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1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 6d7cd416dc |
@@ -1,7 +1,6 @@
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import { EndAction, Instant, Playback, TimeOfDay, TimeStrategy, TimerPhase, TimerType } from 'ontime-types';
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import { EndAction, Playback, TimeOfDay, TimeStrategy, TimerPhase, TimerType } from 'ontime-types';
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import { MILLIS_PER_HOUR, MILLIS_PER_MINUTE, MILLIS_PER_SECOND, dayInMs, millisToString } from 'ontime-utils';
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import * as timeCore from '../../lib/time-core/timeCore.js';
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import type { RuntimeState } from '../../stores/runtimeState.js';
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import {
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findDayOffset,
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@@ -54,12 +53,11 @@ describe('getElapsed()', () => {
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it('uses the current pause start while paused', () => {
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const state = {
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clock: 10 * MILLIS_PER_MINUTE,
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_now: timeCore.toInstant((10 * MILLIS_PER_MINUTE) as TimeOfDay, timeCore.now()),
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timer: {
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startedAt: 2 * MILLIS_PER_MINUTE,
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},
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_timer: {
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pausedAt: timeCore.toInstant((7 * MILLIS_PER_MINUTE) as TimeOfDay, timeCore.now()),
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pausedAt: 7 * MILLIS_PER_MINUTE,
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pausedDuration: 1 * MILLIS_PER_MINUTE,
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},
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} as RuntimeState;
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@@ -227,7 +225,7 @@ describe('getExpectedFinish()', () => {
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expect(calculatedFinish).toBe(10);
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});
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describe('on timers of type time-to-end', () => {
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it('finish time is as schedule + added time', () => {
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it('finish time is the fixed end, ignoring added time', () => {
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const state = {
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eventNow: {
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timeEnd: 30,
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@@ -247,6 +245,29 @@ describe('getExpectedFinish()', () => {
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const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(40);
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});
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it('finish time is the fixed end, including paused time', () => {
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const state = {
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eventNow: {
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timeEnd: 30,
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countToEnd: true,
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},
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clock: 25,
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timer: {
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addedTime: 0,
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duration: dayInMs,
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startedAt: 10,
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},
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_timer: {
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pausedAt: 20, // paused 5 ago
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hasFinished: false,
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},
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} as RuntimeState;
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const calculatedFinish = getExpectedFinish(state);
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expect(calculatedFinish).toBe(35);
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});
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it('handles events that finish the day after', () => {
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const state = {
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eventNow: {
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@@ -406,6 +427,9 @@ describe('getCurrent()', () => {
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it('current time is the time to end even if it hasnt started, this is weird, but by design', () => {
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const state = {
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eventNow: {
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timeStart: 0,
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duration: 100,
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dayOffset: 0,
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timeEnd: 100,
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countToEnd: true,
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},
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@@ -431,6 +455,9 @@ describe('getCurrent()', () => {
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it('current time is the time to end', () => {
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const state = {
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eventNow: {
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timeStart: 0,
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duration: 100,
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dayOffset: 0,
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timeEnd: 100,
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countToEnd: true,
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},
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@@ -453,10 +480,13 @@ describe('getCurrent()', () => {
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expect(current).toBe(70);
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});
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it('current time is the time to end + added time', () => {
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it('current time is the time to end, ignoring added time', () => {
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const state = {
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eventNow: {
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timeStart: 0,
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duration: 100,
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timeEnd: 100,
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dayOffset: 0,
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countToEnd: true,
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},
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clock: 30,
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@@ -482,8 +512,10 @@ describe('getCurrent()', () => {
