You can search app now (#3241)

This commit is contained in:
未来方舟
2026-07-02 16:19:53 +08:00
committed by GitHub
parent 2ad34bbc09
commit 6b641c8a5d
2 changed files with 204 additions and 1 deletions
+150
View File
@@ -49,6 +49,7 @@
#include "ui_recon.hpp"
#include "ui_search.hpp"
#include "ui_settings.hpp"
#include "ui_textentry.hpp"
#include "ui_sonde.hpp"
#include "ui_ss_viewer.hpp"
// #include "ui_test.hpp"
@@ -139,6 +140,115 @@ bool NavigationView::StartAppByName(const char* name) {
return false;
}
/* App search ***********************************************************/
namespace {
// ASCII, allocation-free, case-insensitive lowering. Kept local so this TU
// doesn't need to include <cctype> just for one small comparison.
char ascii_lower(char c) {
return (c >= 'A' && c <= 'Z') ? static_cast<char>(c - 'A' + 'a') : c;
}
// True when 'needle' occurs anywhere in 'haystack', case-insensitive.
bool name_contains(const char* haystack, const std::string& needle) {
const size_t n = needle.size();
if (n == 0)
return false;
for (size_t i = 0; haystack[i] != '\0'; ++i) {
size_t j = 0;
while (j < n && haystack[i + j] != '\0' &&
ascii_lower(haystack[i + j]) == ascii_lower(needle[j]))
++j;
if (j == n)
return true;
}
return false;
}
} // namespace
void NavigationView::start_app_search() {
app_search_query_.clear();
app_search_committed_ = false;
// Reuse the shared keyboard view; it is destroyed as soon as the user
// confirms or cancels, so no search UI ever lingers in RAM.
text_prompt(*this, app_search_query_, 20, ENTER_KEYBOARD_MODE_ALPHA,
[this](std::string& query) {
// Runs while the keyboard is still alive: only record that a
// query was confirmed; results are built once it has popped.
app_search_committed_ = !query.empty();
});
// Defer building/showing the results until the keyboard view has popped.
set_on_pop([this]() { open_app_search_results(); });
}
void NavigationView::open_app_search_results() {
if (!app_search_committed_)
return; // user cancelled with Back, or the query was empty
app_search_committed_ = false;
std::vector<AppSearchEntry> matches;
// Internal apps: match on the name shown in the menus.
for (const auto& app : appList) {
if (app.displayName != nullptr && app.viewFactory != nullptr &&
name_contains(app.displayName, app_search_query_))
matches.push_back({app.displayName, app.viewFactory, {}});
}
// External (.ppma) and standalone (.ppmp) apps on the SD card. The
// enumerator hands back pointers to short-lived buffers, so the names are
// copied into owned strings here. Match on both the friendly name and the
// file (call) name. module_included=false: PPmod apps can't be launched by
// path, so they're intentionally excluded.
ExternalItemsMenuLoader::load_all_external_items_callback(
[this, &matches](AppInfoConsole& info) {
if (name_contains(info.appFriendlyName, app_search_query_) ||
name_contains(info.appCallName, app_search_query_))
matches.push_back({info.appFriendlyName, nullptr, info.appCallName});
},
false);
if (matches.empty()) {
display_modal("Search", "No matching app found.");
return;
}
push<AppSearchResultsView>(std::move(matches));
}
void NavigationView::launch_search_entry(ViewFactoryBase* factory, std::string call_name) {
// Same close-then-open contract as StartAppByName: drop the search UI
// (freeing the results view and the very button that called us) before
// starting the target, so only one app is ever resident. Everything used
// below is a by-value argument or this resident NavigationView.
home(false);
if (factory != nullptr) {
push_view(factory->produce(*this));
return;
}
// External/standalone: AppInfoConsole doesn't record which kind it is, so
// try both extensions the way handle_autostart() does.
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> conv;
std::string appwithpath = "/" + apps_dir.string() + "/" + call_name + ".ppma";
std::filesystem::path pth = conv.from_bytes(appwithpath.c_str());
if (ExternalItemsMenuLoader::run_external_app(*this, pth))
return;
appwithpath = "/" + apps_dir.string() + "/" + call_name + ".ppmp";
pth = conv.from_bytes(appwithpath.c_str());
if (ExternalItemsMenuLoader::run_standalone_app(*this, pth))
return;
display_modal("Search", "Failed to start:\n" + call_name);
}
/* StatusTray ************************************************************/
StatusTray::StatusTray(Point pos)
@@ -561,6 +671,7 @@ InformationView::InformationView(
NavigationView& nav)
: nav_(nav) {
add_children({&backdrop,
&search_icon,
&version,
&ltime});
@@ -604,6 +715,19 @@ bool InformationView::firmware_checksum_error() {
return fw_checksum_error;
}
bool InformationView::on_touch(const TouchEvent event) {
// The whole info bar is one touch target. Capture on Start so the End
// event is delivered here, then act on release like a normal button tap.
