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Author SHA1 Message Date
Carlos Valente d9dd147d4b refactor(server): replace defensive copies with cow patterns 2026-08-26 20:17:34 +02:00
Carlos Valente 9806f97d27 test(rundown): improve rundown utils coverage 2026-08-25 22:41:37 +02:00
17 changed files with 424 additions and 208 deletions
Binary file not shown.
-19
View File
@@ -195,25 +195,6 @@
font-weight: 600;
}
/* =================== SOUND PROMPT ===================*/
.sound-prompt {
position: absolute;
bottom: $view-block-padding;
left: $view-inline-padding;
padding: 0.5em 0.75em;
border-radius: $element-border-radius;
background-color: $viewer-card-bg-color;
color: $viewer-secondary-color;
font-size: $timer-label-size;
text-transform: uppercase;
pointer-events: none;
transition: opacity $viewer-transition-time;
&--hidden {
opacity: 0;
}
}
/* =================== LOGO ===================*/
.logo {
position: absolute;
-23
View File
@@ -8,7 +8,6 @@ import TitleCard from '../../common/components/title-card/TitleCard';
import ViewLogo from '../../common/components/view-logo/ViewLogo';
import ViewParamsEditor from '../../common/components/view-params-editor/ViewParamsEditor';
import { useAutoTickingClock } from '../../common/hooks/useAutoTickingClock';
import { useFadeOutOnInactivity } from '../../common/hooks/useFadeOutOnInactivity';
import { useTimerSocket } from '../../common/hooks/useSocket';
import { useWindowTitle } from '../../common/hooks/useWindowTitle';
import { cx } from '../../common/utils/styleUtils';
@@ -31,7 +30,6 @@ import {
getTotalTime,
} from './timer.utils';
import { TimerData, useTimerData } from './useTimerData';
import { useTimerSound } from './useTimerSound';
import './Timer.scss';
@@ -68,7 +66,6 @@ function Timer({ customFields, projectData, isMirrored, settings, viewSettings,
freezeOvertime,
freezeMessage,
hidePhase,
endSound,
font,
keyColour,
timerColour,
@@ -78,8 +75,6 @@ function Timer({ customFields, projectData, isMirrored, settings, viewSettings,
const { getLocalizedString } = useTranslation();
const localisedMinutes = getLocalizedString('common.minutes');
const { showPrompt } = useTimerSound(time.phase, endSound);
// gather modifiers
const viewTimerType = timerType ?? timerTypeNow;
const showOverlay = getShowMessage(message.timer);
@@ -161,8 +156,6 @@ function Timer({ customFields, projectData, isMirrored, settings, viewSettings,
<ViewParamsEditor target={OntimeView.Timer} viewOptions={timerOptions} />
{showPrompt && <EnableSoundPrompt />}
<div className={cx(['blackout', message.timer.blackout && 'blackout--active'])} />
{!hideMessage && (
@@ -234,19 +227,3 @@ function TimerAutoTickingClock({ clockFormat }: { clockFormat: MaybeString }) {
</div>
);
}
/**
* Nudges the user to interact with the screen so that the browser allows audio playback
* Any interaction arms the sound, so this is a hint rather than a control
* It is tied to mouse movement since that does not itself grant playback permission,
* which keeps the hint off screen unless somebody is at the machine to act on it
*/
function EnableSoundPrompt() {
const isUserActive = useFadeOutOnInactivity(true);
return (
<div className={cx(['sound-prompt', !isUserActive && 'sound-prompt--hidden'])} aria-live='polite'>
Tap the screen to enable sound
</div>
);
}
@@ -1,34 +0,0 @@
import { TimerPhase } from 'ontime-types';
import { shouldPlayEndSound } from '../timer.utils';
describe('shouldPlayEndSound()', () => {
test.each([TimerPhase.Default, TimerPhase.Warning, TimerPhase.Danger])(
'sounds when a running timer goes into overtime from %s',
(previousPhase) => {
expect(shouldPlayEndSound(previousPhase, TimerPhase.Overtime)).toBe(true);
},
);
it('stays silent on the first phase we see, a client could be joining mid-overtime', () => {
expect(shouldPlayEndSound(null, TimerPhase.Overtime)).toBe(false);
});
it('stays silent when the phase was reset, a reload during overtime starts from none', () => {
expect(shouldPlayEndSound(TimerPhase.None, TimerPhase.Overtime)).toBe(false);
});
it('stays silent for a roll timer waiting to start', () => {
expect(shouldPlayEndSound(TimerPhase.Pending, TimerPhase.Overtime)).toBe(false);
});
