||
uint8_t AnalogAudioView::get_spec_iq_phase_calibration_value() { // define accessor functions inside AnalogAudioView to read & write real iq_phase_calibration_value
|
||||
uint8_t AnalogAudioView::get_zoom_factor(uint8_t mode) { // define accessor functions inside AnalogAudioView to read zoom value
|
||||
if (mode == AM_MODULATION)
|
||||
return zoom_factor_am;
|
||||
else if (mode == AMFM_MODULATION)
|
||||
return zoom_factor_amfm;
|
||||
return 0; // default if unsupported mode
|
||||
}
|
||||
|
||||
void AnalogAudioView::set_zoom_factor(uint8_t mode, uint8_t zoom) { // define accessor functions inside AnalogAudioView to write zoom value
|
||||
if (mode == AM_MODULATION)
|
||||
zoom_factor_am = zoom;
|
||||
else if (mode == AMFM_MODULATION)
|
||||
zoom_factor_amfm = zoom;
|
||||
}
|
||||
|
||||
uint8_t AnalogAudioView::get_previous_AM_mode_option() {
|
||||
return previous_AM_mode_option;
|
||||
}
|
||||
|
||||
void AnalogAudioView::set_previous_AM_mode_option(uint8_t mode) {
|
||||
previous_AM_mode_option = mode;
|
||||
}
|
||||
|
||||
uint8_t AnalogAudioView::get_previous_zoom_option() {
|
||||
return previous_zoom;
|
||||
}
|
||||
|
||||
void AnalogAudioView::set_previous_zoom_option(uint8_t zoom) {
|
||||
previous_zoom = zoom;
|
||||
}
|
||||
|
||||
uint8_t AnalogAudioView::get_spec_iq_phase_calibration_value() { // define accessor functions inside AnalogAudioView to read iq_phase_calibration_value
|
||||
return iq_phase_calibration_value;
|
||||
}
|
||||
|
||||
void AnalogAudioView::set_spec_iq_phase_calibration_value(uint8_t cal_value) { // define accessor functions
|
||||
void AnalogAudioView::set_spec_iq_phase_calibration_value(uint8_t cal_value) { // define accessor functions inside AnalogAudioView to write iq_phase_calibration_value
|
||||
iq_phase_calibration_value = cal_value;
|
||||
radio::set_rx_max283x_iq_phase_calibration(iq_phase_calibration_value);
|
||||
}
|
||||
@@ -345,7 +418,7 @@ void AnalogAudioView::on_show_options_modulation() {
|
||||
const auto modulation = receiver_model.modulation();
|
||||
switch (modulation) {
|
||||
case ReceiverModel::Mode::AMAudio:
|
||||
widget = std::make_unique<AMOptionsView>(options_view_rect, Theme::getInstance()->option_active);
|
||||
widget = std::make_unique<AMOptionsView>(this, options_view_rect, Theme::getInstance()->option_active);
|
||||
waterfall.show_audio_spectrum_view(false);
|
||||
text_ctcss.hidden(true);
|
||||
break;
|
||||
@@ -362,8 +435,14 @@ void AnalogAudioView::on_show_options_modulation() {
|
||||
text_ctcss.hidden(true);
|
||||
break;
|
||||
|
||||
case ReceiverModel::Mode::WFMAudioAMApt:
|
||||
widget = std::make_unique<WFMAMAptOptionsView>(options_view_rect, Theme::getInstance()->option_active);
|
||||
waterfall.show_audio_spectrum_view(true);
|
||||
text_ctcss.hidden(true);
|
||||
break;
|
||||
|
||||
case ReceiverModel::Mode::AMAudioFMApt:
|
||||
widget = std::make_unique<AMFMAptOptionsView>(options_view_rect, Theme::getInstance()->option_active);
|
||||
widget = std::make_unique<AMFMAptOptionsView>(this, options_view_rect, Theme::getInstance()->option_active);
|
||||
waterfall.show_audio_spectrum_view(false);
|
||||
text_ctcss.hidden(true);
|
||||
break;
|
||||
@@ -409,7 +488,10 @@ void AnalogAudioView::update_modulation(ReceiverModel::Mode modulation) {
|
||||
case ReceiverModel::Mode::WidebandFMAudio:
|
||||
image_tag = portapack::spi_flash::image_tag_wfm_audio;
|
||||
break;
|
||||
case ReceiverModel::Mode::AMAudioFMApt: // TODO pending to update it.
|
||||
case ReceiverModel::Mode::WFMAudioAMApt:
|
||||
image_tag = portapack::spi_flash::image_tag_wfm_audio;
|
||||
break;
|
||||
case ReceiverModel::Mode::AMAudioFMApt:
|
||||
image_tag = portapack::spi_flash::image_tag_am_audio;
|
||||
break;
|
||||
case ReceiverModel::Mode::SpectrumAnalysis:
|
||||
@@ -448,7 +530,10 @@ void AnalogAudioView::update_modulation(ReceiverModel::Mode modulation) {
|
||||
case ReceiverModel::Mode::WidebandFMAudio:
|
||||
sampling_rate = 48000;
|
||||
break;
|
||||
case ReceiverModel::Mode::AMAudioFMApt: // TODO Wefax mode.
|
||||
case ReceiverModel::Mode::WFMAudioAMApt:
|
||||
sampling_rate = 12000;
|
||||
break;
|
||||
case ReceiverModel::Mode::AMAudioFMApt:
|
||||
sampling_rate = 12000;
|
||||
break;
|
||||
default:
|
||||
|
||||
@@ -35,9 +35,11 @@
|
||||
|
||||
namespace ui {
|
||||
|
||||
class AnalogAudioView;
|
||||
|
||||
class AMOptionsView : public View {
|
||||
public:
|
||||
AMOptionsView(Rect parent_rect, const Style* style);
|
||||
AMOptionsView(AnalogAudioView* view, Rect parent_rect, const Style* style);
|
||||
|
||||
private:
|
||||
Text label_config{
|
||||
@@ -51,11 +53,18 @@ class AMOptionsView : public View {
|
||||
{
|
||||
// Using common messages from freqman_ui.cpp
|
||||
}};
|
||||
|
||||
OptionsField zoom_config{
|
||||
{23 * 8, 0 * 16},
|
||||
7,
|
||||
{{"ZOOM x1", 0},
|
||||
{"ZOOM x2", 6}} // offset index AM modes array FIR filters.
|
||||
};
|
||||
};
|
||||
|
||||
class AMFMAptOptionsView : public View {
|
||||
public:
|
||||
AMFMAptOptionsView(Rect parent_rect, const Style* style);
|
||||
AMFMAptOptionsView(AnalogAudioView* view, Rect parent_rect, const Style* style);
|
||||
|
||||
private:
|
||||
Text label_config{
|
||||
@@ -65,10 +74,17 @@ class AMFMAptOptionsView : public View {
|
||||
|
||||
OptionsField options_config{
|
||||
{3 * 8, 0 * 16},
|
||||
6, // Max option length
|
||||
6, // Max option length chars "USB+FM"
|
||||
{
|
||||
// Using common messages from freqman_ui.cpp In HF USB , Here we only need USB Audio demod, + post-FM demod fsubcarrier FM tone to get APT signal.
|
||||
}};
|
||||
|
||||
OptionsField zoom_config{
|
||||
{23 * 8, 0 * 16},
|
||||
7,
|
||||
{{"ZOOM x1", 0},
|
||||
{"ZOOM x2", 6}} // offset index array filters.
|
||||
};
|
||||
};
|
||||
|
||||
class NBFMOptionsView : public View {
|
||||
@@ -116,7 +132,22 @@ class WFMOptionsView : public View {
|
||||
}};
|
||||
};
|
||||
|
||||
class AnalogAudioView;
|
||||
class WFMAMAptOptionsView : public View {
|
||||
public:
|
||||
WFMAMAptOptionsView(Rect parent_rect, const Style* style);
|
||||
|
||||
private:
|
||||
Text label_config{
|
||||
{0 * 8, 0 * 16, 2 * 8, 1 * 16},
|
||||
"BW",
|
||||
};
|
||||
OptionsField options_config{
|
||||
{3 * 8, 0 * 16},
|
||||
10, // Max option char length "FM+AM(DSB)"
|
||||
{
|
||||
// Using common messages from freqman_ui.cpp
|
||||
}};
|
||||
};
|
||||
|
||||
class SPECOptionsView : public View {
|
||||
public:
|
||||
@@ -182,17 +213,35 @@ class AnalogAudioView : public View {
|
||||
uint8_t get_spec_iq_phase_calibration_value();
|
||||
void set_spec_iq_phase_calibration_value(uint8_t cal_value);
|
||||
|
||||
uint8_t get_zoom_factor(uint8_t mode);
|
||||
void set_zoom_factor(uint8_t mode, uint8_t zoom);
|
||||
|
||||
uint8_t get_previous_AM_mode_option();
|
||||
void set_previous_AM_mode_option(uint8_t mode);
|
||||
|
||||
uint8_t get_previous_zoom_option();
|
||||
void set_previous_zoom_option(uint8_t zoom);
|
||||
|
||||
private:
|
||||
static constexpr ui::Dim header_height = 3 * 16;
|
||||
|
||||
NavigationView& nav_;
|
||||
RxRadioState radio_state_{};
|
||||
uint8_t iq_phase_calibration_value{15}; // initial default RX IQ phase calibration value , used for both max2837 & max2839
|
||||
uint8_t zoom_factor_am{0}; // initial zoom factor in AM mode
|
||||
uint8_t zoom_factor_amfm{0}; // initial zoom factor in AMFM mode
|
||||
uint8_t previous_AM_mode_option{0}; // GUI 5 AM modes : (0..4 ) (DSB9K, DSB6K, USB,LSB, CW). Used to select proper FIR filter (0..11) AM mode + offset 0 (zoom+1) or +6 (if zoom+2)
|
||||
uint8_t previous_zoom{0}; // GUI ZOOM+1, ZOOM+2 , equivalent to two values offset 0 (zoom+1) or +6 (if zoom+2)
|
||||
|
||||
app_settings::SettingsManager settings_{
|
||||
"rx_audio",
|
||||
app_settings::Mode::RX,
|
||||
{
|
||||
{"iq_phase_calibration"sv, &iq_phase_calibration_value}, // we are saving and restoring that CAL from Settings.
|
||||
{"zoom_factor_am"sv, &zoom_factor_am}, // we are saving and restoring AM ZOOM factor from Settings.
|
||||
{"zoom_factor_amfm"sv, &zoom_factor_amfm}, // we are saving and restoring AMFM ZOOM factor from Settings.
|
||||
{"previous_AM_mode_option"sv, &previous_AM_mode_option}, // we are saving and restoring AMFM ZOOM factor from Settings.
|
||||
{"previous_zoom"sv, &previous_zoom}, // we are saving and restoring AMFM ZOOM factor from Settings.
|
||||
}};
|
||||
|
||||
const Rect options_view_rect{0 * 8, 1 * 16, 30 * 8, 1 * 16};
|
||||
@@ -229,7 +278,8 @@ class AnalogAudioView : public View {
|
||||
{"NFM ", toUType(ReceiverModel::Mode::NarrowbandFMAudio)},
|
||||
{"WFM ", toUType(ReceiverModel::Mode::WidebandFMAudio)},
|
||||
{"SPEC", toUType(ReceiverModel::Mode::SpectrumAnalysis)},
|
||||
{"AMFM", toUType(ReceiverModel::Mode::AMAudioFMApt)} // Added to handle HF WeatherFax , SSB (USB demod) + Tone_Subcarrier FM demod
|
||||
{"AMFM", toUType(ReceiverModel::Mode::AMAudioFMApt)}, // Added to handle HF WeatherFax , SSB (USB demod) + Tone_Subcarrier FM demod
|
||||
{"FMAM", toUType(ReceiverModel::Mode::WFMAudioAMApt)} // Added to handle SAT NOAA APT
|
||||
}};
|
||||
|
||||
AudioVolumeField field_volume{
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "ble_rx_app.hpp"
|
||||
#include "ble_rx_app.hpp"
|
||||
#include "ui_modemsetup.hpp"
|
||||
|
||||
@@ -203,6 +202,7 @@ BleRecentEntryDetailView::BleRecentEntryDetailView(NavigationView& nav, const Bl
|
||||
nav,
|
||||
packetFileBuffer,
|
||||
64,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this, packetToSave](std::string& buffer) {
|
||||
on_save_file(buffer, packetToSave);
|
||||
});
|
||||
@@ -471,6 +471,7 @@ BLERxView::BLERxView(NavigationView& nav)
|
||||
nav_,
|
||||
filterBuffer,
|
||||
64,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string& buffer) {
|
||||
on_filter_change(buffer);
|
||||
});
|
||||
@@ -493,6 +494,7 @@ BLERxView::BLERxView(NavigationView& nav)
|
||||
nav,
|
||||
listFileBuffer,
|
||||
64,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string& buffer) {
|
||||
on_save_file(buffer);
|
||||
});
|
||||
|
||||
@@ -399,6 +399,7 @@ BLETxView::BLETxView(NavigationView& nav)
|
||||
nav,
|
||||
packetFileBuffer,
|
||||
64,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string& buffer) {
|
||||
on_save_file(buffer);
|
||||
});
|
||||
|
||||
@@ -91,10 +91,6 @@ void SoundBoardView::start_tx(const uint32_t id) {
|
||||
|
||||
auto reader = std::make_unique<WAVFileReader>();
|
||||
|
||||
uint32_t tone_key_index = options_tone_key.selected_index();
|
||||
uint32_t sample_rate;
|
||||
uint8_t bits_per_sample;
|
||||
|
||||
stop();
|
||||
|
||||
if (!reader->open(u"/WAV/" + file_list[id].native())) {
|
||||
@@ -108,7 +104,9 @@ void SoundBoardView::start_tx(const uint32_t id) {
|
||||
|
||||
// button_play.set_bitmap(&bitmap_stop);
|
||||
|
||||
sample_rate = reader->sample_rate();
|
||||
uint32_t sample_rate = reader->sample_rate();
|
||||
|
||||
tone_key_index = options_tone_key.selected_index();
|
||||
bits_per_sample = reader->bits_per_sample();
|
||||
|
||||
replay_thread = std::make_unique<ReplayThread>(
|
||||
@@ -155,6 +153,23 @@ void SoundBoardView::on_tx_progress(const uint32_t progress) {
|
||||
progressbar.set_value(progress);
|
||||
}
|
||||
|
||||
void SoundBoardView::update_config() {
|
||||
// NB: this were called by the on_bandwidth_changed() callback,
|
||||
// so other val would be updated too when bw changed. currently it's safe but be careful.
|
||||
baseband::set_audiotx_config(
|
||||
1536000 / 20, // Update vu-meter at 20Hz
|
||||
transmitter_model.channel_bandwidth(),
|
||||
0, // Gain is unused
|
||||
8, // shift_bits_s16, default 8 bits, but also unused
|
||||
bits_per_sample,
|
||||
TONES_F2D(tone_key_frequency(tone_key_index), TONES_SAMPLERATE),
|
||||
false, // AM
|
||||
false, // DSB
|
||||
false, // USB
|
||||
false // LSB
|
||||
);
|
||||
}
|
||||
|
||||
void SoundBoardView::on_select_entry() {
|
||||
tx_view.focus();
|
||||
}
|
||||
@@ -289,6 +304,10 @@ SoundBoardView::SoundBoardView(
|
||||
};
|
||||
};
|
||||
|
||||
tx_view.on_bandwidth_changed = [this]() {
|
||||
update_config();
|
||||
};
|
||||
|
||||
tx_view.on_start = [this]() {
|
||||
start_tx(menu_view.highlighted_index());
|
||||
};
|
||||
|
||||
@@ -70,6 +70,8 @@ class SoundBoardView : public View {
|
||||
uint32_t playing_id{};
|
||||
uint32_t page = 1;
|
||||
uint32_t c_page = 1;
|
||||
uint32_t tone_key_index = 1;
|
||||
uint8_t bits_per_sample = 1;
|
||||
|
||||
std::vector<std::filesystem::path> file_list{};
|
||||
|
||||
@@ -90,6 +92,7 @@ class SoundBoardView : public View {
|
||||
void on_tx_progress(const uint32_t progress);
|
||||
void refresh_list();
|
||||
void on_select_entry();
|
||||
void update_config();
|
||||
|
||||
Labels labels{
|
||||
{{24 * 8, 180}, "Vol:", Theme::getInstance()->fg_light->foreground},
|
||||
|
||||
@@ -94,6 +94,7 @@ APRSTXView::APRSTXView(NavigationView& nav) {
|
||||
nav,
|
||||
payload,
|
||||
30,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string& s) {
|
||||
text_payload.set(s);
|
||||
});
|
||||
|
||||
@@ -419,7 +419,6 @@ void DebugMenuView::on_populate() {
|
||||
}
|
||||
add_items({
|
||||
{"Buttons Test", ui::Theme::getInstance()->fg_darkcyan->foreground, &bitmap_icon_controls, [this]() { nav_.push<DebugControlsView>(); }},
|
||||
{"Debug Dump", ui::Theme::getInstance()->fg_darkcyan->foreground, &bitmap_icon_memory, [this]() { portapack::persistent_memory::debug_dump(); }},
|
||||
{"M0 Stack Dump", ui::Theme::getInstance()->fg_darkcyan->foreground, &bitmap_icon_memory, [this]() { stack_dump(); }},
|
||||
{"Memory Dump", ui::Theme::getInstance()->fg_darkcyan->foreground, &bitmap_icon_memory, [this]() { nav_.push<DebugMemoryDumpView>(); }},
|
||||
{"Peripherals", ui::Theme::getInstance()->fg_darkcyan->foreground, &bitmap_icon_peripherals, [this]() { nav_.push<DebugPeripheralsMenuView>(); }},
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
#include "ui_transmitter.hpp"
|
||||
#include "transmitter_model.hpp"
|
||||
#include "encoders.hpp"
|
||||
#include "de_bruijn.hpp"
|
||||
#include "app_settings.hpp"
|
||||
#include "radio_state.hpp"
|
||||
|
||||
|
||||
@@ -92,6 +92,9 @@ void ExternalModuleView::on_tick_second() {
|
||||
case app_location_t::TX:
|
||||
btnText += " (TX)";
|
||||
break;
|
||||
case app_location_t::TRX:
|
||||
btnText += " (TRX)";
|
||||
break;
|
||||
case app_location_t::SETTINGS:
|
||||
btnText += " (Settings)";
|
||||
break;
|
||||
|
||||
@@ -419,6 +419,17 @@ void FileManBaseView::reload_current(bool reset_pagination) {
|
||||
refresh_list();
|
||||
}
|
||||
|
||||
void FileManBaseView::copy_waterfall(std::filesystem::path path) {
|
||||
nav_.push<ModalMessageView>(
|
||||
"Install", " Use this gradient file\n for all waterfalls?", YESNO,
|
||||
[this, path](bool choice) {
|
||||
if (choice) {
|
||||
delete_file(default_gradient_file);
|
||||
copy_file(path, default_gradient_file);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const FileManBaseView::file_assoc_t& FileManBaseView::get_assoc(
|
||||
const fs::path& ext) const {
|
||||
size_t index = 0;
|
||||
@@ -499,7 +510,7 @@ FileSaveView::FileSaveView(
|
||||
|
||||
button_edit_path.on_select = [this](Button&) {
|
||||
buffer_ = path_.string();
|
||||
text_prompt(nav_, buffer_, max_filename_length,
|
||||
text_prompt(nav_, buffer_, max_filename_length,ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string&) {
|
||||
path_ = buffer_;
|
||||
refresh_widgets();
|
||||
@@ -508,7 +519,7 @@ FileSaveView::FileSaveView(
|
||||
|
||||
button_edit_name.on_select = [this](Button&) {
|
||||
buffer_ = file_.string();
|
||||
text_prompt(nav_, buffer_, max_filename_length,
|
||||
text_prompt(nav_, buffer_, max_filename_length,ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string&) {
|
||||
file_ = buffer_;
|
||||
refresh_widgets();
|
||||
@@ -566,7 +577,7 @@ void FileManagerView::on_rename(std::string_view hint) {
|
||||
cursor_pos = pos;
|
||||
|
||||
text_prompt(
|
||||
nav_, name_buffer, cursor_pos, max_filename_length,
|
||||
nav_, name_buffer, cursor_pos, max_filename_length, ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string& renamed) {
|
||||
auto renamed_path = fs::path{renamed};
|
||||
rename_file(get_selected_full_path(), current_path / renamed_path);
|
||||
@@ -640,7 +651,7 @@ void FileManagerView::on_clean() {
|
||||
|
||||
void FileManagerView::on_new_dir() {
|
||||
name_buffer = "";
|
||||
text_prompt(nav_, name_buffer, max_filename_length, [this](std::string& dir_name) {
|
||||
text_prompt(nav_, name_buffer, max_filename_length, ENTER_KEYBOARD_MODE_ALPHA, [this](std::string& dir_name) {
|
||||
make_new_directory(current_path / dir_name);
|
||||
reload_current(true);
|
||||
});
|
||||
@@ -671,7 +682,7 @@ void FileManagerView::on_paste() {
|
||||
|
||||
void FileManagerView::on_new_file() {
|
||||
name_buffer = "";
|
||||
text_prompt(nav_, name_buffer, max_filename_length, [this](std::string& file_name) {
|
||||
text_prompt(nav_, name_buffer, max_filename_length, ENTER_KEYBOARD_MODE_ALPHA, [this](std::string& file_name) {
|
||||
make_new_file(current_path / file_name);
|
||||
reload_current(true);
|
||||
});
|
||||
@@ -685,7 +696,11 @@ bool FileManagerView::handle_file_open() {
|
||||
auto ext = path.extension();
|
||||
|
||||
if (path_iequal(txt_ext, ext)) {
|
||||
nav_.push<TextEditorView>(path);
|
||||
if (path_iequal(current_path, u"/" + waterfalls_dir)) {
|
||||
copy_waterfall(path);
|
||||
} else {
|
||||
nav_.push<TextEditorView>(path);
|
||||
}
|
||||
return true;
|
||||
} else if (is_cxx_capture_file(path) || path_iequal(ppl_ext, ext)) {
|
||||
// TODO: Enough memory to push?
|
||||
|
||||
@@ -96,6 +96,7 @@ class FileManBaseView : public View {
|
||||
void load_directory_contents(const std::filesystem::path& dir_path);
|
||||
void load_directory_contents_unordered(const std::filesystem::path& dir_path, size_t file_cnt);
|
||||
const file_assoc_t& get_assoc(const std::filesystem::path& ext) const;
|
||||
void copy_waterfall(std::filesystem::path path);
|
||||
|
||||
NavigationView& nav_;
|
||||
|
||||
|
||||
@@ -45,8 +45,8 @@ using option_db_t = std::pair<std::string_view, int32_t>;
|
||||
using options_db_t = std::vector<option_db_t>;
|
||||
|
||||
extern options_db_t freqman_modulations;
|
||||
extern options_db_t freqman_bandwidths[5];
|
||||
extern options_db_t freqman_steps;
|
||||
extern options_db_t freqman_bandwidths[6];
|
||||
// extern options_db_t freqman_steps; // now included via ui_receiver.hpp
|
||||
extern options_db_t freqman_steps_short;
|
||||
|
||||
options_t dboptions_to_options(const options_db_t& dboptions) {
|
||||
@@ -240,7 +240,7 @@ void FrequencyManagerView::on_edit_freq() {
|
||||
|
||||
void FrequencyManagerView::on_edit_desc() {
|
||||
temp_buffer_ = current_entry().description;
|
||||
text_prompt(nav_, temp_buffer_, freqman_max_desc_size, [this](std::string& new_desc) {
|
||||
text_prompt(nav_, temp_buffer_, freqman_max_desc_size, ENTER_KEYBOARD_MODE_ALPHA, [this](std::string& new_desc) {
|
||||
auto entry = current_entry();
|
||||
entry.description = std::move(new_desc);
|
||||
db_.replace_entry(current_index(), entry);
|
||||
@@ -250,7 +250,7 @@ void FrequencyManagerView::on_edit_desc() {
|
||||
|
||||
void FrequencyManagerView::on_add_category() {
|
||||
temp_buffer_.clear();
|
||||
text_prompt(nav_, temp_buffer_, 20, [this](std::string& new_name) {
|
||||
text_prompt(nav_, temp_buffer_, 20, ENTER_KEYBOARD_MODE_ALPHA, [this](std::string& new_name) {
|
||||
if (!new_name.empty()) {
|
||||
create_freqman_file(new_name);
|
||||
refresh_categories();
|
||||
|
||||
@@ -126,7 +126,7 @@ void GlassView::reset_live_view() {
|
||||
}
|
||||
|
||||
void GlassView::add_spectrum_pixel(uint8_t power) {
|
||||
spectrum_row[pixel_index] = spectrum_rgb3_lut[power]; // row of colors
|
||||
spectrum_row[pixel_index] = gradient.lut[power]; // row of colors
|
||||
spectrum_data[pixel_index] = (live_frequency_integrate * spectrum_data[pixel_index] + power) / (live_frequency_integrate + 1); // smoothing
|
||||
pixel_index++;
|
||||
|
||||
@@ -359,6 +359,10 @@ GlassView::GlassView(
|
||||
: nav_(nav) {
|
||||
baseband::run_image(portapack::spi_flash::image_tag_wideband_spectrum);
|
||||
|
||||
if (!gradient.load_file(default_gradient_file)) {
|
||||
gradient.set_default();
|
||||
}
|
||||
|
||||
add_children({&labels,
|
||||
&field_frequency_min,
|
||||
&field_frequency_max,
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
#include "ui_receiver.hpp"
|
||||
#include "string_format.hpp"
|
||||
#include "analog_audio_app.hpp"
|
||||
#include "spectrum_color_lut.hpp"
|
||||
#include "gradient.hpp"
|
||||
|
||||
namespace ui {
|
||||
|
||||
@@ -74,6 +74,7 @@ class GlassView : public View {
|
||||
|
||||
private:
|
||||
NavigationView& nav_;
|
||||
Gradient gradient{};
|
||||
RxRadioState radio_state_{ReceiverModel::Mode::SpectrumAnalysis};
|
||||
// Settings
|
||||
rf::Frequency f_min = 260 * MHZ_DIV; // Default to 315/433 remote range.
|
||||
|
||||
@@ -153,7 +153,7 @@ void POCSAGTXView::paint(Painter&) {
|
||||
}
|
||||
|
||||
void POCSAGTXView::on_set_text(NavigationView& nav) {
|
||||
text_prompt(nav, buffer, MAX_POCSAG_LENGTH);
|
||||
text_prompt(nav, buffer, MAX_POCSAG_LENGTH, ENTER_KEYBOARD_MODE_ALPHA);
|
||||
}
|
||||
|
||||
POCSAGTXView::POCSAGTXView(
|
||||
|
||||
@@ -65,6 +65,7 @@ RDSPSNView::RDSPSNView(
|
||||
nav,
|
||||
PSN,
|
||||
8,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string& s) {
|
||||
text_psn.set(s);
|
||||
});
|
||||
@@ -86,6 +87,7 @@ RDSRadioTextView::RDSRadioTextView(
|
||||
nav,
|
||||
radiotext,
|
||||
28,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string& s) {
|
||||
text_radiotext.set(s);
|
||||
});
|
||||
|
||||
@@ -517,11 +517,7 @@ ReconView::ReconView(NavigationView& nav)
|
||||
};
|
||||
set_loop_config(continuous);
|
||||
|
||||
rssi.set_focusable(true);
|
||||
rssi.set_peak(true, 500);
|
||||
rssi.on_select = [this](RSSI&) {
|
||||
nav_.replace<LevelView>();
|
||||
};
|
||||
|
||||
// TODO: *BUG* Both transmitter_model and receiver_model share the same pmem setting for target_frequency.
|
||||
button_mic_app.on_select = [this](Button&) {
|
||||
@@ -1227,16 +1223,6 @@ size_t ReconView::change_mode(freqman_index_t new_mod) {
|
||||
text_ctcss.set(" ");
|
||||
recording_sampling_rate = 48000;
|
||||
break;
|
||||
case AMFM_MODULATION:
|
||||
freqman_set_bandwidth_option(new_mod, field_bw);
|
||||
baseband::run_image(portapack::spi_flash::image_tag_am_audio);
|
||||
receiver_model.set_modulation(ReceiverModel::Mode::AMAudioFMApt);
|
||||
receiver_model.set_amfm_configuration(5); // Fix index 5 manually, not from freqman: set to RX AM (USB+FM) mode to demod audio tone, and get Wefax_APT signal.
|
||||
field_bw.on_change = [this](size_t, OptionsField::value_t n) { (void)n; };
|
||||
field_bw.set_by_value(0);
|
||||
text_ctcss.set(" ");
|
||||
recording_sampling_rate = 12000;
|
||||
break;
|
||||
case SPEC_MODULATION:
|
||||
freqman_set_bandwidth_option(new_mod, field_bw);
|
||||
baseband::run_image(portapack::spi_flash::image_tag_capture);
|
||||
@@ -1267,9 +1253,17 @@ size_t ReconView::change_mode(freqman_index_t new_mod) {
|
||||
|
||||
field_mode.set_selected_index(new_mod);
|
||||
field_mode.on_change = [this](size_t, OptionsField::value_t v) {
|
||||
if (v != -1) {
|
||||
change_mode(v);
|
||||
// initialize to a value under SPEC
|
||||
static freqman_index_t last_mode = WFM_MODULATION;
|
||||
if (v > SPEC_MODULATION) {
|
||||
if (last_mode == SPEC_MODULATION)
|
||||
v = AM_MODULATION;
|
||||
else
|
||||
v = SPEC_MODULATION;
|
||||
field_mode.set_selected_index(v);
|
||||
}
|
||||
last_mode = v;
|
||||
change_mode(v);
|
||||
};
|
||||
// for some motive, audio output gets stopped.
|
||||
if (!recon && field_mode.selected_index_value() != SPEC_MODULATION)
|
||||
|
||||
@@ -31,7 +31,6 @@
|
||||
#include "analog_audio_app.hpp"
|
||||
#include "audio.hpp"
|
||||
#include "ui_mictx.hpp"
|
||||
#include "ui_level.hpp"
|
||||
#include "ui_looking_glass_app.hpp"
|
||||
#include "portapack_persistent_memory.hpp"
|
||||
#include "baseband_api.hpp"
|
||||
|
||||
@@ -82,7 +82,7 @@ ReconSetupViewMain::ReconSetupViewMain(NavigationView& nav, Rect parent_rect, st
|
||||
};
|
||||
|
||||
button_choose_output_name.on_select = [this, &nav](Button&) {
|
||||
text_prompt(nav, _output_file, 28, [this](std::string& buffer) {
|
||||
text_prompt(nav, _output_file, 28, ENTER_KEYBOARD_MODE_ALPHA, [this](std::string& buffer) {
|
||||
_output_file = buffer;
|
||||
button_choose_output_name.set_text(_output_file);
|
||||
});
|
||||
|
||||
@@ -56,6 +56,10 @@ SearchView::SearchView(
|
||||
: nav_(nav) {
|
||||
baseband::run_image(portapack::spi_flash::image_tag_wideband_spectrum);
|
||||
|
||||
if (!gradient.load_file(default_gradient_file)) {
|
||||
gradient.set_default();
|
||||
}
|
||||
|
||||
add_children({&labels,
|
||||
&field_frequency_min,
|
||||
&field_frequency_max,
|
||||
@@ -290,7 +294,7 @@ void SearchView::on_channel_spectrum(const ChannelSpectrum& spectrum) {
|
||||
power = spectrum.db[bin - 128];
|
||||
}
|
||||
|
||||
add_spectrum_pixel(spectrum_rgb3_lut[power]);
|
||||
add_spectrum_pixel(gradient.lut[power]);
|
||||
|
||||
mean_acc += power;
|
||||
if (power > max_power) {
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
#include "receiver_model.hpp"
|
||||
#include "recent_entries.hpp"
|
||||
#include "radio_state.hpp"
|
||||
#include "spectrum_color_lut.hpp"
|
||||
#include "gradient.hpp"
|
||||
#include "ui_receiver.hpp"
|
||||
|
||||
namespace ui {
|
||||
@@ -88,6 +88,7 @@ class SearchView : public View {
|
||||
|
||||
private:
|
||||
NavigationView& nav_;
|
||||
Gradient gradient{};
|
||||
RxRadioState radio_state_{
|
||||
100'000'000 /* frequency */,
|
||||
2500000 /* bandwidth */,
|
||||
|
||||
@@ -810,30 +810,29 @@ SetDisplayView::SetDisplayView(NavigationView& nav) {
|
||||
&field_fake_brightness,
|
||||
&button_save,
|
||||
&button_cancel,
|
||||
&checkbox_invert_switch,
|
||||
&checkbox_ips_screen_switch,
|
||||
&checkbox_brightness_switch});
|
||||
|
||||
field_fake_brightness.set_by_value(pmem::fake_brightness_level());
|
||||
checkbox_brightness_switch.set_value(pmem::apply_fake_brightness());
|
||||
checkbox_invert_switch.set_value(pmem::config_lcd_inverted_mode());
|
||||
checkbox_ips_screen_switch.set_value(pmem::config_lcd_normally_black());
|
||||
|
||||
button_save.on_select = [&nav, this](Button&) {
|
||||
pmem::set_apply_fake_brightness(checkbox_brightness_switch.value());
|
||||
pmem::set_fake_brightness_level(field_fake_brightness.selected_index_value());
|
||||
if (checkbox_invert_switch.value() != pmem::config_lcd_inverted_mode()) {
|
||||
display.set_inverted(checkbox_invert_switch.value());
|
||||
pmem::set_lcd_inverted_mode(checkbox_invert_switch.value());
|
||||
if (checkbox_ips_screen_switch.value() != pmem::config_lcd_normally_black()) {
|
||||
pmem::set_lcd_normally_black(checkbox_ips_screen_switch.value());
|
||||
}
|
||||
send_system_refresh();
|
||||
nav.pop();
|
||||
};
|
||||
|
||||
// only enable invert OR fake brightness
|
||||
checkbox_invert_switch.on_select = [this](Checkbox&, bool v) {
|
||||
checkbox_ips_screen_switch.on_select = [this](Checkbox&, bool v) {
|
||||
if (v) checkbox_brightness_switch.set_value(false);
|
||||
};
|
||||
checkbox_brightness_switch.on_select = [this](Checkbox&, bool v) {
|
||||
if (v) checkbox_invert_switch.set_value(false);
|
||||
if (v) checkbox_ips_screen_switch.set_value(false);
|
||||
};
|
||||
|
||||
button_cancel.on_select = [&nav, this](Button&) {
|
||||
@@ -1044,12 +1043,14 @@ SetBatteryView::SetBatteryView(NavigationView& nav) {
|
||||
add_children({&labels,
|
||||
&button_save,
|
||||
&button_cancel,
|
||||
&checkbox_overridebatt});
|
||||
&checkbox_overridebatt,
|
||||
&checkbox_battery_charge_hint});
|
||||
|
||||
if (i2cdev::I2CDevManager::get_dev_by_model(I2C_DEVMDL::I2CDEVMDL_MAX17055)) add_children({&button_reset, &labels2});
|
||||
|
||||
button_save.on_select = [&nav, this](Button&) {
|
||||
pmem::set_ui_override_batt_calc(checkbox_overridebatt.value());
|
||||
pmem::set_ui_battery_charge_hint(checkbox_battery_charge_hint.value());
|
||||
battery::BatteryManagement::set_calc_override(checkbox_overridebatt.value());
|
||||
send_system_refresh();
|
||||
nav.pop();
|
||||
@@ -1064,6 +1065,7 @@ SetBatteryView::SetBatteryView(NavigationView& nav) {
|
||||
};
|
||||
|
||||
checkbox_overridebatt.set_value(pmem::ui_override_batt_calc());
|
||||
checkbox_battery_charge_hint.set_value(pmem::ui_battery_charge_hint());
|
||||
|
||||
button_cancel.on_select = [&nav, this](Button&) {
|
||||
nav.pop();
|
||||
|
||||
@@ -762,6 +762,8 @@ class SetDisplayView : public View {
|
||||
{{1 * 8, 2 * 16}, "(has a small performance", Theme::getInstance()->fg_light->foreground},
|
||||
{{1 * 8, 3 * 16}, "impact when enabled).", Theme::getInstance()->fg_light->foreground},
|
||||
{{2 * 8, 8 * 16}, "Brightness:", Theme::getInstance()->fg_light->foreground},
|
||||
{{2 * 8, 10 * 16}, "REBOOT TO APPLY SCREEN TYPE", Theme::getInstance()->fg_light->foreground},
|
||||
|
||||
};
|
||||
|
||||
OptionsField field_fake_brightness{
|
||||
@@ -776,10 +778,10 @@ class SetDisplayView : public View {
|
||||
16,
|
||||
"Enable brightness adjust"};
|
||||
|
||||
Checkbox checkbox_invert_switch{
|
||||
{1 * 8, 10 * 16},
|
||||
Checkbox checkbox_ips_screen_switch{
|
||||
{1 * 8, 12 * 16},
|
||||
23,
|
||||
"Invert colors (For IPS)"};
|
||||
"IPS Screen"};
|
||||
|
||||
Button button_save{
|
||||
{2 * 8, 16 * 16, 12 * 8, 32},
|
||||
@@ -978,9 +980,13 @@ class SetBatteryView : public View {
|
||||
int32_t selected = 0;
|
||||
Labels labels{
|
||||
{{1 * 8, 1 * 16}, "Override batt calculation", Theme::getInstance()->fg_light->foreground},
|
||||
{{1 * 8, 2 * 16}, "method to voltage based", Theme::getInstance()->fg_light->foreground}};
|
||||
Labels labels2{
|
||||
{{1 * 8, 6 * 16}, "Reset IC's learned params.", Theme::getInstance()->fg_light->foreground}};
|
||||
{{1 * 8, 2 * 16}, "method to voltage based", Theme::getInstance()->fg_light->foreground},
|
||||
/**/
|
||||
{{1 * 8, 6 * 16}, "Display a hint to remind you", Theme::getInstance()->fg_light->foreground},
|
||||
{{1 * 8, 7 * 16}, "when you charge", Theme::getInstance()->fg_light->foreground}};
|
||||
|
||||
Labels labels2{{{1 * 8, 11 * 16}, "Reset IC's learned params.", Theme::getInstance()->fg_light->foreground}};
|
||||
|
||||
Button button_save{
|
||||
{2 * 8, 16 * 16, 12 * 8, 32},
|
||||
"Save"};
|
||||
@@ -990,13 +996,18 @@ class SetBatteryView : public View {
|
||||
23,
|
||||
"Override"};
|
||||
|
||||
Checkbox checkbox_battery_charge_hint{
|
||||
{2 * 8, 9 * 16},
|
||||
23,
|
||||
"Charge hint"};
|
||||
|
||||
Button button_cancel{
|
||||
{16 * 8, 16 * 16, 12 * 8, 32},
|
||||
"Cancel",
|
||||
};
|
||||
|
||||
Button button_reset{
|
||||
{2 * 8, 8 * 16, 12 * 8, 32},
|
||||
{2 * 8, 13 * 16, 12 * 8, 32},
|
||||
"Reset",
|
||||
};
|
||||
};
|
||||
|
||||
@@ -154,6 +154,13 @@ SigGenView::SigGenView(
|
||||
};
|
||||
};
|
||||
|
||||
tx_view.on_bandwidth_changed = [this]() {
|
||||
// we don't protect here with auto_update because other field of tx_view obj isn't protected too
|
||||
// to remains the design logic same
|
||||
|
||||
update_config();
|
||||
};
|
||||
|
||||
tx_view.on_start = [this]() {
|
||||
start_tx();
|
||||
tx_view.set_transmitting(true);
|
||||
@@ -165,4 +172,4 @@ SigGenView::SigGenView(
|
||||
};
|
||||
}
|
||||
|
||||
} /* namespace ui */
|
||||
} /* namespace ui */
|
||||
@@ -617,6 +617,7 @@ void TextEditorView::show_edit_line() {
|
||||
edit_line_buffer_,
|
||||
viewer.col(),
|
||||
max_edit_length,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string& buffer) {
|
||||
auto range = file_->line_range(viewer.line());
|
||||
if (!range)
|
||||
|
||||
@@ -66,12 +66,13 @@ static void send_message(const Message* const message) {
|
||||
|
||||
void AMConfig::apply() const {
|
||||
const AMConfigureMessage message{
|
||||
taps_6k0_decim_0, // common FIR filter taps pre-decim_0 to all 6 x AM mod types.(AM-9K, AM-6K, USB, LSB, CW, AMFM-WFAX)
|
||||
taps_6k0_decim_1, // common FIR filter taps pre-decim_1 to all 6 x AM mod. types. (")
|
||||
decim_2, // var decim_2 FIR taps filter , variable values, depending selected AM mod(AM 9k / 6k and all rest AM modes)
|
||||
channel, // var channel FIR taps filter , variable values, depending selected AM mode, each one different (DSB-9K, DSB-6K, USB-3K, LSB-3K,CW,AMFM-WFAX)
|
||||
modulation, // var parameter . enum class Modulation : int32_t {DSB = 0, SSB = 1, SSB_FM = 2}
|
||||
audio_12k_iir_filter_config}; // var parameter , 300 Hz hpf all except Wefax (1.500Hz lpf)
|
||||
taps_6k0_decim_0, // common FIR filter taps pre-decim_0 to all 6 x AM mod types.(AM-9K, AM-6K, USB, LSB, CW, AMFM-WFAX)
|
||||
decim_1, // var decim_1 FIR taps filter , variable values , to handle two spectrum decim factor 1 and 2 (zoom) and more APT LPF filtered .
