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https://github.com/cpvalente/ontime.git
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7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| e28b06efed | |||
| 9efac0a60a | |||
| 0ebad09154 | |||
| f3cd541ef0 | |||
| 9ec12f4927 | |||
| 4c08ca2908 | |||
| 7ec1179ede |
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@@ -0,0 +1,26 @@
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||||
import { getRememberedDimensions, rememberDimensions } from '../imageDimensions';
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/** stand-in for a loaded HTMLImageElement */
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function makeImage(naturalWidth: number, naturalHeight: number) {
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return { naturalWidth, naturalHeight } as HTMLImageElement;
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}
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test('We remember the size of an image, so that we can reserve its space when it comes back', () => {
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expect(getRememberedDimensions('http://ontime.local/unseen.png')).toBe(null);
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rememberDimensions('http://ontime.local/image.png', makeImage(1920, 1080));
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expect(getRememberedDimensions('http://ontime.local/image.png')).toMatchObject({ width: 1920, height: 1080 });
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// an image which failed to load has no size to offer
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rememberDimensions('http://ontime.local/broken.png', makeImage(0, 0));
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expect(getRememberedDimensions('http://ontime.local/broken.png')).toBe(null);
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});
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test('We keep the most recently seen images, older entries are forgotten', () => {
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for (let i = 0; i < 600; i++) {
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rememberDimensions(`http://ontime.local/${i}.png`, makeImage(100, 50));
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}
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expect(getRememberedDimensions('http://ontime.local/0.png')).toBe(null);
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expect(getRememberedDimensions('http://ontime.local/599.png')).toMatchObject({ width: 100, height: 50 });
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});
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@@ -0,0 +1,49 @@
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/**
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* Images in the cuesheet live inside a virtualised table:
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* rows are unmounted when they leave the viewport and mounted again when they come back.
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* A re-mounted image has no dimensions until it is available,
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* which makes the row change height and the table shift under the user.
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*
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* We remember the size of the images we have already seen
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* so that we can reserve the space they will take.
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* This only holds two numbers per image: we leave the image data itself to the browser cache,
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* which knows better than us when memory should be released.
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*/
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export interface ImageDimensions {
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width: number;
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height: number;
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}
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/** how many sizes we remember, this is only a few bytes per entry */
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const maxSize = 500;
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const dimensions = new Map<string, ImageDimensions>();
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/**
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* @returns the size of a previously loaded image, if we have seen it before
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*/
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export function getRememberedDimensions(src: string): ImageDimensions | null {
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return dimensions.get(src) ?? null;
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}
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/**
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* Records the size of a loaded image
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*/
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export function rememberDimensions(src: string, image: HTMLImageElement) {
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if (image.naturalHeight === 0) {
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return;
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}
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// the map iteration order is our LRU queue, re-adding the entry marks it as recently used
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dimensions.delete(src);
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dimensions.set(src, { width: image.naturalWidth, height: image.naturalHeight });
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while (dimensions.size > maxSize) {
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const oldest = dimensions.keys().next();
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if (oldest.done) {
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return;
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}
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dimensions.delete(oldest.value);
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}
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}
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@@ -0,0 +1,18 @@
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import { isValidImageSource } from '../cuesheet-table/cuesheet-table-elements/EditableImage';
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test('An image is referenced by link, anything else is rejected', () => {
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const testCases = [
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{ value: 'https://example.com/image.png', isValid: true },
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{ value: 'http://example.com/image.png', isValid: true },
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// a file is local to the machine running ontime, it would not resolve for the clients we serve
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{ value: '/user/image.png', isValid: false },
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{ value: 'file:///Users/me/image.png', isValid: false },
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{ value: 'C:\\images\\image.png', isValid: false },
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// values which do not describe a location we can reach
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{ value: 'www.example.com/image.png', isValid: false },
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{ value: 'https://', isValid: false },
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{ value: 'some text', isValid: false },
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];
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testCases.forEach((t) => expect(isValidImageSource(t.value)).toBe(t.isValid));
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});
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+13
@@ -5,6 +5,19 @@
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&:not(:read-only):hover::placeholder {
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opacity: 1;
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}
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&[data-invalid] {
