time from server

This commit is contained in:
cv
2021-04-06 12:21:30 +02:00
parent d703773b88
commit 766a117025
2 changed files with 14 additions and 140 deletions
+9 -137
View File
@@ -29,7 +29,9 @@ export default function Editor() {
prevState: 'pause',
});
const [response, setResponse] = useState('');
const updatePlayback = (vals) => {
setPlayback({ ...playback, ...vals });
};
// WEBSOCKETZ
useEffect(() => {
@@ -37,8 +39,9 @@ export default function Editor() {
const socket = io('http://localhost:4001', { transport: ['websocket'] });
console.log('websocket started');
socket.on('FromAPI', (data) => {
console.log('got date', data);
socket.on('timerSeconds', (data) => {
console.log('got time', data);
updatePlayback({ currentTimer: data });
});
socket.on('eventdata', (data) => {
@@ -48,60 +51,13 @@ export default function Editor() {
return () => socket.disconnect();
}, []);
// Timer stuff
const [timer, setTimer] = useState({
TIMER_UPDATE_INTERVAL: 250,
currentTime: null,
currentTimeSeconds: null,
playMode: 'stop',
isStarted: false,
isRunning: false,
startTime: null,
pauseTime: null,
lastRun: null,
elapsedTime: 0,
elapsedStartedTime: 0,
elapsedRunningTime: 0,
totalElapsedPausedTime: 0,
periodElapsedPausedTime: 0,
elapsedResumeTime: 0,
targetTime: null,
});
// update timer object
const updateTimer = (vals) => {
setTimer({ ...timer, ...vals });
};
// set timer target
const setTimerTargetinSeconds = (target) => {
const t = addSeconds(new Date(), target);
updateTimer({ currentTime: t, currentTimeSeconds: target, targetTime: t });
};
// timer playback control
const setTimerState = (state) => {
const now = new Date();
switch (state) {
case 'play': {
updateTimer({
playMode: state,
isStarted: true,
startTime: now,
lastRun: now,
});
break;
}
case 'pause': {
updateTimer({ playMode: state, pauseTime: now, isRunning: false });
break;
}
@@ -110,78 +66,6 @@ export default function Editor() {
}
};
// update
const updateTime = () => {
// exit if we are not ready
if (timer.startTime == null) return;
// aux
const now = new Date();
// how long has the time been running
const elapsedTime = now - timer.startTime;
if (timer.playMode === 'play') {
// current time here
const currentTime = timer.targetTime - elapsedTime;
updateTimer({
currentTime: currentTime,
currentTimeSeconds: getSeconds(currentTime),
elapsedTime: elapsedTime,
lastRun: now,
});
}
if (timer.playMode === 'pause') {
const pausedTime = now - timer.pauseTime;
updateTimer({
totalElapsedPausedTime: timer.totalElapsedPausedTime + pausedTime,
periodElapsedPausedTime: timer.periodElapsedPausedTime + now,
elapsedTime: elapsedTime,
lastRun: now,
});
}
// call again
setTimeout(updateTime, timer.TIMER_UPDATE_INTERVAL);
};
// when playmode changes, we might schedule a timer
// is this enough for change or should i check prevstate?
useEffect(() => {
if (playback.state !== 'stop' || playback.state !== null) {
updateTime();
}
}, [playback.state]);
const updatePlayback = (vals) => {
setPlayback({ ...playback, ...vals });
};
// gets timer on current
// ?? I have already done this a few times,
// maybe loop once and get all data?
const getCurrentTime = (target) => {
if (events !== null) {
// loop through events to find target
const filteredEvents = events.filter((e) => e.type === 'event');
const curEvent = filteredEvents[target];
// set as event
setEvent(curEvent);
// extract time only from dates
let minStart = getHours(curEvent.timeStart) * 60;
minStart = minStart + getMinutes(curEvent.timeStart);
let minEnd = getHours(curEvent.timeEnd) * 60;
minEnd = minEnd + getMinutes(curEvent.timeEnd);
// return time in seconds
return (minEnd - minStart) * 60;
}
};
const playbackControl = (action, payload) => {
switch (action) {
case 'play': {
@@ -217,13 +101,8 @@ export default function Editor() {
}
if (playback.numEvents > 1) nxt = cur + 1;
if (nxt > playback.numEvents) nxt = playback.numEvents;
// get time
let time = getCurrentTime(cur);
// update playback
updatePlayback({ current: cur, next: nxt, currentTimer: time });
// set timer
setTimerTargetinSeconds(time);
updatePlayback({ current: cur, next: nxt });
}
break;
}
@@ -238,13 +117,7 @@ export default function Editor() {
}
if (playback.numEvents > 1) nxt = cur + 1;
if (nxt >= playback.numEvents) nxt = playback.numEvents - 1;
// get time
let time = getCurrentTime(cur);
// update playback
updatePlayback({ current: cur, next: nxt, currentTimer: time });
// set timer
setTimerTargetinSeconds(time);
updatePlayback({ current: cur, next: nxt });
}
break;
}
@@ -254,7 +127,6 @@ export default function Editor() {
};
console.log('playback here', playback);
console.log('timer here', timer);
return (
<Grid
@@ -317,7 +189,7 @@ export default function Editor() {
<PlaybackControl
playback={playback}
playbackControl={playbackControl}
time={timer.currentTimeSeconds}
time={playback.currentTimer}
roll={playback.state === 'roll'}
/>
</div>
+5 -3
View File
@@ -23,6 +23,9 @@ const io = socketIo(server, {
},
});
// timer stuff, for now
let timer = 5400;
// transmit
let interval;
@@ -40,9 +43,8 @@ io.on('connection', (socket) => {
});
const getApiAndEmit = (socket) => {
const response = new Date();
// Emitting a new message. Will be consumed by the client
socket.emit('FromAPI', response);
socket.emit('timerSeconds', timer);
if (timer > 0) timer = timer - 1;
};
server.listen(port, () => console.log(`Listening on port ${port}`));