|
||||
decim_2, // var decim_2 FIR taps filter , variable values, depending selected AM mod(AM 9k / 6k and all rest AM modes)
|
||||
channel, // var channel FIR taps filter , variable values, depending selected AM mode, each one different (DSB-9K, DSB-6K, USB-3K, LSB-3K,CW,AMFM-WFAX)
|
||||
modulation, // var parameter . enum class Modulation : int32_t {DSB = 0, SSB = 1, SSB_FM = 2}
|
||||
audio_12k_iir_filter_config, // var parameter , 300 Hz hpf all except Wefax (1.500Hz lpf)
|
||||
spectrum_decimation_factor}; // var parameter , waterfall no zoom : 1 ,for zoom x 2 : 2
|
||||
send_message(&message);
|
||||
audio::set_rate(audio::Rate::Hz_12000);
|
||||
}
|
||||
@@ -92,9 +93,9 @@ void NBFMConfig::apply(const uint8_t squelch_level) const {
|
||||
|
||||
void WFMConfig::apply() const {
|
||||
const WFMConfigureMessage message{
|
||||
decim_0, // taps_200k_decim_0 , taps_180k_wfm_decim_0, taps_40k_wfm_decim_0
|
||||
decim_1, // taps_200k_decim_1 or taps_180k_wfm_decim_1, taps_40k_wfm_decim_1
|
||||
taps_64_lp_156_198,
|
||||
decim_0, // Dynamic array 24 taps : taps_200k_decim_0 , taps_180k_wfm_decim_0, taps_40k_wfm_decim_0
|
||||
decim_1, // Dynamic array 16 taps : taps_200k_decim_1 or taps_180k_wfm_decim_1, taps_40k_wfm_decim_1
|
||||
taps_64_lp_156_198, // Fixed channel audio filter 15khz
|
||||
75000,
|
||||
audio_48k_hpf_30hz_config,
|
||||
audio_48k_deemph_2122_6_config};
|
||||
@@ -102,6 +103,18 @@ void WFMConfig::apply() const {
|
||||
audio::set_rate(audio::Rate::Hz_48000);
|
||||
}
|
||||
|
||||
void WFMAMConfig::apply() const {
|
||||
const WFMAMConfigureMessage message{
|
||||
decim_0, // Fixed 24 taps array : taps_16k0_decim_0
|
||||
decim_1, // Fixed 32 taps array : taps_84k_wfm_decim_1
|
||||
taps_64_lp_1875_2166, // Fixed channel audio filter , 64 taps array , to filter DSB AM 2k4 carrier before demod. AM .
|
||||
17000, // NOAA satellite tx , FM deviation = +-17Khz.
|
||||
apt_audio_12k_notch_2k4_config,
|
||||
apt_audio_12k_lpf_2000hz_config};
|
||||
send_message(&message);
|
||||
audio::set_rate(audio::Rate::Hz_12000);
|
||||
}
|
||||
|
||||
void set_tone(const uint32_t index, const uint32_t delta, const uint32_t duration) {
|
||||
shared_memory.bb_data.tones_data.tone_defs[index].delta = delta;
|
||||
shared_memory.bb_data.tones_data.tone_defs[index].duration = duration;
|
||||
|
||||
@@ -36,10 +36,12 @@
|
||||
namespace baseband {
|
||||
|
||||
struct AMConfig {
|
||||
const fir_taps_real<32> decim_1; // added to handle two var LPF in AMFM to avoid aliasing when spectrum zoom factor 2.
|
||||
const fir_taps_real<32> decim_2; // added to handle two var types decim_2 9k, 6k
|
||||
const fir_taps_complex<64> channel;
|
||||
const AMConfigureMessage::Modulation modulation;
|
||||
const iir_biquad_config_t audio_12k_iir_filter_config; // added to handle two var IIR filter types : 300 hpf(as before) , 1500Hz lpf for Wefax.
|
||||
const size_t spectrum_decimation_factor; // used to handle LCD AM waterfall zoom x1 / zoom x2.
|
||||
|
||||
void apply() const;
|
||||
};
|
||||
@@ -54,12 +56,19 @@ struct NBFMConfig {
|
||||
};
|
||||
|
||||
struct WFMConfig {
|
||||
const fir_taps_real<24> decim_0; // To handle both WFM filters , 200k and 40K for NOAA APT
|
||||
const fir_taps_real<24> decim_0; // To handle all 3 WFM filters , 200k, 180k and 40K-
|
||||
const fir_taps_real<16> decim_1;
|
||||
|
||||
void apply() const;
|
||||
};
|
||||
|
||||
struct WFMAMConfig {
|
||||
const fir_taps_real<24> decim_0; // To handle WFM filter BW=40K for NOAA APT
|
||||
const fir_taps_real<32> decim_1;
|
||||
|
||||
void apply() const;
|
||||
};
|
||||
|
||||
void set_tone(const uint32_t index, const uint32_t delta, const uint32_t duration);
|
||||
void set_tones_config(const uint32_t bw, const uint32_t pre_silence, const uint16_t tone_count, const bool dual_tone, const bool audio_out);
|
||||
void kill_tone();
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
#include "ui.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "ui_widget.hpp"
|
||||
#include "ui_textentry.hpp"
|
||||
|
||||
namespace ui {
|
||||
|
||||
@@ -105,7 +106,7 @@ void bind(TextField& field, T& value, NavigationView& nav, Fn fn = Fn{}) {
|
||||
// Capture a new string and make the lambda mutable so it can be modified.
|
||||
field.on_select = [&nav, buf = std::string{}](TextField& tf) mutable {
|
||||
buf = tf.get_text();
|
||||
text_prompt(nav, buf, /*max_length*/ 255,
|
||||
text_prompt(nav, buf, /*max_length*/ 255, ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[&tf](std::string& str) {
|
||||
tf.set_text(str);
|
||||
});
|
||||
|
||||
+5271
-5233
File diff suppressed because it is too large
Load Diff
@@ -1,72 +0,0 @@
|
||||
unsigned char modal_warning_bmp[] = {
|
||||
0x42, 0x4d, 0xfa, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x96, 0x00,
|
||||
0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x28, 0x00,
|
||||
0x00, 0x00, 0x01, 0x00, 0x04, 0x00, 0x02, 0x00, 0x00, 0x00, 0xa8, 0x02,
|
||||
0x00, 0x00, 0x13, 0x0b, 0x00, 0x00, 0x13, 0x0b, 0x00, 0x00, 0x07, 0x00,
|
||||
0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x42, 0x47, 0x52, 0x73, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0xff, 0x00, 0x00, 0x5a,
|
||||
0xff, 0x00, 0x78, 0x78, 0x78, 0x00, 0x00, 0x7c, 0xff, 0x00, 0x00, 0xa9,
|
||||
0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0x02, 0x03, 0x24, 0x66, 0x02, 0x30,
|
||||
0x00, 0x00, 0x02, 0x36, 0x24, 0x66, 0x02, 0x63, 0x00, 0x00, 0x02, 0x66,
|
||||
0x02, 0x63, 0x20, 0x00, 0x02, 0x36, 0x02, 0x66, 0x00, 0x00, 0x02, 0x36,
|
||||
0x02, 0x60, 0x20, 0x00, 0x02, 0x06, 0x02, 0x63, 0x00, 0x00, 0x02, 0x06,
|
||||
0x02, 0x60, 0x0c, 0x00, 0x00, 0x08, 0x03, 0x66, 0x66, 0x30, 0x0c, 0x00,
|
||||
0x02, 0x06, 0x02, 0x60, 0x00, 0x00, 0x02, 0x03, 0x02, 0x66, 0x0c, 0x00,
|
||||
0x00, 0x08, 0x06, 0x11, 0x11, 0x60, 0x0c, 0x00, 0x02, 0x66, 0x02, 0x30,
|
||||
0x00, 0x00, 0x02, 0x00, 0x02, 0x66, 0x0c, 0x00, 0x00, 0x08, 0x06, 0x21,
|
||||
0x21, 0x60, 0x0c, 0x00, 0x02, 0x66, 0x02, 0x00, 0x00, 0x00, 0x00, 0x06,
|
||||
0x00, 0x36, 0x60, 0x00, 0x0a, 0x00, 0x00, 0x08, 0x06, 0x42, 0x42, 0x60,
|
||||
0x0a, 0x00, 0x00, 0x06, 0x06, 0x63, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06,
|
||||
0x00, 0x06, 0x60, 0x00, 0x0a, 0x00, 0x00, 0x08, 0x06, 0x54, 0x45, 0x60,
|
||||
0x0a, 0x00, 0x00, 0x06, 0x06, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06,
|
||||
0x00, 0x03, 0x66, 0x00, 0x0a, 0x00, 0x00, 0x08, 0x03, 0x66, 0x66, 0x30,
|
||||
0x0a, 0x00, 0x00, 0x06, 0x66, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06,
|
||||
0x00, 0x00, 0x66, 0x00, 0x1c, 0x00, 0x00, 0x06, 0x66, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x36, 0x60, 0x18, 0x00, 0x00, 0x08,
|
||||
0x06, 0x63, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x06, 0x60,
|
||||
0x0a, 0x00, 0x02, 0x36, 0x02, 0x63, 0x0a, 0x00, 0x00, 0x08, 0x06, 0x60,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x03, 0x66, 0x08, 0x00,
|
||||
0x00, 0x08, 0x03, 0x61, 0x16, 0x30, 0x08, 0x00, 0x00, 0x08, 0x66, 0x30,
|
||||
0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x02, 0x66, 0x08, 0x00, 0x00, 0x08,
|
||||
0x06, 0x11, 0x11, 0x60, 0x08, 0x00, 0x02, 0x66, 0x06, 0x00, 0x00, 0x00,
|
||||
0x06, 0x00, 0x02, 0x36, 0x02, 0x60, 0x06, 0x00, 0x00, 0x08, 0x06, 0x11,
|
||||
0x11, 0x60, 0x06, 0x00, 0x02, 0x06, 0x02, 0x63, 0x06, 0x00, 0x00, 0x00,
|
||||
0x06, 0x00, 0x02, 0x06, 0x02, 0x60, 0x06, 0x00, 0x00, 0x08, 0x06, 0x11,
|
||||
0x11, 0x60, 0x06, 0x00, 0x02, 0x06, 0x02, 0x60, 0x06, 0x00, 0x00, 0x00,
|
||||
0x06, 0x00, 0x02, 0x03, 0x02, 0x66, 0x06, 0x00, 0x00, 0x08, 0x06, 0x11,
|
||||
0x11, 0x60, 0x06, 0x00, 0x02, 0x66, 0x02, 0x30, 0x06, 0x00, 0x00, 0x00,
|
||||
0x08, 0x00, 0x02, 0x66, 0x06, 0x00, 0x00, 0x08, 0x06, 0x11, 0x11, 0x60,
|
||||
0x06, 0x00, 0x02, 0x66, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x18,
|
||||
0x36, 0x60, 0x00, 0x00, 0x06, 0x11, 0x11, 0x60, 0x00, 0x00, 0x06, 0x63,
|
||||
0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x18, 0x06, 0x60, 0x00, 0x00,
|
||||
0x06, 0x21, 0x21, 0x60, 0x00, 0x00, 0x06, 0x60, 0x08, 0x00, 0x00, 0x00,
|
||||
0x08, 0x00, 0x00, 0x18, 0x03, 0x66, 0x00, 0x00, 0x06, 0x12, 0x12, 0x60,
|
||||
0x00, 0x00, 0x66, 0x30, 0x08, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x14,
|
||||
0x66, 0x00, 0x00, 0x06, 0x21, 0x21, 0x60, 0x00, 0x00, 0x66, 0x0a, 0x00,
|
||||
0x00, 0x00, 0x0a, 0x00, 0x00, 0x14, 0x36, 0x60, 0x00, 0x06, 0x22, 0x22,
|
||||
0x60, 0x00, 0x06, 0x63, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x14,
|
||||
0x06, 0x60, 0x00, 0x06, 0x24, 0x24, 0x60, 0x00, 0x06, 0x60, 0x0a, 0x00,
|
||||
0x00, 0x00, 0x0a, 0x00, 0x00, 0x14, 0x03, 0x66, 0x00, 0x06, 0x42, 0x42,
|
||||
0x60, 0x00, 0x66, 0x30, 0x0a, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x10,
|
||||
0x66, 0x00, 0x06, 0x54, 0x45, 0x60, 0x00, 0x66, 0x0c, 0x00, 0x00, 0x00,
|
||||
0x0c, 0x00, 0x00, 0x10, 0x36, 0x60, 0x03, 0x66, 0x66, 0x30, 0x06, 0x63,
|
||||
0x0c, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x02, 0x06, 0x02, 0x60, 0x08, 0x00,
|
||||
0x02, 0x06, 0x02, 0x60, 0x0c, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x02, 0x03,
|
||||
0x02, 0x66, 0x08, 0x00, 0x02, 0x66, 0x02, 0x30, 0x0c, 0x00, 0x00, 0x00,
|
||||
0x0e, 0x00, 0x02, 0x66, 0x08, 0x00, 0x02, 0x66, 0x0e, 0x00, 0x00, 0x00,
|
||||
0x0e, 0x00, 0x00, 0x0c, 0x36, 0x60, 0x00, 0x00, 0x06, 0x63, 0x0e, 0x00,
|
||||
0x00, 0x00, 0x0e, 0x00, 0x00, 0x0c, 0x06, 0x60, 0x00, 0x00, 0x06, 0x60,
|
||||
0x0e, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x0c, 0x03, 0x66, 0x00, 0x00,
|
||||
0x66, 0x30, 0x0e, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x08, 0x66, 0x00,
|
||||
0x00, 0x66, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x08, 0x36, 0x60,
|
||||
0x06, 0x63, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x08, 0x06, 0x60,
|
||||
0x06, 0x60, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x08, 0x03, 0x66,
|
||||
0x66, 0x30, 0x10, 0x00, 0x00, 0x00, 0x12, 0x00, 0x02, 0x66, 0x02, 0x66,
|
||||
0x12, 0x00, 0x00, 0x00, 0x12, 0x00, 0x02, 0x36, 0x02, 0x63, 0x12, 0x00,
|
||||
0x00, 0x01};
|
||||
unsigned int modal_warning_bmp_len = 830;
|
||||
@@ -1,327 +0,0 @@
|
||||
// converted by bmp_to_hex_cpp_arr.py at the firmware/tools dir
|
||||
// fake transparent px should be the exact color rgb dec(41,24,22), then use true for the last arg when drawing bmp with the draw func
|
||||
|
||||
const unsigned char splash_bmp[] = {
|
||||
0x42, 0x4d, 0x0e, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x72, 0x00,
|
||||
0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0xe6, 0x00, 0x00, 0x00, 0x32, 0x00,
|
||||
0x00, 0x00, 0x01, 0x00, 0x04, 0x00, 0x02, 0x00, 0x00, 0x00, 0x9c, 0x0e,
|
||||
0x00, 0x00, 0x12, 0x0b, 0x00, 0x00, 0x12, 0x0b, 0x00, 0x00, 0x0f, 0x00,
|
||||
0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x19, 0xf6, 0x00, 0x00, 0x14,
|
||||
0xc9, 0x00, 0x00, 0x0c, 0x78, 0x00, 0x16, 0x18, 0x29, 0x00, 0xfd, 0xfd,
|
||||
0xfd, 0x00, 0xf0, 0xf0, 0xf0, 0x00, 0xe7, 0xe7, 0xe7, 0x00, 0xda, 0xda,
|
||||
0xda, 0x00, 0xcd, 0xcd, 0xcd, 0x00, 0xc7, 0xc7, 0xc7, 0x00, 0xba, 0xba,
|
||||
0xba, 0x00, 0xad, 0xad, 0xad, 0x00, 0x96, 0x96, 0x96, 0x00, 0x5c, 0x5c,
|
||||
0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe6, 0x33, 0x00, 0x00, 0xe6, 0x33,
|
||||
0x00, 0x00, 0xe6, 0x33, 0x00, 0x00, 0xe6, 0x33, 0x00, 0x00, 0x00, 0x08,
|
||||
0x33, 0x44, 0x44, 0x47, 0x0a, 0x33, 0x00, 0x06, 0xd5, 0x44, 0x7d, 0x00,
|
||||
0x0a, 0x33, 0x00, 0x0a, 0x44, 0x44, 0x48, 0x33, 0x3a, 0x00, 0x06, 0x44,
|
||||
0x02, 0xd3, 0x12, 0x33, 0x00, 0x08, 0xa4, 0x44, 0x45, 0x9d, 0x08, 0x33,
|
||||
0x00, 0x08, 0xc4, 0x44, 0x45, 0xc3, 0x10, 0x33, 0x00, 0x08, 0x34, 0x44,
|
||||
0x44, 0x6d, 0x16, 0x33, 0x00, 0x08, 0x34, 0x44, 0x44, 0x6d, 0x08, 0x33,
|
||||
0x02, 0xd5, 0x1a, 0x44, 0x00, 0x0c, 0x45, 0xc3, 0x33, 0x44, 0x44, 0x47,
|
||||
0x0a, 0x33, 0x00, 0x06, 0xd5, 0x44, 0x7d, 0x00, 0x0a, 0x33, 0x00, 0x08,
|
||||
0x44, 0x44, 0x48, 0x33, 0x00, 0x00, 0x00, 0x0a, 0x33, 0x49, 0x99, 0x95,
|
||||
0xd3, 0x00, 0x06, 0x33, 0x00, 0x0a, 0xd4, 0x46, 0x89, 0x98, 0xb3, 0x00,
|
||||
0x08, 0x33, 0x00, 0x12, 0x49, 0x99, 0x94, 0x33, 0x3d, 0x79, 0x99, 0x99,
|
||||
0x73, 0x00, 0x10, 0x33, 0x00, 0x0a, 0x3d, 0x47, 0x99, 0x95, 0xa3, 0x00,
|
||||
0x08, 0x33, 0x00, 0x08, 0xc7, 0x99, 0x97, 0xa3, 0x10, 0x33, 0x00, 0x08,
|
||||
0x34, 0x99, 0x99, 0x7c, 0x16, 0x33, 0x00, 0x08, 0x34, 0x99, 0x99, 0x7c,
|
||||
0x06, 0x33, 0x00, 0x06, 0xb4, 0x56, 0x89, 0x00, 0x18, 0x99, 0x00, 0x0e,
|
||||
0x97, 0xa3, 0x33, 0x49, 0x99, 0x95, 0xd3, 0x00, 0x06, 0x33, 0x00, 0x0a,
|
||||
0xd4, 0x46, 0x89, 0x98, 0xb3, 0x00, 0x08, 0x33, 0x00, 0x08, 0x49, 0x99,
|
||||
0x94, 0x33, 0x00, 0x00, 0x00, 0x0a, 0x33, 0x49, 0x99, 0x95, 0xd3, 0x00,
|
||||
0x06, 0x33, 0x02, 0x55, 0x06, 0x99, 0x02, 0x9b, 0x08, 0x33, 0x00, 0x12,
|
||||
0x49, 0x99, 0x94, 0x33, 0x33, 0xb9, 0x99, 0x99, 0x8d, 0x00, 0x10, 0x33,
|
||||
0x00, 0x0a, 0x37, 0x69, 0x99, 0x74, 0xd3, 0x00, 0x08, 0x33, 0x00, 0x08,
|
||||
0xc7, 0x99, 0x97, 0xa3, 0x10, 0x33, 0x00, 0x08, 0x34, 0x99, 0x99, 0x7c,
|
||||
0x16, 0x33, 0x00, 0x10, 0x34, 0x99, 0x99, 0x7c, 0x33, 0x33, 0x3a, 0x47,
|
||||
0x1c, 0x99, 0x00, 0x0e, 0x97, 0xa3, 0x33, 0x49, 0x99, 0x95, 0xd3, 0x00,
|
||||
0x06, 0x33, 0x02, 0x55, 0x06, 0x99, 0x02, 0x9b, 0x08, 0x33, 0x00, 0x08,
|
||||
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0x34, 0x99, 0x99, 0x7c, 0x33, 0xd5, 0x99, 0x99, 0x6d, 0x00, 0x20, 0x33,
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0x33, 0x34, 0x79, 0x99, 0x84, 0xdd, 0x89, 0x99, 0x99, 0x83, 0x33, 0x33,
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0x49, 0x99, 0x94, 0x33, 0x00, 0x00, 0x00, 0x28, 0x33, 0x49, 0x99, 0x95,
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0xd3, 0x33, 0xc4, 0x99, 0x99, 0x67, 0x33, 0x79, 0x99, 0x99, 0x8d, 0x33,
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0x33, 0x49, 0x99, 0x94, 0x06, 0x33, 0x02, 0x3d, 0x02, 0x79, 0x14, 0x99,
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0x79, 0x99, 0x99, 0x8d, 0x33, 0x33, 0x49, 0x99, 0x94, 0x33, 0x00, 0x00,
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0x33, 0xd8, 0x99, 0x99, 0x98, 0x33, 0x33, 0x49, 0x99, 0x94, 0x08, 0x33,
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0x45, 0xc3, 0x33, 0x49, 0x99, 0x95, 0xd3, 0x33, 0x57, 0x99, 0x99, 0x4d,
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0x33, 0xd8, 0x99, 0x99, 0x98, 0x33, 0x33, 0x49, 0x99, 0x94, 0x33, 0x00,
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0x33, 0x49, 0x99, 0x95, 0xd3, 0x76, 0x99, 0x99, 0x6a, 0x00, 0x06, 0x33,
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0x99, 0x94, 0x0a, 0x33, 0x00, 0x14, 0x37, 0x99, 0x99, 0x97, 0x33, 0x33,
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0x33, 0xd9, 0x06, 0x99, 0x02, 0xa3, 0x0a, 0x33, 0x00, 0x08, 0x34, 0x99,
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0xd3, 0x49, 0x99, 0x94, 0x33, 0x00, 0x00, 0x00, 0x00, 0x12, 0x33, 0x49,
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0x06, 0x99, 0x00, 0x08, 0xc3, 0x49, 0x99, 0x94, 0x0a, 0x33, 0x02, 0x3c,
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0x06, 0x99, 0x00, 0x0c, 0xb3, 0x33, 0x46, 0x99, 0x96, 0x43, 0x08, 0x33,
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0x00, 0x0e, 0x3b, 0x48, 0x99, 0x97, 0x4d, 0x33, 0x3d, 0x00, 0x06, 0x99,
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0x02, 0x9c, 0x0a, 0x33, 0x00, 0x08, 0x34, 0x99, 0x99, 0x6d, 0x16, 0x33,
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0x00, 0x12, 0x39, 0x99, 0x99, 0x7c, 0x33, 0xd6, 0x99, 0x99, 0x54, 0x00,
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0x1c, 0x44, 0x00, 0x14, 0xa3, 0x33, 0x49, 0x99, 0x96, 0x3b, 0x69, 0x99,
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0x96, 0x53, 0x06, 0x33, 0x02, 0x38, 0x06, 0x99, 0x00, 0x0a, 0xc3, 0x49,
|
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0x99, 0x94, 0x33, 0x00, 0x00, 0x00, 0x00, 0x12, 0x33, 0x49, 0x99, 0x98,
|
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0xd5, 0x79, 0x99, 0x94, 0xd3, 0x00, 0x06, 0x33, 0x00, 0x10, 0x3d, 0x89,
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0x99, 0x99, 0x73, 0x49, 0x99, 0x94, 0x0c, 0x33, 0x00, 0x12, 0x79, 0x99,
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0x99, 0x8d, 0x3a, 0x59, 0x99, 0x84, 0xd3, 0x00, 0x08, 0x33, 0x00, 0x10,
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0xd4, 0x79, 0x99, 0x84, 0xb3, 0x33, 0x33, 0xb9, 0x06, 0x99, 0x02, 0xd3,
|
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0x08, 0x33, 0x00, 0x08, 0x34, 0x99, 0x99, 0x6d, 0x16, 0x33, 0x00, 0x12,
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0x34, 0x99, 0x99, 0x7c, 0x33, 0xd6, 0x99, 0x99, 0x5d, 0x00, 0x20, 0x33,
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0x00, 0x10, 0x49, 0x99, 0x98, 0xd5, 0x79, 0x99, 0x94, 0xd3, 0x06, 0x33,
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0x00, 0x12, 0x3d, 0x89, 0x99, 0x99, 0x73, 0x49, 0x99, 0x94, 0x33, 0x00,
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0x00, 0x00, 0x00, 0x10, 0x33, 0x49, 0x99, 0x99, 0xa6, 0x99, 0x99, 0x74,
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0x0a, 0x33, 0x00, 0x0e, 0x79, 0x99, 0x99, 0x9c, 0x59, 0x99, 0x94, 0x00,
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0x0c, 0x33, 0x00, 0x10, 0xc9, 0x99, 0x99, 0x9a, 0xd4, 0x79, 0x99, 0x65,
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0x08, 0x33, 0x00, 0x0a, 0x3d, 0x46, 0x99, 0x98, 0x48, 0x00, 0x06, 0x33,
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0x02, 0x3a, 0x06, 0x99, 0x02, 0x83, 0x08, 0x33, 0x00, 0x08, 0x34, 0x99,
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0x99, 0x6d, 0x16, 0x33, 0x00, 0x12, 0x34, 0x99, 0x99, 0x7c, 0x33, 0xd6,
|
||||
0x99, 0x99, 0x93, 0x00, 0x20, 0x33, 0x00, 0x0e, 0x49, 0x99, 0x99, 0xa6,
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0x99, 0x99, 0x74, 0x00, 0x0a, 0x33, 0x00, 0x10, 0x79, 0x99, 0x99, 0x9c,
|
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0x59, 0x99, 0x94, 0x33, 0x00, 0x00, 0x00, 0x10, 0x33, 0x49, 0x99, 0x99,
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0x98, 0x99, 0x99, 0x5c, 0x0a, 0x33, 0x02, 0xd8, 0x06, 0x99, 0x00, 0x06,
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0x79, 0x99, 0x84, 0x00, 0x0c, 0x33, 0x02, 0x37, 0x06, 0x99, 0x00, 0x08,
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0x86, 0x99, 0x98, 0x4d, 0x08, 0x33, 0x00, 0x0a, 0x35, 0x59, 0x99, 0x95,
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0x53, 0x00, 0x08, 0x33, 0x00, 0x08, 0x89, 0x99, 0x99, 0x9a, 0x08, 0x33,
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0x00, 0x08, 0x34, 0x99, 0x99, 0x6d, 0x16, 0x33, 0x00, 0x0c, 0x34, 0x99,
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0x99, 0x7c, 0x33, 0x36, 0x06, 0x99, 0x02, 0x54, 0x18, 0x44, 0x00, 0x14,
|
||||
0x45, 0xc3, 0x33, 0x49, 0x99, 0x99, 0x98, 0x99, 0x99, 0x5c, 0x0a, 0x33,
|
||||
0x02, 0xd8, 0x06, 0x99, 0x00, 0x08, 0x79, 0x99, 0x84, 0x33, 0x00, 0x00,
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||||
0x02, 0x33, 0x02, 0x59, 0x08, 0x99, 0x02, 0x97, 0x02, 0x4d, 0x0a, 0x33,
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0x02, 0x36, 0x0a, 0x99, 0x02, 0x75, 0x0c, 0x33, 0x02, 0x3c, 0x0a, 0x99,
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||||
0x02, 0x96, 0x02, 0x53, 0x08, 0x33, 0x00, 0x0a, 0x84, 0x89, 0x99, 0x64,
|
||||
0xd3, 0x00, 0x08, 0x33, 0x02, 0xd9, 0x06, 0x99, 0x02, 0xb3, 0x06, 0x33,
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0x01, 0x11, 0x10, 0x33, 0x11, 0x10, 0x23, 0x00, 0x06, 0x33, 0x00, 0x28,
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0x31, 0x11, 0x00, 0x01, 0x11, 0x13, 0x33, 0x01, 0x11, 0x00, 0x01, 0x11,
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0x12, 0x33, 0x32, 0x01, 0x11, 0x00, 0x00, 0x23, 0x20, 0x33, 0x00, 0x60,
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0x33, 0x33, 0x30, 0x11, 0x10, 0x10, 0x11, 0x11, 0x33, 0x01, 0x11, 0x01,
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0x33, 0x11, 0x11, 0x13, 0x32, 0x01, 0x11, 0x23, 0x24, 0x33, 0x00, 0x60,
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0x33, 0x33, 0x30, 0x11, 0x13, 0x32, 0x11, 0x11, 0x33, 0x01, 0x11, 0x33,
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0x11, 0x12, 0x33, 0x01, 0x00, 0x33, 0x11, 0x11, 0x23, 0x00, 0x06, 0x33,
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0x11, 0x22, 0x20, 0x11, 0x03, 0x31, 0x11, 0x12, 0x22, 0x01, 0x10, 0x33,
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0x33, 0x32, 0x01, 0x12, 0x33, 0x33, 0x30, 0x11, 0x12, 0x21, 0x01, 0x11,
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0x33, 0x01, 0x11, 0x22, 0x10, 0x11, 0x13, 0x30, 0x11, 0x12, 0x21, 0x11,
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||||
0x08, 0x00, 0x00, 0x06, 0x03, 0x33, 0x10, 0x00, 0x06, 0x00, 0x00, 0x06,
|
||||
0x23, 0x33, 0x10, 0x00, 0x06, 0x00, 0x00, 0x06, 0x02, 0x33, 0x33, 0x00,
|
||||
0x08, 0x00, 0x00, 0x06, 0x23, 0x33, 0x30, 0x00, 0x08, 0x00, 0x00, 0x10,
|
||||
0x23, 0x31, 0x00, 0x03, 0x32, 0x00, 0x02, 0x33, 0x00, 0x00, 0xe6, 0x33,
|
||||
0x00, 0x00, 0xe6, 0x33, 0x00, 0x00, 0xe6, 0x33, 0x00, 0x00, 0xe6, 0x33,
|
||||
0x00, 0x01};
|
||||
unsigned int splash_new__new_t_len = 3854;
|
||||
@@ -1,104 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
|
||||
* Copyright (C) 2017 Furrtek
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "de_bruijn.hpp"
|
||||
|
||||
/* How this works:
|
||||
* B(2,4) means:
|
||||
* Alphabet size = 2 (binary)
|
||||
* Code length = 4
|
||||
* The length of the bitstream is (2 ^ 4) + (4 - 1) = 19 bits
|
||||
* The primitive polynomials come from the de_bruijn_polys[] array (one for each code length)
|
||||
* The shift register is init with 1 and shifted left each step
|
||||
* The polynomial is kept on the right, and used as a AND mask applied on the corresponding shift register bits
|
||||
* The resulting bits are XORed together to produce the new bit pushed in the shift register
|
||||
*
|
||||
* 0001 (init)
|
||||
* AND 1001 (polynomial)
|
||||
* 0001 XOR'd -> 1
|
||||
*
|
||||
* 00011 (shift left)
|
||||
* AND 1001
|
||||
* 0001 XOR'd -> 1
|
||||
*
|
||||
* 000111 (shift left)
|
||||
* AND 1001
|
||||
* 0001 XOR'd -> 1
|
||||
*
|
||||
* 0001111 (shift left)
|
||||
* AND 1001
|
||||
* 1001 XOR'd -> 0
|
||||
*
|
||||
* 00011110 (shift left)
|
||||
* AND 1001
|
||||
* 1000 XOR'd -> 1
|
||||
* ...
|
||||
* After 16 steps: (0+) 000111101011001000
|
||||
* Each of the 16 possible values appears in the sequence:
|
||||
* -0000-111101011001000 0
|
||||
* 0-0001-11101011001000 1
|
||||
* 0000111101011-0010-00 2
|
||||
* 00-0011-1101011001000 3
|
||||
* 00001111010110-0100-0 4
|
||||
* 00001111-0101-1001000 5
|
||||
* 0000111101-0110-01000 6
|
||||
* 000-0111-101011001000 7
|
||||
* 000011110101100-1000- 8
|
||||
* 000011110101-1001-000 9
|
||||
* 0000111-1010-11001000 10
|
||||
* 000011110-1011-001000 11
|
||||
* 00001111010-1100-1000 12
|
||||
* 000011-1101-011001000 13
|
||||
* 00001-1110-1011001000 14
|
||||
* 0000-1111-01011001000 15
|
||||
*/
|
||||
|
||||
size_t de_bruijn::init(const uint32_t n) {
|
||||
// Cap
|
||||
if ((n < 3) || (n > 16))
|
||||
length = 3;
|
||||
else
|
||||
length = n;
|
||||
|
||||
poly = de_bruijn_polys[length - 3];
|
||||
shift_register = 1;
|
||||
|
||||
return (1U << length) + (length - 1);
|
||||
}
|
||||
|
||||
uint32_t de_bruijn::compute(const uint32_t steps) {
|
||||
uint32_t step, bits, masked;
|
||||
uint8_t new_bit;
|
||||
|
||||
for (step = 0; step < steps; step++) {
|
||||
masked = shift_register & poly;
|
||||
new_bit = 0;
|
||||
for (bits = 0; bits < length; bits++) {
|
||||
new_bit ^= (masked & 1);
|
||||
masked >>= 1;
|
||||
}
|
||||
shift_register <<= 1;
|
||||
shift_register |= new_bit;
|
||||
}
|
||||
|
||||
return shift_register;
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2014 Jared Boone, ShareBrained Technology, Inc.