it('sounds once, not on every update while in overtime', () => {
expect(shouldPlayEndSound(TimerPhase.Overtime, TimerPhase.Overtime)).toBe(false);
});
it('stays silent on phases which are not the end of the timer', () => {
expect(shouldPlayEndSound(TimerPhase.Default, TimerPhase.Warning)).toBe(false);
expect(shouldPlayEndSound(TimerPhase.Warning, TimerPhase.Danger)).toBe(false);
expect(shouldPlayEndSound(TimerPhase.Overtime, TimerPhase.None)).toBe(false);
});
});
@@ -76,14 +76,6 @@ export const getTimerOptions = (timeFormat: string, customFields: CustomFields):
type: 'boolean',
defaultValue: false,
},
{
id: 'endSound',
title: 'Play sound on timer end',
description:
'Plays a sound in this screen when the timer reaches zero. The screen must be interacted with once before it can play',
type: 'boolean',
defaultValue: false,
},
],
},
{
@@ -201,7 +193,6 @@ type TimerOptions = {
freezeOvertime: boolean;
freezeMessage: string;
hidePhase: boolean;
endSound: boolean;
font?: string;
keyColour?: string;
timerColour?: string;
@@ -236,7 +227,6 @@ function getOptionsFromParams(searchParams: URLSearchParams, defaultValues?: URL
freezeOvertime: isStringBoolean(getValue('freezeOvertime')),
freezeMessage: getValue('freezeMessage') ?? '',
hidePhase: isStringBoolean(getValue('hidePhase')),
endSound: isStringBoolean(getValue('endSound')),
font: getValue('font') ?? undefined,
keyColour: makeColourString(getValue('keyColour')),
@@ -189,18 +189,3 @@ export function getCardData(
nextSecondary,
};
}
/**
* Whether the end of timer sound should play for a given phase transition
* We only sound the transition into overtime from a phase that was already counting,
* which keeps a client that connects or reloads mid-overtime silent
*/
export function shouldPlayEndSound(previousPhase: TimerPhase | null, phase: TimerPhase): boolean {
if (phase !== TimerPhase.Overtime) {
return false;
}
return (
previousPhase === TimerPhase.Default || previousPhase === TimerPhase.Warning || previousPhase === TimerPhase.Danger
);
}
@@ -1,77 +0,0 @@
import { TimerPhase } from 'ontime-types';
import { useEffect, useRef, useState } from 'react';
import buzzer from '../../assets/sounds/buzzer.mp3';
import { shouldPlayEndSound } from './timer.utils';
/**
* Plays a sound when the timer reaches its end
*
* Browsers reject playback until the document has been interacted with, and that permission
* is lost on every page load. Since a timer screen is typically left unattended, we prime the
* audio element on the first interaction and let the view prompt for one if it never comes.
* Safari grants the permission per element, so priming has to call play() on this element from
* inside the event handler, it is not enough to know that an interaction happened.
*/
export function useTimerSound(phase: TimerPhase, enabled: boolean): { showPrompt: boolean } {
const audioRef = useRef<HTMLAudioElement | null>(null);
const previousPhaseRef = useRef<TimerPhase | null>(null);
const [isArmed, setIsArmed] = useState(false);
useEffect(() => {
if (!enabled) {
return;
}
audioRef.current = new Audio(buzzer);
return () => {
audioRef.current?.pause();
audioRef.current = null;
setIsArmed(false);
};
}, [enabled]);
useEffect(() => {
if (!enabled || isArmed) {
return;
}
const controller = new AbortController();
const prime = () => {
audioRef.current
?.play()
.then(() => {
if (!audioRef.current) return;
audioRef.current.pause();
audioRef.current.currentTime = 0;
setIsArmed(true);
})
.catch(() => {
// playback is still blocked, a later interaction will try again
});
};
document.addEventListener('pointerdown', prime, { capture: true, signal: controller.signal });
document.addEventListener('keydown', prime, { capture: true, signal: controller.signal });
return () => {
controller.abort();
};
}, [enabled, isArmed]);
useEffect(() => {
const previousPhase = previousPhaseRef.current;
previousPhaseRef.current = phase;
if (!enabled || !shouldPlayEndSound(previousPhase, phase)) {
return;
}
audioRef.current?.play().catch(() => {
// the screen has not been interacted with, the view shows a prompt for it
});
}, [enabled, phase]);
return { showPrompt: enabled && !isArmed };
}
@@ -1,5 +1,7 @@
import { deepEqual } from 'fast-equals';
