Fix Connected callback message

This commit is contained in:
2021-11-04 11:41:12 -05:00
parent 70a7b566b8
commit 32c23a3653
+4 -5
View File
@@ -755,16 +755,15 @@ if (Controls) then
NovaStar.setStatus(5,"Attempting to reconnect")
end
NovaStar.socket.Data = function ()
print("Reading " .. NovaStar.socket.BufferLength .. " Bytes")
local data = NovaStar.socket:Read(NovaStar.socket.BufferLength);
print(hex_dump(data))
if data == getCmdString(NovaStar.Response.Connected) then
print("Successful Connection Response Received")
NovaStar.setStatus(0,"Connected - " .. Properties['IP Address'].Value)
else if data == getCmdString(NovaStar.Response.ConnectedAlt)
elseif data == getCmdString(NovaStar.Response.ConnectedAlt) then
print("Successful Connection Response Received")
NovaStar.setStatus(0,"Connected - " .. Properties['IP Address'].Value)
end
@@ -775,7 +774,7 @@ if (Controls) then
end
NovaStar.socket.Error = function(sock, err)
print("TCP Socket Error: " .. err)
print("TCP Socket Error: ", err)
NovaStar.setStatus(2,"Communication error with NovaStar")
end
@@ -836,4 +835,4 @@ if (Controls) then
Controls['Brightness'].IsDisabled = true;
end;
end
end