|
||||
* Copyright (C) 2017 Furrtek
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include <string>
|
||||
#include <cstdint>
|
||||
|
||||
#ifndef __DE_BRUIJN_H__
|
||||
#define __DE_BRUIJN_H__
|
||||
|
||||
// n from 3 to 16
|
||||
const uint32_t de_bruijn_polys[14]{
|
||||
0b0000000000000101,
|
||||
0b0000000000001001,
|
||||
0b0000000000011011,
|
||||
0b0000000000110011,
|
||||
0b0000000001010011,
|
||||
0b0000000010001101,
|
||||
0b0000000100100001,
|
||||
0b0000001000100001,
|
||||
0b0000010001100001,
|
||||
0b0000110101000011,
|
||||
0b0001001001100101,
|
||||
0b0010101100000011,
|
||||
0b0101000000001001,
|
||||
0b1010000101000101};
|
||||
|
||||
struct de_bruijn {
|
||||
public:
|
||||
size_t init(const uint32_t n);
|
||||
uint32_t compute(const uint32_t steps);
|
||||
|
||||
private:
|
||||
uint32_t length{};
|
||||
uint32_t poly{};
|
||||
uint32_t shift_register{};
|
||||
};
|
||||
|
||||
#endif /*__DE_BRUIJN_H__*/
|
||||
@@ -131,6 +131,7 @@ ADSBCallsignView::ADSBCallsignView(
|
||||
nav,
|
||||
callsign,
|
||||
8,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string& s) {
|
||||
button_callsign.set_text(s);
|
||||
});
|
||||
|
||||
@@ -1,68 +0,0 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef __UI_SPI_TFT_ILI9341_H__
|
||||
#define __UI_SPI_TFT_ILI9341_H__
|
||||
|
||||
ui::Painter painter;
|
||||
|
||||
static int bg_color;
|
||||
|
||||
enum {
|
||||
White,
|
||||
Blue,
|
||||
Yellow,
|
||||
Purple,
|
||||
Green,
|
||||
Red,
|
||||
Maroon,
|
||||
Orange,
|
||||
Black,
|
||||
};
|
||||
|
||||
static const Color pp_colors[] = {
|
||||
Color::white(),
|
||||
Color::blue(),
|
||||
Color::yellow(),
|
||||
Color::purple(),
|
||||
Color::green(),
|
||||
Color::red(),
|
||||
Color::magenta(),
|
||||
Color::orange(),
|
||||
Color::black(),
|
||||
};
|
||||
|
||||
static void claim(__FILE* x) {
|
||||
(void)x;
|
||||
};
|
||||
|
||||
static void cls() {
|
||||
painter.fill_rectangle({0, 0, portapack::display.width(), portapack::display.height()}, Color::black());
|
||||
};
|
||||
|
||||
static void background(int color) {
|
||||
bg_color = color;
|
||||
};
|
||||
|
||||
static void set_orientation(int x) {
|
||||
(void)x;
|
||||
};
|
||||
|
||||
static void set_font(unsigned char* x) {
|
||||
(void)x;
|
||||
};
|
||||
|
||||
static void fillrect(int x1, int y1, int x2, int y2, int color) {
|
||||
painter.fill_rectangle({x1, y1, x2 - x1, y2 - y1}, pp_colors[color]);
|
||||
};
|
||||
|
||||
static void rect(int x1, int y1, int x2, int y2, int color) {
|
||||
painter.draw_rectangle({x1, y1, x2 - x1, y2 - y1}, pp_colors[color]);
|
||||
};
|
||||
|
||||
#endif /*__UI_SPI_TFT_ILI9341_H__*/
|
||||
-429
@@ -1,429 +0,0 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include "mbed.h"
|
||||
#include "SPI_TFT_ILI9341.h"
|
||||
#include "Arial12x12.h"
|
||||
#include "ui.hpp"
|
||||
|
||||
#define SCREEN_WIDTH 240
|
||||
#define SCREEN_HEIGHT 320
|
||||
#define PADDLE_WIDTH 40
|
||||
#define PADDLE_HEIGHT 10
|
||||
#define BALL_SIZE 8
|
||||
#define BRICK_WIDTH 20
|
||||
#define BRICK_HEIGHT 10
|
||||
#define BRICK_ROWS 5
|
||||
#define BRICK_COLS 10
|
||||
#define BRICK_GAP 2
|
||||
#define GAME_AREA_TOP 50
|
||||
#define GAME_AREA_BOTTOM 310
|
||||
#define PADDLE_Y (GAME_AREA_BOTTOM - PADDLE_HEIGHT)
|
||||
#define BALL_SPEED_INCREASE 0.1f
|
||||
|
||||
#define STATE_MENU 0
|
||||
#define STATE_PLAYING 1
|
||||
#define STATE_GAME_OVER 3
|
||||
|
||||
#define COLOR_BACKGROUND Black
|
||||
#define COLOR_PADDLE Blue
|
||||
#define COLOR_BALL White
|
||||
#define COLOR_BORDER White
|
||||
#define COLOR_BRICK_COLORS \
|
||||
{ Red, Orange, Yellow, Green, Purple }
|
||||
|
||||
Ticker game_timer;
|
||||
|
||||
int paddle_x = (SCREEN_WIDTH - PADDLE_WIDTH) / 2;
|
||||
float ball_x = SCREEN_WIDTH / 2;
|
||||
float ball_y = GAME_AREA_BOTTOM - PADDLE_HEIGHT - BALL_SIZE - 1;
|
||||
float ball_dx = 1.5f;
|
||||
float ball_dy = -2.0f;
|
||||
int score = 0;
|
||||
int lives = 3;
|
||||
int level = 1;
|
||||
int game_state = STATE_MENU;
|
||||
bool initialized = false;
|
||||
bool ball_attached = true;
|
||||
unsigned int brick_count = 0;
|
||||
|
||||
bool bricks[BRICK_ROWS][BRICK_COLS];
|
||||
int brick_colors[BRICK_ROWS];
|
||||
|
||||
extern ui::Painter painter;
|
||||
|
||||
void init_game();
|
||||
void init_level();
|
||||
void draw_screen();
|
||||
void draw_bricks();
|
||||
void draw_paddle();
|
||||
void draw_ball();
|
||||
void draw_score();
|
||||
void draw_lives();
|
||||
void draw_level();
|
||||
void draw_borders();
|
||||
void move_paddle_left();
|
||||
void move_paddle_right();
|
||||
void launch_ball();
|
||||
void update_game();
|
||||
void check_collisions();
|
||||
bool check_brick_collision(int row, int col);
|
||||
void handle_game_over();
|
||||
void show_menu();
|
||||
void show_game_over();
|
||||
bool check_level_complete();
|
||||
void next_level();
|
||||
void reset_game();
|
||||
|
||||
void game_timer_check() {
|
||||
if (game_state == STATE_PLAYING) {
|
||||
update_game();
|
||||
}
|
||||
}
|
||||
|
||||
void init_game() {
|
||||
claim(stdout);
|
||||
set_orientation(2);
|
||||
set_font((unsigned char*)Arial12x12);
|
||||
|
||||
paddle_x = (SCREEN_WIDTH - PADDLE_WIDTH) / 2;
|
||||
score = 0;
|
||||
lives = 3;
|
||||
level = 1;
|
||||
|
||||
brick_colors[0] = Red;
|
||||
brick_colors[1] = Orange;
|
||||
brick_colors[2] = Yellow;
|
||||
brick_colors[3] = Green;
|
||||
brick_colors[4] = Purple;
|
||||
|
||||
init_level();
|
||||
|
||||
game_state = STATE_MENU;
|
||||
show_menu();
|
||||
}
|
||||
|
||||
void init_level() {
|
||||
ball_x = paddle_x + (PADDLE_WIDTH / 2) - (BALL_SIZE / 2);
|
||||
ball_y = GAME_AREA_BOTTOM - PADDLE_HEIGHT - BALL_SIZE - 1;
|
||||
|
||||
float speed_multiplier = (level == 1) ? 1.0f : 1.0f + ((level - 1) * BALL_SPEED_INCREASE);
|
||||
ball_dx = (ball_dx > 0 ? 1.5f : -1.5f) * speed_multiplier;
|
||||
ball_dy = -2.0f * speed_multiplier;
|
||||
|
||||
ball_attached = true;
|
||||
|
||||
brick_count = 0;
|
||||
for (int row = 0; row < BRICK_ROWS; row++) {
|
||||
for (int col = 0; col < BRICK_COLS; col++) {
|
||||
bricks[row][col] = true;
|
||||
brick_count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void draw_screen() {
|
||||
cls();
|
||||
background(COLOR_BACKGROUND);
|
||||
|
||||
draw_borders();
|
||||
draw_bricks();
|
||||
draw_paddle();
|
||||
draw_ball();
|
||||
draw_score();
|
||||
draw_lives();
|
||||
draw_level();
|
||||
}
|
||||
|
||||
void draw_borders() {
|
||||
rect(0, GAME_AREA_TOP - 1, SCREEN_WIDTH, GAME_AREA_TOP, COLOR_BORDER);
|
||||
}
|
||||
|
||||
void draw_bricks() {
|
||||
for (int row = 0; row < BRICK_ROWS; row++) {
|
||||
for (int col = 0; col < BRICK_COLS; col++) {
|
||||
if (bricks[row][col]) {
|
||||
int x = col * (BRICK_WIDTH + BRICK_GAP);
|
||||
int y = GAME_AREA_TOP + row * (BRICK_HEIGHT + BRICK_GAP) + 5;
|
||||
fillrect(x, y, x + BRICK_WIDTH, y + BRICK_HEIGHT, brick_colors[row]);
|
||||
rect(x, y, x + BRICK_WIDTH, y + BRICK_HEIGHT, Black);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void draw_paddle() {
|
||||
fillrect(paddle_x, PADDLE_Y, paddle_x + PADDLE_WIDTH, PADDLE_Y + PADDLE_HEIGHT, COLOR_PADDLE);
|
||||
}
|
||||
|
||||
void draw_ball() {
|
||||
fillrect(ball_x, ball_y, ball_x + BALL_SIZE, ball_y + BALL_SIZE, COLOR_BALL);
|
||||
}
|
||||
|
||||
void draw_score() {
|
||||
auto style = *ui::Theme::getInstance()->fg_green;
|
||||
painter.draw_string({5, 10}, style, "Score: " + std::to_string(score));
|
||||
}
|
||||
|
||||
void draw_lives() {
|
||||
auto style = *ui::Theme::getInstance()->fg_red;
|
||||
painter.draw_string({5, 30}, style, "Lives: " + std::to_string(lives));
|
||||
}
|
||||
|
||||
void draw_level() {
|
||||
auto style = *ui::Theme::getInstance()->fg_yellow;
|
||||
painter.draw_string({80, 30}, style, "Level: " + std::to_string(level));
|
||||
}
|
||||
|
||||
void move_paddle_left() {
|
||||
if (paddle_x > 0) {
|
||||
fillrect(paddle_x, PADDLE_Y, paddle_x + PADDLE_WIDTH, PADDLE_Y + PADDLE_HEIGHT, COLOR_BACKGROUND);
|
||||
if (ball_attached) {
|
||||
fillrect(ball_x, ball_y, ball_x + BALL_SIZE, ball_y + BALL_SIZE, COLOR_BACKGROUND);
|
||||
}
|
||||
|
||||
paddle_x -= 10;
|
||||
if (paddle_x < 0) paddle_x = 0;
|
||||
|
||||
if (ball_attached) {
|
||||
ball_x = paddle_x + (PADDLE_WIDTH / 2) - (BALL_SIZE / 2);
|
||||
}
|
||||
|
||||
draw_paddle();
|
||||
if (ball_attached) {
|
||||
draw_ball();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void move_paddle_right() {
|
||||
if (paddle_x < SCREEN_WIDTH - PADDLE_WIDTH) {
|
||||
fillrect(paddle_x, PADDLE_Y, paddle_x + PADDLE_WIDTH, PADDLE_Y + PADDLE_HEIGHT, COLOR_BACKGROUND);
|
||||
if (ball_attached) {
|
||||
fillrect(ball_x, ball_y, ball_x + BALL_SIZE, ball_y + BALL_SIZE, COLOR_BACKGROUND);
|
||||
}
|
||||
|
||||
paddle_x += 10;
|
||||
if (paddle_x > SCREEN_WIDTH - PADDLE_WIDTH) paddle_x = SCREEN_WIDTH - PADDLE_WIDTH;
|
||||
|
||||
if (ball_attached) {
|
||||
ball_x = paddle_x + (PADDLE_WIDTH / 2) - (BALL_SIZE / 2);
|
||||
}
|
||||
|
||||
draw_paddle();
|
||||
if (ball_attached) {
|
||||
draw_ball();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void launch_ball() {
|
||||
if (ball_attached) {
|
||||
ball_attached = false;
|
||||
ball_x = paddle_x + (PADDLE_WIDTH / 2) - (BALL_SIZE / 2);
|
||||
ball_y = GAME_AREA_BOTTOM - PADDLE_HEIGHT - BALL_SIZE - 1;
|
||||
float speed_multiplier = (level == 1) ? 1.0f : 1.0f + ((level - 1) * BALL_SPEED_INCREASE);
|
||||
ball_dx = 1.5f * speed_multiplier;
|
||||
ball_dy = -2.0f * speed_multiplier;
|
||||
}
|
||||
}
|
||||
|
||||
void update_game() {
|
||||
if (ball_attached) {
|
||||
return;
|
||||
}
|
||||
|
||||
fillrect(ball_x, ball_y, ball_x + BALL_SIZE, ball_y + BALL_SIZE, COLOR_BACKGROUND);
|
||||
|
||||
float next_ball_y = ball_y + ball_dy;
|
||||
if (next_ball_y > GAME_AREA_BOTTOM) {
|
||||
lives--;
|
||||
draw_lives();
|
||||
if (lives <= 0) {
|
||||
handle_game_over();
|
||||
} else {
|
||||
ball_attached = true;
|
||||
ball_x = paddle_x + (PADDLE_WIDTH / 2) - (BALL_SIZE / 2);
|
||||
ball_y = GAME_AREA_BOTTOM - PADDLE_HEIGHT - BALL_SIZE - 1;
|
||||
draw_ball();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
ball_x += ball_dx;
|
||||
ball_y = next_ball_y;
|
||||
|
||||
if (ball_x < 0) {
|
||||
ball_x = 0;
|
||||
ball_dx = -ball_dx;
|
||||
} else if (ball_x > SCREEN_WIDTH - BALL_SIZE) {
|
||||
ball_x = SCREEN_WIDTH - BALL_SIZE;
|
||||
ball_dx = -ball_dx;
|
||||
}
|
||||
|
||||
if (ball_y < GAME_AREA_TOP) {
|
||||
ball_y = GAME_AREA_TOP;
|
||||
ball_dy = -ball_dy;
|
||||
}
|
||||
|
||||
if (ball_y + BALL_SIZE >= PADDLE_Y && ball_y <= PADDLE_Y + PADDLE_HEIGHT) {
|
||||
if (ball_x + BALL_SIZE >= paddle_x && ball_x <= paddle_x + PADDLE_WIDTH) {
|
||||
ball_y = PADDLE_Y - BALL_SIZE;
|
||||
float hit_position = (ball_x + (BALL_SIZE / 2)) - paddle_x;
|
||||
float angle = (hit_position / PADDLE_WIDTH) - 0.5f;
|
||||
ball_dx = angle * 4.0f;
|
||||
if (ball_dx > -0.5f && ball_dx < 0.5f) {
|
||||
ball_dx = (ball_dx > 0) ? 0.5f : -0.5f;
|
||||
}
|
||||
ball_dy = -ball_dy;
|
||||
}
|
||||
}
|
||||
|
||||
check_collisions();
|
||||
|
||||
draw_ball();
|
||||
|
||||
if (check_level_complete()) {
|
||||
next_level();
|
||||
}
|
||||
}
|
||||
|
||||
void check_collisions() {
|
||||
int grid_x = ball_x / (BRICK_WIDTH + BRICK_GAP);
|
||||
int grid_y = (ball_y - GAME_AREA_TOP - 5) / (BRICK_HEIGHT + BRICK_GAP);
|
||||
|
||||
for (int row = grid_y - 1; row <= grid_y + 1; row++) {
|
||||
for (int col = grid_x - 1; col <= grid_x + 1; col++) {
|
||||
if (row >= 0 && row < BRICK_ROWS && col >= 0 && col < BRICK_COLS) {
|
||||
if (bricks[row][col] && check_brick_collision(row, col)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool check_brick_collision(int row, int col) {
|
||||
int brick_x = col * (BRICK_WIDTH + BRICK_GAP);
|
||||
int brick_y = GAME_AREA_TOP + row * (BRICK_HEIGHT + BRICK_GAP) + 5;
|
||||
|
||||
if (ball_x + BALL_SIZE >= brick_x && ball_x <= brick_x + BRICK_WIDTH &&
|
||||
ball_y + BALL_SIZE >= brick_y && ball_y <= brick_y + BRICK_HEIGHT) {
|
||||
fillrect(brick_x, brick_y, brick_x + BRICK_WIDTH, brick_y + BRICK_HEIGHT, COLOR_BACKGROUND);
|
||||
|
||||
bricks[row][col] = false;
|
||||
brick_count--;
|
||||
|
||||
score += (5 - row) * 10;
|
||||
draw_score();
|
||||
|
||||
float center_x = brick_x + BRICK_WIDTH / 2;
|
||||
float center_y = brick_y + BRICK_HEIGHT / 2;
|
||||
float ball_center_x = ball_x + BALL_SIZE / 2;
|
||||
float ball_center_y = ball_y + BALL_SIZE / 2;
|
||||
float dx = std::abs(ball_center_x - center_x);
|
||||
float dy = std::abs(ball_center_y - center_y);
|
||||
|
||||
if (dx * BRICK_HEIGHT > dy * BRICK_WIDTH) {
|
||||
ball_dx = -ball_dx;
|
||||
} else {
|
||||
ball_dy = -ball_dy;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool check_level_complete() {
|
||||
return brick_count == 0;
|
||||
}
|
||||
|
||||
void next_level() {
|
||||
level++;
|
||||
init_level();
|
||||
draw_screen();
|
||||
}
|
||||
|
||||
void handle_game_over() {
|
||||
game_state = STATE_GAME_OVER;
|
||||
show_game_over();
|
||||
}
|
||||
|
||||
void show_menu() {
|
||||
cls();
|
||||
background(COLOR_BACKGROUND);
|
||||
|
||||
auto style_yellow = *ui::Theme::getInstance()->fg_yellow;
|
||||
auto style_white = *ui::Theme::getInstance()->fg_light;
|
||||
auto style_green = *ui::Theme::getInstance()->fg_green;
|
||||
auto style_red = *ui::Theme::getInstance()->fg_red;
|
||||
|
||||
painter.draw_string({0, 40}, style_yellow, "* * * BREAKOUT * * *");
|
||||
painter.draw_string({0, 70}, style_white, "========================");
|
||||
painter.draw_string({0, 120}, style_green, "| ROTARY: MOVE PADDLE |");
|
||||
painter.draw_string({0, 150}, style_green, "| SELECT: START/LAUNCH |");
|
||||
painter.draw_string({0, 190}, style_white, "========================");
|
||||
painter.draw_string({24, 230}, style_red, "* PRESS SELECT *");
|
||||
}
|
||||
|
||||
void show_game_over() {
|
||||
cls();
|
||||
background(COLOR_BACKGROUND);
|
||||
|
||||
auto style_red = *ui::Theme::getInstance()->fg_red;
|
||||
auto style_yellow = *ui::Theme::getInstance()->fg_yellow;
|
||||
auto style_green = *ui::Theme::getInstance()->fg_green;
|
||||
|
||||
painter.draw_string({72, 120}, style_red, "GAME OVER");
|
||||
painter.draw_string({12, 160}, style_yellow, "FINAL SCORE: " + std::to_string(score));
|
||||
painter.draw_string({0, 200}, style_green, "PRESS SELECT TO RESTART");
|
||||
|
||||
wait(1);
|
||||
}
|
||||
|
||||
void reset_game() {
|
||||
level = 1;
|
||||
score = 0;
|
||||
lives = 3;
|
||||
game_state = STATE_PLAYING;
|
||||
init_level();
|
||||
draw_screen();
|
||||
}
|
||||
|
||||
int main() {
|
||||
if (!initialized) {
|
||||
initialized = true;
|
||||
game_timer.attach(&game_timer_check, 1.0 / 60.0);
|
||||
init_game();
|
||||
}
|
||||
|
||||
while (1) {
|
||||
if (but_SELECT && game_state == STATE_MENU) {
|
||||
game_state = STATE_PLAYING;
|
||||
reset_game();
|
||||
}
|
||||
|
||||
if (but_SELECT && game_state == STATE_GAME_OVER) {
|
||||
reset_game();
|
||||
}
|
||||
|
||||
if (but_SELECT && game_state == STATE_PLAYING && ball_attached) {
|
||||
launch_ball();
|
||||
}
|
||||
|
||||
if (but_LEFT && game_state == STATE_PLAYING) {
|
||||
move_paddle_left();
|
||||
}
|
||||
|
||||
if (but_RIGHT && game_state == STATE_PLAYING) {
|
||||
move_paddle_right();
|
||||
}
|
||||
}
|
||||
}
|
||||
+12
-12
@@ -20,13 +20,13 @@ void initialize_app(ui::NavigationView& nav) {
|
||||
extern "C" {
|
||||
|
||||
__attribute__((section(".external_app.app_breakout.application_information"), used)) application_information_t _application_information_breakout = {
|
||||
/*.memory_location = */ (uint8_t*)0x00000000, // will be filled at compile time
|
||||
/*.externalAppEntry = */ ui::external_app::breakout::initialize_app,
|
||||
/*.header_version = */ CURRENT_HEADER_VERSION,
|
||||
/*.app_version = */ VERSION_MD5,
|
||||
(uint8_t*)0x00000000,
|
||||
ui::external_app::breakout::initialize_app,
|
||||
CURRENT_HEADER_VERSION,
|
||||
VERSION_MD5,
|
||||
|
||||
/*.app_name = */ "Breakout",
|
||||
/*.bitmap_data = */ {
|
||||
"Breakout",
|
||||
{
|
||||
0x00,
|
||||
0x00,
|
||||
0x7F,
|
||||
@@ -60,11 +60,11 @@ __attribute__((section(".external_app.app_breakout.application_information"), us
|
||||
0xF7,
|
||||
0xF7,
|
||||
},
|
||||
/*.icon_color = */ ui::Color::green().v,
|
||||
/*.menu_location = */ app_location_t::GAMES,
|
||||
/*.desired_menu_position = */ -1,
|
||||
ui::Color::green().v,
|
||||
app_location_t::GAMES,
|
||||
-1,
|
||||
|
||||
/*.m4_app_tag = portapack::spi_flash::image_tag_none */ {0, 0, 0, 0},
|
||||
/*.m4_app_offset = */ 0x00000000, // will be filled at compile time
|
||||
{0, 0, 0, 0},
|
||||
0x00000000,
|
||||
};
|
||||
}
|
||||
} // namespace ui::external_app::breakout
|
||||
-105
@@ -1,105 +0,0 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef __UI_mbed_H__
|
||||
#define __UI_mbed_H__
|
||||
|
||||
using Callback = void (*)(void);
|
||||
|
||||
#define wait_us(x) (void)0
|
||||
#define wait(x) chThdSleepMilliseconds(x * 1000)
|
||||
#define PullUp 1
|
||||
|
||||
#include "ui_navigation.hpp"
|
||||
|
||||
enum {
|
||||
dp0,
|
||||
dp1,
|
||||
dp2,
|
||||
dp3,
|
||||
dp4,
|
||||
dp5,
|
||||
dp6,
|
||||
dp7,
|
||||
dp8,
|
||||
dp9,
|
||||
dp10,
|
||||
dp11,
|
||||
dp12,
|
||||
dp13,
|
||||
dp14,
|
||||
dp15,
|
||||
dp16,
|
||||
dp17,
|
||||
dp18,
|
||||
dp19,
|
||||
dp20,
|
||||
dp21,
|
||||
dp22,
|
||||
dp23,
|
||||
dp24,
|
||||
dp25,
|
||||
};
|
||||
|
||||
static bool but_RIGHT;
|
||||
static bool but_LEFT;
|
||||
static bool but_SELECT;
|
||||
|
||||
class Timer {
|
||||
public:
|
||||
Timer() { (void)0; };
|
||||
void reset() { (void)0; };
|
||||
void start() { (void)0; }
|
||||
uint32_t read_ms() { return 1000; };
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
static Callback game_update_callback;
|
||||
static uint32_t game_update_timeout;
|
||||
static uint32_t game_update_counter;
|
||||
|
||||
static void check_game_timer() {
|
||||
if (game_update_callback) {
|
||||
if (++game_update_counter >= game_update_timeout) {
|
||||
game_update_counter = 0;
|
||||
game_update_callback();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class Ticker {
|
||||
public:
|
||||
Ticker() { (void)0; };
|
||||
|
||||
void attach(Callback func, double delay_sec) {
|
||||
game_update_callback = func;
|
||||
game_update_timeout = delay_sec * 60;
|
||||
}
|
||||
|
||||
void detach() {
|
||||
game_update_callback = nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
static Callback button_callback;
|
||||
|
||||
class InterruptIn {
|
||||
public:
|
||||
InterruptIn(int reg) {
|
||||
(void)reg;
|
||||
};
|
||||
void fall(Callback func) { button_callback = func; };
|
||||
void mode(int v) { (void)v; };
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
#endif /*__UI_mbed_H__*/
|
||||
+475
-4
@@ -10,10 +10,477 @@
|
||||
|
||||
namespace ui::external_app::breakout {
|
||||
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Weffc++"
|
||||
#include "breakout.cpp"
|
||||
#pragma GCC diagnostic pop
|
||||
Ticker game_timer;
|
||||
|
||||
int paddle_x = (SCREEN_WIDTH - PADDLE_WIDTH) / 2;
|
||||
float ball_x = SCREEN_WIDTH / 2;
|
||||
float ball_y = GAME_AREA_BOTTOM - PADDLE_HEIGHT - BALL_SIZE - 1;
|
||||
float ball_dx = 1.5f;
|
||||
float ball_dy = -2.0f;
|
||||
int score = 0;
|
||||
int lives = 3;
|
||||
int level = 1;
|
||||
int game_state = STATE_MENU;
|
||||
bool initialized = false;
|
||||
bool ball_attached = true;
|
||||
unsigned int brick_count = 0;
|
||||
|
||||
bool menu_initialized = false;
|
||||
bool blink_state = true;
|
||||
uint32_t blink_counter = 0;
|
||||
int16_t prompt_x = 0;
|
||||
|
||||
bool gameover_initialized = false;
|
||||
bool gameover_blink_state = true;
|
||||
uint32_t gameover_blink_counter = 0;
|
||||
int16_t restart_x = 0;
|
||||
|
||||
bool bricks[BRICK_ROWS][BRICK_COLS];
|
||||
int brick_colors[BRICK_ROWS];
|
||||
|
||||
const Color pp_colors[] = {
|
||||
Color::white(),
|
||||
Color::blue(),
|
||||
Color::yellow(),
|
||||
Color::purple(),
|
||||
Color::green(),
|
||||
Color::red(),
|
||||
Color::magenta(),
|
||||
Color::orange(),
|
||||
Color::black(),
|
||||
};
|
||||
|
||||
Painter painter;
|
||||
|
||||
bool but_RIGHT = false;
|
||||
bool but_LEFT = false;
|
||||
bool but_SELECT = false;
|
||||
|
||||
static Callback game_update_callback = nullptr;
|
||||
static uint32_t game_update_timeout = 0;
|
||||
static uint32_t game_update_counter = 0;
|
||||
|
||||
void cls() {
|
||||
painter.fill_rectangle({0, 0, portapack::display.width(), portapack::display.height()}, Color::black());
|
||||
}
|
||||
|
||||
void background(int color) {
|
||||
(void)color;
|
||||
}
|
||||
|
||||
void fillrect(int x1, int y1, int x2, int y2, int color) {
|
||||
painter.fill_rectangle({x1, y1, x2 - x1, y2 - y1}, pp_colors[color]);
|
||||
}
|
||||
|
||||
void rect(int x1, int y1, int x2, int y2, int color) {
|
||||
painter.draw_rectangle({x1, y1, x2 - x1, y2 - y1}, pp_colors[color]);
|
||||
}
|
||||
|
||||
void check_game_timer() {
|
||||
if (game_update_callback) {
|
||||
if (++game_update_counter >= game_update_timeout) {
|
||||
game_update_counter = 0;
|
||||
game_update_callback();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Ticker::attach(Callback func, double delay_sec) {
|
||||
game_update_callback = func;
|
||||
game_update_timeout = delay_sec * 60;
|
||||
}
|
||||
|
||||
void Ticker::detach() {
|
||||
game_update_callback = nullptr;
|
||||
}
|
||||
|
||||
void game_timer_check() {
|
||||
if (game_state == STATE_PLAYING) {
|
||||
update_game();
|
||||
} else if (game_state == STATE_MENU) {
|
||||
show_menu();
|
||||
} else if (game_state == STATE_GAME_OVER) {
|
||||
show_game_over();
|
||||
}
|
||||
}
|
||||
|
||||
void init_game() {
|
||||
paddle_x = (SCREEN_WIDTH - PADDLE_WIDTH) / 2;
|
||||
score = 0;
|
||||
lives = 3;
|
||||
level = 1;
|
||||
|
||||
brick_colors[0] = Red;
|
||||
brick_colors[1] = Orange;
|
||||
brick_colors[2] = Yellow;
|
||||
brick_colors[3] = Green;
|
||||
brick_colors[4] = Purple;
|
||||
|
||||
init_level();
|
||||
|
||||
game_state = STATE_MENU;
|
||||
menu_initialized = false;
|
||||
blink_state = true;
|
||||
blink_counter = 0;
|
||||
}
|
||||
|
||||
void init_level() {
|
||||
ball_x = paddle_x + (PADDLE_WIDTH / 2) - (BALL_SIZE / 2);
|
||||
ball_y = GAME_AREA_BOTTOM - PADDLE_HEIGHT - BALL_SIZE - 1;
|
||||
|
||||
float speed_multiplier = (level == 1) ? 1.0f : 1.0f + ((level - 1) * BALL_SPEED_INCREASE);
|
||||
ball_dx = (ball_dx > 0 ? 1.5f : -1.5f) * speed_multiplier;
|
||||
ball_dy = -2.0f * speed_multiplier;
|
||||
|
||||
ball_attached = true;
|
||||
|
||||
brick_count = 0;
|
||||
for (int row = 0; row < BRICK_ROWS; row++) {
|
||||
for (int col = 0; col < BRICK_COLS; col++) {
|
||||
bricks[row][col] = true;
|
||||
brick_count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void draw_screen() {
|
||||
cls();
|
||||
background(COLOR_BACKGROUND);
|
||||
|
||||
draw_borders();
|
||||
draw_bricks();
|
||||
draw_paddle();
|
||||
draw_ball();
|
||||
draw_score();
|
||||
draw_lives();
|
||||
draw_level();
|
||||
}
|
||||
|
||||
void draw_borders() {
|
||||
rect(0, GAME_AREA_TOP - 1, SCREEN_WIDTH, GAME_AREA_TOP, COLOR_BORDER);
|
||||
}
|
||||
|
||||
void draw_bricks() {
|
||||
for (int row = 0; row < BRICK_ROWS; row++) {
|
||||
for (int col = 0; col < BRICK_COLS; col++) {
|
||||
if (bricks[row][col]) {
|
||||
int x = col * (BRICK_WIDTH + BRICK_GAP);
|
||||
int y = GAME_AREA_TOP + row * (BRICK_HEIGHT + BRICK_GAP) + 5;
|
||||
fillrect(x, y, x + BRICK_WIDTH, y + BRICK_HEIGHT, brick_colors[row]);
|
||||
rect(x, y, x + BRICK_WIDTH, y + BRICK_HEIGHT, Black);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void draw_paddle() {
|
||||
fillrect(paddle_x, PADDLE_Y, paddle_x + PADDLE_WIDTH, PADDLE_Y + PADDLE_HEIGHT, COLOR_PADDLE);
|
||||
}
|
||||
|
||||
void draw_ball() {
|
||||
fillrect(ball_x, ball_y, ball_x + BALL_SIZE, ball_y + BALL_SIZE, COLOR_BALL);
|
||||
}
|
||||
|
||||
void draw_score() {
|
||||
auto style = *ui::Theme::getInstance()->fg_green;
|
||||
painter.draw_string({5, 10}, style, "Score: " + std::to_string(score));
|
||||
}
|
||||
|
||||
void draw_lives() {
|
||||
auto style = *ui::Theme::getInstance()->fg_red;
|
||||
painter.draw_string({5, 30}, style, "Lives: " + std::to_string(lives));
|
||||
}
|
||||
|
||||
void draw_level() {
|
||||
auto style = *ui::Theme::getInstance()->fg_yellow;
|
||||
painter.draw_string({80, 30}, style, "Level: " + std::to_string(level));
|
||||
}
|
||||
|
||||
void move_paddle_left() {
|
||||
if (paddle_x > 0) {
|
||||
fillrect(paddle_x, PADDLE_Y, paddle_x + PADDLE_WIDTH, PADDLE_Y + PADDLE_HEIGHT, COLOR_BACKGROUND);
|
||||
if (ball_attached) {
|
||||
fillrect(ball_x, ball_y, ball_x + BALL_SIZE, ball_y + BALL_SIZE, COLOR_BACKGROUND);
|
||||
}
|
||||
|
||||
paddle_x -= 10;
|
||||
if (paddle_x < 0) paddle_x = 0;
|
||||
|
||||
if (ball_attached) {
|
||||
ball_x = paddle_x + (PADDLE_WIDTH / 2) - (BALL_SIZE / 2);
|
||||
}
|
||||
|
||||
draw_paddle();
|
||||
if (ball_attached) {
|
||||
draw_ball();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void move_paddle_right() {
|
||||
if (paddle_x < SCREEN_WIDTH - PADDLE_WIDTH) {
|
||||
fillrect(paddle_x, PADDLE_Y, paddle_x + PADDLE_WIDTH, PADDLE_Y + PADDLE_HEIGHT, COLOR_BACKGROUND);
|
||||
if (ball_attached) {
|
||||
fillrect(ball_x, ball_y, ball_x + BALL_SIZE, ball_y + BALL_SIZE, COLOR_BACKGROUND);
|
||||
}
|
||||
|
||||
paddle_x += 10;
|
||||
if (paddle_x > SCREEN_WIDTH - PADDLE_WIDTH) paddle_x = SCREEN_WIDTH - PADDLE_WIDTH;
|
||||
|
||||
if (ball_attached) {
|
||||
ball_x = paddle_x + (PADDLE_WIDTH / 2) - (BALL_SIZE / 2);
|
||||
}
|
||||
|
||||
draw_paddle();
|
||||
if (ball_attached) {
|
||||
draw_ball();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void launch_ball() {
|
||||
if (ball_attached) {
|
||||
ball_attached = false;
|
||||
ball_x = paddle_x + (PADDLE_WIDTH / 2) - (BALL_SIZE / 2);
|
||||
ball_y = GAME_AREA_BOTTOM - PADDLE_HEIGHT - BALL_SIZE - 1;
|
||||
float speed_multiplier = (level == 1) ? 1.0f : 1.0f + ((level - 1) * BALL_SPEED_INCREASE);
|
||||
ball_dx = 1.5f * speed_multiplier;
|
||||
ball_dy = -2.0f * speed_multiplier;
|
||||
}
|
||||
}
|
||||
|
||||
void update_game() {
|
||||
if (ball_attached) {
|
||||
return;
|
||||
}
|
||||
|
||||
fillrect(ball_x, ball_y, ball_x + BALL_SIZE, ball_y + BALL_SIZE, COLOR_BACKGROUND);
|
||||
|
||||
float next_ball_y = ball_y + ball_dy;
|
||||
if (next_ball_y > GAME_AREA_BOTTOM) {
|
||||
lives--;
|
||||
draw_lives();
|
||||
if (lives <= 0) {
|
||||
handle_game_over();
|
||||
} else {
|
||||
ball_attached = true;
|
||||
ball_x = paddle_x + (PADDLE_WIDTH / 2) - (BALL_SIZE / 2);
|
||||
ball_y = GAME_AREA_BOTTOM - PADDLE_HEIGHT - BALL_SIZE - 1;
|
||||
draw_ball();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
ball_x += ball_dx;
|
||||
ball_y = next_ball_y;
|
||||
|
||||
if (ball_x < 0) {
|
||||
ball_x = 0;
|
||||
ball_dx = -ball_dx;
|
||||
} else if (ball_x > SCREEN_WIDTH - BALL_SIZE) {
|
||||
ball_x = SCREEN_WIDTH - BALL_SIZE;
|
||||
ball_dx = -ball_dx;
|
||||
}
|
||||
|
||||
if (ball_y < GAME_AREA_TOP) {
|
||||
ball_y = GAME_AREA_TOP;
|
||||
ball_dy = -ball_dy;
|
||||
}
|
||||
|
||||
if (ball_y + BALL_SIZE >= PADDLE_Y && ball_y <= PADDLE_Y + PADDLE_HEIGHT) {
|
||||
if (ball_x + BALL_SIZE >= paddle_x && ball_x <= paddle_x + PADDLE_WIDTH) {
|
||||
ball_y = PADDLE_Y - BALL_SIZE;
|
||||
float hit_position = (ball_x + (BALL_SIZE / 2)) - paddle_x;
|
||||
float angle = (hit_position / PADDLE_WIDTH) - 0.5f;
|
||||
ball_dx = angle * 4.0f;
|
||||
if (ball_dx > -0.5f && ball_dx < 0.5f) {
|
||||
ball_dx = (ball_dx > 0) ? 0.5f : -0.5f;
|
||||
}
|
||||
ball_dy = -ball_dy;
|
||||
}
|
||||
}
|
||||
|
||||
check_collisions();
|
||||
|
||||
draw_ball();
|
||||
|
||||
if (check_level_complete()) {
|
||||
next_level();
|
||||
}
|
||||
}
|
||||
|
||||
void check_collisions() {
|
||||
int grid_x = ball_x / (BRICK_WIDTH + BRICK_GAP);
|
||||
int grid_y = (ball_y - GAME_AREA_TOP - 5) / (BRICK_HEIGHT + BRICK_GAP);
|
||||
|
||||
for (int row = grid_y - 1; row <= grid_y + 1; row++) {
|
||||
for (int col = grid_x - 1; col <= grid_x + 1; col++) {
|
||||
if (row >= 0 && row < BRICK_ROWS && col >= 0 && col < BRICK_COLS) {
|
||||
if (bricks[row][col] && check_brick_collision(row, col)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool check_brick_collision(int row, int col) {
|
||||
int brick_x = col * (BRICK_WIDTH + BRICK_GAP);
|
||||
int brick_y = GAME_AREA_TOP + row * (BRICK_HEIGHT + BRICK_GAP) + 5;
|
||||
|
||||
if (ball_x + BALL_SIZE >= brick_x && ball_x <= brick_x + BRICK_WIDTH &&
|
||||
ball_y + BALL_SIZE >= brick_y && ball_y <= brick_y + BRICK_HEIGHT) {
|
||||
fillrect(brick_x, brick_y, brick_x + BRICK_WIDTH, brick_y + BRICK_HEIGHT, COLOR_BACKGROUND);
|
||||
|
||||
bricks[row][col] = false;
|
||||
brick_count--;
|
||||
|
||||
score += (5 - row) * 10;
|
||||
draw_score();
|
||||
|
||||
float center_x = brick_x + BRICK_WIDTH / 2;
|
||||
float center_y = brick_y + BRICK_HEIGHT / 2;
|
||||
float ball_center_x = ball_x + BALL_SIZE / 2;
|
||||
float ball_center_y = ball_y + BALL_SIZE / 2;
|