import {
EndAction,
OntimeEntry,
OntimeEvent,
OntimeGroup,
OntimeMilestone,
@@ -8,13 +10,21 @@ import {
TimerType,
Trigger,
} from 'ontime-types';
import { MILLIS_PER_HOUR, MILLIS_PER_MINUTE, createEvent } from 'ontime-utils';
import {
MILLIS_PER_HOUR,
MILLIS_PER_MINUTE,
createDelay,
createEvent,
createGroup,
createMilestone,
} from 'ontime-utils';
import { assertType } from 'vitest';
import { makeOntimeEvent, makeOntimeGroup, makeOntimeMilestone, makeRundown } from '../__mocks__/rundown.mocks.js';
import { parseRundown } from '../rundown.parser.js';
import {
calculateDayOffset,
cloneEntryData,
deleteById,
doesInvalidateMetadata,
getIntegerAndFraction,
@@ -715,3 +725,68 @@ describe('eventDurationMatchGroupTarget()', () => {
expect(result).toStrictEqual(null);
});
});
describe('cloneEntryData()', () => {
const trigger: Trigger = {
id: 'trigger-1',
title: 'Go on air',
trigger: TimerLifeCycle.onStart,
automationId: 'automation-1',
};
// the real factories, so these are complete entries exactly as the rundown holds them
const entries: [string, OntimeEntry][] = [
['event', createEvent({ custom: { sponsor: 'a value' }, triggers: [trigger] }, 'cue-1') as OntimeEvent],
['group', createGroup({ id: 'group-1', entries: ['a', 'b'], custom: { sponsor: 'a value' } })],
['milestone', createMilestone({ id: 'milestone-1', custom: { sponsor: 'a value' } })],
['delay', createDelay({ id: 'delay-1', duration: 10 })],
];
/**
* Fails if any nested object or array in the clone is the same reference as the source,
* so a field added later that needs a copy of its own is caught here without the clone
* having to enumerate fields.
*/
function expectNoSharedReferences(clone: unknown, source: unknown, path: string) {
if (typeof source !== 'object' || source === null) return;
expect(clone, `${path} is shared with the source`).not.toBe(source);
const cloneRecord = clone as Record<string, unknown>;
const sourceRecord = source as Record<string, unknown>;
for (const key of Object.keys(sourceRecord)) {
expectNoSharedReferences(cloneRecord[key], sourceRecord[key], `${path}.${key}`);
}
}
/** the two halves of the structuredClone contract: same value, no shared references */
it.each(entries)('clones a %s to the same value structuredClone would produce', (_type, entry) => {
expect(cloneEntryData(entry)).toStrictEqual(structuredClone(entry));
});
it.each(entries)('shares no nested object or array with the source %s', (_type, entry) => {
expectNoSharedReferences(cloneEntryData(entry), entry, 'entry');
});
/**
* Regression: normalising an absent container to an empty one makes deepEqual report a
* change on every comparison, which would have the runtime re-broadcast and re-save the
* restore point on every tick. See PR #2178.
*/
it.each([
['event', makeOntimeEvent({ id: 'partial' })],
['group', makeOntimeGroup({ id: 'partial', entries: undefined })],
])('gives a partial %s exactly the keys structuredClone would, so it stays deep-equal', (_type, entry) => {
const clone = cloneEntryData(entry);
// asserting on keys, not values: `toBeUndefined()` cannot tell an absent key from an own
// key holding undefined, and it is key presence that decides the deepEqual below
expect(Object.keys(clone).sort()).toEqual(Object.keys(structuredClone(entry)).sort());
// this is the comparison runtime.service.ts uses to decide whether to re-broadcast an
// entry; if the clone gains a key, every tick looks like a change
expect(deepEqual(clone, entry)).toBe(true);
});
it('throws on an entry type it does not know how to clone', () => {
expect(() => cloneEntryData({ id: 'x', type: 'unknown' } as unknown as OntimeEvent)).toThrow(
'Unsupported entry type for cloning',
);
});
});
+38 -14
View File
@@ -27,6 +27,7 @@ import {
isPlayableEvent,
} from 'ontime-types';
import { addToRundown, createGroup, customFieldLabelToKey, getInsertAfterId, insertAtIndex } from 'ontime-utils';
import type { DeepReadonly } from 'ts-essentials';
import { getDataProvider } from '../../classes/data-provider/DataProvider.js';
import { consoleError } from '../../utils/console.js';
@@ -34,6 +35,7 @@ import { ProcessedRundownMetadata, makeRundownMetadata } from './rundown.parser.