switch (event.type) {
case TouchEvent::Type::End:
if (nav_.is_valid())
nav_.start_app_search();
return true;
default:
return true;
}
}
/* Navigation ************************************************************/
bool NavigationView::is_top() const {
@@ -873,6 +997,32 @@ void GamesMenuView::on_populate() {
add_external_items(nav_, app_location_t::GAMES, *this, return_icon ? 1 : 0);
}
/* AppSearchResultsView *************************************************/
AppSearchResultsView::AppSearchResultsView(NavigationView& nav, std::vector<AppSearchEntry>&& entries)
: nav_(nav), entries_(std::move(entries)) {
set_max_rows(2); // wider buttons: app names need the room
}
void AppSearchResultsView::on_populate() {
for (size_t i = 0; i < entries_.size(); ++i) {
const auto& entry = entries_[i];
// Internal apps are green, external/standalone orange, matching the
// "yellow-ish external" convention used elsewhere. No icon: the cheap
// enumerator doesn't decode external bitmaps.
add_item({entry.display,
entry.factory ? Color::green() : Color::orange(),
nullptr,
[this, i]() {
// Read the target off entries_ and pass it by value: the
// call below frees this view via home(), so nothing after
// it may touch 'this' or its members.
nav_.launch_search_entry(entries_[i].factory, entries_[i].call_name);
}},
true);
}
}
/* SystemMenuView ********************************************************/
void SystemMenuView::hackrf_mode(NavigationView& nav) {
+54 -1
View File
@@ -86,6 +86,14 @@ struct AppInfoConsole {
const app_location_t appLocation;
};
// One row in the app-search results list. Strings are owned copies: the
// external-app enumerator hands back pointers to short-lived buffers.
struct AppSearchEntry {
std::string display; // friendly name shown to the user
ViewFactoryBase* factory; // internal app factory, or nullptr for external/standalone
std::string call_name; // external/standalone file name (no extension); unused when internal
};
class NavigationView : public View {
public:
std::function<void(const View&)> on_view_changed{};
@@ -138,12 +146,34 @@ class NavigationView : public View {
bool StartAppByName(const char* name); // Starts a View (app) by name stored in appListFC. This is to start apps from console
void handle_autostart();
// Opens a keyboard; once confirmed, shows a pick-list of every internal,
// external (.ppma) and standalone (.ppmp) app whose name matches the query.
// Reuses the transient text-entry view, so the only steady-state cost is
// the two members below; the keyboard and the results list are allocated
// only while a search is in progress.
void start_app_search();
// Launches one search result and drops the search UI first, so only one app
// is ever resident. 'factory' non-null selects an internal app; otherwise
// 'call_name' is an external/standalone app file name (no extension).
// Arguments are taken by value on purpose: home() below frees the results
// view (and the button that called this), so nothing here may touch it.
void launch_search_entry(ViewFactoryBase* factory, std::string call_name);
private:
struct ViewState {
std::unique_ptr<View> view;
std::function<void()> on_pop;
};
// Builds and pushes the results list. Runs from the keyboard view's on_pop,
// i.e. after that view is fully destroyed, so pushing here can't be
// clobbered by the keyboard's own trailing pop().
void open_app_search_results();
std::string app_search_query_{}; // keyboard buffer, owned across its lifetime
bool app_search_committed_{false}; // true only when the user confirmed a non-empty query
std::vector<ViewState> view_stack{};
Widget* view() const;
@@ -329,6 +359,9 @@ class InformationView : public View {
void refresh();
bool firmware_checksum_error();
// Whole info bar is a touch target that opens the app search.
bool on_touch(const TouchEvent event) override;
private:
// static constexpr auto version_string = "v1.4.4"; // This is commented out as we are now setting the version via ENV (VERSION_STRING=v1.0.0)
NavigationView& nav_;
@@ -337,8 +370,15 @@ class InformationView : public View {
{0, 0, screen_width, 16},
Theme::getInstance()->bg_darker->background};
// Visual hint that the info bar starts an app search when tapped.
Image search_icon{
{2, 0, 16, 16},
&bitmap_icon_search,
Color::yellow(),
Theme::getInstance()->bg_darker->background};
Text version{
{2, 0, 11 * 8, 16},
{18, 0, 9 * 8, 16}, // 9 chars keeps room for the "FLASH ERR" indicator; right edge unchanged from before the icon
VERSION_STRING};
LiveDateTime ltime{
@@ -422,6 +462,19 @@ class SystemMenuView : public BtnGridView {
void hackrf_mode(NavigationView& nav);
};
// Pick-list of apps matching an app-search query. Reuses the button grid so it
// behaves (and launches on tap) exactly like the normal app menus.
class AppSearchResultsView : public BtnGridView {
public:
AppSearchResultsView(NavigationView& nav, std::vector<AppSearchEntry>&& entries);
std::string title() const override { return "Search"; };
private:
NavigationView& nav_;
std::vector<AppSearchEntry> entries_;
void on_populate() override;
};
class SystemView : public View {
public:
SystemView(