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block end calculation (#1683)
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committed by
Carlos Valente
parent
e811a82be2
commit
e9dda817e5
@@ -1,12 +1,65 @@
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import { MaybeNumber, TimerPhase } from 'ontime-types';
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import { dayInMs, isPlaybackActive } from 'ontime-utils';
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import { isOntimeEvent, MaybeNumber, OntimeBlock, OntimeEvent, Rundown, TimerPhase } from 'ontime-types';
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import { calculateTimeUntilStart, dayInMs, isPlaybackActive } from 'ontime-utils';
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import type { RuntimeState } from '../stores/runtimeState.js';
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import { shouldCrashDev } from '../utils/development.js';
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/**
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* handle events that span over midnight
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*/
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export const normaliseEndTime = (start: number, end: number) => (end < start ? end + dayInMs : end);
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/**
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* Calculates the expected time of the group to end.
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* Should only be called if a block is running
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* TODO: take a look at how it handles relative offset mode
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*/
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export function getExpectedBlockFinish(state: RuntimeState, rundown: Rundown): MaybeNumber {
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const { blockNow, eventNow, timer, clock } = state;
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if (blockNow === null) return null;
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// if the group doesn't have a start time there is no end time either
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if (blockNow.startedAt === null) return null;
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if (eventNow === null) return null;
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if (timer.current === null) return null;
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const { entries } = rundown;
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const orderInBlock = (entries[blockNow.id] as OntimeBlock).entries;
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const indexInBlock = orderInBlock.findIndex((id) => eventNow.id === id);
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shouldCrashDev(indexInBlock < 0, 'Running event is not in current block');
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if (indexInBlock === orderInBlock.length - 1) return timer.expectedFinish;
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let totalGap = 0;
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let isLinkedToLoaded = true;
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for (let i = indexInBlock + 1; i < orderInBlock.length; i++) {
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const entry = entries[orderInBlock[i]];
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if (isOntimeEvent(entry)) {
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totalGap += entry.gap;
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isLinkedToLoaded = isLinkedToLoaded && entry.linkStart;
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}
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}
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const lastEntry = entries[orderInBlock.at(-1)!] as OntimeEvent;
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const { offsetMode, offset, plannedStart, actualStart } = state.runtime;
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const timeUntilLastEvent = calculateTimeUntilStart({
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timeStart: lastEntry.timeStart,
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dayOffset: lastEntry.dayOffset,
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delay: lastEntry.delay,
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currentDay: eventNow.dayOffset,
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totalGap,
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isLinkedToLoaded,
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clock,
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offsetMode,
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offset,
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plannedStart,
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actualStart,
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});
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return clock + timeUntilLastEvent + lastEntry.duration;
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}
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/**
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* Calculates expected finish time of a running timer
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* @param {RuntimeState} state runtime state
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