import type { RundownMetadata } from './rundown.types.js';
import {
applyPatchToEntry,
cloneRundown,
cloneSimpleRundownEntry,
deleteById,
doesInvalidateMetadata,
@@ -43,9 +45,14 @@ import {
} from './rundown.utils.js';
/**
* The currently loaded rundown in cache
* The currently loaded rundown in cache.
*
* Reassigned - never mutated in place - when a different rundown is loaded: the persistence
* layer stores this object by reference, so repurposing it for another rundown would rewrite
* the previously loaded rundown's stored record. Mutating it in place while it represents the
* same rundown (ie. from commit) is intended, and is what keeps the stored record current.
*/
const cachedRundown: Rundown = {
let cachedRundown: Rundown = {
id: '',
title: '',
order: [],
@@ -79,9 +86,16 @@ export const getRundownMetadata = (): Readonly<RundownMetadata> => rundownMetada
export const getProjectCustomFields = (): Readonly<CustomFields> => projectCustomFields;
export const getEntryWithId = (entryId: EntryId): OntimeEntry | undefined => cachedRundown.entries[entryId];
type Transaction = {
/**
* @param R the type callers see for `rundown` - a plain, mutable `Rundown` when the
* transaction was opened with `mutableRundown: true`, otherwise a `DeepReadonly<Rundown>`
* so that accidentally mutating an entry (or an order array) on a non-mutable transaction
* - which would silently corrupt the live cache without going through commit() - is a
* compile-time error instead of a runtime bug.
*/
type Transaction<R> = {
customFields: CustomFields;
rundown: Rundown;
rundown: R;
commit: (shouldProcess?: boolean) => Promise<{
rundown: Readonly<Rundown>;
@@ -102,11 +116,17 @@ type TransactionOptions = {
rundownId?: string;
};
export function createTransaction(options: TransactionOptions): Transaction {
export function createTransaction(options: TransactionOptions & { mutableRundown: true }): Transaction<Rundown>;
export function createTransaction(
options: TransactionOptions & { mutableRundown?: false },
): Transaction<DeepReadonly<Rundown>>;
export function createTransaction(
options: TransactionOptions,
): Transaction<Rundown> | Transaction<DeepReadonly<Rundown>> {
const targetId = options.rundownId ?? cachedRundown.id;
const isLoaded = targetId === cachedRundown.id;
const sourceRundown: Rundown = isLoaded ? cachedRundown : (getDataProvider().getRundown(targetId) as Rundown);
const rundown = options.mutableRundown ? structuredClone(sourceRundown) : sourceRundown;
const rundown = options.mutableRundown ? cloneRundown(sourceRundown) : sourceRundown;
const customFields = options.mutableCustomFields ? structuredClone(projectCustomFields) : projectCustomFields;
/**
@@ -707,21 +727,25 @@ export const customFieldMutation = {
* Expose function to add an initial rundown to the system
*/
export function init(initialRundown: Readonly<Rundown>, initialCustomFields: Readonly<CustomFields>) {
const rundown = structuredClone(initialRundown);
const rundown = cloneRundown(initialRundown);
const customFields = structuredClone(initialCustomFields);
const processedData = processRundown(rundown, customFields, { mutate: true });
// update the cache values
cachedRundown.id = rundown.id;
cachedRundown.title = rundown.title;
projectCustomFields = customFields;
// eslint-disable-next-line @typescript-eslint/no-unused-vars -- we are not interested in the iteration data
const { previousEvent, latestEvent, previousEntry, entries, order, ...metadata } = processedData;
cachedRundown.entries = entries;
cachedRundown.order = order;
cachedRundown.flatOrder = metadata.flatEntryOrder;
cachedRundown.revision = rundown.revision;
// a fresh object, so that the record already stored for a previously loaded rundown keeps
// pointing at that rundown's data - see the note on cachedRundown
cachedRundown = {
id: rundown.id,
title: rundown.title,
entries,
order,
flatOrder: metadata.flatEntryOrder,
revision: rundown.revision,
};
rundownMetadata = metadata;
// defer writing to the database
@@ -33,7 +33,7 @@ import {
import { makeNewRundown } from '../../models/dataModel.js';
