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Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| d3d9fe0157 |
@@ -9,6 +9,7 @@ import './MultiPartProgressBar.scss';
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interface MultiPartProgressBar {
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now: MaybeNumber;
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complete: MaybeNumber;
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eventId?: string | null;
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normalColor: string;
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warning?: MaybeNumber;
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warningColor: string;
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@@ -24,6 +25,7 @@ export default function MultiPartProgressBar(props: MultiPartProgressBar) {
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const {
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now,
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complete,
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eventId,
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normalColor,
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warning,
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warningColor,
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@@ -35,7 +37,7 @@ export default function MultiPartProgressBar(props: MultiPartProgressBar) {
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className = '',
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} = props;
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const percentRemaining = 100 - useAnimatedProgress(now, complete);
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const percentRemaining = 100 - useAnimatedProgress(now, complete, eventId);
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const dangerWidth = danger ? 100 - getProgress(danger, complete) : 0;
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const warningWidth = warning ? 100 - dangerWidth - getProgress(warning, complete) : 0;
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const isOvertime = now !== null && now < 0;
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@@ -7,12 +7,12 @@ import './ProgressBar.scss';
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interface ProgressBarProps {
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current: MaybeNumber;
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duration: MaybeNumber;
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eventId?: string | null;
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className?: string;
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}
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export default function ProgressBar(props: ProgressBarProps) {
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const { current, duration, className } = props;
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const progress = useAnimatedProgress(current, duration);
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export default function ProgressBar({ current, duration, eventId, className }: ProgressBarProps) {
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const progress = useAnimatedProgress(current, duration, eventId);
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return (
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<div className={`progress-bar__bg ${className}`}>
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@@ -1,26 +1,34 @@
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import { MaybeNumber, Playback } from 'ontime-types';
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import { EntryId, MaybeNumber, Playback } from 'ontime-types';
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import { useEffect, useRef, useState } from 'react';
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import { getProgress } from '../utils/getProgress';
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import { usePlayback } from './useSocket';
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import { useIsOnline, usePlayback } from './useSocket';
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/**
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* Returns the live completion percentage (0–100) of a countdown, interpolated locally.
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*/
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export function useAnimatedProgress(current: MaybeNumber, duration: MaybeNumber): number {
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export function useAnimatedProgress(current: MaybeNumber, duration: MaybeNumber, eventId?: EntryId | null): number {
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const playback = usePlayback();
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const isOnline = useIsOnline();
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const isRunning = playback === Playback.Play || playback === Playback.Roll;
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const baseline = useRef({ current, at: performance.now() });
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const baseline = useRef({ current, duration, eventId, playback, at: performance.now() });
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const [, setTick] = useState(0);
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const now = performance.now();
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// there is only something to animate while a running timer is counting down towards 0
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const shouldAnimate = isRunning && current !== null && current > 0 && duration !== null;
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const hasAuthoritativeUpdate =
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baseline.current.current !== current || // handle timer updates
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baseline.current.duration !== duration || // handle duration changes
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baseline.current.eventId !== eventId || // handle event changing
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baseline.current.playback !== playback; // handle playback changes
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// re-anchor to the authoritative value whenever the server pushes a new timer update
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useEffect(() => {
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baseline.current = { current, at: performance.now() };
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}, [current, duration, playback]);
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if (hasAuthoritativeUpdate) {
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// Reset during render so an event change is reflected in this very paint.
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baseline.current = { current, duration, eventId, playback, at: now };
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}
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// There is only something to animate while a connected timer is counting down towards 0.
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const shouldAnimate = isOnline && isRunning && current !== null && current > 0 && duration !== null;
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// while counting down, re-render every animation frame so the derived progress stays smooth
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useEffect(() => {
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@@ -34,8 +42,8 @@ export function useAnimatedProgress(current: MaybeNumber, duration: MaybeNumber)
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return () => cancelAnimationFrame(frame);
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}, [shouldAnimate]);
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// derive from the anchor plus elapsed time at render; frozen to the anchor when not running
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// Derive from the anchor plus elapsed time at render; freeze while disconnected or not running.
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const anchored = baseline.current.current;
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const value = isRunning && anchored !== null ? anchored - (performance.now() - baseline.current.at) : anchored;
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const value = isOnline && isRunning && anchored !== null ? anchored - (now - baseline.current.at) : anchored;
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return getProgress(value, duration);
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}
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@@ -163,6 +163,7 @@ export const useNextFlag = createSelector((state: RuntimeStore) => ({
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export const useProgressData = createSelector((state: RuntimeStore) => ({
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current: state.timer.current,
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duration: state.timer.duration,
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eventId: state.eventNow?.id ?? null,
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timeWarning: state.eventNow?.timeWarning ?? null,
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timeDanger: state.eventNow?.timeDanger ?? null,
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}));
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@@ -10,12 +10,13 @@ interface StatusBarProgressProps {
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}
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export default function StatusBarProgress({ viewSettings }: StatusBarProgressProps) {
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const { current, duration, timeWarning, timeDanger } = useProgressData();
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const { current, duration, eventId, timeWarning, timeDanger } = useProgressData();
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return (
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<MultiPartProgressBar
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now={current}
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complete={duration}
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eventId={eventId}
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normalColor={viewSettings.normalColor}
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warning={timeWarning}
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warningColor={viewSettings.warningColor}
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+3
-2
@@ -1,12 +1,13 @@
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import { useAnimatedProgress } from '../../../../common/hooks/useAnimatedProgress';
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import { useTimer } from '../../../../common/hooks/useSocket';
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import { useSelectedEventId, useTimer } from '../../../../common/hooks/useSocket';
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import style from './RundownEventProgressBar.module.scss';
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export default function RundownEventProgressBar() {
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const timer = useTimer();
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const eventId = useSelectedEventId();
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const progress = useAnimatedProgress(timer.current, timer.duration);
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const progress = useAnimatedProgress(timer.current, timer.duration, eventId);
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return <div className={style.progressBar} style={{ width: `${progress}%` }} />;
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}
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@@ -112,7 +112,14 @@ function Backstage({ events, customFields, projectData, isMirrored, settings }:
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<BackstageClock timeformat={timeformat} />
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</div>
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{showProgress && <ProgressBar className='progress-container' current={time.current} duration={time.duration} />}
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{showProgress && (
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<ProgressBar
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className='progress-container'
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current={time.current}
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duration={time.duration}
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eventId={selectedEventId}
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/>
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)}
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{!hasEvents && <Empty text={getLocalizedString('common.no_data')} className='empty-container' />}
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@@ -6,12 +6,13 @@ import styles from './CuesheetProgress.module.scss';
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export default function CuesheetProgress() {
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const { data } = useViewSettings();
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const { current, duration, timeWarning, timeDanger } = useProgressData();
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const { current, duration, eventId, timeWarning, timeDanger } = useProgressData();
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return (
