mirror of
https://github.com/cpvalente/ontime.git
synced 2026-09-16 11:33:01 +00:00
fix: detect and recover from silently dropped websocket connections
This commit is contained in:
@@ -0,0 +1,162 @@
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// @vitest-environment happy-dom
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import { MessageTag } from 'ontime-types';
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import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
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import { addLog } from '../../stores/logger';
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import { socketConfig } from '../socket';
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const { watchdogInterval, silenceTimeout, connectTimeout } = socketConfig;
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/** The clock is the server's regular sign of life. */
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const PUBLISH_INTERVAL = 1000;
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/** Browser WebSocket stand-in that can stop delivering without closing. */
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class MockWebSocket {
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static readonly CONNECTING = 0;
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static readonly OPEN = 1;
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static readonly CLOSING = 2;
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static readonly CLOSED = 3;
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static instances: MockWebSocket[] = [];
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readyState = MockWebSocket.CONNECTING;
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sent: string[] = [];
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onopen: (() => void) | null = null;
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onclose: (() => void) | null = null;
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onerror: ((error: unknown) => void) | null = null;
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onmessage: ((event: { data: string }) => void) | null = null;
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constructor(public readonly url: string) {
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MockWebSocket.instances.push(this);
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}
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send(data: string) {
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this.sent.push(data);
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}
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close() {
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this.readyState = MockWebSocket.CLOSED;
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this.onclose?.();
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}
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open() {
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this.readyState = MockWebSocket.OPEN;
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this.onopen?.();
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}
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receive(tag: MessageTag, payload: unknown) {
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this.onmessage?.({ data: JSON.stringify({ tag, payload }) });
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}
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}
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vi.mock('../../api/utils', () => ({ invalidateAllCaches: vi.fn<() => Promise<void>>() }));
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vi.mock('../../stores/logger', () => ({ addLog: vi.fn() }));
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describe('socket connection watchdog', () => {
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let connectSocket: () => void;
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beforeEach(async () => {
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vi.useFakeTimers();
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MockWebSocket.instances = [];
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vi.mocked(addLog).mockClear();
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vi.stubGlobal('WebSocket', MockWebSocket);
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// the module keeps connection state in module scope, we need a clean one for each test
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vi.resetModules();
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connectSocket = (await import('../socket')).connectSocket;
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});
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afterEach(() => {
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vi.useRealTimers();
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vi.unstubAllGlobals();
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});
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/** Opens a connection and returns its socket. */
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function openConnection() {
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connectSocket();
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const socket = MockWebSocket.instances[0];
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socket.open();
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return socket;
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}
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it('holds a connection which keeps delivering data', () => {
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const socket = openConnection();
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// Runtime clock updates keep the connection alive without client polling.
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for (let elapsed = 0; elapsed < silenceTimeout * 3; elapsed += PUBLISH_INTERVAL) {
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vi.advanceTimersByTime(PUBLISH_INTERVAL);
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socket.receive(MessageTag.RuntimeData, { clock: elapsed });
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}
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expect(socket.sent).toHaveLength(1);
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expect(MockWebSocket.instances).toHaveLength(1);
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});
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it('replaces a connection which stops delivering data without closing', () => {
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const socket = openConnection();
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vi.advanceTimersByTime(PUBLISH_INTERVAL);
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socket.receive(MessageTag.RuntimeData, { clock: 0 });
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// The browser still considers this socket open.
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vi.advanceTimersByTime(silenceTimeout);
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expect(socket.readyState).toBe(MockWebSocket.OPEN);
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vi.advanceTimersByTime(watchdogInterval);
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expect(socket.readyState).toBe(MockWebSocket.CLOSED);
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expect(MockWebSocket.instances).toHaveLength(2);
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});
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it('gives up on a connection attempt which never completes', () => {
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connectSocket();
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const socket = MockWebSocket.instances[0];
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// The socket neither opens nor reports an error.