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const state = {
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eventNow: {
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timeStart: 79200000, // 22:00:00
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duration: 2 * MILLIS_PER_HOUR + 10 * MILLIS_PER_MINUTE,
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timeEnd: 600000, // 00:10:00
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countToEnd: true,
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dayOffset: 0,
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},
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clock: 79500000, // 22:05:00
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timer: {
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@@ -494,6 +526,7 @@ describe('getCurrent()', () => {
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rundown: {
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actualStart: 79200000,
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plannedEnd: 600000,
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currentDay: 0,
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},
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_timer: {
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pausedAt: null,
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@@ -505,6 +538,36 @@ describe('getCurrent()', () => {
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expect(current).toBe(dayInMs - 79500000 + 600000);
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});
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it('handles overnight count-to-end after midnight', () => {
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const state = {
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eventNow: {
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timeStart: 23 * MILLIS_PER_HOUR, // 23:00:00
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duration: 2 * MILLIS_PER_HOUR, // 2h
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timeEnd: 1 * MILLIS_PER_HOUR, // 01:00:00
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countToEnd: true,
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dayOffset: 0,
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},
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clock: 30 * MILLIS_PER_MINUTE, // 00:30:00 on day 1
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timer: {
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addedTime: 0,
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duration: Infinity, // not relevant,
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startedAt: 23 * MILLIS_PER_HOUR,
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},
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rundown: {
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actualStart: 23 * MILLIS_PER_HOUR,
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plannedEnd: 1 * MILLIS_PER_HOUR,
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currentDay: 1,
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},
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_timer: {
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pausedAt: null,
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hasFinished: false,
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},
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} as RuntimeState;
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const current = getCurrent(state);
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expect(current).toBe(30 * MILLIS_PER_MINUTE);
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});
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it('handles events that were started late', () => {
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const state = {
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clock: 82000000, // 22:46:40 <--- starting 16 min after the scheduled end
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@@ -513,6 +576,7 @@ describe('getCurrent()', () => {
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timeEnd: 81000000, // 22:30:00
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duration: 3600000, // 01:00:00
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countToEnd: true,
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dayOffset: 0,
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},
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timer: {
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addedTime: 0,
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@@ -977,40 +1041,6 @@ describe('getRuntimeOffset()', () => {
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expect(absolute).toBe(25);
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});
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it('paused time is delayed time when the pause spans midnight', () => {
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const state = {
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eventNow: {
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id: '1',
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timeStart: 23 * MILLIS_PER_HOUR, // 23:00
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timeEnd: 1 * MILLIS_PER_HOUR, // 01:00
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dayOffset: 0,
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},
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clock: 3 * MILLIS_PER_MINUTE, // 00:03 (after midnight)
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_now: timeCore.toInstant((3 * MILLIS_PER_MINUTE) as TimeOfDay, timeCore.now()),
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timer: {
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startedAt: 23 * MILLIS_PER_HOUR, // started on time at 23:00
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current: 25, // still counting down
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addedTime: 0,
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},
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_timer: {
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pausedAt: timeCore.toInstant(
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(23 * MILLIS_PER_HOUR + 58 * MILLIS_PER_MINUTE) as TimeOfDay,
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(timeCore.now() - dayInMs) as Instant,
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), // 23:58, before midnight
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pausedDuration: 0,
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},
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rundown: {
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actualStart: 23 * MILLIS_PER_HOUR,
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plannedStart: 23 * MILLIS_PER_HOUR,
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currentDay: 0,
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},
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_startDayOffset: 0,
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} as RuntimeState;
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// paused from 23:58 to 00:03 -> so elapsed should still be 58 minutes
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expect(getElapsed(state)).toBe(58 * MILLIS_PER_MINUTE);
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});
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it('offset doesnt exist if we havent started', () => {