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<MultiPartProgressBar
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now={current}
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complete={duration}
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eventId={eventId}
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normalColor={data.normalColor}
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warning={timeWarning}
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warningColor={data.warningColor}
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@@ -96,6 +96,7 @@ export function PipTimer({ viewSettings }: PipTimerProps) {
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className={cx(['progress-container', !isPlaying && 'progress-container--paused'])}
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now={time.current}
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complete={totalTime}
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eventId={eventNow?.id}
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normalColor={viewSettings.normalColor}
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warning={eventNow?.timeWarning}
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warningColor={viewSettings.warningColor}
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@@ -2,7 +2,7 @@ import { Day } from 'ontime-types';
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import { CSSProperties, RefObject } from 'react';
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import { useAnimatedProgress } from '../../common/hooks/useAnimatedProgress';
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import { useExpectedStartData, useTimer } from '../../common/hooks/useSocket';
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import { useExpectedStartData, useSelectedEventId, useTimer } from '../../common/hooks/useSocket';
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import { alpha, cx } from '../../common/utils/styleUtils';
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import { formatDuration, formatTime, getExpectedTimesFromExtendedEvent } from '../../common/utils/time';
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import { useTranslation } from '../../translation/TranslationProvider';
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@@ -169,7 +169,8 @@ function TimelineEntryStatus({
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/** Generates a block level progress bar */
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function ActiveBlock() {
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const { current, duration } = useTimer();
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const progress = useAnimatedProgress(current, duration);
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const eventId = useSelectedEventId();
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const progress = useAnimatedProgress(current, duration, eventId);
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return (
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<div data-status='live' className={style.timelineBlock} style={{ '--progress': `${progress}%` } as CSSProperties} />
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);
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@@ -195,6 +195,7 @@ function Timer({ customFields, projectData, isMirrored, settings, viewSettings,
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className={cx(['progress-container', !isPlaying && 'progress-container--paused'])}
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now={time.current}
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complete={totalTime}
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eventId={eventNow?.id}
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normalColor={viewSettings.normalColor}
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warning={eventNow?.timeWarning}
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warningColor={viewSettings.warningColor}
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@@ -1,5 +1,5 @@
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import { Day, Duration, Instant, TimeOfDay } from 'ontime-types';
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import { MILLIS_PER_HOUR, MILLIS_PER_MINUTE, MILLIS_PER_SECOND, dayInMs } from 'ontime-utils';
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import { MILLIS_PER_MINUTE, dayInMs } from 'ontime-utils';
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/** Returns the current instant */
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export function now(): Instant {
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@@ -59,10 +59,6 @@ export function addDuration(instant: Instant, duration: Duration | Duration[]):
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return (instant + totalDuration) as Instant;
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}
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export function combineValues<T extends Duration | Day>(...duration: T[]): T {
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return Array.isArray(duration) ? (duration.reduce<number>((total, current) => total + current, 0) as T) : duration;
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}
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/**
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* Calculates elapsed time on the clock from a starting time to the current time
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* Handles overnight crossing (when current < start, assumes we've crossed midnight)
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@@ -84,15 +80,3 @@ export function daysSinceStart(startEpoch: Instant, currentEpoch: Instant): Day
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return (currentDaySerial - startDaySerial) as Day;
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}
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export const ZERO_DURATION = 0 as Duration;
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/**
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* utility function to generate Instant times
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*/
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export function generateInstanceFromClock(hour: number, minutes: number, second: number, ms = 0) {
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return toInstant(
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(hour * MILLIS_PER_HOUR + minutes * MILLIS_PER_MINUTE + second * MILLIS_PER_SECOND + ms) as TimeOfDay,
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now(),
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);
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}
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@@ -1,8 +1,7 @@
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import { Duration, EndAction, Playback, TimeOfDay, TimeStrategy, TimerPhase, TimerType } from 'ontime-types';
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import { EndAction, Playback, TimeOfDay, TimeStrategy, TimerPhase, TimerType } from 'ontime-types';
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import { MILLIS_PER_HOUR, MILLIS_PER_MINUTE, MILLIS_PER_SECOND, dayInMs, millisToString } from 'ontime-utils';
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import * as timeCore from '../../lib/time-core/timeCore.js';
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import type { InternalRuntimeState, RuntimeState } from '../../stores/runtimeState.js';
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import type { RuntimeState } from '../../stores/runtimeState.js';
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import {
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findDayOffset,
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getCurrent,
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@@ -20,48 +19,48 @@ const asTimeOfDay = (value: number): RuntimeState['clock'] => value as RuntimeSt
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describe('getElapsed()', () => {
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it('returns active elapsed time from startedAt without add-time adjustments', () => {
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const state = {
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_now: timeCore.generateInstanceFromClock(0, 5, 0),
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clock: 5 * MILLIS_PER_MINUTE,
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timer: {
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addedTime: -10 * MILLIS_PER_MINUTE,
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current: 15 * MILLIS_PER_MINUTE,
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duration: 20 * MILLIS_PER_MINUTE,
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startedAt: timeCore.generateInstanceFromClock(0, 2, 0),
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startedAt: 2 * MILLIS_PER_MINUTE,
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},
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_timer: {
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pausedAt: null,
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pausedDuration: 0,
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},
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} as InternalRuntimeState;
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} as RuntimeState;
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expect(getElapsed(state)).toBe(3 * MILLIS_PER_MINUTE);
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});
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it('subtracts accumulated pause time', () => {
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const state = {
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_now: timeCore.generateInstanceFromClock(0, 10, 0),
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clock: 10 * MILLIS_PER_MINUTE,
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timer: {
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startedAt: timeCore.generateInstanceFromClock(0, 2, 0),
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startedAt: 2 * MILLIS_PER_MINUTE,
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},
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_timer: {
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pausedAt: null,
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pausedDuration: 5 * MILLIS_PER_MINUTE,
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},
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} as InternalRuntimeState;
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} as RuntimeState;
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expect(getElapsed(state)).toBe(3 * MILLIS_PER_MINUTE);
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});
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it('uses the current pause start while paused', () => {
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const state = {
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_now: timeCore.generateInstanceFromClock(0, 10, 0),
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clock: 10 * MILLIS_PER_MINUTE,
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timer: {
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startedAt: timeCore.generateInstanceFromClock(0, 2, 0),
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startedAt: 2 * MILLIS_PER_MINUTE,
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},
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_timer: {
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pausedAt: 7 * MILLIS_PER_MINUTE,
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pausedDuration: 1 * MILLIS_PER_MINUTE,
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},
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} as InternalRuntimeState;
|
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} as RuntimeState;
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expect(getElapsed(state)).toBe(4 * MILLIS_PER_MINUTE);
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});
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@@ -83,7 +82,7 @@ describe('getExpectedFinish()', () => {
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pausedAt: null,
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hasFinished: false,
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},
|
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} as InternalRuntimeState;
|
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} as RuntimeState;
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const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(null);
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});
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@@ -96,13 +95,13 @@ describe('getExpectedFinish()', () => {
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timer: {
|
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addedTime: 0,
|
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duration: 10,
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startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10),
|
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startedAt: 10,
|
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},
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_timer: {
|
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pausedAt: null,
|
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hasFinished: true,
|
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},
|
||||
} as InternalRuntimeState;
|
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} as RuntimeState;
|
