Change current frequency display text to BigFrequency for better visuals (#3305)

This commit is contained in:
Matej Sochan
2026-08-28 13:22:51 +02:00
committed by GitHub
parent ee568ec774
commit ca9ca93fa2
2 changed files with 10 additions and 16 deletions
@@ -35,7 +35,7 @@ namespace ui::external_app::signal_hunter {
// --- TAB 1: Main View ---
HunterMainView::HunterMainView(Rect parent_rect, SignalHunterAppView& parent)
: View(parent_rect), parent_app(parent) {
add_children({&text_current_freq, &text_status, &button_start_stop, &text_hits});
add_children({&big_display, &text_status, &button_start_stop, &text_hits});
update_frequency(433920000);
button_start_stop.on_select = [this](Button&) {
@@ -64,35 +64,29 @@ HunterMainView::HunterMainView(Rect parent_rect, SignalHunterAppView& parent)
}
void HunterMainView::on_show() {
if (!parent_app.freq_hop_mode) {
if (!parent_app.freq_hop_mode)
current_freq_ = receiver_model.target_frequency();
}
update_frequency(current_freq_); // force repaint
big_display.set(current_freq_);
}
void HunterMainView::focus() {
if (!parent_app.freq_hop_mode) {
if (!parent_app.freq_hop_mode)
current_freq_ = receiver_model.target_frequency();
}
update_frequency(current_freq_);
big_display.set(current_freq_);
button_start_stop.focus();
}
void HunterMainView::set_recording_state(bool recording) {
if (recording)
text_current_freq.set_style(Theme::getInstance()->fg_red);
big_display.set_style(Theme::getInstance()->fg_red);
else
text_current_freq.set_style(Theme::getInstance()->fg_light);
text_current_freq.set_dirty(); // force ui update
update_frequency(current_freq_); // repaint with the new color
big_display.set_style(Theme::getInstance()->fg_light);
big_display.set(current_freq_);
}
void HunterMainView::update_frequency(rf::Frequency freq) {
current_freq_ = freq;
text_current_freq.set(to_string_dec_uint(freq) + " Hz");
big_display.set(freq);
}
void HunterMainView::update_status(const std::string& status, const Style* style) {
@@ -53,7 +53,7 @@ class HunterMainView : public View {
private:
SignalHunterAppView& parent_app;
rf::Frequency current_freq_{433920000};
Text text_current_freq{{UI_POS_X_CENTER(14), UI_POS_Y(3), 112, 16}, ""};
BigFrequency big_display{{4, 24, 224, 52}, 0};
Text text_status{{UI_POS_X_CENTER(12), UI_POS_Y(6), 96, 16}, "IDLE"};
Button button_start_stop{{UI_POS_X_CENTER(10), UI_POS_Y(8), 80, 32}, "START"};
Text text_hits{{UI_POS_X_CENTER(10), UI_POS_Y(11), 80, 16}, "Hits: 0"};