import type { ErrorEmitter } from '../../utils/parserUtils.js';
import { RundownMetadata } from './rundown.types.js';
import { calculateDayOffset, cleanupCustomFields } from './rundown.utils.js';
import { calculateDayOffset, cleanupCustomFields, cloneEntryData } from './rundown.utils.js';
/**
* Parse a rundowns object along with the project custom fields
@@ -234,7 +234,7 @@ export function makeRundownMetadata(customFields: CustomFields, options?: { muta
};
function process<T extends OntimeEntry>(entry: T, childOfGroup: EntryId | null): T {
return processEntry(rundownMeta, customFields, mutate ? entry : structuredClone(entry), childOfGroup);
return processEntry(rundownMeta, customFields, mutate ? entry : cloneEntryData(entry), childOfGroup);
}
function getMetadata(): ProcessedRundownMetadata {
@@ -39,6 +39,7 @@ import {
import { parseRundown } from './rundown.parser.js';
import type { RundownMetadata } from './rundown.types.js';
import {
cloneRundown,
generateEvent,
getFirstInsertId,
getIntegerAndFraction,
@@ -626,7 +627,7 @@ export async function editCustomField(
// ... reassign references in the background rundowns
for (const rundownId of Object.keys(projectRundowns)) {
if (rundownId !== rundown.id) {
const backgroundRundown = structuredClone(projectRundowns[rundownId]);
const backgroundRundown = cloneRundown(projectRundowns[rundownId]);
customFieldMutation.renameUsages(backgroundRundown, oldKey, newKey);
await updateBackgroundRundown(rundownId, backgroundRundown);
}
@@ -666,7 +667,7 @@ export async function deleteCustomField(key: CustomFieldKey, projectRundowns: Pr
// remove references in the background rundowns
for (const rundownId of Object.keys(projectRundowns)) {
if (rundownId !== rundown.id) {
const backgroundRundown = structuredClone(projectRundowns[rundownId]);
const backgroundRundown = cloneRundown(projectRundowns[rundownId]);
customFieldMutation.removeUsages(backgroundRundown, key);
await updateBackgroundRundown(rundownId, backgroundRundown);
}
@@ -846,7 +847,7 @@ export async function duplicateExistingRundown(id: string) {
const dataProvider = getDataProvider();
const rundown = dataProvider.getRundown(id);
const duplicatedRundown: Rundown = structuredClone(rundown);
const duplicatedRundown: Rundown = cloneRundown(rundown);
duplicatedRundown.id = generateId();
duplicatedRundown.title = `Copy of ${rundown.title}`;
duplicatedRundown.revision = 0;
@@ -329,7 +329,7 @@ export function mergeRundownPreservingFields(
const structure = isOntimeGroup(incomingEntry)
? { entries: incomingEntry.entries }
: { parent: incomingEntry.parent };
entries[id] = structuredClone({ ...merged, ...structure });
entries[id] = cloneEntryData({ ...merged, ...structure });
}
return {
@@ -499,6 +499,61 @@ export function cloneSimpleRundownEntry(entry: OntimeEntry, newId: EntryId): Ont
throw new Error(`Unsupported entry type for cloning: ${entry}`);
}
/**
* Fast, shape-aware clone of a single entry, preserving its identity (id, revision, etc).
* Drop-in replacement for `structuredClone(entry)`
*/
export function cloneEntryData<T extends OntimeEntry>(entry: T): T {
switch (entry.type) {
case SupportedEntry.Event: {
const clone: OntimeEvent = { ...entry };
if (clone.custom) clone.custom = { ...clone.custom };
if (clone.triggers) clone.triggers = clone.triggers.map((trigger) => ({ ...trigger }));
return clone as T;
}
case SupportedEntry.Group: {
const clone: OntimeGroup = { ...entry };
if (clone.custom) clone.custom = { ...clone.custom };
if (clone.entries) clone.entries = clone.entries.slice();
return clone as T;
}
case SupportedEntry.Milestone: {
const clone: OntimeMilestone = { ...entry };
if (clone.custom) clone.custom = { ...clone.custom };
return clone as T;
}
case SupportedEntry.Delay:
return { ...entry } as T;
default: {
// exhaustiveness guard: a new member of `SupportedEntry` is named in the error here
const unhandled: never = entry;
throw new Error(`Unsupported entry type for cloning: ${(unhandled as OntimeEntry).type}`);
}
}
}
/**
* Fast, shape-aware clone of a whole rundown.