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const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(20);
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});
|
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@@ -115,13 +114,13 @@ describe('getExpectedFinish()', () => {
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timer: {
|
||||
addedTime: 0,
|
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duration: 10,
|
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startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 1),
|
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startedAt: 1,
|
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},
|
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_timer: {
|
||||
pausedAt: null,
|
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hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
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} as RuntimeState;
|
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const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(11);
|
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});
|
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@@ -134,13 +133,13 @@ describe('getExpectedFinish()', () => {
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timer: {
|
||||
addedTime: 20,
|
||||
duration: 10,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 1),
|
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startedAt: 1,
|
||||
},
|
||||
_timer: {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(31);
|
||||
@@ -154,13 +153,13 @@ describe('getExpectedFinish()', () => {
|
||||
timer: {
|
||||
addedTime: -10,
|
||||
duration: 10,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 1),
|
||||
startedAt: 1,
|
||||
},
|
||||
_timer: {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const calculatedFinish = getExpectedFinish(state);
|
||||
expect(calculatedFinish).toBe(1);
|
||||
@@ -174,13 +173,13 @@ describe('getExpectedFinish()', () => {
|
||||
timer: {
|
||||
addedTime: -100,
|
||||
duration: 10,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 1),
|
||||
startedAt: 1,
|
||||
},
|
||||
_timer: {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const calculatedFinish = getExpectedFinish(state);
|
||||
expect(calculatedFinish).toBe(1);
|
||||
@@ -194,13 +193,13 @@ describe('getExpectedFinish()', () => {
|
||||
timer: {
|
||||
addedTime: 0,
|
||||
duration: 0,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 1),
|
||||
startedAt: 1,
|
||||
},
|
||||
_timer: {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const calculatedFinish = getExpectedFinish(state);
|
||||
expect(calculatedFinish).toBe(1);
|
||||
@@ -214,13 +213,13 @@ describe('getExpectedFinish()', () => {
|
||||
timer: {
|
||||
addedTime: 0,
|
||||
duration: dayInMs,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10),
|
||||
startedAt: 10,
|
||||
},
|
||||
_timer: {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const calculatedFinish = getExpectedFinish(state);
|
||||
expect(calculatedFinish).toBe(10);
|
||||
@@ -235,13 +234,13 @@ describe('getExpectedFinish()', () => {
|
||||
timer: {
|
||||
addedTime: 10,
|
||||
duration: dayInMs,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10),
|
||||
startedAt: 10,
|
||||
},
|
||||
_timer: {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const calculatedFinish = getExpectedFinish(state);
|
||||
expect(calculatedFinish).toBe(40);
|
||||
@@ -254,7 +253,7 @@ describe('getExpectedFinish()', () => {
|
||||
},
|
||||
timer: {
|
||||
addedTime: 0,
|
||||
startedAt: timeCore.generateInstanceFromClock(22, 0, 0),
|
||||
startedAt: 79200000, // 22:00:00
|
||||
},
|
||||
_timer: {
|
||||
pausedAt: null,
|
||||
@@ -264,7 +263,7 @@ describe('getExpectedFinish()', () => {
|
||||
actualStart: 79200000,
|
||||
plannedEnd: 600000,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const calculatedFinish = getExpectedFinish(state);
|
||||
// expected finish is not a duration but a point in time
|
||||
@@ -280,7 +279,7 @@ describe('getCurrent()', () => {
|
||||
timeEnd: 30,
|
||||
timerType: TimerType.CountDown,
|
||||
},
|
||||
_now: timeCore.generateInstanceFromClock(0, 0, 0),
|
||||
clock: 0,
|
||||
timer: {
|
||||
addedTime: 10,
|
||||
duration: 111, // <-- we take the duration value
|
||||
@@ -290,7 +289,7 @@ describe('getCurrent()', () => {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const current = getCurrent(state);
|
||||
expect(current).toBe(111);
|
||||
@@ -301,17 +300,17 @@ describe('getCurrent()', () => {
|
||||
timeEnd: 10,
|
||||
timerType: TimerType.CountDown,
|
||||
},
|
||||
_now: timeCore.generateInstanceFromClock(0, 0, 0, 1),
|
||||
clock: 1,
|
||||
timer: {
|
||||
addedTime: 0,
|
||||
duration: 10,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0),
|
||||
startedAt: 0,
|
||||
},
|
||||
_timer: {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const current = getCurrent(state);
|
||||
expect(current).toBe(9);
|
||||
@@ -322,17 +321,17 @@ describe('getCurrent()', () => {
|
||||
timeEnd: 10,
|
||||
timerType: TimerType.CountDown,
|
||||
},
|
||||
_now: timeCore.generateInstanceFromClock(0, 0, 0, 1),
|
||||
clock: 1,
|
||||
timer: {
|
||||
addedTime: 10,
|
||||
duration: 10,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0),
|
||||
startedAt: 0,
|
||||
},
|
||||
_timer: {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const current = getCurrent(state);
|
||||
expect(current).toBe(19);
|
||||
@@ -343,17 +342,17 @@ describe('getCurrent()', () => {
|
||||
timeEnd: 20,
|
||||
timerType: TimerType.CountDown,
|
||||
},
|
||||
_now: timeCore.generateInstanceFromClock(0, 0, 0, 10),
|
||||
clock: 10,
|
||||
timer: {
|
||||
addedTime: 0,
|
||||
duration: dayInMs + 10,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10),
|
||||
startedAt: 10,
|
||||
},
|
||||
_timer: {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const current = getCurrent(state);
|
||||
expect(current).toBe(dayInMs + 10);
|
||||
@@ -364,17 +363,17 @@ describe('getCurrent()', () => {
|
||||
timeEnd: 20,
|
||||
timerType: TimerType.CountDown,
|
||||
},
|
||||
_now: timeCore.generateInstanceFromClock(0, 0, 0, 5),
|
||||
clock: 5,
|
||||
timer: {
|
||||
addedTime: 0,
|
||||
duration: dayInMs + 10,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10),
|
||||
startedAt: 10,
|
||||
},
|
||||
_timer: {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const current = getCurrent(state);
|
||||
expect(current).toBe(15);
|
||||
@@ -385,17 +384,17 @@ describe('getCurrent()', () => {
|
||||
timeEnd: 20,
|
||||
timerType: TimerType.CountDown,
|
||||
},
|
||||
_now: timeCore.generateInstanceFromClock(0, 0, 0, 5),
|
||||
clock: 5,
|
||||
timer: {
|
||||
addedTime: 20,
|
||||
duration: dayInMs + 10,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10),
|
||||
startedAt: 10,
|
||||
},
|
||||
_timer: {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const current = getCurrent(state);
|
||||
expect(current).toBe(35);
|
||||
@@ -408,7 +407,7 @@ describe('getCurrent()', () => {
|
||||
timeEnd: 100,
|
||||
countToEnd: true,
|
||||
},
|
||||
_now: timeCore.generateInstanceFromClock(0, 0, 0, 30),
|
||||
clock: 30,
|
||||
timer: {
|
||||
addedTime: 0,
|
||||
duration: 100,
|
||||
@@ -421,7 +420,7 @@ describe('getCurrent()', () => {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const current = getCurrent(state);
|
||||
expect(current).toBe(70);
|
||||
@@ -433,11 +432,11 @@ describe('getCurrent()', () => {
|
||||
timeEnd: 100,
|
||||
countToEnd: true,
|
||||
},
|
||||
_now: timeCore.generateInstanceFromClock(0, 0, 0, 30),
|
||||
clock: 30,
|
||||
timer: {
|
||||
addedTime: 0,
|
||||
duration: 100,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10),
|
||||
startedAt: 10,
|
||||
},
|
||||
rundown: {
|
||||
plannedEnd: 100,
|
||||
@@ -446,7 +445,7 @@ describe('getCurrent()', () => {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const current = getCurrent(state);
|
||||
expect(current).toBe(70);
|
||||
@@ -458,11 +457,11 @@ describe('getCurrent()', () => {
|
||||
timeEnd: 100,
|
||||
countToEnd: true,
|
||||
},
|
||||
_now: timeCore.generateInstanceFromClock(0, 0, 0, 30),
|
||||
clock: 30,
|
||||
timer: {
|
||||
addedTime: 7,
|
||||
duration: 100,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 10),
|
||||
startedAt: 10,
|
||||
},
|
||||
rundown: {
|
||||
plannedEnd: 100,
|
||||
@@ -471,7 +470,7 @@ describe('getCurrent()', () => {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const current = getCurrent(state);
|
||||
expect(current).toBe(77);
|
||||
@@ -484,11 +483,11 @@ describe('getCurrent()', () => {
|
||||
timeEnd: 600000, // 00:10:00
|
||||
countToEnd: true,
|
||||
},
|
||||
_now: timeCore.generateInstanceFromClock(22, 5, 0),
|
||||
clock: 79500000, // 22:05:00
|
||||
timer: {
|
||||
addedTime: 0,
|
||||
duration: Infinity, // not relevant,
|
||||
startedAt: timeCore.generateInstanceFromClock(22, 0, 0),
|
||||
startedAt: 79200000, // 22:00:00
|
||||
},
|
||||
rundown: {
|
||||
actualStart: 79200000,
|
||||
@@ -498,7 +497,7 @@ describe('getCurrent()', () => {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const current = getCurrent(state);
|
||||
expect(current).toBe(dayInMs - 79500000 + 600000);
|
||||
@@ -506,7 +505,7 @@ describe('getCurrent()', () => {
|
||||
|
||||
it('handles events that were started late', () => {
|
||||
const state = {
|
||||
_now: timeCore.generateInstanceFromClock(22, 46, 40), // 22:46:40 <--- starting 16 min after the scheduled end
|
||||
clock: 82000000, // 22:46:40 <--- starting 16 min after the scheduled end
|
||||
eventNow: {
|
||||
timeStart: 77400000, // 21:30:00
|
||||
timeEnd: 81000000, // 22:30:00
|
||||
@@ -516,7 +515,7 @@ describe('getCurrent()', () => {
|
||||
timer: {
|
||||
addedTime: 0,
|
||||
duration: Infinity, // not relevant,
|
||||
startedAt: timeCore.generateInstanceFromClock(22, 0, 0),
|
||||
startedAt: 79200000, // 22:00:00
|
||||
},
|
||||
rundown: {
|
||||
actualStart: 82000000, // 22:46:40 <--- started now
|
||||
@@ -526,7 +525,7 @@ describe('getCurrent()', () => {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const current = getCurrent(state);
|
||||
expect(current).toBe(81000000 - 82000000); // <-- planned end - now
|
||||
@@ -542,17 +541,17 @@ describe('getExpectedFinish() and getCurrentTime() combined', () => {
|
||||
timeEnd: 10,
|
||||
timerType: TimerType.CountDown,
|
||||
},
|
||||
_now: timeCore.generateInstanceFromClock(0, 0, 0),
|
||||
clock: 0,
|
||||
timer: {
|
||||
addedTime: 0,
|
||||
duration,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0),
|
||||
startedAt: 0,
|
||||
},
|
||||
_timer: {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const expectedFinish = getExpectedFinish(state);
|
||||
const current = getCurrent(state);
|
||||
@@ -570,25 +569,25 @@ describe('getExpectedFinish() and getCurrentTime() combined', () => {
|
||||
timeEnd: 10,
|
||||
timerType: TimerType.CountDown,
|
||||
},
|
||||
_now: timeCore.generateInstanceFromClock(0, 0, 0, 5),
|
||||
clock: 5,
|
||||
timer: {
|
||||
addedTime: 3,
|
||||
duration,
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0),
|
||||
startedAt: 0,
|
||||
},
|
||||
_timer: {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const expectedFinish = getExpectedFinish(state);
|
||||
const current = getCurrent(state);
|
||||
|
||||
const elapsed = duration - current;
|
||||
expect(expectedFinish).toBe(13);
|
||||
expect(current).toBe(8);
|
||||
expect(elapsed).toBe(2);
|
||||
expect(current).toBe(8);
|
||||
});
|
||||
});
|
||||
|
||||
@@ -872,7 +871,7 @@ describe('getRuntimeOffset()', () => {
|
||||
dayOffset: 0,
|
||||
},
|
||||
timer: {
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 150),
|
||||
startedAt: 150,
|
||||
addedTime: 0,
|
||||
current: 0,
|
||||
},
|
||||
@@ -884,9 +883,9 @@ describe('getRuntimeOffset()', () => {
|
||||
plannedStart: 100,
|
||||
currentDay: 0,
|
||||
},
|
||||
_now: timeCore.generateInstanceFromClock(0, 0, 0, 150),
|
||||
clock: 150,
|
||||
_startDayOffset: 0,
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const { absolute } = getRuntimeOffset(state);
|
||||
expect(absolute).toBe(50);
|
||||
@@ -900,7 +899,7 @@ describe('getRuntimeOffset()', () => {
|
||||
dayOffset: 0,
|
||||
},
|
||||
timer: {
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 150), // we started 50ms delayed
|
||||
startedAt: 150, // we started 50ms delayed
|
||||
addedTime: 10, // we compensated with 10ms
|
||||
current: 10, // we are 10ms into the timer
|
||||
},
|
||||
@@ -913,7 +912,7 @@ describe('getRuntimeOffset()', () => {
|
||||
currentDay: 0,
|
||||
},
|
||||
_startDayOffset: 0,
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const { absolute } = getRuntimeOffset(state);
|
||||
expect(absolute).toBe(60);
|
||||
@@ -928,7 +927,7 @@ describe('getRuntimeOffset()', () => {
|
||||
dayOffset: 0,
|
||||
},
|
||||
timer: {
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 100), // we started ontime
|
||||
startedAt: 100, // we started ontime
|
||||
current: -10, // we are 10 seconds over
|
||||
addedTime: 0, // we have not compensated with added time
|
||||
},
|
||||
@@ -941,7 +940,7 @@ describe('getRuntimeOffset()', () => {
|
||||
currentDay: 0,
|
||||
},
|
||||
_startDayOffset: 0,
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const { absolute } = getRuntimeOffset(state);
|
||||
expect(absolute).toBe(10);
|
||||
@@ -955,9 +954,9 @@ describe('getRuntimeOffset()', () => {
|
||||
timeEnd: 150,
|
||||
dayOffset: 0,
|
||||
},
|
||||
_now: timeCore.generateInstanceFromClock(0, 0, 0, 150),
|
||||
clock: 150,
|
||||
timer: {
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 100), // started on time
|
||||
startedAt: 100, // started on time
|
||||
current: 25, // are 25ms into it
|
||||
addedTime: 0,
|
||||
},
|
||||
@@ -970,7 +969,7 @@ describe('getRuntimeOffset()', () => {
|
||||
currentDay: 0,
|
