rever to old TCP method with new decode logic

This commit is contained in:
2022-12-05 14:39:24 -06:00
parent a5663ea6ff
commit 6473b1bb5e
6 changed files with 73 additions and 88 deletions
-1
View File
@@ -13,7 +13,6 @@
<package id="Splat" version="14.1.17" targetFramework="monoandroid10.0" />
<package id="Square.OkHttp3" version="4.9.2.1" targetFramework="monoandroid10.0" />
<package id="Square.OkIO" version="2.10.0.1" targetFramework="monoandroid10.0" />
<package id="SuperSimpleTcp" version="3.0.5" targetFramework="monoandroid12.0" />
<package id="System.AppContext" version="4.3.0" targetFramework="monoandroid90" />
<package id="System.Collections" version="4.3.0" targetFramework="monoandroid90" />
<package id="System.Collections.Concurrent" version="4.3.0" targetFramework="monoandroid90" />
-3
View File
@@ -468,9 +468,6 @@
<Reference Include="Xamarin.AndroidX.Concurrent.Futures">
<HintPath>..\packages\Xamarin.AndroidX.Concurrent.Futures.1.1.0.5\lib\monoandroid90\Xamarin.AndroidX.Concurrent.Futures.dll</HintPath>
</Reference>
<Reference Include="SuperSimpleTcp">
<HintPath>..\packages\SuperSimpleTcp.3.0.5\lib\netstandard2.1\SuperSimpleTcp.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="MainActivity.cs" />
-1
View File
@@ -10,7 +10,6 @@
<package id="Newtonsoft.Json" version="13.0.1" targetFramework="xamarinios10" />
<package id="Serilog" version="2.12.0" targetFramework="xamarinios10" />
<package id="Serilog.Sinks.Xamarin" version="1.0.0" targetFramework="xamarinios10" />
<package id="SuperSimpleTcp" version="3.0.5" targetFramework="xamarinios10" />
<package id="System.AppContext" version="4.3.0" targetFramework="xamarinios10" />
<package id="System.Collections" version="4.3.0" targetFramework="xamarinios10" />
<package id="System.Collections.Concurrent" version="4.3.0" targetFramework="xamarinios10" />
+2 -5
View File
@@ -21,7 +21,7 @@
<DefineConstants>DEBUG;ENABLE_TEST_CLOUD;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodesignKey>iPhone Developer: Joel Wetzell (5E8CU66YWB)</CodesignKey>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchDebug>true</MtouchDebug>
<MtouchNoSymbolStrip>true</MtouchNoSymbolStrip>
<MtouchFastDev>true</MtouchFastDev>
@@ -30,7 +30,7 @@
<MtouchArch>x86_64</MtouchArch>
<MtouchHttpClientHandler>HttpClientHandler</MtouchHttpClientHandler>
<PlatformTarget>x86</PlatformTarget>
<CodesignProvision>qController Dev</CodesignProvision>
<CodesignProvision>Automatic</CodesignProvision>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -152,9 +152,6 @@
<HintPath>..\packages\Xamarin.Forms.5.0.0.2515\lib\Xamarin.iOS10\Xamarin.Forms.Platform.iOS.dll</HintPath>
</Reference>
<Reference Include="System.Numerics" />
<Reference Include="SuperSimpleTcp">
<HintPath>..\packages\SuperSimpleTcp.3.0.5\lib\netstandard2.1\SuperSimpleTcp.dll</HintPath>
</Reference>
<Reference Include="mscorlib" />
<Reference Include="System.Numerics.Vectors" />
</ItemGroup>
@@ -5,7 +5,6 @@ using System.Text;
using System.Net.Sockets;
using System.Threading;
using Serilog;
using SuperSimpleTcp;
namespace SharpOSC
{
@@ -20,8 +19,6 @@ namespace SharpOSC
public class TCPClient
{
private ILogger _log = Log.Logger.ForContext<TCPClient>();
public int Port
{
get { return _port; }
@@ -35,10 +32,10 @@ namespace SharpOSC
public delegate void MessageReceivedHandler(object source, MessageEventArgs args);
public event MessageReceivedHandler MessageReceived;
private Thread receivingThread;
string _address;
SimpleTcpClient tcpClient;
TcpClient client;
public TCPClient(string address, int port)
@@ -49,81 +46,28 @@ namespace SharpOSC
public bool Connect()
{
try
{
tcpClient = new SimpleTcpClient(Address, Port);
tcpClient.Events.Connected += ClientConnected;
tcpClient.Events.DataReceived += DataReceived;
tcpClient.Events.Disconnected += ClientDisconneted;
tcpClient.Logger += TCPLog;
tcpClient.Connect();
client = new TcpClient(Address, Port);
receivingThread = new Thread(ReceiveLoop);