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vi.advanceTimersByTime(connectTimeout + watchdogInterval);
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expect(socket.readyState).toBe(MockWebSocket.CLOSED);
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expect(MockWebSocket.instances).toHaveLength(2);
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});
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it('logs one warning while repeated connection attempts time out', () => {
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connectSocket();
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vi.advanceTimersByTime(connectTimeout + watchdogInterval + socketConfig.reconnectBaseInterval * 2);
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vi.advanceTimersByTime(connectTimeout + watchdogInterval);
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expect(addLog).toHaveBeenCalledOnce();
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});
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it('does not open a second connection while one is alive', () => {
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openConnection();
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connectSocket();
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expect(MockWebSocket.instances).toHaveLength(1);
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});
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it('reconnects after the socket closes', () => {
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const socket = openConnection();
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socket.close();
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expect(MockWebSocket.instances).toHaveLength(1);
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// Reconnection uses the same backoff policy.
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vi.advanceTimersByTime(socketConfig.reconnectBaseInterval * 2);
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expect(MockWebSocket.instances).toHaveLength(2);
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});
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it('ignores events from a socket which has been replaced', () => {
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const stale = openConnection();
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vi.advanceTimersByTime(silenceTimeout + watchdogInterval);
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expect(MockWebSocket.instances).toHaveLength(2);
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MockWebSocket.instances[1].open();
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// A late close from the old socket must not disturb its replacement.
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stale.close();
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vi.advanceTimersByTime(watchdogInterval);
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expect(MockWebSocket.instances).toHaveLength(2);
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});
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});
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@@ -1,6 +1,8 @@
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import {
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ApiActionTag,
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Log,
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LogLevel,
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LogOrigin,
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MaybeNumber,
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MessageTag,
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RefetchKey,
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@@ -8,6 +10,7 @@ import {
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WsPacketToClient,
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WsPacketToServer,
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} from 'ontime-types';
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import { generateId, millisToString } from 'ontime-utils';
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import { isProduction, websocketUrl } from '../../externals';
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import {
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@@ -39,28 +42,53 @@ import {
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import { addDialog } from '../stores/dialogStore';
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import { addLog } from '../stores/logger';
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import { patchRuntime, patchRuntimeProperty } from '../stores/runtime';
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import { nowInMillis } from './time';
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let websocket: WebSocket | null = null;
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let reconnectTimeout: NodeJS.Timeout | null = null;
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const socketConfig = {
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reconnectBaseInterval: 1000, // 1 second
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reconnectMaxInterval: 30000, // 30 seconds
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reconnectMinInterval: 500, // 0.5 seconds
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let watchdogInterval: NodeJS.Timeout | null = null;
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export const socketConfig = {
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reconnectBaseInterval: 1000,
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reconnectMaxInterval: 30000,
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reconnectMinInterval: 500,
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reconnectJitter: 0.25,
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offlineAttemptsThreshold: 2, // when we consider the client disconnected
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offlineAttemptsThreshold: 2,
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watchdogInterval: 2000,
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silenceTimeout: 10000,
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connectTimeout: 10000,
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} as const;
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export const getConnectionState = () => hasConnected;
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export const getReconnectAttempts = () => reconnectAttempts;
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let hasConnected = false;
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let reconnectAttempts = 0;
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let lastContact = 0;
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let hasLoggedConnectionIssue = false;
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export const connectSocket = () => {
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websocket = new WebSocket(websocketUrl);
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if (websocket && (websocket.readyState === WebSocket.CONNECTING || websocket.readyState === WebSocket.OPEN)) {
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return;
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}
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if (reconnectTimeout) {
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clearTimeout(reconnectTimeout);
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reconnectTimeout = null;
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}
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const socket = new WebSocket(websocketUrl);
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websocket = socket;
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registerConnectionAttempt();
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startWatchdog();
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const preferredClientName = getClientName();
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websocket.onopen = () => {
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// Replaced sockets must not schedule reconnects for their replacement.
