Commit Graph

212 Commits

Author SHA1 Message Date
gullradriel 16c4c28584 fix guru in level / scanner / recon app (#3047)
* fix guru
* fix potential guru
* added information for the sudden return
2026-02-25 01:28:16 +01:00
Totoo e63f54c0a2 Fixes (#3032) 2026-02-24 11:23:41 +01:00
Sandbox 065d01b591 Move POCSAG Tx to Ext. (#3033)
* Disable POCSAG TX in menu

Comment out POCSAG TX related code in ui_navigation.cpp

* Comment out ui_pocsag_tx.cpp in CMakeLists

Comment out the ui_pocsag_tx.cpp file in CMakeLists.

* Move POCSAG Tx to Ext.

* Update external.cmake

* Delete firmware/application/apps/ui_pocsag_tx.hpp

* Delete firmware/application/apps/ui_pocsag_tx.cpp

* Update main.cpp

* Update main.cpp

* Update external.ld

* fix namespace

* deleted commented out entry

* delete commented entries

* fix: correct baseband for pocsag tx

* run prepared

---------

Co-authored-by: gullradriel <gullradriel@users.noreply.github.com>
2026-02-23 21:37:03 +01:00
Sandbox 1ad092f341 ACARS Rx App using libacars (#3029)
* Using same decode as libacrars
* Enable ACARS RX
* indent + fix warning
* fixed CRC calculations, length validation, message print
Co-authored-by: gullradriel <gullradriel@users.noreply.github.com>
2026-02-22 21:29:20 +01:00
Totoo eb524f7110 fix dino hiscore position (#3017) 2026-02-20 22:09:55 +01:00
Totoo 6498f5a1b2 Notifications (#3002) 2026-02-19 14:33:01 +01:00
jLynx 15df51f976 TPMS TX Application with Enhanced RX Integration (#3001)
* Add TPMS transmit application with editable fields and update linker script

* Fix formatting in application information structure for TPMS TX

* Implement TPMS recent entry detail view and enhance TPMS TX encoding logic

* Refactor TPMS TX UI layout and streamline packet display updates

* Fix formatting by removing unnecessary blank line in TPMSTXView constructor

* Enhance TPMS transmission logic with signal type handling and update UI components

* Add advanced mode toggle and auto-select signal type based on packet type

* Enhance packet display and encoding logic with protocol-specific notes for temperature and ID handling

* Implement baseband switching logic for TPMS transmission based on signal type

* Implement application-level FSK repeat handling and initialize repeat counter

* Add FSK termination function and improve transmission handling

* Remove unused kill_fsk function and clean up whitespace in TPMS transmission logic

* Add pressure and temperature unit conversion functionality in TPMSTXView

* Add temperature and function field visibility handling in TPMSTXView

* Add signal type handling and improve data loading in TPMSTXView

* Fix formatting of pressure unit string in TPMSRecentEntryDetailView

* Add pressure overflow checks and enhance transponder ID handling in TPMSTXView

* Update application information and change icon color to green in TPMS TX

* Update desired menu position for TPMS TX application
2026-02-17 22:02:27 -08:00
gullradriel 290bf543a1 fix restore settings (#2995) 2026-02-16 17:06:57 +01:00
gullradriel e17f4c4ab4 Fix units tpms not compiling (#2994)
* add defines for unit types
* fix compilation, units usage and variables names
2026-02-16 15:50:27 +01:00
lifegame1lu111 83a4580353 Refactor KeeLoq crypto functions and add new KeeLoq TX app (#2990) 2026-02-16 15:19:50 +01:00
Hoite Prins 00f40bf171 feat: add BAR unit support to TPMS RX app (#2988)
- Add bar() conversion method to Pressure class
- Convert pressure units system from boolean to enum (kPa, PSI, BAR)
- Add BAR option to pressure unit selector in UI
- Update settings manager to persist pressure unit preference
- Use ternary operators for compact pressure formatting
2026-02-16 14:55:12 +01:00
Totoo 794daf5257 Rtty tx and rx (#2977) 2026-02-16 14:34:55 +01:00
stafur 39424632bb HackRF Pro (praline) arch-port initial PR (#2958)
* Initial commit and pr for HackRF Pro (praline) arch-port to mayhem-firmware. Please see https://github.com/portapack-mayhem/mayhem-firmware/issues/2957. Added flash specifics for -DBOARD=PRALINE. This firmware only builds with toolchain v9.2.1 if hackrf codebase has -B arm in firmware/hackrf_usb/CMakeLists.txt.