||||
float dx = std::abs(ball_center_x - center_x);
|
||||
float dy = std::abs(ball_center_y - center_y);
|
||||
|
||||
if (dx * BRICK_HEIGHT > dy * BRICK_WIDTH) {
|
||||
ball_dx = -ball_dx;
|
||||
} else {
|
||||
ball_dy = -ball_dy;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool check_level_complete() {
|
||||
return brick_count == 0;
|
||||
}
|
||||
|
||||
void next_level() {
|
||||
level++;
|
||||
init_level();
|
||||
draw_screen();
|
||||
}
|
||||
|
||||
void handle_game_over() {
|
||||
game_state = STATE_GAME_OVER;
|
||||
gameover_initialized = false;
|
||||
show_game_over();
|
||||
}
|
||||
|
||||
void init_menu() {
|
||||
cls();
|
||||
background(COLOR_BACKGROUND);
|
||||
|
||||
auto style_yellow = *ui::Theme::getInstance()->fg_yellow;
|
||||
auto style_blue = *ui::Theme::getInstance()->fg_blue;
|
||||
auto style_cyan = *ui::Theme::getInstance()->fg_cyan;
|
||||
|
||||
int16_t screen_width = 240;
|
||||
int16_t title_x = (screen_width - 17 * 8) / 2;
|
||||
int16_t divider_width = 24 * 8;
|
||||
int16_t divider_x = (screen_width - divider_width) / 2;
|
||||
int16_t instruction_width = 22 * 8;
|
||||
int16_t instruction_x = (screen_width - instruction_width) / 2;
|
||||
int16_t prompt_width = 16 * 8;
|
||||
prompt_x = (screen_width - prompt_width) / 2;
|
||||
|
||||
painter.fill_rectangle({0, 30, screen_width, 30}, Color::black());
|
||||
painter.draw_string({title_x + 2, 42}, style_yellow, "*** BREAKOUT ***");
|
||||
painter.draw_string({divider_x, 70}, style_blue, "========================");
|
||||
painter.fill_rectangle({instruction_x - 5, 110, instruction_width + 10, 70}, Color::black());
|
||||
painter.draw_rectangle({instruction_x - 5, 110, instruction_width + 10, 70}, Color::white());
|
||||
painter.draw_string({instruction_x, 120}, style_cyan, " ROTARY: MOVE PADDLE");
|
||||
painter.draw_string({instruction_x, 150}, style_cyan, " SELECT: START/LAUNCH");
|
||||
painter.draw_string({divider_x, 190}, style_blue, "========================");
|
||||
|
||||
menu_initialized = true;
|
||||
}
|
||||
|
||||
void show_menu() {
|
||||
if (!menu_initialized) {
|
||||
init_menu();
|
||||
}
|
||||
|
||||
auto style_red = *ui::Theme::getInstance()->fg_red;
|
||||
|
||||
if (++blink_counter >= 30) {
|
||||
blink_counter = 0;
|
||||
blink_state = !blink_state;
|
||||
|
||||
painter.fill_rectangle({prompt_x - 2, 228, 16 * 8 + 4, 20}, Color::black());
|
||||
|
||||
if (blink_state) {
|
||||
painter.draw_string({prompt_x, 230}, style_red, "* PRESS SELECT *");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void init_game_over() {
|
||||
cls();
|
||||
background(COLOR_BACKGROUND);
|
||||
|
||||
auto style_red = *ui::Theme::getInstance()->fg_red;
|
||||
auto style_yellow = *ui::Theme::getInstance()->fg_yellow;
|
||||
|
||||
int16_t screen_width = 240;
|
||||
int16_t title_width = 9 * 8;
|
||||
int16_t title_x = (screen_width - title_width) / 2;
|
||||
int16_t score_text_width = (16 + std::to_string(score).length()) * 8;
|
||||
int16_t score_x = (screen_width - score_text_width) / 2;
|
||||
|
||||
painter.draw_rectangle({20, 80, screen_width - 40, 160}, Color::red());
|
||||
painter.draw_rectangle({22, 82, screen_width - 44, 156}, Color::white());
|
||||
|
||||
painter.draw_string({title_x, 100}, style_red, "GAME OVER");
|
||||
|
||||
painter.fill_rectangle({40, 140, screen_width - 80, 30}, Color::black());
|
||||
painter.draw_rectangle({40, 140, screen_width - 80, 30}, Color::yellow());
|
||||
painter.draw_string({score_x, 150}, style_yellow, " FINAL SCORE: " + std::to_string(score));
|
||||
|
||||
int16_t restart_width = 12 * 8;
|
||||
restart_x = (screen_width - restart_width) / 2;
|
||||
|
||||
gameover_initialized = true;
|
||||
gameover_blink_state = true;
|
||||
gameover_blink_counter = 0;
|
||||
}
|
||||
|
||||
void show_game_over() {
|
||||
if (!gameover_initialized) {
|
||||
init_game_over();
|
||||
}
|
||||
|
||||
auto style_green = *ui::Theme::getInstance()->fg_green;
|
||||
|
||||
if (++gameover_blink_counter >= 30) {
|
||||
gameover_blink_counter = 0;
|
||||
gameover_blink_state = !gameover_blink_state;
|
||||
|
||||
painter.fill_rectangle({restart_x - 2, 198, 12 * 8 + 4, 20}, Color::black());
|
||||
|
||||
if (gameover_blink_state) {
|
||||
painter.draw_string({restart_x, 200}, style_green, "PRESS SELECT");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void reset_game() {
|
||||
level = 1;
|
||||
score = 0;
|
||||
lives = 3;
|
||||
game_state = STATE_PLAYING;
|
||||
init_level();
|
||||
draw_screen();
|
||||
gameover_initialized = false;
|
||||
gameover_blink_state = true;
|
||||
gameover_blink_counter = 0;
|
||||
}
|
||||
|
||||
BreakoutView::BreakoutView(NavigationView& nav)
|
||||
: nav_{nav} {
|
||||
@@ -53,6 +520,10 @@ bool BreakoutView::on_encoder(const EncoderEvent delta) {
|
||||
}
|
||||
|
||||
bool BreakoutView::on_key(const KeyEvent key) {
|
||||
but_SELECT = (key == KeyEvent::Select);
|
||||
but_LEFT = (key == KeyEvent::Left);
|
||||
but_RIGHT = (key == KeyEvent::Right);
|
||||
|
||||
if (key == KeyEvent::Select) {
|
||||
if (game_state == STATE_MENU) {
|
||||
game_state = STATE_PLAYING;
|
||||
|
||||
+107
-4
@@ -9,25 +9,128 @@
|
||||
#ifndef __UI_BREAKOUT_H__
|
||||
#define __UI_BREAKOUT_H__
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "event_m0.hpp"
|
||||
#include "message.hpp"
|
||||
#include "irq_controls.hpp"
|
||||
#include "random.hpp"
|
||||
#include "lpc43xx_cpp.hpp"
|
||||
#include "limits.h"
|
||||
#include "ui_widget.hpp"
|
||||
|
||||
namespace ui::external_app::breakout {
|
||||
|
||||
enum {
|
||||
White,
|
||||
Blue,
|
||||
Yellow,
|
||||
Purple,
|
||||
Green,
|
||||
Red,
|
||||
Maroon,
|
||||
Orange,
|
||||
Black,
|
||||
};
|
||||
|
||||
extern const Color pp_colors[];
|
||||
extern Painter painter;
|
||||
extern bool but_RIGHT;
|
||||
extern bool but_LEFT;
|
||||
extern bool but_SELECT;
|
||||
|
||||
void cls();
|
||||
void background(int color);
|
||||
void fillrect(int x1, int y1, int x2, int y2, int color);
|
||||
void rect(int x1, int y1, int x2, int y2, int color);
|
||||
|
||||
#define wait(x) chThdSleepMilliseconds(x * 1000)
|
||||
|
||||
using Callback = void (*)(void);
|
||||
|
||||
void check_game_timer();
|
||||
|
||||
class Ticker {
|
||||
public:
|
||||
Ticker() = default;
|
||||
void attach(Callback func, double delay_sec);
|
||||
void detach();
|
||||
};
|
||||
|
||||
#define SCREEN_WIDTH 240
|
||||
#define SCREEN_HEIGHT 320
|
||||
#define PADDLE_WIDTH 40
|
||||
#define PADDLE_HEIGHT 10
|
||||
#define BALL_SIZE 8
|
||||
#define BRICK_WIDTH 20
|
||||
#define BRICK_HEIGHT 10
|
||||
#define BRICK_ROWS 5
|
||||
#define BRICK_COLS 10
|
||||
#define BRICK_GAP 2
|
||||
#define GAME_AREA_TOP 50
|
||||
#define GAME_AREA_BOTTOM 310
|
||||
#define PADDLE_Y (GAME_AREA_BOTTOM - PADDLE_HEIGHT)
|
||||
#define BALL_SPEED_INCREASE 0.1f
|
||||
|
||||
#define STATE_MENU 0
|
||||
#define STATE_PLAYING 1
|
||||
#define STATE_GAME_OVER 3
|
||||
|
||||
#define COLOR_BACKGROUND Black
|
||||
#define COLOR_PADDLE Blue
|
||||
#define COLOR_BALL White
|
||||
#define COLOR_BORDER White
|
||||
#define COLOR_BRICK_COLORS \
|
||||
{ Red, Orange, Yellow, Green, Purple }
|
||||
|
||||
extern Ticker game_timer;
|
||||
|
||||
extern int paddle_x;
|
||||
extern float ball_x;
|
||||
extern float ball_y;
|
||||
extern float ball_dx;
|
||||
extern float ball_dy;
|
||||
extern int score;
|
||||
extern int lives;
|
||||
extern int level;
|
||||
extern int game_state;
|
||||
extern bool initialized;
|
||||
extern bool ball_attached;
|
||||
extern unsigned int brick_count;
|
||||
extern bool bricks[BRICK_ROWS][BRICK_COLS];
|
||||
extern int brick_colors[BRICK_ROWS];
|
||||
|
||||
void game_timer_check();
|
||||
void init_game();
|
||||
void init_level();
|
||||
void draw_screen();
|
||||
void draw_bricks();
|
||||
void draw_paddle();
|
||||
void draw_ball();
|
||||
void draw_score();
|
||||
void draw_lives();
|
||||
void draw_level();
|
||||
void draw_borders();
|
||||
void move_paddle_left();
|
||||
void move_paddle_right();
|
||||
void launch_ball();
|
||||
void update_game();
|
||||
void check_collisions();
|
||||
bool check_brick_collision(int row, int col);
|
||||
void handle_game_over();
|
||||
void show_menu();
|
||||
void show_game_over();
|
||||
bool check_level_complete();
|
||||
void next_level();
|
||||
void reset_game();
|
||||
|
||||
class BreakoutView : public View {
|
||||
public:
|
||||
BreakoutView(NavigationView& nav);
|
||||
void on_show() override;
|
||||
|
||||
std::string title() const override { return "Breakout"; };
|
||||
std::string title() const override { return "Breakout"; }
|
||||
|
||||
void focus() override { dummy.focus(); };
|
||||
void focus() override { dummy.focus(); }
|
||||
void paint(Painter& painter) override;
|
||||
void frame_sync();
|
||||
bool on_encoder(const EncoderEvent event) override;
|
||||
@@ -50,4 +153,4 @@ class BreakoutView : public View {
|
||||
|
||||
} // namespace ui::external_app::breakout
|
||||
|
||||
#endif /*__UI_BREAKOUT_H__*/
|
||||
#endif /* __UI_BREAKOUT_H__ */
|
||||
+9
-28
@@ -81,8 +81,6 @@ void CVSSpamView::start_tx(const uint32_t id) {
|
||||
return;
|
||||
}
|
||||
|
||||
const uint32_t sample_rate = 250000;
|
||||
|
||||
current_file = cvsfiles_dir / file_list[id].filename();
|
||||
|
||||
File capture_file;
|
||||
@@ -99,20 +97,13 @@ void CVSSpamView::start_tx(const uint32_t id) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto metadata_path = get_metadata_path(current_file);
|
||||
auto metadata = read_metadata_file(metadata_path);
|
||||
if (!metadata) {
|
||||
metadata = capture_metadata{transmitter_model.target_frequency(), sample_rate};
|
||||
}
|
||||
|
||||
auto file_size = capture_file.size();
|
||||
capture_file.close();
|
||||
|
||||
replay_thread.reset();
|
||||
transmitter_model.disable();
|
||||
ready_signal = false;
|
||||
|
||||
baseband::set_sample_rate(metadata->sample_rate, get_oversample_rate(metadata->sample_rate));
|
||||
baseband::set_sample_rate(SAMPLE_RATE, get_oversample_rate(SAMPLE_RATE));
|
||||
|
||||
auto reader = std::make_unique<FileConvertReader>();
|
||||
if (auto error = reader->open(current_file)) {
|
||||
@@ -120,10 +111,7 @@ void CVSSpamView::start_tx(const uint32_t id) {
|
||||
"Cannot read C16 data.\n"
|
||||
"Check file format/perms.\n"
|
||||
"Rate: " +
|
||||
to_string_dec_uint(metadata->sample_rate) +
|
||||
"\n"
|
||||
"Size: " +
|
||||
to_string_dec_uint(file_size) +
|
||||
to_string_dec_uint(SAMPLE_RATE) +
|
||||
"\n"
|
||||
"Error: " +
|
||||
std::to_string(static_cast<uint32_t>(error)));
|
||||
@@ -132,9 +120,9 @@ void CVSSpamView::start_tx(const uint32_t id) {
|
||||
|
||||
progressbar.set_value(0);
|
||||
|
||||
transmitter_model.set_sampling_rate(get_actual_sample_rate(metadata->sample_rate));
|
||||
transmitter_model.set_baseband_bandwidth(metadata->sample_rate <= 500000 ? 1750000 : 2500000);
|
||||
transmitter_model.set_target_frequency(metadata->center_frequency);
|
||||
transmitter_model.set_sampling_rate(get_actual_sample_rate(SAMPLE_RATE));
|
||||
transmitter_model.set_baseband_bandwidth(SAMPLE_RATE <= 500000 ? 1750000 : 2500000);
|
||||
transmitter_model.set_target_frequency(TARGET_FREQUENCY);
|
||||
transmitter_model.enable();
|
||||
|
||||
chThdSleepMilliseconds(100);
|
||||
@@ -164,7 +152,6 @@ void CVSSpamView::start_random_tx() {
|
||||
lfsr_v = lfsr_iterate(lfsr_v);
|
||||
size_t random_index = lfsr_v % file_list.size();
|
||||
|
||||
const uint32_t sample_rate = 250000;
|
||||
current_file = cvsfiles_dir / file_list[random_index].filename();
|
||||
|
||||
File capture_file;
|
||||
@@ -174,19 +161,13 @@ void CVSSpamView::start_random_tx() {
|
||||
return;
|
||||
}
|
||||
|
||||
auto metadata_path = get_metadata_path(current_file);
|
||||
auto metadata = read_metadata_file(metadata_path);
|
||||
if (!metadata) {
|
||||
metadata = capture_metadata{transmitter_model.target_frequency(), sample_rate};
|
||||
}
|
||||
|
||||
capture_file.close();
|
||||
|
||||
replay_thread.reset();
|
||||
transmitter_model.disable();
|
||||
ready_signal = false;
|
||||
|
||||
baseband::set_sample_rate(metadata->sample_rate, get_oversample_rate(metadata->sample_rate));
|
||||
baseband::set_sample_rate(SAMPLE_RATE, get_oversample_rate(SAMPLE_RATE));
|
||||
|
||||
auto reader = std::make_unique<FileConvertReader>();
|
||||
if (auto error = reader->open(current_file)) {
|
||||
@@ -196,9 +177,9 @@ void CVSSpamView::start_random_tx() {
|
||||
|
||||
progressbar.set_value(0);
|
||||
|
||||
transmitter_model.set_sampling_rate(get_actual_sample_rate(metadata->sample_rate));
|
||||
transmitter_model.set_baseband_bandwidth(metadata->sample_rate <= 500000 ? 1750000 : 2500000);
|
||||
transmitter_model.set_target_frequency(metadata->center_frequency);
|
||||
transmitter_model.set_sampling_rate(get_actual_sample_rate(SAMPLE_RATE));
|
||||
transmitter_model.set_baseband_bandwidth(SAMPLE_RATE <= 500000 ? 1750000 : 2500000);
|
||||
transmitter_model.set_target_frequency(TARGET_FREQUENCY);
|
||||
transmitter_model.enable();
|
||||
|
||||
chThdSleepMilliseconds(100);
|
||||
|
||||
@@ -16,6 +16,9 @@ using namespace portapack;
|
||||
|
||||
namespace ui::external_app::cvs_spam {
|
||||
|
||||
constexpr uint32_t SAMPLE_RATE = 250000;
|
||||
constexpr uint64_t TARGET_FREQUENCY = 433920000;
|
||||
|
||||
class CVSSpamView : public View {
|
||||
public:
|
||||
explicit CVSSpamView(NavigationView& nav);
|
||||
|
||||
@@ -0,0 +1,83 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Bernd Herzog
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_debug_pmem.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "external_app.hpp"
|
||||
|
||||
namespace ui::external_app::debug_pmem {
|
||||
void initialize_app(ui::NavigationView& nav) {
|
||||
nav.push<DebugDumpView>();
|
||||
}
|
||||
} // namespace ui::external_app::debug_pmem
|
||||
|
||||
extern "C" {
|
||||
|
||||
__attribute__((section(".external_app.app_debug_pmem.application_information"), used)) application_information_t _application_information_debug_pmem = {
|
||||
/*.memory_location = */ (uint8_t*)0x00000000,
|
||||
/*.externalAppEntry = */ ui::external_app::debug_pmem::initialize_app,
|
||||
/*.header_version = */ CURRENT_HEADER_VERSION,
|
||||
/*.app_version = */ VERSION_MD5,
|
||||
|
||||
/*.app_name = */ "DebugPMem",
|
||||
/*.bitmap_data = */ {
|
||||
0x54,
|
||||
0x15,
|
||||
0x54,
|
||||
0x15,
|
||||
0xFF,
|
||||
0x7F,
|
||||
0xFC,
|
||||
0x1F,
|
||||
0xFF,
|
||||
0x7F,
|
||||
0xCC,
|
||||
0x19,
|
||||
0xAF,
|
||||
0x7A,
|
||||
0x6C,
|
||||
0x1B,
|
||||
0xEF,
|
||||
0x7B,
|
||||
0xEC,
|
||||
0x1B,
|
||||
0xFF,
|
||||
0x7F,
|
||||
0xFC,
|
||||
0x1F,
|
||||
0xFF,
|
||||
0x7F,
|
||||
0x54,
|
||||
0x15,
|
||||
0x54,
|
||||
0x15,
|
||||
0x00,
|
||||
0x00,
|
||||
},
|
||||
/*.icon_color = */ ui::Color::cyan().v,
|
||||
/*.menu_location = */ app_location_t::DEBUG,
|
||||
/*.desired_menu_position = */ -1,
|
||||
|
||||
/*.m4_app_tag = portapack::spi_flash::image_tag_none */ {0, 0, 0, 0},
|
||||
/*.m4_app_offset = */ 0x00000000, // will be filled at compile time
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,213 @@
|
||||
/*
|
||||
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
|
||||
* Copyright (C) 2018 Furrtek
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "ui_debug_pmem.hpp"
|
||||
|
||||
namespace ui::external_app::debug_pmem {
|
||||
|
||||
// Dump pmem, receiver and transmitter models internals in human readable format
|
||||
bool DebugDumpView::debug_dump_func() {
|
||||
std::string debug_dir = "DEBUG";
|
||||
std::filesystem::path filename{};
|
||||
File pmem_dump_file{};
|
||||
// create new dump file name and DEBUG directory
|
||||
ensure_directory(debug_dir);
|
||||
filename = next_filename_matching_pattern(debug_dir + "/DEBUG_DUMP_????.TXT");
|
||||
if (filename.empty()) {
|
||||
dump_output.set("COULD NOT GET DUMP NAME !");
|
||||
dump_output.set_style(ui::Theme::getInstance()->fg_red);
|
||||
return false;
|
||||
}
|
||||
// dump data fo filename
|
||||
auto error = pmem_dump_file.create(filename);
|
||||
if (error) {
|
||||
dump_output.set("ERROR DUMPING " + filename.filename().string() + " !");
|
||||
dump_output.set_style(ui::Theme::getInstance()->fg_red);
|
||||
return false;
|
||||
}
|
||||
pmem_dump_file.write_line("FW version: " VERSION_STRING);
|
||||
pmem_dump_file.write_line("Ext APPS version req'd: 0x" + to_string_hex(VERSION_MD5));
|
||||
pmem_dump_file.write_line("GCC version: " + to_string_dec_int(__GNUC__) + "." + to_string_dec_int(__GNUC_MINOR__) + "." + to_string_dec_int(__GNUC_PATCHLEVEL__));
|
||||
|
||||
// firmware checksum
|
||||
pmem_dump_file.write_line("Firmware calculated checksum: 0x" + to_string_hex(simple_checksum(FLASH_STARTING_ADDRESS, FLASH_ROM_SIZE), 8));
|
||||
|
||||
// write persistent memory
|
||||
pmem_dump_file.write_line("\n[Persistent Memory]");
|
||||
|
||||
// full variables
|
||||
pmem_dump_file.write_line("structure_version: 0x" + to_string_hex(get_data_structure_version(), 8));
|
||||
pmem_dump_file.write_line("target_frequency: " + to_string_dec_int(target_frequency()));
|
||||
pmem_dump_file.write_line("correction_ppb: " + to_string_dec_int(correction_ppb()));
|
||||
pmem_dump_file.write_line("modem_def_index: " + to_string_dec_uint(get_modem_def_index()));
|
||||
pmem_dump_file.write_line("serial_format.data_bit: " + to_string_dec_uint(serial_format().data_bits));
|
||||
pmem_dump_file.write_line("serial_format.parity: " + to_string_dec_uint(serial_format().parity));
|
||||
pmem_dump_file.write_line("serial_format.stop_bits: " + to_string_dec_uint(serial_format().stop_bits));
|
||||
pmem_dump_file.write_line("serial_format.bit_order: " + to_string_dec_uint(serial_format().bit_order));
|
||||
pmem_dump_file.write_line("modem_bw: " + to_string_dec_int(modem_bw()));
|
||||
pmem_dump_file.write_line("afsk_mark_freq: " + to_string_dec_int(afsk_mark_freq()));
|
||||
pmem_dump_file.write_line("afsk_space_freq: " + to_string_dec_int(afsk_space_freq()));
|
||||
pmem_dump_file.write_line("modem_baudrate: " + to_string_dec_int(modem_baudrate()));
|
||||
pmem_dump_file.write_line("modem_repeat: " + to_string_dec_int(modem_repeat()));
|
||||
pmem_dump_file.write_line("pocsag_last_address: " + to_string_dec_uint(pocsag_last_address()));
|
||||
pmem_dump_file.write_line("pocsag_ignore_address: " + to_string_dec_uint(pocsag_ignore_address()));
|
||||
pmem_dump_file.write_line("tone_mix: " + to_string_dec_uint(tone_mix()));
|
||||
pmem_dump_file.write_line("hardware_config: " + to_string_dec_uint(config_cpld()));
|
||||
pmem_dump_file.write_line("recon_config: 0x" + to_string_hex(get_recon_config(), 16));
|
||||
pmem_dump_file.write_line("recon_repeat_nb: " + to_string_dec_int(recon_repeat_nb()));
|
||||
pmem_dump_file.write_line("recon_repeat_gain: " + to_string_dec_int(recon_repeat_gain()));
|
||||
pmem_dump_file.write_line("recon_repeat_delay: " + to_string_dec_int(recon_repeat_delay()));
|
||||
pmem_dump_file.write_line("converter: " + to_string_dec_int(config_converter()));
|
||||
pmem_dump_file.write_line("updown_converter: " + to_string_dec_int(config_updown_converter()));
|
||||
pmem_dump_file.write_line("updown_frequency_rx_correction: " + to_string_dec_int(config_freq_rx_correction_updown()));
|
||||
pmem_dump_file.write_line("updown_frequency_tx_correction: " + to_string_dec_int(config_freq_tx_correction_updown()));
|
||||
pmem_dump_file.write_line("lcd_normally_black: " + to_string_dec_uint(config_lcd_normally_black()));
|
||||
pmem_dump_file.write_line("converter_frequency_offset: " + to_string_dec_int(config_converter_freq()));
|
||||
pmem_dump_file.write_line("frequency_rx_correction: " + to_string_dec_uint(config_freq_rx_correction()));
|
||||
pmem_dump_file.write_line("frequency_tx_correction: " + to_string_dec_uint(config_freq_tx_correction()));
|
||||
pmem_dump_file.write_line("encoder_dial_sensitivity: " + to_string_dec_uint(encoder_dial_sensitivity()));
|
||||
pmem_dump_file.write_line("encoder_rate_multiplier: " + to_string_dec_uint(encoder_rate_multiplier()));
|
||||
pmem_dump_file.write_line("encoder_dial_direction: " + to_string_dec_uint(encoder_dial_direction())); // 0 = normal, 1 = reverse
|
||||
pmem_dump_file.write_line("config_mode_storage: 0x" + to_string_hex(config_mode_storage_direct(), 8));
|
||||
pmem_dump_file.write_line("dst_config: 0x" + to_string_hex((uint32_t)config_dst().v, 8));
|
||||
pmem_dump_file.write_line("fake_brightness_level: " + to_string_dec_uint(fake_brightness_level()));
|
||||
pmem_dump_file.write_line("menu_color: 0x" + to_string_hex(menu_color().v, 4));
|
||||
pmem_dump_file.write_line("touchscreen_threshold: " + to_string_dec_uint(touchscreen_threshold()));
|
||||
|
||||
// ui_config bits
|
||||
const auto backlight_timer = portapack::persistent_memory::config_backlight_timer();
|
||||
pmem_dump_file.write_line("ui_config clkout_freq: " + to_string_dec_uint(clkout_freq()));
|
||||
pmem_dump_file.write_line("ui_config backlight_timer.timeout_enabled: " + to_string_dec_uint(backlight_timer.timeout_enabled()));
|
||||
pmem_dump_file.write_line("ui_config backlight_timer.timeout_seconds: " + to_string_dec_uint(backlight_timer.timeout_seconds()));
|
||||
pmem_dump_file.write_line("ui_config show_gui_return_icon: " + to_string_dec_uint(show_gui_return_icon()));
|
||||
pmem_dump_file.write_line("ui_config load_app_settings: " + to_string_dec_uint(load_app_settings()));
|
||||
pmem_dump_file.write_line("ui_config save_app_settings: " + to_string_dec_uint(save_app_settings()));
|
||||
pmem_dump_file.write_line("ui_config disable_touchscreen: " + to_string_dec_uint(disable_touchscreen()));
|
||||
pmem_dump_file.write_line("ui_config hide_clock: " + to_string_dec_uint(hide_clock()));
|
||||
pmem_dump_file.write_line("ui_config clock_with_date: " + to_string_dec_uint(clock_with_date()));
|
||||
pmem_dump_file.write_line("ui_config clkout_enabled: " + to_string_dec_uint(clkout_enabled()));
|
||||
pmem_dump_file.write_line("ui_config apply_fake_brightness: " + to_string_dec_uint(apply_fake_brightness()));
|
||||
pmem_dump_file.write_line("ui_config stealth_mode: " + to_string_dec_uint(stealth_mode()));
|
||||
pmem_dump_file.write_line("ui_config config_login: " + to_string_dec_uint(config_login()));
|
||||
pmem_dump_file.write_line("ui_config config_splash: " + to_string_dec_uint(config_splash()));
|
||||
|
||||
// ui_config2 bits
|
||||
pmem_dump_file.write_line("ui_config2 hide_speaker: " + to_string_dec_uint(ui_hide_speaker()));
|
||||
pmem_dump_file.write_line("ui_config2 hide_converter: " + to_string_dec_uint(ui_hide_converter()));
|
||||
pmem_dump_file.write_line("ui_config2 hide_stealth: " + to_string_dec_uint(ui_hide_stealth()));
|
||||
pmem_dump_file.write_line("ui_config2 hide_camera: " + to_string_dec_uint(ui_hide_camera()));
|
||||
pmem_dump_file.write_line("ui_config2 hide_sleep: " + to_string_dec_uint(ui_hide_sleep()));
|
||||
pmem_dump_file.write_line("ui_config2 hide_bias_tee: " + to_string_dec_uint(ui_hide_bias_tee()));
|
||||
pmem_dump_file.write_line("ui_config2 hide_clock: " + to_string_dec_uint(ui_hide_clock()));
|
||||
pmem_dump_file.write_line("ui_config2 hide_sd_card: " + to_string_dec_uint(ui_hide_sd_card()));
|
||||
pmem_dump_file.write_line("ui_config2 hide_mute: " + to_string_dec_uint(ui_hide_mute()));
|
||||
pmem_dump_file.write_line("ui_config2 hide_fake_brightness: " + to_string_dec_uint(ui_hide_fake_brightness()));
|
||||
pmem_dump_file.write_line("ui_config2 hide_battery_icon: " + to_string_dec_uint(ui_hide_battery_icon()));
|
||||
pmem_dump_file.write_line("ui_config2 hide_numeric_battery: " + to_string_dec_uint(ui_hide_numeric_battery()));
|
||||
pmem_dump_file.write_line("ui_config2 theme_id: " + to_string_dec_uint(ui_theme_id()));
|
||||
pmem_dump_file.write_line("ui_config2 override_batt_calc: " + to_string_dec_uint(ui_override_batt_calc()));
|
||||
pmem_dump_file.write_line("ui_config2 button_repeat_delay: " + to_string_dec_uint(ui_button_repeat_delay()));
|
||||
pmem_dump_file.write_line("ui_config2 button_repeat_speed: " + to_string_dec_uint(ui_button_repeat_speed()));
|
||||
pmem_dump_file.write_line("ui_config2 button_long_press_delay: " + to_string_dec_uint(ui_button_long_press_delay()));
|
||||
pmem_dump_file.write_line("ui_config2 battery_charge_hint: " + to_string_dec_uint(ui_battery_charge_hint()));
|
||||
|
||||
// misc_config bits
|
||||
pmem_dump_file.write_line("misc_config config_audio_mute: " + to_string_dec_int(config_audio_mute()));
|
||||
pmem_dump_file.write_line("misc_config config_speaker_disable: " + to_string_dec_int(config_speaker_disable()));
|
||||
pmem_dump_file.write_line("misc_config config_disable_external_tcxo: " + to_string_dec_uint(config_disable_external_tcxo()));
|
||||
pmem_dump_file.write_line("misc_config config_sdcard_high_speed_io: " + to_string_dec_uint(config_sdcard_high_speed_io()));
|
||||
pmem_dump_file.write_line("misc_config config_disable_config_mode: " + to_string_dec_uint(config_disable_config_mode()));
|
||||
pmem_dump_file.write_line("misc_config beep_on_packets: " + to_string_dec_int(beep_on_packets()));
|
||||
|
||||
// receiver_model
|
||||
pmem_dump_file.write_line("\n[Receiver Model]");
|
||||
pmem_dump_file.write_line("target_frequency: " + to_string_dec_uint(receiver_model.target_frequency()));
|
||||
pmem_dump_file.write_line("frequency_step: " + to_string_dec_uint(receiver_model.frequency_step()));
|
||||
pmem_dump_file.write_line("lna: " + to_string_dec_int(receiver_model.lna()));
|
||||
pmem_dump_file.write_line("vga: " + to_string_dec_int(receiver_model.vga()));
|
||||
pmem_dump_file.write_line("rf_amp: " + to_string_dec_int(receiver_model.rf_amp()));
|
||||
pmem_dump_file.write_line("baseband_bandwidth: " + to_string_dec_uint(receiver_model.baseband_bandwidth()));
|
||||
pmem_dump_file.write_line("sampling_rate: " + to_string_dec_uint(receiver_model.sampling_rate()));
|
||||
switch (receiver_model.modulation()) {
|
||||
case ReceiverModel::Mode::AMAudio:
|
||||
pmem_dump_file.write_line("modulation: Mode::AMAudio");
|
||||
break;
|
||||
case ReceiverModel::Mode::NarrowbandFMAudio:
|
||||
pmem_dump_file.write_line("modulation: Mode::NarrowbandFMAudio");
|
||||
break;
|
||||
case ReceiverModel::Mode::WidebandFMAudio:
|
||||
pmem_dump_file.write_line("modulation: Mode::WidebandFMAudio");
|
||||
break;
|
||||
case ReceiverModel::Mode::WFMAudioAMApt:
|
||||
pmem_dump_file.write_line("modulation: Mode::WFMAudioAMApt");
|
||||
break;
|
||||
case ReceiverModel::Mode::SpectrumAnalysis:
|
||||
pmem_dump_file.write_line("modulation: Mode::SpectrumAnalysis");
|
||||
break;
|
||||
case ReceiverModel::Mode::Capture:
|
||||
pmem_dump_file.write_line("modulation: Mode::Capture");
|
||||
break;
|
||||
case ReceiverModel::Mode::AMAudioFMApt:
|
||||
pmem_dump_file.write_line("modulation: Mode::AMAudioFMApt");
|
||||
break;
|
||||
default:
|
||||
pmem_dump_file.write_line("modulation: !!unknown mode!!");
|
||||
break;
|
||||
}
|
||||
pmem_dump_file.write_line("headphone_volume.centibel: " + to_string_dec_int(receiver_model.headphone_volume().centibel()));
|
||||
pmem_dump_file.write_line("normalized_headphone_volume: " + to_string_dec_uint(receiver_model.normalized_headphone_volume()));
|
||||
pmem_dump_file.write_line("am_configuration: " + to_string_dec_uint(receiver_model.am_configuration()));
|
||||
pmem_dump_file.write_line("nbfm_configuration: " + to_string_dec_uint(receiver_model.nbfm_configuration()));
|
||||
pmem_dump_file.write_line("wfm_configuration: " + to_string_dec_uint(receiver_model.wfm_configuration()));
|
||||
|
||||
// transmitter_model
|
||||
pmem_dump_file.write_line("\n[Transmitter Model]");
|
||||
pmem_dump_file.write_line("target_frequency: " + to_string_dec_uint(transmitter_model.target_frequency()));
|
||||
pmem_dump_file.write_line("rf_amp: " + to_string_dec_int(transmitter_model.rf_amp()));
|
||||
pmem_dump_file.write_line("baseband_bandwidth: " + to_string_dec_uint(transmitter_model.baseband_bandwidth()));
|
||||
pmem_dump_file.write_line("sampling_rate: " + to_string_dec_uint(transmitter_model.sampling_rate()));
|
||||
pmem_dump_file.write_line("tx_gain: " + to_string_dec_int(transmitter_model.tx_gain()));
|
||||
pmem_dump_file.write_line("channel_bandwidth: " + to_string_dec_uint(transmitter_model.channel_bandwidth()));
|
||||
// on screen information
|
||||
dump_output.set(filename.filename().string() + " DUMPED !");
|
||||
dump_output.set_style(ui::Theme::getInstance()->fg_green);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
DebugDumpView::DebugDumpView(NavigationView& nav)
|
||||
: nav_{nav} {
|
||||
add_children({&dump_output,
|
||||
&button_exit});
|
||||
|
||||
debug_dump_func();
|
||||
|
||||
button_exit.on_select = [this](Button&) {
|
||||
nav_.pop();
|
||||
};
|
||||
}
|
||||
|
||||
void DebugDumpView::focus() {
|
||||
button_exit.focus();
|
||||
}
|
||||
|
||||
} // namespace ui::external_app::debug_pmem
|
||||
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
* Copyright (C) 2015 Jared Boone, ShareBrained Technology, Inc.