* Drop-in replacement for `structuredClone(rundown)`: every entry (and its nested
* `custom` / `triggers` / `entries` containers) gets its own copy, so callers can mutate
* the result freely without touching the source - same contract as structuredClone,
* at a fraction of the cost since we skip the generic serialization algorithm.
*/
export function cloneRundown(rundown: Readonly<Rundown>): Rundown {
const entries: RundownEntries = {};
for (const id in rundown.entries) {
entries[id] = cloneEntryData(rundown.entries[id]);
}
return {
id: rundown.id,
title: rundown.title,
revision: rundown.revision,
order: rundown.order.slice(),
flatOrder: rundown.flatOrder.slice(),
entries,
};
}
/**
* Utility for calculating if the current events should have a day offset
* @param current the current event under test
@@ -464,9 +464,8 @@ export async function upload(sheetId: string, options: ImportMap) {
sheetOrder.forEach((entryId, index) => {
const isGroupEnd = entryId.startsWith('group-end-');
const id = isGroupEnd ? entryId.split('group-end-')[1] : entryId;
const entry = isGroupEnd
? ({ id: entryId, type: SupportedEntry.Group } as OntimeGroup)
: structuredClone(rundown.entries[id]);
// cellRequestFromEvent only reads the entry to build a cell request, no clone is needed
const entry = isGroupEnd ? ({ id: entryId, type: SupportedEntry.Group } as OntimeGroup) : rundown.entries[id];
updateRundown.push(cellRequestFromEvent(entry, index, worksheetId, sheetMetadata));
});
} catch (e) {
@@ -101,8 +101,16 @@ function getCustomFields(): Readonly<CustomFields> {
return db.data.customFields;
}
/**
* Stores a rundown, replacing any existing entry for the same key.
* Takes ownership of `newData` and stores it by reference - the caller must not mutate it
* afterward. Every call site either hands over a freshly-built object it never touches again,
* or (for the loaded rundown) the cache's own long-lived object, which is already the single
* source of truth for that data - aliasing it here costs nothing and avoids a second full
* deep copy of the rundown on every commit.
*/
async function setRundown(rundownKey: string, newData: Rundown): ReadonlyPromise<ProjectRundowns> {
db.data.rundowns[rundownKey] = structuredClone(newData);
db.data.rundowns[rundownKey] = newData;
await persist();
return db.data.rundowns;
}
@@ -4,12 +4,17 @@ import { DatabaseModel } from 'ontime-types';
* Merges a partial ontime project into a given ontime project
*/
export function safeMerge(existing: DatabaseModel, newData: Partial<DatabaseModel>): DatabaseModel {
const deepExisting = structuredClone(existing);
const deepNewData = structuredClone(newData);
// rundowns are merged separately below by reference (only the top-level map is copied,
// same as the other properties here) - deep-cloning them here would be wasted work,
// since a project's rundowns are by far the largest part of this object
const { rundowns: existingRundowns, ...existingRest } = existing;
const { rundowns: newRundowns = {}, ...newDataRest } = newData;
const deepExisting = structuredClone(existingRest);
const deepNewData = structuredClone(newDataRest);
// destructure each property to simplify merging not provided ie: ...{} has no effect
const {
rundowns = {},
project = {},
settings = {},
viewSettings = {},
@@ -19,7 +24,7 @@ export function safeMerge(existing: DatabaseModel, newData: Partial<DatabaseMode
} = deepNewData;
return {
rundowns: { ...existing.rundowns, ...rundowns },
rundowns: { ...existingRundowns, ...newRundowns },
project: { ...deepExisting.project, ...project },
settings: { ...deepExisting.settings, ...settings },
viewSettings: { ...deepExisting.viewSettings, ...viewSettings },
@@ -0,0 +1,226 @@
import { Offset, OffsetMode, Playback, TimerPhase, TimerState, TimerType } from 'ontime-types';
import { makeOntimeEvent, makeRundown } from '../../../api-data/rundown/__mocks__/rundown.mocks.js';
import {
findNextPlayableId,
findNextPlayableWithCue,