* Updated CMakeLists.txt per coordination with @HtoToo. For -DBOARD=PRALINE FLASH_MB_SIZE and FLASH_MB_LIMIT_SIZE are now 4. Removed praline specific variable for FLASH limits.

* Updated chibios-portapack's board.cpp to support initialization of the HachRF-Pro (praline) FPGA. Added append_fpga_bitstream.py tool to ensure that praline_fgpa.bin bitstream can be appended to -DBOARD=PRALINE produced firmware. In order to ensure successful execution of append_fpga_bitstream.py to append the fpga bitstream we should expect that the bistsream will be located at 0x180000 in flash. This requires that FLASH_MB_LIMIT_SIZE must be 1.5, and FLASH_BYTES_LIMIT_SIZE must be 1535 * 1024. If we want to allow more or less space for the base firmware image sans the fpga bitstream the location of the bistream must be moved to a location other than 0x180000.

* Updated location of praline_fpga.bin bitstream to 0x380000 to allow more room for firmware. Firmware now has 3.5MB, or 2MB more available than before as coordinated with @HTotoo.

* Expanded #ifndef PRALINE to include og and r9 gpio and pin setup as coordinated with @HTotoo.

* Added note for PRALINE FLASH_MB_LIMIT_SIZE and FLASH_BYTES_LIMIT_SIZE to explain why we are using the 3.5 and 3584 values respectively as coordinated with @HTotoo.

* Next round of modifications derived heavily, if not entirely  from work done by @banandana at https://github.com/Banandana/mayhem-firmware. This commit should power on the HackRF Pro (praline) display, power on the fpga, and enable gpio, and provide debug utilties. There is still a lot of work to be done to fully enable the new praline board with this build and firmware architectural porting effort. However, hackrf-one boards do not seem to be adversely impacted by the #ifdef PRALINE statements, and CMakeLists updates, as far as I have been able to test.

* Ran format-code.sh. Updates for this commit are only due to formatting. Tested builds and they seem to work as exptected.

* Addressed fixes in firmware/application and firmware/baseband. Stream now flows to capture and looking glass. Issues were related to thread management. Issues were originally addressed by @banandana.

* Ran format-code.sh to allow for consistency with autoamted clang checks.

* Update hackrf ref repo to mayhem-portapack-hackrf next from https://github.com/portapack-mayhem/hackrf

* Addressed format edits necessary to pass clang-format check.

* Starting addressing Si5351 Clocks for radio sampling. These updates correctly set the Si5351 clock at start up. There appears to be an issue during runtime when testing with RX Test Init, Capture and Looking glass.

* Updated clock_manager.cpp to restore correct function introduced by @banandana when testing with Rx Test Init.

* Switched to using decimation for setting the sample rate without changing the Si5351 clock. This assumes that for the praline board Si5351 CLK0 runs at fixed 8 MHz (constant) and the FPGA decimates to get the desired sample rate. For example, for a 1 MHz sample rate -> Si5351 outputs 8 MHz, FPGA decimates by 8. There is still more work needed here, and potential verification that this is the correct way to operate with this new archteitecture.

* After deliberating on hackrf_usb hackrf_core.c and radio.c, and reviewing firmware/application/hw/si5351.cpp the original approach of using the aproach detailed in hackrf_core.c sample_rate_frac_set() lines 580-582, via the implementation in firmware/application/hw/si5351.cpp seems like the best place to continue testing efforts.

* Tested at ~2.4GHz (2.3 - 2.5) with lookgin glass and was able to receive signals. Added a Signal Path debug app to test gains, and readio mode (receive/transmit).

* Added two debug apps for the RFFC507x. Status View and Tuning View. This helped debug some of the potential issues with tuning.