||||
},
|
||||
_startDayOffset: 0,
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const { absolute } = getRuntimeOffset(state);
|
||||
expect(absolute).toBe(25);
|
||||
@@ -978,7 +977,7 @@ describe('getRuntimeOffset()', () => {
|
||||
|
||||
it('offset doesnt exist if we havent started', () => {
|
||||
const state = {
|
||||
_now: timeCore.generateInstanceFromClock(22, 48, 0), // 78480789
|
||||
clock: 78480789,
|
||||
eventNow: {
|
||||
id: 'd6a2ce',
|
||||
timeStart: 77400000,
|
||||
@@ -1012,7 +1011,7 @@ describe('getRuntimeOffset()', () => {
|
||||
},
|
||||
_startDayOffset: 0,
|
||||
_timer: { pausedAt: null },
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const { absolute } = getRuntimeOffset(state);
|
||||
expect(absolute).toBe(0);
|
||||
@@ -1020,7 +1019,7 @@ describe('getRuntimeOffset()', () => {
|
||||
|
||||
it('with time-to-end, offsets dont exist if we are not in overtime', () => {
|
||||
const state = {
|
||||
_now: timeCore.generateInstanceFromClock(22, 13, 20),
|
||||
clock: 80000000, // 22:13:20
|
||||
eventNow: {
|
||||
id: 'd6a2ce',
|
||||
type: 'event',
|
||||
@@ -1064,11 +1063,11 @@ describe('getRuntimeOffset()', () => {
|
||||
expectedFinish: 81600000,
|
||||
playback: Playback.Play,
|
||||
secondaryTimer: null,
|
||||
startedAt: timeCore.generateInstanceFromClock(21, 40, 0),
|
||||
startedAt: 78000000,
|
||||
},
|
||||
_startDayOffset: 0,
|
||||
_timer: { pausedAt: null },
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const { absolute } = getRuntimeOffset(state);
|
||||
expect(absolute).toBe(0);
|
||||
@@ -1076,7 +1075,7 @@ describe('getRuntimeOffset()', () => {
|
||||
|
||||
it('with time-to-end, offset is the overtime', () => {
|
||||
const state = {
|
||||
_now: timeCore.generateInstanceFromClock(22, 46, 40),
|
||||
clock: 82000000, // 22:46:40
|
||||
eventNow: {
|
||||
id: 'd6a2ce',
|
||||
type: 'event',
|
||||
@@ -1120,11 +1119,11 @@ describe('getRuntimeOffset()', () => {
|
||||
expectedFinish: 81600000,
|
||||
playback: Playback.Play,
|
||||
secondaryTimer: null,
|
||||
startedAt: timeCore.generateInstanceFromClock(21, 40, 0),
|
||||
startedAt: 78000000,
|
||||
},
|
||||
_startDayOffset: 0,
|
||||
_timer: { pausedAt: null },
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const { absolute } = getRuntimeOffset(state);
|
||||
expect(absolute).toBe(400000 - 200000); // <--- offset is always the overtime + added time
|
||||
@@ -1132,7 +1131,7 @@ describe('getRuntimeOffset()', () => {
|
||||
|
||||
it('handles time-to-end started after the end time', () => {
|
||||
const state = {
|
||||
_now: timeCore.generateInstanceFromClock(22, 46, 40), // 22:46:40 <--- starting 16m 40s after the scheduled end
|
||||
clock: 82000000, // 22:46:40 <--- starting 16m 40s after the scheduled end
|
||||
eventNow: {
|
||||
id: 'd6a2ce',
|
||||
timeStart: 77400000, // 21:30:00
|
||||
@@ -1165,14 +1164,14 @@ describe('getRuntimeOffset()', () => {
|
||||
expectedFinish: 82000000 + 3600000, // <--- now + duration
|
||||
playback: Playback.Play,
|
||||
secondaryTimer: null,
|
||||
startedAt: timeCore.generateInstanceFromClock(22, 46, 40),
|
||||
startedAt: 82000000, // <--- started now
|
||||
},
|
||||
_startDayOffset: 0,
|
||||
_timer: { pausedAt: null },
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const updateCurrent = getCurrent(state);
|
||||
state.timer.current = updateCurrent as Duration;
|
||||
state.timer.current = updateCurrent;
|
||||
const { absolute } = getRuntimeOffset(state);
|
||||
expect(millisToString(absolute)).toBe('00:16:40');
|
||||
expect(absolute).toBe(82000000 - 81000000); // <-- now - planned end
|
||||
@@ -1188,7 +1187,7 @@ describe('getRuntimeOffset() relative', () => {
|
||||
dayOffset: 0,
|
||||
},
|
||||
timer: {
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 150),
|
||||
startedAt: 150,
|
||||
addedTime: 0,
|
||||
current: 0,
|
||||
},
|
||||
@@ -1201,7 +1200,7 @@ describe('getRuntimeOffset() relative', () => {
|
||||
currentDay: 0,
|
||||
},
|
||||
_startDayOffset: 0,
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const { absolute, relative } = getRuntimeOffset(state);
|
||||
expect(absolute).toBe(0);
|
||||
@@ -1215,7 +1214,7 @@ describe('getRuntimeOffset() relative', () => {
|
||||
dayOffset: 0,
|
||||
},
|
||||
timer: {
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 150),
|
||||
startedAt: 150,
|
||||
addedTime: 0,
|
||||
current: 0,
|
||||
},
|
||||
@@ -1228,7 +1227,7 @@ describe('getRuntimeOffset() relative', () => {
|
||||
currentDay: 0,
|
||||
},
|
||||
_startDayOffset: 0,
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const { absolute, relative } = getRuntimeOffset(state);
|
||||
expect(absolute).toBe(50);
|
||||
@@ -1242,7 +1241,7 @@ describe('getRuntimeOffset() relative', () => {
|
||||
dayOffset: 0,
|
||||
},
|
||||
timer: {
|
||||
startedAt: timeCore.generateInstanceFromClock(0, 0, 0, 100),
|
||||
startedAt: 100,
|
||||
addedTime: 0,
|
||||
current: 0,
|
||||
},
|
||||
@@ -1255,7 +1254,7 @@ describe('getRuntimeOffset() relative', () => {
|
||||
currentDay: 0,
|
||||
},
|
||||
_startDayOffset: 0,
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const { absolute, relative } = getRuntimeOffset(state);
|
||||
expect(absolute).toBe(-50);
|
||||
@@ -1277,7 +1276,7 @@ describe('getTimerPhase()', () => {
|
||||
secondaryTimer: null,
|
||||
startedAt: null,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const phase = getTimerPhase(state);
|
||||
expect(phase).toBe(TimerPhase.None);
|
||||
@@ -1295,7 +1294,7 @@ describe('getTimerPhase()', () => {
|
||||
timeDanger: 100,
|
||||
timeWarning: 200,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const phase = getTimerPhase(state);
|
||||
expect(phase).toBe(TimerPhase.Overtime);
|
||||
@@ -1313,7 +1312,7 @@ describe('getTimerPhase()', () => {
|
||||
timeDanger: 100,
|
||||
timeWarning: 200,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const phase = getTimerPhase(state);
|
||||
expect(phase).toBe(TimerPhase.Danger);
|
||||
@@ -1331,7 +1330,7 @@ describe('getTimerPhase()', () => {
|
||||
timeDanger: 100,
|
||||
timeWarning: 200,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const phase = getTimerPhase(state);
|
||||
expect(phase).toBe(TimerPhase.Warning);
|
||||
@@ -1349,7 +1348,7 @@ describe('getTimerPhase()', () => {
|
||||
timeDanger: 100,
|
||||
timeWarning: 200,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const phase = getTimerPhase(state);
|
||||
expect(phase).toBe(TimerPhase.Default);
|
||||
@@ -1357,7 +1356,7 @@ describe('getTimerPhase()', () => {
|
||||
|
||||
it('#1042 identifies waiting to roll', () => {
|
||||
const state = {
|
||||
_now: timeCore.generateInstanceFromClock(16, 28, 11), //55691050
|
||||
clock: 55691050,
|
||||
eventNow: null,
|
||||
eventNext: null,
|
||||
rundown: {
|
||||
@@ -1383,13 +1382,13 @@ describe('getTimerPhase()', () => {
|
||||
startedAt: null,
|
||||
},
|
||||
_timer: {
|
||||
forceFinish: false,
|
||||
forceFinish: null,
|
||||
pausedAt: null,
|
||||
},
|
||||
_rundown: {
|
||||
totalDelay: 0,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const phase = getTimerPhase(state);
|
||||
expect(phase).toBe(TimerPhase.Pending);
|
||||
@@ -1397,7 +1396,7 @@ describe('getTimerPhase()', () => {
|
||||
|
||||
it('#1042 identifies waiting to roll', () => {
|
||||
const state = {
|
||||
_now: timeCore.generateInstanceFromClock(16, 28, 11), //55691050
|
||||
clock: 55691050,
|
||||
eventNow: null,
|
||||
eventNext: null,
|
||||
rundown: {
|
||||
@@ -1423,13 +1422,13 @@ describe('getTimerPhase()', () => {
|
||||
startedAt: null,
|
||||
},
|
||||
_timer: {
|
||||
forceFinish: false,
|
||||
forceFinish: null,
|
||||
pausedAt: null,
|
||||
},
|
||||
_rundown: {
|
||||
totalDelay: 0,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const phase = getTimerPhase(state);
|
||||
expect(phase).toBe(TimerPhase.Pending);
|
||||
|
||||
@@ -5,8 +5,6 @@ import { RundownMetadata } from '../api-data/rundown/rundown.types.js';
|
||||
import { getTimedIndexFromPlayableIndex } from '../api-data/rundown/rundown.utils.js';
|
||||
import { normaliseEndTime } from './timerUtils.js';
|
||||
|
||||
// import * as timeCore from '../lib/time-core/timeCore.js';
|
||||
|
||||
/**
|
||||
* Finds current event in a rolling rundown
|
||||
*/
|
||||
|
||||
@@ -760,17 +760,16 @@ function broadcastResult(_target: any, _propertyKey: string, descriptor: Propert
|
||||
|
||||
// save the restore state
|
||||
if (hasImmediateChanges) {
|
||||
const internalState = runtimeState.getInternalState();
|
||||
restoreService
|
||||
.save({
|
||||
playback: state.timer.playback,
|
||||
selectedEventId: state.eventNow?.id ?? null,
|
||||
startedAt: state.timer.startedAt,
|
||||
addedTime: state.timer.addedTime,
|
||||
pausedAt: internalState._timer.pausedAt,
|
||||
pausedDuration: internalState._timer.pausedDuration,
|
||||
pausedAt: state._timer.pausedAt,
|
||||
pausedDuration: state._timer.pausedDuration,
|
||||
firstStart: state.rundown.actualStart,
|
||||
startEpoch: internalState._startEpoch,
|
||||
startEpoch: state._startEpoch,
|
||||
currentDay: state.rundown.currentDay,
|
||||
})
|
||||
.catch((_e) => {
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
import { Day, Duration, Maybe, TimeOfDay, TimerPhase } from 'ontime-types';
|
||||
import { Day, MaybeNumber, TimeOfDay, TimerPhase } from 'ontime-types';
|
||||
import { MILLIS_PER_HOUR, checkIsNow, dayInMs, isPlaybackActive } from 'ontime-utils';
|
||||
|
||||
import * as timeCore from '../lib/time-core/timeCore.js';
|
||||
import { ZERO_DURATION } from '../lib/time-core/timeCore.js';
|
||||
import type { InternalRuntimeState, RuntimeState } from '../stores/runtimeState.js';
|
||||
import type { RuntimeState } from '../stores/runtimeState.js';
|
||||
|
||||
/**
|
||||
* handle events that span over midnight
|
||||
@@ -22,46 +20,48 @@ export function hasCrossedMidnight(previous: TimeOfDay, current: TimeOfDay): boo
|
||||
|
||||
/**
|
||||
* Calculates expected finish time of a running timer
|
||||
* @param {InternalRuntimeState} state runtime state
|
||||
* @param {RuntimeState} state runtime state
|
||||
* @returns {number | null} new current time or null if nothing is running
|
||||
*/
|
||||
export function getExpectedFinish(state: InternalRuntimeState): Maybe<TimeOfDay> {
|
||||
export function getExpectedFinish(state: RuntimeState): MaybeNumber {
|
||||
const { startedAt, duration, addedTime } = state.timer;
|
||||
|
||||
if (state.eventNow === null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const { countToEnd, timeEnd } = state.eventNow;
|
||||
const { pausedAt } = state._timer;
|
||||
const { _now } = state;
|
||||
const { clock } = state;
|
||||
|
||||
if (startedAt === null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const pausedTime = pausedAt !== null ? timeCore.toTimeOfDay(_now) - pausedAt : 0;
|
||||
const pausedTime = pausedAt != null ? clock - pausedAt : 0;
|
||||
|
||||
if (countToEnd) {
|
||||
return (timeEnd + addedTime + pausedTime) as TimeOfDay;
|
||||
return timeEnd + addedTime + pausedTime;
|
||||
}
|
||||
|
||||
// handle events that finish the day after
|
||||
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion -- duration exists if there is a timer
|
||||
const expectedFinish = timeCore.toTimeOfDay(startedAt) + duration! + addedTime + pausedTime;
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion -- duration exists if ther eis a timer
|
||||
const expectedFinish = startedAt + duration! + addedTime + pausedTime;
|
||||
if (expectedFinish > dayInMs) {
|
||||
return (expectedFinish - dayInMs) as TimeOfDay;
|
||||
return expectedFinish - dayInMs;
|
||||
}
|
||||
|
||||
// an event cannot finish before it started (user added too much negative time)
|
||||
return Math.max(expectedFinish, timeCore.toTimeOfDay(startedAt)) as TimeOfDay;
|
||||
return Math.max(expectedFinish, startedAt);
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates running countdown
|
||||
* @param {InternalRuntimeState} state runtime state
|
||||
* @param {RuntimeState} state runtime state
|
||||
* @returns {number} current time for timer
|
||||
*/
|
||||
export function getCurrent(state: InternalRuntimeState): Duration {
|
||||
|
||||
export function getCurrent(state: RuntimeState): number {
|
||||
// eslint-disable-next-line no-unused-labels -- dev code path
|
||||
DEV: {
|
||||
if (state.eventNow === null || state.timer.duration === null) {
|
||||
@@ -71,12 +71,12 @@ export function getCurrent(state: InternalRuntimeState): Duration {
|
||||
const { startedAt, duration, addedTime } = state.timer;
|
||||
const { countToEnd, timeStart, timeEnd } = state.eventNow;
|
||||
const { pausedAt } = state._timer;
|
||||
const { _now } = state;
|
||||
const { clock } = state;
|
||||
|
||||
if (countToEnd) {
|
||||
const isEventOverMidnight = timeStart > timeEnd;
|
||||
const correctDay = isEventOverMidnight ? dayInMs : 0;
|
||||
return (correctDay - timeCore.toTimeOfDay(_now) + timeEnd + addedTime) as Duration;
|
||||
return correctDay - clock + timeEnd + addedTime;
|
||||
}
|
||||
|
||||
if (startedAt === null) {
|
||||
@@ -84,19 +84,19 @@ export function getCurrent(state: InternalRuntimeState): Duration {
|
||||
}
|
||||
|
||||
if (pausedAt != null) {
|
||||
return (timeCore.toTimeOfDay(startedAt) + duration + addedTime - pausedAt) as Duration;
|
||||
return startedAt + duration + addedTime - pausedAt;
|
||||
}
|
||||
|
||||
const hasPassedMidnight = timeCore.toTimeOfDay(startedAt) > timeCore.toTimeOfDay(_now);
|
||||
const hasPassedMidnight = startedAt > clock;
|
||||
const correctDay = hasPassedMidnight ? dayInMs : 0;
|
||||
return (timeCore.toTimeOfDay(startedAt) + duration + addedTime - timeCore.toTimeOfDay(_now) - correctDay) as Duration;
|
||||
return startedAt + duration + addedTime - clock - correctDay;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates active time elapsed since the timer started.