receivingThread.Start();
Log.Debug($"[tcpclient] connected to <{Address}:{Port}>");
return true;
}
catch (Exception e)
{
_log.Error(e.Message);
Log.Error(e.Message);
return false;
}
}
private void TCPLog(string obj)
{
_log.Verbose($"{obj}");
}
private void ClientDisconneted(object sender, ConnectionEventArgs e)
{
_log.Verbose($"{e.IpPort} client disconnected: {e.Reason}");
Close();
}
private void DataReceived(object sender, DataReceivedEventArgs e)
{
_log.Verbose($"Raw Data Received contents: {Encoding.UTF8.GetString(e.Data.Array, 0, e.Data.Count)}");
_log.Verbose($"Raw Data Received size: {e.Data.Count}");
List<byte[]> messages = SlipFrame.Decode(e.Data.Array);
_log.Verbose($"Slip decoded {messages.Count} osc messages");
foreach (var message in messages)
{
_log.Verbose($"Raw message contents: {Encoding.UTF8.GetString(message, 0, message.Length)}");
try
{
OscPacket packet = OscPacket.GetPacket(message);
OscMessage responseMessage = (OscMessage)packet;
if (packet == null)
{
_log.Error("packet is null");
}
if (responseMessage == null)
{
_log.Error("responeMessage is null");
}
_log.Debug($"OSC Message Received: {responseMessage.Address}");
OnMessageReceived(responseMessage);
_log.Debug($"After OnMessageReceived Event");
}
catch (Exception ex)
{
_log.Error($"Exception parsing OSC message: {ex.ToString()}");
}
}
}
private void ClientConnected(object sender, ConnectionEventArgs e)
{
_log.Debug($"connected to <{Address}:{Port}>");
}
public void Send(byte[] message)
{
byte[] slipData = SlipFrame.Encode(message);
tcpClient.Send(slipData.ToArray());
NetworkStream netStream = client.GetStream();
netStream.Write(slipData.ToArray(), 0, slipData.ToArray().Length);
}
public void Send(OscPacket packet)
@@ -136,25 +80,75 @@ namespace SharpOSC
{
get
{
if (tcpClient == null)
if (client == null)
return false;
else
return tcpClient.IsConnected;
return client.Connected;
}
}
public void ReceiveLoop()
{
while (client != null && client.Connected)
{
Receive();
}
//Log.Debug("[tcpclient] - ReceiveLoop has exited");
}
public void Receive()
{
Random random = new Random();
int num = random.Next(1000);
try
{
NetworkStream netStream = client.GetStream();
netStream.ReadTimeout = 250;
List<byte> responseData = new List<byte>();
if (netStream.CanRead)
{
//var watch = System.Diagnostics.Stopwatch.StartNew();
byte[] buffer = new byte[256];
int bytesRead = 0;
int reads = 0;
do
{
bytesRead = netStream.Read(buffer, 0, buffer.Length);
responseData.AddRange(buffer);
reads += 1;
Thread.Sleep(1);
//Log.Debug("Thread " + num + ": Bytes read: " + bytesRead + " - " + Encoding.UTF8.GetString(buffer));
} while (netStream.DataAvailable);
List<byte[]> messages = SlipFrame.Decode(responseData.ToArray());
foreach (byte[] message in messages)
{
OscPacket packet = OscPacket.GetPacket(message);
OscMessage responseMessage = (OscMessage)packet;
//watch.Stop();
//Console.WriteLine($"TCPCLient - message receive took {watch.ElapsedMilliseconds}ms and {reads} reads");
OnMessageReceived(responseMessage);
}
//Console.WriteLine("Raw TCP In: " + System.Text.Encoding.UTF8.GetString(responseData.ToArray()));
}
}
catch (Exception e)
{
//Console.WriteLine("TCPSENDER - Receive Exception: " + e.ToString());
}
}
public void Close()
{
if (tcpClient != null)
if (client != null)
{
tcpClient.Events.Connected -= ClientConnected;
tcpClient.Events.DataReceived -= DataReceived;
tcpClient.Events.Disconnected -= ClientDisconneted;
if (tcpClient.IsConnected)
if (client.Connected)
{
_log.Debug($"closing connection to {Address}");
tcpClient.Disconnect();
tcpClient.Dispose();
Log.Debug($"[tcpClient] closing connection to {Address}");
client.GetStream().Close();
client.Close();
}
}
}
-1
View File
@@ -69,7 +69,6 @@
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="Xamarin.Essentials" Version="1.7.3" />
<PackageReference Include="Serilog" Version="2.12.0" />
<PackageReference Include="SuperSimpleTcp" Version="3.0.5" />
</ItemGroup>
<ItemGroup>
<None Remove="App.xaml" />