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const isCurrent = () => websocket === socket;
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socket.onopen = () => {
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if (!isCurrent()) {
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return;
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}
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const isReconnect = hasConnected;
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if (reconnectTimeout) {
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clearTimeout(reconnectTimeout);
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@@ -68,6 +96,7 @@ export const connectSocket = () => {
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}
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hasConnected = true;
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reconnectAttempts = 0;
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registerContact();
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sendSocket(MessageTag.ClientSet, {
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type: 'ontime',
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@@ -82,38 +111,26 @@ export const connectSocket = () => {
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setOnlineStatus(true);
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};
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websocket.onclose = () => {
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console.warn('WebSocket disconnected');
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if (reconnectTimeout) {
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clearTimeout(reconnectTimeout);
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reconnectTimeout = null;
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socket.onclose = () => {
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if (!isCurrent()) {
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return;
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}
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const exponentialDelay = Math.min(
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socketConfig.reconnectBaseInterval * 2 ** reconnectAttempts,
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socketConfig.reconnectMaxInterval,
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);
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const jitterOffset = exponentialDelay * socketConfig.reconnectJitter * (Math.random() * 2 - 1);
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const delay = Math.max(socketConfig.reconnectMinInterval, Math.round(exponentialDelay + jitterOffset));
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reconnectTimeout = setTimeout(() => {
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reconnectTimeout = null;
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if (reconnectAttempts > socketConfig.offlineAttemptsThreshold) {
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setOnlineStatus(false);
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}
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console.warn(`WebSocket: reconnecting now (#${reconnectAttempts + 1}, waited ${delay}ms)`);
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if (websocket && websocket.readyState === WebSocket.CLOSED) {
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reconnectAttempts += 1;
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connectSocket();
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}
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}, delay);
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console.warn('WebSocket disconnected');
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scheduleReconnect();
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};
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websocket.onerror = (error) => {
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socket.onerror = (error) => {
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console.error('WebSocket error:', error);
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};
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websocket.onmessage = async (event) => {
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socket.onmessage = async (event) => {
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if (!isCurrent()) {
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return;
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}
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// Any server message proves the connection is still delivering.
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registerContact();
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try {
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const data = JSON.parse(event.data) as WsPacketToClient;
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@@ -125,7 +142,8 @@ export const connectSocket = () => {
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switch (tag) {
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case MessageTag.Pong: {
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const offset = (new Date().getTime() - new Date(payload).getTime()) * 0.5;
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// a round trip can be faster than the clock resolution, we keep the value positive since a ping <= 0 means offline
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const offset = Math.max(1, (new Date().getTime() - new Date(payload).getTime()) * 0.5);
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patchRuntimeProperty('ping', offset);
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updateDevTools({ ping: offset });
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break;
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@@ -234,6 +252,140 @@ export const connectSocket = () => {
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};
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};
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function scheduleReconnect() {
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if (reconnectTimeout) {
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clearTimeout(reconnectTimeout);
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reconnectTimeout = null;
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}
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const exponentialDelay = Math.min(
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socketConfig.reconnectBaseInterval * 2 ** reconnectAttempts,
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socketConfig.reconnectMaxInterval,
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);
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const jitterOffset = exponentialDelay * socketConfig.reconnectJitter * (Math.random() * 2 - 1);
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const delay = Math.max(socketConfig.reconnectMinInterval, Math.round(exponentialDelay + jitterOffset));
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reconnectTimeout = setTimeout(() => {
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reconnectTimeout = null;
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if (reconnectAttempts > socketConfig.offlineAttemptsThreshold) {
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setOnlineStatus(false);
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}
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console.warn(`WebSocket: reconnecting now (#${reconnectAttempts + 1}, waited ${delay}ms)`);
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reconnectAttempts += 1;
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connectSocket();
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}, delay);
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}
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/**
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* Drops the current connection and immediately opens a new one.
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* Used when we have reason to believe the socket is no longer delivering data.
