Claude cabfc592df fix(finder): correct result selection and dismissal
Track the highlighted result by entry ID rather than by list index.
The index was never reset when results changed, so a background
refetch that shrank the list left it pointing past the end and
selecting threw on an undefined entry. Resolving by ID falls back to
the first result instead, and keeps the user's position across
rundown edits.

Submit the entry belonging to the clicked row instead of whichever
row was highlighted. The two only agreed because a mousemove usually
precedes a click, so touch input navigated to the wrong entry.

Ignore pointer moves that do not change the cursor position: scrolling
the list under a stationary pointer fires a move event which pulled
the selection away from the keyboard cursor. Keep the highlighted row
scrolled into view while navigating.

Close the finder on the search shortcut. Mantine ignores hotkeys while
an input is focused, so the global toggle could not close the modal
once the user was typing. The global Escape handler is dropped: the
dialog already dismisses on Escape, and registering it document wide
conflicts with inline field editing.

Drop the bounds check in the index search, which compared an event
ordinal against the count of all entries. The loop below it already
returns no results when no event carries that index.

Add e2e coverage for clicking a result, picking one with the keyboard,
and closing with the shortcut. This needs the finder rows and the
rundown event row to expose test ids and selection state.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DzALEq9gGWwFmwTdgAiFcY
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Using Ontime?

Let us know! Ontime improves from the collaboration with its users. We would like to understand how you use Ontime and appreciate your feedback.

Ontime

Ontime is a browser-based application that manages event rundowns, scheduling, and cueing.

With Ontime, you can plan, track your schedule, manage automation and cross-department show information all in one place.

Ontime is made by entertainment and broadcast engineers and used by

  • Conference organisers
  • Touring shows and receiving venues
  • Broadcasters and streamers
  • Theatres and opera houses
  • Houses of worship

Main features

  • Multiplatform: Available as a Cloud service and for Windows, macOS, Linux, or self-hosted via Docker.
  • In any device: Ontime is available to any device with a browser, eg: tablets, mobile phones, laptops, signage, media servers...
  • Team Collaboration: Dedicated views for directors, operators, backstage, and signage.
  • Real-Time Updates: Manage and communicate runtime delays effortlessly.
  • Automatable: Ontime can be fully or partially controlled by an operator, or run standalone with the system clock
  • Flexible Integrations: Use one of the APIs provided (OSC, HTTP, Websocket) or the available Companion module to integrate into your workflow (vMix, disguise, Qlab, OBS)

... and a lot more ...

For live environments

Ontime is designed for use in live environments.
This guides the application into being flexible and efficiently integrating into different workflows.

For teams

All information added in Ontime is shared with the production team and other software / hardware in your workflow.
Ontime also improves team collaboration with dedicated views for cuesheets and operators, and for public and production signage.

Simple infrastructure

All the data is distributed over the network, making its distribution and infrastructure flexible and cheap.
With the availability of the docker image, you can also leverage IT infrastructure to make Ontime available online for your team and clients.

Ontime is made by video engineers and entertainment technicians.

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Using Ontime

Getting started

The easiest way to start with Ontime is by leveraging our Cloud service.
This will give you immediate access to running instances of Ontime which are available to share with anyone with an internet connection.

Alternatively, you can run Ontime locally for free by downloading the latest release for your platform or using the docker image, available at Docker Hub

Once installed and running, any device that shares the same network as Ontime will have access to Ontime.

More information is available in our docs

Continued development

Ontime is under active development. We continue adding and improving features in collaboration with users.

Have an idea? Reach out via email or open an issue

Issues

We use Github's issue tracking for bug reporting and feature requests.
Found a bug? Open an issue.

Contributing

Looking to contribute? All types of help are appreciated, from coding to testing and feature specification.

If you are a developer and would like to contribute with code, please open an issue to discuss before opening a Pull Request.

Information about the project setup can be found in the development documentation

License

This project is licensed under the terms of the GNU GPL v3

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Description
Free, open-source time keeping for live events
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