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const state = {
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clock: 78480789,
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@@ -1109,7 +1139,7 @@ describe('getRuntimeOffset()', () => {
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expect(absolute).toBe(0);
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});
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it('with time-to-end, offset is the overtime', () => {
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it('with time-to-end, offset combines overtime and added time', () => {
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const state = {
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clock: 82000000, // 22:46:40
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eventNow: {
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@@ -1162,7 +1192,45 @@ describe('getRuntimeOffset()', () => {
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} as RuntimeState;
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const { absolute } = getRuntimeOffset(state);
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expect(absolute).toBe(400000 - 200000); // <--- offset is always the overtime + added time
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// overtime (400000) plus the operator's added time (-200000)
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expect(absolute).toBe(200000);
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});
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it('with time-to-end', () => {
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const state = {
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clock: 80000000, // 22:13:20 - before the scheduled end, not in overtime
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eventNow: {
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id: 'd6a2ce',
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timeStart: 77400000, // 21:30:00
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timeEnd: 81000000, // 22:30:00
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duration: 3600000, // 01:00:00
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timeStrategy: TimeStrategy.LockEnd,
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countToEnd: true,
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dayOffset: 0,
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delay: 0,
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},
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rundown: {
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plannedStart: 77400000, // 21:30:00
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plannedEnd: 81000000, // 22:30:00
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actualStart: 78000000, // 21:40:00
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currentDay: 0,
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},
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offset: {
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absolute: 0,
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},
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timer: {
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addedTime: 300000, // operator added 5 minutes
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current: 1000000, // still counting down, no overtime
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duration: 3600000,
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startedAt: 78000000,
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},
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_startDayOffset: 0,
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_timer: { pausedAt: null },
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} as RuntimeState;
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// the end is anchored, so the added 5 minutes shows up as offset
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const { absolute } = getRuntimeOffset(state);
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expect(absolute).toBe(300000);
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});
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it('handles time-to-end started after the end time', () => {
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@@ -1,7 +1,6 @@
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import { Day, MaybeNumber, TimeOfDay, TimerPhase } from 'ontime-types';
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import { MILLIS_PER_HOUR, checkIsNow, dayInMs, isPlaybackActive } from 'ontime-utils';
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import * as timeCore from '../lib/time-core/timeCore.js';
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import type { RuntimeState } from '../stores/runtimeState.js';
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/**
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@@ -63,52 +62,51 @@ export function getExpectedFinish(state: RuntimeState): MaybeNumber {
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*/
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export function getCurrent(state: RuntimeState): number {
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const { timer, eventNow } = state;
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// eslint-disable-next-line no-unused-labels -- dev code path
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DEV: {
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if (state.eventNow === null || state.timer.duration === null) {
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if (eventNow === null || timer.duration === null) {
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throw new Error('timerUtils.getCurrent: invalid state received');
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}
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}
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const { startedAt, duration, addedTime } = state.timer;
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const { countToEnd, timeStart, timeEnd } = state.eventNow;
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const { pausedAt } = state._timer;
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const { clock } = state;
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if (countToEnd) {
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const isEventOverMidnight = timeStart > timeEnd;
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const correctDay = isEventOverMidnight ? dayInMs : 0;
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return correctDay - clock + timeEnd + addedTime;
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if (eventNow.countToEnd) {
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const clockDayCorrected = clock + (state.rundown.currentDay ?? 0) * dayInMs;
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const eventDayOffset = eventNow.dayOffset * dayInMs;
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return eventDayOffset + eventNow.timeStart + eventNow.duration + timer.addedTime - clockDayCorrected;
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}
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if (startedAt === null) {
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return duration;
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if (timer.startedAt === null) {
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return timer.duration;
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}