|
||||
*/
|
||||
export function getElapsed(state: InternalRuntimeState): Maybe<Duration> {
|
||||
const { _now } = state;
|
||||
export function getElapsed(state: RuntimeState): MaybeNumber {
|
||||
const { clock } = state;
|
||||
const { startedAt } = state.timer;
|
||||
const { pausedAt, pausedDuration } = state._timer;
|
||||
|
||||
@@ -104,11 +104,11 @@ export function getElapsed(state: InternalRuntimeState): Maybe<Duration> {
|
||||
return null;
|
||||
}
|
||||
|
||||
const referenceClock = pausedAt ?? timeCore.toTimeOfDay(_now);
|
||||
const elapsedSinceStart = getTimeSinceStart(referenceClock, timeCore.toTimeOfDay(startedAt));
|
||||
const referenceClock = pausedAt ?? clock;
|
||||
const elapsedSinceStart = getTimeSinceStart(referenceClock, startedAt);
|
||||
const activeElapsed = elapsedSinceStart - pausedDuration;
|
||||
|
||||
return Math.max(0, activeElapsed) as Duration;
|
||||
return Math.max(0, activeElapsed);
|
||||
}
|
||||
|
||||
function getTimeSinceStart(clock: TimeOfDay, startedAt: number): number {
|
||||
@@ -127,7 +127,7 @@ function getTimeSinceStart(clock: TimeOfDay, startedAt: number): number {
|
||||
* @returns {boolean}
|
||||
*/
|
||||
export function skippedOutOfEvent(state: RuntimeState, previousTime: number, skipLimit: number): boolean {
|
||||
// we cant have skipped if we haven't started
|
||||
// we cant have skipped if we havent started
|
||||
if (state.timer.expectedFinish === null || state.timer.startedAt === null) {
|
||||
return false;
|
||||
}
|
||||
@@ -151,12 +151,12 @@ export function skippedOutOfEvent(state: RuntimeState, previousTime: number, ski
|
||||
* Positive offset is over time / behind schedule
|
||||
* Negative offset is under time / ahead of schedule
|
||||
*/
|
||||
export function getRuntimeOffset(state: InternalRuntimeState): { absolute: Duration; relative: Duration } {
|
||||
const { eventNow, _now, _startDayOffset } = state;
|
||||
export function getRuntimeOffset(state: RuntimeState): { absolute: number; relative: number } {
|
||||
const { eventNow, clock, _startDayOffset } = state;
|
||||
const { addedTime, current, startedAt } = state.timer;
|
||||
// nothing to calculate if there are no loaded events or if we havent started
|
||||
if (eventNow === null || startedAt === null || _startDayOffset === null) {
|
||||
return { absolute: ZERO_DURATION, relative: ZERO_DURATION };
|
||||
return { absolute: 0, relative: 0 };
|
||||
}
|
||||
|
||||
const { countToEnd, timeStart, dayOffset } = eventNow;
|
||||
@@ -171,23 +171,20 @@ export function getRuntimeOffset(state: InternalRuntimeState): { absolute: Durat
|
||||
}
|
||||
|
||||
// difference between planned event start and actual event start (will be positive if we started behind)
|
||||
const eventStartOffset =
|
||||
timeCore.toTimeOfDay(startedAt) + _startDayOffset * dayInMs - (timeStart + dayOffset * dayInMs);
|
||||
const eventStartOffset = startedAt + _startDayOffset * dayInMs - (timeStart + dayOffset * dayInMs);
|
||||
|
||||
// how long has the event been running over (is a negative number when in over timer so inverted before adding to offset)
|
||||
const overtime = Math.abs(Math.min(current, 0));
|
||||
|
||||
// time the playback was paused, the different from now to when we paused is added to the offset TODO: brakes when crossing midnight
|
||||
const pausedTime = state._timer.pausedAt === null ? 0 : timeCore.toTimeOfDay(_now) - state._timer.pausedAt;
|
||||
const pausedTime = state._timer.pausedAt === null ? 0 : clock - state._timer.pausedAt;
|
||||
|
||||
// absolute offset is difference between schedule and playback time
|
||||
// in case of count to end, the absolute offset is overtime and added time
|
||||
const absolute = (
|
||||
countToEnd ? overtime + addedTime : eventStartOffset + overtime + pausedTime + addedTime
|
||||
) as Duration;
|
||||
const absolute = countToEnd ? overtime + addedTime : eventStartOffset + overtime + pausedTime + addedTime;
|
||||
|
||||
// the relative offset is the same as the absolute but adjusted relative to the actual start time
|
||||
const relative = (absolute + plannedStart - actualStart - _startDayOffset * dayInMs) as Duration;
|
||||
const relative = absolute + plannedStart - actualStart - _startDayOffset * dayInMs;
|
||||
|
||||
return { absolute, relative };
|
||||
}
|
||||
@@ -196,7 +193,7 @@ export function getRuntimeOffset(state: InternalRuntimeState): { absolute: Durat
|
||||
* Checks running timer to see which phase it currently is in
|
||||
* @param state
|
||||
*/
|
||||
export function getTimerPhase(state: InternalRuntimeState): TimerPhase {
|
||||
export function getTimerPhase(state: RuntimeState): TimerPhase {
|
||||
if (!isPlaybackActive(state.timer.playback)) {
|
||||
return TimerPhase.None;
|
||||
}
|
||||
@@ -226,7 +223,7 @@ export function getTimerPhase(state: InternalRuntimeState): TimerPhase {
|
||||
|
||||
/**
|
||||
* Finds the day offset relative to an event start
|
||||
* used by the RuntimeState on first start to get correct offsets
|
||||
* used byt the runtimeState on first start to get correct offsets
|
||||
*/
|
||||
export function findDayOffset(plannedStart: number, clock: number): Day {
|
||||
const distance = clock - plannedStart;
|
||||
|
||||
@@ -1,12 +1,33 @@
|
||||
import { Day, type Duration, type Instant, OffsetMode, Playback, TimeOfDay, TimerPhase } from 'ontime-types';
|
||||
import { OffsetMode, Playback, type TimeOfDay, TimerPhase } from 'ontime-types';
|
||||
import { deepmerge } from 'ontime-utils';
|
||||
|
||||
import { ZERO_DURATION } from '../../lib/time-core/timeCore.js';
|
||||
import type { InternalRuntimeState, RuntimeState } from '../runtimeState.js';
|
||||
import type { RuntimeState } from '../runtimeState.js';
|
||||
|
||||
export const runtimePlaceholder = {
|
||||
const baseState: RuntimeState = {
|
||||
clock: 0 as TimeOfDay,
|
||||
eventNow: null,
|
||||
eventNext: null,
|
||||
eventFlag: null,
|
||||
groupNow: null,
|
||||
rundown: {
|
||||
selectedEventIndex: null,
|
||||
numEvents: 0,
|
||||
plannedStart: 0,
|
||||
plannedEnd: 0,
|
||||
actualStart: null,
|
||||
actualGroupStart: null,
|
||||
currentDay: 0,
|
||||
},
|
||||
offset: {
|
||||
absolute: 0,
|
||||
relative: 0,
|
||||
mode: OffsetMode.Absolute,
|
||||
expectedRundownEnd: null,
|
||||
expectedGroupEnd: null,
|
||||
expectedFlagStart: null,
|
||||
},
|
||||
timer: {
|
||||
addedTime: ZERO_DURATION,
|
||||
addedTime: 0,
|
||||
current: null,
|
||||
duration: null,
|
||||
elapsed: null,
|
||||
@@ -16,43 +37,10 @@ export const runtimePlaceholder = {
|
||||
secondaryTimer: null,
|
||||
startedAt: null,
|
||||
},
|
||||
offset: {
|
||||
absolute: ZERO_DURATION,
|
||||
relative: ZERO_DURATION,
|
||||
mode: OffsetMode.Absolute,
|
||||
expectedGroupEnd: null,
|
||||
expectedRundownEnd: null,
|
||||
expectedFlagStart: null,
|
||||
},
|
||||
rundown: {
|
||||
selectedEventIndex: null,
|
||||
numEvents: 0,
|
||||
plannedStart: 0 as TimeOfDay,
|
||||
plannedEnd: 0 as TimeOfDay,
|
||||
actualStart: null,
|
||||
actualGroupStart: null,
|
||||
|
||||
currentDay: 0 as Day,
|
||||
},
|
||||
} as Readonly<InternalRuntimeState>;
|
||||
|
||||
const baseState: InternalRuntimeState = {
|
||||
_now: 0 as Instant,
|
||||
eventNow: null,
|
||||
eventNext: null,
|
||||
eventFlag: null,
|
||||
groupNow: null,
|
||||
rundown: {
|
||||
...runtimePlaceholder.rundown,
|
||||
},
|
||||
offset: {
|
||||
...runtimePlaceholder.offset,
|
||||
},
|
||||
timer: { ...runtimePlaceholder.timer },
|
||||
_timer: {
|
||||
forceFinish: false,
|
||||
forceFinish: null,
|
||||
pausedAt: null,
|
||||
pausedDuration: 0 as Duration,
|
||||
pausedDuration: 0,
|
||||
secondaryTarget: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
|
||||
@@ -6,10 +6,9 @@ import { rundownCache } from '../../api-data/rundown/rundown.dao.js';
|
||||
import { initRundown } from '../../api-data/rundown/rundown.service.js';
|
||||
import { RundownMetadata } from '../../api-data/rundown/rundown.types.js';
|
||||
import {
|
||||
type InternalRuntimeState,
|
||||
type RuntimeState,
|
||||
addTime,
|
||||
clearState,
|
||||
getInternalState,
|
||||
getState,
|
||||
load,
|
||||
loadGroupFlagAndEnd,
|
||||
@@ -33,7 +32,7 @@ const mockEvent = {
|
||||
} as PlayableEvent;
|
||||
|
||||
const mockState = {
|
||||
_now: 666,
|
||||
clock: 666,
|
||||
eventNow: null,
|
||||
eventNext: null,
|
||||
rundown: {
|
||||
@@ -54,7 +53,7 @@ const mockState = {
|
||||
pausedAt: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
vi.mock('../../classes/data-provider/DataProvider.js', () => {
|
||||
return {
|
||||
@@ -109,34 +108,34 @@ describe('mutation on runtimeState', () => {
|
||||
|
||||
const { metadata, rundown } = rundownCache.get();
|
||||
load(mockEvent, rundown, metadata);
|
||||
let newState = getInternalState();
|
||||
let newState = getState();
|
||||
expect(newState.eventNow?.id).toBe(mockEvent.id);
|
||||
expect(newState.eventNext?.id).toBe('event2');
|
||||
expect(newState.timer.playback).toBe(Playback.Armed);
|
||||
expect(getState().clock).not.toBe(666);
|
||||
expect(newState.clock).not.toBe(666);
|
||||
expect(newState.groupNow).toBeNull();
|
||||
|
||||
// 2. Start event
|
||||
vi.setSystemTime('jan 1 00:02');
|
||||
let success = start();
|
||||
newState = getInternalState();
|
||||
newState = getState();
|
||||
expect(success).toBe(true);
|
||||
expect(newState.timer).toMatchObject({
|
||||
playback: Playback.Play,
|
||||
});
|
||||
expect(newState.rundown.actualStart).toBe(getState().clock);
|
||||
expect(newState.rundown.actualStart).toBe(newState.clock);
|
||||
|
||||
// 3. Pause event
|
||||
vi.setSystemTime('jan 1 00:03');
|
||||
success = pause();
|
||||
newState = getInternalState();
|
||||
newState = getState();
|
||||
expect(success).toBe(true);
|
||||
expect(getState().clock).not.toBe(666);
|
||||
expect(newState.clock).not.toBe(666);
|
||||
expect(newState.timer).toMatchObject({
|
||||
playback: Playback.Pause,
|
||||
addedTime: 0,
|
||||
});
|
||||
expect(newState._timer.pausedAt).toEqual(getState().clock);
|
||||