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outline: 1px solid $red-500;
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}
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}
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/** feedback on a value we cannot use, either rejected or failed to load */
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.message {
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display: block;
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padding: 0.25rem 0;
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color: $red-500;
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font-size: calc(1rem - 3px);
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line-height: 1.2;
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}
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.imageCell {
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+81
-19
@@ -1,27 +1,54 @@
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import { memo } from 'react';
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import { memo, useState } from 'react';
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import Button from '../../../../common/components/buttons/Button';
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import Input from '../../../../common/components/input/input/Input';
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import { getRememberedDimensions, rememberDimensions } from '../../../../common/utils/imageDimensions';
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import style from './EditableImage.module.scss';
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interface EditableImageProps {
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initialValue: string;
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fieldLabel: string;
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readOnly?: boolean;
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updateValue: (newValue: string) => void;
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}
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export default memo(EditableImage);
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function EditableImage({ initialValue, readOnly, updateValue }: EditableImageProps) {
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/**
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* Images are referenced by link: anything local to the machine running ontime
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* would not resolve for the clients we serve the cuesheet to
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*/
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export function isValidImageSource(value: string): boolean {
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try {
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const url = new URL(value);
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return url.protocol === 'http:' || url.protocol === 'https:';
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} catch {
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return false;
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}
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}
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function EditableImage({ initialValue, fieldLabel, readOnly, updateValue }: EditableImageProps) {
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const [isRejected, setIsRejected] = useState(false);
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/** we keep track of the source itself, so that the state follows the value being shown */
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const [failedSource, setFailedSource] = useState<string | null>(null);
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const [loadedSource, setLoadedSource] = useState<string | null>(null);
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const handleUpdate = (newValue: string) => {
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if (newValue === initialValue) {
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const value = newValue.trim();
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if (value === initialValue) {
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setIsRejected(false);
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return;
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}
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if (newValue !== '' && !newValue.startsWith('http')) {
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if (value !== '' && !isValidImageSource(value)) {
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setIsRejected(true);
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return;
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}
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updateValue(newValue);
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setIsRejected(false);
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updateValue(value);
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};
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const openInNewTab = () => {
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@@ -36,22 +63,42 @@ function EditableImage({ initialValue, readOnly, updateValue }: EditableImagePro
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if (!initialValue) {
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return (
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<Input
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variant='ghosted'
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className={style.imageInput}
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fluid
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placeholder='Paste image URL'
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onBlur={(event) => handleUpdate(event.currentTarget.value)}
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onKeyDown={(event) => {
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if (event.key === 'Enter') {
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handleUpdate(event.currentTarget.value);
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}
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}}
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defaultValue={initialValue}
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/>
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<>
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<Input
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variant='ghosted'
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className={style.imageInput}
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fluid
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placeholder='Paste image URL'
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data-invalid={isRejected || undefined}
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onChange={() => setIsRejected(false)}
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onBlur={(event) => handleUpdate(event.currentTarget.value)}
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onKeyDown={(event) => {
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if (event.key === 'Enter') {
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handleUpdate(event.currentTarget.value);
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}
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}}
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/>
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{isRejected && <span className={style.message}>Images are referenced by link (https://...)</span>}
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</>
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);
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}
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/**
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* The cuesheet is virtualised: rows are unmounted once they leave the viewport.
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* When the row comes back, we reserve the space the image took
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* so that the table does not shift while the browser makes it available.
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* The reservation is given in CSS so that it follows the column being resized,
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* the same way the image itself does once it is shown.
