mirror of
https://github.com/cpvalente/ontime.git
synced 2026-08-08 08:53:51 +00:00
Invert overtime (#1715)
* refactor: invert offset calculation * chore: update tests * chore: flip offset in UI * fix seconds display on group target duration * update comment * fix rebase
This commit is contained in:
committed by
Carlos Valente
parent
4665f9c2f7
commit
e0149c1cbf
@@ -21,5 +21,6 @@ export function getOffsetText(offset: MaybeNumber): string {
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export function getOffsetState(offset: MaybeNumber): 'over' | 'under' | 'muted' | null {
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if (offset === null) return 'muted';
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if (offset === 0) return null;
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return offset < 0 ? 'over' : 'under';
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// a positive value means that we are in over time aka behind schedule
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return offset > 0 ? 'over' : 'under';
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}
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@@ -167,9 +167,8 @@ export function OffsetOverview() {
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const { offset, playback } = useRuntimePlaybackOverview();
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const isPlaying = isPlaybackActive(playback);
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const correctedOffset = offset * -1;
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const offsetState = getOffsetState(isPlaying ? offset : null);
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const offsetText = getOffsetText(isPlaying ? correctedOffset : null);
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const offsetText = getOffsetText(isPlaying ? offset : null);
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return <OverUnder state={offsetState} value={offsetText} testId='offset' />;
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}
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@@ -50,8 +50,8 @@ export default function GroupEditor({ group }: GroupEditorProps) {
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);
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const isEditor = window.location.pathname.includes('editor');
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const planOffset = typeof group.targetDuration !== 'number' ? null : group.duration - group.targetDuration;
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const planOffsetLabel = planOffset !== null ? getOffsetState(planOffset * -1) : null;
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const planOffset = group.targetDuration === null ? null : group.duration - group.targetDuration;
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const planOffsetLabel = planOffset !== null ? getOffsetState(planOffset) : null;
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return (
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<div className={style.content}>
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@@ -10,6 +10,7 @@ import {
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import { useSortable } from '@dnd-kit/sortable';
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import { CSS } from '@dnd-kit/utilities';
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import { EntryId, OntimeGroup } from 'ontime-types';
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import { MILLIS_PER_MINUTE } from 'ontime-utils';
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import IconButton from '../../../common/components/buttons/IconButton';
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import { useContextMenu } from '../../../common/hooks/useContextMenu';
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@@ -102,8 +103,11 @@ export default function RundownGroup({ data, hasCursor, collapsed, onCollapse }:
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if (offset === 0) {
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return [null, 'under'];
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}
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return [offset < 0 ? `-${formatDuration(offset * -1)}` : `+${formatDuration(offset)}`, getOffsetState(offset * -1)];
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const absOffset = Math.abs(offset);
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return [
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`${offset < 0 ? '-' : '+'}${formatDuration(absOffset, absOffset > 2 * MILLIS_PER_MINUTE)}`,
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getOffsetState(offset),
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];
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})();
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const dragStyle = {
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@@ -742,7 +742,7 @@ describe('getRuntimeOffset()', () => {
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} as RuntimeState;
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const { offsetAbs } = getRuntimeOffset(state);
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expect(offsetAbs).toBe(-50);
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expect(offsetAbs).toBe(50);
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});
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it('added time subtracts time offset (positive offset)', () => {
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@@ -766,7 +766,7 @@ describe('getRuntimeOffset()', () => {
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} as RuntimeState;
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const { offsetAbs } = getRuntimeOffset(state);
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expect(offsetAbs).toBe(-60);
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expect(offsetAbs).toBe(60);
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});
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it('considers running overtime (negative offset)', () => {
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@@ -791,7 +791,7 @@ describe('getRuntimeOffset()', () => {