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if (pausedAt != null) {
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return startedAt + duration + addedTime - pausedAt;
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return timer.startedAt + timer.duration + timer.addedTime - pausedAt;
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}
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const hasPassedMidnight = startedAt > clock;
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const hasPassedMidnight = timer.startedAt > clock;
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const correctDay = hasPassedMidnight ? dayInMs : 0;
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return startedAt + duration + addedTime - clock - correctDay;
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return timer.startedAt + timer.duration + timer.addedTime - clock - correctDay;
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}
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/**
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* Calculates active time elapsed since the timer started.
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*/
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export function getElapsed(state: RuntimeState): MaybeNumber {
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const { clock, _now } = state;
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const { clock } = state;
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const { startedAt } = state.timer;
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const { pausedDuration, pausedAt } = state._timer;
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const { pausedAt, pausedDuration } = state._timer;
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if (startedAt === null) {
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return null;
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}
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const currentPauseDuration = pausedAt !== null ? timeCore.timeSince(_now, pausedAt) : 0;
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const elapsedSinceStart = getTimeSinceStart(clock, startedAt);
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const activeElapsed = elapsedSinceStart - pausedDuration - currentPauseDuration;
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const referenceClock = pausedAt ?? clock;
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const elapsedSinceStart = getTimeSinceStart(referenceClock, startedAt);
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const activeElapsed = elapsedSinceStart - pausedDuration;
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return Math.max(0, activeElapsed);
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}
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@@ -1,11 +1,10 @@
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import { Instant, OffsetMode, Playback, type TimeOfDay, TimerPhase } from 'ontime-types';
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import { OffsetMode, Playback, type TimeOfDay, TimerPhase } from 'ontime-types';
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import { deepmerge } from 'ontime-utils';
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import type { RuntimeState } from '../runtimeState.js';
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const baseState: RuntimeState = {
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clock: 0 as TimeOfDay,
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_now: 0 as Instant,
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eventNow: null,
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eventNext: null,
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eventFlag: null,
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@@ -135,7 +135,7 @@ describe('mutation on runtimeState', () => {
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playback: Playback.Pause,
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addedTime: 0,
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});
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expect(newState._timer.pausedAt).toEqual(newState._now);
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expect(newState._timer.pausedAt).toEqual(newState.clock);
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success = pause();
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expect(success).toBe(false);
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@@ -248,59 +248,6 @@ describe('mutation on runtimeState', () => {
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state = getState();
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expect(state.timer.elapsed).toBe(3 * MILLIS_PER_MINUTE);
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});
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test('elapsed excludes a pause that spans midnight', async () => {
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clearState();
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// an event that runs over midnight (23:00 -> 01:00)
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const event = {
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...mockEvent,
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id: 'elapsed-pause-midnight',
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timeStart: 23 * MILLIS_PER_HOUR,
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timeEnd: 1 * MILLIS_PER_HOUR,
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duration: 2 * MILLIS_PER_HOUR,
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};
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const mockRundown = makeRundown({
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entries: { [event.id]: event },
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order: [event.id],
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});
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await initRundown(mockRundown, {});
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vi.runAllTimers();
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const { metadata, rundown } = rundownCache.get();
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// start before midnight
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vi.setSystemTime('jan 1 23:50');
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load(event, rundown, metadata);
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start();
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// 8 minutes of active running before we pause
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vi.setSystemTime('jan 1 23:58');
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update();
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expect(getState().timer.elapsed).toBe(8 * MILLIS_PER_MINUTE);
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pause();
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// elapsed is active time since start, so it must not advance while paused,
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// not even when the pause itself crosses midnight
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vi.setSystemTime('jan 2 00:01');
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update();
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expect(getState().timer.elapsed).toBe(8 * MILLIS_PER_MINUTE);
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// resume 5 minutes after pausing, having crossed midnight (23:58 -> 00:03)