|
||||
* Copyright (C) 2018 Furrtek
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#ifndef __UI_DEBUG_PMEM_APP_H__
|
||||
#define __UI_DEBUG_PMEM_APP_H__
|
||||
|
||||
#include "portapack_persistent_memory.hpp"
|
||||
#include "ui_flash_utility.hpp"
|
||||
|
||||
using namespace portapack;
|
||||
using namespace portapack::persistent_memory;
|
||||
|
||||
namespace ui::external_app::debug_pmem {
|
||||
|
||||
class DebugDumpView : public View {
|
||||
public:
|
||||
DebugDumpView(NavigationView& nav);
|
||||
|
||||
void focus() override;
|
||||
|
||||
std::string title() const override { return "DebugPMem"; };
|
||||
bool debug_dump_func();
|
||||
|
||||
private:
|
||||
NavigationView& nav_;
|
||||
|
||||
Text dump_output{
|
||||
{0 * 8, 19 * 8, 30 * 8, 16},
|
||||
""};
|
||||
|
||||
Button button_exit{
|
||||
{22 * 8, 34 * 8, 8 * 8, 32},
|
||||
"Exit"};
|
||||
};
|
||||
|
||||
} // namespace ui::external_app::debug_pmem
|
||||
|
||||
#endif /*__UI_DEBUG_PMEM_APP_H__*/
|
||||
-29
@@ -1,29 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2024 Mark Thompson
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
// dummy include file to avoid changing original source
|
||||
|
||||
#ifndef __UI_Arial12x12_H__
|
||||
#define __UI_Arial12x12_H__
|
||||
|
||||
#define Arial12x12 (0)
|
||||
|
||||
#endif /*__UI_Arial12x12_H__*/
|
||||
@@ -1,30 +0,0 @@
|
||||
#ifndef __UI_SPI_TFT_ILI9341_H__
|
||||
#define __UI_SPI_TFT_ILI9341_H__
|
||||
|
||||
ui::Painter painter;
|
||||
|
||||
enum {
|
||||
White,
|
||||
Blue,
|
||||
Yellow,
|
||||
Purple,
|
||||
Green,
|
||||
Red,
|
||||
Maroon,
|
||||
Orange,
|
||||
Black,
|
||||
};
|
||||
|
||||
static const Color pp_colors[] = {
|
||||
Color::white(),
|
||||
Color::blue(),
|
||||
Color::yellow(),
|
||||
Color::purple(),
|
||||
Color::green(),
|
||||
Color::red(),
|
||||
Color::magenta(),
|
||||
Color::orange(),
|
||||
Color::black(),
|
||||
};
|
||||
|
||||
#endif /*__UI_SPI_TFT_ILI9341_H__*/
|
||||
-81
@@ -1,81 +0,0 @@
|
||||
#ifndef __UI_mbed_H__
|
||||
#define __UI_mbed_H__
|
||||
|
||||
using Callback = void (*)(void);
|
||||
|
||||
#define wait_us(x) (void)0
|
||||
#define wait(x) chThdSleepMilliseconds(x * 1000)
|
||||
#define PullUp 1
|
||||
|
||||
#include "ui_navigation.hpp"
|
||||
|
||||
enum {
|
||||
dp0,
|
||||
dp1,
|
||||
dp2,
|
||||
dp3,
|
||||
dp4,
|
||||
dp5,
|
||||
dp6,
|
||||
dp7,
|
||||
dp8,
|
||||
dp9,
|
||||
dp10,
|
||||
dp11,
|
||||
dp12,
|
||||
dp13,
|
||||
dp14,
|
||||
dp15,
|
||||
dp16,
|
||||
dp17,
|
||||
dp18,
|
||||
dp19,
|
||||
dp20,
|
||||
dp21,
|
||||
dp22,
|
||||
dp23,
|
||||
dp24,
|
||||
dp25,
|
||||
};
|
||||
|
||||
class Timer {
|
||||
public:
|
||||
Timer() { (void)0; };
|
||||
void reset() { (void)0; };
|
||||
void start() { (void)0; }
|
||||
uint32_t read_ms() { return 1000; };
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
static Callback game_update_callback;
|
||||
static uint32_t game_update_timeout;
|
||||
|
||||
class Ticker {
|
||||
public:
|
||||
Ticker() { (void)0; };
|
||||
void attach(Callback func, double delay_sec) {
|
||||
game_update_callback = func;
|
||||
game_update_timeout = delay_sec * 60;
|
||||
}
|
||||
void detach() {
|
||||
game_update_callback = nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
static Callback button_callback;
|
||||
|
||||
class InterruptIn {
|
||||
public:
|
||||
InterruptIn(int reg) {
|
||||
(void)reg;
|
||||
};
|
||||
void fall(Callback func) { button_callback = func; };
|
||||
void mode(int v) { (void)v; };
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
#endif /*__UI_mbed_H__*/
|
||||
+27
-27
@@ -8,9 +8,10 @@
|
||||
|
||||
#include "ui_doom.hpp"
|
||||
#include "ui.hpp"
|
||||
#include "SPI_TFT_ILI9341.h"
|
||||
#include "mbed.h"
|
||||
|
||||
namespace ui::external_app::doom {
|
||||
|
||||
//clang-format off
|
||||
#define SCREEN_WIDTH 240
|
||||
#define SCREEN_HEIGHT 320
|
||||
#define RENDER_HEIGHT 280
|
||||
@@ -48,30 +49,7 @@
|
||||
#define COLOR_WALL_LIGHT Green
|
||||
#define COLOR_WALL_DARK Maroon
|
||||
#define COLOR_FLOOR_DARK Black
|
||||
|
||||
struct Coords {
|
||||
double x, y;
|
||||
};
|
||||
|
||||
struct Player {
|
||||
Coords pos;
|
||||
Coords dir;
|
||||
Coords plane;
|
||||
double velocity;
|
||||
uint8_t health;
|
||||
uint8_t keys;
|
||||
uint8_t ammo;
|
||||
};
|
||||
|
||||
struct Entity {
|
||||
uint16_t uid;
|
||||
Coords pos;
|
||||
Coords death_pos;
|
||||
uint8_t state;
|
||||
uint8_t health;
|
||||
uint8_t distance;
|
||||
uint8_t timer;
|
||||
};
|
||||
//clang-format on
|
||||
|
||||
// Stole this level map from Flipper Zero Doom, but he stole it from a guy who stole it and that guy probably stole it too. Argh!
|
||||
static const uint8_t level[LEVEL_SIZE] = {
|
||||
@@ -133,7 +111,29 @@ static const uint8_t level[LEVEL_SIZE] = {
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
|
||||
|
||||
namespace ui::external_app::doom {
|
||||
struct Coords {
|
||||
double x, y;
|
||||
};
|
||||
|
||||
struct Player {
|
||||
Coords pos;
|
||||
Coords dir;
|
||||
Coords plane;
|
||||
double velocity;
|
||||
uint8_t health;
|
||||
uint8_t keys;
|
||||
uint8_t ammo;
|
||||
};
|
||||
|
||||
struct Entity {
|
||||
uint16_t uid;
|
||||
Coords pos;
|
||||
Coords death_pos;
|
||||
uint8_t state;
|
||||
uint8_t health;
|
||||
uint8_t distance;
|
||||
uint8_t timer;
|
||||
};
|
||||
|
||||
static Ticker game_timer;
|
||||
static Player player;
|
||||
|
||||
+43
-1
@@ -14,6 +14,49 @@
|
||||
#include "message.hpp"
|
||||
|
||||
namespace ui::external_app::doom {
|
||||
using Callback = void (*)();
|
||||
|
||||
class Ticker {
|
||||
public:
|
||||
Ticker() {}
|
||||
void attach(Callback func, double delay_sec) {
|
||||
game_update_callback = func;
|
||||
game_update_timeout = delay_sec * 60;
|
||||
}
|
||||
void detach() {
|
||||
game_update_callback = nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
Callback game_update_callback = nullptr;
|
||||
uint32_t game_update_timeout = 0;
|
||||
};
|
||||
|
||||
extern ui::Painter painter;
|
||||
|
||||
enum {
|
||||
White,
|
||||
Blue,
|
||||
Yellow,
|
||||
Purple,
|
||||
Green,
|
||||
Red,
|
||||
Maroon,
|
||||
Orange,
|
||||
Black,
|
||||
};
|
||||
|
||||
static const Color pp_colors[] = {
|
||||
Color::white(),
|
||||
Color::blue(),
|
||||
Color::yellow(),
|
||||
Color::purple(),
|
||||
Color::green(),
|
||||
Color::red(),
|
||||
Color::magenta(),
|
||||
Color::orange(),
|
||||
Color::black(),
|
||||
};
|
||||
|
||||
class DoomView : public View {
|
||||
public:
|
||||
@@ -36,7 +79,6 @@ class DoomView : public View {
|
||||
this->frame_sync();
|
||||
}};
|
||||
};
|
||||
|
||||
} // namespace ui::external_app::doom
|
||||
|
||||
#endif /*__UI_DOOM_H__*/
|
||||
+20
@@ -191,6 +191,22 @@ set(EXTCPPSRC
|
||||
#doom
|
||||
external/doom/main.cpp
|
||||
external/doom/ui_doom.cpp
|
||||
|
||||
#debug_pmem
|
||||
external/debug_pmem/main.cpp
|
||||
external/debug_pmem/ui_debug_pmem.cpp
|
||||
|
||||
#scanner
|
||||
external/scanner/main.cpp
|
||||
external/scanner/ui_scanner.cpp
|
||||
|
||||
#level
|
||||
external/level/main.cpp
|
||||
external/level/ui_level.cpp
|
||||
|
||||
#gfxEQ
|
||||
external/gfxeq/main.cpp
|
||||
external/gfxeq/ui_gfxeq.cpp
|
||||
)
|
||||
|
||||
set(EXTAPPLIST
|
||||
@@ -240,4 +256,8 @@ set(EXTAPPLIST
|
||||
stopwatch
|
||||
breakout
|
||||
doom
|
||||
debug_pmem
|
||||
scanner
|
||||
level
|
||||
gfxeq
|
||||
)
|
||||
|
||||
+26
@@ -69,6 +69,10 @@ MEMORY
|
||||
ram_external_app_wefax_rx (rwx) : org = 0xADDC0000, len = 32k
|
||||
ram_external_app_breakout (rwx) : org = 0xADDD0000, len = 32k
|
||||
ram_external_app_doom (rwx) : org = 0xADDE0000, len = 32k
|
||||
ram_external_app_debug_pmem (rwx) : org = 0xADDF0000, len = 32k
|
||||
ram_external_app_scanner (rwx) : org = 0xADE00000, len = 32k
|
||||
ram_external_app_level (rwx) : org = 0xADE10000, len = 32k
|
||||
ram_external_app_gfxeq (rwx) : org = 0xADE20000, len = 32k
|
||||
}
|
||||
|
||||
SECTIONS
|
||||
@@ -347,6 +351,28 @@ SECTIONS
|
||||
KEEP(*(.external_app.app_doom.application_information));
|
||||
*(*ui*external_app*doom*);
|
||||
} > ram_external_app_doom
|
||||
|
||||
.external_app_debug_pmem : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_debug_pmem.application_information));
|
||||
*(*ui*external_app*debug_pmem*);
|
||||
} > ram_external_app_debug_pmem
|
||||
|
||||
.external_app_scanner : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_scanner.application_information));
|
||||
*(*ui*external_app*scanner*);
|
||||
} > ram_external_app_scanner
|
||||
|
||||
.external_app_level : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_level.application_information));
|
||||
*(*ui*external_app*level*);
|
||||
} > ram_external_app_level
|
||||
|
||||
.external_app_gfxeq : ALIGN(4) SUBALIGN(4)
|
||||
{
|
||||
KEEP(*(.external_app.app_gfxeq.application_information));
|
||||
*(*ui*external_app*gfxeq*);
|
||||
} > ram_external_app_gfxeq
|
||||
}
|
||||
|
||||
@@ -67,6 +67,7 @@ void DebugFontsView::paint(Painter& painter) {
|
||||
|
||||
line_pos = display_font(painter, 32, Theme::getInstance()->bg_darkest, "Fixed 8x16", true);
|
||||
display_font(painter, line_pos + 16, Theme::getInstance()->bg_darkest_small, "Fixed 5x8", false);
|
||||
paint_zoomed_text(painter);
|
||||
}
|
||||
|
||||
void DebugFontsView::update_address_text() {
|
||||
@@ -74,16 +75,29 @@ void DebugFontsView::update_address_text() {
|
||||
text_address.set("0x" + to_string_hex(ascii_value, 2));
|
||||
}
|
||||
|
||||
void DebugFontsView::paint_zoomed_text(Painter& painter) {
|
||||
if (field_zoom_level.value() == 0) return;
|
||||
uint8_t cursor_pos = field_cursor.value();
|
||||
painter.draw_char({screen_width / 2, screen_height / 2},
|
||||
*Theme::getInstance()->bg_darkest,
|
||||
(char)(cursor_pos + 0x20), field_zoom_level.value());
|
||||
}
|
||||
|
||||
DebugFontsView::DebugFontsView(NavigationView& nav)
|
||||
: nav_{nav} {
|
||||
add_children({&field_cursor,
|
||||
&text_address});
|
||||
&text_address,
|
||||
&field_zoom_level});
|
||||
set_focusable(true);
|
||||
|
||||
field_cursor.on_change = [&](int32_t) {
|
||||
update_address_text();
|
||||
set_dirty();
|
||||
};
|
||||
|
||||
field_zoom_level.on_change = [&](int32_t) {
|
||||
set_dirty();
|
||||
};
|
||||
}
|
||||
|
||||
void DebugFontsView::focus() {
|
||||
|
||||
@@ -46,10 +46,17 @@ class DebugFontsView : public View {
|
||||
private:
|
||||
uint16_t display_font(Painter& painter, uint16_t y_offset, const Style* font_style, std::string_view font_name, bool is_big_font);
|
||||
void update_address_text();
|
||||
void paint_zoomed_text(Painter& painter);
|
||||
|
||||
NumberField field_cursor{
|
||||
{0 * 8, 0 * 8},
|
||||
4,
|
||||
{0, 1000},
|
||||
1,
|
||||
' '};
|
||||
NumberField field_zoom_level{
|
||||
{6 * 8, 0 * 8},
|
||||
4,
|
||||
{0, 1000},
|
||||
1,
|
||||
' '};
|
||||
|
||||
+36
@@ -0,0 +1,36 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include "ui_gfxeq.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "external_app.hpp"
|
||||
|
||||
namespace ui::external_app::gfxeq {
|
||||
void initialize_app(ui::NavigationView& nav) {
|
||||
nav.push<gfxEQView>();
|
||||
}
|
||||
} // namespace ui::external_app::gfxeq
|
||||
|
||||
extern "C" {
|
||||
__attribute__((section(".external_app.app_gfxeq.application_information"), used)) application_information_t _application_information_gfxeq = {
|
||||
(uint8_t*)0x00000000,
|
||||
ui::external_app::gfxeq::initialize_app,
|
||||
CURRENT_HEADER_VERSION,
|
||||
VERSION_MD5,
|
||||
"gfxEQ",
|
||||
{0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF},
|
||||
ui::Color::green().v,
|
||||
app_location_t::RX,
|
||||
-1,
|
||||
{'P', 'W', 'F', 'M'},
|
||||
0x00000000,
|
||||
};
|
||||
|
||||
} // namespace ui::external_app::gfxeq
|
||||
+196
@@ -0,0 +1,196 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include "ui_gfxeq.hpp"
|
||||
#include "ui.hpp"
|
||||
#include "ui_freqman.hpp"
|
||||
#include "tone_key.hpp"
|
||||
#include "analog_audio_app.hpp"
|
||||
#include "portapack.hpp"
|
||||
#include "audio.hpp"
|
||||
#include "baseband_api.hpp"
|
||||
#include "dsp_fir_taps.hpp"
|
||||
|
||||
using namespace portapack;
|
||||
|
||||
namespace ui::external_app::gfxeq {
|
||||
|
||||
gfxEQView::gfxEQView(NavigationView& nav)
|
||||
: nav_{nav}, bar_heights(NUM_BARS, 0), prev_bar_heights(NUM_BARS, 0) {
|
||||
add_children({&button_frequency, &field_rf_amp, &field_lna, &field_vga,
|
||||
&button_mood, &field_volume});
|
||||
|
||||
audio::output::stop();
|
||||
receiver_model.disable();
|
||||
baseband::shutdown();
|
||||
|
||||
baseband::run_image(portapack::spi_flash::image_tag_wfm_audio);
|
||||
|
||||
receiver_model.set_modulation(ReceiverModel::Mode::WidebandFMAudio);
|
||||
receiver_model.set_wfm_configuration(1); // 200k => 0 , 180k => 1 , 40k => 2. Set to 1 or 2 for better reception
|
||||
receiver_model.set_sampling_rate(3072000);
|
||||
receiver_model.set_baseband_bandwidth(1750000);
|
||||
|
||||
audio::set_rate(audio::Rate::Hz_48000);
|
||||
audio::output::start();
|
||||
receiver_model.set_headphone_volume(receiver_model.headphone_volume()); // WM8731 hack
|
||||
//
|
||||
receiver_model.enable();
|
||||
|
||||
receiver_model.set_target_frequency(frequency_value); // Retune to actual freq
|
||||
button_frequency.set_text("<" + to_string_short_freq(frequency_value) + ">");
|
||||
|
||||
button_frequency.on_select = [this, &nav](ButtonWithEncoder& button) {
|
||||
auto new_view = nav_.push<FrequencyKeypadView>(frequency_value);
|
||||
new_view->on_changed = [this, &button](rf::Frequency f) {
|
||||
frequency_value = f;
|
||||
receiver_model.set_target_frequency(f); // Retune to actual freq
|
||||
button_frequency.set_text("<" + to_string_short_freq(frequency_value) + ">");
|
||||
};
|
||||
};
|
||||
|
||||
button_frequency.on_change = [this]() {
|
||||
int64_t def_step = 25000;
|
||||
frequency_value = frequency_value + (button_frequency.get_encoder_delta() * def_step);
|
||||
if (frequency_value < 1) {
|
||||
frequency_value = 1;
|
||||
}
|
||||
if (frequency_value > (MAX_UFREQ - def_step)) {
|
||||
frequency_value = MAX_UFREQ;
|
||||
}
|
||||
button_frequency.set_encoder_delta(0);
|
||||
receiver_model.set_target_frequency(frequency_value); // Retune to actual freq
|
||||
button_frequency.set_text("<" + to_string_short_freq(frequency_value) + ">");
|
||||
};
|
||||
|
||||
button_mood.on_select = [this](Button&) { this->cycle_theme(); };
|
||||
}
|
||||
|
||||
// needed to answer usb serial frequency set
|
||||
void gfxEQView::on_freqchg(int64_t freq) {
|
||||
receiver_model.set_target_frequency(freq); // Retune to actual freq
|
||||
button_frequency.set_text("<" + to_string_short_freq(freq) + ">");
|
||||
}
|
||||
|
||||
gfxEQView::~gfxEQView() {
|
||||
audio::output::stop();
|
||||
receiver_model.disable();
|
||||
baseband::shutdown();
|
||||
}
|
||||
|
||||
void gfxEQView::focus() {
|
||||
button_frequency.focus();
|
||||
}
|
||||
|
||||
void gfxEQView::on_show() {
|
||||
needs_background_redraw = true;
|
||||
}
|
||||
|
||||
void gfxEQView::on_hide() {
|
||||
needs_background_redraw = true;
|
||||
}
|
||||
|
||||
void gfxEQView::update_audio_spectrum(const AudioSpectrum& spectrum) {
|
||||
const float bin_frequency_size = 48000.0f / 128;
|
||||
|
||||
for (int bar = 0; bar < NUM_BARS; bar++) {
|
||||
float start_freq = FREQUENCY_BANDS[bar];
|
||||
float end_freq = FREQUENCY_BANDS[bar + 1];
|
||||
|
||||
int start_bin = std::max(1, (int)(start_freq / bin_frequency_size));
|
||||
int end_bin = std::min(127, (int)(end_freq / bin_frequency_size));
|
||||
|
||||
if (start_bin >= end_bin) {
|
||||
end_bin = start_bin + 1;
|
||||
}
|
||||
|
||||
float total_energy = 0;
|
||||
int bin_count = 0;
|
||||
|
||||
for (int bin = start_bin; bin <= end_bin; bin++) {
|
||||
total_energy += spectrum.db[bin];
|
||||
bin_count++;
|
||||
}
|
||||
|
||||
float avg_db = bin_count > 0 ? (total_energy / bin_count) : 0;
|
||||
|
||||
// Manually boost highs for better visual balance
|
||||
float treble_boost = 1.0f;
|
||||
if (bar == 10)
|
||||
treble_boost = 1.7f;
|
||||
else if (bar >= 9)
|
||||
treble_boost = 1.3f;
|
||||
else if (bar >= 7)
|
||||
treble_boost = 1.3f;
|
||||
|
||||
// Mid emphasis for a V-shape effect
|
||||
float mid_boost = 1.0f;
|
||||
if (bar == 4 || bar == 5 || bar == 6) mid_boost = 1.2f;
|
||||
|
||||
float amplified_db = avg_db * treble_boost * mid_boost;
|
||||
|
||||
if (amplified_db > 255) amplified_db = 255;
|
||||
|
||||
float band_scale = 1.0f;
|
||||
int target_height = (amplified_db * RENDER_HEIGHT * band_scale) / 255;
|
||||
|
||||
if (target_height > RENDER_HEIGHT) {
|
||||
target_height = RENDER_HEIGHT;
|
||||
}
|
||||
|
||||
// Adjusted to look nice to my eyes
|
||||
float rise_speed = 0.8f;
|
||||
float fall_speed = 1.0f;
|
||||
|
||||
if (target_height > bar_heights[bar]) {
|
||||
bar_heights[bar] = bar_heights[bar] * (1.0f - rise_speed) + target_height * rise_speed;
|
||||
} else {
|
||||
bar_heights[bar] = bar_heights[bar] * (1.0f - fall_speed) + target_height * fall_speed;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void gfxEQView::render_equalizer(Painter& painter) {
|
||||
const int num_segments = RENDER_HEIGHT / SEGMENT_HEIGHT;
|
||||
const ColorTheme& theme = themes[current_theme];
|
||||
|
||||
for (int bar = 0; bar < NUM_BARS; bar++) {
|
||||
int x = HORIZONTAL_OFFSET + bar * (BAR_WIDTH + BAR_SPACING);
|
||||
int active_segments = (bar_heights[bar] * num_segments) / RENDER_HEIGHT;
|
||||
|
||||
if (prev_bar_heights[bar] > active_segments) {
|
||||
int clear_height = (prev_bar_heights[bar] - active_segments) * SEGMENT_HEIGHT;
|
||||
int clear_y = SCREEN_HEIGHT - prev_bar_heights[bar] * SEGMENT_HEIGHT;
|
||||
painter.fill_rectangle({x, clear_y, BAR_WIDTH, clear_height}, Color(0, 0, 0));
|
||||
}
|
||||
|
||||
for (int seg = 0; seg < active_segments; seg++) {
|
||||
int y = SCREEN_HEIGHT - (seg + 1) * SEGMENT_HEIGHT;
|
||||
if (y < header_height) break;
|
||||
|
||||
Color segment_color = (seg >= active_segments - 2 && seg < active_segments) ? theme.peak_color : theme.base_color;
|
||||
painter.fill_rectangle({x, y, BAR_WIDTH, SEGMENT_HEIGHT - 1}, segment_color);
|
||||
}
|
||||
|
||||
prev_bar_heights[bar] = active_segments;
|
||||
}
|
||||
}
|
||||
|
||||
void gfxEQView::paint(Painter& painter) {
|
||||
if (needs_background_redraw) {
|
||||
painter.fill_rectangle({0, header_height, SCREEN_WIDTH, RENDER_HEIGHT}, Color(0, 0, 0));
|
||||
needs_background_redraw = false;
|
||||
}
|
||||
render_equalizer(painter);
|
||||
}
|
||||
|
||||
void gfxEQView::cycle_theme() {
|
||||
current_theme = (current_theme + 1) % themes.size();
|
||||
}
|
||||
|
||||
} // namespace ui::external_app::gfxeq
|
||||
+138
@@ -0,0 +1,138 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef __UI_GFXEQ_HPP__
|
||||
#define __UI_GFXEQ_HPP__
|
||||
|
||||
#include "ui_widget.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "ui_receiver.hpp"
|
||||
#include "message.hpp"
|
||||
#include "baseband_api.hpp"
|
||||
#include "portapack.hpp"
|
||||
#include "ui_spectrum.hpp"
|
||||
#include "ui_freq_field.hpp"
|
||||
#include "app_settings.hpp"
|
||||
#include "radio_state.hpp"
|
||||
|
||||
namespace ui::external_app::gfxeq {
|
||||
|
||||
class gfxEQView : public View {
|
||||
public:
|
||||
gfxEQView(NavigationView& nav);
|
||||
~gfxEQView();
|
||||
|
||||
gfxEQView(const gfxEQView&) = delete;
|
||||
gfxEQView& operator=(const gfxEQView&) = delete;
|
||||
|
||||
void focus() override;
|
||||
std::string title() const override { return "gfxEQ"; }
|
||||
void on_show() override;
|
||||
void on_hide() override;
|
||||
|
||||
void paint(Painter& painter) override;
|
||||
void on_freqchg(int64_t freq);
|
||||
|
||||
private:
|
||||
static constexpr ui::Dim header_height = 2 * 16;
|
||||
static constexpr int SCREEN_WIDTH = 240;
|
||||
static constexpr int SCREEN_HEIGHT = 320;
|
||||
static constexpr int RENDER_HEIGHT = 288;
|
||||
static constexpr int NUM_BARS = 11;
|
||||
static constexpr int BAR_SPACING = 2;
|
||||
static constexpr int BAR_WIDTH = (SCREEN_WIDTH - (BAR_SPACING * (NUM_BARS - 1))) / NUM_BARS;
|
||||
static constexpr int HORIZONTAL_OFFSET = 2;
|
||||
static constexpr int SEGMENT_HEIGHT = 10;
|
||||
|
||||
static constexpr std::array<int, NUM_BARS + 1> FREQUENCY_BANDS = {
|
||||
375, // Bass warmth and low rumble (e.g., deep basslines, kick drum body)
|
||||
750, // Upper bass punch (e.g., bass guitar punch, kick drum attack)
|
||||
1500, // Lower midrange fullness (e.g., warmth in vocals, guitar body)
|
||||
2250, // Midrange clarity (e.g., vocal presence, snare crack)
|
||||
3375, // Upper midrange bite (e.g., instrument definition, vocal articulation)
|
||||
4875, // Presence and edge (e.g., guitar bite, vocal sibilance start)
|
||||
6750, // Lower brilliance (e.g., cymbal shimmer, vocal clarity)
|
||||
9375, // Brilliance and air (e.g., hi-hat crispness, breathy vocals)
|
||||
13125, // High treble sparkle (e.g., subtle overtones, synth shimmer)
|
||||
16875, // Upper treble airiness (e.g., faint harmonics, room ambiance)
|
||||
20625, // Top-end sheen (e.g., ultra-high harmonics, noise floor)
|
||||
24375 // Extreme treble limit (e.g., inaudible overtones, signal cutoff, static)
|
||||
};
|
||||
|
||||
struct ColorTheme {
|
||||
Color base_color;
|
||||
Color peak_color;
|
||||
};
|
||||
|
||||
NavigationView& nav_;
|
||||
bool needs_background_redraw{false};
|
||||
std::vector<int> bar_heights;
|
||||
std::vector<int> prev_bar_heights;
|
||||
uint32_t current_theme{0};
|
||||
const std::array<ColorTheme, 20> themes{
|
||||
ColorTheme{Color(255, 0, 255), Color(255, 255, 255)},
|
||||
ColorTheme{Color(0, 255, 0), Color(255, 0, 0)},
|
||||
ColorTheme{Color(0, 0, 255), Color(255, 255, 0)},
|
||||
ColorTheme{Color(255, 128, 0), Color(255, 0, 128)},
|
||||
ColorTheme{Color(128, 0, 255), Color(0, 255, 255)},
|
||||
ColorTheme{Color(255, 255, 0), Color(0, 255, 128)},
|
||||
ColorTheme{Color(255, 0, 0), Color(0, 128, 255)},
|
||||
ColorTheme{Color(0, 255, 128), Color(255, 128, 255)},
|
||||
ColorTheme{Color(128, 128, 128), Color(255, 255, 255)},
|
||||
ColorTheme{Color(255, 64, 0), Color(0, 255, 64)},
|
||||
ColorTheme{Color(0, 128, 128), Color(255, 192, 0)},
|
||||
ColorTheme{Color(0, 255, 0), Color(0, 128, 0)},
|
||||
ColorTheme{Color(32, 64, 32), Color(0, 255, 0)},
|
||||
ColorTheme{Color(64, 0, 128), Color(255, 0, 255)},
|
||||
ColorTheme{Color(0, 64, 0), Color(0, 255, 128)},
|
||||
ColorTheme{Color(255, 255, 255), Color(0, 0, 255)},
|
||||
ColorTheme{Color(128, 0, 0), Color(255, 128, 0)},
|
||||
ColorTheme{Color(0, 128, 255), Color(255, 255, 128)},
|
||||
ColorTheme{Color(64, 64, 64), Color(255, 0, 0)},
|
||||
ColorTheme{Color(255, 192, 0), Color(0, 64, 128)}};
|
||||
|
||||
ButtonWithEncoder button_frequency{{0 * 8, 0 * 16 + 4, 11 * 8, 1 * 8}, ""};
|
||||
RFAmpField field_rf_amp{{13 * 8, 0 * 16}};
|
||||
LNAGainField field_lna{{15 * 8, 0 * 16}};
|
||||
VGAGainField field_vga{{18 * 8, 0 * 16}};
|
||||
Button button_mood{{21 * 8, 0, 6 * 8, 16}, "MOOD"};
|
||||
AudioVolumeField field_volume{{28 * 8, 0 * 16}};
|
||||
|
||||
rf::Frequency frequency_value{93100000};
|
||||
|
||||
RxRadioState rx_radio_state_{};
|
||||
|
||||
app_settings::SettingsManager settings_{
|
||||
"rx_gfx_eq",
|
||||
app_settings::Mode::RX,
|
||||
{{"theme", ¤t_theme},
|
||||
{"frequency", &frequency_value}}};
|
||||
|
||||
void update_audio_spectrum(const AudioSpectrum& spectrum);
|
||||
void render_equalizer(Painter& painter);
|
||||
void cycle_theme();
|
||||
|
||||
MessageHandlerRegistration message_handler_audio_spectrum{
|
||||
Message::ID::AudioSpectrum,
|
||||
[this](const Message* const p) {
|
||||
const auto message = *reinterpret_cast<const AudioSpectrumMessage*>(p);
|
||||
this->update_audio_spectrum(*message.data);
|
||||
this->set_dirty();
|
||||
}};
|
||||
|
||||
MessageHandlerRegistration message_handler_freqchg{
|
||||
Message::ID::FreqChangeCommand,
|
||||
[this](Message* const p) {
|
||||
const auto message = static_cast<const FreqChangeCommandMessage*>(p);
|
||||
this->on_freqchg(message->freq);
|
||||
}};
|
||||
};
|
||||
|
||||
} // namespace ui::external_app::gfxeq
|
||||
|
||||
#endif
|
||||
@@ -227,6 +227,7 @@ void HopperView::save_list() {
|
||||
nav_,
|
||||
filename_buffer,
|
||||
64,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string& value) {
|
||||
auto path = hopper_dir / (value + ".PHOP");
|
||||
|
||||
|
||||
@@ -189,6 +189,7 @@ void LCRView::on_button_set_am(NavigationView& nav, int16_t button_id) {
|
||||
nav,
|
||||
litteral[button_id],
|
||||
7,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this, button_id](std::string& buffer) {
|
||||
texts[button_id].set(buffer);
|
||||
});
|
||||
@@ -257,6 +258,7 @@ LCRView::LCRView(NavigationView& nav) {
|
||||
nav,
|
||||
rgsb,
|
||||
4,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string& buffer) {
|
||||
button_set_rgsb.set_text(buffer);
|
||||
});
|
||||
|
||||
+84
@@ -0,0 +1,84 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Bernd Herzog
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_level.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "external_app.hpp"
|
||||
|
||||
namespace ui::external_app::level {
|
||||
void initialize_app(ui::NavigationView& nav) {
|
||||
nav.push<LevelView>();
|
||||
}
|
||||
} // namespace ui::external_app::level
|
||||
|
||||
extern "C" {
|
||||
|
||||
__attribute__((section(".external_app.app_level.application_information"), used)) application_information_t _application_information_level = {
|
||||
/*.memory_location = */ (uint8_t*)0x00000000,
|
||||
/*.externalAppEntry = */ ui::external_app::level::initialize_app,
|
||||
/*.header_version = */ CURRENT_HEADER_VERSION,
|
||||
/*.app_version = */ VERSION_MD5,
|
||||
|
||||
/*.app_name = */ "Level",
|
||||
/*.bitmap_data = */
|
||||
{
|
||||
0x00,
|
||||
0x00,
|
||||
0x00,
|
||||
0x00,
|
||||
0x04,
|
||||
0x20,
|
||||
0x12,
|
||||
0x48,
|
||||
0x8A,
|
||||
0x51,
|
||||
0xCA,
|
||||
0x53,
|
||||
0xCA,
|
||||
0x53,
|
||||
0x8A,
|
||||
0x51,
|
||||
0x12,
|
||||
0x48,
|
||||
0x84,
|
||||
0x21,
|
||||
0xC0,
|
||||
0x03,
|
||||
0x40,
|
||||
0x02,
|
||||
0x60,
|
||||
0x06,
|
||||
0x20,
|
||||
0x04,
|
||||
0x30,
|
||||
0x0C,
|
||||
0xF0,
|
||||
0x0F},
|
||||
/*.icon_color = */ ui::Color::green().v,
|
||||
/*.menu_location = */ app_location_t::RX,
|
||||
/*.desired_menu_position = */ -1,
|
||||
|
||||
// this has to be the biggest baseband used by the app. Level is using AM,WFM,NFM,AMFM,SPEC and WFM is the biggest
|
||||
/*.m4_app_tag = portapack::spi_flash::image_tag_nfm */ {'P', 'W', 'F', 'M'},
|
||||
/*.m4_app_offset = */ 0x00000000, // will be filled at compile time
|
||||
};
|
||||
}
|
||||
+11
-13
@@ -33,7 +33,7 @@ using namespace portapack;
|
||||
using namespace tonekey;
|
||||
using portapack::memory::map::backup_ram;
|
||||
|
||||
namespace ui {
|
||||
namespace ui::external_app::level {
|
||||
|
||||
// Function to map the value from one range to another
|
||||
int32_t LevelView::map(int32_t value, int32_t fromLow, int32_t fromHigh, int32_t toLow, int32_t toHigh) {
|
||||
@@ -130,9 +130,16 @@ LevelView::LevelView(NavigationView& nav)
|
||||
|
||||
freqman_set_modulation_option(field_mode);
|
||||
field_mode.on_change = [this](size_t, OptionsField::value_t v) {
|
||||
if (v != -1) {
|
||||
change_mode(v);
|
||||
static freqman_index_t last_mode = WFM_MODULATION;
|
||||
if (v > SPEC_MODULATION) {
|
||||
if (last_mode == SPEC_MODULATION)
|
||||
v = AM_MODULATION;
|
||||
else
|
||||
v = SPEC_MODULATION;
|
||||
field_mode.set_selected_index(v);
|
||||
}
|
||||
last_mode = v;
|
||||
change_mode(v);
|
||||
};
|
||||
field_mode.set_by_value(radio_mode); // Reflect the mode into the manual selector
|
||||
field_bw.set_selected_index(radio_bw);
|
||||
@@ -277,15 +284,6 @@ size_t LevelView::change_mode(freqman_index_t new_mod) {
|
||||
field_bw.set_by_value(0);
|
||||
field_bw.on_change = [this](size_t index, OptionsField::value_t n) { radio_bw = index ; receiver_model.set_wfm_configuration(n); };
|
||||
break;
|
||||
case AMFM_MODULATION:
|
||||
audio_sampling_rate = audio::Rate::Hz_12000;
|
||||
freqman_set_bandwidth_option(new_mod, field_bw);
|
||||
baseband::run_image(portapack::spi_flash::image_tag_am_audio);
|
||||
receiver_model.set_modulation(ReceiverModel::Mode::AMAudioFMApt);
|
||||
receiver_model.set_amfm_configuration(5); // Fix index 5 manually, not from freqman: set to RX AM (USB+FM) mode to demod audio tone, and get Wefax_APT signal.