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} as RuntimeState;
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const { offsetAbs } = getRuntimeOffset(state);
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expect(offsetAbs).toBe(-10);
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expect(offsetAbs).toBe(10);
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});
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it('paused time is delayed time (negative offset)', () => {
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@@ -817,7 +817,7 @@ describe('getRuntimeOffset()', () => {
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} as RuntimeState;
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const { offsetAbs } = getRuntimeOffset(state);
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expect(offsetAbs).toBe(-25);
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expect(offsetAbs).toBe(25);
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});
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it('offset doesnt exist if we havent started', () => {
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@@ -857,46 +857,6 @@ describe('getRuntimeOffset()', () => {
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expect(offsetAbs).toBe(0);
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});
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it('handles loaded event', () => {
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const state = {
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clock: 79521653,
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eventNow: {
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id: '835242',
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timeStart: 81000000,
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timeEnd: 84600000,
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duration: 3600000,
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timeStrategy: 'lock-duration',
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linkStart: false,
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endAction: 'none',
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timerType: 'count-down',
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delay: 0,
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},
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runtime: {
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selectedEventIndex: 1,
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numEvents: 2,
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offsetAbs: -81000000,
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plannedStart: 77400000,
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plannedEnd: 84600000,
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actualStart: 79443403,
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expectedEnd: null,
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},
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timer: {
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addedTime: 0,
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current: 3600000,
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duration: 3600000,
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elapsed: null,
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expectedFinish: null,
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playback: 'armed',
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secondaryTimer: null,
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startedAt: null,
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},
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_timer: { pausedAt: null },
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} as RuntimeState;
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const { offsetAbs } = getRuntimeOffset(state);
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expect(offsetAbs).toBe(81000000 - 79521653); // clock - timestart
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});
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it('with time-to-end, offsets dont exist if we are not in overtime', () => {
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const state = {
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clock: 80000000, // 22:13:20
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@@ -996,7 +956,7 @@ describe('getRuntimeOffset()', () => {
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} as RuntimeState;
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const { offsetAbs } = getRuntimeOffset(state);
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expect(offsetAbs).toBe(-400000); // <--- offset is always the overtime
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expect(offsetAbs).toBe(400000); // <--- offset is always the overtime
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});
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it('handles time-to-end started after the end time', () => {
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@@ -1038,8 +998,8 @@ describe('getRuntimeOffset()', () => {
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const updateCurrent = getCurrent(state);
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state.timer.current = updateCurrent;
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const { offsetAbs } = getRuntimeOffset(state);
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expect(millisToString(offsetAbs)).toBe('-00:16:40');
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expect(offsetAbs).toBe(81000000 - 82000000); // <-- planned end - now
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expect(millisToString(offsetAbs)).toBe('00:16:40');
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expect(offsetAbs).toBe(82000000 - 81000000); // <-- now - planned end
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});
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});
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@@ -1089,7 +1049,7 @@ describe('getoffsetRel()', () => {
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} as RuntimeState;