expect(newState._timer.pausedAt).toEqual(newState.clock);
|
||||
|
||||
success = pause();
|
||||
expect(success).toBe(false);
|
||||
@@ -144,7 +143,7 @@ describe('mutation on runtimeState', () => {
|
||||
// 4. Restart event
|
||||
vi.setSystemTime('jan 1 00:04');
|
||||
success = start();
|
||||
newState = getInternalState();
|
||||
newState = getState();
|
||||
expect(success).toBe(true);
|
||||
expect(newState.timer).toMatchObject({
|
||||
playback: Playback.Play,
|
||||
@@ -164,7 +163,7 @@ describe('mutation on runtimeState', () => {
|
||||
// 5. Stop event
|
||||
vi.setSystemTime('jan 1 00:05');
|
||||
success = stop();
|
||||
newState = getInternalState();
|
||||
newState = getState();
|
||||
expect(success).toBe(true);
|
||||
expect(newState.eventNow).toBe(null);
|
||||
expect(newState.timer).toMatchObject({
|
||||
@@ -826,7 +825,7 @@ describe('roll mode', () => {
|
||||
test('pending event', () => {
|
||||
const { rundown, metadata } = rundownCache.get();
|
||||
const { eventId, didStart } = roll(rundown, metadata);
|
||||
const state = getInternalState();
|
||||
const state = getState();
|
||||
|
||||
expect(eventId).toBe('1');
|
||||
expect(didStart).toBe(false);
|
||||
@@ -945,7 +944,7 @@ describe('loadGroupFlagAndEnd()', () => {
|
||||
groupNow: null,
|
||||
eventNow: rundown.entries[11],
|
||||
rundown: { actualGroupStart: null },
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const metadata = { playableEventOrder: ['0', '11', '3'], flags: ['1'] } as RundownMetadata;
|
||||
|
||||
@@ -973,7 +972,7 @@ describe('loadGroupFlagAndEnd()', () => {
|
||||
groupNow: rundown.entries[1],
|
||||
eventNow: rundown.entries[22],
|
||||
rundown: { actualGroupStart: null },
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const metadata = { playableEventOrder: ['0', '11', '22'], flags: ['1'] } as RundownMetadata;
|
||||
|
||||
@@ -1001,7 +1000,7 @@ describe('loadGroupFlagAndEnd()', () => {
|
||||
groupNow: rundown.entries[1],
|
||||
eventNow: rundown.entries[0],
|
||||
rundown: { actualGroupStart: null },
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const metadata = { playableEventOrder: ['0', '11', '22'], flags: ['1'] } as RundownMetadata;
|
||||
|
||||
@@ -1026,7 +1025,7 @@ describe('loadGroupFlagAndEnd()', () => {
|
||||
groupNow: null,
|
||||
eventNow: rundown.entries[0],
|
||||
rundown: { actualGroupStart: null },
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const metadata = { playableEventOrder: ['0', '1'], flags: ['1'] } as RundownMetadata;
|
||||
|
||||
@@ -1088,7 +1087,7 @@ describe('loadGroupFlagAndEnd()', () => {
|
||||
groupNow: null,
|
||||
eventNow: rundown.entries[0],
|
||||
rundown: { actualGroupStart: null },
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const metadata = { playableEventOrder: ['0', '1', '2', '3'], flags: ['3'] } as RundownMetadata;
|
||||
|
||||
@@ -1170,7 +1169,7 @@ describe('loadGroupFlagAndEnd()', () => {
|
||||
groupNow: null,
|
||||
eventNow: rundown.entries[0],
|
||||
rundown: { actualGroupStart: null },
|
||||
} as InternalRuntimeState;
|
||||
} as RuntimeState;
|
||||
|
||||
const metadata = { playableEventOrder: ['0', '1', '2', '3'], flags: ['3'] } as RundownMetadata;
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@ import {
|
||||
TimerPhase,
|
||||
TimerState,
|
||||
isOntimeEvent,
|
||||
runtimeStorePlaceholder,
|
||||
} from 'ontime-types';
|
||||
import {
|
||||
calculateDuration,
|
||||
@@ -43,18 +44,14 @@ import {
|
||||
hasCrossedMidnight,
|
||||
} from '../services/timerUtils.js';
|
||||
import { timerConfig } from '../setup/config.js';
|
||||
import { runtimePlaceholder } from './__mocks__/runtimeState.mocks.js';
|
||||
|
||||
type ExpectedMetadata = {
|
||||
event: OntimeEvent;
|
||||
accumulatedGap: Duration;
|
||||
accumulatedGap: number;
|
||||
isLinkedToLoaded: boolean;
|
||||
} | null;
|
||||
|
||||
export type RuntimeState = {
|
||||
/**
|
||||
* @deprecated we want to phase out the 24h clock
|
||||
*/
|
||||
clock: TimeOfDay;
|
||||
groupNow: OntimeGroup | null;
|
||||
eventNow: PlayableEvent | null;
|
||||
@@ -64,72 +61,36 @@ export type RuntimeState = {
|
||||
timer: TimerState;
|
||||
rundown: RundownState;
|
||||
// private properties of the timer calculations
|
||||
};
|
||||
|
||||
export type InternalRuntimeState = Omit<RuntimeState, 'clock' | 'timer' | 'offset' | 'rundown'> & {
|
||||
timer: {
|
||||
addedTime: Duration;
|
||||
current: Maybe<Duration>;
|
||||
duration: Maybe<Duration>;
|
||||
elapsed: Maybe<Duration>;
|
||||
expectedFinish: Maybe<TimeOfDay>;
|
||||
phase: TimerPhase;
|
||||
playback: Playback;
|
||||
secondaryTimer: Maybe<Duration>;
|
||||
startedAt: Maybe<Instant>;
|
||||
};
|
||||
offset: {
|
||||
absolute: Duration;
|
||||
relative: Duration;
|
||||
mode: OffsetMode;
|
||||
expectedGroupEnd: Maybe<TimeOfDay>;
|
||||
expectedRundownEnd: Maybe<TimeOfDay>;
|
||||
expectedFlagStart: Maybe<TimeOfDay>;
|
||||
};
|
||||
rundown: {
|
||||
selectedEventIndex: Maybe<number>;
|
||||
numEvents: number;
|
||||
plannedStart: Maybe<TimeOfDay>;
|
||||
plannedEnd: Maybe<TimeOfDay>;
|
||||
actualStart: Maybe<TimeOfDay>;
|
||||
currentDay: Maybe<Day>;
|
||||
actualGroupStart: Maybe<TimeOfDay>;
|
||||
};
|
||||
_now: Instant;
|
||||
_timer: {
|
||||
forceFinish: boolean; // whether we should declare an event as finished, will contain the finish time
|
||||
forceFinish: Maybe<TimeOfDay>; // whether we should declare an event as finished, will contain the finish time
|
||||
pausedAt: Maybe<TimeOfDay>;
|
||||
pausedDuration: Duration;
|
||||
pausedDuration: number;
|
||||
secondaryTarget: Maybe<TimeOfDay>;
|
||||
hasFinished: boolean;
|
||||
};
|
||||
_rundown: {
|
||||
totalDelay: number; // this value comes from rundown service
|
||||
};
|
||||
_startDayOffset: Maybe<Day>;
|
||||
_startEpoch: Maybe<Instant>;
|
||||
_group: ExpectedMetadata;
|
||||
_flag: ExpectedMetadata;
|
||||
_end: ExpectedMetadata;
|
||||
_startEpoch: Maybe<Instant>;
|
||||
_startDayOffset: Maybe<Day>;
|
||||
};
|
||||
|
||||
const runtimeState: InternalRuntimeState = {
|
||||
_now: timeCore.now(),
|
||||
const runtimeState: RuntimeState = {
|
||||
clock: timeCore.timeOfDayNow(),
|
||||
groupNow: null,
|
||||
eventNow: null,
|
||||
eventNext: null,
|
||||
eventFlag: null,
|
||||
offset: { ...runtimePlaceholder.offset },
|
||||
timer: {
|
||||
...runtimePlaceholder.timer,
|
||||
},
|
||||
rundown: {
|
||||
...runtimePlaceholder.rundown,
|
||||
},
|
||||
offset: { ...runtimeStorePlaceholder.offset },
|
||||
timer: { ...runtimeStorePlaceholder.timer },
|
||||
rundown: { ...runtimeStorePlaceholder.rundown },
|
||||
_timer: {
|
||||
forceFinish: false,
|
||||
forceFinish: null,
|
||||
pausedAt: null,
|
||||
pausedDuration: 0 as Duration,
|
||||
pausedDuration: 0,
|
||||
secondaryTarget: null,
|
||||
hasFinished: false,
|
||||
},
|
||||
@@ -143,32 +104,19 @@ const runtimeState: InternalRuntimeState = {
|
||||
_startDayOffset: null,
|
||||
};
|
||||
|
||||
export function getInternalState(): Readonly<InternalRuntimeState> {
|
||||
return runtimeState;
|
||||
}
|
||||
|
||||
export function getState(): Readonly<RuntimeState> {
|
||||
// create a shallow copy of the state
|
||||
return {
|
||||
...runtimeState,
|
||||
clock: timeCore.toTimeOfDay(runtimeState._now),
|
||||
eventNow: runtimeState.eventNow ? { ...runtimeState.eventNow } : null,
|
||||
eventNext: runtimeState.eventNext ? { ...runtimeState.eventNext } : null,
|
||||
eventFlag: runtimeState.eventFlag ? { ...runtimeState.eventFlag } : null,
|
||||
groupNow: runtimeState.groupNow ? { ...runtimeState.groupNow } : null,
|
||||
offset: { ...runtimeState.offset },
|
||||
rundown: { ...runtimeState.rundown },
|
||||
timer: {
|
||||
addedTime: runtimeState.timer.addedTime,
|
||||
current: runtimeState.timer.current,
|
||||
duration: runtimeState.timer.duration,
|
||||
elapsed: runtimeState.timer.elapsed,
|
||||
expectedFinish: runtimeState.timer.expectedFinish,
|
||||
phase: runtimeState.timer.phase,
|
||||
playback: runtimeState.timer.playback,
|
||||
secondaryTimer: runtimeState.timer.secondaryTimer,
|
||||
startedAt: runtimeState.timer.startedAt ? timeCore.toTimeOfDay(runtimeState.timer.startedAt) : null,
|
||||
},
|
||||
timer: { ...runtimeState.timer },
|
||||
_timer: { ...runtimeState._timer },
|
||||
_rundown: { ...runtimeState._rundown },
|
||||
};
|
||||
}
|
||||
|
||||
@@ -179,18 +127,22 @@ export function clearEventData() {
|
||||
runtimeState.eventNow = null;
|
||||
runtimeState.eventNext = null;
|
||||
|
||||
runtimeState.offset = { ...runtimePlaceholder.offset };
|
||||
runtimeState.offset.absolute = 0;
|
||||
runtimeState.offset.relative = 0;
|
||||
runtimeState.offset.expectedFlagStart = null;
|
||||
runtimeState.offset.expectedGroupEnd = null;
|
||||
runtimeState.offset.expectedRundownEnd = null;
|
||||
|
||||
runtimeState.rundown.selectedEventIndex = null;
|
||||
|
||||
runtimeState.timer.playback = Playback.Stop;
|
||||
runtimeState._now = timeCore.now();
|
||||
runtimeState.timer = { ...runtimePlaceholder.timer };
|
||||
runtimeState.clock = timeCore.timeOfDayNow();
|
||||
runtimeState.timer = { ...runtimeStorePlaceholder.timer };
|
||||
|
||||
// when clearing, we maintain the total delay from the rundown
|
||||
runtimeState._timer.forceFinish = false;
|
||||
runtimeState._timer.forceFinish = null;
|
||||
runtimeState._timer.pausedAt = null;
|
||||
runtimeState._timer.pausedDuration = 0 as Duration;
|
||||
runtimeState._timer.pausedDuration = 0;
|
||||
runtimeState._timer.secondaryTarget = null;
|
||||
runtimeState._timer.hasFinished = false;
|
||||
}
|
||||
@@ -208,18 +160,22 @@ export function clearState() {
|
||||
runtimeState.rundown.actualStart = null;
|
||||
runtimeState.rundown.selectedEventIndex = null;
|
||||
|
||||
runtimeState.offset = { ...runtimePlaceholder.offset };
|
||||
runtimeState.offset.absolute = 0;
|
||||
runtimeState.offset.relative = 0;
|
||||
runtimeState.offset.expectedRundownEnd = null;
|
||||
runtimeState.offset.expectedGroupEnd = null;
|
||||
runtimeState.offset.expectedFlagStart = null;
|
||||
|
||||