|
||||
field_bw.set_by_value(0);
|
||||
field_bw.on_change = [this](size_t, OptionsField::value_t n) { (void)n; };
|
||||
break;
|
||||
case SPEC_MODULATION:
|
||||
audio_sampling_rate = audio::Rate::Hz_24000;
|
||||
freqman_set_bandwidth_option(new_mod, field_bw);
|
||||
@@ -338,4 +336,4 @@ void LevelView::on_freqchg(int64_t freq) {
|
||||
button_frequency.set_text("<" + to_string_short_freq(freq) + " MHz>");
|
||||
}
|
||||
|
||||
} /* namespace ui */
|
||||
} // namespace ui::external_app::level
|
||||
+2
-2
@@ -39,7 +39,7 @@
|
||||
#include "ui_receiver.hpp"
|
||||
#include "ui_spectrum.hpp"
|
||||
|
||||
namespace ui {
|
||||
namespace ui::external_app::level {
|
||||
|
||||
class LevelView : public View {
|
||||
public:
|
||||
@@ -211,6 +211,6 @@ class LevelView : public View {
|
||||
}};
|
||||
};
|
||||
|
||||
} /* namespace ui */
|
||||
} // namespace ui::external_app::level
|
||||
|
||||
#endif
|
||||
@@ -311,6 +311,7 @@ LGEView::LGEView(NavigationView& nav) {
|
||||
nav,
|
||||
nickname,
|
||||
15,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string& buffer) {
|
||||
button_text.set_text(buffer);
|
||||
});
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
#include "baseband_api.hpp"
|
||||
#include "audio.hpp"
|
||||
#include "portapack.hpp"
|
||||
#include "ui_textentry.hpp"
|
||||
|
||||
using namespace portapack;
|
||||
|
||||
@@ -42,6 +43,7 @@ MetronomeView::MetronomeView(NavigationView& nav)
|
||||
&field_unaccent_beep_tune,
|
||||
&field_beep_flash_duration,
|
||||
&field_bpm,
|
||||
&button_enter_tap_tempo,
|
||||
&progressbar,
|
||||
});
|
||||
|
||||
@@ -59,6 +61,14 @@ MetronomeView::MetronomeView(NavigationView& nav)
|
||||
}
|
||||
};
|
||||
|
||||
button_enter_tap_tempo.on_select = [this](Button&) {
|
||||
auto tap_tempo_view = nav_.push<MetronomeTapTempoView>(field_bpm.value());
|
||||
|
||||
tap_tempo_view->on_apply = [this](uint16_t bpm) {
|
||||
field_bpm.set_value(bpm);
|
||||
};
|
||||
};
|
||||
|
||||
field_volume.set_value(0); // seems that a change is required to force update, so setting to 0 first
|
||||
field_volume.set_value(99);
|
||||
|
||||
@@ -174,4 +184,116 @@ void MetronomeView::run() {
|
||||
}
|
||||
}
|
||||
|
||||
MetronomeTapTempoView::MetronomeTapTempoView(NavigationView& nav, uint16_t bpm)
|
||||
: nav_{nav},
|
||||
bpm_{bpm} {
|
||||
add_children({
|
||||
&button_input,
|
||||
&button_tap,
|
||||
&button_cancel,
|
||||
&button_apply,
|
||||
});
|
||||
|
||||
bpm_when_entered_ = bpm; // save for if user cancel
|
||||
|
||||
// im aware that we have duplicated painter which means in this app, weo have two painter instances
|
||||
// here is the reason why this is necessary:
|
||||
// We need to draw the bpm big font once when enter, which would be at bad timing in constructor,
|
||||
// cuz it happened before the view is pushed to nav, which casued it actually didn't draw
|
||||
// which leads me have to override the paint func from father and draw inside of it.
|
||||
//
|
||||
// BUT I can't completely package the draw logic inside of the paint func,
|
||||
// cuz set_dirty has flaw and cause screen flicker during the char changes, if i just package there and use set_dirty()
|
||||
Painter painter_instance_2;
|
||||
|
||||
button_input.on_select = [this](Button&) {
|
||||
input_buffer = to_string_dec_uint(bpm_);
|
||||
text_prompt(
|
||||
nav_,
|
||||
input_buffer,
|
||||
3,
|
||||
ENTER_KEYBOARD_MODE_DIGITS,
|
||||
[this](std::string& buffer) {
|
||||
if (buffer.empty()) {
|
||||
return;
|
||||
}
|
||||
bpm_ = atoi(buffer.c_str());
|
||||
|
||||
if (on_apply) {
|
||||
on_apply(bpm_);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
button_tap.on_select = [&](Button&) {
|
||||
on_tap(painter_instance_2);
|
||||
};
|
||||
|
||||
button_apply.on_select = [this](Button&) {
|
||||
// it's dynamically applied in tap handler
|
||||
// the design allow user to hear changes before apply
|
||||
nav_.pop();
|
||||
};
|
||||
|
||||
button_cancel.on_select = [this](Button&) {
|
||||
bpm_ = bpm_when_entered_;
|
||||
if (on_apply) {
|
||||
on_apply(bpm_);
|
||||
}
|
||||
nav_.pop();
|
||||
};
|
||||
}
|
||||
|
||||
void MetronomeTapTempoView::focus() {
|
||||
button_tap.focus();
|
||||
}
|
||||
|
||||
void MetronomeTapTempoView::paint(Painter& painter) {
|
||||
View::paint(painter);
|
||||
painter.draw_char({(0 * 16) * 4 + 2 * 16, 3 * 16}, *Theme::getInstance()->fg_light, '0' + bpm_ / 100, 4);
|
||||
painter.draw_char({(1 * 16) * 4 + 2 * 16, 3 * 16}, *Theme::getInstance()->fg_light, '0' + (bpm_ / 10) % 10, 4);
|
||||
painter.draw_char({(2 * 16) * 4 + 2 * 16, 3 * 16}, *Theme::getInstance()->fg_light, '0' + bpm_ % 10, 4);
|
||||
}
|
||||
|
||||
/*
|
||||
NB: i don't really know if the cpu clock is 1000Hz AKA 1ms per tick for chTimeNow()
|
||||
but it should be, refering to the stop watch app.
|
||||
and also i compared with my real metronome and it's very close
|
||||
so I assume it's 1ms per tick
|
||||
*/
|
||||
void MetronomeTapTempoView::on_tap(Painter& painter) {
|
||||
/* ^ NB: this painter accepted from painter_instance_2*/
|
||||
systime_t current_time = chTimeNow();
|
||||
if (last_tap_time > 0) {
|
||||
uint32_t interval_ms = current_time - last_tap_time;
|
||||
|
||||
if (interval_ms > 100) {
|
||||
uint16_t this_time_bpm = 60000 / interval_ms;
|
||||
|
||||
if (this_time_bpm > 0 && this_time_bpm < 400) {
|
||||
bpms_deque.push_back(this_time_bpm);
|
||||
if (bpms_deque.size() > 4) { // one bar length cuz most music tempo is quarter note as 1 beat
|
||||
bpms_deque.pop_front();
|
||||
}
|
||||
|
||||
// avg
|
||||
uint32_t sum = 0;
|
||||
for (auto& bpm : bpms_deque) {
|
||||
sum += bpm;
|
||||
}
|
||||
bpm_ = sum / bpms_deque.size();
|
||||
|
||||
if (on_apply) {
|
||||
on_apply(bpm_);
|
||||
}
|
||||
|
||||
painter.draw_char({(0 * 16) * 4 + 2 * 16, 3 * 16}, *Theme::getInstance()->fg_light, '0' + bpm_ / 100, 4);
|
||||
painter.draw_char({(1 * 16) * 4 + 2 * 16, 3 * 16}, *Theme::getInstance()->fg_light, '0' + (bpm_ / 10) % 10, 4);
|
||||
painter.draw_char({(2 * 16) * 4 + 2 * 16, 3 * 16}, *Theme::getInstance()->fg_light, '0' + bpm_ % 10, 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
last_tap_time = current_time;
|
||||
}
|
||||
|
||||
} // namespace ui::external_app::metronome
|
||||
@@ -27,6 +27,8 @@
|
||||
#include "audio.hpp"
|
||||
#include "ch.h"
|
||||
|
||||
#include <deque>
|
||||
|
||||
namespace ui::external_app::metronome {
|
||||
|
||||
class MetronomeView : public View {
|
||||
@@ -73,6 +75,11 @@ class MetronomeView : public View {
|
||||
1,
|
||||
' '};
|
||||
|
||||
Button button_enter_tap_tempo{
|
||||
{(sizeof("BPM:") + 6) * 8, 1 * 16, (sizeof("Tap Tempo") + 3) * 8, 16},
|
||||
"Tap Tempo",
|
||||
};
|
||||
|
||||
NumberField field_rythm_unaccent_time{// e.g. 3 in 3/4 beat
|
||||
{(sizeof("Rhythm:") + 1) * 8, 4 * 16},
|
||||
2,
|
||||
@@ -121,6 +128,45 @@ class MetronomeView : public View {
|
||||
{0 * 16, 8 * 16, screen_width, screen_height - 14 * 16}};
|
||||
};
|
||||
|
||||
class MetronomeTapTempoView : public View {
|
||||
public:
|
||||
std::function<void(uint16_t)> on_apply{};
|
||||
|
||||
MetronomeTapTempoView(NavigationView& nav, uint16_t bpm);
|
||||
|
||||
std::string title() const override { return "Tap.T"; };
|
||||
void focus() override;
|
||||
void paint(Painter& painter) override;
|
||||
|
||||
private:
|
||||
void on_tap(Painter& painter);
|
||||
|
||||
NavigationView& nav_;
|
||||
|
||||
uint16_t bpm_{0};
|
||||
uint16_t bpm_when_entered_{0}; // this pass from MetronomeView and need to restore if user cancel
|
||||
std::deque<uint16_t> bpms_deque = {0}; // take average for recent taps to debounce
|
||||
uint32_t last_tap_time{0};
|
||||
|
||||
std::string input_buffer{""}; // needed by text_prompt
|
||||
|
||||
Button button_input{
|
||||
{0, 0, screen_width, 2 * 16},
|
||||
"Input BPM"};
|
||||
|
||||
Button button_tap{
|
||||
{0, 8 * 16, screen_width, 7 * 16},
|
||||
"Tap BPM"};
|
||||
|
||||
Button button_cancel{
|
||||
{1, 17 * 16, screen_width / 2 - 4, 2 * 16},
|
||||
"Cancel"};
|
||||
|
||||
Button button_apply{
|
||||
{1 + screen_width / 2 + 1, 17 * 16, screen_width / 2 - 4, 2 * 16},
|
||||
"Apply"};
|
||||
};
|
||||
|
||||
} // namespace ui::external_app::metronome
|
||||
|
||||
#endif /*__UI_METRONOME_H__*/
|
||||
+1
-1
@@ -99,7 +99,7 @@ static msg_t loopthread_fn(void* arg) {
|
||||
}
|
||||
|
||||
void MorseView::on_set_text(NavigationView& nav) {
|
||||
text_prompt(nav, buffer, 28);
|
||||
text_prompt(nav, buffer, 28, ENTER_KEYBOARD_MODE_ALPHA);
|
||||
}
|
||||
|
||||
void MorseView::focus() {
|
||||
|
||||
@@ -210,6 +210,7 @@ OOKEditorAppView::OOKEditorAppView(NavigationView& nav)
|
||||
nav,
|
||||
outputFileBuffer,
|
||||
64,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[this](std::string& buffer) {
|
||||
on_save_file(buffer);
|
||||
});
|
||||
@@ -263,6 +264,7 @@ OOKEditorAppView::OOKEditorAppView(NavigationView& nav)
|
||||
nav,
|
||||
ook_data.payload,
|
||||
100,
|
||||
ENTER_KEYBOARD_MODE_DIGITS,
|
||||
[this](std::string& s) {
|
||||
text_payload.set(s);
|
||||
draw_waveform();
|
||||
|
||||
@@ -83,6 +83,7 @@ OOKBruteView::OOKBruteView(NavigationView& nav)
|
||||
nav_,
|
||||
text_input_buffer,
|
||||
8, // currently longest is princeton
|
||||
ENTER_KEYBOARD_MODE_DIGITS,
|
||||
[this](std::string& buffer) {
|
||||
field_start.set_value(atoi(buffer.c_str()));
|
||||
validate_start_stop();
|
||||
@@ -100,6 +101,7 @@ OOKBruteView::OOKBruteView(NavigationView& nav)
|
||||
nav_,
|
||||
text_input_buffer,
|
||||
8, // currently longest is princeton
|
||||
ENTER_KEYBOARD_MODE_DIGITS,
|
||||
[this](std::string& buffer) {
|
||||
field_stop.set_value(atoi(buffer.c_str()));
|
||||
validate_start_stop();
|
||||
|
||||
@@ -122,6 +122,7 @@ bool PlaylistEditorView::on_create_ppl() {
|
||||
nav_,
|
||||
current_ppl_name_buffer,
|
||||
100,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[&](std::string& s) {
|
||||
current_ppl_name_buffer = s;
|
||||
|
||||
@@ -307,6 +308,7 @@ PlaylistItemEditView::PlaylistItemEditView(
|
||||
nav_,
|
||||
delay_str,
|
||||
100,
|
||||
ENTER_KEYBOARD_MODE_ALPHA,
|
||||
[&](std::string& s) {
|
||||
delay_ = atoi(s.c_str());
|
||||
field_delay.set_value(delay_);
|
||||
|
||||
+1
-1
@@ -75,7 +75,7 @@ __attribute__((section(".external_app.app_remote.application_information"), used
|
||||
},
|
||||
/*.icon_color = */ ui::Color::green().v,
|
||||
/*.menu_location = */ app_location_t::HOME,
|
||||
/*.desired_menu_position = */ 4,
|
||||
/*.desired_menu_position = */ 6,
|
||||
|
||||
/*.m4_app_tag = portapack::spi_flash::image_tag_replay */ {'P', 'R', 'E', 'P'},
|
||||
/*.m4_app_offset = */ 0x00000000, // will be filled at compile time
|
||||
|
||||
+2
-2
@@ -330,7 +330,7 @@ RemoteAppView::RemoteAppView(
|
||||
|
||||
field_title.on_select = [this, &nav](TextField&) {
|
||||
temp_buffer_ = model_.name;
|
||||
text_prompt(nav_, temp_buffer_, text_edit_max, [this](std::string& new_name) {
|
||||
text_prompt(nav_, temp_buffer_, text_edit_max, ENTER_KEYBOARD_MODE_ALPHA, [this](std::string& new_name) {
|
||||
model_.name = new_name;
|
||||
refresh_ui();
|
||||
set_needs_save();
|
||||
@@ -339,7 +339,7 @@ RemoteAppView::RemoteAppView(
|
||||
|
||||
field_filename.on_select = [this, &nav](TextField&) {
|
||||
temp_buffer_ = remote_path_.stem().string();
|
||||
text_prompt(nav_, temp_buffer_, text_edit_max, [this](std::string& new_name) {
|
||||
text_prompt(nav_, temp_buffer_, text_edit_max, ENTER_KEYBOARD_MODE_ALPHA, [this](std::string& new_name) {
|
||||
rename_remote(new_name);
|
||||
refresh_ui();
|
||||
});
|
||||
|
||||
+51
@@ -0,0 +1,51 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Bernd Herzog
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_scanner.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "external_app.hpp"
|
||||
|
||||
namespace ui::external_app::scanner {
|
||||
void initialize_app(ui::NavigationView& nav) {
|
||||
nav.push<ScannerView>();
|
||||
}
|
||||
} // namespace ui::external_app::scanner
|
||||
|
||||
extern "C" {
|
||||
|
||||
__attribute__((section(".external_app.app_scanner.application_information"), used)) application_information_t _application_information_scanner = {
|
||||
/*.memory_location = */ (uint8_t*)0x00000000,
|
||||
/*.externalAppEntry = */ ui::external_app::scanner::initialize_app,
|
||||
/*.header_version = */ CURRENT_HEADER_VERSION,
|
||||
/*.app_version = */ VERSION_MD5,
|
||||
|
||||
/*.app_name = */ "Scanner",
|
||||
/*.bitmap_data = */ {0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x03, 0x01, 0x80, 0x01, 0xC3, 0x00, 0xE0, 0xFF, 0xEF, 0xFF, 0xC0, 0x00, 0x83, 0x01, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00},
|
||||
/*.icon_color = */ ui::Color::green().v,
|
||||
/*.menu_location = */ app_location_t::RX,
|
||||
/*.desired_menu_position = */ -1,
|
||||
|
||||
// this has to be the biggest baseband used by the app. Scanner is using AM,WFM,NFM and WFM is the biggest
|
||||
/*.m4_app_tag = portapack::spi_flash::image_tag_scanner */ {'P', 'W', 'F', 'M'},
|
||||
/*.m4_app_offset = */ 0x00000000, // will be filled at compile time
|
||||
};
|
||||
}
|
||||
Vendored
+9
-16
@@ -28,10 +28,11 @@
|
||||
#include "ui_freqman.hpp"
|
||||
#include "file_path.hpp"
|
||||
|
||||
using namespace ui;
|
||||
using namespace portapack;
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace ui {
|
||||
namespace ui::external_app::scanner {
|
||||
|
||||
ScannerThread::ScannerThread(std::vector<rf::Frequency> frequency_list)
|
||||
: frequency_list_{std::move(frequency_list)} {
|
||||
@@ -451,13 +452,14 @@ ScannerView::ScannerView(
|
||||
|
||||
// Mode field was changed (AM/NFM/WFM)
|
||||
field_mode.on_change = [this](size_t, OptionsField::value_t v) {
|
||||
static freqman_index_t last_mode = AM_MODULATION;
|
||||
// initialize to a value under SPEC
|
||||
static freqman_index_t last_mode = WFM_MODULATION;
|
||||
// unsupported SPEC mode fix
|
||||
if (v == SPEC_MODULATION) {
|
||||
if (last_mode == AM_MODULATION)
|
||||
v = WFM_MODULATION;
|
||||
else
|
||||
if (v >= SPEC_MODULATION) {
|
||||
if (last_mode == WFM_MODULATION)
|
||||
v = AM_MODULATION;
|
||||
else
|
||||
v = WFM_MODULATION;
|
||||
field_mode.set_selected_index(v);
|
||||
}
|
||||
last_mode = v;
|
||||
@@ -725,14 +727,6 @@ void ScannerView::change_mode(freqman_index_t new_mod) {
|
||||
field_bw.set_by_value(receiver_model.wfm_configuration());
|
||||
field_bw.on_change = [this](size_t, OptionsField::value_t n) { receiver_model.set_wfm_configuration(n); };
|
||||
break;
|
||||
case AMFM_MODULATION:
|
||||
freqman_set_bandwidth_option(new_mod, field_bw);
|
||||
baseband::run_image(portapack::spi_flash::image_tag_am_audio);
|
||||
receiver_model.set_modulation(ReceiverModel::Mode::AMAudioFMApt);
|
||||
receiver_model.set_amfm_configuration(5);
|
||||
field_bw.set_by_value(0);
|
||||
field_bw.on_change = [this](size_t, OptionsField::value_t n) { (void)n; };
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -773,5 +767,4 @@ void ScannerView::restart_scan() {
|
||||
|
||||
start_scan_thread(); // RESTART SCANNER THREAD in selected mode
|
||||
}
|
||||
|
||||
} /* namespace ui */
|
||||
} // namespace ui::external_app::scanner
|
||||
Vendored
+5
-4
@@ -35,12 +35,14 @@
|
||||
#include "ui_mictx.hpp"
|
||||
#include "ui_receiver.hpp"
|
||||
|
||||
using namespace ui;
|
||||
|
||||
namespace ui::external_app::scanner {
|
||||
|
||||
#define SCANNER_SLEEP_MS 50 // ms that Scanner Thread sleeps per loop
|
||||
#define STATISTICS_UPDATES_PER_SEC 10
|
||||
#define MAX_FREQ_LOCK 10 // # of 50ms cycles scanner locks into freq when signal detected, to verify signal is not spurious
|
||||
|
||||
namespace ui {
|
||||
|
||||
// TODO: There is too much duplicated data in these classes.
|
||||
// ScannerThread should just use more from the View.
|
||||
// Or perhaps ScannerThread should just be in the View.
|
||||
@@ -314,5 +316,4 @@ class ScannerView : public View {
|
||||
this->on_statistics_update(static_cast<const ChannelStatisticsMessage*>(p)->statistics);
|
||||
}};
|
||||
};
|
||||
|
||||
} /* namespace ui */
|
||||
} // namespace ui::external_app::scanner
|
||||
@@ -1,6 +1,8 @@
|
||||
// CVS Spam app by RocketGod (@rocketgod-git) https://betaskynet.com
|
||||
// Original .cu8 files by @jimilinuxguy https://github.com/jimilinuxguy/customer-assistance-buttons-sdr
|
||||
// If you can read this, you're a nerd. :P
|
||||
// Come join us at https://discord.gg/thepiratesreborn
|
||||
|
||||
// RocketGod's Shopping Cart Lock app
|
||||
// https://betaskynet.com
|
||||
#include "ui.hpp"
|
||||
#include "shoppingcart_lock.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
@@ -57,10 +59,10 @@ __attribute__((section(".external_app.app_shoppingcart_lock.application_informat
|
||||
0x00,
|
||||
},
|
||||
/*.icon_color = */ ui::Color::red().v,
|
||||
/*.menu_location = */ app_location_t::TX,
|
||||
/*.menu_location = */ app_location_t::UTILITIES,
|
||||
/*.desired_menu_position = */ -1,
|
||||
|
||||
/*.m4_app_tag = portapack::spi_flash::image_tag_afsk_rx */ {'P', 'A', 'T', 'X'},
|
||||
/*.m4_app_offset = */ 0x00000000, // will be filled at compile time
|
||||
/*.m4_app_tag = portapack::spi_flash::image_tag_audio_tx */ {'P', 'A', 'T', 'X'},
|
||||
/*.m4_app_offset = */ 0x00000000,
|
||||
};
|
||||
}
|
||||
@@ -1,5 +1,8 @@
|
||||
// RocketGod's Shopping Cart Lock app
|
||||
// https://betaskynet.com
|
||||
// CVS Spam app by RocketGod (@rocketgod-git) https://betaskynet.com
|
||||
// Original .cu8 files by @jimilinuxguy https://github.com/jimilinuxguy/customer-assistance-buttons-sdr
|
||||
// If you can read this, you're a nerd. :P
|
||||
// Come join us at https://discord.gg/thepiratesreborn
|
||||
|
||||
#include "shoppingcart_lock.hpp"
|
||||
|
||||
using namespace portapack;
|
||||
@@ -48,7 +51,6 @@ void ShoppingCartLock::stop() {
|
||||
audio::output::stop();
|
||||
|
||||
log_event("... Resetting State Variables");
|
||||
transmitter_model.disable();
|
||||
ready_signal = false;
|
||||
thread_sync_complete = false;
|
||||
looping = false;
|
||||
@@ -110,18 +112,24 @@ std::string ShoppingCartLock::list_wav_files() {
|
||||
}
|
||||
|
||||
void ShoppingCartLock::wait_for_thread() {
|
||||
uint32_t timeout = 100;
|
||||
uint32_t timeout = 1000;
|
||||
while (!ready_signal && timeout > 0) {
|
||||
chThdYield();
|
||||
timeout--;
|
||||
}
|
||||
if (!ready_signal) {
|
||||
log_event("!!! Timeout waiting for ReplayThread");
|
||||
}
|
||||
}
|
||||
|
||||
void ShoppingCartLock::restart_playback() {
|
||||
auto reader = std::make_unique<WAVFileReader>();
|
||||
std::string file_path = (wav_dir / current_file).string();
|
||||
|
||||
if (!reader->open(file_path)) return;
|
||||
if (!reader->open(file_path)) {
|
||||
log_event("!!! Failed to reopen " + current_file + " for restart");
|
||||
return;
|
||||
}
|
||||
|
||||
replay_thread = std::make_unique<ReplayThread>(
|
||||
std::move(reader),
|
||||
@@ -133,9 +141,8 @@ void ShoppingCartLock::restart_playback() {
|
||||
EventDispatcher::send_message(message);
|
||||
});
|
||||
|
||||
log_event(">> SENDING <<");
|
||||
log_event(">> RESTARTING AUDIO <<");
|
||||
audio::output::start();
|
||||
transmitter_model.enable();
|
||||
}
|
||||
|
||||
void ShoppingCartLock::play_audio(const std::string& filename, bool loop) {
|
||||
@@ -166,33 +173,24 @@ void ShoppingCartLock::play_audio(const std::string& filename, bool loop) {
|
||||
|
||||
wait_for_thread();
|
||||
|
||||
log_event("... Configuring Baseband");
|
||||
|
||||
const uint32_t bb_sample_rate = 1536000;
|
||||
const uint32_t decimation = bb_sample_rate / wav_sample_rate;
|
||||
|
||||
baseband::set_sample_rate(wav_sample_rate);
|
||||
audio::set_rate(wav_sample_rate <= 12000 ? audio::Rate::Hz_12000 : wav_sample_rate <= 24000 ? audio::Rate::Hz_24000
|
||||
: audio::Rate::Hz_48000);
|
||||
baseband::set_audiotx_config(
|
||||
bb_sample_rate / decimation,
|
||||
wav_sample_rate,
|
||||
0.0f,
|
||||
0.0f,
|
||||
5.0f,
|
||||
wav_bits_per_sample,
|
||||
wav_bits_per_sample,
|
||||
0,
|
||||
true,
|
||||
false,
|
||||
false,
|
||||
false,
|
||||
false);
|
||||
|
||||
baseband::set_sample_rate(wav_sample_rate);
|
||||
|
||||
log_event("... Starting Audio Output");
|
||||
audio::output::start();
|
||||
log_event("... Setting Max Volume");
|
||||
audio::headphone::set_volume(audio::headphone::volume_range().max);
|
||||
|
||||
transmitter_model.enable();
|
||||
|
||||
log_event(">>> Playback Started <<<");
|
||||
volume_t max_volume = audio::headphone::volume_range().max;
|
||||
audio::headphone::set_volume(max_volume);
|
||||
}
|
||||
|
||||
ShoppingCartLock::ShoppingCartLock(NavigationView& nav)
|
||||
@@ -225,9 +223,6 @@ ShoppingCartLock::ShoppingCartLock(NavigationView& nav)
|
||||
log_event("[+] INITIALIZATION COMPLETE");
|
||||
log_event("[+] PORTAPACK ARMED");
|
||||
log_event("[*] STATUS: READY");
|
||||
log_event("This app use speaker to");
|
||||
log_event("produce LF signal, but");
|
||||
log_event("also trigger radio TX");
|
||||
}
|
||||
|
||||
ShoppingCartLock::~ShoppingCartLock() {
|
||||
@@ -235,4 +230,4 @@ ShoppingCartLock::~ShoppingCartLock() {
|
||||
baseband::shutdown();
|
||||
}
|
||||
|
||||
} // namespace ui::external_app::shoppingcart_lock
|
||||
} // namespace ui::external_app::shoppingcart_lock
|
||||
@@ -1,5 +1,8 @@
|
||||
// RocketGod's Shopping Cart Lock app
|
||||
// https://betaskynet.com
|
||||
// CVS Spam app by RocketGod (@rocketgod-git) https://betaskynet.com
|
||||
// Original .cu8 files by @jimilinuxguy https://github.com/jimilinuxguy/customer-assistance-buttons-sdr
|
||||
// If you can read this, you're a nerd. :P
|
||||
// Come join us at https://discord.gg/thepiratesreborn
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "ui_widget.hpp"
|
||||
@@ -27,8 +30,8 @@ class ShoppingCartLock : public View {
|
||||
void focus() override;
|
||||
|
||||
private:
|
||||
static constexpr size_t BUFFER_SIZE = 8192;
|
||||
static constexpr size_t NUM_BUFFERS = 8;
|
||||
static constexpr size_t BUFFER_SIZE = 512;
|
||||
static constexpr size_t NUM_BUFFERS = 2;
|
||||
const std::string shoppingcart_lock_file{"shopping_cart_lock.wav"};
|
||||
const std::string shoppingcart_unlock_file{"shopping_cart_unlock.wav"};
|
||||
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2024 Mark Thompson
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
// dummy include file to avoid changing original source
|
||||
|
||||
#ifndef __UI_Arial12x12_H__
|
||||
#define __UI_Arial12x12_H__
|
||||
|
||||
#define Arial12x12 (0)
|
||||
|
||||
#endif /*__UI_Arial12x12_H__*/
|
||||
@@ -1,68 +0,0 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef __UI_SPI_TFT_ILI9341_H__
|
||||
#define __UI_SPI_TFT_ILI9341_H__
|
||||
|
||||
ui::Painter painter;
|
||||
|
||||
static int bg_color;
|
||||
|
||||
enum {
|
||||
White,
|
||||
Blue,
|
||||
Yellow,
|
||||
Purple,
|
||||
Green,
|
||||
Red,
|
||||
Maroon,
|
||||
Orange,
|
||||
Black,
|
||||
};
|
||||
|
||||
static const Color pp_colors[] = {
|
||||
Color::white(),
|
||||
Color::blue(),
|
||||
Color::yellow(),
|
||||
Color::purple(),
|
||||
Color::green(),
|
||||
Color::red(),
|
||||
Color::magenta(),
|
||||
Color::orange(),
|
||||
Color::black(),
|
||||
};
|
||||
|
||||
static void claim(__FILE* x) {
|
||||
(void)x;
|
||||
};
|
||||
|
||||
static void cls() {
|
||||
painter.fill_rectangle({0, 0, portapack::display.width(), portapack::display.height()}, Color::black());
|
||||
};
|
||||
|
||||
static void background(int color) {
|
||||
bg_color = color;
|
||||
};
|
||||
|
||||
static void set_orientation(int x) {
|
||||
(void)x;
|
||||
};
|
||||
|
||||
static void set_font(unsigned char* x) {
|
||||
(void)x;
|
||||
};
|
||||
|
||||
static void fillrect(int x1, int y1, int x2, int y2, int color) {
|
||||
painter.fill_rectangle({x1, y1, x2 - x1, y2 - y1}, pp_colors[color]);
|
||||
};
|
||||
|
||||
static void rect(int x1, int y1, int x2, int y2, int color) {
|
||||
painter.draw_rectangle({x1, y1, x2 - x1, y2 - y1}, pp_colors[color]);
|
||||
};
|
||||
|
||||
#endif /*__UI_SPI_TFT_ILI9341_H__*/
|
||||
+1
-1
@@ -65,4 +65,4 @@ __attribute__((section(".external_app.app_snake.application_information"), used)
|
||||
{0, 0, 0, 0},
|
||||
0x00000000,
|
||||
};
|
||||
}
|
||||
} // namespace ui::external_app::snake
|
||||
-98
@@ -1,98 +0,0 @@
|
||||
#ifndef __UI_mbed_H__
|
||||
#define __UI_mbed_H__
|
||||
|
||||
using Callback = void (*)(void);
|
||||
|
||||
#define wait_us(x) (void)0
|
||||
#define wait(x) chThdSleepMilliseconds(x * 1000)
|
||||
#define PullUp 1
|
||||
|
||||
#include "ui_navigation.hpp"
|
||||
|
||||
enum {
|
||||
dp0,
|
||||
dp1,
|
||||
dp2,
|
||||
dp3,
|
||||
dp4,
|
||||
dp5,
|
||||
dp6,
|
||||
dp7,
|
||||
dp8,
|
||||
dp9,
|
||||
dp10,
|
||||
dp11,
|
||||
dp12,
|
||||
dp13,
|
||||
dp14,
|
||||
dp15,
|
||||
dp16,
|
||||
dp17,
|
||||
dp18,
|
||||
dp19,
|
||||
dp20,
|
||||
dp21,
|
||||
dp22,
|
||||
dp23,
|
||||
dp24,
|
||||
dp25,
|
||||
};
|
||||
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wunused-variable"
|
||||
static bool but_RIGHT;
|
||||
static bool but_LEFT;
|
||||
#pragma GCC diagnostic pop
|
||||
static bool but_SELECT;
|
||||
|
||||
class Timer {
|
||||
public:
|
||||
Timer() { (void)0; };
|
||||
void reset() { (void)0; };
|
||||
void start() { (void)0; }
|
||||
uint32_t read_ms() { return 1000; };
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
static Callback game_update_callback;
|
||||
static uint32_t game_update_timeout;
|
||||
static uint32_t game_update_counter;
|
||||
|
||||
static void check_game_timer() {
|
||||
if (game_update_callback) {
|
||||
if (++game_update_counter >= game_update_timeout) {
|
||||
game_update_counter = 0;
|
||||
game_update_callback();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class Ticker {
|
||||
public:
|
||||
Ticker() { (void)0; };
|
||||
void attach(Callback func, double delay_sec) {
|
||||
game_update_callback = func;
|
||||
game_update_timeout = delay_sec * 60;
|
||||
}
|
||||
void detach() {
|
||||
game_update_callback = nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
static Callback button_callback;
|
||||
|
||||
class InterruptIn {
|
||||
public:
|