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const { offsetAbs, offsetRel } = getRuntimeOffset(state);
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expect(offsetAbs).toBe(-50);
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expect(offsetAbs).toBe(50);
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expect(offsetRel).toBe(0);
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});
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it('relative offset is 0 when starting before the planed time', () => {
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@@ -1113,7 +1073,7 @@ describe('getoffsetRel()', () => {
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} as RuntimeState;
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const { offsetAbs, offsetRel } = getRuntimeOffset(state);
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expect(offsetAbs).toBe(50);
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expect(offsetAbs).toBe(-50);
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expect(offsetRel).toBe(0);
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});
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});
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@@ -109,57 +109,44 @@ export function skippedOutOfEvent(state: RuntimeState, previousTime: number, ski
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/**
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* Calculates difference between the runtime and the schedule of an event
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* Positive offset is time ahead
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* Negative offset is time delayed
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* Positive offset is over time / behind schedule
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* Negative offset is under time / ahead of schedule
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*/
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export function getRuntimeOffset(state: RuntimeState): { offsetAbs: number; offsetRel: number } {
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const { eventNow, clock } = state;
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const { addedTime, current, startedAt } = state.timer;
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// nothing to calculate if there are no loaded events or if we havent started
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if (state.eventNow === null || state.runtime.actualStart === null) {
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if (eventNow === null || startedAt === null) {
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return { offsetAbs: 0, offsetRel: 0 };
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}
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const { clock } = state;
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const { countToEnd, timeStart } = state.eventNow;
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const { addedTime, current, startedAt } = state.timer;
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const { actualStart, plannedStart } = state.runtime;
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const { countToEnd, timeStart } = eventNow;
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const { plannedStart, actualStart } = state.runtime;
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// eslint-disable-next-line no-unused-labels -- dev code path
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DEV: {
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// we know current exists as long as eventNow exists
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if (current === null) throw new Error('timerUtils.getRuntimeOffset: state.timer.current must be set');
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if (plannedStart === null) throw new Error('timerUtils.getRuntimeOffset: state.runtime.plannedStart must be set');
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if (actualStart === null) throw new Error('timerUtils.getRuntimeOffset: state.runtime.actualStart must be set');
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}
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// if we havent started, but the timer is armed
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// the offset is the difference to the schedule
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if (startedAt === null) {
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return { offsetAbs: timeStart - clock, offsetRel: 0 };
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}
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// difference between planned event start and actual event start (will be positive if we stared behind )
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const eventStartOffset = startedAt - timeStart;
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const overtime = Math.min(current, 0);
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// in time-to-end, offset is overtime
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// how long has the event been running over (is a negative number when in over timer so inverted before adding to offset)
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const overtime = Math.abs(Math.min(current, 0));
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const startOffset = timeStart - startedAt;
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// time the playback was paused, the different from now to when we paused is added to the offset TODO: brakes when crossing midnight
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const pausedTime = state._timer.pausedAt === null ? 0 : clock - state._timer.pausedAt;
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// startOffset - difference between scheduled start and actual start
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// addedTime - time added by user (negative offset)
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// pausedTime - time the playback was paused (negative offset)
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// overtime - how long the timer has been over-running (negative offset)