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vi.setSystemTime('jan 2 00:03');
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start();
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let state = getState();
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// the accumulated pause count is 5 minutes, regardless of the midnight wrap
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expect(state._timer.pausedDuration).toBe(5 * MILLIS_PER_MINUTE);
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// and elapsed still reflects only the 8 active minutes
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expect(state.timer.elapsed).toBe(8 * MILLIS_PER_MINUTE);
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// 2 more active minutes after resume -> 10 minutes elapsed
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vi.setSystemTime('jan 2 00:05');
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update();
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state = getState();
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expect(state.timer.elapsed).toBe(10 * MILLIS_PER_MINUTE);
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});
|
||||
});
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||||
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test('runtime offset', async () => {
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@@ -63,9 +63,7 @@ export type RuntimeState = {
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// private properties of the timer calculations
|
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_timer: {
|
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forceFinish: Maybe<TimeOfDay>; // whether we should declare an event as finished, will contain the finish time
|
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pausedAt: Maybe<Instant>;
|
||||
|
||||
/** Accumulate pause duration but dose not include the current pause */
|
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pausedAt: Maybe<TimeOfDay>;
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pausedDuration: number;
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secondaryTarget: Maybe<TimeOfDay>;
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hasFinished: boolean;
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@@ -78,12 +76,10 @@ export type RuntimeState = {
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_end: ExpectedMetadata;
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_startEpoch: Maybe<Instant>;
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_startDayOffset: Maybe<Day>;
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_now: Instant;
|
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};
|
||||
|
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const runtimeState: RuntimeState = {
|
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clock: timeCore.timeOfDayNow(),
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_now: timeCore.now(),
|
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groupNow: null,
|
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eventNow: null,
|
||||
eventNext: null,
|
||||
@@ -108,12 +104,6 @@ const runtimeState: RuntimeState = {
|
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_startDayOffset: null,
|
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};
|
||||
|
||||
/** set the current clock to ensure parity between _now and clock */
|
||||
function setClock(state: RuntimeState) {
|
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state._now = timeCore.now();
|
||||
state.clock = timeCore.toTimeOfDay(state._now);
|
||||
}
|
||||
|
||||
export function getState(): Readonly<RuntimeState> {
|
||||
// create a shallow copy of the state
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||||
return {
|
||||
@@ -146,7 +136,7 @@ export function clearEventData() {
|
||||
runtimeState.rundown.selectedEventIndex = null;
|
||||
|
||||
runtimeState.timer.playback = Playback.Stop;
|
||||
setClock(runtimeState);
|
||||
runtimeState.clock = timeCore.timeOfDayNow();
|
||||
runtimeState.timer = { ...runtimeStorePlaceholder.timer };
|
||||
|
||||
// when clearing, we maintain the total delay from the rundown
|
||||
@@ -179,7 +169,7 @@ export function clearState() {
|
||||
runtimeState._end = null;
|
||||
|
||||
runtimeState.timer.playback = Playback.Stop;
|
||||
setClock(runtimeState);
|
||||
runtimeState.clock = timeCore.timeOfDayNow();
|
||||
runtimeState.timer = { ...runtimeStorePlaceholder.timer };
|
||||
|
||||
// when clearing, we maintain the total delay from the rundown
|
||||
@@ -432,12 +422,15 @@ export function start(state: RuntimeState = runtimeState): boolean {
|
||||
return false;
|
||||
}
|
||||
|
||||
setClock(state);
|
||||
const epoch = timeCore.now();
|
||||
const now = timeCore.toTimeOfDay(epoch);
|
||||
|
||||
state.clock = now;
|
||||
state.timer.secondaryTimer = null;
|
||||
|
||||
// add paused time if it exists
|
||||
if (state._timer.pausedAt) {
|
||||
const timeToAdd = state._now - state._timer.pausedAt;
|
||||
const timeToAdd = state.clock - state._timer.pausedAt;
|
||||
state.timer.addedTime += timeToAdd;
|
||||
state._timer.pausedDuration += timeToAdd;
|
||||
state._timer.pausedAt = null;
|
||||
@@ -454,7 +447,7 @@ export function start(state: RuntimeState = runtimeState): boolean {
|
||||
if (state.rundown.actualStart === null) {
|
||||
state._startDayOffset = (findDayOffset(state.eventNow.timeStart, state.clock) + state.eventNow.dayOffset) as Day;
|
||||
state.rundown.currentDay = state._startDayOffset;
|
||||
state._startEpoch = state._now;
|
||||
state._startEpoch = epoch;
|
||||
state.rundown.actualStart = state.clock;
|
||||
}
|
||||
|
||||
@@ -488,8 +481,8 @@ export function pause(state: RuntimeState = runtimeState): boolean {
|
||||
}
|
||||
|
||||
state.timer.playback = Playback.Pause;
|
||||
setClock(state);
|
||||
state._timer.pausedAt = state._now;
|
||||
state.clock = timeCore.timeOfDayNow();
|
||||
state._timer.pausedAt = state.clock;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -554,7 +547,9 @@ export type UpdateResult = {
|
||||
export function update(): UpdateResult {
|
||||
// 0. there are some things we always do
|
||||
const previousClock = runtimeState.clock;
|
||||
setClock(runtimeState); // we update the clock on every update call
|
||||
const epoch = timeCore.now();
|
||||
const now = timeCore.toTimeOfDay(epoch);
|
||||
runtimeState.clock = now; // we update the clock on every update call
|
||||
|
||||
// 1. is playback idle?
|
||||
if (!isPlaybackActive(runtimeState.timer.playback)) {
|
||||
@@ -563,13 +558,13 @@ export function update(): UpdateResult {
|
||||
|
||||
// calculate currentDay from epoch (days elapsed since playback was started)
|
||||
if (runtimeState._startEpoch !== null && runtimeState._startDayOffset !== null) {
|
||||
const daysSinceStart = timeCore.daysSinceStart(runtimeState._startEpoch, runtimeState._now);
|
||||
const daysSinceStart = timeCore.daysSinceStart(runtimeState._startEpoch, epoch);
|
||||
runtimeState.rundown.currentDay = runtimeState._startDayOffset + daysSinceStart;
|
||||
}
|
||||
|
||||
// 2. are we waiting to roll?
|
||||
if (runtimeState.timer.playback === Playback.Roll && runtimeState.timer.secondaryTimer !== null) {
|
||||
const clockHasCrossedMidnight = hasCrossedMidnight(previousClock, runtimeState.clock);
|
||||
const clockHasCrossedMidnight = hasCrossedMidnight(previousClock, now);
|
||||
return updateIfWaitingToRoll(clockHasCrossedMidnight);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user