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2c47d90f34
* chore(lint): configure project-wide linter * chore(lint): improve linting in files * chore(lint): hide warnings in CI
97 lines
3.1 KiB
TypeScript
97 lines
3.1 KiB
TypeScript
import { isOntimeEvent, OntimeEvent, OntimeRundown, OntimeRundownEntry } from 'ontime-types';
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import { getFirstEvent, getNextEvent, getPreviousEvent } from '../rundown-utils/rundownUtils.js';
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import { isNumeric } from '../types/types.js';
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// Zero or more non-digit characters at the beginning ((\D*)).
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// One or more digits ((\d+)).
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// Optionally, a decimal part starting with a dot ((\.\d+)?).
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const regex = /^(\D*)(\d+)(\.\d+)?$/;
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/**
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* Finds if last characters in input are a number and increments
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* @param input {string}
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*/
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export function getIncrement(input: string): string {
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// Check if the input string contains a number at the end
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const match = regex.exec(input);
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if (match) {
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// If a number is found, extract the non-numeric prefix, integer part, and decimal part
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// eslint-disable-next-line prefer-const -- some items in the destructuring are modified
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let [, prefix, integerPart, decimalPart] = match;
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if (decimalPart) {
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if (decimalPart === '.99') {
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decimalPart = '.100';
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} else {
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const addDecimal = '0'.repeat(decimalPart.length - 2) + '1';
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const incrementedDecimal = (Number(decimalPart) + Number('0.' + addDecimal)).toFixed(decimalPart.length - 1);
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decimalPart = incrementedDecimal.toString().replace('0.', '.');
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}
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return `${prefix}${integerPart}${decimalPart}`;
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}
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const incrementedInteger = Number(integerPart) + 1;
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integerPart = incrementedInteger.toString();
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return `${prefix}${integerPart}`;
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}
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// If no number is found, append "2" to the string and return the updated string
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return input + '2';
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}
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/**
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* Gets suitable name for a new event cue
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* @param rundown {OntimeRundown}
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* @param insertAfterId {string}
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*/
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export function getCueCandidate(rundown: OntimeRundown, insertAfterId?: string): string {
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function addAtTop() {
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const firstEventCue = getFirstEvent(rundown)?.cue;
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if (isNumeric(firstEventCue)) {
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return (Number(firstEventCue) / 10).toString();
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}
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return '1';
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}
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// we did not provide a element to go after, we attempt to go first so only need to check for a cue with value 1
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if (typeof insertAfterId === 'undefined' || rundown.length === 0) {
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return addAtTop();
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}
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const afterIndex = rundown.findIndex((event) => event.id === insertAfterId);
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// we did not find the previous element, insert at top
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if (afterIndex === -1) {
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return addAtTop();
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}
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// get elements around
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let previousEvent: OntimeRundownEntry | undefined | null | OntimeEvent = rundown.at(afterIndex);
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if (!isOntimeEvent(previousEvent)) {
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previousEvent = getPreviousEvent(rundown, insertAfterId) as null | OntimeEvent;
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}
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let cue = '1';
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const nextEvent = getNextEvent(rundown, insertAfterId);
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// try and increment the cue
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if (isOntimeEvent(previousEvent)) {
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cue = getIncrement(previousEvent.cue);
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}
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// if increment is clashing with next, we add a decimal instead
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if (cue === nextEvent?.cue) {
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if (previousEvent === null) {
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cue = '0.1';
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} else {
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cue = previousEvent.cue + '.1';
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}
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}
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return cue;
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}
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export function sanitiseCue(cue: string) {
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return cue.replaceAll(' ', '').replaceAll(',', '.');
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}
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