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const offset = startOffset - addedTime - pausedTime + overtime;
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const offsetAbs = eventStartOffset + overtime + pausedTime + addedTime;
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// offset between planned rundown start and actual rundown start
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const rundownStartOffset = actualStart - plannedStart;
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// the relative offset i the same as the absolute offset but adjusted relative to the actual start time
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const offsetRel = offsetAbs + plannedStart - actualStart;
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// offset offset relative to the actual rundown start
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const offsetRel = offset + rundownStartOffset;
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// in time-to-end, offset is overtime
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if (countToEnd) {
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return { offsetAbs: overtime, offsetRel };
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}
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return { offsetAbs: offset, offsetRel };
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// in case of count to end, the absolute offset is just the overtime
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return countToEnd ? { offsetAbs: overtime, offsetRel } : { offsetAbs, offsetRel };
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}
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/**
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@@ -67,17 +67,20 @@ beforeAll(() => {
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});
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describe('mutation on runtimeState', () => {
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beforeEach(() => {
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vi.useFakeTimers();
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vi.setSystemTime('jan 1 00:01');
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});
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afterEach(() => {
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vi.clearAllMocks();
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vi.useRealTimers();
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});
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describe('playback operations', async () => {
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it('refuses if nothing is loaded', async () => {
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// force update
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vi.useFakeTimers();
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await initRundown(makeRundown({}), {});
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vi.runAllTimers();
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vi.useRealTimers();
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let success = start(mockState);
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expect(success).toBe(false);
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@@ -93,10 +96,8 @@ describe('mutation on runtimeState', () => {
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order: [mockEvent.id, 'event2'],
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});
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// force update
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vi.useFakeTimers();
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await initRundown(mockRundown, {});
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vi.runAllTimers();
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vi.useRealTimers();
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const { metadata, rundown } = rundownCache.get();
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load(mockEvent, rundown, metadata);
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@@ -108,6 +109,7 @@ describe('mutation on runtimeState', () => {
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expect(newState.groupNow).toBeNull();
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// 2. Start event
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vi.setSystemTime('jan 1 00:02');
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let success = start();
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newState = getState();
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expect(success).toBe(true);
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@@ -117,6 +119,7 @@ describe('mutation on runtimeState', () => {
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expect(newState.runtime.actualStart).toBe(newState.clock);
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// 3. Pause event
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vi.setSystemTime('jan 1 00:03');
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success = pause();
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newState = getState();
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expect(success).toBe(true);
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@@ -131,6 +134,7 @@ describe('mutation on runtimeState', () => {
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expect(success).toBe(false);
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// 4. Restart event
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vi.setSystemTime('jan 1 00:04');
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success = start();
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newState = getState();
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expect(success).toBe(true);
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@@ -150,6 +154,7 @@ describe('mutation on runtimeState', () => {
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expect(newState._timer.pausedAt).toBeNull();
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// 5. Stop event
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vi.setSystemTime('jan 1 00:05');
