* refactor: align header columns * refactor: improve scrollbar visibility * refactor: center align table elements * refactor: make param elements stateful * fix: issue with collapsed elements not loosing value * fix: prevent search params containing multiple alias references * fix: the issue where a file disappears if it is both migrated and recovered in the same load operation (#1744) * refactor: disable group action for elements in groups * refactor: move context menu items into the event element (#1747) * feat: sheet import new features for v4 (#1730) * import milestone * fixup! import milestone * test: milestone import * add entries to group stop on new group or on group-end type * fixup! add entries to group * cleanup * add event target duration * link start if undefined * add skip import type * extract some to the excel paresing functions * tweaks to presentation * move file --------- Co-authored-by: Carlos Valente <carlosvalente@pm.me> * fix: notify runtimeStore of events bieng groupd * fix: improve authentication and stage detection in demo * chore: ship logo with project * fix: client is referenced by name * fix: prevent reflow in event editor * fix: stale render on selected event due to ref mismatch * Create/Load/Delete multiple rundowns (#1696) * refactor: restore last loaded rundown * refactor: initialise rundown in ProjectService * feat: allow switching rundowns ensure on coordination between the db object and the working object server provide list of rundowns implement switch in the UI implement delete implement new rundown button * fix: render order for floating button * refactor: appropriate names to service * refactor: rundown endpoints * refactor: save last loaded rundown ID * refactor: rundown management UI * refactor: emit refetch all on project load --------- Co-authored-by: Carlos Valente <carlosvalente@pm.me> * feat: recover single event subscription * fixup! feat: sheet import new features for v4 (#1730) * fix: prevent dropping a group inside another * fixup! refactor: move context menu items into the event element (#1747) * fix: prevent stale references to custom fields * fix: propagate updates to all rundowns * refactor: client rundown metadata (#1728) * generate metadata in the hook * move test * ensure there is always a last element * use for-loop * update metadata in useEfect * fully extract metadata generation * use direct assignment * cleanup --------- Co-authored-by: Carlos Valente <carlosvalente@pm.me> * refactor: small imporvement and tests for coerce functions (#1752) * refactor: small imporvement and tests for coerce functions add test `coerceString` add test `coerceBoolean` add test `coerceColour` * remove old todo * fix: consistent quick add behaviour * refactor: create flat rundown with metadata * fix: show add buttons on top * feat: allow editing milestones * refactor: style tweaks to rundown elements refactor: milestones are full width refactor: cuesheet header alignment fix: editor styling in cuesheet * refactor: virtualise table * refactor: improve overscan (#1758) * bump version to 4.0.0-alpha.5 --------- Co-authored-by: Alex Christoffer Rasmussen <ac@omnivox.dk>
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Need help?
We do our best to have most topics covered by the documentation. However, if your question is not covered, you are welcome to fill in a bug report in an issue, ask a question in GitHub discussions or hop in the discord server for a chat.
Using Ontime?
Let us know! Ontime improves from the collaboration with its users. We would like to understand how you use Ontime and appreciate your feedback.
We would also like to include a testimonials section in our ✨new website✨. It would be great to showcase the diversity of users running Ontime.
Ontime
Ontime is a browser-based application that manages event rundowns, scheduling, and cueing.
With Ontime, you can plan, track your schedule, manage automation and cross-department show information all in one place.
Ontime is made by entertainment and broadcast engineers and used by
- Conference organisers
- Touring shows and receiving venues
- Broadcasters and streamers
- Theatres and opera houses
- Houses of worship
Main features
- Multiplatform: Available as a Cloud service and for Windows, macOS, Linux, or self-hosted via Docker.
- In any device: Ontime is available to any device with a browser, eg: tablets, mobile phones, laptops, signage, media servers...
- Team Collaboration: Dedicated views for directors, operators, backstage, and signage.
- Real-Time Updates: Manage and communicate runtime delays effortlessly.
- Automatable: Ontime can be fully or partially controlled by an operator, or run standalone with the system clock
- Flexible Integrations: Use one of the APIs provided (OSC, HTTP, Websocket) or the available Companion module to integrate into your workflow (vMix, disguise, Qlab, OBS)
... and a lot more ...
For live environments
Ontime is designed for use in live environments.
This guides the application into being flexible and efficiently integrating into different workflows.
For teams
All information added in Ontime is shared with the production team and other software / hardware in your workflow.
Ontime also improves team collaboration with dedicated views for cuesheets and operators, and for public and production
signage.
Simple infrastructure
All the data is distributed over the network, making its distribution and infrastructure flexible and cheap.
With the availability of the docker image, you can also leverage IT infrastructure to make Ontime available online for
your team and clients.
Ontime is made by video engineers and entertainment technicians.
Using Ontime
Getting started
The easiest way to start with Ontime is by leveraging our Cloud service.
This will give you immediate access to running instances of Ontime which are available to share with anyone with an internet connection.
Alternatively, you can run Ontime locally for free by downloading the latest release for your platform or using the docker image, available at Docker Hub
Once installed and running, any device that shares the same network as Ontime will have access to Ontime.
More information is available in our docs
Continued development
Ontime is under active development. We continue adding and improving features in collaboration with users.
Have an idea? Reach out via email or open an issue
Issues
We use Github's issue tracking for bug reporting and feature requests.
Found a bug? Open an issue.
Contributing
Looking to contribute? All types of help are appreciated, from coding to testing and feature specification.
If you are a developer and would like to contribute with code, please open an issue to discuss before opening a Pull Request.
Information about the project setup can be found in the development documentation
Links
License
This project is licensed under the terms of the GNU GPL v3
Sponsor
You can help the development of this project or say thank you with a one time donation.
See the terms of donations.