runtimeState._end = null;
|
||||
|
||||
runtimeState.timer.playback = Playback.Stop;
|
||||
runtimeState._now = timeCore.now();
|
||||
runtimeState.timer = { ...runtimePlaceholder.timer };
|
||||
runtimeState.clock = timeCore.timeOfDayNow();
|
||||
runtimeState.timer = { ...runtimeStorePlaceholder.timer };
|
||||
|
||||
// when clearing, we maintain the total delay from the rundown
|
||||
runtimeState._timer.forceFinish = false;
|
||||
runtimeState._timer.forceFinish = null;
|
||||
runtimeState._timer.pausedAt = null;
|
||||
runtimeState._timer.pausedDuration = 0 as Duration;
|
||||
runtimeState._timer.pausedDuration = 0;
|
||||
runtimeState._timer.secondaryTarget = null;
|
||||
runtimeState._timer.hasFinished = false;
|
||||
|
||||
@@ -261,9 +217,9 @@ export function updateRundownData(rundownData: {
|
||||
runtimeState._rundown.totalDelay = rundownData.totalDelay;
|
||||
|
||||
runtimeState.rundown.numEvents = rundownData.numEvents;
|
||||
runtimeState.rundown.plannedStart = rundownData.firstStart as TimeOfDay;
|
||||
runtimeState.rundown.plannedStart = rundownData.firstStart;
|
||||
runtimeState.rundown.plannedEnd =
|
||||
rundownData.firstStart === null ? null : ((rundownData.firstStart + rundownData.totalDuration) as TimeOfDay);
|
||||
rundownData.firstStart === null ? null : rundownData.firstStart + rundownData.totalDuration;
|
||||
|
||||
if (isPlaybackActive(runtimeState.timer.playback)) getExpectedTimes();
|
||||
}
|
||||
@@ -297,7 +253,7 @@ export function load(
|
||||
|
||||
// update state
|
||||
runtimeState.timer.playback = Playback.Armed;
|
||||
runtimeState.timer.duration = event.duration as Duration;
|
||||
runtimeState.timer.duration = calculateDuration(event.timeStart, event.timeEnd);
|
||||
runtimeState.timer.current = getCurrent(runtimeState);
|
||||
runtimeState.rundown.numEvents = metadata.timedEventOrder.length;
|
||||
|
||||
@@ -311,13 +267,13 @@ export function load(
|
||||
(firstStart === null || typeof firstStart === 'number') &&
|
||||
(startEpoch === null || typeof startEpoch === 'number')
|
||||
) {
|
||||
runtimeState.rundown.actualStart = firstStart as TimeOfDay;
|
||||
runtimeState.rundown.actualStart = firstStart;
|
||||
runtimeState._startEpoch = startEpoch;
|
||||
if (firstStart !== null && runtimeState.rundown.plannedStart !== null) {
|
||||
runtimeState._startDayOffset = findDayOffset(runtimeState.rundown.plannedStart, firstStart);
|
||||
}
|
||||
if (currentDay !== undefined) {
|
||||
runtimeState.rundown.currentDay = currentDay as Day;
|
||||
runtimeState.rundown.currentDay = currentDay;
|
||||
}
|
||||
const { absolute, relative } = getRuntimeOffset(runtimeState);
|
||||
runtimeState.offset.absolute = absolute;
|
||||
@@ -409,16 +365,16 @@ export function updateLoaded(event?: PlayableEvent): string | undefined {
|
||||
|
||||
// handle edge cases with roll
|
||||
if (runtimeState.timer.playback === Playback.Roll) {
|
||||
const offsetClock = timeCore.toTimeOfDay(runtimeState._now) - runtimeState.offset.absolute;
|
||||
const offsetClock = runtimeState.clock - runtimeState.offset.absolute;
|
||||
// if waiting to roll, we update the targets and potentially start the timer
|
||||
if (runtimeState._timer.secondaryTarget !== null) {
|
||||
if (runtimeState.eventNow.timeStart < offsetClock && offsetClock < runtimeState.eventNow.timeEnd) {
|
||||
// if the event is now, we queue a start
|
||||
runtimeState._timer.secondaryTarget = runtimeState.eventNow.timeStart as TimeOfDay;
|
||||
runtimeState.timer.secondaryTimer = (runtimeState._timer.secondaryTarget - offsetClock) as Duration;
|
||||
runtimeState.timer.secondaryTimer = runtimeState._timer.secondaryTarget - offsetClock;
|
||||
} else {
|
||||
runtimeState._timer.secondaryTarget = normaliseRollStart(
|
||||
runtimeState.eventNow.timeStart as TimeOfDay,
|
||||
runtimeState.eventNow.timeStart,
|
||||
offsetClock,
|
||||
) as TimeOfDay;
|
||||
}
|
||||
@@ -435,7 +391,7 @@ export function updateLoaded(event?: PlayableEvent): string | undefined {
|
||||
|
||||
runtimeState.timer.startedAt = null;
|
||||
runtimeState._timer.hasFinished = false;
|
||||
runtimeState.timer.addedTime = 0 as Duration;
|
||||
runtimeState.timer.addedTime = 0;
|
||||
runtimeState._timer.pausedAt = null;
|
||||
|
||||
// this could be looked after by the timer
|
||||
@@ -458,7 +414,7 @@ export function updateAll(rundown: Rundown, metadata: RundownMetadata) {
|
||||
loadGroupFlagAndEnd(rundown, metadata, eventNowIndex);
|
||||
}
|
||||
|
||||
export function start(state: InternalRuntimeState = runtimeState): boolean {
|
||||
export function start(state: RuntimeState = runtimeState): boolean {
|
||||
if (state.eventNow === null) {
|
||||
return false;
|
||||
}
|
||||
@@ -466,19 +422,22 @@ export function start(state: InternalRuntimeState = runtimeState): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
state._now = timeCore.now();
|
||||
const epoch = timeCore.now();
|
||||
const now = timeCore.toTimeOfDay(epoch);
|
||||
|
||||
state.clock = now;
|
||||
state.timer.secondaryTimer = null;
|
||||
|
||||
// add paused time if it exists
|
||||
if (state._timer.pausedAt) {
|
||||
const timeToAdd = (timeCore.toTimeOfDay(state._now) - state._timer.pausedAt) as Duration;
|
||||
state.timer.addedTime = timeCore.combineValues(state.timer.addedTime, timeToAdd);
|
||||
state._timer.pausedDuration = timeCore.combineValues(state._timer.pausedDuration, timeToAdd);
|
||||
const timeToAdd = state.clock - state._timer.pausedAt;
|
||||
state.timer.addedTime += timeToAdd;
|
||||
state._timer.pausedDuration += timeToAdd;
|
||||
state._timer.pausedAt = null;
|
||||
}
|
||||
|
||||
if (state.timer.startedAt === null) {
|
||||
state.timer.startedAt = state._now;
|
||||
state.timer.startedAt = state.clock;
|
||||
}
|
||||
|
||||
state.timer.playback = Playback.Play;
|
||||
@@ -486,15 +445,14 @@ export function start(state: InternalRuntimeState = runtimeState): boolean {
|
||||
state.timer.elapsed = getElapsed(state);
|
||||
|
||||
if (state.rundown.actualStart === null) {
|
||||
state._startDayOffset = (findDayOffset(state.eventNow.timeStart, timeCore.toTimeOfDay(state._now)) +
|
||||
state.eventNow.dayOffset) as Day;
|
||||
state._startDayOffset = (findDayOffset(state.eventNow.timeStart, state.clock) + state.eventNow.dayOffset) as Day;
|
||||
state.rundown.currentDay = state._startDayOffset;
|
||||
state._startEpoch = state._now;
|
||||
state.rundown.actualStart = timeCore.toTimeOfDay(state._now);
|
||||
state._startEpoch = epoch;
|
||||
state.rundown.actualStart = state.clock;
|
||||
}
|
||||
|
||||
if (state.groupNow !== null && state.rundown.actualGroupStart === null) {
|
||||
state.rundown.actualGroupStart = timeCore.toTimeOfDay(state._now);
|
||||
state.rundown.actualGroupStart = state.clock;
|
||||
}
|
||||
|
||||
// update timer phase
|
||||
@@ -517,18 +475,18 @@ export function start(state: InternalRuntimeState = runtimeState): boolean {
|
||||
return true;
|
||||
}
|
||||
|
||||
export function pause(state: InternalRuntimeState = runtimeState): boolean {
|
||||
export function pause(state: RuntimeState = runtimeState): boolean {
|
||||
if (state.timer.playback !== Playback.Play) {
|
||||
return false;
|
||||
}
|
||||
|
||||
state.timer.playback = Playback.Pause;
|
||||
state._now = timeCore.now();
|
||||
state._timer.pausedAt = timeCore.toTimeOfDay(state._now);
|
||||
state.clock = timeCore.timeOfDayNow();
|
||||
state._timer.pausedAt = state.clock;
|
||||
return true;
|
||||
}
|
||||
|
||||
export function stop(state: InternalRuntimeState = runtimeState): boolean {
|
||||
export function stop(state: RuntimeState = runtimeState): boolean {
|
||||
if (state.timer.playback === Playback.Stop) {
|
||||
return false;
|
||||
}
|
||||
@@ -558,7 +516,7 @@ export function addTime(amount: number) {
|
||||
|
||||
if (willGoNegative && !runtimeState._timer.hasFinished) {
|
||||
// set finished time so side effects are triggered
|
||||
runtimeState._timer.forceFinish = true;
|
||||
runtimeState._timer.forceFinish = timeCore.timeOfDayNow();
|
||||
} else {
|
||||
const willGoPositive = runtimeState.timer.current < 0 && runtimeState.timer.current + amount > 0;
|
||||
if (willGoPositive) {
|
||||
@@ -567,8 +525,8 @@ export function addTime(amount: number) {
|
||||
}
|
||||
|
||||
// we can update the state after handling the side effects
|
||||
runtimeState.timer.addedTime = timeCore.combineValues(runtimeState.timer.addedTime, amount as Duration);
|
||||
runtimeState.timer.current = timeCore.combineValues(runtimeState.timer.current, amount as Duration);
|
||||
runtimeState.timer.addedTime += amount;
|
||||
runtimeState.timer.current += amount;
|
||||
runtimeState.timer.elapsed = getElapsed(runtimeState);
|
||||
|
||||
// update runtime delays: over - under
|
||||
@@ -588,8 +546,10 @@ export type UpdateResult = {
|
||||
|
||||
export function update(): UpdateResult {
|
||||
// 0. there are some things we always do
|
||||
const previousClock = timeCore.toTimeOfDay(runtimeState._now);
|
||||
runtimeState._now = timeCore.now(); // we update the clock on every update call
|
||||
const previousClock = runtimeState.clock;
|
||||
const epoch = timeCore.now();
|
||||
const now = timeCore.toTimeOfDay(epoch);
|
||||
runtimeState.clock = now; // we update the clock on every update call
|
||||
|
||||
// 1. is playback idle?
|
||||
if (!isPlaybackActive(runtimeState.timer.playback)) {
|
||||
@@ -598,13 +558,13 @@ export function update(): UpdateResult {
|
||||
|
||||
// calculate currentDay from epoch (days elapsed since playback was started)
|
||||
if (runtimeState._startEpoch !== null && runtimeState._startDayOffset !== null) {
|
||||
const daysSinceStart = timeCore.daysSinceStart(runtimeState._startEpoch, runtimeState._now);
|
||||
runtimeState.rundown.currentDay = timeCore.combineValues(runtimeState._startDayOffset, daysSinceStart);
|
||||
const daysSinceStart = timeCore.daysSinceStart(runtimeState._startEpoch, epoch);
|
||||
runtimeState.rundown.currentDay = runtimeState._startDayOffset + daysSinceStart;
|
||||
}
|
||||
|
||||
// 2. are we waiting to roll?