||||
InterruptIn(int reg) {
|
||||
(void)reg;
|
||||
};
|
||||
void fall(Callback func) { button_callback = func; };
|
||||
void mode(int v) { (void)v; };
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
#endif /*__UI_mbed_H__*/
|
||||
-234
@@ -1,234 +0,0 @@
|
||||
/*
|
||||
* ------------------------------------------------------------
|
||||
* | Made by RocketGod |
|
||||
* | Find me at https://betaskynet.com |
|
||||
* | Argh matey! |
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include "mbed.h"
|
||||
#include "SPI_TFT_ILI9341.h"
|
||||
#include "Arial12x12.h"
|
||||
#include "ui.hpp"
|
||||
#include "random.hpp"
|
||||
|
||||
extern int game_state;
|
||||
|
||||
#define SCREEN_WIDTH 240
|
||||
#define SCREEN_HEIGHT 320
|
||||
#define SNAKE_SIZE 10
|
||||
#define INFO_BAR_HEIGHT 25
|
||||
#define GAME_AREA_TOP (INFO_BAR_HEIGHT + 1)
|
||||
#define GAME_AREA_HEIGHT (SCREEN_HEIGHT - INFO_BAR_HEIGHT - 2)
|
||||
#define GRID_WIDTH ((SCREEN_WIDTH - 2) / SNAKE_SIZE)
|
||||
#define GRID_HEIGHT (GAME_AREA_HEIGHT / SNAKE_SIZE)
|
||||
#define STATE_MENU 0
|
||||
#define STATE_PLAYING 1
|
||||
#define STATE_GAME_OVER 2
|
||||
|
||||
#define COLOR_BACKGROUND Black
|
||||
#define COLOR_SNAKE Green
|
||||
#define COLOR_FOOD Red
|
||||
#define COLOR_BORDER White
|
||||
|
||||
Ticker game_timer;
|
||||
|
||||
int snake_x[GRID_WIDTH * GRID_HEIGHT];
|
||||
int snake_y[GRID_WIDTH * GRID_HEIGHT];
|
||||
int snake_length = 1;
|
||||
int snake_dx = 1, snake_dy = 0;
|
||||
int food_x, food_y;
|
||||
int score = 0;
|
||||
int game_state = STATE_MENU;
|
||||
bool initialized = false;
|
||||
|
||||
extern ui::Painter painter;
|
||||
|
||||
void init_game();
|
||||
void update_game();
|
||||
void draw_screen();
|
||||
void draw_snake();
|
||||
void draw_full_snake();
|
||||
void erase_tail(int x, int y);
|
||||
void draw_food();
|
||||
void erase_food();
|
||||
void draw_score();
|
||||
void draw_borders();
|
||||
void spawn_food();
|
||||
bool check_collision();
|
||||
void show_menu();
|
||||
void show_game_over();
|
||||
|
||||
void game_timer_check() {
|
||||
if (game_state == STATE_PLAYING) {
|
||||
update_game();
|
||||
}
|
||||
}
|
||||
|
||||
void init_game() {
|
||||
claim(stdout);
|
||||
set_orientation(2);
|
||||
set_font((unsigned char*)Arial12x12);
|
||||
snake_x[0] = GRID_WIDTH / 2;
|
||||
snake_y[0] = GRID_HEIGHT / 2;
|
||||
snake_length = 1;
|
||||
snake_dx = 1;
|
||||
snake_dy = 0;
|
||||
score = 0;
|
||||
spawn_food();
|
||||
if (game_state == STATE_MENU) {
|
||||
show_menu();
|
||||
} else if (game_state == STATE_PLAYING) {
|
||||
draw_screen();
|
||||
}
|
||||
}
|
||||
|
||||
void spawn_food() {
|
||||
bool valid;
|
||||
do {
|
||||
food_x = rand() % GRID_WIDTH;
|
||||
food_y = rand() % GRID_HEIGHT;
|
||||
valid = true;
|
||||
for (int i = 0; i < snake_length; i++) {
|
||||
if (snake_x[i] == food_x && snake_y[i] == food_y) {
|
||||
valid = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} while (!valid);
|
||||
}
|
||||
|
||||
void update_game() {
|
||||
int new_x = snake_x[0] + snake_dx;
|
||||
int new_y = snake_y[0] + snake_dy;
|
||||
bool ate_food = (new_x == food_x && new_y == food_y);
|
||||
|
||||
int tail_x = snake_x[snake_length - 1];
|
||||
int tail_y = snake_y[snake_length - 1];
|
||||
|
||||
for (int i = snake_length - 1; i > 0; i--) {
|
||||
snake_x[i] = snake_x[i - 1];
|
||||
snake_y[i] = snake_y[i - 1];
|
||||
}
|
||||
|
||||
snake_x[0] = new_x;
|
||||
snake_y[0] = new_y;
|
||||
|
||||
if (ate_food) {
|
||||
snake_x[snake_length] = tail_x;
|
||||
snake_y[snake_length] = tail_y;
|
||||
snake_length++;
|
||||
score += 10;
|
||||
spawn_food();
|
||||
draw_food();
|
||||
} else {
|
||||
erase_tail(tail_x, tail_y);
|
||||
}
|
||||
|
||||
draw_snake();
|
||||
draw_score();
|
||||
|
||||
if (check_collision()) {
|
||||
draw_borders();
|
||||
game_state = STATE_GAME_OVER;
|
||||
show_game_over();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
bool check_collision() {
|
||||
if (snake_x[0] < 0 || snake_x[0] >= GRID_WIDTH || snake_y[0] < 0 || snake_y[0] >= GRID_HEIGHT) {
|
||||
return true;
|
||||
}
|
||||
for (int i = 1; i < snake_length; i++) {
|
||||
if (snake_x[0] == snake_x[i] && snake_y[0] == snake_y[i]) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void draw_screen() {
|
||||
cls();
|
||||
background(COLOR_BACKGROUND);
|
||||
draw_borders();
|
||||
draw_full_snake();
|
||||
draw_food();
|
||||
draw_score();
|
||||
}
|
||||
|
||||
void draw_snake() {
|
||||
fillrect(1 + snake_x[0] * SNAKE_SIZE, GAME_AREA_TOP + snake_y[0] * SNAKE_SIZE,
|
||||
1 + snake_x[0] * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + snake_y[0] * SNAKE_SIZE + SNAKE_SIZE, COLOR_SNAKE);
|
||||
}
|
||||
|
||||
void draw_full_snake() {
|
||||
for (int i = 0; i < snake_length; i++) {
|
||||
fillrect(1 + snake_x[i] * SNAKE_SIZE, GAME_AREA_TOP + snake_y[i] * SNAKE_SIZE,
|
||||
1 + snake_x[i] * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + snake_y[i] * SNAKE_SIZE + SNAKE_SIZE, COLOR_SNAKE);
|
||||
}
|
||||
}
|
||||
|
||||
void erase_tail(int x, int y) {
|
||||
fillrect(1 + x * SNAKE_SIZE, GAME_AREA_TOP + y * SNAKE_SIZE,
|
||||
1 + x * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + y * SNAKE_SIZE + SNAKE_SIZE, COLOR_BACKGROUND);
|
||||
}
|
||||
|
||||
void draw_food() {
|
||||
fillrect(1 + food_x * SNAKE_SIZE, GAME_AREA_TOP + food_y * SNAKE_SIZE,
|
||||
1 + food_x * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + food_y * SNAKE_SIZE + SNAKE_SIZE, COLOR_FOOD);
|
||||
}
|
||||
|
||||
void erase_food() {
|
||||
fillrect(1 + food_x * SNAKE_SIZE, GAME_AREA_TOP + food_y * SNAKE_SIZE,
|
||||
1 + food_x * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + food_y * SNAKE_SIZE + SNAKE_SIZE, COLOR_BACKGROUND);
|
||||
}
|
||||
|
||||
void draw_score() {
|
||||
auto style = *ui::Theme::getInstance()->fg_blue;
|
||||
painter.draw_string({5, 5}, style, "Score: " + std::to_string(score));
|
||||
}
|
||||
|
||||
void draw_borders() {
|
||||
rect(0, GAME_AREA_TOP - 1, SCREEN_WIDTH, GAME_AREA_TOP, COLOR_BORDER);
|
||||
rect(0, GAME_AREA_TOP, SCREEN_WIDTH, SCREEN_HEIGHT, COLOR_BORDER);
|
||||
}
|
||||
|
||||
void show_menu() {
|
||||
cls();
|
||||
background(COLOR_BACKGROUND);
|
||||
auto style_yellow = *ui::Theme::getInstance()->fg_yellow;
|
||||
auto style_green = *ui::Theme::getInstance()->fg_green;
|
||||
auto style_blue = *ui::Theme::getInstance()->fg_blue;
|
||||
painter.draw_string({50, 40}, style_yellow, "* * * SNAKE * * *");
|
||||
painter.draw_string({0, 120}, style_blue, "USE THE D-PAD TO MOVE");
|
||||
painter.draw_string({0, 150}, style_blue, "EAT THE RED SQUARES TO GROW");
|
||||
painter.draw_string({0, 180}, style_blue, "DON'T HIT THE WALLS OR SELF");
|
||||
painter.draw_string({15, 240}, style_green, "** PRESS SELECT TO START **");
|
||||
}
|
||||
|
||||
void show_game_over() {
|
||||
cls();
|
||||
background(COLOR_BACKGROUND);
|
||||
auto style_red = *ui::Theme::getInstance()->fg_red;
|
||||
auto style_yellow = *ui::Theme::getInstance()->fg_yellow;
|
||||
auto style_green = *ui::Theme::getInstance()->fg_green;
|
||||
painter.draw_string({75, 90}, style_red, "GAME OVER");
|
||||
painter.draw_string({74, 150}, style_yellow, "SCORE: " + std::to_string(score));
|
||||
painter.draw_string({20, 220}, style_green, "PRESS SELECT TO RESTART");
|
||||
wait(1);
|
||||
}
|
||||
|
||||
int main() {
|
||||
if (!initialized) {
|
||||
initialized = true;
|
||||
game_timer.attach(&game_timer_check, 1.0 / 5.0);
|
||||
init_game();
|
||||
}
|
||||
while (1) {
|
||||
if (but_SELECT && (game_state == STATE_MENU || game_state == STATE_GAME_OVER)) {
|
||||
game_state = STATE_PLAYING;
|
||||
init_game();
|
||||
}
|
||||
}
|
||||
}
|
||||
+224
-1
@@ -10,7 +10,230 @@
|
||||
|
||||
namespace ui::external_app::snake {
|
||||
|
||||
#include "snake.cpp"
|
||||
Ticker game_timer;
|
||||
|
||||
int snake_x[GRID_WIDTH * GRID_HEIGHT];
|
||||
int snake_y[GRID_WIDTH * GRID_HEIGHT];
|
||||
int snake_length = 1;
|
||||
int snake_dx = 1;
|
||||
int snake_dy = 0;
|
||||
int food_x, food_y;
|
||||
int score = 0;
|
||||
int game_state = STATE_MENU;
|
||||
bool initialized = false;
|
||||
|
||||
const Color pp_colors[] = {
|
||||
Color::white(),
|
||||
Color::blue(),
|
||||
Color::yellow(),
|
||||
Color::purple(),
|
||||
Color::green(),
|
||||
Color::red(),
|
||||
Color::magenta(),
|
||||
Color::orange(),
|
||||
Color::black(),
|
||||
};
|
||||
|
||||
Painter painter;
|
||||
|
||||
bool but_RIGHT = false;
|
||||
bool but_LEFT = false;
|
||||
bool but_SELECT = false;
|
||||
|
||||
static Callback game_update_callback = nullptr;
|
||||
static uint32_t game_update_timeout = 0;
|
||||
static uint32_t game_update_counter = 0;
|
||||
|
||||
void cls() {
|
||||
painter.fill_rectangle({0, 0, portapack::display.width(), portapack::display.height()}, Color::black());
|
||||
}
|
||||
|
||||
void background(int color) {
|
||||
(void)color;
|
||||
}
|
||||
|
||||
void fillrect(int x1, int y1, int x2, int y2, int color) {
|
||||
painter.fill_rectangle({x1, y1, x2 - x1, y2 - y1}, pp_colors[color]);
|
||||
}
|
||||
|
||||
void rect(int x1, int y1, int x2, int y2, int color) {
|
||||
painter.draw_rectangle({x1, y1, x2 - x1, y2 - y1}, pp_colors[color]);
|
||||
}
|
||||
|
||||
void check_game_timer() {
|
||||
if (game_update_callback) {
|
||||
if (++game_update_counter >= game_update_timeout) {
|
||||
game_update_counter = 0;
|
||||
game_update_callback();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Ticker::attach(Callback func, double delay_sec) {
|
||||
game_update_callback = func;
|
||||
game_update_timeout = delay_sec * 60;
|
||||
}
|
||||
|
||||
void Ticker::detach() {
|
||||
game_update_callback = nullptr;
|
||||
}
|
||||
|
||||
void game_timer_check() {
|
||||
if (game_state == STATE_PLAYING) {
|
||||
update_game();
|
||||
}
|
||||
}
|
||||
|
||||
void init_game() {
|
||||
snake_x[0] = GRID_WIDTH / 2;
|
||||
snake_y[0] = GRID_HEIGHT / 2;
|
||||
snake_length = 1;
|
||||
snake_dx = 1;
|
||||
snake_dy = 0;
|
||||
score = 0;
|
||||
spawn_food();
|
||||
if (game_state == STATE_MENU) {
|
||||
show_menu();
|
||||
} else if (game_state == STATE_PLAYING) {
|
||||
draw_screen();
|
||||
}
|
||||
}
|
||||
|
||||
void spawn_food() {
|
||||
bool valid;
|
||||
do {
|
||||
food_x = rand() % GRID_WIDTH;
|
||||
food_y = rand() % GRID_HEIGHT;
|
||||
valid = true;
|
||||
for (int i = 0; i < snake_length; i++) {
|
||||
if (snake_x[i] == food_x && snake_y[i] == food_y) {
|
||||
valid = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} while (!valid);
|
||||
}
|
||||
|
||||
void update_game() {
|
||||
int new_x = snake_x[0] + snake_dx;
|
||||
int new_y = snake_y[0] + snake_dy;
|
||||
bool ate_food = (new_x == food_x && new_y == food_y);
|
||||
|
||||
int tail_x = snake_x[snake_length - 1];
|
||||
int tail_y = snake_y[snake_length - 1];
|
||||
|
||||
for (int i = snake_length - 1; i > 0; i--) {
|
||||
snake_x[i] = snake_x[i - 1];
|
||||
snake_y[i] = snake_y[i - 1];
|
||||
}
|
||||
|
||||
snake_x[0] = new_x;
|
||||
snake_y[0] = new_y;
|
||||
|
||||
if (ate_food) {
|
||||
snake_x[snake_length] = tail_x;
|
||||
snake_y[snake_length] = tail_y;
|
||||
snake_length++;
|
||||
score += 10;
|
||||
spawn_food();
|
||||
draw_food();
|
||||
} else {
|
||||
erase_tail(tail_x, tail_y);
|
||||
}
|
||||
|
||||
draw_snake();
|
||||
draw_score();
|
||||
|
||||
if (check_collision()) {
|
||||
draw_borders();
|
||||
game_state = STATE_GAME_OVER;
|
||||
show_game_over();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
bool check_collision() {
|
||||
if (snake_x[0] < 0 || snake_x[0] >= GRID_WIDTH || snake_y[0] < 0 || snake_y[0] >= GRID_HEIGHT) {
|
||||
return true;
|
||||
}
|
||||
for (int i = 1; i < snake_length; i++) {
|
||||
if (snake_x[0] == snake_x[i] && snake_y[0] == snake_y[i]) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void draw_screen() {
|
||||
cls();
|
||||
background(COLOR_BACKGROUND);
|
||||
draw_borders();
|
||||
draw_full_snake();
|
||||
draw_food();
|
||||
draw_score();
|
||||
}
|
||||
|
||||
void draw_snake() {
|
||||
fillrect(1 + snake_x[0] * SNAKE_SIZE, GAME_AREA_TOP + snake_y[0] * SNAKE_SIZE,
|
||||
1 + snake_x[0] * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + snake_y[0] * SNAKE_SIZE + SNAKE_SIZE, COLOR_SNAKE);
|
||||
}
|
||||
|
||||
void draw_full_snake() {
|
||||
for (int i = 0; i < snake_length; i++) {
|
||||
fillrect(1 + snake_x[i] * SNAKE_SIZE, GAME_AREA_TOP + snake_y[i] * SNAKE_SIZE,
|
||||
1 + snake_x[i] * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + snake_y[i] * SNAKE_SIZE + SNAKE_SIZE, COLOR_SNAKE);
|
||||
}
|
||||
}
|
||||
|
||||
void erase_tail(int x, int y) {
|
||||
fillrect(1 + x * SNAKE_SIZE, GAME_AREA_TOP + y * SNAKE_SIZE,
|
||||
1 + x * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + y * SNAKE_SIZE + SNAKE_SIZE, COLOR_BACKGROUND);
|
||||
}
|
||||
|
||||
void draw_food() {
|
||||
fillrect(1 + food_x * SNAKE_SIZE, GAME_AREA_TOP + food_y * SNAKE_SIZE,
|
||||
1 + food_x * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + food_y * SNAKE_SIZE + SNAKE_SIZE, COLOR_FOOD);
|
||||
}
|
||||
|
||||
void erase_food() {
|
||||
fillrect(1 + food_x * SNAKE_SIZE, GAME_AREA_TOP + food_y * SNAKE_SIZE,
|
||||
1 + food_x * SNAKE_SIZE + SNAKE_SIZE, GAME_AREA_TOP + food_y * SNAKE_SIZE + SNAKE_SIZE, COLOR_BACKGROUND);
|
||||
}
|
||||
|
||||
void draw_score() {
|
||||
auto style = *ui::Theme::getInstance()->fg_blue;
|
||||
painter.draw_string({5, 5}, style, "Score: " + std::to_string(score));
|
||||
}
|
||||
|
||||
void draw_borders() {
|
||||
rect(0, GAME_AREA_TOP - 1, SCREEN_WIDTH, GAME_AREA_TOP, COLOR_BORDER);
|
||||
rect(0, GAME_AREA_TOP, SCREEN_WIDTH, SCREEN_HEIGHT, COLOR_BORDER);
|
||||
}
|
||||
|
||||
void show_menu() {
|
||||
cls();
|
||||
background(COLOR_BACKGROUND);
|
||||
auto style_yellow = *ui::Theme::getInstance()->fg_yellow;
|
||||
auto style_green = *ui::Theme::getInstance()->fg_green;
|
||||
auto style_blue = *ui::Theme::getInstance()->fg_blue;
|
||||
painter.draw_string({50, 40}, style_yellow, "* * * SNAKE * * *");
|
||||
painter.draw_string({0, 120}, style_blue, "USE THE D-PAD TO MOVE");
|
||||
painter.draw_string({0, 150}, style_blue, "EAT THE RED SQUARES TO GROW");
|
||||
painter.draw_string({0, 180}, style_blue, "DON'T HIT THE WALLS OR SELF");
|
||||
painter.draw_string({15, 240}, style_green, "** PRESS SELECT TO START **");
|
||||
}
|
||||
|
||||
void show_game_over() {
|
||||
cls();
|
||||
background(COLOR_BACKGROUND);
|
||||
auto style_red = *ui::Theme::getInstance()->fg_red;
|
||||
auto style_yellow = *ui::Theme::getInstance()->fg_yellow;
|
||||
auto style_green = *ui::Theme::getInstance()->fg_green;
|
||||
painter.draw_string({75, 90}, style_red, "GAME OVER");
|
||||
painter.draw_string({74, 150}, style_yellow, "SCORE: " + std::to_string(score));
|
||||
painter.draw_string({20, 220}, style_green, "PRESS SELECT TO RESTART");
|
||||
wait(1);
|
||||
}
|
||||
|
||||
SnakeView::SnakeView(NavigationView& nav)
|
||||
: nav_{nav} {
|
||||
|
||||
+88
-4
@@ -9,23 +9,105 @@
|
||||
#ifndef __UI_SNAKE_H__
|
||||
#define __UI_SNAKE_H__
|
||||
|
||||
#include "ui.hpp"
|
||||
#include "ui_navigation.hpp"
|
||||
#include "event_m0.hpp"
|
||||
#include "message.hpp"
|
||||
#include "irq_controls.hpp"
|
||||
#include "random.hpp"
|
||||
#include "lpc43xx_cpp.hpp"
|
||||
#include "limits.h"
|
||||
#include "ui_widget.hpp"
|
||||
|
||||
namespace ui::external_app::snake {
|
||||
|
||||
enum {
|
||||
White,
|
||||
Blue,
|
||||
Yellow,
|
||||
Purple,
|
||||
Green,
|
||||
Red,
|
||||
Maroon,
|
||||
Orange,
|
||||
Black,
|
||||
};
|
||||
|
||||
extern const Color pp_colors[];
|
||||
extern Painter painter;
|
||||
extern bool but_RIGHT;
|
||||
extern bool but_LEFT;
|
||||
extern bool but_SELECT;
|
||||
|
||||
void cls();
|
||||
void background(int color);
|
||||
void fillrect(int x1, int y1, int x2, int y2, int color);
|
||||
void rect(int x1, int y1, int x2, int y2, int color);
|
||||
|
||||
#define wait(x) chThdSleepMilliseconds(x * 1000)
|
||||
|
||||
using Callback = void (*)(void);
|
||||
|
||||
class Ticker {
|
||||
public:
|
||||
Ticker() = default;
|
||||
void attach(Callback func, double delay_sec);
|
||||
void detach();
|
||||
};
|
||||
|
||||
#define SCREEN_WIDTH 240
|
||||
#define SCREEN_HEIGHT 320
|
||||
#define SNAKE_SIZE 10
|
||||
#define INFO_BAR_HEIGHT 25
|
||||
#define GAME_AREA_TOP (INFO_BAR_HEIGHT + 1)
|
||||
#define GAME_AREA_HEIGHT (SCREEN_HEIGHT - INFO_BAR_HEIGHT - 2)
|
||||
#define GRID_WIDTH ((SCREEN_WIDTH - 2) / SNAKE_SIZE)
|
||||
#define GRID_HEIGHT (GAME_AREA_HEIGHT / SNAKE_SIZE)
|
||||
#define STATE_MENU 0
|
||||
#define STATE_PLAYING 1
|
||||
#define STATE_GAME_OVER 2
|
||||
|
||||
#define COLOR_BACKGROUND Black
|
||||
#define COLOR_SNAKE Green
|
||||
#define COLOR_FOOD Red
|
||||
#define COLOR_BORDER White
|
||||
|
||||
extern Ticker game_timer;
|
||||
|
||||
extern int snake_x[GRID_WIDTH * GRID_HEIGHT];
|
||||
extern int snake_y[GRID_WIDTH * GRID_HEIGHT];
|
||||
extern int snake_length;
|
||||
extern int snake_dx;
|
||||
extern int snake_dy;
|
||||
extern int food_x;
|
||||
extern int food_y;
|
||||
extern int score;
|
||||
extern int game_state;
|
||||
extern bool initialized;
|
||||
|
||||
void game_timer_check();
|
||||
void init_game();
|
||||
void update_game();
|
||||
void draw_screen();
|
||||
void draw_snake();
|
||||
void draw_full_snake();
|
||||
void erase_tail(int x, int y);
|
||||
void draw_food();
|
||||
void erase_food();
|
||||
void draw_score();
|
||||
void draw_borders();
|
||||
void spawn_food();
|
||||
bool check_collision();
|
||||
void show_menu();
|
||||
void show_game_over();
|
||||
|
||||
class SnakeView : public View {
|
||||
public:
|
||||
SnakeView(NavigationView& nav);
|
||||
void on_show() override;
|
||||
std::string title() const override { return "Snake"; };
|
||||
void focus() override { dummy.focus(); };
|
||||
|
||||
std::string title() const override { return "Snake"; }
|
||||
|
||||
void focus() override { dummy.focus(); }
|
||||
void paint(Painter& painter) override;
|
||||
void frame_sync();
|
||||
bool on_key(KeyEvent key) override;
|
||||
@@ -33,9 +115,11 @@ class SnakeView : public View {
|
||||
private:
|
||||
bool initialized = false;
|
||||
NavigationView& nav_;
|
||||
|
||||
Button dummy{
|
||||
{240, 0, 0, 0},
|
||||
""};
|
||||
|
||||
MessageHandlerRegistration message_handler_frame_sync{
|
||||
Message::ID::DisplayFrameSync,
|
||||
[this](const Message* const) {
|
||||
@@ -45,4 +129,4 @@ class SnakeView : public View {
|
||||
|
||||
} // namespace ui::external_app::snake
|
||||
|
||||
#endif /*__UI_SNAKE_H__*/
|
||||
#endif /* __UI_SNAKE_H__ */
|
||||
@@ -56,7 +56,7 @@ SpectrumInputTextView::~SpectrumInputTextView() {
|
||||
}
|
||||
|
||||
void SpectrumInputTextView::on_set_text(NavigationView& nav) {
|
||||
text_prompt(nav, buffer, 300);
|
||||
text_prompt(nav, buffer, 300, ENTER_KEYBOARD_MODE_DIGITS);
|
||||
}
|
||||
|
||||
void SpectrumInputTextView::focus() {
|
||||
|
||||
+220
-12
@@ -1,5 +1,6 @@
|
||||
/*
|
||||
* Copyright 2025 Mark Thompson
|
||||
* copyleft Mr. Robot of F.Society
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
@@ -27,14 +28,46 @@ using namespace portapack;
|
||||
|
||||
namespace ui::external_app::stopwatch {
|
||||
|
||||
StopwatchView::StopwatchView(NavigationView& nav) {
|
||||
// clang-format off
|
||||
// clang-format doesn't allow use as this way but it's not worth to have const var for this thing. too expensive
|
||||
|
||||
// minute
|
||||
#define TOTAL_M1_POS {0 * 8 * 4, 3 * 16}
|
||||
#define TOTAL_M2_POS {1 * 8 * 4, 3 * 16}
|
||||
|
||||
// sec
|
||||
#define TOTAL_S1_POS {2 * 8 * 4 + 24, 3 * 16}
|
||||
#define TOTAL_S2_POS {3 * 8 * 4 + 24, 3 * 16}
|
||||
|
||||
// ms
|
||||
#define TOTAL_MS1_POS {4 * 8 * 4 + 7 * 8, 3 * 16 + 24}
|
||||
#define TOTAL_MS2_POS {5 * 8 * 4 + 5 * 8, 3 * 16 + 24}
|
||||
#define TOTAL_MS3_POS {6 * 8 * 4 + 3 * 8, 3 * 16 + 24}
|
||||
|
||||
#define LAP_Y 9 * 16
|
||||
|
||||
//lap min
|
||||
#define LAP_M1_POS {0 * 8 * 4, LAP_Y}
|
||||
#define LAP_M2_POS {1 * 8 * 4, LAP_Y}
|
||||
|
||||
//lap sec
|
||||
#define LAP_S1_POS {2 * 8 * 4 + 24, LAP_Y}
|
||||
#define LAP_S2_POS {3 * 8 * 4 + 24, LAP_Y}
|
||||
|
||||
//lap ms
|
||||
#define LAP_MS1_POS {4 * 8 * 4 + 7 * 8, LAP_Y + 24}
|
||||
#define LAP_MS2_POS {5 * 8 * 4 + 5 * 8, LAP_Y + 24}
|
||||
#define LAP_MS3_POS {6 * 8 * 4 + 3 * 8, LAP_Y + 24}
|
||||
// clang-format on
|
||||
|
||||
StopwatchView::StopwatchView(NavigationView& nav)
|
||||
: painter{} {
|
||||
add_children({
|
||||
&labels,
|
||||
&button_run_stop,
|
||||
&button_reset_lap,
|
||||
&button_done,
|
||||
&big_display,
|
||||
&lap_display,
|
||||
&options_ms_display_level,
|
||||
});
|
||||
|
||||
button_run_stop.on_select = [this](Button&) {
|
||||
@@ -54,6 +87,14 @@ StopwatchView::StopwatchView(NavigationView& nav) {
|
||||
button_done.on_select = [&nav](Button&) {
|
||||
nav.pop();
|
||||
};
|
||||
|
||||
options_ms_display_level.on_change = [&](size_t, ui::OptionsField::value_t) {
|
||||
clean_ms_display(options_ms_display_level.selected_index());
|
||||
};
|
||||
|
||||
options_ms_display_level.set_selected_index(0);
|
||||
|
||||
refresh_painting();
|
||||
}
|
||||
|
||||
void StopwatchView::focus() {
|
||||
@@ -61,6 +102,10 @@ void StopwatchView::focus() {
|
||||
}
|
||||
|
||||
void StopwatchView::run() {
|
||||
options_ms_display_level.hidden(true);
|
||||
// ^ this won't take efferts if don't set_dirty, but needed to let user can't change during ticking
|
||||
if (!paused) refresh_painting();
|
||||
paused = false;
|
||||
running = true;
|
||||
start_time = chTimeNow() - previously_elapsed;
|
||||
button_run_stop.set_text("STOP");
|
||||
@@ -68,7 +113,9 @@ void StopwatchView::run() {
|
||||
}
|
||||
|
||||
void StopwatchView::stop() {
|
||||
options_ms_display_level.hidden(false);
|
||||
running = false;
|
||||
paused = true;
|
||||
end_time = chTimeNow();
|
||||
previously_elapsed = end_time - start_time;
|
||||
button_run_stop.set_text("START");
|
||||
@@ -77,25 +124,186 @@ void StopwatchView::stop() {
|
||||
|
||||
void StopwatchView::reset() {
|
||||
lap_time = end_time = start_time = previously_elapsed = 0;
|
||||
big_display.set(0);
|
||||
lap_display.set(0);
|
||||
for (uint8_t i = 0; i < 7; i++) {
|
||||
refresh_painting();
|
||||
}
|
||||
refresh_painting();
|
||||
set_dirty();
|
||||
}
|
||||
|
||||
void StopwatchView::lap() {
|
||||
lap_time = chTimeNow();
|
||||
lap_display.set((lap_time - start_time) * 1000); // convert elapsed time in ms to MHz for BigFrequency widget
|
||||
}
|
||||
|
||||
void StopwatchView::paint(Painter& painter) {
|
||||
(void)painter;
|
||||
if (running) {
|
||||
end_time = chTimeNow();
|
||||
big_display.set((end_time - start_time) * 1000); // convert elapsed time in ms to MHz for BigFrequency widget
|
||||
void StopwatchView::paint(Painter&) {
|
||||
}
|
||||
|
||||
void StopwatchView::refresh_painting() {
|
||||
// minute
|
||||
painter.draw_char(TOTAL_M1_POS, *Theme::getInstance()->fg_light, ' ', 4);
|
||||
painter.draw_char(TOTAL_M2_POS, *Theme::getInstance()->fg_light, ' ', 4);
|
||||
|
||||
// sec
|
||||
painter.draw_char(TOTAL_S1_POS, *Theme::getInstance()->fg_light, ' ', 4);
|
||||
painter.draw_char(TOTAL_S2_POS, *Theme::getInstance()->fg_light, ' ', 4);
|
||||
|
||||
// ms
|
||||
painter.draw_char(TOTAL_MS1_POS, *Theme::getInstance()->fg_light, ' ', 2);
|
||||
painter.draw_char(TOTAL_MS2_POS, *Theme::getInstance()->fg_light, ' ', 2);
|
||||
painter.draw_char(TOTAL_MS3_POS, *Theme::getInstance()->fg_light, ' ', 2);
|
||||
|
||||
// lap min
|
||||
painter.draw_char(LAP_M1_POS, *Theme::getInstance()->fg_light, ' ', 4);
|
||||
painter.draw_char(LAP_M2_POS, *Theme::getInstance()->fg_light, ' ', 4);
|
||||
|
||||
// lap sec
|
||||
painter.draw_char(LAP_S1_POS, *Theme::getInstance()->fg_light, ' ', 4);
|
||||
painter.draw_char(LAP_S2_POS, *Theme::getInstance()->fg_light, ' ', 4);
|
||||
|
||||
// lap ms
|
||||
painter.draw_char(LAP_MS1_POS, *Theme::getInstance()->fg_light, ' ', 2);
|
||||
painter.draw_char(LAP_MS2_POS, *Theme::getInstance()->fg_light, ' ', 2);
|
||||
painter.draw_char(LAP_MS3_POS, *Theme::getInstance()->fg_light, ' ', 2);
|
||||
}
|
||||
|
||||
/*when user seted it to display more, then display less later, this prevent the remain value exist on screen*/
|
||||
void StopwatchView::clean_ms_display(uint8_t level) {
|
||||
level++;
|
||||
switch (level) {
|
||||
case 0:
|
||||
painter.draw_char(TOTAL_MS1_POS, *Theme::getInstance()->fg_light, ' ', 2);
|
||||
painter.draw_char(TOTAL_MS2_POS, *Theme::getInstance()->fg_light, ' ', 2);
|
||||
painter.draw_char(TOTAL_MS3_POS, *Theme::getInstance()->fg_light, ' ', 2);
|
||||
break;
|
||||
case 1:
|
||||
painter.draw_char(TOTAL_MS2_POS, *Theme::getInstance()->fg_light, ' ', 2);
|
||||
painter.draw_char(TOTAL_MS3_POS, *Theme::getInstance()->fg_light, ' ', 2);
|
||||
break;
|
||||
case 2:
|
||||
painter.draw_char(TOTAL_MS3_POS, *Theme::getInstance()->fg_light, ' ', 2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void StopwatchView::resume_last() {
|
||||
// minute
|
||||
painter.draw_char(TOTAL_M1_POS, *Theme::getInstance()->fg_light, last_displayed[0], 4);
|
||||
painter.draw_char(TOTAL_M2_POS, *Theme::getInstance()->fg_light, last_displayed[1], 4);
|
||||
|
||||
// sec
|
||||
painter.draw_char(TOTAL_S1_POS, *Theme::getInstance()->fg_light, last_displayed[2], 4);
|
||||
painter.draw_char(TOTAL_S2_POS, *Theme::getInstance()->fg_light, last_displayed[3], 4);
|
||||
|
||||
// ms
|
||||
painter.draw_char(TOTAL_MS1_POS, *Theme::getInstance()->fg_light, last_displayed[4], 2);
|
||||
painter.draw_char(TOTAL_MS2_POS, *Theme::getInstance()->fg_light, last_displayed[5], 2);
|
||||
painter.draw_char(TOTAL_MS3_POS, *Theme::getInstance()->fg_light, last_displayed[6], 2);
|
||||
}
|
||||
|
||||
/* NB:
|
||||
* Due to the flaw of dirty management, it's using work around, to reduce screen flickering:
|
||||
*
|
||||
* for example when xx:15:xxx turn to xx:16:xxx, it actually only paint 6, the 1 is old,
|
||||
* but not dirty, so we can see without flikering.
|
||||
*
|
||||
* So with these work around, it won't show false info, but bare in mind that it could be, if you add more things.