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*/
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const knownDimensions = getRememberedDimensions(initialValue);
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const isLoaded = loadedSource === initialValue;
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const reservedSpace = knownDimensions
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? {
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aspectRatio: knownDimensions.width / knownDimensions.height,
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width: `min(100%, ${knownDimensions.width}px)`,
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}
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: undefined;
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return (
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<div className={style.imageCell}>
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{!readOnly && (
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@@ -62,7 +109,22 @@ function EditableImage({ initialValue, readOnly, updateValue }: EditableImagePro
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</Button>
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</div>
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)}
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{Boolean(initialValue) && <img loading='lazy' src={initialValue} className={style.image} />}
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{failedSource === initialValue ? (
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<span className={style.message}>Could not load image</span>
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) : (
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<img
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src={initialValue}
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alt={fieldLabel}
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className={style.image}
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onLoad={(event) => {
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rememberDimensions(initialValue, event.currentTarget);
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setLoadedSource(initialValue);
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}}
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onError={() => setFailedSource(initialValue)}
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/** until the image is available, we reserve the space it took the last time we saw it */
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style={isLoaded ? undefined : reservedSpace}
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/>
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)}
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</div>
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);
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}
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+8
-1
@@ -175,7 +175,14 @@ function LazyImage({ row, column, table }: CuesheetCellContext) {
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const canWrite = column.columnDef.meta?.canWrite;
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const initialValue = event.custom[column.id];
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return <EditableImage initialValue={initialValue} updateValue={update} readOnly={!canWrite} />;
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return (
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<EditableImage
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initialValue={initialValue}
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fieldLabel={getColumnLabel(column)}
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updateValue={update}
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readOnly={!canWrite}
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/>
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||||
);
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}
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function MakeSingleLineField({ row, column, table }: CuesheetCellContext) {
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@@ -195,6 +195,24 @@
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font-weight: 600;
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}
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.sound-prompt {
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position: absolute;
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bottom: $view-block-padding;
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left: $view-inline-padding;
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padding: 0.5em 0.75em;
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border-radius: $element-border-radius;
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background-color: $viewer-card-bg-color;
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color: $viewer-secondary-color;