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*/
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function reconnectNow(reason: string) {
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logConnectionIssue(reason);
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detachSocket();
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connectSocket();
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}
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/** Detaches a socket before closing it so late events cannot affect its replacement. */
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function detachSocket() {
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const previous = websocket;
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websocket = null;
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if (!previous) {
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return;
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}
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previous.onopen = null;
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previous.onclose = null;
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previous.onerror = null;
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previous.onmessage = null;
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try {
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previous.close();
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} catch (_) {
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// The socket is unusable either way.
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}
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}
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function registerContact() {
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lastContact = Date.now();
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hasLoggedConnectionIssue = false;
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}
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function registerConnectionAttempt() {
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lastContact = Date.now();
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}
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/**
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* Replaces silent connections. The server publishes a clock update every second, even
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* while paused, so extended silence is evidence of a dropped connection.
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*/
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function checkConnection() {
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if (!websocket) {
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return;
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}
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const silentFor = Date.now() - lastContact;
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if (websocket.readyState === WebSocket.CONNECTING) {
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// A connection attempt can otherwise hang indefinitely.
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if (silentFor > socketConfig.connectTimeout) {
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reconnectNow('WebSocket: connection attempt timed out');
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}
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return;
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}
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if (websocket.readyState === WebSocket.OPEN && silentFor > socketConfig.silenceTimeout) {
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reconnectNow('WebSocket: no data from server, reconnecting');
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}
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}
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function startWatchdog() {
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if (watchdogInterval) {
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return;
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}
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watchdogInterval = setInterval(checkConnection, socketConfig.watchdogInterval);
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}
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/** Records connection failures locally because server logs may be unreachable. */
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function logConnectionIssue(text: string) {
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if (hasLoggedConnectionIssue) {
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return;
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}
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hasLoggedConnectionIssue = true;
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console.warn(text);
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addLog({
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id: generateId(),
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origin: LogOrigin.Client,
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time: millisToString(nowInMillis()),
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level: LogLevel.Warn,
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text,
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});
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}
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/** Rechecks a socket when a resumed browser may have lost it while timers were suspended. */
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function handleEnvironmentChange() {
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if (!websocket || websocket.readyState === WebSocket.CLOSED || websocket.readyState === WebSocket.CLOSING) {
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// A pending reconnect may be delayed by backoff, so retry immediately.
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reconnectAttempts = 0;
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connectSocket();
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return;
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}
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checkConnection();
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}
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if (typeof window !== 'undefined') {
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window.addEventListener('online', handleEnvironmentChange);
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window.addEventListener('pageshow', handleEnvironmentChange);
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window.addEventListener('focus', handleEnvironmentChange);
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document.addEventListener('visibilitychange', () => {
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if (document.visibilityState === 'visible') {
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handleEnvironmentChange();
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}
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});
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}
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export function maybeInvalidateRundownCache(revision: MaybeNumber, rundownId?: string) {
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if (!rundownId) {
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// we omit rundownId to signify invalidate all rundowns
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@@ -38,11 +38,19 @@ import type { IAdapter } from './IAdapter.js';
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type ClientId = string;
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let instance: SocketServer | null = null;
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/** Timestamp of the last sign of life received from a client. */
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type LastSeen = number;
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class SocketServer implements IAdapter {
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private readonly MAX_PAYLOAD = 1024 * 256; // 256Kb
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private readonly HEARTBEAT_INTERVAL = 5000;
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private readonly HEARTBEAT_TIMEOUT = 15000;
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||||
private wss: WebSocketServer | null;
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private readonly clients: Map<ClientId, Client>;
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/** Liveness state is keyed by socket because the heartbeat iterates sockets. */
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private readonly connections: Map<WebSocket, LastSeen>;
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private heartbeat: NodeJS.Timeout | null = null;
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private lastConnection: Date | null = null;
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private shouldShowWelcome = true;
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@@ -54,12 +62,14 @@ class SocketServer implements IAdapter {
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// eslint-disable-next-line @typescript-eslint/no-this-alias -- this logic is used to ensure singleton
|
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instance = this;
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this.clients = new Map<ClientId, Client>();
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this.connections = new Map<WebSocket, LastSeen>();
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this.wss = null;
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}
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init(server: Server, showWelcome: boolean, prefix?: string) {
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this.shouldShowWelcome = showWelcome;
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this.wss = new WebSocketServer({ path: `${prefix}/ws`, server, maxPayload: this.MAX_PAYLOAD });
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this.startHeartbeat();
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||||
this.wss.on('connection', (ws, req) => {
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// Rejected sockets can emit an error while their close handshake is in progress.