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success = stop();
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newState = getState();
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expect(success).toBe(true);
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@@ -163,80 +168,81 @@ describe('mutation on runtimeState', () => {
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});
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expect(newState.runtime.actualStart).toBeNull();
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});
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});
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test('runtime offset', async () => {
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const entries = {
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event1: { ...mockEvent, id: 'event1', timeStart: 0, timeEnd: 1000, duration: 1000, parent: null },
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event2: { ...mockEvent, id: 'event2', timeStart: 1000, timeEnd: 1500, duration: 500, parent: null },
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};
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const mockRundown = makeRundown({ entries, order: ['event1', 'event2'] });
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test('runtime offset', async () => {
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const entries = {
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event1: { ...mockEvent, id: 'event1', timeStart: 0, timeEnd: 1000, duration: 1000, parent: null },
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event2: { ...mockEvent, id: 'event2', timeStart: 1000, timeEnd: 1500, duration: 500, parent: null },
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};
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const mockRundown = makeRundown({ entries, order: ['event1', 'event2'] });
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// force update
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vi.useFakeTimers();
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await initRundown(mockRundown, {});
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vi.runAllTimers();
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vi.useRealTimers();
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// force update
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await initRundown(mockRundown, {});
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vi.runAllTimers();
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const { metadata, rundown } = rundownCache.get();
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const { metadata, rundown } = rundownCache.get();
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// 1. Load event
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load(entries.event1, rundown, metadata);
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let newState = getState();
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expect(newState.runtime.actualStart).toBeNull();
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expect(newState.runtime.plannedStart).toBe(0);
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expect(newState.runtime.plannedEnd).toBe(1500);
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expect(newState.groupNow).toBeNull();
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expect(newState.runtime.offsetAbs).toBe(0);
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// 1. Load event
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vi.setSystemTime('jan 1 00:09');
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load(entries.event1, rundown, metadata);
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let newState = getState();
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expect(newState.runtime.actualStart).toBeNull();
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expect(newState.runtime.plannedStart).toBe(0);
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expect(newState.runtime.plannedEnd).toBe(1500);
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expect(newState.groupNow).toBeNull();
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expect(newState.runtime.offsetAbs).toBe(0);
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// 2. Start event
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start();
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newState = getState();
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const firstStart = newState.clock;
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if (newState.runtime.offsetAbs === null) {
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throw new Error('Value cannot be null at this stage');
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}
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// 2. Start event
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vi.setSystemTime('jan 1 00:10');
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start();
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newState = getState();
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const firstStart = newState.clock;
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if (newState.runtime.offsetAbs === null) {
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throw new Error('Value cannot be null at this stage');
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}
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expect(newState.runtime.actualStart).toBe(newState.clock);
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expect(newState.runtime.offsetAbs).toBe(entries.event1.timeStart - newState.clock);
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expect(newState.runtime.expectedEnd).toBe(entries.event2.timeEnd - newState.runtime.offsetAbs);
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expect(newState.runtime.actualStart).toBe(newState.clock);
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expect(newState.runtime.offsetAbs).toBe(newState.clock - entries.event1.timeStart);
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expect(newState.runtime.expectedEnd).toBe(entries.event2.timeEnd + newState.runtime.offsetAbs);