findPreviousPlayableId,
getEventAtIndex,
getShouldClockUpdate,
getShouldOffsetUpdate,
getShouldTimerUpdate,
isNewSecond,
} from '../runtime.utils.js';
describe('isNewSecond()', () => {
it('is false while the value moves within the same second', () => {
// count down rounds up, so both resolve to second 2
expect(isNewSecond(1500, 1200)).toBe(false);
});
it('is true once the value crosses a second boundary', () => {
expect(isNewSecond(1001, 1000)).toBe(true);
});
it('rounds according to the given direction', () => {
// 1200 -> ceil 2 / floor 1, 1800 -> ceil 2 / floor 1
expect(isNewSecond(1200, 1800, TimerType.CountDown)).toBe(false);
expect(isNewSecond(1200, 1800, TimerType.CountUp)).toBe(false);
// 1200 -> ceil 2 / floor 1, 2200 -> ceil 3 / floor 2
expect(isNewSecond(1200, 2200, TimerType.CountDown)).toBe(true);
expect(isNewSecond(1200, 2200, TimerType.CountUp)).toBe(true);
});
it('treats null and undefined as second zero', () => {
expect(isNewSecond(undefined, null)).toBe(false);
expect(isNewSecond(null, 0)).toBe(false);
expect(isNewSecond(undefined, 500)).toBe(true);
});
});
describe('getShouldClockUpdate()', () => {
it('is false within the same second and true across the boundary', () => {
expect(getShouldClockUpdate(1000, 1999)).toBe(false);
expect(getShouldClockUpdate(1000, 2000)).toBe(true);
});
});
describe('getShouldTimerUpdate()', () => {
const baseTimer: TimerState = {
addedTime: 0,
current: 10000,
duration: 10000,
elapsed: 0,
expectedFinish: 10000,
phase: TimerPhase.Default,
playback: Playback.Play,
secondaryTimer: null,
startedAt: 0,
};
it('always updates when there is no previous state', () => {
expect(getShouldTimerUpdate(undefined, baseTimer)).toBe(true);
});
it('does not update while the timer ticks within the same second', () => {
expect(getShouldTimerUpdate(baseTimer, { ...baseTimer, current: 9500 })).toBe(false);
});
it('updates when the timer crosses a second', () => {
expect(getShouldTimerUpdate(baseTimer, { ...baseTimer, current: 8999 })).toBe(true);
});
it('updates when the secondary timer crosses a second', () => {
const previous = { ...baseTimer, secondaryTimer: 2000 };
// counting down rounds up, so 1999 is still second 2
expect(getShouldTimerUpdate(previous, { ...previous, secondaryTimer: 1999 })).toBe(false);
expect(getShouldTimerUpdate(previous, { ...previous, secondaryTimer: 1000 })).toBe(true);
});
it.each([
['addedTime', { addedTime: 1 }],
['duration', { duration: 1 }],
['phase', { phase: TimerPhase.Warning }],
['playback', { playback: Playback.Pause }],
['startedAt', { startedAt: 1 }],
])('updates immediately when %s changes', (_label, patch) => {
expect(getShouldTimerUpdate(baseTimer, { ...baseTimer, ...patch })).toBe(true);
});
it.each([
['elapsed', { elapsed: 1 }],
['expectedFinish', { expectedFinish: 1 }],
])('does not update on %s alone, since it is derived', (_label, patch) => {
expect(getShouldTimerUpdate(baseTimer, { ...baseTimer, ...patch })).toBe(false);
});
});
describe('getShouldOffsetUpdate()', () => {
const baseOffset: Offset = {
absolute: 0,
relative: 0,
mode: OffsetMode.Absolute,
expectedGroupEnd: null,
expectedRundownEnd: null,
expectedFlagStart: null,
};
it('always updates when there is no previous state', () => {
expect(getShouldOffsetUpdate(undefined, baseOffset, false)).toBe(true);
});
it('updates on a mode change even when no dependency ticked', () => {
expect(getShouldOffsetUpdate(baseOffset, { ...baseOffset, mode: OffsetMode.Relative }, false)).toBe(true);
});
it('holds back value changes until a dependency ticks', () => {
const next = { ...baseOffset, absolute: 1000 };
expect(getShouldOffsetUpdate(baseOffset, next, false)).toBe(false);
expect(getShouldOffsetUpdate(baseOffset, next, true)).toBe(true);
});
it('does not update when a dependency ticked but nothing changed', () => {
expect(getShouldOffsetUpdate(baseOffset, { ...baseOffset }, true)).toBe(false);
});
});
describe('findPreviousPlayableId()', () => {