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@@ -94,6 +104,7 @@ class SocketServer implements IAdapter {
|
||||
origin: '',
|
||||
path: '',
|
||||
});
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||||
this.connections.set(ws, Date.now());
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||||
|
||||
this.lastConnection = new Date();
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logger.info(LogOrigin.Client, `${this.clients.size} Connections with new: ${clientName}`);
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||||
@@ -105,8 +116,13 @@ class SocketServer implements IAdapter {
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||||
// send store payload on connect
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||||
sendPacket(MessageTag.RuntimeData, eventStore.poll());
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||||
|
||||
// Browser WebSockets reply to protocol pings automatically.
|
||||
ws.on('pong', () => {
|
||||
this.connections.set(ws, Date.now());
|
||||
});
|
||||
ws.on('close', () => {
|
||||
this.clients.delete(clientId);
|
||||
this.connections.delete(ws);
|
||||
logger.info(LogOrigin.Client, `${this.clients.size} Connections with disconnected: ${clientName}`);
|
||||
this.sendClientList();
|
||||
});
|
||||
@@ -180,6 +196,38 @@ class SocketServer implements IAdapter {
|
||||
};
|
||||
}
|
||||
|
||||
/** Terminates connections that stop answering protocol pings. */
|
||||
private startHeartbeat() {
|
||||
this.stopHeartbeat();
|
||||
this.heartbeat = setInterval(() => {
|
||||
const now = Date.now();
|
||||
this.wss?.clients.forEach((client) => {
|
||||
const lastSeen = this.connections.get(client) ?? 0;
|
||||
|
||||
if (now - lastSeen > this.HEARTBEAT_TIMEOUT) {
|
||||
logger.warning(LogOrigin.Client, 'Terminating unresponsive client');
|
||||
// A non-responsive socket cannot complete a close handshake.
|
||||
client.terminate();
|
||||
return;
|
||||
}
|
||||
|
||||
if (client.readyState === WebSocket.OPEN) {
|
||||
client.ping();
|
||||
}
|
||||
});
|
||||
}, this.HEARTBEAT_INTERVAL);
|
||||
|
||||
// The HTTP server, not this interval, owns process lifetime.
|
||||
this.heartbeat.unref();
|
||||
}
|
||||
|
||||
private stopHeartbeat() {
|
||||
if (this.heartbeat) {
|
||||
clearInterval(this.heartbeat);
|
||||
this.heartbeat = null;
|
||||
}
|
||||
}
|
||||
|
||||
private getOrCreateClient(clientId: ClientId): Client {
|
||||
if (!this.clients.has(clientId)) {
|
||||
this.clients.set(clientId, {
|
||||
@@ -245,6 +293,7 @@ class SocketServer implements IAdapter {
|
||||
}
|
||||
|
||||
shutdown(): Promise<void> {
|
||||
this.stopHeartbeat();
|
||||
const wss = this.wss;
|
||||
if (!wss) {
|
||||
return Promise.resolve();
|
||||
@@ -260,6 +309,7 @@ class SocketServer implements IAdapter {
|
||||
|
||||
wss.close(() => {
|
||||
this.wss = null;
|
||||
this.connections.clear();
|
||||
resolve();
|
||||
});
|
||||
});
|
||||
|
||||
@@ -1,15 +1,19 @@
|
||||
import type { Server } from 'node:http';
|
||||
|
||||
import { afterEach, describe, expect, it, vi } from 'vitest';
|
||||
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
|
||||
|
||||
const websocketMocks = vi.hoisted(() => {
|
||||