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font-size: $timer-label-size;
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text-transform: uppercase;
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pointer-events: none;
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transition: opacity $viewer-transition-time;
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&--hidden {
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opacity: 0;
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}
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}
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/* =================== LOGO ===================*/
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.logo {
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position: absolute;
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@@ -8,6 +8,7 @@ import TitleCard from '../../common/components/title-card/TitleCard';
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import ViewLogo from '../../common/components/view-logo/ViewLogo';
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import ViewParamsEditor from '../../common/components/view-params-editor/ViewParamsEditor';
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import { useAutoTickingClock } from '../../common/hooks/useAutoTickingClock';
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import { useFadeOutOnInactivity } from '../../common/hooks/useFadeOutOnInactivity';
|
||||
import { useTimerSocket } from '../../common/hooks/useSocket';
|
||||
import { useWindowTitle } from '../../common/hooks/useWindowTitle';
|
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import { cx } from '../../common/utils/styleUtils';
|
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@@ -30,6 +31,7 @@ import {
|
||||
getTotalTime,
|
||||
} from './timer.utils';
|
||||
import { TimerData, useTimerData } from './useTimerData';
|
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import { useTimerSound } from './useTimerSound';
|
||||
|
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import './Timer.scss';
|
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|
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@@ -66,6 +68,7 @@ function Timer({ customFields, projectData, isMirrored, settings, viewSettings,
|
||||
freezeOvertime,
|
||||
freezeMessage,
|
||||
hidePhase,
|
||||
endSound,
|
||||
font,
|
||||
keyColour,
|
||||
timerColour,
|
||||
@@ -75,6 +78,8 @@ function Timer({ customFields, projectData, isMirrored, settings, viewSettings,
|
||||
const { getLocalizedString } = useTranslation();
|
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const localisedMinutes = getLocalizedString('common.minutes');
|
||||
|
||||
const showSoundPrompt = useTimerSound(time.phase, endSound);
|
||||
|
||||
// gather modifiers
|
||||
const viewTimerType = timerType ?? timerTypeNow;
|
||||
const showOverlay = getShowMessage(message.timer);
|
||||
@@ -156,6 +161,8 @@ function Timer({ customFields, projectData, isMirrored, settings, viewSettings,
|
||||
|
||||
<ViewParamsEditor target={OntimeView.Timer} viewOptions={timerOptions} />
|
||||
|
||||
{showSoundPrompt && <SoundPermissionPrompt />}
|
||||
|
||||
<div className={cx(['blackout', message.timer.blackout && 'blackout--active'])} />
|
||||
|
||||
{!hideMessage && (
|
||||
@@ -227,3 +234,13 @@ function TimerAutoTickingClock({ clockFormat }: { clockFormat: MaybeString }) {
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function SoundPermissionPrompt() {
|
||||
const isUserActive = useFadeOutOnInactivity(true);
|
||||
|
||||
return (
|
||||
<div className={cx(['sound-prompt', !isUserActive && 'sound-prompt--hidden'])} aria-live='polite'>
|
||||
Interact with the page (click/tap or press any key) to enable sound
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
import { TimerPhase } from 'ontime-types';
|
||||
|
||||
import { shouldPlayEndSound } from '../timer.utils';
|
||||
|
||||
describe('shouldPlayEndSound()', () => {
|
||||
test.each([TimerPhase.Default, TimerPhase.Warning, TimerPhase.Danger])(
|
||||
'sounds when a running timer goes into overtime from %s',
|
||||
(previousPhase) => {
|
||||
expect(shouldPlayEndSound(previousPhase, TimerPhase.Overtime)).toBe(true);
|
||||
},
|
||||
);
|
||||
|
||||
it('stays silent on the first phase we see, a client could be joining mid-overtime', () => {
|
||||
expect(shouldPlayEndSound(null, TimerPhase.Overtime)).toBe(false);
|
||||
});
|
||||
|
||||
it('stays silent when the phase was reset, a reload during overtime starts from none', () => {
|
||||
expect(shouldPlayEndSound(TimerPhase.None, TimerPhase.Overtime)).toBe(false);
|
||||
});
|
||||
|
||||
it('stays silent for a roll timer waiting to start', () => {
|
||||
expect(shouldPlayEndSound(TimerPhase.Pending, TimerPhase.Overtime)).toBe(false);
|
||||
});
|
||||
|
||||
it('sounds once, not on every update while in overtime', () => {
|
||||