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// 3. Next event
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load(entries.event2, rundown, metadata);
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start();
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// 3. Next event
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vi.setSystemTime('jan 1 00:12');
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load(entries.event2, rundown, metadata);
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start();
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newState = getState();
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if (newState.runtime.actualStart === null || newState.runtime.offsetAbs === null) {
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throw new Error('Value cannot be null at this stage');
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}
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newState = getState();
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if (newState.runtime.actualStart === null || newState.runtime.offsetAbs === null) {
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throw new Error('Value cannot be null at this stage');
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}
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// there is a case where the calculation time overflows the millisecond which makes
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// tests fail
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const forgivingActualStart = Math.abs(newState.runtime.actualStart - firstStart);
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expect(forgivingActualStart).toBeLessThanOrEqual(1);
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// we are over-under, the difference between the schedule and the actual start
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const delayBefore = entries.event2.timeStart - newState.clock;
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expect(newState.runtime.offsetAbs).toBe(delayBefore);
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// finish is the difference between the runtime and the schedule
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expect(newState.runtime.expectedEnd).toBe(entries.event2.timeEnd - newState.runtime.offsetAbs);
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expect(newState.groupNow).toBeNull();
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// there is a case where the calculation time overflows the millisecond which makes
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// tests fail
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const forgivingActualStart = Math.abs(newState.runtime.actualStart - firstStart);
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expect(forgivingActualStart).toBeLessThanOrEqual(1);
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// we are over-under, the difference between the schedule and the actual start
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const delayBefore = newState.clock - entries.event2.timeStart;
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expect(newState.runtime.offsetAbs).toBe(delayBefore);
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// finish is the difference between the runtime and the schedule
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expect(newState.runtime.expectedEnd).toBe(newState.runtime.offsetAbs + entries.event2.timeEnd);
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expect(newState.groupNow).toBeNull();
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// 4. Add time
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addTime(10);
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newState = getState();
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if (newState.runtime.offsetAbs === null) {
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throw new Error('Value cannot be null at this stage');
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}
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// 4. Add time
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addTime(10);
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newState = getState();
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if (newState.runtime.offsetAbs === null) {
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throw new Error('Value cannot be null at this stage');
|
||||
}
|
||||
|
||||
expect(newState.runtime.offsetAbs).toBe(delayBefore - 10);
|
||||
expect(newState.runtime.expectedEnd).toBe(entries.event2.timeEnd - newState.runtime.offsetAbs);
|
||||
expect(newState.runtime.offsetAbs).toBe(delayBefore + 10);
|
||||
expect(newState.runtime.expectedEnd).toBe(entries.event2.timeEnd + newState.runtime.offsetAbs);
|
||||
|
||||
// 5. Stop event
|
||||
stop();
|
||||
newState = getState();
|
||||
expect(newState.runtime.actualStart).toBeNull();
|
||||
expect(newState.runtime.offsetAbs).toBe(0);
|
||||
expect(newState.runtime.expectedEnd).toBeNull();
|
||||
});
|
||||
// 5. Stop event
|
||||
stop();
|
||||
newState = getState();
|
||||
expect(newState.runtime.actualStart).toBeNull();
|
||||
expect(newState.runtime.offsetAbs).toBe(0);
|
||||
expect(newState.runtime.expectedEnd).toBeNull();
|
||||
});
|
||||
});
|
||||
|
||||
@@ -326,7 +332,7 @@ describe('roll mode', () => {
|
||||
start();
|
||||
const result = roll(rundown, metadata);
|
||||
expect(result).toStrictEqual({ eventId: '1', didStart: false });
|
||||
expect(getState().runtime.offsetAbs).toBe(1000);
|
||||
expect(getState().runtime.offsetAbs).toBe(-1000);
|
||||
});
|
||||
});
|
||||
|
||||
@@ -353,18 +359,18 @@ describe('roll mode', () => {
|
||||
const currentOffset = getState().runtime.offsetAbs;
|
||||
let result = roll(rundown, metadata, getState().runtime.offsetAbs);
|
||||
expect(result).toStrictEqual({ eventId: '1', didStart: false });
|
||||
// the current offset should be maintain by roll mode whn taking over from play
|
||||
// the current offset should be maintain by roll mode when taking over from play
|
||||
expect(getState().runtime.offsetAbs).toBe(currentOffset);
|
||||
|
||||
vi.setSystemTime('jan 1 00:00:01');
|