let connectionHandler: ((socket: FakeWebSocket, request: unknown) => void) | undefined;
|
||||
let latestServer: FakeWebSocketServer | undefined;
|
||||
|
||||
class FakeWebSocket {
|
||||
static readonly OPEN = 1;
|
||||
|
||||
readyState = FakeWebSocket.OPEN;
|
||||
close = vi.fn();
|
||||
ping = vi.fn();
|
||||
send = vi.fn();
|
||||
terminate = vi.fn();
|
||||
handlers = new Map<string, Array<(...args: unknown[]) => void>>();
|
||||
|
||||
on(event: string, handler: (...args: unknown[]) => void) {
|
||||
@@ -31,6 +35,10 @@ const websocketMocks = vi.hoisted(() => {
|
||||
class FakeWebSocketServer {
|
||||
clients = new Set<FakeWebSocket>();
|
||||
|
||||
constructor() {
|
||||
latestServer = this;
|
||||
}
|
||||
|
||||
on(event: string, handler: (socket: FakeWebSocket, request: unknown) => void) {
|
||||
if (event === 'connection') {
|
||||
connectionHandler = handler;
|
||||
@@ -47,9 +55,12 @@ const websocketMocks = vi.hoisted(() => {
|
||||
FakeWebSocket,
|
||||
FakeWebSocketServer,
|
||||
getConnectionHandler: () => connectionHandler,
|
||||
getLatestServer: () => latestServer,
|
||||
};
|
||||
});
|
||||
|
||||
const authenticationMocks = vi.hoisted(() => ({ reject: true }));
|
||||
|
||||
vi.mock('ws', () => ({
|
||||
WebSocket: websocketMocks.FakeWebSocket,
|
||||
WebSocketServer: websocketMocks.FakeWebSocketServer,
|
||||
@@ -57,15 +68,20 @@ vi.mock('ws', () => ({
|
||||
|
||||
vi.mock('../../middleware/authenticate.js', () => ({
|
||||
authenticateSocket: (_socket: unknown, _request: unknown, next: (error?: Error) => void) => {
|
||||
next(new Error('Unauthorized'));
|
||||
next(authenticationMocks.reject ? new Error('Unauthorized') : undefined);
|
||||
},
|
||||
}));
|
||||
|
||||
import { socket } from '../WebsocketAdapter.js';
|
||||
|
||||
describe('WebsocketAdapter authentication', () => {
|
||||
describe('WebsocketAdapter', () => {
|
||||
beforeEach(() => {
|
||||
authenticationMocks.reject = true;
|
||||
});
|
||||
|
||||
afterEach(async () => {
|
||||
await socket.shutdown();
|
||||
vi.useRealTimers();
|
||||
});
|
||||
|
||||
it('handles an error emitted while rejecting an unauthenticated socket', () => {
|
||||
@@ -79,4 +95,24 @@ describe('WebsocketAdapter authentication', () => {
|
||||
expect(rejectedSocket.close).toHaveBeenCalledWith(1008, 'Unauthorized');
|
||||
expect(() => rejectedSocket.emit('error', new Error('socket closed'))).not.toThrow();
|
||||
});
|
||||
|
||||
it('terminates a client that sends messages but does not answer protocol pings', () => {
|
||||
vi.useFakeTimers();
|
||||
authenticationMocks.reject = false;
|
||||
socket.init({} as Server, false);
|
||||
const client = new websocketMocks.FakeWebSocket();
|
||||
const server = websocketMocks.getLatestServer();
|
||||
const connectionHandler = websocketMocks.getConnectionHandler();
|
||||
|
||||
expect(server).toBeDefined();
|
||||
expect(connectionHandler).toBeDefined();
|
||||
server?.clients.add(client);
|
||||
connectionHandler?.(client, {});
|
||||
|
||||
vi.advanceTimersByTime(10_000);
|
||||
client.emit('message', Buffer.from(JSON.stringify({ tag: 'ping', payload: null })));
|
||||
|
||||
vi.advanceTimersByTime(10_000);
|
||||
expect(client.terminate).toHaveBeenCalledOnce();
|
||||
});
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user