expect(shouldPlayEndSound(TimerPhase.Overtime, TimerPhase.Overtime)).toBe(false);
|
||||
});
|
||||
|
||||
it('stays silent on phases which are not the end of the timer', () => {
|
||||
expect(shouldPlayEndSound(TimerPhase.Default, TimerPhase.Warning)).toBe(false);
|
||||
expect(shouldPlayEndSound(TimerPhase.Warning, TimerPhase.Danger)).toBe(false);
|
||||
expect(shouldPlayEndSound(TimerPhase.Overtime, TimerPhase.None)).toBe(false);
|
||||
});
|
||||
});
|
||||
@@ -16,6 +16,7 @@ import { ViewOption } from '../../common/components/view-params-editor/viewParam
|
||||
import { makeOptionsFromCustomFields } from '../../common/components/view-params-editor/viewParams.utils';
|
||||
import { PresetContext } from '../../common/context/PresetContext';
|
||||
import { isStringBoolean, makeColourString } from '../common/viewUtils';
|
||||
import { endSoundOptions, isEndSound, type EndSound } from './timer.sound';
|
||||
|
||||
// manually match the properties of TimerType excluding the None
|
||||
const timerDisplayOptions: SelectOption[] = [
|
||||
@@ -76,6 +77,15 @@ export const getTimerOptions = (timeFormat: string, customFields: CustomFields):
|
||||
type: 'boolean',
|
||||
defaultValue: false,
|
||||
},
|
||||
{
|
||||
id: 'endSound',
|
||||
title: 'Play sound on timer end',
|
||||
description:
|
||||
'Plays a sound in this screen when the timer reaches zero. The screen must be interacted with once before it can play',
|
||||
type: 'option',
|
||||
values: endSoundOptions,
|
||||
defaultValue: 'none',
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
@@ -193,6 +203,7 @@ type TimerOptions = {
|
||||
freezeOvertime: boolean;
|
||||
freezeMessage: string;
|
||||
hidePhase: boolean;
|
||||
endSound: EndSound;
|
||||
font?: string;
|
||||
keyColour?: string;
|
||||
timerColour?: string;
|
||||
@@ -208,6 +219,7 @@ function getOptionsFromParams(searchParams: URLSearchParams, defaultValues?: URL
|
||||
|
||||
// Get timerType from either source
|
||||
const timerType = validateTimerType(getValue('timerType'), TimerType.None);
|
||||
const endSoundValue = getValue('endSound');
|
||||
|
||||
return {
|
||||
hideClock: isStringBoolean(getValue('hideClock')),
|
||||
@@ -227,6 +239,7 @@ function getOptionsFromParams(searchParams: URLSearchParams, defaultValues?: URL
|
||||
freezeOvertime: isStringBoolean(getValue('freezeOvertime')),
|
||||
freezeMessage: getValue('freezeMessage') ?? '',
|
||||
hidePhase: isStringBoolean(getValue('hidePhase')),
|
||||
endSound: isEndSound(endSoundValue) ? endSoundValue : 'none',
|
||||
|
||||
font: getValue('font') ?? undefined,
|
||||
keyColour: makeColourString(getValue('keyColour')),
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
import arpeggio from '../../assets/sounds/arpeggio.wav';
|
||||
import bell from '../../assets/sounds/bell.wav';
|
||||
import chime from '../../assets/sounds/chime.wav';
|
||||
import type { SelectOption } from '../../common/components/select/Select';
|
||||
|
||||
// synthesised tones bundled with the app, no external source or licence to track
|
||||
export const endSoundSources = { chime, bell, arpeggio } as const;
|
||||
|
||||
export type EndSound = 'none' | keyof typeof endSoundSources;
|
||||
|
||||
export const endSoundOptions: SelectOption[] = [
|
||||
{ value: 'none', label: 'None' },
|
||||
{ value: 'chime', label: 'Chime' },
|
||||
{ value: 'bell', label: 'Bell' },
|
||||
{ value: 'arpeggio', label: 'Arpeggio' },
|
||||
];
|
||||
|
||||
export function isEndSound(value: string | null): value is EndSound {
|
||||
return value === 'none' || value === 'chime' || value === 'bell' || value === 'arpeggio';
|
||||
}
|
||||
@@ -189,3 +189,18 @@ export function getCardData(
|
||||
nextSecondary,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the end of timer sound should play for a given phase transition
|
||||
* We only sound the transition into overtime from a phase that was already counting,
|
||||
* which keeps a client that connects or reloads mid-overtime silent
|
||||
*/
|
||||
export function shouldPlayEndSound(previousPhase: TimerPhase | null, phase: TimerPhase): boolean {
|
||||
if (phase !== TimerPhase.Overtime) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (
|
||||
previousPhase === TimerPhase.Default || previousPhase === TimerPhase.Warning || previousPhase === TimerPhase.Danger
|
||||
);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,99 @@
|
||||
import { TimerPhase } from 'ontime-types';
|
||||
import { useEffect, useRef, useState } from 'react';
|
||||
|
||||
import { endSoundSources, type EndSound } from './timer.sound';
|
||||
import { shouldPlayEndSound } from './timer.utils';
|
||||
|
||||
/**
|
||||
* Plays a sound when the timer reaches its end
|
||||
*
|
||||
* Browsers reject playback until the document has been interacted with, and that permission
|
||||
* is lost on every page load. Since a timer screen is typically left unattended, we prime the
|
||||
* audio element on the first interaction and let the view prompt for one if it never comes.