* update submodule

* format code

* Small touch up merging latest next and ensuring build for HackRF One.

* Reverted edits to re: firmware/baseband/sd_over_usb/scsi.c and firmware/application/portapack.cpp. Source now builds, had to pull latest hackrf submodule.

* Skipped detect hardware for praline board to avoid backscreen in HackRF Pro praline board.

---------

Co-authored-by: gullradriel <gullradriel@users.noreply.github.com>
2026-02-11 09:15:11 +01:00
Totoo fe9f0c228f SubCar fm mode (#2965) 2026-02-06 17:20:14 +01:00
Totoo c27192bdbb Flipper fsk tx support (#2964) 2026-02-06 09:48:20 +01:00
gullradriel 927e3b11e7 Morse rx cleanings (#2962)
* fix ui overlap, align with log box
* bring back enum inside the class as a simple enum
* correctly restore saved setting whatever the modulation was at exit
* set squelch / field_squelch / receiver model in one go, add audio/receiver model stop and start
2026-02-04 14:01:29 +01:00
Pezsma a44a00acf0 Morse rx further development (#2959)
* filters OK, radio configurations set

* all modes are working, noise still needs work, especially in FM. A baseband enum is also needed

* audio and decoding fixed, clipping and the baseband enum are still missing
2026-02-03 22:25:52 +01:00
Pezsma e2b642ae25 New Morse TX app (#2948)
* morse tx
* global button repeat function improvement
2026-01-30 17:18:13 +01:00
Pezsma 5cc5f8faa6 Morserx added ssb modes (#2934)
* USB receive good
* LSB receive good
* all mode receive good, log is dead
* frequency measurement good, decode dead
* total killed
* szutyok, gerjed
* frequenty meas only.
* ui ok
* Add frequency measurement handling and update Morse processing logic
* fix ssb speed
2026-01-22 18:49:21 +01:00
zxkmm 86d7b345d0 waterfall color designer app (#2625) 2026-01-19 21:46:25 +01:00
Pezsma 877ede5f86 Added morse receiver app. (#2923)
* Adder morse receiver app. Works with cw and fm mode. Adaptive speed learning. Logging.
2026-01-16 09:57:45 +01:00
Totoo dc976c7f38 make sd over usb external (#2918) 2026-01-10 15:10:23 +01:00
Totoo 266d90a600 Updated subcar processors (#2913) 2026-01-10 14:47:33 +01:00
Totoo 2884bb9ab7 make siggen ext (#2917) 2026-01-10 21:25:41 +08:00
Harin Lee ee97b51eb3 Add some features to support RX-only mode (#2904)
* Remove duplicate LED control code
* Add TX limit settings and UI
* Fix App Manager to handle non-application menu items
2026-01-03 22:10:34 +01:00
Totoo f86d3e51f1 Subcar (#2893) 2025-12-21 11:21:55 +01:00
StarVore Labs f71f19e719 Addition of SSTV RX application (#2888) 2025-12-17 13:14:19 +01:00
RocketGod c53adfc765 Refactor FLEX RX UI to use console for messages (#2890) 2025-12-14 10:08:39 -08:00
gullradriel 7e8ad83537 Update clang format to 18 (#2891)
* move to clang-format-18
* clang-format-18 indendation
2025-12-14 11:26:21 +01:00
RocketGod 472571b1ed Refactor FLEX RX UI to add color cycling and message log (#2885)
Replaces the console with a scrollable menu view for displaying FLEX messages, adds support for cycling text colors, and implements message logging with line wrapping and persistence. Also refactors frequency handling for persistence and updates UI element layout and initialization.
2025-12-12 19:40:15 +01:00
Tim Elfelt 106e56abc3 FLEX pager app (#2883)
* Add FLEX pager support

- Introduced a new FLEX configuration function in baseband_api.
- Added FLEX application view and associated UI elements.
- Implemented FLEX processing logic in proc_flex, including demodulation and message handling.
- Updated CMakeLists to include new FLEX source files and headers.
- Enhanced message system to support FLEX-specific messages and statistics.

This commit lays the groundwork for FLEX pager functionality, allowing for the reception and processing of FLEX messages.