||||
result = roll(rundown, metadata, getState().runtime.offsetAbs);
|
||||
expect(result).toStrictEqual({ eventId: '2', didStart: true });
|
||||
expect(getState().runtime.offsetAbs).toBe(1000);
|
||||
expect(getState().runtime.offsetAbs).toBe(-1000);
|
||||
|
||||
vi.setSystemTime('jan 1 00:00:02');
|
||||
result = roll(rundown, metadata, getState().runtime.offsetAbs);
|
||||
expect(result).toStrictEqual({ eventId: '3', didStart: true });
|
||||
expect(getState().runtime.offsetAbs).toBe(1000);
|
||||
expect(getState().runtime.offsetAbs).toBe(-1000);
|
||||
|
||||
vi.useRealTimers();
|
||||
});
|
||||
|
||||
@@ -314,7 +314,7 @@ export function updateLoaded(event?: PlayableEvent): string | undefined {
|
||||
|
||||
// handle edge cases with roll
|
||||
if (runtimeState.timer.playback === Playback.Roll) {
|
||||
const offsetClock = runtimeState.clock + runtimeState.runtime.offsetAbs;
|
||||
const offsetClock = runtimeState.clock - runtimeState.runtime.offsetAbs;
|
||||
// if waiting to roll, we update the targets and potentially start the timer
|
||||
if (runtimeState._timer.secondaryTarget !== null) {
|
||||
if (runtimeState.eventNow.timeStart < offsetClock && offsetClock < runtimeState.eventNow.timeEnd) {
|
||||
@@ -391,7 +391,6 @@ export function start(state: RuntimeState = runtimeState): boolean {
|
||||
state.timer.expectedFinish = getExpectedFinish(state);
|
||||
state.timer.elapsed = 0;
|
||||
|
||||
// update runtime delays: over - under
|
||||
if (state.runtime.actualStart === null) {
|
||||
state.runtime.actualStart = state.clock;
|
||||
}
|
||||
@@ -521,7 +520,6 @@ export function update(): UpdateResult {
|
||||
const { offsetAbs, offsetRel } = getRuntimeOffset(runtimeState);
|
||||
runtimeState.runtime.offsetAbs = offsetAbs;
|
||||
runtimeState.runtime.offsetRel = offsetRel;
|
||||
// runtimeState.runtime.expectedEnd = getExpectedEnd(runtimeState);
|
||||
|
||||
const finishedNow =
|
||||
Boolean(runtimeState._timer.forceFinish) ||
|
||||
@@ -596,7 +594,7 @@ export function roll(
|
||||
runtimeState.timer.expectedFinish = normalisedEndTime;
|
||||
|
||||
//account for offset
|
||||
const offsetClock = runtimeState.clock + runtimeState.runtime.offsetAbs;
|
||||
const offsetClock = runtimeState.clock - runtimeState.runtime.offsetAbs;
|
||||
|
||||
// state catch up
|
||||
runtimeState.timer.duration = calculateDuration(runtimeState.eventNow.timeStart, normalisedEndTime);
|
||||
@@ -635,7 +633,7 @@ export function roll(
|
||||
|
||||
//account for offset but we only keep it if passed to us
|
||||
runtimeState.runtime.offsetAbs = offset;
|
||||
const offsetClock = runtimeState.clock + runtimeState.runtime.offsetAbs;
|
||||
const offsetClock = runtimeState.clock - runtimeState.runtime.offsetAbs;
|
||||
|
||||
const { index, isPending } = loadRoll(rundown, metadata, offsetClock);
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@ export enum OffsetMode {
|
||||
export type Runtime = {
|
||||
selectedEventIndex: MaybeNumber;
|
||||
numEvents: number;
|
||||
offsetAbs: number;
|
||||
offsetAbs: number; // a positive value means that we are in over time aka behind schedule
|
||||
offsetRel: number;
|
||||
plannedStart: MaybeNumber;
|
||||
actualStart: MaybeNumber;
|
||||
|
||||
@@ -33,7 +33,7 @@ describe('getExpectedStart()', () => {
|
||||
const testState = {
|
||||
currentDay: 0,
|
||||
totalGap: 0,
|
||||
offset: -20,
|
||||
offset: 20,
|
||||
offsetMode: OffsetMode.Absolute,
|
||||
actualStart: null,
|
||||
plannedStart: null,
|
||||
@@ -52,7 +52,7 @@ describe('getExpectedStart()', () => {
|
||||
const testState = {
|
||||
currentDay: 0,
|
||||
totalGap: 0,
|
||||
offset: 10,
|
||||
offset: -10,
|
||||
offsetMode: OffsetMode.Absolute,
|
||||
actualStart: null,
|
||||
plannedStart: null,
|
||||
@@ -71,7 +71,7 @@ describe('getExpectedStart()', () => {
|
||||
const testState = {
|
||||
currentDay: 0,
|
||||
totalGap: 20,
|
||||
offset: -20,
|
||||
offset: 20,
|
||||
offsetMode: OffsetMode.Absolute,
|
||||
actualStart: null,
|
||||
plannedStart: null,
|
||||
@@ -90,7 +90,7 @@ describe('getExpectedStart()', () => {
|
||||
const testState = {
|
||||
currentDay: 0,
|
||||
totalGap: 10,
|
||||
offset: -20,
|
||||
offset: 20,
|
||||
offsetMode: OffsetMode.Absolute,
|
||||
actualStart: 0,
|
||||
plannedStart: 0,
|
||||
@@ -219,12 +219,12 @@ describe('getExpectedStart()', () => {
|
||||
expect(getExpectedStart(testEvent, { ...testState, isLinkedToLoaded: true })).toBe(120);
|
||||
expect(getExpectedStart(testEvent, { ...testState, isLinkedToLoaded: false })).toBe(120);
|
||||
|
||||
testState.offset = 5; // remove 5 with addtime - we are ahead of time
|
||||
testState.offset = -5; // remove 5 with addtime - we are ahead of time
|
||||
|
||||
expect(getExpectedStart(testEvent, { ...testState, isLinkedToLoaded: true })).toBe(115);
|
||||
expect(getExpectedStart(testEvent, { ...testState, isLinkedToLoaded: false })).toBe(120); // unlocked evets will stay on schedule
|
||||
expect(getExpectedStart(testEvent, { ...testState, isLinkedToLoaded: false })).toBe(120); // unlinked events will stay on schedule
|
||||
|
||||
testState.offset = -5; // add 5 with addtime - we are behind
|
||||
testState.offset = +5; // add 5 with addtime - we are behind
|
||||
|
||||
expect(getExpectedStart(testEvent, { ...testState, isLinkedToLoaded: true })).toBe(125);
|
||||
expect(getExpectedStart(testEvent, { ...testState, isLinkedToLoaded: false })).toBe(125);
|
||||
|
||||
@@ -43,14 +43,14 @@ export function getExpectedStart(
|
||||
|
||||
const scheduledStartTime = normalisedTimeStart + relativeStartOffset;
|
||||
|
||||
const offsetStartTime = scheduledStartTime - offset;
|
||||
const offsetStartTime = scheduledStartTime + offset;
|
||||
|
||||
if (isLinkedToLoaded) {
|
||||
//if we are directly linked back to the loaded event we just follow the offset
|
||||
return offsetStartTime;
|
||||
}
|
||||
|
||||
const gapsCanCompensateForOffset = totalGap + offset >= 0;
|
||||
const gapsCanCompensateForOffset = totalGap > offset;
|
||||
if (gapsCanCompensateForOffset) {
|
||||
// if we are ahead of schedule or the gap can compensate for the amount we are behind then expect to start at the scheduled time
|
||||
return scheduledStartTime;
|
||||
|
||||
Reference in New Issue
Block a user