|
||||
* Safari grants the permission per element, so priming has to call play() on this element from
|
||||
* inside the event handler, it is not enough to know that an interaction happened.
|
||||
*/
|
||||
export function useTimerSound(phase: TimerPhase, sound: EndSound): boolean {
|
||||
const audioRef = useRef<HTMLAudioElement | null>(null);
|
||||
const previousPhaseRef = useRef<TimerPhase | null>(null);
|
||||
const [isArmed, setIsArmed] = useState(false);
|
||||
|
||||
const enabled = sound !== 'none';
|
||||
|
||||
// Create and clean up the audio element; changing sounds requires re-arming it in Safari.
|
||||
useEffect(() => {
|
||||
setIsArmed(false);
|
||||
|
||||
if (sound === 'none') {
|
||||
return;
|
||||
}
|
||||
|
||||
const audio = new Audio(endSoundSources[sound]);
|
||||
audioRef.current = audio;
|
||||
|
||||
return () => {
|
||||
audio.pause();
|
||||
audioRef.current = null;
|
||||
};
|
||||
}, [sound]);
|
||||
|
||||
// Listen for user interaction until muted playback succeeds and arms the selected audio element.
|
||||
useEffect(() => {
|
||||
if (!enabled || isArmed) {
|
||||
return;
|
||||
}
|
||||
|
||||
const controller = new AbortController();
|
||||
const prime = () => {
|
||||
const audio = audioRef.current;
|
||||
if (!audio) {
|
||||
return;
|
||||
}
|
||||
|
||||
const wasMuted = audio.muted;
|
||||
audio.muted = true;
|
||||
audio
|
||||
.play()
|
||||
.then(() => {
|
||||
if (audioRef.current !== audio) {
|
||||
return;
|
||||
}
|
||||
audio.pause();
|
||||
audio.currentTime = 0;
|
||||
setIsArmed(true);
|
||||
})
|
||||
.catch(() => {
|
||||
// playback is still blocked, a later interaction will try again
|
||||
})
|
||||
.finally(() => {
|
||||
audio.muted = wasMuted;
|
||||
});
|
||||
};
|
||||
|
||||
document.addEventListener('pointerdown', prime, { capture: true, signal: controller.signal });
|
||||
document.addEventListener('keydown', prime, { capture: true, signal: controller.signal });
|
||||
|
||||
return () => {
|
||||
controller.abort();
|
||||
};
|
||||
}, [enabled, isArmed]);
|
||||
|
||||
// Track phase transitions and play only when a running timer enters overtime.
|
||||
useEffect(() => {
|
||||
const previousPhase = previousPhaseRef.current;
|
||||
previousPhaseRef.current = phase;
|
||||
|
||||
if (!enabled || !shouldPlayEndSound(previousPhase, phase)) {
|
||||
return;
|
||||
}
|
||||
const audio = audioRef.current;
|
||||
if (!audio) return;
|
||||
|
||||
audio.currentTime = 0;
|
||||
audio.play().catch(() => {
|
||||
// the screen has not been interacted with, the view shows a prompt for it
|
||||
});
|
||||
}, [enabled, phase]);
|
||||
|
||||
return enabled && !isArmed;
|
||||
}
|
||||
@@ -36,6 +36,10 @@ Remove comments that:
|
||||
|
||||
Update adjacent comments with code. Stale comments are defects.
|
||||
|
||||
Add a short comment immediately above every React `useEffect` describing the external synchronization or lifecycle
|
||||
responsibility it owns. Explain non-obvious reasons or constraints when they matter; for files with multiple effects, a
|
||||
brief responsibility label is useful even when the mechanics are straightforward.
|
||||
|
||||
## Naming and types
|
||||
|
||||
- Prefer Ontime terms over vague `data`, `result`, `item`.
|
||||
|
||||
Reference in New Issue
Block a user