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block end calculation (#1683)
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committed by
Carlos Valente
parent
e811a82be2
commit
e9dda817e5
@@ -0,0 +1,72 @@
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import type { MaybeNumber, OntimeEvent } from 'ontime-types';
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import { OffsetMode } from 'ontime-types';
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import { dayInMs } from './conversionUtils.js';
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/**
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* @param currentDay the day offset of the currently running event
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* @param totalGap accumulated gap from the current event
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* @param isLinkedToLoaded is this event part of a chain linking back to the current loaded event
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* @param clock
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* @param offset
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* @returns
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*/
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export function calculateTimeUntilStart(
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data: Pick<OntimeEvent, 'timeStart' | 'dayOffset' | 'delay'> & {
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currentDay: number;
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totalGap: number;
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isLinkedToLoaded: boolean;
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clock: number;
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offset: number;
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offsetMode: OffsetMode;
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actualStart: MaybeNumber;
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plannedStart: MaybeNumber;
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},
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): number {
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const {
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timeStart,
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dayOffset,
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currentDay,
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totalGap,
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isLinkedToLoaded,
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clock,
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offset,
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delay,
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offsetMode,
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actualStart,
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plannedStart,
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} = data;
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//How many days from the currently running event to this one
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const relativeDayOffset = dayOffset - currentDay;
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const delayedStart = Math.max(0, timeStart + delay);
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//The normalised start time of this event relative to the currently running event
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const normalisedTimeStart = delayedStart + relativeDayOffset * dayInMs;
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let relativeStartOffset = 0;
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if (offsetMode === OffsetMode.Relative) {
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relativeStartOffset = (actualStart ?? 0) - (plannedStart ?? 0);
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}
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const scheduledTimeUntil = normalisedTimeStart - clock + relativeStartOffset;
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const offsetTimeUntil = scheduledTimeUntil - offset;
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if (isLinkedToLoaded) {
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//if we are directly linked back to the loaded event we just follow the offset
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return offsetTimeUntil;
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}
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const gapsCanCompensateForOffset = totalGap + offset >= 0;
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if (gapsCanCompensateForOffset) {
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// if we are ahead of schedule or the gap can compensate for the amount we are behind then expect to start at the scheduled time
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return scheduledTimeUntil;
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}
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// otherwise consume as much of the offset as possible with the gap
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const offsetTimeUntilBufferedByGaps = offsetTimeUntil - totalGap;
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return offsetTimeUntilBufferedByGaps;
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}
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