|
||||
if (runtimeState.timer.playback === Playback.Roll && runtimeState.timer.secondaryTimer !== null) {
|
||||
const clockHasCrossedMidnight = hasCrossedMidnight(previousClock, timeCore.toTimeOfDay(runtimeState._now));
|
||||
const clockHasCrossedMidnight = hasCrossedMidnight(previousClock, now);
|
||||
return updateIfWaitingToRoll(clockHasCrossedMidnight);
|
||||
}
|
||||
|
||||
@@ -658,24 +618,22 @@ export function update(): UpdateResult {
|
||||
}
|
||||
|
||||
// account for offset
|
||||
const offsetClock = timeCore.toTimeOfDay(
|
||||
timeCore.addDuration(runtimeState._now, runtimeState.offset.absolute as Duration),
|
||||
);
|
||||
const offsetClock = runtimeState.clock + runtimeState.offset.absolute;
|
||||
runtimeState.timer.phase = TimerPhase.Pending;
|
||||
|
||||
if (hasCrossedMidnight) {
|
||||
// if we crossed midnight, we need to update the target
|
||||
// this is the same logic from the roll function
|
||||
runtimeState._timer.secondaryTarget = normaliseRollStart(
|
||||
runtimeState.eventNow.timeStart as TimeOfDay,
|
||||
runtimeState.eventNow.timeStart,
|
||||
offsetClock,
|
||||
) as TimeOfDay;
|
||||
}
|
||||
|
||||
runtimeState.timer.secondaryTimer = (runtimeState._timer.secondaryTarget! - offsetClock) as Duration;
|
||||
runtimeState.timer.secondaryTimer = runtimeState._timer.secondaryTarget! - offsetClock;
|
||||
return {
|
||||
hasTimerFinished: false,
|
||||
hasSecondaryTimerFinished: runtimeState.timer.secondaryTimer! <= 0,
|
||||
hasSecondaryTimerFinished: runtimeState.timer.secondaryTimer <= 0,
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -692,7 +650,9 @@ export function roll(
|
||||
}
|
||||
|
||||
// we will need to do some calculations, update the time first
|
||||
runtimeState._now = timeCore.now();
|
||||
const epoch = timeCore.now();
|
||||
const now = timeCore.toTimeOfDay(epoch);
|
||||
runtimeState.clock = now;
|
||||
|
||||
// 2. if there is an event armed, we use it
|
||||
if (runtimeState.timer.playback === Playback.Armed || runtimeState.timer.phase === TimerPhase.Pending) {
|
||||
@@ -704,9 +664,7 @@ export function roll(
|
||||
}
|
||||
|
||||
if (offset) {
|
||||
runtimeState.offset = {
|
||||
...offset,
|
||||
} as InternalRuntimeState['offset'];
|
||||
runtimeState.offset = { ...offset };
|
||||
}
|
||||
runtimeState.timer.playback = Playback.Roll;
|
||||
|
||||
@@ -715,16 +673,15 @@ export function roll(
|
||||
runtimeState.eventNow.timeEnd < runtimeState.eventNow.timeStart
|
||||
? runtimeState.eventNow.timeEnd + dayInMs
|
||||
: runtimeState.eventNow.timeEnd;
|
||||
runtimeState.timer.expectedFinish = normalisedEndTime as TimeOfDay;
|
||||
runtimeState.timer.expectedFinish = normalisedEndTime;
|
||||
|
||||
// account for offset
|
||||
// const offsetClock = timeCore.addDuration(runtimeState._now, -runtimeState.offset.absolute as Duration);
|
||||
const offsetClock = timeCore.toTimeOfDay(runtimeState._now) - runtimeState.offset.absolute;
|
||||
const offsetClock = runtimeState.clock - runtimeState.offset.absolute;
|
||||
|
||||
// state catch up
|
||||
runtimeState.timer.duration = calculateDuration(runtimeState.eventNow.timeStart, normalisedEndTime);
|
||||
runtimeState.timer.current = runtimeState.timer.duration;
|
||||
runtimeState.timer.elapsed = 0 as Duration;
|
||||
runtimeState.timer.elapsed = 0;
|
||||
|
||||
// check if the event is ready to start or if needs to be pending
|
||||
const isNow = checkIsNow(runtimeState.eventNow.timeStart, runtimeState.eventNow.timeEnd, offsetClock);
|
||||
@@ -733,8 +690,8 @@ export function roll(
|
||||
* If we are starting an event in roll mode
|
||||
* we backtrace all the start times to the supposed start time of the event
|
||||
*/
|
||||
const plannedStart = runtimeState.eventNow.timeStart as TimeOfDay;
|
||||
runtimeState.timer.startedAt = timeCore.toInstant(plannedStart, runtimeState._now);
|
||||
const plannedStart = runtimeState.eventNow.timeStart;
|
||||
runtimeState.timer.startedAt = plannedStart;
|
||||
// reset the secondary timer to cancel any countdowns
|
||||
runtimeState.timer.secondaryTimer = null;
|
||||
|
||||
@@ -752,20 +709,18 @@ export function roll(
|
||||
runtimeState._startDayOffset = (findDayOffset(runtimeState.eventNow.timeStart, plannedStart) +
|
||||
runtimeState.eventNow.dayOffset) as Day;
|
||||
// backdate _startEpoch to when the event conceptually started
|
||||
const timeElapsed = timeCore.elapsedTime(timeCore.toTimeOfDay(runtimeState._now), plannedStart as TimeOfDay);
|
||||
runtimeState._startEpoch = timeCore.addDuration(runtimeState._now, -timeElapsed as Duration);
|
||||
const timeElapsed = timeCore.elapsedTime(runtimeState.clock, plannedStart as TimeOfDay);
|
||||
runtimeState._startEpoch = timeCore.addDuration(epoch, -timeElapsed as Duration);
|
||||
// calculate currentDay from the backdated epoch
|
||||
runtimeState.rundown.currentDay = timeCore.combineValues(
|
||||
runtimeState._startDayOffset,
|
||||
timeCore.daysSinceStart(runtimeState._startEpoch, runtimeState._now),
|
||||
);
|
||||
runtimeState.rundown.currentDay =
|
||||
runtimeState._startDayOffset + timeCore.daysSinceStart(runtimeState._startEpoch, epoch);
|
||||
}
|
||||
} else {
|
||||
runtimeState._timer.secondaryTarget = normaliseRollStart(
|
||||
runtimeState.eventNow.timeStart as TimeOfDay,
|
||||
runtimeState.eventNow.timeStart,
|
||||
offsetClock,
|
||||
) as TimeOfDay;
|
||||
runtimeState.timer.secondaryTimer = (runtimeState._timer.secondaryTarget - offsetClock) as Duration;
|
||||
runtimeState.timer.secondaryTimer = runtimeState._timer.secondaryTarget - offsetClock;
|
||||
runtimeState.timer.phase = TimerPhase.Pending;
|
||||
}
|
||||
|
||||
@@ -782,9 +737,9 @@ export function roll(
|
||||
|
||||
// account for offset but we only keep it if passed to us
|
||||
if (offset) {
|
||||
runtimeState.offset = { ...offset } as InternalRuntimeState['offset'];
|
||||
runtimeState.offset = { ...offset };
|
||||
}
|
||||
const offsetClock = timeCore.toTimeOfDay(runtimeState._now) - runtimeState.offset.absolute;
|
||||
const offsetClock = runtimeState.clock - runtimeState.offset.absolute;
|
||||
|
||||
const { index, isPending } = loadRoll(rundown, metadata, offsetClock);
|
||||
|
||||
@@ -811,7 +766,7 @@ export function roll(
|
||||
runtimeState.timer.phase = TimerPhase.Pending;
|
||||
// we need to normalise start time in case it is the day after
|
||||
runtimeState._timer.secondaryTarget = normaliseRollStart(runtimeState.eventNow.timeStart, offsetClock) as TimeOfDay;
|
||||
runtimeState.timer.secondaryTimer = (runtimeState._timer.secondaryTarget - offsetClock) as Duration;
|
||||
runtimeState.timer.secondaryTimer = runtimeState._timer.secondaryTarget - offsetClock;
|
||||
|
||||
// preload timer properties
|
||||
runtimeState.timer.duration = calculateDuration(runtimeState.eventNow.timeStart, runtimeState.eventNow.timeEnd);
|
||||
@@ -834,18 +789,18 @@ export function roll(
|
||||
* when we start in roll mode
|
||||
* we need to backtrace all times to the supposed start time of the event
|
||||
*/
|
||||
const plannedStart = runtimeState.eventNow.timeStart as TimeOfDay;
|
||||
const plannedStart = runtimeState.eventNow.timeStart;
|
||||
const endTime =
|
||||
runtimeState.eventNow.timeEnd < runtimeState.eventNow.timeStart
|
||||
? runtimeState.eventNow.timeEnd + dayInMs
|
||||
: runtimeState.eventNow.timeEnd;
|
||||
runtimeState.timer.startedAt = timeCore.toInstant(plannedStart, runtimeState._now);
|
||||
runtimeState.timer.expectedFinish = endTime as TimeOfDay;
|
||||
runtimeState.timer.startedAt = plannedStart;
|
||||
runtimeState.timer.expectedFinish = endTime;
|
||||
|
||||
// state catch up
|
||||
runtimeState.timer.duration = calculateDuration(runtimeState.eventNow.timeStart, endTime);
|
||||
runtimeState.timer.current = getCurrent(runtimeState);
|
||||
runtimeState.timer.elapsed = 0 as Duration;
|
||||
runtimeState.timer.elapsed = 0;
|
||||
|
||||
// update runtime
|
||||
runtimeState.rundown.actualStart = plannedStart;
|
||||
@@ -858,11 +813,11 @@ export function roll(
|
||||
runtimeState._startDayOffset = (findDayOffset(runtimeState.eventNow.timeStart, plannedStart) +
|
||||
runtimeState.eventNow.dayOffset) as Day;
|
||||
// backdate _startEpoch to when the event conceptually started
|
||||
const timeElapsed = timeCore.elapsedTime(timeCore.toTimeOfDay(runtimeState._now), plannedStart as TimeOfDay);
|
||||
runtimeState._startEpoch = timeCore.addDuration(runtimeState._now, -timeElapsed as Duration);
|
||||
const timeElapsed = timeCore.elapsedTime(runtimeState.clock, plannedStart as TimeOfDay);
|
||||
runtimeState._startEpoch = timeCore.addDuration(epoch, -timeElapsed as Duration);
|
||||
// calculate currentDay from the backdated epoch
|
||||
runtimeState.rundown.currentDay = (runtimeState._startDayOffset +
|
||||
timeCore.daysSinceStart(runtimeState._startEpoch, runtimeState._now)) as Day;
|
||||
timeCore.daysSinceStart(runtimeState._startEpoch, epoch)) as Day;
|
||||
|
||||
return { eventId: runtimeState.eventNow.id, didStart: true };
|
||||
}
|
||||
@@ -897,11 +852,7 @@ function getExpectedTimes(state = runtimeState) {
|
||||
plannedStart,
|
||||
actualStart,
|
||||
});
|
||||
state.offset.expectedGroupEnd = getExpectedEnd(
|
||||
lastEvent,
|
||||
lastEventExpectedStart,
|
||||
state.rundown.currentDay!,
|
||||
) as TimeOfDay;
|
||||
state.offset.expectedGroupEnd = getExpectedEnd(lastEvent, lastEventExpectedStart, state.rundown.currentDay!);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -918,7 +869,7 @@ function getExpectedTimes(state = runtimeState) {
|
||||
plannedStart,
|
||||
actualStart,
|
||||
});
|
||||
state.offset.expectedFlagStart = expectedStart as TimeOfDay;
|
||||
state.offset.expectedFlagStart = expectedStart;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -933,7 +884,7 @@ function getExpectedTimes(state = runtimeState) {
|
||||
plannedStart,
|
||||
actualStart,
|
||||
});
|
||||
state.offset.expectedRundownEnd = getExpectedEnd(event, expectedStart, state.rundown.currentDay!) as TimeOfDay;
|
||||
state.offset.expectedRundownEnd = getExpectedEnd(event, expectedStart, state.rundown.currentDay!);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1006,13 +957,13 @@ export function loadGroupFlagAndEnd(
|
||||
if (!foundFlag && metadata.flags.includes(entry.id)) {
|
||||
foundFlag = true;
|
||||
state.eventFlag = entry as PlayableEvent; // we know it is playable as it is coming from the playableEventOrder list
|
||||
state._flag = { event: entry, isLinkedToLoaded, accumulatedGap: accumulatedGap as Duration };
|
||||
state._flag = { event: entry, isLinkedToLoaded, accumulatedGap };
|
||||
}
|
||||
}
|
||||
|
||||
if (!foundGroupEnd && entry.id === lastEventInGroup?.id) {
|
||||
foundGroupEnd = true;
|
||||
state._group = { event: lastEventInGroup, isLinkedToLoaded, accumulatedGap: accumulatedGap as Duration };
|
||||
state._group = { event: lastEventInGroup, isLinkedToLoaded, accumulatedGap };
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1020,7 +971,7 @@ export function loadGroupFlagAndEnd(
|
||||
const lastID = playableEventOrder.at(-1);
|
||||
const lastEvent = lastID ? (entries[lastID] as OntimeEvent) : null;
|
||||
if (lastEvent) {
|
||||
state._end = { event: lastEvent, isLinkedToLoaded, accumulatedGap: accumulatedGap as Duration };
|
||||
state._end = { event: lastEvent, isLinkedToLoaded, accumulatedGap };
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import type { Duration, OntimeEvent } from 'ontime-types';
|
||||
import type { OntimeEvent } from 'ontime-types';
|
||||
import { TimeStrategy } from 'ontime-types';
|
||||
|
||||
import { dayInMs } from '../date-utils/conversionUtils.js';
|
||||
@@ -103,17 +103,16 @@ export function validateTimes(
|
||||
|
||||
/**
|
||||
* @description calculates event duration considering midnight
|
||||
* @deprecated - duration is the more useful value from the event data, prefer using that directly
|
||||
* @param {number} timeStart
|
||||
* @param {number} timeEnd
|
||||
* @returns {number}
|
||||
*/
|
||||
export function calculateDuration(timeStart: number, timeEnd: number): Duration {
|
||||
export function calculateDuration(timeStart: number, timeEnd: number): number {
|
||||
// Durations must be positive
|
||||
if (timeEnd < timeStart) {
|
||||
return (timeEnd + dayInMs - timeStart) as Duration;
|
||||
return timeEnd + dayInMs - timeStart;
|
||||
}
|
||||
return (timeEnd - timeStart) as Duration;
|
||||
return timeEnd - timeStart;
|
||||
}
|
||||
|
||||
export function calculateEnd(timeStart: number, duration: number): number {
|
||||
|
||||
Reference in New Issue
Block a user