* Fixed baseband and moved app to external with some other fixes.

* Format code

---------

Co-authored-by: RocketGod <57732082+RocketGod-git@users.noreply.github.com>
2025-12-12 17:43:51 +01:00
Totoo c01597baf2 Pocsag manual baud option (#2870)
* baseband part of manual baud control of pocsag

* added manual pocsag baud to ui, to fix #2546

* fix adult toys settings filename
2025-11-18 14:05:27 +01:00
jLynx c46cc431c9 Revert "resolve conflicts merge" (#2860)
This reverts commit 344aa0c741.
2025-11-08 10:21:33 +13:00
gullradriel 344aa0c741 resolve conflicts merge 2025-11-07 21:36:41 +01:00
RocketGod 113cbc42c9 Add sound effects (#2849)
* Add sound effects

Adding sound effects and volume adjuster in start menu. Sounds are a little clicky but I tinkered a long time and couldn't solve that. Maybe someone else wants to tinker a bit with me.

* Format code
2025-10-30 07:38:45 +01:00
RocketGod 454b8776b6 Refactor gfxEQView UI layout for consistency (#2848)
* Refactor gfxEQView UI layout for consistency

Updated control and graph positioning in gfxEQView to use a standard layout approach, aligning with other applications. Screen dimensions are now used for dynamic placement, and hardcoded values have been replaced for improved maintainability and consistency.

Basically, centered for smaller and larger screens with other visual improvements.

* Fixed screen to Macros - looks good now

Better methods for dynamic screen size
2025-10-30 07:33:38 +01:00
Matej Sochan efdf043d62 fix typo: wps -> wpm in morse_tx (#2847) 2025-10-28 20:55:21 +01:00
Totoo b739dd883c Free up some fw space (#2844) 2025-10-28 08:10:09 +08:00
Pezsma 81afec9ea4 Added Adult toy controller external app (#2840) 2025-10-23 13:09:48 +02:00
Totoo d3373734e9 battleship resizes based on screen size (#2836) 2025-10-18 17:00:50 +02:00
Totoo 6782e12a15 Fix morse tx cw+loop (#2827) 2025-10-17 17:03:34 +02:00
Pezsma e88ab44f49 Modify Morse code table (#2825)
Fixed morse code table
2025-10-17 10:32:01 +02:00
Pezsma 545dead1ca Added new game: Morse trainer (#2820)
* Added new game: Morse trainer

* code format error fix, and ui alignment
2025-10-16 13:01:28 +02:00
RocketGod 65a3c797c6 Blackjack - Dynamic screen for PortaRF (#2814)
Blackjack - Dynamic screen for PortaRF
2025-10-10 22:48:26 +02:00
RocketGod 193ac73b34 Doom UI improvements for dynamic screen (#2812)
* Doom dynamic screen and other improvements

Doom dynamic screen and other improvements

* Res divider fix for big screens

* Format code
2025-10-09 22:54:54 +02:00
RocketGod 477d035dce Dino Game Dynamic Screen for PortaRF plus sprite animation improvements (#2811)
* Dino Game Dynamic Screen for PortaRF plus sprite animation improvements

Dino Game Dynamic Screen for PortaRF plus sprite animation improvements

* Format code per usual
2025-10-09 22:31:26 +02:00
RocketGod 1d8f53b49e Space invaders UI improvements for all device screens including new PortaRF (#2810)
* Dynamic screen for PortaRF

Dynamic screen size for new PortaRF device.

* Format code

* Space Invaders improvements for all devices including new PortaRF

Space Invaders improvements for all devices including new PortaRF
2025-10-09 22:30:30 +02:00
RocketGod 41dd0c4674 Dynamic screen for PortaRF Tetris (#2803)
* Dynamic screen for PortaRF
* Format code
2025-10-04 19:19:54 +02:00
Totoo 371b6b5079 Multi screen support, with dyn alignment (#2801) 2025-10-03 19:10:10 +02:00
RocketGod 23cabb8b8a Make dynamic screen for PortaRF (#2800) 2025-10-02 11:31:33 -07:00