|
||||
*/
|
||||
void StopwatchView::frame_sync() {
|
||||
set_dirty();
|
||||
uint32_t elapsed_ticks = 0;
|
||||
|
||||
if (running) {
|
||||
end_time = chTimeNow();
|
||||
elapsed_ticks = end_time - start_time;
|
||||
} else if (previously_elapsed > 0) {
|
||||
elapsed_ticks = previously_elapsed;
|
||||
}
|
||||
|
||||
constexpr uint32_t TICKS_PER_SECOND = CH_FREQUENCY;
|
||||
constexpr uint32_t TICKS_PER_MINUTE = TICKS_PER_SECOND * 60;
|
||||
|
||||
uint32_t minutes = elapsed_ticks / TICKS_PER_MINUTE;
|
||||
uint32_t seconds = (elapsed_ticks % TICKS_PER_MINUTE) / TICKS_PER_SECOND;
|
||||
uint32_t milliseconds = ((elapsed_ticks % TICKS_PER_SECOND) * 1000) / TICKS_PER_SECOND;
|
||||
|
||||
// minute
|
||||
if (last_displayed[0] != (minutes / 10) % 10)
|
||||
painter.draw_char(TOTAL_M1_POS, *Theme::getInstance()->fg_red, '0' + (minutes / 10) % 10, 4);
|
||||
if (last_displayed[1] != minutes % 10)
|
||||
painter.draw_char(TOTAL_M2_POS, *Theme::getInstance()->fg_red, '0' + minutes % 10, 4);
|
||||
|
||||
// sec
|
||||
if (last_displayed[2] != (seconds / 10) % 10)
|
||||
painter.draw_char(TOTAL_S1_POS, *Theme::getInstance()->fg_green, '0' + (seconds / 10) % 10, 4);
|
||||
if (last_displayed[3] != seconds % 10)
|
||||
painter.draw_char(TOTAL_S2_POS, *Theme::getInstance()->fg_green, '0' + seconds % 10, 4);
|
||||
|
||||
// ms
|
||||
/* v place holder to aligh logic*/
|
||||
if ((true) && last_displayed[4] != (milliseconds / 100) % 10)
|
||||
painter.draw_char(TOTAL_MS1_POS, *Theme::getInstance()->fg_yellow, '0' + (milliseconds / 100) % 10, 2);
|
||||
if ((options_ms_display_level.selected_index() >= 1) && last_displayed[5] != (milliseconds / 10) % 10)
|
||||
painter.draw_char(TOTAL_MS2_POS, *Theme::getInstance()->fg_yellow, '0' + (milliseconds / 10) % 10, 2);
|
||||
if ((options_ms_display_level.selected_index() >= 2) && last_displayed[6] != milliseconds % 10)
|
||||
painter.draw_char(TOTAL_MS3_POS, *Theme::getInstance()->fg_yellow, '0' + milliseconds % 10, 2);
|
||||
|
||||
// min
|
||||
last_displayed[0] = (minutes / 10) % 10;
|
||||
last_displayed[1] = minutes % 10;
|
||||
// sec
|
||||
last_displayed[2] = (seconds / 10) % 10;
|
||||
last_displayed[3] = seconds % 10;
|
||||
// ms
|
||||
last_displayed[4] = (milliseconds / 100) % 10;
|
||||
last_displayed[5] = (milliseconds / 10) % 10;
|
||||
last_displayed[6] = milliseconds % 10;
|
||||
|
||||
if (lap_time > 0) {
|
||||
uint32_t lap_elapsed = lap_time - start_time;
|
||||
|
||||
uint32_t lap_minutes = lap_elapsed / TICKS_PER_MINUTE;
|
||||
uint32_t lap_seconds = (lap_elapsed % TICKS_PER_MINUTE) / TICKS_PER_SECOND;
|
||||
uint32_t lap_milliseconds = ((lap_elapsed % TICKS_PER_SECOND) * 1000) / TICKS_PER_SECOND;
|
||||
|
||||
// lap min
|
||||
if (lap_last_displayed[0] == (lap_minutes / 10) % 10) {
|
||||
painter.draw_char(LAP_M1_POS, *Theme::getInstance()->fg_light, '0' + (lap_minutes / 10) % 10, 4);
|
||||
}
|
||||
if (lap_last_displayed[1] == lap_minutes % 10) {
|
||||
painter.draw_char(LAP_M2_POS, *Theme::getInstance()->fg_light, '0' + lap_minutes % 10, 4);
|
||||
}
|
||||
|
||||
// lap sec
|
||||
if (lap_last_displayed[2] == (lap_seconds / 10) % 10) {
|
||||
painter.draw_char(LAP_S1_POS, *Theme::getInstance()->fg_light, '0' + (lap_seconds / 10) % 10, 4);
|
||||
}
|
||||
if (lap_last_displayed[3] == lap_seconds % 10) {
|
||||
painter.draw_char(LAP_S2_POS, *Theme::getInstance()->fg_light, '0' + lap_seconds % 10, 4);
|
||||
}
|
||||
|
||||
// lap ms
|
||||
if (lap_last_displayed[4] == (lap_milliseconds / 100) % 10) {
|
||||
painter.draw_char(LAP_MS1_POS, *Theme::getInstance()->fg_light, '0' + (lap_milliseconds / 100) % 10, 2);
|
||||
}
|
||||
if (lap_last_displayed[5] == (lap_milliseconds / 10) % 10) {
|
||||
painter.draw_char(LAP_MS2_POS, *Theme::getInstance()->fg_light, '0' + (lap_milliseconds / 10) % 10, 2);
|
||||
}
|
||||
if (lap_last_displayed[6] == lap_milliseconds % 10) {
|
||||
painter.draw_char(LAP_MS3_POS, *Theme::getInstance()->fg_light, '0' + lap_milliseconds % 10, 2);
|
||||
}
|
||||
|
||||
// lp m
|
||||
lap_last_displayed[0] = (lap_minutes / 10) % 10;
|
||||
lap_last_displayed[1] = lap_minutes % 10;
|
||||
|
||||
// lp s
|
||||
lap_last_displayed[2] = (lap_seconds / 10) % 10;
|
||||
lap_last_displayed[3] = lap_seconds % 10;
|
||||
|
||||
// lp mss
|
||||
lap_last_displayed[4] = (lap_milliseconds / 100) % 10;
|
||||
lap_last_displayed[5] = (lap_milliseconds / 10) % 10;
|
||||
lap_last_displayed[6] = lap_milliseconds % 10;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace ui::external_app::stopwatch
|
||||
+17
-6
@@ -1,5 +1,6 @@
|
||||
/*
|
||||
* Copyright 2025 Mark Thompson
|
||||
* copyleft Mr. Robot of F.Society
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
@@ -39,25 +40,35 @@ class StopwatchView : public View {
|
||||
void stop();
|
||||
void reset();
|
||||
void lap();
|
||||
void cover_display_area_with_0();
|
||||
void refresh_painting();
|
||||
void resume_last();
|
||||
void clean_ms_display(uint8_t level = 0);
|
||||
|
||||
bool running{false};
|
||||
bool paused{false};
|
||||
long long start_time{0};
|
||||
long long end_time{0};
|
||||
long long lap_time{0};
|
||||
long long previously_elapsed{0};
|
||||
uint8_t last_displayed[7] = {0, 0, 0, 0, 0, 0, 0};
|
||||
/* m m s s ms ms ms*/
|
||||
uint8_t lap_last_displayed[7] = {0, 0, 0, 0, 0, 0, 0};
|
||||
/* m m s s ms ms ms*/
|
||||
|
||||
Labels labels{
|
||||
{{0 * 8, 1 * 16}, "TOTAL:", Theme::getInstance()->fg_light->foreground},
|
||||
{{0 * 8, 7 * 16}, "LAP:", Theme::getInstance()->fg_light->foreground},
|
||||
};
|
||||
|
||||
BigFrequency big_display{
|
||||
{4, 2 * 16 + 4, 28 * 8, 52},
|
||||
0};
|
||||
OptionsField options_ms_display_level{
|
||||
{4 * 8 * 4 + 7 * 8 + 4, 2 * 16},
|
||||
5,
|
||||
{{"& - -", 0},
|
||||
{"& & -", 1},
|
||||
{"& & &", 2}}};
|
||||
|
||||
BigFrequency lap_display{
|
||||
{4, 8 * 16 + 4, 28 * 8, 52},
|
||||
0};
|
||||
Painter painter;
|
||||
|
||||
Button button_run_stop{
|
||||
{72, 210, 96, 24},
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2024 Mark Thompson
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
// dummy include file to avoid changing original source
|
||||
|
||||
#ifndef __UI_Arial12x12_H__
|
||||
#define __UI_Arial12x12_H__
|
||||
|
||||
#define Arial12x12 (0)
|
||||
|
||||
#endif /*__UI_Arial12x12_H__*/
|
||||
@@ -1,110 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2024 Mark Thompson
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
// "HAL" display layer for Tetris code to run on PortaPack without its original ILI9341 functions
|
||||
|
||||
#ifndef __UI_SPI_TFT_ILI9341_H__
|
||||
#define __UI_SPI_TFT_ILI9341_H__
|
||||
|
||||
ui::Painter painter;
|
||||
|
||||
static int x_pos{0};
|
||||
static int y_pos{0};
|
||||
static int fg_color;
|
||||
static int bg_color;
|
||||
|
||||
enum {
|
||||
White,
|
||||
Blue,
|
||||
Yellow,
|
||||
Purple,
|
||||
Green,
|
||||
Red,
|
||||
Maroon,
|
||||
Orange,
|
||||
Black,
|
||||
};
|
||||
|
||||
// pp_colors must be in same order as enums above
|
||||
static const Color pp_colors[] = {
|
||||
Color::white(),
|
||||
Color::blue(),
|
||||
Color::yellow(),
|
||||
Color::purple(),
|
||||
Color::green(),
|
||||
Color::red(),
|
||||
Color::magenta(),
|
||||
Color::orange(),
|
||||
Color::black(),
|
||||
};
|
||||
|
||||
// NB: ELIMINATED SPI_TFT_ILI9341 DISPLAY CLASS DUE TO GLOBAL OBJECT INITIALIZATION ISSUE WITH EXTERNAL APPS
|
||||
|
||||
static void claim(__FILE* x) {
|
||||
(void)x;
|
||||
};
|
||||
|
||||
static void cls() {
|
||||
painter.fill_rectangle({0, 0, portapack::display.width(), portapack::display.height()}, Color::black());
|
||||
};
|
||||
|
||||
static void background(int color) {
|
||||
bg_color = color;
|
||||
};
|
||||
|
||||
static void foreground(int color) {
|
||||
fg_color = color;
|
||||
};
|
||||
|
||||
static void locate(int x, int y) {
|
||||
x_pos = x;
|
||||
y_pos = y;
|
||||
};
|
||||
|
||||
static void set_orientation(int x) {
|
||||
(void)x;
|
||||
};
|
||||
|
||||
static void set_font(unsigned char* x) {
|
||||
(void)x;
|
||||
};
|
||||
|
||||
static void fillrect(int x1, int y1, int x2, int y2, int color) {
|
||||
painter.fill_rectangle({x1, y1, x2 - x1, y2 - y1}, pp_colors[color]);
|
||||
};
|
||||
|
||||
static void rect(int x1, int y1, int x2, int y2, int color) {
|
||||
painter.draw_rectangle({x1, y1, x2 - x1, y2 - y1}, pp_colors[color]);
|
||||
};
|
||||
|
||||
static void printf(std::string str) {
|
||||
auto style = (fg_color == White) ? *ui::Theme::getInstance()->bg_darkest : *ui::Theme::getInstance()->bg_lightest;
|
||||
painter.draw_string({x_pos, y_pos - 1}, style, str);
|
||||
};
|
||||
|
||||
static void printf(std::string str, int v) {
|
||||
if (str.find_first_of("%") != std::string::npos) {
|
||||
str.resize(str.find_first_of("%")); // remove %d from end of string
|
||||
}
|
||||
printf(str + to_string_dec_uint(v));
|
||||
};
|
||||
|
||||
#endif /*__UI_SPI_TFT_ILI9341_H__*/
|
||||
-220
@@ -1,220 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2024 Mark Thompson
|
||||
*
|
||||
* This file is part of PortaPack.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
// "HAL" layer for Tetris code to run on PortaPack without its original mbed OS
|
||||
// (the dream here was to avoid modifying the original code)
|
||||
|
||||
#ifndef __UI_mbed_H__
|
||||
#define __UI_mbed_H__
|
||||
|
||||
using Callback = void (*)(void);
|
||||
|
||||
#define wait_us(x) (void)0
|
||||
#define wait(x) chThdSleepMilliseconds(x * 1000)
|
||||
#define PullUp 1
|
||||
|
||||
enum {
|
||||
dp0,
|
||||
dp1,
|
||||
dp2,
|
||||
dp3,
|
||||
dp4,
|
||||
dp5,
|
||||
dp6,
|
||||
dp7,
|
||||
dp8,
|
||||
dp9,
|
||||
dp10,
|
||||
dp11,
|
||||
dp12,
|
||||
dp13,
|
||||
dp14,
|
||||
dp15,
|
||||
dp16,
|
||||
dp17,
|
||||
dp18,
|
||||
dp19,
|
||||
dp20,
|
||||
dp21,
|
||||
dp22,
|
||||
dp23,
|
||||
dp24,
|
||||
dp25,
|
||||
};
|
||||
|
||||
static bool but_RIGHT;
|
||||
static bool but_LEFT;
|
||||
static bool but_UP;
|
||||
static bool but_DOWN;
|
||||
static bool but_SELECT;
|
||||
|
||||
//
|
||||
// AnalogIn Class -- DID NOT WORK DUE TO GLOBAL OBJECT INITIALIZER ISSUE WITH EXTERNAL APPS -- hacked original code module instead
|
||||
//
|
||||
// dp9 = joystick rotate button --> select button
|
||||
// dp10 = joystick y --> up & down buttons
|
||||
// dp11 = joystick x --> left & right buttons
|
||||
// dp13 = random number generator
|
||||
//
|
||||
//
|
||||
// class AnalogIn {
|
||||
// public:
|
||||
// AnalogIn(uint32_t analog_input) {
|
||||
// // FIXME - THIS CODE NEVER GETS EXECUTED!
|
||||
// analog_input_ = analog_input;
|
||||
// };
|
||||
//
|
||||
// // Tetris code only uses this function for dp13 - supposed to be a random number
|
||||
// uint16_t read_u16() {
|
||||
// return std::rand();
|
||||
// };
|
||||
//
|
||||
// // Tetris code uses read() function for direction buttons only
|
||||
// float read() {
|
||||
// float retval = 0.5;
|
||||
// switch (analog_input_) {
|
||||
// case dp11:
|
||||
// if (but_LEFT)
|
||||
// retval = 0.0;
|
||||
// else if (but_RIGHT)
|
||||
// retval = 1.0;
|
||||
// break;
|
||||
//
|
||||
// case dp10:
|
||||
// if (but_UP)
|
||||
// retval = 0.0;
|
||||
// else if (but_DOWN)
|
||||
// retval = 1.0;
|
||||
// break;
|
||||
// }
|
||||
// return retval;
|
||||
// };
|
||||
//
|
||||
// operator float() {
|
||||
// return read();
|
||||
// };
|
||||
//
|
||||
// private:
|
||||
// uint32_t analog_input_{INT_MAX};
|
||||
// };
|
||||
|
||||
//
|
||||
// Timer Class
|
||||
// (Timer object was used for unneeded button debouncing, so just returning 1000ms to indicate we've waited long enough)
|
||||
//
|
||||
class Timer {
|
||||
public:
|
||||
// NOTE: INITIALIZER CODE WON'T RUN
|
||||
Timer() { (void)0; };
|
||||
void reset() { (void)0; };
|
||||
void start() { (void)0; }
|
||||
uint32_t read_ms() { return 1000; };
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
//
|
||||
// Ticker Class
|
||||
// (Ticker is timed callback, used for checking "joystick" directional switches and when time to move piece down a row)
|
||||
//
|
||||
// NB: Only one callback is supported per Ticker class instantiation
|
||||
static Callback fall_timer_callback;
|
||||
static uint32_t fall_timer_timeout;
|
||||
static uint32_t fall_timer_counter;
|
||||
|
||||
static Callback dir_button_callback;
|
||||
|
||||
static void check_fall_timer() {
|
||||
if (fall_timer_callback) {
|
||||
if (++fall_timer_counter >= fall_timer_timeout) {
|
||||
fall_timer_counter = 0;
|
||||
fall_timer_callback();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class Ticker {
|
||||
public:
|
||||
// NOTE: INITIALIZER CODE WON'T RUN
|
||||
Ticker() { (void)0; };
|
||||
|
||||
void attach(Callback func, double delay_sec) {
|
||||
// 0.3 sec is requested only for button check -- kludge to use on_key callback for this one instead of timer
|
||||
if (delay_sec == 0.3) {
|
||||
dir_button_callback = func;
|
||||
} else {
|
||||
fall_timer_callback = func;
|
||||
fall_timer_timeout = delay_sec * 60; // timer interrupts at 60 Hz
|
||||
}
|
||||
}
|
||||
|
||||
void detach() {
|
||||
// shouldn't detach both, but don't know how to tell which object is which
|
||||
dir_button_callback = nullptr;
|
||||
fall_timer_callback = nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
//
|
||||
// InterruptIn Class
|
||||
// (just used for the Select button)
|
||||
//
|
||||
static Callback sel_button_callback;
|
||||
|
||||
static bool check_encoder(const EncoderEvent delta) {
|
||||
(void)delta;
|
||||
// TODO: consider adding ability to rotate Tetronimo via encoder too
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool check_key(const KeyEvent key) {
|
||||
auto switches_debounced = get_switches_state().to_ulong();
|
||||
but_RIGHT = (switches_debounced & 0x01) != 0;
|
||||
but_LEFT = (switches_debounced & 0x02) != 0;
|
||||
but_DOWN = (switches_debounced & 0x04) != 0;
|
||||
but_UP = (switches_debounced & 0x08) != 0;
|
||||
but_SELECT = (switches_debounced & 0x10) != 0;
|
||||
|
||||
if (key == KeyEvent::Select) {
|
||||
if (sel_button_callback)
|
||||
sel_button_callback();
|
||||
} else {
|
||||
if (dir_button_callback)
|
||||
dir_button_callback();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
class InterruptIn {
|
||||
public:
|
||||
InterruptIn(int reg) {
|
||||
// NOTE: INITIALIZER CODE WON'T RUN
|
||||
(void)reg;
|
||||
};
|
||||
void fall(Callback func) { sel_button_callback = func; };
|
||||
void mode(int v) { (void)v; };
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
#endif /*__UI_mbed_H__*/
|
||||
-548
@@ -1,548 +0,0 @@
|
||||
// Projekat Tetris
|
||||
// by Vrnjak Lamija & Selimović Denis
|
||||
// Elektrotehnički fakultet Sarajevo
|
||||
|
||||
// clang-format off
|
||||
|
||||
//////// HACKED FOR PORTAPACK -- CHANGES HIGHLIGHTED
|
||||
int main();
|
||||
void pause_game();
|
||||
void Initialize(unsigned char c);
|
||||
void DeleteFigure();
|
||||
void DrawFigure();
|
||||
bool InCollisionDown(char delta);
|
||||
bool InCollisionLeft();
|
||||
bool InCollisionRight();
|
||||
//////// PORTAPACK
|
||||
|
||||
#include "mbed.h"
|
||||
#include "SPI_TFT_ILI9341.h"
|
||||
#include "Arial12x12.h"
|
||||
|
||||
#define dp23 P0_0
|
||||
|
||||
//////// PORTAPACK - DISABLED MOST CLASSES DUE TO GLOBAL OBJECT INITIALIZER ISSUE WITH EXTERNAL APPS:
|
||||
//deklaracija display-a
|
||||
//SPI_TFT_ILI9341 display(dp2, dp1, dp6, dp24, dp23, dp25, "TFT");
|
||||
//
|
||||
//analogni ulazi za joystick
|
||||
// AnalogIn VRx(dp11);
|
||||
// AnalogIn VRy(dp10);
|
||||
//
|
||||
// AnalogIn random(dp13); //analogni ulaz za generisanje random vrijednosti
|
||||
//////// PORTAPACK
|
||||
|
||||
//taster na joysticku za rotaciju
|
||||
InterruptIn taster(dp9);
|
||||
|
||||
//ticker za spustanje figure
|
||||
//timer za debouncing tastera na joysticku
|
||||
Ticker game, joystick;
|
||||
Timer debounceTaster;
|
||||
|
||||
unsigned char level = 0; //mora biti tipa usigned char jer inače se može desiti da level bude manji od 0, a i da ne trošimo memoriju
|
||||
const float delays[4] = {1.2, 0.7, 0.4, 0.25}; //svakih koliko se spusti jedan red, ovo provjeriti da li je presporo ili prebrzo, ovisi o levelu
|
||||
|
||||
//////// PORTAPACK - DELETED UNNEEDED JOYSTICK HYSTERESIS VARIABLES
|
||||
//char leftBoundary = 1, rightBoundary = 5, downBoundary = 1, upBoundary = 5;// sada je ovo tipa char
|
||||
//////// PORTAPACK
|
||||
|
||||
unsigned int score = 0; //stavio sam ovo unsigned int za veći opseg, mada je jako teško da se i int premaši, ali nmvz
|
||||
bool firstTime = true; //ako je prvi put, figura se crta u Tickeru
|
||||
bool gameStarted = false;
|
||||
unsigned char nextFigure = 1; //ovo je sad globalna varijabla, da bi mogli unaprijed generisati sljedeću figuru radi prikaza
|
||||
|
||||
//white - no figure
|
||||
//I - BLUE
|
||||
//O - YELLOW
|
||||
//T - PURPLE
|
||||
//S - GREEN
|
||||
//Z - RED
|
||||
//J - MAROON
|
||||
//L - ORANGE
|
||||
const int colors[8] = {White, Blue, Yellow, Purple, Green, Red, Maroon, Orange};
|
||||
const short DIMENSION = 16;
|
||||
const short DIMENSION_NEXT = 12;
|
||||
short board[20][10] = {0}; //matrica boja, 0 - 7 indeksi boja
|
||||
|
||||
short figuresX[7][4] = {{0,0,0,0}, {0,0,1,1}, {0,1,1,1}, {1,1,0,0}, {0,1,0,1}, {1,1,1,0}, {1,1,1,0}};
|
||||
short figuresY[7][4] = {{0,1,2,3}, {1,0,0,1}, {1,1,2,0}, {0,1,1,2}, {0,1,1,2}, {2,1,0,0}, {0,1,2,2}};
|
||||
|
||||
unsigned int GenerateRandomSeed() {
|
||||
//////// PORTAPACK - USE RTC FOR SEED
|
||||
return LPC_RTC->CTIME0;
|
||||
//////// PORTAPACK
|
||||
}
|
||||
|
||||
void Init() {
|
||||
//ovo su zajedničke osobine za sve prikaze na display-u
|
||||
//nikad se ne mijenjaju i pozvat ćemo je jednom prije petlje
|
||||
claim(stdout);
|
||||
set_orientation(2); // 2 ili 0, zavisi kako okrenemo display, provjerit ćemo na labu kako nam je najlakše povezat
|
||||
set_font((unsigned char*) Arial12x12);
|
||||
}
|
||||
|
||||
|
||||
void ShowScore() {
|
||||
//pomocna funkcija za prikazivanje score-a
|
||||
fillrect(165, 20, 235, 50, White); //popunimo pravugaonik da obrišemo stari score
|
||||
locate(200, 35); //valjda je na sredini pravougaonika
|
||||
printf("%d", score);
|
||||
}
|
||||
|
||||
void ShowNextFigure() {
|
||||
//prikaz sljedeće figure koristeći pomoćnu varijablu nextFigure
|
||||
fillrect(165, 70, 235, 120, White);
|
||||
int upperLeftX = 176, upperLeftY = 83;
|
||||
for(int i = 0; i < 4; i++) {
|
||||
int x = upperLeftX + DIMENSION_NEXT * figuresY[nextFigure - 1][i], y = upperLeftY + DIMENSION_NEXT * figuresX[nextFigure - 1][i];
|
||||
fillrect(x, y, x + DIMENSION_NEXT, y + DIMENSION_NEXT, colors[nextFigure]);
|
||||
rect(x, y, x + DIMENSION_NEXT, y + DIMENSION_NEXT, Black);
|
||||
}
|
||||
}
|
||||
|
||||
//funkcija za crtanje cursora za odabir levela
|
||||
void DrawCursor(int color, unsigned char lev) {
|
||||
fillrect(60, lev * 70 + 50, 72, lev * 70 + 50 + 12, color);
|
||||
}
|
||||
|
||||
// PORTAPACK - ADDED EXTRA LEVEL:
|
||||
void ShowLevelMenu() {
|
||||
//ovdje inicijalizujemo display
|
||||
cls(); // brišemo prethodno
|
||||
background(Black);
|
||||
foreground(White);
|
||||
locate(80, 50);
|
||||
printf("LEVEL 1");
|
||||
locate(80, 120);
|
||||
printf("LEVEL 2");
|
||||
locate(80, 190);
|
||||
printf("LEVEL 3");
|
||||
locate(80, 260);
|
||||
printf("LEVEL 4");
|
||||
DrawCursor(White, level);
|
||||
}
|
||||
//////// PORTAPACK
|
||||
|
||||
//////// PORTAPACK - USE BUTTONS VS JOYSTICK:
|
||||
void ReadJoystickForLevel(){
|
||||
unsigned char old = level;
|
||||
if(but_UP){
|
||||
(level == 0) ? level = 3 : level--;
|
||||
}
|
||||
else if(but_DOWN){
|
||||
//ne radi ona prethodna varijanta jer % vraća i negastivni rezultat
|
||||
//to što ne koristimo unsigned tip ne pomaže jer će doći do overflow-a
|
||||
level = (level + 1) % 4;
|
||||
}
|
||||
DrawCursor(Black, old); //na prethodni level popunimo bojom pozadine
|
||||
DrawCursor(White, level); //na novi level popunimo bijelom bojom - pozadina je crna
|
||||
//koristio sam fillrect, jer njega svakako moramo koristiti, jer možda budemo morali da brišemo fillcircle iz biblioteke
|
||||
}
|
||||
//////// PORTAPACK
|
||||
|
||||
void EndPlay() {
|
||||
joystick.detach();
|
||||
score = 0;
|
||||
firstTime = true;
|
||||
gameStarted = false;
|
||||
for(int i = 0; i < 20; i++) {
|
||||
for(int j = 0; j < 10; j++) {
|
||||
board[i][j] = 0;
|
||||
}
|
||||
}
|
||||
//////// PORTAPACK - FIX TO REINITIALIZE SCREEN
|
||||
// ShowLevelMenu();
|
||||
// joystick.attach(&ReadJoystickForLevel, 0.3);
|
||||
main();
|
||||
//////// PORTAPACK
|
||||
}
|
||||
|
||||
void StartGame()
|
||||
{
|
||||
cls(); // brišemo ShowLevelMenu
|
||||
background(White);
|
||||
foreground(Black);
|
||||
fillrect(0, 0, 160, 320, White);
|
||||
fillrect(160, 0, 240, 320, Black); //dio za prikazivanje rezultata će biti crni pravougaonik, a tabla je bijeli
|
||||
ShowScore();
|
||||
}
|
||||
|
||||
void copyCoordinates(short X[], short Y[], unsigned char index)
|
||||
{
|
||||
//umjesto one prošle metode za kopiranje, ova prima index, čisto da nam olakša život
|
||||
for(int i = 0; i < 4; i++) {
|
||||
X[i] = figuresX[index][i];
|
||||
Y[i] = figuresY[index][i];
|
||||
}
|
||||
}
|
||||
|
||||
bool BottomEdge(int x){
|
||||
return x > 19;
|
||||
}
|
||||
|
||||
bool LeftEdge(int y){
|
||||
return y < 0;
|
||||
}
|
||||
|
||||
bool RightEdge(int y){
|
||||
return y > 9;
|
||||
}
|
||||
|
||||
bool OutOfBounds(int y, int x){
|
||||
return y < 0 || y > 9 || x > 19;
|
||||
}
|
||||
|
||||
void PutBorders(short x, short y) {
|
||||
for(int i = x - 1; i <= x + 1; i++) {
|
||||
for(int j = y - 1; j <= y + 1; j++) {
|
||||
if(i < 0 || i > 9 || j < 0 || j > 19 || board[j][i] == 0) continue;
|
||||
rect(i * DIMENSION, j * DIMENSION, (i + 1) * DIMENSION, (j + 1) * DIMENSION, Black);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////// PORTAPACK - ELIMINATED CLASSES DUE TO GLOBAL OBJECT INITIALIZATION ISSUE WITH EXTERNAL APPS:
|
||||
//class Tetromino{
|
||||
//private:
|
||||
short X[4];
|
||||
short Y[4];
|
||||
short boardX, boardY;
|
||||
unsigned char colorIndex;//dodao sam colorIndex zasad, jer nema drugog načina da popunimo matricu sa indeksima boja
|
||||
//ovo je najbezbolnija varijanta što se memorije tiče
|
||||
//public:
|
||||
// Tetromino(){
|
||||
// unsigned char r = rand() % 7 + 1;
|
||||
// Initialize(r);
|
||||
// }
|
||||
|
||||
void Tetromino(unsigned char c) {
|
||||
Initialize(c);
|
||||
}
|
||||
|
||||
void Initialize(unsigned char c) {
|
||||
colorIndex = c;
|
||||
boardX = 0;
|
||||
boardY = 4; //3,4 ili 5 najbolje da vidimo kad imamo display
|
||||
copyCoordinates(X, Y, c - 1);
|
||||
}
|
||||
|
||||
void Rotate(){
|
||||
short pivotX = X[1], pivotY = Y[1];
|
||||
//prvi elemnti u matrici su pivoti oko koje rotiramo
|
||||
|
||||
short newX[4]; //pozicije blokova nakon rotiranja ako sve bude ok
|
||||
short newY[4];
|
||||
|
||||
for(int i = 0; i < 4; i++){
|
||||
short tmp = X[i], tmp2 = Y[i];
|
||||
newX[i] = pivotX + pivotY - tmp2;
|
||||
newY[i] = tmp + pivotX - pivotY;
|
||||
|
||||
if(OutOfBounds(boardY + newY[i], boardX + newX[i]) || board[boardX + newX[i]][boardY + newY[i]] != 0) return;
|
||||
}
|
||||
DeleteFigure();
|
||||
for(int i = 0; i < 4; i++){
|
||||
X[i] = newX[i];
|
||||
Y[i] = newY[i];
|
||||
}
|
||||
DrawFigure();
|
||||
}
|
||||
|
||||
void DrawFigure() {
|
||||
for(int i = 0; i < 4; i++) {
|
||||
//display je deklarisani display logy iz biblioteke one
|
||||
//računamo gornji lijevi pixel po x i y
|
||||
//donji desni dobijemo kad dodamo DIMENZIJU
|
||||
//stavio sam 16 za početak, možemo se opet skontati na labu
|
||||
//ovo pretpostavlja da nema margina, mogu se lagano dodati uz neku konstantu kao offset
|
||||
int upperLeftX = (boardX + X[i]) * DIMENSION, upperLeftY = (boardY + Y[i]) * DIMENSION;
|
||||
fillrect( upperLeftY, upperLeftX, upperLeftY + DIMENSION, upperLeftX + DIMENSION, colors[colorIndex]);
|
||||
//ovo boji granice blokova u crno, možemo skloniti ako ti se ne sviđa
|
||||
rect( upperLeftY, upperLeftX, upperLeftY + DIMENSION, upperLeftX + DIMENSION, Black);
|
||||
}
|
||||
}
|
||||
|
||||
void DeleteFigure() {
|
||||
for(int i = 0; i < 4; i++) {
|
||||
//ista logika kao u DrawFigure, samo popunjavamo sve blokove sa bijelim pravougaonicima
|
||||
short upperLeftX = (boardX + X[i]) * DIMENSION, upperLeftY = (boardY + Y[i]) * DIMENSION;
|
||||
fillrect( upperLeftY, upperLeftX, upperLeftY + DIMENSION, upperLeftX + DIMENSION, White);
|
||||
PutBorders(upperLeftY, upperLeftX);
|
||||
}
|
||||
}
|
||||
|
||||
void OnAttached() {
|
||||
//metoda se poziva kad figura prestanje da se krece
|
||||
//popunimo matricu indeksom boje
|
||||
for(int i = 0; i < 4; i++) {
|
||||
board[boardX + X[i]][boardY + Y[i]] = colorIndex;
|
||||
//btw board bi mogao biti niz tipa unsigned char, ali to ćemo vidjet kasnije
|
||||
}
|
||||
}
|
||||
|
||||
bool MoveDown(char delta = 1){
|
||||
if(!InCollisionDown(delta)){
|
||||
DeleteFigure();
|
||||
boardX+=delta;
|
||||
DrawFigure();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void MoveLeft(){
|
||||
if(!InCollisionLeft()){
|
||||
DeleteFigure();
|
||||
boardY--;
|
||||
DrawFigure();
|
||||
}
|
||||
}
|
||||
|
||||
void MoveRight(){
|
||||
if(!InCollisionRight()){
|
||||
DeleteFigure();
|
||||
boardY++;
|
||||
DrawFigure();
|
||||
}
|
||||
}
|
||||
|
||||
void SoftDrop() {
|
||||
//ovo je funkcija za soft drop
|
||||
//obrisemo figuru, postavimo novu poziciju dva reda ispod, nacrtamo figuru
|
||||
DeleteFigure();
|
||||
MoveDown(2);
|
||||
DrawFigure();
|
||||
//treba još vidjeti koje izmjene u tickeru trebaju
|
||||
score += 2 * (level +1); //prema igrici koju smo igrali, dobije se 14 poena kad se uradi hard drop
|
||||
ShowScore();
|
||||
}
|
||||
|
||||
|
||||
bool InCollisionDown(char delta = 1){
|
||||
int newX, newY; //da bi bilo citljivije
|
||||
|
||||
for(int i = 0; i < 4; i++){
|
||||
newX = boardX + X[i] + delta;
|
||||
newY = boardY + Y[i];
|
||||
|
||||
if(BottomEdge(newX) || board[newX][newY] != 0){
|
||||
return true;
|
||||
}
|
||||
//jedna figura je u koliziji ako
|
||||
//pozicija na koju zelimo da pomjerimo bilo koji blok dotakne dno ili lijevu ili desnu ivicu ekrana
|
||||
//ili ako je pozicija na koju zelimo da pomjerimo bilo koji od blokova vec zauzeta a da nije dio figure prije pomijeranja
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool InCollisionLeft(){
|
||||
int newX, newY;
|
||||
|
||||
for(int i = 0; i < 4; i++){
|
||||
newX = boardX + X[i];
|
||||
newY = boardY + Y[i] - 1;
|
||||
|
||||
if(LeftEdge(newY) || board[newX][newY] != 0){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool InCollisionRight(){
|
||||
int newX, newY;
|
||||
|
||||
for(int i = 0; i < 4; i++){
|
||||
newX = boardX + X[i];
|
||||
newY = boardY + Y[i] + 1;
|
||||
|
||||
if(RightEdge(newY) || board[newX][newY] != 0){
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
// };
|
||||
|
||||
// Tetromino currentTetromino;
|
||||
|
||||
//////// PORTAPACK - USE BUTTONS VS JOYSTICK, AND ADDED PAUSE FEATURE:
|
||||
void ReadJoystickForFigure() {
|
||||
if(but_LEFT) {
|
||||
MoveLeft();
|
||||
}
|
||||
else if(but_RIGHT) {
|
||||
MoveRight();
|
||||
}
|
||||
else if(but_UP) {
|
||||
pause_game();
|
||||
}
|
||||
else if(but_DOWN) {
|
||||
SoftDrop();
|
||||
}
|
||||
}
|
||||
//////// PORTAPACK
|
||||
|
||||
void CheckLines(short &firstLine, short &numberOfLines)
|
||||
{
|
||||
//vraća preko reference prvu liniju koja je popunjena do kraja, kao i takvih linija
|
||||
firstLine = -1; //postavljen na -1 jer ako nema linija koje treba brisati ispod u UpdateBoard neće se ući u petlju
|
||||
numberOfLines = 0;
|
||||
for(int i = 19; i >= 0; i--) {
|
||||
short temp = 0;
|
||||
for(int j = 0; j < 10; j++) {
|
||||
if(board[i][j] == 0) {
|
||||
if(numberOfLines > 0) return;
|
||||
break;
|
||||
}//ako je makar jedna bijela, prekida se brojanje
|
||||
temp++;
|
||||
}
|
||||
if(temp == 10) { //ako je temo došao do 10, niti jedna bijela - puna linija
|
||||
numberOfLines++;
|
||||
if(firstLine == -1) firstLine = i; //ovo mijenjamo samo prvi put
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int UpdateScore (short numOfLines){
|
||||
unsigned int newIncrement = 0;
|
||||
switch(numOfLines) {
|
||||
case 1 : newIncrement = 40; break;
|
||||
case 2 : newIncrement = 100; break;
|
||||
case 3 : newIncrement = 300; break;
|
||||
case 4 : newIncrement = 1200; break;
|
||||
default : newIncrement = 0; break; //update funkcije za score, još sam vratio ovo na 0
|
||||
}
|
||||
return newIncrement * (level + 1);
|
||||
}
|
||||
|
||||
void UpdateBoard()
|
||||
{
|
||||
short firstLine, numberOfLines;
|
||||
//pozivamo funkciju
|
||||
do {
|
||||
CheckLines(firstLine, numberOfLines);
|
||||
for(int i = firstLine; i >= numberOfLines; i--) {
|
||||
for(int j = 0; j < 10; j++) {
|
||||
board[i][j] = board[i - numberOfLines][j];
|
||||
board[i - numberOfLines][j] = 0;
|
||||
short tmp = i - numberOfLines;
|
||||
fillrect( j * DIMENSION,i * DIMENSION, (j + 1) * DIMENSION , (i + 1) * DIMENSION , colors[board[i][j]]); // bojimo novi blok
|
||||
fillrect( j * DIMENSION, tmp * DIMENSION,(j + 1) * DIMENSION, (tmp + 1) * DIMENSION , White);
|
||||
if(board[i][j] != 0)
|
||||
rect( j * DIMENSION,i * DIMENSION, (j + 1) * DIMENSION , (i + 1) * DIMENSION , Black);
|
||||
}
|
||||
}
|
||||
score += UpdateScore(numberOfLines);
|
||||
}
|
||||
while(numberOfLines != 0); //ovdje se mijenja globalna varijabla score
|
||||
}
|
||||
|
||||
bool IsOver() {
|
||||
for(int i = 0; i < 10; i++) {
|
||||
if(board[0][i] != 0) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void ShowGameOverScreen() {
|
||||
//////// PORTAPACK - SKIP CLS
|
||||
// cls();
|
||||
// background(Black);
|
||||
// foreground(White);
|
||||
background(White);
|
||||
foreground(Black);
|
||||
//////// PORTAPACK
|
||||
locate(60, 120);
|
||||
printf("GAME OVER");
|
||||
locate(40, 150);
|
||||
printf("YOUR SCORE IS %d", score);
|
||||
wait(5); //ovaj prikaz traje 3s (možemo mijenjati) a nakon toga se ponovo prikazuje meni sa levelima
|
||||
}
|
||||
|
||||
void InitGame() {
|
||||
if(firstTime) {
|
||||
Tetromino(rand() % 7 + 1);
|
||||
DrawFigure();
|
||||
nextFigure = rand() % 7 + 1;
|
||||
ShowNextFigure();
|
||||
firstTime = false;
|
||||
}
|
||||
}
|
||||
|
||||
void PlayGame(){
|
||||
InitGame();
|
||||
if(!MoveDown()){
|
||||
OnAttached();
|
||||
UpdateBoard();
|
||||
ShowScore();
|
||||
|
||||
Tetromino(nextFigure);
|
||||
DrawFigure();
|
||||
nextFigure = rand() % 7 + 1;
|
||||
ShowNextFigure();
|
||||
if(IsOver()) {
|
||||
//ako je igra završena brišemo sve sa displey-a, prikazujemo poruku i score
|
||||
//takođe moramo dettach-at ticker
|
||||
game.detach();
|
||||
ShowGameOverScreen(); //prikaz da je kraj igre, ima wait od 3s
|
||||
EndPlay();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void OnTasterPressed(){
|
||||
if(debounceTaster.read_ms() > 200) {
|
||||
if(gameStarted){
|
||||
Rotate();
|
||||
}
|
||||
else{
|
||||
joystick.detach();
|
||||
gameStarted = true;
|
||||
StartGame(); //pocinje igra, prikazuje se tabla
|
||||
joystick.attach(&ReadJoystickForFigure, 0.3);
|
||||
game.attach(&PlayGame, delays[level]); //svakih nekoliko spusta figuru jedan red nize
|
||||
}
|
||||
debounceTaster.reset();
|
||||
}
|
||||
}
|
||||
|
||||
void SetTaster() {
|
||||
taster.mode(PullUp); //mora se aktivirati pull up otpornik na tasteru joystick-a
|
||||
taster.fall(&OnTasterPressed);
|
||||
debounceTaster.reset();
|
||||
debounceTaster.start();
|
||||
}
|
||||
|
||||
int main() {
|
||||
srand(GenerateRandomSeed());
|
||||
Init();
|
||||
ShowLevelMenu();
|
||||
joystick.attach(&ReadJoystickForLevel, 0.3);
|
||||
SetTaster();
|
||||
|
||||
//////// PORTAPACK: CAN'T HANG HERE IN MAYHEM OR WE WON'T GET ANY CALLBACKS
|
||||
// while(1);
|
||||
return 0;
|
||||
//////// PORTAPACK
|
||||
}
|
||||
|
||||
//////// PORTAPACK - ADDED PAUSE FEATURE:
|
||||
void pause_game() {
|
||||
game.detach();
|
||||
joystick.detach();
|
||||
locate(180, 200);
|
||||
printf("PAUSED");
|
||||
while ((get_switches_state().to_ulong() & 0x10) == 0); // wait for SELECT button to resume
|
||||
printf(" ");
|
||||
joystick.attach(&ReadJoystickForFigure, 0.3);
|
||||
game.attach(&PlayGame, delays[level]); //svakih nekoliko spusta figuru jedan red nize
|
||||
};
|
||||
//////// PORTAPACK
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user