const order = ['1', '2', '3'];
it('returns undefined when there is nothing to play', () => {
expect(findPreviousPlayableId([])).toBeUndefined();
});
it('returns the first event when nothing is loaded', () => {
expect(findPreviousPlayableId(order)).toBe('1');
});
it('returns the preceding event', () => {
expect(findPreviousPlayableId(order, '3')).toBe('2');
});
it('stays on the first event when already at the top', () => {
expect(findPreviousPlayableId(order, '1')).toBe('1');
});
it('falls back to the first event when the loaded id is unknown', () => {
expect(findPreviousPlayableId(order, 'not-in-rundown')).toBe('1');
});
});
describe('findNextPlayableId()', () => {
const order = ['1', '2', '3'];
it('returns undefined when there is nothing to play', () => {
expect(findNextPlayableId([])).toBeUndefined();
});
it('returns the first event when nothing is loaded', () => {
expect(findNextPlayableId(order)).toBe('1');
});
it('returns the following event', () => {
expect(findNextPlayableId(order, '1')).toBe('2');
});
it('wraps to the first event from the last', () => {
expect(findNextPlayableId(order, '3')).toBe('1');
});
it('falls back to the first event when the loaded id is unknown', () => {
expect(findNextPlayableId(order, 'not-in-rundown')).toBe('1');
});
});
describe('findNextPlayableWithCue()', () => {
const rundown = makeRundown({
order: ['1', '2', '3', '4'],
entries: {
'1': makeOntimeEvent({ id: '1', cue: 'a' }),
'2': makeOntimeEvent({ id: '2', cue: 'b' }),
'3': makeOntimeEvent({ id: '3', cue: 'b', skip: true }),
'4': makeOntimeEvent({ id: '4', cue: 'b' }),
},
});
const order = ['1', '2', '3', '4'];
it('finds the next event with the given cue', () => {
expect(findNextPlayableWithCue(rundown, order, 'b')?.id).toBe('2');
});
it('skips events which are not playable', () => {
expect(findNextPlayableWithCue(rundown, order, 'b', 2)?.id).toBe('4');
});
it('wraps around to the start of the rundown', () => {
expect(findNextPlayableWithCue(rundown, order, 'a', 2)?.id).toBe('1');
});
it('excludes the current event unless allowCurrent is set', () => {
expect(findNextPlayableWithCue(rundown, order, 'b', 1)?.id).toBe('4');
expect(findNextPlayableWithCue(rundown, order, 'b', 1, true)?.id).toBe('2');
});
it('returns undefined when no event carries the cue', () => {
expect(findNextPlayableWithCue(rundown, order, 'missing')).toBeUndefined();
});
});
describe('getEventAtIndex()', () => {
const rundown = makeRundown({
order: ['1', '2'],
entries: {
'1': makeOntimeEvent({ id: '1' }),
'2': makeOntimeEvent({ id: '2' }),
},
});
it('returns the event at the given index', () => {
expect(getEventAtIndex(rundown, ['1', '2'], 1)?.id).toBe('2');
});
it('returns undefined when the index is out of range', () => {
expect(getEventAtIndex(rundown, ['1', '2'], 5)).toBeUndefined();
expect(getEventAtIndex(rundown, [], 0)).toBeUndefined();
});
});
@@ -20,6 +20,7 @@ import { triggerAutomations } from '../../api-data/automation/automation.service
import { triggerReportEntry } from '../../api-data/report/report.service.js';
import { getCurrentRundown, getEntryWithId, getRundownMetadata } from '../../api-data/rundown/rundown.dao.js';
import { RundownMetadata } from '../../api-data/rundown/rundown.types.js';
import { cloneEntryData } from '../../api-data/rundown/rundown.utils.js';
import { logger } from '../../classes/Logger.js';
import { timerConfig } from '../../setup/config.js';
import { eventStore } from '../../stores/EventStore.js';
@@ -754,7 +755,7 @@ function broadcastResult(_target: any, _propertyKey: string, descriptor: Propert
}
// at this point we know that either the id or the contents has changed
batch.add(key, currentEntry as RuntimeStore[K]); // we know that there is the necessary overlap in the types to cast this
RuntimeService.previousState[key] = structuredClone(currentEntry);
RuntimeService.previousState[key] = currentEntry ? cloneEntryData(currentEntry) : null;
return true;
}